Nekotekina
152c2b87a4
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-08-16 19:01:25 +04:00
Hykem
bf8b066d97
Merge pull request #757 from tambry/SceNpImprovements
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Huge SceNp header additions and splitting
2014-08-15 18:27:15 +01:00
Raul Tambre
d36580f1dc
Huge SceNp header additions and splitting
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TUS, SNS, Commerce and Clans modules are now in seperate files.
Added a lot of headers and structures.
2014-08-15 17:57:55 +03:00
luxsie
d949ef1b8a
Removed checking <0 on unsigned int. (lol)
2014-08-15 21:36:20 +08:00
luxsie
9e59ccd9af
Typo Fix. Bind submenu items.
2014-08-15 21:02:18 +08:00
Nekotekina
cb58a773c9
Some hack
2014-08-15 16:50:59 +04:00
luxsie
5531a615e6
Added Save Data Utility UI (stub).
...
May be connected to real data after those related save data list get implemented, with those data sent to UI decided.
Also removed some comments from Auto-Pause.
2014-08-15 19:44:16 +08:00
luxsie
98cdbb759b
Make Auto-Pause UI better.
2014-08-15 15:02:36 +08:00
B1ackDaemon
4d88cfed95
Merge pull request #755 from Syphurith/patch-AutoPause
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Typo fix for Auto-Pause GUI.
2014-08-14 19:54:52 +03:00
luxsie
b9b9eb7fb2
Typo fix for checking input against what program get.
2014-08-15 00:04:32 +08:00
Hykem
d1e74044f9
Merge pull request #754 from Syphurith/patch-AutoPause
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Auto-Pause GUI Configuration
2014-08-14 16:39:35 +01:00
Hykem
004df937ed
Merge pull request #752 from Syphurith/patch-syscall-177
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SysCalls 177 sys_spu_thread_group_terminate
2014-08-14 16:36:53 +01:00
luxsie
069aa9fb2a
Added GUI Configuration for Auto-Pause.
...
You can easily configure it as what you do for VHD/VFS.
To disable/enable Auto-Pause, find the configuration checkboxes from HLE/Misc panel in Config->Setting of rpcs3.
2014-08-14 23:22:13 +08:00
Nekotekina
9f0c5899d6
Little fix (forbids pointer arithmetic in some places)
2014-08-14 16:15:04 +04:00
Nekotekina
c9cd80c089
Memory bugs fixed
2014-08-14 16:02:01 +04:00
Nekotekina
369c667faa
syncLFQueueCompletePushPointer
2014-08-14 01:39:54 +04:00
Nekotekina
8ec47b7e27
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-08-14 01:03:01 +04:00
B1ackDaemon
27403162ad
Merge pull request #753 from tambry/NpDrmIsAvailable2
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Implement sceNpDrmIsAvailable2
2014-08-13 22:40:23 +03:00
Raul Tambre
91b4596c0b
Implement sceNpDrmIsAvailable2
2014-08-13 22:29:38 +03:00
Nekotekina
4b72ecda0d
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-08-13 22:22:44 +04:00
Raul Tambre
63088515b4
Actually fix sys_rwlock_create
2014-08-13 21:01:09 +03:00
luxsie
2d29023931
Implemented Syscalls 177. Not tested (having nothing to trigger it)
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Added State changes for sys_spu_thread_group_* calls.
Does almost nothing for 176 and skips the EPERM check for 177.
2014-08-14 01:55:35 +08:00
B1ackDaemon
618d2c85ab
Merge pull request #750 from Syphurith/patch-AutoPause
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Auto-Pause At Function Call and System Call
2014-08-13 20:22:44 +03:00
Hykem
351d6eabb8
Merge pull request #747 from tambry/FlipImmediate
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Somewhat implemented cellGcmSetFlipImmediate
2014-08-13 16:48:30 +01:00
Hykem
b005d2fbd7
Merge pull request #746 from tambry/DrmAvailableViolationFix
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License isn't always needed, fixes access violation
2014-08-13 16:48:02 +01:00
Hykem
1b41cb0e80
Merge pull request #745 from tambry/DirNameFix
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Fix redeclaration
2014-08-13 16:47:45 +01:00
Hykem
60cb52bd23
Merge pull request #743 from tambry/DefaultRWLock
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Create RWLock with default attributes, when attributes is a null pointer
2014-08-13 16:47:28 +01:00
Raul Tambre
134ee1eff0
Somewhat implemented cellGcmSetFlipImmediate
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Also a small change (optimization?) in cellGcmSetPrepareFlip()
2014-08-13 17:00:37 +03:00
luxsie
ea00c3a07f
Auto-Pause At Function Call and System Call.
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Would have a configuration window (with create the list, and enable/disable, being something similar to VFSManger and etc).
Move the code to Debug::AutoPause in AutoPause.cpp and AutoPause.h
It triggers currently in GameViewer, and would finally change to somewhere else.
Well and now it is all enabled (Function call + System call) by default.
2014-08-13 20:54:27 +08:00
Raul Tambre
8f4d8f82ed
License isn't always needed, fixes access violation
2014-08-13 15:25:13 +03:00
Raul Tambre
03747e3106
Fix redeclaration
2014-08-13 13:53:21 +03:00
B1ackDaemon
36ab30d3e9
Merge pull request #744 from tambry/DataPatchCheckFix
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Don't set game's size info in Patch and Data check
2014-08-13 12:53:29 +03:00
Raul Tambre
1a92526ba0
Don't set game's size info in Patch and Data check
2014-08-13 10:57:55 +03:00
Raul Tambre
3095d01144
Create RWLock with default attributes, when attributes is a null pointer
2014-08-13 10:46:17 +03:00
Raul Tambre
980dfc8f4b
Re-fixed content error dialogs
2014-08-13 09:39:45 +03:00
B1ackDaemon
72f1206585
Merge pull request #740 from tambry/ErrorDialogFix
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Improve content errors and fix access violation
2014-08-13 00:23:52 +03:00
Raul Tambre
7dc48425c1
Improve content errors and fix access violation
2014-08-12 23:27:13 +03:00
Raul Tambre
8095c34e49
Don't set game's size info when it's a null pointer
2014-08-12 20:44:28 +03:00
Nekotekina
ce0a7fda5c
syncLFQueueGetPushPointer
2014-08-12 19:46:22 +04:00
Nekotekina
fb80c1419c
Endianness fix (I'm idiot)
2014-08-12 13:05:07 +04:00
Nekotekina
24019fa7b2
CellSyncLFQueue draft
2014-08-12 13:05:05 +04:00
Nekotekina
6383288311
syncLFQueueInitialize
2014-08-12 13:05:03 +04:00
luxsie
fcab9b2f8e
typo fix.
2014-08-12 04:24:12 +08:00
luxsie
e9ee084231
Automatic-Pause at specified function calls, can be set up using "pause.bin" with rpcs3.
...
You would need to find the function ids you wanna play with and write them reversed with Hex Editor.
That's quite pity i have no knowledge about wxWidgets so there is no GUI to set up this.
2014-08-12 04:15:20 +08:00
Raul Tambre
54839b293b
Log name of syscall, when access violation occurs
2014-08-10 22:56:42 +03:00
Raul Tambre
0aed6d8c19
Add TaskAttribute2 initilization
2014-08-10 22:06:51 +03:00
Raul Tambre
51dd8cb5c3
Add TasksetAttribute2 initilization, fix wrong TODO
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Also fixed cellSpurs.h formatting
2014-08-10 19:05:41 +03:00
raven02
e948842faa
Damn typo
2014-08-10 07:10:44 +08:00
Nekotekina
dadd93bb84
Revert "Return CELL_EFAULT if specified address is invalid"
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This reverts commit 15fa50f24e .
2014-08-09 20:39:28 +04:00
Nekotekina
c3bba76d32
cellSyncLFQueueInitialize preparations
2014-08-09 20:27:13 +04:00
Nekotekina
b09412a79a
sys_process_get_sdk_version rough implementation
2014-08-09 20:27:11 +04:00
Nekotekina
18e1799980
Last syscall registering
2014-08-09 20:25:05 +04:00
B1ackDaemon
e9835d4a2c
Merge pull request #733 from raven02/patch-3
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Show game title and ID in log
2014-08-09 19:10:42 +03:00
B1ackDaemon
e69744c7ca
Merge pull request #732 from raven02/patch-2
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Return CELL_EFAULT if specified address is invalid
2014-08-09 19:10:37 +03:00
raven02
e49fcd4b21
Fix typo
2014-08-09 23:31:21 +08:00
raven02
b9ae34cc3b
Show game title and ID in log
2014-08-09 23:16:21 +08:00
raven02
15fa50f24e
Return CELL_EFAULT if specified address is invalid
2014-08-09 20:36:24 +08:00
raven02
3f65b54a1e
cellFsSdataOpenByFd
2014-08-09 17:17:23 +08:00
raven02
6a0ad1b001
cellFsFsync
2014-08-09 16:44:27 +08:00
raven02
1521eea324
Misc cleanup
2014-08-09 16:27:59 +08:00
raven02
ae96537b8d
FS: add cellFsChmod & cellFsAioWrite
2014-08-09 15:11:30 +08:00
Nekotekina
c3d84c8f05
Log fix
2014-08-09 00:39:15 +04:00
Nekotekina
f0eadc783d
Oops.
2014-08-08 22:52:11 +04:00
Nekotekina
231de946a0
Renaming (2)
2014-08-08 22:25:45 +04:00
Nekotekina
7f5ae1cdc2
Renaming (1)
2014-08-08 22:23:30 +04:00
Nekotekina
dfd5fd388e
Little cleanup
2014-08-08 22:13:17 +04:00
Nekotekina
b00e0fcf69
sys_event_flag.cpp restored
2014-08-08 19:55:12 +04:00
Nekotekina
b89c4fec3e
cellSyncLFQueue moved, cellSpursQueue cleared
2014-08-08 18:50:42 +04:00
Nekotekina
9b24db3a76
cellSyncQueuePeek
2014-08-08 17:54:46 +04:00
Nekotekina
9b24ca7a28
Broken comments
2014-08-08 16:55:51 +04:00
Nekotekina
8169a8e4bb
cellSyncRwmWrite
2014-08-08 01:34:56 +04:00
Nekotekina
6568a94b0e
cellSyncBarrierWait
2014-08-07 23:16:29 +04:00
Nekotekina
fb448461df
cellSyncBarrierNotify
2014-08-07 11:59:56 +04:00
Nekotekina
270c851645
vfsLocalDir::IsOpened() implemented
2014-08-06 02:34:26 +04:00
Nekotekina
36f76bf288
Some missing logs
2014-08-06 02:19:33 +04:00
Nekotekina
facb412e62
...
2014-08-05 21:47:07 +04:00
Nekotekina
5621258b9d
edat patch
2014-08-05 21:47:05 +04:00
Nekotekina
e7ae71bd73
Copy(To)(From)(Real) elimination
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It was nothing but a crutch
2014-08-05 21:33:02 +04:00
Nekotekina
021656d821
Some missing logs
2014-08-05 18:06:40 +04:00
Nekotekina
bdc263bc34
sys_time fix
2014-08-05 14:29:00 +04:00
Nekotekina
8f04ab07ed
IsGood() check elimination
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Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
Nekotekina
48514b0e93
It doesn't hurt if we list all the imports?
2014-08-05 00:25:25 +04:00
Nekotekina
424d5e22d2
GetCount for Out_IntrMBox
2014-08-04 22:43:42 +04:00
Nekotekina
f5b3c38c27
Arrgh, wrong checks!!!
2014-08-04 22:33:17 +04:00
raven02
d48de0afb0
Remove duplicate
2014-08-04 18:36:32 +08:00
Alexandro Sánchez Bach
f07c35d9ae
Renamed Emu/GS -> Emu/RSX
2014-08-04 01:37:23 +02:00
Alexandro Sánchez Bach
48a339fd17
cellGcmSys updated
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* cellGcmGetTiledPitchSize (thanks 3141card), cellGcmFunc15.
* sysPrxForUser: _sys_memset
* Created headers cellGcmSys.h and sysPrxForUser.h
* int, int32_t -> s32 and uint32_t -> u32.
2014-08-04 01:37:21 +02:00
Alexandro Sánchez Bach
e3d38f704f
Merge pull request #714 from xsacha/rFile
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More rFile cleanups and fixes.
2014-08-04 01:07:09 +02:00
raven02
7f5cc96842
RSX : fix opengl error 0x505
2014-08-04 00:27:49 +02:00
raven02
fa2fa5b4bf
Init cellSail module
2014-08-04 00:09:37 +02:00
Alexandro Sánchez Bach
35b00bf8bc
Fixed error of pull request #719
2014-08-04 00:07:50 +02:00
Raul Tambre
f405395f97
Additions and improvements to cellNetCtl
2014-08-03 09:30:45 +03:00
DHrpcs3
7411012db9
Fixed compilation errors
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Implemented vm::ptr & vm::ref
2014-08-01 19:27:48 +03:00
Sacha
e8525a6f14
More rFile cleanups and fixes.
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Was using fileExists/dirExists before when really should have just been exists. File or Dir doesn't matter and would only create false negatives.
Current working directory shouldn't really be used at all. This is just the folder the application is run from (not even where the .exe resides).
Some of the infos required by vfsLocalDir such as executable may not be portable. Not sure of their intended function as they are never used.
2014-08-01 04:20:00 +10:00
DHrpcs3
cd33be1491
Implemented vm::var.
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MemoryAllocator replaced with vm::var
2014-07-31 19:08:02 +03:00
raven02
f52c644af7
Update GLGSRender.cpp
2014-07-30 21:31:55 +08:00
raven02
33559ca0ea
Minor change
2014-07-30 05:48:58 +08:00
raven02
ebec856a36
EDAT: list the edat files name
2014-07-30 05:45:23 +08:00
raven02
90dd215b8c
RSX: cleanup PBO
2014-07-30 03:33:44 +08:00
Raul Tambre
8c6622dd82
Fix debugger startup error
2014-07-29 11:28:15 +03:00
Nekotekina
143a75616c
Conflicts fixed
2014-07-29 00:29:38 +04:00
Nekotekina
9d0bd55ec0
cellSyncQueueTryPush, cellSyncQueueTryPop
2014-07-25 12:35:37 +04:00
Nekotekina
74e18dc8c9
cellSyncQueuePop...
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cellSyncQueueSize,
cellSyncQueueClear implemented
2014-07-24 19:02:04 +04:00
Nekotekina
f8d9242743
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-24 17:26:50 +04:00
Nekotekina
3d184b3a59
cellSyncQueuePush implemented
2014-07-24 01:51:57 +04:00
Alexandro Sánchez Bach
65ecaab2c4
Merge pull request #593 from DHrpcs3/wip
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GUI and RSX updates
2014-07-23 20:52:30 +02:00
Alexandro Sánchez Bach
3689560617
Minor fixes and changes
2014-07-23 20:36:57 +02:00
Peter Tissen
afe493f187
use a include directory relatie to the lists file
2014-07-23 19:51:41 +02:00
Alexandro Sánchez Bach
602c436e1c
Removed "Boot game and start" entry
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There is already a setting on the menu (Settings > HLE > Always start
after boot) to do that. Make it active by default since disabling it is
only useful for debugging purposes.
2014-07-23 12:38:08 +02:00
Alexandro Sánchez Bach
abbd3ae239
RSX method naming modified
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GCM commands (e.g. cellGcmSet*) are not the same as RSX methods (e.g.
NV4097_*). The name has to be changed.
2014-07-23 00:50:45 +02:00
Alexandro Sánchez Bach
713bff01e1
Flipping / padding on .JPG and .GIF decoding
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* Changes in cellJpgDec and cellGifDec come from cellPngDec.
2014-07-22 21:37:45 +02:00
Nekotekina
f55afc27a9
cellSyncQueue draft
2014-07-22 23:02:45 +04:00
Alexandro Sánchez Bach
fe46a45915
Fixed memory exception on cellJpgDec & cellGifDec
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* Added support for CELL_JPGDEC_BUFFER and CELL_GIFDEC_BUFFER.
2014-07-22 17:16:15 +02:00
Nekotekina
1c32a284e1
cellSyncRwmInitialize implemented
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cellSyncRwmRead implemented (SPU sample works)
2014-07-22 18:46:31 +04:00
Nekotekina
2a5506dae6
cellSyncBarrierInitialize implemented
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(SPU sample works)
2014-07-21 23:05:58 +04:00
Nekotekina
fa5311718e
Small SPU cleanup
2014-07-21 22:35:44 +04:00
Nekotekina
e3fbfc4bda
Logging option restored
2014-07-21 20:39:00 +04:00
Nekotekina
5c84ad30a1
LogBase class for both SysCallBase and Module
2014-07-21 19:58:03 +04:00
Nekotekina
0865fca90a
Fix for SysCallBase
2014-07-21 18:49:56 +04:00
Nekotekina
640de81571
Variadic templates for module logs
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Two new module log types: Todo() and Notice()
2014-07-21 18:42:43 +04:00
Nekotekina
da8194d659
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-21 14:37:42 +04:00
DHrpcs3
9c2fe3b25d
Revert "Regression fix #343 "
2014-07-21 09:57:07 +00:00
Nekotekina
fe49046a96
sys_spinlock fixed
2014-07-21 02:30:16 +04:00
Nekotekina
1f64087a3b
Fix of fix (damned crutch)
2014-07-20 21:59:59 +04:00
Nekotekina
bba74b9056
Compilation fix
2014-07-20 21:52:27 +04:00
Nekotekina
883885dc0b
cellSyncMutex fixed
2014-07-20 21:14:04 +04:00
Nekotekina
3d74112aa3
sys_process_is_stack fixed
2014-07-20 21:13:35 +04:00
Nekotekina
25aeb2e086
SysCall table fixes
2014-07-20 21:13:07 +04:00
Nekotekina
41495e5d2a
sys_ppu_thread_exit fix
2014-07-20 21:05:48 +04:00
Nekotekina
1f46098b23
Name fix (SPU JIT)
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Unnecessary check removed
2014-07-20 21:03:41 +04:00
raven02
5f3ea1005a
Make a spelling difference consistent
2014-07-20 14:55:33 +08:00
DH
8b9a46bb39
RSX: fixed scissor
2014-07-19 18:39:47 +03:00
DH
68078427aa
Fixed LOOP & REP instructions in FragmentShaderDecompiler
2014-07-19 14:58:32 +03:00
DH
7433a021db
Improved RSX emulation
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- Fixed NV4097_SET_SHADER_CONTROL
- Vertex Shader: SCA instructions don't override VEC result
2014-07-19 12:24:15 +03:00
B1ackDaemon
a7f3b6fd57
Revert "Fix a dst_reg typo for tc9"
2014-07-19 10:04:33 +03:00
raven02
1a36a2d759
Regression fix #2
2014-07-19 04:33:08 +08:00
B1ackDaemon
9989988cb7
Merge pull request #581 from boxingcow/master
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Fix small Clang warning about parenthesis
2014-07-18 21:40:39 +03:00
boxingcow
c7e4c90cb5
Merge git://github.com/DHrpcs3/rpcs3
2014-07-18 19:13:27 +01:00
raven02
f151ba7c53
GUI : Boot elf and run at start
2014-07-19 02:07:50 +08:00
B1ackDaemon
e7ad52ee9f
Merge pull request #579 from raven02/patch-4
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Fix a dst_reg typo for tc9
2014-07-18 20:56:06 +03:00
B1ackDaemon
b97ce7732b
Merge pull request #578 from Nekotekina/master
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Elimination of be_t<> constructors
2014-07-18 20:51:29 +03:00
raven02
d058ef769c
Fix a dst_reg typo for tc9
2014-07-19 01:47:58 +08:00
B1ackDaemon
2eb73e5b4b
Merge pull request #576 from raven02/patch-2
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Fix compiler warning
2014-07-18 19:59:14 +03:00
Nekotekina
74914c5916
be_t<> constructor elimination
2014-07-18 20:55:26 +04:00
raven02
4856066a81
Regression fix #1
2014-07-18 23:03:39 +08:00
raven02
f729f21e6c
Fix compiler warning
2014-07-18 22:19:37 +08:00
Hykem
a7971b55ee
Merge pull request #574 from Nekotekina/SРU
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SPU Fixes
2014-07-17 13:41:15 +01:00
Nekotekina
7816843dfb
Little fix
2014-07-16 22:29:26 +04:00
boxingcow
c37c90613f
Fix small clang warning
2014-07-16 17:45:54 +01:00
Nekotekina
c3e0669435
Time functions fixed
2014-07-16 20:21:09 +04:00
Nekotekina
ecbc9d1b08
RawSPU cleanup
2014-07-16 20:10:18 +04:00
Nekotekina
694a2b774e
SPU Recompiler fix
2014-07-16 16:15:20 +04:00
Nekotekina
3d0983e7d0
SPU Interpreter fix
...
(these bugs weren't in SPURecompiler)
2014-07-16 16:13:11 +04:00
Nekotekina
3d9c76a80d
RawSPU initialization fix
2014-07-16 16:09:43 +04:00
Nekotekina
d94ce7094e
Rounding mode set
2014-07-16 16:09:20 +04:00
Nekotekina
e1a9f08a91
sys_raw_spu_destroy implemented
2014-07-16 16:07:38 +04:00
Nekotekina
b487dcee27
RawSPU initialization fix
2014-07-16 16:06:58 +04:00
David Kiarie
78aef474a5
rename some functions as per their function
2014-07-15 18:29:48 +03:00
David Kiarie
dbfd07f11e
fix broken commit ( 2267c84d6a)
2014-07-15 18:04:37 +03:00
Alexandro Sánchez Bach
75e81bc969
Merge pull request #572 from Nekotekina/master
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Update
2014-07-15 01:06:53 +02:00
Nekotekina
51f64049ab
Callback header fix
2014-07-15 01:33:35 +04:00
Nekotekina
51b54a4d6b
SSE4.1 detection
2014-07-15 01:32:32 +04:00
Nekotekina
01aa74e4a8
IsGoodAddr() bug fixed
2014-07-14 23:15:30 +04:00
B1ackDaemon
73491d4ffa
Merge pull request #570 from xsacha/video-fix
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Fix issue from #567 that stopped videos from working. Clean up some code...
2014-07-14 21:02:01 +03:00
Sacha
82536b298c
Fix issue from #567 that stopped videos from working. Clean up some code.
2014-07-15 03:21:24 +10:00
Hykem
62d3dcaf64
Merge pull request #567 from xsacha/master
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c++11 cleanup
2014-07-14 12:04:57 +01:00
Hykem
09d0d81a43
Merge pull request #566 from lioncash/assignments
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RSXThread: Remove some redundant assignments
2014-07-14 12:04:22 +01:00
Hykem
17d400f72a
Merge pull request #565 from boxingcow/master
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Fix the OS X build fixes...
2014-07-14 12:03:57 +01:00
Hykem
b930b874fe
Merge pull request #557 from Aslaville/ui
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rpcs3/Gui:minor gui fixes
2014-07-14 12:03:19 +01:00
Nekotekina
a71053ae15
Asmjit updated
2014-07-14 13:24:10 +04:00
boxingcow
ebf713c5a6
Update Memory.h
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To remove extraneous code.
2014-07-14 09:18:45 +01:00
Sacha
6bd044f9be
c++11 fixups. Initialise to zero where possible. note: cellAudio looks quite messed up.
2014-07-14 17:26:31 +10:00
Lioncash
3c04f2fef9
RSXThread: Remove some redundant assignments
2014-07-14 00:06:15 -04:00
Nekotekina
dab3d6c6d6
Callbacks
2014-07-13 23:05:28 +04:00
Nekotekina
1dbbbc55f6
Little fix
2014-07-13 22:59:54 +04:00
Nekotekina
2eafb235ba
spu_printf fixed
2014-07-13 22:55:14 +04:00
boxingcow
10647890ef
There is a special place in hell for 'Smart Dashes'
2014-07-13 18:51:19 +01:00
Nekotekina
7370c49ff3
Forgotten memory check + PSV stuff fixed
2014-07-13 16:26:38 +04:00
boxingcow
3c8084b2c7
Stupid mistake.
2014-07-13 09:31:11 +01:00
B1ackDaemon
fc962de3dd
Merge pull request #562 from boxingcow/master
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Fix OS X build
2014-07-13 01:08:31 +03:00
B1ackDaemon
f240690ff5
Merge pull request #558 from Bigpet/modunload
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unload modules upon stopping
2014-07-13 01:08:25 +03:00
boxingcow
b7b3761c09
Add include path for XQuartz on OS X
2014-07-12 22:10:49 +01:00
boxingcow
a4f73bc705
Fix broken OS X build with isnan and MAP_ANONYMOUS
2014-07-12 22:06:43 +01:00
Nekotekina
2331c5991a
Little fix
2014-07-12 20:38:37 +04:00
Nekotekina
a94d0771fe
Compilation fix 2
2014-07-12 19:40:52 +04:00
Nekotekina
9b5a3fd2b6
Compilation fix
2014-07-12 19:30:07 +04:00
Nekotekina
1908842255
Build fix
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Non-ASCII characters replaced in PPUThread.h
Some cleanup
2014-07-12 18:53:36 +04:00
Peter Tissen
f75a3c8f60
unload modules upon stopping I guess we won't find out what's wrong if we don't let it fail
2014-07-12 13:52:37 +02:00
David Kiarie
2267c84d6a
rpcs3/Gui:minor gui fixes
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Enable uses to go back after using VHDDManager or
VFSManager by providing Ok and Cancel buttons otherwise I
have to kill rpcs3
signed-off-by: asla<davidkiarie4@gmail.com>
2014-07-12 12:48:58 +03:00
Sacha
a1158c9515
Remove some indirect headers.
2014-07-12 17:46:14 +10:00
Sacha
9816ec3aa0
Fix conflicts.
2014-07-12 17:02:39 +10:00
Sacha
c09b0f511e
More header changes.
2014-07-12 16:33:04 +10:00
Sacha
6e06fdf638
Stdafx: Major header cleanup
2014-07-12 16:33:04 +10:00
Alexandro Sánchez Bach
14050c7302
Removed: "Ignore R/W memory errors" option
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Very small commit to take care of one thing missing in #409 .
Reasons for that change:
<Nekoteki>AlexAltea: it's fatal error that shouldn't be ignored
<Nekoteki>AlexAltea: the second reason, ps3 can handle page faults by
itself
2014-07-11 18:18:12 +02:00
Nekotekina
c16daed87d
Compilation fix
2014-07-11 16:50:50 +04:00
Nekotekina
2203cb1dcf
F|_|C|< the speed, we need some checks
2014-07-11 16:22:56 +04:00
Nekotekina
2fe52451e1
Exceptions fixed
2014-07-11 15:32:34 +04:00
Nekotekina
ad524798fa
Compilation fix
2014-07-11 13:39:51 +04:00
Nekotekina
125359e30e
Some fixes
2014-07-11 13:18:23 +04:00
Nekotekina
259b57c64a
Fixed conflicts
2014-07-11 10:09:38 +04:00
Sacha
51bb9dced4
Optimise travis a bit more. Use Cmake 3.0. Also drop rPlatform from stdafx.
2014-07-11 07:13:45 +10:00
Sacha
8793d75811
Stdafx: More cleanup
2014-07-11 06:54:12 +10:00
Sacha
3737993bb2
Use a standard config dir on non-Windows. Fixes #192
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Also remove WindowInfo::GetDefault which was redundant.
2014-07-11 05:45:07 +10:00
Sacha
f256153a2b
Warnings: Fix several warnings.
2014-07-11 05:08:05 +10:00
raven02
8cacbe3567
Remove m_alpha_func sanity check
2014-07-11 02:41:48 +08:00
B1ackDaemon
d1533b606b
Merge pull request #411 from raven02/patch-22
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RSX : set default values using opengl one.
2014-07-10 21:06:47 +03:00
raven02
a8480f66e0
RSX : set bunch of default values using opengl one
2014-07-11 01:23:36 +08:00
Sacha
6b148d1d4c
CMake: Improve to support build type. Default to release.
2014-07-11 02:46:10 +10:00
Nekotekina
0dfbb5de73
Compilation fix
2014-07-10 18:29:38 +04:00
Sacha
ab7a45aede
stdafx: move out some uncommon includes
2014-07-11 00:16:26 +10:00
Nekotekina
22b9afdb60
Some cleanup 2
2014-07-10 04:13:04 +04:00
Nekotekina
b5f376f834
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-10 02:07:53 +04:00
Alexandro Sánchez Bach
59d0b1da4e
Merge pull request #408 from raven02/patch-21
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Fix crash in Battle fantasia/Crystal defenders
2014-07-10 00:05:14 +02:00
raven02
96fb8b968f
Fix crash in Battle fantasia/Crystal defenders
2014-07-10 05:50:25 +08:00
Sacha
80dbe1a67f
Use an alternative to sregex.
2014-07-10 06:49:24 +10:00
Nekotekina
3fdeb72999
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-10 00:02:45 +04:00
Nekotekina
bb0695e76c
Using recursive mutex
2014-07-10 00:02:21 +04:00
Sacha
711f9eadc5
Revert some changes until GCC 4.9 is available.
2014-07-10 05:16:17 +10:00
Nekotekina
123c4ba1a8
Some bugs fixed
2014-07-09 03:04:36 +04:00
Sacha
0299ab7660
wxRemoval: Ini.cpp
2014-07-09 06:34:10 +10:00
Nekotekina
6e77f80d5f
Small fix 2
2014-07-08 21:18:12 +04:00
Nekotekina
34590bc884
Small fix
2014-07-08 21:08:56 +04:00
Sacha
2ba5ada9f8
Qt: Update to match rest of emu.
2014-07-09 02:26:31 +10:00
Sacha
ba3838f54c
Qt: Update to Qt 5.2 code base. Makes the code much simpler!
2014-07-09 02:25:17 +10:00
raven02
52112006d4
RSX: simplify recale native resolution
2014-07-08 23:25:02 +08:00
Nekotekina
50b42f8593
ifdefs and linux (posix) version (not tested)
2014-07-08 18:26:49 +04:00
Nekotekina
d1fff053c2
Some cleanup
2014-07-07 21:22:36 +04:00
raven02
38e41e0ea8
RSX : add rescale support for native 960x1080 & 1024x768
2014-07-07 22:16:59 +08:00
SiPlus
bf8e6dbc8e
Change vec2(float, 0.0).xxxx to vec4(float) in FS
2014-07-07 10:57:03 +04:00
SiPlus
8a305b19af
Change vec2(float, 0.0).xxxx to vec4(float) in VS
2014-07-07 10:53:47 +04:00
Nekotekina
faab4ed6db
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-07 03:36:26 +04:00
Nekotekina
19db12e090
Memory allocation changes
2014-07-07 03:36:07 +04:00
raven02
d751e350c6
cellPamf : add error log for CELL_PAMF_ERROR_INVALID_ARG
2014-07-07 02:26:05 +08:00
Alexandro Sánchez Bach
e55c8410b4
Merge pull request #398 from Bigpet/slnfix
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fix compile error on the Debug - Memleak config
2014-07-06 20:12:47 +02:00
Peter Tissen
ad83fb325c
fix compile error on the Debug - Memleak config
2014-07-06 19:40:51 +02:00
Alexandro Sánchez Bach
230ba0d360
Fixed conflicts and minor changes (2)
2014-07-06 18:05:52 +02:00
Alexandro Sánchez Bach
0002cc0af3
Removed old / unnecessary code
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* Removed Plugins.h file as I assume setting up a plugin hell is a bad
idea (does anyone disagree?).
* Removed FnIdGenerator, and moved FnIdGenerator::GenerateFnId to
getFunctionId in Modules.cpp
* Disabled RSX Debugger and Memory Viewer when the emulator is stopped.
* ELF64Loader::LoadPhdrData refactored.
2014-07-06 16:44:56 +02:00
Alexandro Sánchez Bach
08d61163ea
Removed external functions from SysCalls.h
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* Replace `int` with `s32` as return type for syscalls.
* Renamed `SC_Something.*` files with the proper lv2 name
`sys_something.*`.
* Moving away from the lv2, those functions and folders that doesn't
correspond to lv2 functions. E.g. module functions from sys_io,
sysPrxForUser, cellGcmSys.
* Splitted some files (memory -> memory+mmapper) and merged other ones
(event+event_flag ->event, spu+spu_thread -> spu), according to common
sense, PSDevWiki docs, and checking firmware files.
* Removed external functions from `SysCalls.h`.
NOTE: What should we do about: cellGcmCallback? It's not a lv2 syscall
but it appears on the sc_table and it is actually called in games. Is
this some kind of hack?
2014-07-06 16:23:37 +02:00
B1ackDaemon
7218ccfe66
Merge pull request #394 from raven02/patch-17
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RSX blending MRT and cellResc 512MB io address space changes
2014-07-06 03:15:39 +03:00
Nekotekina
b0ce69f1e1
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-05 23:24:54 +04:00
Nekotekina
60f3ed3543
SSPlayer funcs in libmixer
2014-07-05 23:24:14 +04:00
Nekotekina
d16953d392
SPU Decrementer
2014-07-05 23:23:34 +04:00
raven02
9ede2d6753
RSX blending MRT and cellResc 512MB io address space changes
2014-07-06 01:33:04 +08:00
raven02
1fc3654ca4
Comment style change
2014-07-05 04:07:15 +08:00
raven02
6a6fbea5ee
RSX : comment out code for NV4097_SET_SCULL_CONTROL and add LOG_WARNING
2014-07-05 04:01:49 +08:00
Alexandro Sánchez Bach
072dfc600c
Merge pull request #390 from Nekotekina/master
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cellMsgDialog functions improved
2014-07-04 01:24:14 +02:00
B1ackDaemon
f3cbdcd59d
Merge pull request #388 from raven02/patch-13
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RSX: sanity check m_alpha_func
2014-07-04 02:07:11 +03:00
Nekotekina
abbbaa222b
cellMsgDialog functions improved
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Callback can return result now
2014-07-04 02:52:43 +04:00
raven02
feb241439e
Few changes and comment
2014-07-04 06:19:23 +08:00
raven02
4d57af9ed2
cellResc : SetVBlankHandler() & SetFlipHandler()
2014-07-04 03:10:30 +08:00
raven02
8b9a454e2f
Sanity check m_alpha_func
2014-07-03 13:29:54 +08:00
raven02
b7be0dc633
Obsolete option "480p downscale" and make it auto rescale whenever approriate
2014-07-03 00:48:44 +08:00
raven02
82a28d3365
RSX : check packed before memcpy when writing color/depth buffers
2014-07-02 16:30:56 +08:00
B1ackDaemon
6d870cb558
Merge pull request #383 from raven02/patch-9
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Indentation fix
2014-07-02 01:58:50 +03:00
raven02
3019122685
Obsolete skipPamf option
2014-07-02 04:42:53 +08:00
raven02
1eb66198c0
Indentation fix
2014-07-02 04:29:16 +08:00
B1ackDaemon
fd56797b77
Merge pull request #381 from Nekotekina/master
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Nekotekina's stuff
2014-07-01 22:06:52 +03:00
Nekotekina
77458e5795
Compilation fix 6
2014-07-01 22:42:05 +04:00
Nekotekina
fdc8479635
Compilation fix 5
2014-07-01 22:06:15 +04:00
Nekotekina
7f5f67163b
Compilation fix 4
2014-07-01 21:50:57 +04:00
Nekotekina
8736a14599
Compilation fix 3
2014-07-01 21:39:03 +04:00
raven02
7aefdd3e1f
Implement Polygon Stipple
2014-07-02 00:09:24 +08:00
Nekotekina
5f6a236550
Compilation fix 2
2014-07-01 20:04:58 +04:00
Nekotekina
2eeab1feb0
Compilation fix
2014-07-01 19:34:25 +04:00
Nekotekina
f3b61f58ef
Fixed conflicts
2014-07-01 17:29:47 +04:00
Nekotekina
2d1409c706
FileExists() fixed
2014-07-01 16:21:55 +04:00
B1ackDaemon
f0468a145f
Merge pull request #380 from raven02/patch-6
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cellResc : few more stuff init and cleanup
2014-07-01 05:51:12 +03:00
raven02
a7bac1f084
cellResc : few more stuff init and cleanup
2014-07-01 10:20:30 +08:00
raven02
8d1d227dac
Cross-check and validate all NV0406E/4097/3089/3062/308A functions with gcm_method.h
2014-07-01 07:57:49 +08:00
Nekotekina
017e44cf4d
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-01 02:54:36 +04:00
Nekotekina
06868cb694
cellGameDataCheckCreate2 implemented
2014-07-01 02:53:29 +04:00
raven02
0f1606fbd3
Build fix
2014-06-30 10:38:24 +08:00
raven02
347f6f20b7
Implement cellRescCreateInterlaceTable()
2014-06-30 06:11:00 +08:00
Nekotekina
cf98ddf979
Small fixes
2014-06-30 01:08:56 +04:00
raven02
26c77fbaa0
cellResc : InitMembers , InitSurfaces and few stuffs for InitRSXContext
2014-06-30 03:15:37 +08:00
Nekotekina
6f1efc851f
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-29 07:22:39 +04:00
Nekotekina
8987350b5b
Small changes 2
2014-06-29 07:21:57 +04:00
Alexandro Sánchez Bach
0c53c00325
Merge pull request #373 from raven02/remove
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Remove obsolete option "Hide Debug Console"
2014-06-28 18:00:47 +02:00
raven02
fb8ced95b0
Remove obsolete option "Hide Debug Console" and move skipPamf to HLE section
2014-06-28 23:58:20 +08:00
raven02
382af8437c
Fix texture MAG filter and add max anisotropy
2014-06-28 21:12:14 +08:00
Nekotekina
b11e086589
Small changes
2014-06-28 05:19:44 +04:00
raven02
a1db96d70d
Fix CELL_GCM_TEXTURE_DEPTH24_D8 and detail trace for GLTexture::Init()
2014-06-28 07:30:12 +08:00
Nekotekina
a4308b96f6
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-27 20:05:17 +04:00
Peter Tissen
95f1a0e645
use only one set of logging macros instead of two and don't use free() as a function name
2014-06-27 15:28:17 +02:00
Nekotekina
e6a4ef9eb8
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-27 17:03:28 +04:00
Nekotekina
5ef3b80596
cellSysutilBgmPlayback fix
2014-06-27 15:11:56 +04:00
Peter Tissen
ae472e9e67
use a more compact method to add and remove listeners t o all channels
2014-06-27 09:22:00 +02:00
Peter Tissen
1ad4380fab
rename conlog gui file and set the logbuffer-consumed flag sooner
2014-06-27 06:01:40 +02:00
Peter Tissen
21da317453
Logging system rework
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* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Nekotekina
458322e548
SC_Event_flag: test passed
2014-06-26 18:17:07 +04:00
B1ackDaemon
394b698e92
Merge pull request #370 from Nekotekina/master
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Fixed some samples freeze
2014-06-26 01:37:21 +03:00
Nekotekina
eca7339a67
Some freezing fixed
2014-06-26 01:59:23 +04:00
raven02
0ed518a85d
Add EDAT_FLAG_0x3C/0x3D
2014-06-26 00:11:10 +08:00
raven02
eb7128bcc1
Log error when flag 0x3c/0x3d EDAT files detected
2014-06-26 00:10:17 +08:00
Nekotekina
2200e6f4d9
Small fixes
2014-06-25 02:16:44 +04:00
raven02
6f3b3f11c8
Gameviewer : fix wrong category
2014-06-24 23:03:27 +08:00
Alexandro Sánchez Bach
eb3e18ac7e
Added some lv2 syscalls for sys_prx
2014-06-23 19:41:22 +02:00
raven02
677bc4c553
RSX: Use blit for MRT as well
2014-06-24 00:42:57 +08:00
Hykem
2e668cd2b6
Merge pull request #364 from raven02/patch-5
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RSX : delete PBOs when exit thread
2014-06-23 03:41:26 +01:00
Hykem
35b57fc78e
Merge pull request #365 from Nekotekina/master
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Work on RawSPU: interrupt mailbox
2014-06-23 03:41:11 +01:00
Nekotekina
f9c592098f
Work on RawSPU: interrupt mailbox
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Achievement unlocked: run spu_test!
2014-06-23 05:03:16 +04:00
raven02
fe74f97d44
RSX : delete PBO when exit thread
2014-06-23 03:45:32 +08:00
B1ackDaemon
77e11d670a
Merge pull request #361 from raven02/patch-4
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RSX: asynchronous glReadPixels with PBO for writing color/depth buffers
2014-06-22 19:27:59 +03:00
Alexandro Sánchez Bach
5a1d702e3d
Merge pull request #362 from Nekotekina/master
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rCriticalSection & rSemaphore removed
2014-06-22 13:23:37 +02:00
Nekotekina
30b8e51234
rCriticalSection & rSemaphore removed
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SC_Semaphore errors fixed
Room for interrupt threads
2014-06-22 14:59:28 +04:00
raven02
a99061127f
RSX: asynchronous glReadPixels with PBO for writing color/depth buffers
2014-06-22 18:44:22 +08:00
raven02
f5813bf2cd
Paritally revert #359
2014-06-22 06:55:02 +08:00
raven02
2f2a0c8fbc
FP: flush m_code_level & check emptyness of m_end_offsets
2014-06-22 05:23:24 +08:00
Nekotekina
2fad8039f5
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-21 18:40:35 +04:00
Nekotekina
54cdc41ac8
Small workaround
2014-06-21 18:26:37 +04:00
Nekotekina
5da33c6243
SC_Semaphore rewritten
2014-06-21 18:24:27 +04:00
raven02
4e55e6abbd
Set rendering width/height to buffer width/height
2014-06-21 18:04:59 +08:00
raven02
c3960b7f43
Misc thread started/ended/aborted aligment
2014-06-21 12:29:17 +08:00
raven02
12f217aba9
RSX: matrix offset fix and use original buffer width for writing color/depth
2014-06-21 12:02:11 +08:00
Nekotekina
1c4ae999d6
SSemaphore basic implementation
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Set for RSX
2014-06-20 23:56:19 +04:00
Nekotekina
7fca980887
sys_ppu_thread_create threadname workaround
2014-06-20 23:54:04 +04:00
raven02
fda97f25a0
Downscale small bug fix
2014-06-21 02:25:32 +08:00
Hykem
9048bab305
Merge pull request #350 from Nekotekina/master
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Some crash avoidance
2014-06-20 14:47:59 +01:00
Nekotekina
568e99d4d3
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-20 17:13:51 +04:00
Nekotekina
90b9861043
SMutex partially replaced with std::mutex
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SPURecompiler.h: SETcc bug fixed
2014-06-20 15:00:36 +04:00
raven02
efffc7e6bc
Option allow downscaling 720p/1080p to 480p
2014-06-20 17:49:22 +08:00
Nekotekina
237e7989b4
Tried to avoid glDeleteShader crash
2014-06-20 00:34:09 +04:00
Alexandro Sánchez Bach
f131f134a5
Minor changes
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* Removed old lv2Process* functions
* Function name is displayed again in unimplemented syscalls
* Minor changes that won't affect the emulator.
2014-06-19 20:15:53 +02:00
Nekotekina
ccfaabd1d7
Defined thread_local for MSVC
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Updated asmjit project
Tried to fix crash on exit
Fixed hypothetical issue when pausing already stopped emulator
2014-06-19 17:50:18 +04:00
raven02
07006fd093
Add comment
2014-06-19 05:20:27 +08:00
raven02
4f4ab4c81a
Fix 1024x768 resolution not being saved
2014-06-19 05:02:04 +08:00
raven02
79d34afb96
Remove glDetachShader for vp and fp
2014-06-18 00:21:40 +08:00
raven02
0541482ee4
Drop off glEnable(GL_SCISSOR_TEST)
2014-06-16 06:32:11 +08:00
raven02
ee58ba9fd9
Paritally fix depth read elf
2014-06-16 03:05:28 +08:00
raven02
64044173c6
set default m_line_stipple_pattern as 0xffff
2014-06-15 12:25:09 +08:00
raven02
76c8eedb25
RSX : implement line stipple
2014-06-15 05:53:26 +08:00
raven02
44dd770cec
RSX: fix line width
2014-06-15 02:29:27 +08:00
raven02
5007d62e27
Regresion fix : restore point size functionality
2014-06-15 00:59:16 +08:00
raven02
f471857a25
Gameviewer : name category HG as HDD game and DG as Disc game
2014-06-14 14:16:23 +08:00
raven02
bf456d5d16
Build fix
2014-06-14 04:44:53 +08:00
raven02
469faf43aa
Fix line width conversion and comment out point size which already done in vertex shader
2014-06-14 04:14:04 +08:00
raven02
8112440a27
Fix point size/line_width/poly_offset_scale_factor/bias
2014-06-13 02:18:12 +08:00
B1ackDaemon
ada0b31295
Merge pull request #332 from raven02/patch-18
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Fix vertex program decompile function
2014-06-12 17:27:23 +03:00
raven02
9b951d5d3f
Gameviewer : read PARAM.SFO for blue-ray disc
2014-06-12 09:27:27 +08:00
raven02
70f6871363
Fix vertex program decompile function
2014-06-12 04:22:32 +08:00
raven02
a28ad25221
cellSysUtil : stub remaining BGM playback functions
2014-06-10 00:28:52 +08:00
Nekotekina
4fedf5749e
cellSysmoduleLoadModule modified
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cellSysutilEnableBgmPlayback draft
cellSurMixerGetCurrentBlockTag
cellSurMixerGetTimestamp
Interval.h draft
2014-06-09 17:35:35 +04:00
Peter Tissen
779117d129
fix machine specific path, sorry about that one
2014-06-09 05:37:12 +02:00
Peter Tissen
e85abdeb2c
remove unexplained commented out code that I added myself with the last PR
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* remove unexplained commented out code that I added myself
* revert asmjit settings change that was meant to only be local for me
2014-06-09 02:55:16 +02:00
Hykem
bd6837f2f9
Merge pull request #216 from UnconventionalT/binary-dir-fix
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Set build independent binary output dir
2014-06-09 01:36:15 +01:00
Peter Tissen
33d82e0d6e
reset debug output directory
2014-06-08 23:23:36 +02:00
Peter Tissen
ed10ea7544
add back fused gui log classes, this needs to be redone another way
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also, add back wx requirement for strfmt
2014-06-08 23:16:08 +02:00
Peter Tissen
10e10de98d
add xinput pad handler to the windows emucore
2014-06-08 23:16:07 +02:00
Peter Tissen
314307b840
Fix building with precompiled headers
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add the unimplemented modules to the emucore project
fix a bug in the rXml wrapper that didn't consider the possiblity of functions returning null pointers
2014-06-08 23:16:06 +02:00
Peter Tissen
c37905e465
initial start to eliminate static func init, not compilable atm
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move module initialization into a module manager, still has some issues like stopping not working and debug crashing
add #idef 0 to modules that aren't in the windows project
don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors
remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable
add secondary project, no real use for it now
add some memleak config to the emucore and add asmjit path to rpcs3
small rebase error fixed to get it to compile again
add filters for emucore
re-add the module manager and static file
WIP commit, linker errors abound
some more abstraction layer stuff
fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers
rebasing
fix memset undefined and re() usage of se_t before declaration
Add wxGUI define by default for cmake builds
fix copy constructors of Datetime header
fix copy constructors of other wx interface classes
remove static declarations of global variables
make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls
remove duplicate definition for FromUTF8 and ToUTF8
temp changes
2014-06-08 23:16:06 +02:00
B1ackDaemon
c4e3ec825e
Merge pull request #322 from raven02/patch-16
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cellSpurs : create new taskset using attr
2014-06-08 19:36:58 +03:00
raven02
f051011fd1
cellSpurs: create new taskset using attr
2014-06-08 23:29:16 +08:00
Alexandro Sánchez Bach
d6f71ee2b3
Merge pull request #323 from Bigpet/master
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enable full precompiled headers for non-Windows Platforms
2014-06-08 17:26:01 +02:00
Peter Tissen
4d84507c96
try include guards to circumvent a weird error with gcc and unity builds
2014-06-08 16:58:40 +02:00
DH
3c8815cc06
Improved Vertex Shader Decompiler
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- Fixed condition register selection
- Implemented LIT
- Fixed RCP
2014-06-08 17:52:35 +03:00
Peter Tissen
982ea35d44
enable full precompiled headers for non-Windows Platforms for now to make people not guess all the time what to include
2014-06-08 16:43:53 +02:00
DH
7bb966ba82
Improved PPU Interpreter
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- Fixed UpdateCR0
- Fixed XER.CA updating
2014-06-08 08:27:57 +03:00
DH
03d2798dba
Fragment Shader Decompiler: fixed condition registers.
2014-06-07 19:20:39 +03:00
DH
e0046671f1
Improved Fragment Shader Decompiler
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- Fixed KIL
- Added all regs to reg_table
2014-06-07 18:52:25 +03:00
DH
afcbeb3713
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-07 18:32:42 +03:00
DH
1b1ce85b32
Fixed small error in Fragment Shader Decompiler
2014-06-07 18:32:15 +03:00
Alexandro Sánchez Bach
125b71d2c5
Reverted remaining .ToBE() deletions & small fix
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And fixed wrong comparison on: `_cellSpursEventFlagInitialize`.
2014-06-07 17:18:40 +02:00
DH
a4740d5f09
Improved unknown HLE functions logging
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Fixed Fragment Shader Decompiler
2014-06-07 18:08:14 +03:00
DH
f8e8e2f624
Improved Fragment Shader Decompiler
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- Implemented LIT, RFL, LIF, BRK, IF, LOOP, REP
- Fixed KIL, RCP, RSQ, DP2A
Implemented fmt::replace_first & fmt::replace_all
2014-06-07 17:15:49 +03:00
Alexandro Sánchez Bach
30a1516d19
Merge pull request #318 from raven02/patch-14
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Centre the game list panel
2014-06-07 15:40:34 +02:00
raven02
7855ebcd9f
cellSpurs : initialize eventFlag
2014-06-07 20:31:07 +08:00
raven02
219e048922
Centre the game list panel
2014-06-07 16:08:02 +08:00
Alexandro Sánchez Bach
5ed77a3ca9
Reverted BE <-> LE comp. changes in some lv2 SCs
2014-06-07 09:08:16 +02:00
Alexandro Sánchez Bach
2534216971
Improvements in SC_Process and other lv2 syscalls
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* Splitted the file in SC_Process.h and SC_Process.cpp.
* Some argument data types modified on sys_process_* functions.
* Implemented sys_process_get_number_of_object and sys_process_get_id.
* Added dummy versions of other sys_process_* functions based on the old
SysCalls::lv2Process* code (which I deleted).
* Improved BE <-> LE comparisons on SC_Mutex, SC_Lwmutex and SC_Lwcond.
* Updated some SC_Memory functions to use mem_ptr_t<T>.
NOTE: There are probably better ways to get the active objects that
don't imply creating a new data type filled with std::set<u32>'s.
TODO: For some types, the corresponding std::set<u32> isn't being
updated when an object is created/destroyed. I'll take care of this
soon.
2014-06-07 08:34:36 +02:00
Alexandro Sánchez Bach
5e00dfb5c3
GcmZcullInfo::Pack and removed 32-bit OAL dll
2014-06-07 04:22:29 +02:00
Alexandro Sánchez Bach
4ac8061240
Merge pull request #315 from Bigpet/simplestdafx
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Reduce stdafx.h under Linux for better build-times
2014-06-06 04:17:15 +02:00
Peter Tissen
8da681eab2
enable cotire for better build-times
2014-06-06 03:33:24 +02:00
Peter Tissen
40add8f9a2
Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
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make precompiled header slimmer under Linux to increase CI and dev-machine build-times
make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
B1ackDaemon
283f290f47
Merge pull request #314 from raven02/patch-11
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cellGcmSys: fill out some stuffs for zCulling
2014-06-05 23:19:45 +03:00
raven02
b9a055f1c8
cellGcmSys: fill out some stuffs for zCulling
2014-06-06 01:50:48 +08:00
raven02
26fc29c1a9
cellResc : add those unimplemented and error logging
2014-06-06 00:19:23 +08:00
Alexandro Sánchez Bach
af219bb415
cellGcmSys: Report retrieval functions
2014-06-05 00:04:11 +02:00
raven02
44d762fc60
cellGcmSys : add those unimplemented and error logging
2014-06-05 04:51:17 +08:00
raven02
1827b91882
Check 8-byte and 128-byte alignment for spurs
2014-06-05 02:52:30 +08:00
raven02
7c137cc482
Build fix
2014-06-05 00:53:37 +08:00
raven02
c7b26f1372
cellSpurs task error code fixes and plus bunch of new functions add
2014-06-05 00:03:31 +08:00
raven02
ba91345984
enum for vertex data type
2014-06-04 23:59:46 +08:00
Alexandro Sánchez Bach
585ac5a748
Fixed cellSaveDataAutoLoad2
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Probably that's closer to what a real PS3 does. Anyway, tests are
required to be sure about that.
Issue #304 fixed.
2014-06-03 22:42:15 +02:00
raven02
1a37723a05
Add missing case 0x0d
2014-06-04 03:02:12 +08:00
raven02
59628960b6
Fix opcodes STR/SFL for both VP and FP
2014-06-04 02:53:06 +08:00
B1ackDaemon
650c5155df
Merge pull request #303 from raven02/patch-4
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Set default log level to Error
2014-06-03 16:13:52 +03:00
B1ackDaemon
4faa4d6ed9
Merge pull request #307 from raven02/patch-5
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RSX: Reorganize and group revelant NV4097 functions
2014-06-03 16:13:36 +03:00
raven02
8bb5da3b06
Speedup write color buffers
2014-06-03 18:32:27 +08:00
raven02
aac846ff74
Add NV4097_SET_FLIP
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It is custom naming
2014-06-03 06:18:33 +08:00
raven02
c4075f1592
RSX: Reorganize and group revelant NV4097 functions
2014-06-03 06:17:33 +08:00
Peter Tissen
96e229abfa
add primitive InterlockedOr64 implementation
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use non msvc specific type for int64_t
add umul for gcc
2014-06-02 19:29:22 +02:00
Alexandro Sánchez Bach
b05bd51216
Fixed GameViewer issue
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Double-clicking an entry in the sorted list caused the corresponding
element of the unsorted list to be run. This is now fixed.
2014-06-02 16:59:50 +02:00
Alexandro Sánchez Bach
82c6d8d68b
Removed 32-bit related #if(n)def's
2014-06-02 14:08:32 +02:00
Alexandro Sánchez Bach
111da4d0fd
Removed 32-bit config. from .SLN and CMakeLists
2014-06-02 13:59:45 +02:00
Alexandro Sánchez Bach
ab65b38d9a
Merge pull request #301 from raven02/patch-2
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Stub bunch of cellSpurs functions & error log null pointer
2014-06-02 10:36:28 +02:00
raven02
f7d21596a5
Set default log level to Error
2014-06-02 16:34:31 +08:00
raven02
54ede6c4e3
Fix wrong identation
2014-06-02 16:09:36 +08:00
raven02
c4522922f2
Silly typo fix
2014-06-02 15:57:34 +08:00
raven02
96bcfdac7e
Fix 'always start after boot' not saving
2014-06-02 15:18:01 +08:00
raven02
05d80e4994
EventFlag_add should be always present and checked
2014-06-02 14:53:13 +08:00
raven02
5597f95aba
Log as error for null pointer
2014-06-02 13:42:30 +08:00
raven02
3662c4e9bf
Stub cellSpurs functions
2014-06-02 12:14:00 +08:00
Alexandro Sánchez Bach
cb3622176a
Merge pull request #300 from Bigpet/iniReplace
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use non wxIni implementation
2014-06-02 00:02:53 +02:00
Peter Tissen
c216c0f2e8
revert argument order again, doesn't really need to be reversed, will just cause confusion
2014-06-01 23:07:35 +02:00
Peter Tissen
2d77415cc3
use non-wx header only Ini library in preparation of the core/gui devide
2014-06-01 22:57:50 +02:00
Alexandro Sánchez Bach
a9768739eb
Merge pull request #298 from Bigpet/twophasefix
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help out compilers that use two phase lookup as dictated by the standard
2014-06-01 21:56:49 +02:00
Bigpet
924f117ba0
help out compilers that use two phase lookup as dictated by the standard
2014-06-01 21:28:29 +02:00
Alexandro Sánchez Bach
fe0e34cbe1
Merge pull request #290 from Blaypeg/master
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Add options for autoboot
2014-06-01 21:03:01 +02:00
Blaypeg
dab71d01c1
Add Remove Game option to Gameviewer
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Can right click game to remove from list and installation
2014-06-01 19:36:08 +01:00
raven02
16d909834f
Change to Error logging for null cmd
2014-06-02 02:32:00 +08:00
B1ackDaemon
fea95d264f
Merge pull request #295 from raven02/patch-32
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Fragment decompiler changes to async mode
2014-06-01 16:16:08 +03:00
Blaypeg
934856c350
Moved autostart to HLE Section
2014-06-01 14:10:26 +01:00
DH
c00f4b6022
Improved mem_ptr_t.
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Implemented mem_func_ptr_t.
2014-06-01 12:38:37 +03:00
raven02
ceeff8ae81
Fragment decompiler change to async mode
2014-06-01 14:54:56 +08:00
raven02
1bff3ad6ff
Opcodo : Add DP2A and temporarily disable KIL
2014-06-01 07:12:31 +08:00
Alexandro Sánchez Bach
c01b5fb0db
Added cellSaveDataAuto* functions
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Implemented:
- cellSaveDataAutoSave2
- cellSaveDataAutoLoad2
2014-05-31 23:41:12 +02:00
Oil
1705c5afb6
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-05-31 19:19:54 +04:00
Hykem
1affafe5ea
Merge pull request #277 from aniruddh22/patch-1
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Add 1024x768 native resolution support
2014-05-31 16:11:15 +01:00
Oil
14fae9a401
Add a option for converting audio to 16 bit. Issue #276 fixed with using this option?
2014-05-31 18:21:47 +04:00
Blaypeg
0d3b8c0808
Add Menu and INI option to autostart emulation
2014-05-31 11:40:37 +01:00
Alexandro Sánchez Bach
834f5dc9a9
Merge pull request #288 from raven02/patch-29
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Implement cellSpursAttributeSetMemoryContainerForSpuThread
2014-05-31 10:53:39 +02:00
raven02
08c7ae64e3
Compact duplicate draw objects routine
2014-05-31 15:48:23 +08:00
raven02
41d0163781
cellSpursAttributeSetMemoryContainerForSpuThread()
2014-05-31 10:31:43 +08:00
raven02
97561ff52b
Use be_t<u32>/<64>
2014-05-31 06:49:19 +08:00
Alexandro Sánchez Bach
a0cc3a0fb0
Merge pull request #286 from Nekotekina/master
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Some bugs fixed
2014-05-31 00:20:39 +02:00
raven02
57d4d72f60
Fix typo for #283
2014-05-31 03:28:16 +08:00
raven02
eb61c2a960
Add struct CellPngDecMainHandle
2014-05-31 01:45:45 +08:00
raven02
141d8e20ec
Implement cellPngDecCreate/Destroy()
2014-05-31 01:44:38 +08:00
Nekotekina
d5d4f88c17
Small RSX fix
2014-05-30 21:16:20 +04:00
Nekotekina
940d71ecdb
Another cellPamf issue fixed
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event_flag messages changed
2014-05-30 18:13:49 +04:00
raven02
bb64684be9
Fix spacing
2014-05-30 19:25:48 +08:00
raven02
323a48d14b
Cleanup and add point size/point sprite/specular
2014-05-30 19:19:26 +08:00
raven02
13d68cbeeb
Opcode : add STR/SFL and fix KIL (discard)
2014-05-28 11:32:56 +08:00
raven02
872cbec8ba
Opcode : add KIL & LRP
2014-05-28 08:03:57 +08:00
aniruddh
da77ed1de3
Update sysutil_video.h
2014-05-26 17:31:07 +05:30
Alexandro Sánchez Bach
b953e06622
Merge pull request #275 from Blaypeg/master
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GUI Update, Game panel column headings now sortable
2014-05-25 23:30:15 +02:00
Blaypeg
42e5000c2d
Remove Unused varible
2014-05-25 22:01:00 +01:00
Blaypeg
f060f9e047
Set Game List columns as sortable
2014-05-25 21:59:26 +01:00
Blaypeg
f1257f9e3f
Change types to stop compiler warnings
2014-05-25 21:36:55 +01:00
Alexandro Sánchez Bach
40f0f80f5d
Minor changes
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Irrelevant modifications. None of this affects RPCS3 directly.
2014-05-25 22:31:40 +02:00
B1ackDaemon
948d4ef3a2
Merge pull request #274 from raven02/patch-22
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GLGSRender: re-enable glPrimitiveRestartIndex
2014-05-25 22:39:33 +03:00
B1ackDaemon
5fda90abc6
Merge pull request #273 from raven02/patch-21
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RSXDebugger : add scissor test & primitive restart
2014-05-25 22:39:28 +03:00
B1ackDaemon
6b66f77590
Merge pull request #272 from raven02/patch-20
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RSXThread: add few more logging and comments
2014-05-25 22:39:22 +03:00
B1ackDaemon
ddd485fdad
Merge pull request #271 from raven02/patch-19
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DbgConsole: hide debug console
2014-05-25 22:39:17 +03:00
B1ackDaemon
9c1ec3569f
Merge pull request #268 from O1L/master
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Switch to OpenAL Soft.
2014-05-25 22:39:09 +03:00
Blaypeg
95f67080f8
Attempt to make columns sortable for game list
2014-05-25 19:45:44 +01:00
raven02
29d0b1443e
Add Primitve restart & scissor test
2014-05-26 01:07:16 +08:00
raven02
fe31f1be61
Re-enable glPrimitiveRestartIndex
2014-05-26 00:50:43 +08:00
raven02
c096bfce7a
Add case_16(NV4097_SET_TEXTURE_FORMAT, 0x20)
2014-05-25 22:21:38 +08:00
raven02
5109065425
RSXThread: Add few more logging and comments
2014-05-25 22:08:45 +08:00
raven02
2b8998af91
Hide debug console option
2014-05-25 16:05:21 +08:00
Michael Putters
6780a2f0bf
Inverted XInput Y-axis for sticks
2014-05-25 09:34:06 +02:00
Oil
8a1227eaa2
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-05-25 01:46:25 +04:00
Oil
6072fd2fbb
Switch to OpenAL Soft (see issue #166 ). Use native FLOAT32 data now. Add small check in OpenALThread.
2014-05-25 01:38:29 +04:00
Michael Putters
03914d60d3
Basic XInput support
2014-05-24 21:05:00 +02:00
Hykem
490d1059ac
Merge pull request #250 from ItzWarty/cellPngDecDecodeData_optimizations
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Optimize cellPngDecDecodeData's CELL_PNGDEC_ARGB case
2014-05-24 17:23:17 +01:00
raven02
8a068e7fca
Add option to skip PAMF
2014-05-24 21:48:54 +08:00
Unknown W. Brackets
f49d3d6a28
Fix the DCBZ instruction.
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Needs to zero memory.
2014-05-23 09:57:13 -07:00
B1ackDaemon
a186efded2
Merge pull request #264 from unknownbrackets/ppu-minor
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Clean up LR updates in branches, remove CA update in ADD
2014-05-23 19:24:32 +03:00
Unknown W. Brackets
82d60ee48d
Do not set the CA bit in ADD().
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Thanks Ashe`.
2014-05-23 09:20:58 -07:00
Unknown W. Brackets
493bf93a5a
Update LR only when cond passes.
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It should not be updated otherwise. In most cases, won't matter.
Also, reorder slightly so SetBranch() can safely set PC directly.
2014-05-23 09:20:57 -07:00
B1ackDaemon
0ec78e0d5e
Merge pull request #263 from raven02/patch-16
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Add 960x540 natvie resolution support
2014-05-23 19:02:40 +03:00
raven02
6520b8f06d
Add 960x540 natvie resolution support
2014-05-23 23:51:55 +08:00
raven02
a2af749e71
Replace slow glReadpixels routine with glBlitframebuffer for non-MRT
2014-05-23 22:22:32 +08:00
raven02
94393ff4ea
Re-enable glFrontFace with sanity check
2014-05-22 01:08:46 +08:00
raven02
3445f8a49f
There is no glEnable(GL_FRONT_FACE)
2014-05-22 00:48:49 +08:00
raven02
b95667563f
Code cleanup and added glPolygonOffset
2014-05-22 00:31:40 +08:00
B1ackDaemon
e569de73d6
Merge pull request #248 from ItzWarty/master
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virtual memory block reads/writes properly fail if address is out of bounds
2014-05-21 18:22:01 +03:00
Oil
3475912233
Some changes from previous commit restored.
2014-05-21 16:14:33 +04:00
Oil
570efab05f
asmjit project moved in asmjitsrc directory.
2014-05-21 14:45:36 +04:00
raven02
967935d389
Enable GL_SCISSOR_TEST and add glLogicOp
2014-05-21 18:14:51 +08:00
Jake
afc5294016
cellPad: Changes to report 0 length if theres no changes
2014-05-20 19:56:36 -05:00
Jake
233b179f65
cellPad: Fix logic error in setPressMode and setSensorMode
2014-05-20 19:54:08 -05:00
raven02
e0f89beb7d
Set default polygon_mode as GL_FILL
2014-05-21 02:08:49 +08:00
raven02
f67d30571b
Add NV4097_SET_BACK_POLYGON_MODE
2014-05-20 22:10:14 +08:00
Alexandro Sánchez Bach
9209edc15c
Merge pull request #253 from ItzWarty/memoryviewer_fixes
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Improve Memory Viewer: There are bugs in text representation.
2014-05-20 00:29:03 +02:00
Michael Yu
85785b471e
MEMORY: Fixed IsMyAddress bound error (GetEndAddr returns an inclusive value)
2014-05-19 14:58:01 -07:00
Michael Yu
4c02c20d84
Improve Memory Viewer: There are bugs in text representation.
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Char display now only displays printable ascii characters. Anything non-printable is printed as '.' as is standard.
Additionally, displayed lines are properly delineated with newlines so that we don't wrap on spaces.
2014-05-19 14:56:58 -07:00
raven02
0ba5bb4e7a
Regress fix cellPamf
2014-05-19 22:48:59 +08:00
Alexandro Sánchez Bach
c312bc1b70
Merge pull request #249 from raven02/patch-9
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Add support for m_surface_depth_format 0
2014-05-19 15:16:17 +02:00
raven02
4f961c9e0b
Add comment for depth format 0
2014-05-19 21:14:30 +08:00
Alexandro Sánchez Bach
e280d54f3f
Fix pointers issue in cellUserInfoGetList
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Solves GetMemFromAddr(0x0) on NPEB01894.
2014-05-19 15:05:53 +02:00
Michael Yu
3aeb0b0f95
cellPngDecDecodeData handles CELL_PNGDEC_ARGB case much faster.
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Profiling done with two samples on Solar v2.1 from rpcs3 init to first frame.
Before optimization, profiler found rpcs3 in cellPngDecDecodeData 15.3% of the time.
Post-optimization, profiler finds rpcs3 in cellPngDecDecodeData 0.33% of the time for ~50x improvement.
2014-05-19 02:23:23 -07:00
Michael Yu
9bdb12e3da
MEMORY: Added AppendRawBytes, which also advances the memory pointer unlike Memory.CopyFromReal
2014-05-19 02:23:23 -07:00
Michael Yu
2834697f1f
MEMORY: Copy from real's destination parameter should be immutable
2014-05-19 02:23:22 -07:00
raven02
c2f3f04808
Add support for m_surface_depth_format 0
2014-05-19 15:43:41 +08:00
Michael Yu
9e791da7bd
virtual memory block reads/writes properly fail if address is out of bounds.
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Fixes Solar v2.1 http://puu.sh/8ScXK.jpg
2014-05-18 23:12:28 -07:00
Unknown W. Brackets
7948f376fb
GL: Fix the compressed R8B8 / B8R8 type formats.
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The not-swizzled bit is always set for them.
2014-05-18 15:24:12 -07:00
Unknown W. Brackets
612e515317
GL: Fix X16 / Y16_X16 texture formats.
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Per the rsx/texture_formats test. Not sure about pitch, may need to deal
with UNPACK_ROW_LENGTH...
2014-05-18 14:39:04 -07:00
Unknown W. Brackets
06c4c45200
GL: Fix half-float texture formats.
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This matches the ps3 output/channels for these textures per the
rsx/texture_formats test.
2014-05-18 14:22:05 -07:00
Alexandro Sánchez Bach
b4a7684344
Check pointers in cellPamf
2014-05-18 12:46:01 +02:00
B1ackDaemon
9e7f8564b6
Merge pull request #244 from raven02/patch-6
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Fix wrong color effect in Disgaea 3
2014-05-18 11:08:17 +03:00
B1ackDaemon
1a6fa4aedc
Merge pull request #243 from unknownbrackets/texformats
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Swap R/B in a few other texture formats
2014-05-18 11:08:12 +03:00
B1ackDaemon
be11bd85f6
Merge pull request #242 from unknownbrackets/pngdec
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cellPngDec: Ignore bytesPerLine < width * bpp
2014-05-18 11:08:05 +03:00
raven02
c8e52a78f9
Fix wrong color effect in Disgaea 3
2014-05-18 14:57:56 +08:00
Unknown W. Brackets
07505aa9e2
GL: Fix D1R5G5B5 texture R/B components as well.
2014-05-17 23:14:42 -07:00
Unknown W. Brackets
7992115f6c
GL: Swap R/B in A1R5G5B5 correctly.
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Fixes Terraria, thanks @raven02. How did I miss this, it was not passing
the test after all...
2014-05-17 23:06:26 -07:00
Unknown W. Brackets
fed2998d48
cellPngDec: Ignore bytesPerLine < width * bpp.
...
It seems strange, but Sonic CD passes bytesPerLine = w * 3 for a 4 channel
image. Either this is a bug elsewhere, or it ignores likely incorrect
strides.
Untested except in Sonic CD.
2014-05-17 22:32:11 -07:00
Unknown W. Brackets
c8dea6b931
Typo.
2014-05-17 15:38:13 -07:00
Unknown W. Brackets
28b10157ad
GL: Add Y16_X16 tex format (untested.)
2014-05-17 14:49:23 -07:00
Unknown W. Brackets
439dd9d8a3
GL: Add Y16_X16_FLOAT tex format (untested.)
2014-05-17 14:49:22 -07:00
Unknown W. Brackets
cf0e116a56
GL: Add R8B8_R8G8 / B8R8_G8R8 formats, tweak G8B8.
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Based on how the first two swizzle, most likely G8B8 works that way too.
2014-05-17 14:49:22 -07:00
Alexandro Sánchez Bach
0e3e4c7553
Merge pull request #236 from unknownbrackets/pngdec
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cellPngDec: fix outputMode, outputBytesPerLine
2014-05-17 21:48:16 +02:00
Alexandro Sánchez Bach
921de12d93
Merge pull request #238 from unknownbrackets/texformats
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Correct various texture formats in OpenGL
2014-05-17 20:56:29 +02:00
Unknown W. Brackets
dbcee43567
Typo.
2014-05-17 11:32:18 -07:00
Unknown W. Brackets
b58320d7dc
GL: Small simplification.
2014-05-17 11:29:49 -07:00
Unknown W. Brackets
0978a1348e
GL: Correct byteswapping for 565 type textures.
2014-05-17 11:15:26 -07:00
Unknown W. Brackets
86d35d58df
GL: Add support for R6G5B5.
2014-05-17 11:15:26 -07:00
Unknown W. Brackets
2f8e31cddd
GL: support the G8B8 tex format.
2014-05-17 11:15:25 -07:00
Unknown W. Brackets
68bc41b436
GL: Correct texture reswizzling, fix A4R4G4B4.
2014-05-17 11:15:25 -07:00
raven02
ccc35176f6
Fix wrong type for DEPTH24_D8/DEPTH16
2014-05-18 00:52:48 +08:00
Unknown W. Brackets
f7114cc620
cellPngDec: fix outputMode, outputBytesPerLine.
...
This handles CELL_PNGDEC_BOTTOM_TO_TOP and also handles reduced
outputBytesPerLine more correctly-looking. Not actually tested against
actual behavior.
2014-05-17 09:21:25 -07:00
Alexandro Sánchez Bach
d745a7bb4e
Implemented CELL_GCM_TEXTURE_D1R5G5B5
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Same color issue as A1R5G5B5 though.
2014-05-17 17:17:41 +02:00
B1ackDaemon
1f465bc7d8
Merge pull request #235 from raven02/patch-4
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Implement CELL_GCM_TEXTURE_A1R5G5B5 & CELL_GCM_TEXTURE_A4R4G4B4
2014-05-17 12:22:58 +03:00
B1ackDaemon
389e3bbd91
Merge pull request #233 from raven02/patch-3
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Fix CELL_GCM_TEXTURE_B8 opengl error 0x0500
2014-05-17 12:22:45 +03:00
B1ackDaemon
a3a6a8a9e0
Merge pull request #232 from raven02/patch-2
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Fix ternary operator
2014-05-17 12:22:35 +03:00
B1ackDaemon
36d5cf1a7f
Merge pull request #231 from raven02/patch-1
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Set default off for WriteColorBuffers / DepthBuffers
2014-05-17 12:22:27 +03:00
B1ackDaemon
a33e4c7346
Merge pull request #230 from raven02/master
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Use GL_BGRA for glReadPixels()
2014-05-17 12:22:12 +03:00
raven02
0d9de89a26
Implement CELL_GCM_TEXTURE_A1R5G5B5 & CELL_GCM_TEXTURE_A4R4G4B4
2014-05-17 17:00:25 +08:00
raven02
ddfdaa270e
Set default on for Ignore RW errors
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This seems to be making couples of games at least not booting without the option ticking.
2014-05-17 10:03:21 +08:00
raven02
e7a4eac676
Typo fix
2014-05-17 01:44:13 +08:00
raven02
ca7c4e119e
Fix CELL_GCM_TEXTURE_B8 opengl error 0x0500
2014-05-17 01:27:55 +08:00
raven02
86ca4819ee
Fix ternary operator
2014-05-16 22:43:32 +08:00
raven02
8278c8f5c4
Set default off for WriteColorBuffers / DepthBuffers
2014-05-16 21:29:34 +08:00
raven02
20af7c4981
Log lvl -> Log Level
2014-05-16 21:27:14 +08:00
raven02
f5e1d9eab1
Use GL_BGRA for glReadPixels()
2014-05-16 15:13:34 +08:00
raven02
42434adfaf
Add few more texture formats and comments
2014-05-15 22:29:55 +08:00
raven02
f3c3bebd6e
Implement CELL_GCM_TEXTURE_R5G5B5A1/R5G6B5
2014-05-15 16:11:29 +08:00
Oil
5833d22fe0
Fixed issue #221 , and other minor changes.
2014-05-13 22:45:24 +04:00
Alexandro Sánchez Bach
38bd40891d
Fixed issue with RSX Reports
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Reports consist of 16 bytes (64-bit timestamp, 32-bit value and 32-bit
zero padding). This was found by @nohbdy some time ago.
2014-05-12 21:31:01 +02:00
Peter Tissen
ca64054505
some light formatting and hotkeys for main frame restored
2014-05-10 16:00:34 +02:00
Alexandro Sánchez Bach
8d5599d3dc
Merge pull request #220 from unknownbrackets/opcodes
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Add a few missing opcodes, fix SRAWI
2014-05-09 06:23:20 +02:00
Jake
6045c9a890
Removed unneccessary commented analog stick code
2014-05-08 17:20:16 -05:00
Unknown W. Brackets
ff89e06fd6
Add missing ICBI instruction.
2014-05-07 23:53:19 -07:00
Unknown W. Brackets
9290453d2e
Add missing STFSUX/STFDUX instructions.
2014-05-07 23:48:27 -07:00
Unknown W. Brackets
592e13b6a0
Add missing LSWX and STSWX instructions.
2014-05-07 23:39:45 -07:00
Unknown W. Brackets
a5c18b2a09
Add missing TD instruction.
2014-05-07 23:36:13 -07:00
Unknown W. Brackets
d54237b0a3
Fix SRAWI instruction decoding.
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It's SH, not sh. Lowercase combines bits from two fields.
2014-05-07 23:23:23 -07:00
Unknown W. Brackets
134e891068
Fix operand order in DSTST instruction.
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No functional change. Also, switch SC to use a u32 for more typesafe
opcode decoding - also no functional change.
2014-05-07 23:22:03 -07:00
Jake
5deedb1524
Fix pad handler for digital buttons
2014-05-07 18:08:16 -05:00
Jake
4d28d2e75d
Revert comment out of cellPadGetCapabilityInfo in funcList
2014-05-07 01:45:18 -05:00
Jake
0e933439dc
Initial cellPadClearBuf functionality
2014-05-06 23:09:10 -05:00
Jake
387eac4d08
Added pressure support for keys, redid analog 'key' stick support
2014-05-06 23:04:47 -05:00
Jake
0d4e950769
Implemented more cellPad functions, fixed some cellpad error returns
2014-05-06 22:54:41 -05:00
Jake
604eecf5d4
Add in cellPadGetCapabilityInfo function
2014-05-06 22:48:55 -05:00
Jake
199845a9d1
Fixed 'Assign_changes' usage for cellpad / padhandler
2014-05-05 21:58:49 -05:00
Jake
29cd11ad06
Added in some more error codes to Cellpad functions
2014-05-05 20:49:20 -05:00
Peter Tissen
4de24cb436
more compact precompiler checking
2014-05-01 19:32:16 +02:00
Peter Tissen
0aa8a9f372
fix OpenGL includes for Win32
2014-05-01 19:29:28 +02:00
Andreas Schroeder
11ca131607
detect Mac OSX and Windows, fall back to Linux
2014-04-30 00:58:57 +02:00
Andreas Schroeder
64cfab5b46
Mac OSX: fix includes & add missing functionality
2014-04-29 22:46:42 +02:00
Clayton Walker
4db97eae7c
Set build independent binary output dir
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Useful for using multimple compilers (gcc/clang) with different compile-time (debug/release)
2014-04-29 01:17:41 -06:00
Peter Tissen
92d556524b
well let's hope Clang doesn't mind implicit unsigned int to u64
2014-04-28 21:18:11 +02:00
Hykem
90896560bb
Merge pull request #209 from unknownbrackets/warnings
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Fix a bunch of warnings
2014-04-28 17:15:12 +01:00
Hykem
82e47a5c53
Merge pull request #212 from unknownbrackets/perf
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Improve memory access performance a little
2014-04-28 16:31:11 +01:00
Unknown W. Brackets
8ff354a4ea
Switch a bunch of loops to range fors.
2014-04-28 07:57:49 -07:00
Hykem
7b28d9d7ba
Merge pull request #185 from lioncash/gui-cleanup
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Clean up UI code.
2014-04-28 15:54:54 +01:00
Unknown W. Brackets
d6baac6fbe
Fix reseved -> reserved typo.
2014-04-28 07:43:12 -07:00
Unknown W. Brackets
fce0a1efa1
Add AboutDialog.h header to msvc.
2014-04-28 07:43:12 -07:00
Unknown W. Brackets
fb03214f0a
Clarify if/else precedence in a macro.
2014-04-28 07:43:11 -07:00
Unknown W. Brackets
bdb08c58d3
Clarify a no-content loop.
2014-04-28 07:43:11 -07:00
Unknown W. Brackets
1fb8060263
Clarify precedence in macro.
2014-04-28 07:43:10 -07:00
Unknown W. Brackets
75fe77115d
Avoid a trigraph.
2014-04-28 07:43:10 -07:00
Unknown W. Brackets
763fb2719f
Don't try to delete [] things that weren't new'd.
2014-04-28 07:43:09 -07:00
Unknown W. Brackets
bcf63a0fae
Correct some non-const string literals.
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Should not be treated as non-const char *.
2014-04-28 07:43:09 -07:00
Unknown W. Brackets
80eb12a9d6
Always return a value in get_time().
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Although, clock_gettime() should never fail here.
2014-04-28 07:43:08 -07:00
Unknown W. Brackets
f2d6bf73ca
Clarify an assignment is not a comparison.
2014-04-28 07:43:07 -07:00
Unknown W. Brackets
563aa2d2ca
Log unhandled case in FPSCR::checkSliceRounding().
2014-04-28 07:43:07 -07:00
Unknown W. Brackets
2fdefc4fb5
Fix some int/ptr comparisons.
2014-04-28 07:43:06 -07:00
Unknown W. Brackets
b550ccfc73
Make MemoryBase::Unmap() return a value.
2014-04-28 07:43:06 -07:00
Unknown W. Brackets
32554b7023
Use templates in FastRead/FastWrite to simplify.
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DRY.
2014-04-28 00:42:02 -07:00
Unknown W. Brackets
e4c0b0310c
Don't ask twice if MemoryBlocks can read mem.
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They already check on Read32(), so just use that to iterate.
2014-04-28 00:15:37 -07:00
Unknown W. Brackets
2f7fbf01cf
Avoid pointless strdup().
2014-04-27 21:31:42 -07:00
Unknown W. Brackets
42d5da633a
Fix an unused variable warning.
2014-04-27 21:31:42 -07:00
Unknown W. Brackets
5f6a2e498a
Fix some type comparion warnings.
2014-04-27 21:31:41 -07:00
Lioncash
8feabb00d6
Correct event handlers to trigger in all instnces
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Some events don't propagate correctly to the right sub-window
and some things like the pad handler don't even necessarily have
windows. So, just register some events with the top-level app.
Also add a virtual destructor to the PadHandlerBase to be able to
deal with multiple inheritance in the derived classes.
2014-04-27 20:05:01 -04:00
Lioncash
b877879db6
Clean up UI code.
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- Use Bind instead of connect. It's recommended for anyone using wx 2.9+
- Remove AppConnector. All this did was destroy objects used in the UI. However, wxWidgets handles this. So it's redundant.
- Misc other unimportant changes.
2014-04-27 19:53:13 -04:00
Clayton Walker
0c5526f2fd
Gui: Replace sscanf with ToULong
2014-04-27 17:11:03 -06:00
Peter Tissen
fad6c7cecb
add asmjit path hack, we'll get rid of it sooner or later
2014-04-27 21:32:12 +02:00
Peter Tissen
870fa5a153
explicit cast from void(*)() to void *
2014-04-27 20:23:32 +02:00
Peter Tissen
0bcadaf155
explicitER casting, why you heff to be mad Clang
2014-04-27 20:13:47 +02:00
Peter Tissen
95ca5315e7
fix path to the asmjit lib
2014-04-27 19:59:12 +02:00
Peter Tissen
9d3d7b09b3
explicit casting
2014-04-27 19:55:31 +02:00
Peter Tissen
7169972434
disable cotire for now
2014-04-27 19:34:09 +02:00
Peter Tissen
4981c576d2
rename all the non-standard include file extensions to *.h
2014-04-27 19:28:03 +02:00
Peter Tissen
6a24d2bbac
fix typo in cmakelists.txt, again
2014-04-27 19:23:11 +02:00
Peter Tissen
07841fc9e3
fix typo in cmakelists.txt
2014-04-27 19:17:41 +02:00
Peter Tissen
85be97e6a2
add explicit casts for the ptrdiffs
2014-04-27 19:15:35 +02:00
Peter Tissen
a766f5951d
add precompiled header build to cmake to speed up building
2014-04-27 19:07:20 +02:00
Peter Tissen
60a7fe17b5
remove .m128i_uxx subscripts because they're non standard
2014-04-27 18:51:24 +02:00
Peter Tissen
f906d031fa
remove more offsetof calls on linux and add asmjit linkage
2014-04-27 18:37:21 +02:00
Peter Tissen
1ba5cafc5f
enable SPU recompiler on linux
2014-04-27 18:18:04 +02:00
darkf
d47dbf4f32
pad: Send all button states so release events fire
2014-04-27 05:33:31 -07:00
Bigpet
eea3aa9729
This is squashed commit from the follwing commits:
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* various changes to make it compile with clang
* don't compile recompiler on linux yet but make the CMake build include asmjit already
* add experimental travis bot
* modify yml to match
* try to build and install wxWidgets, since it's not in the travis repo
* use newer cmake version for travis
* add keys with sudo
* use sudo for all apt- commands
* Add additional dependencies
* use version approriate gcc flags for c++11
* try clang, gcc too old
* set c++0x flag for clang
* use gcc 4.8
* use gcc 4.8 and add the repo for it
* use gcc 4.8 even for clang to get newer headers
* fix ambiguous conversions
* add lz from hykem and more explicit conversions from be for x86
* more switch disambiguation
* more switch disambiguation
* add additional unigned int casts to deal with be_t conversion ambiguity
* remove unnecessary clang flag
* add lz.cpp to vcxproj and cast to u32 instead of unsigned int
* correct temporaray #ifdefs
2014-04-27 00:41:46 +02:00
Nekotekina
0d375809b1
Useless code removed
2014-04-26 00:28:43 +04:00
Nekotekina
a24cb250d8
Compilation fix again
2014-04-26 00:09:23 +04:00
Nekotekina
555d053e32
Compilation fixes
2014-04-25 16:48:27 +04:00
darkf
2b7c12a3f0
Stub cellWebBrowserEstimate2 so some apps proceed
2014-04-24 22:14:40 -07:00
darkf
ee2e0b3bbf
sys_net: Implement sockaddr_in, inet_addr, listen
2014-04-24 22:02:33 -07:00
darkf
b0b6034e63
accept accepts NULL address
2014-04-24 05:10:43 -07:00
darkf
090f7f8cfb
Add SPU decoder mode selection to GUI/Config
2014-04-23 05:06:19 -07:00
Alexandro Sánchez Bach
0d7e45639a
Merge pull request #197 from Nekotekina/master
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Simple SPU JIT
2014-04-23 13:19:18 +02:00
Nekotekina
525084e7cc
Some stuff
2014-04-20 23:36:53 +04:00
Nekotekina
e1bbedd4bf
Accuracy improved
2014-04-20 02:53:42 +04:00
Alexandro Sánchez Bach
9e793c2122
cellSaveData* (cellSysutil) refactoring
2014-04-19 18:50:06 +02:00
Nekotekina
678a964ff4
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-04-19 18:45:55 +04:00
Nekotekina
7875738391
More opcodes
2014-04-19 02:11:07 +04:00
Nekotekina
62df7eb499
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
...
Conflicts:
rpcs3/rpcs3.vcxproj.filters
Conflicts fixed
2014-04-18 16:59:31 +04:00
Peter Tissen
ee9d25c675
forgot the right check
2014-04-18 13:31:37 +02:00
Peter Tissen
79eaffaaa7
copying class with pointers as member when deleting them in the desctructor is danger zone.
2014-04-18 13:28:27 +02:00
Nekotekina
5d091411a3
More opcodes
2014-04-18 00:25:02 +04:00
nohbdy
d136adc73f
RSX Bugfixes and plugging memory leaks
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BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp
BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being
passed in reverse order)
BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h
BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h
CHANGE: Make GLFragmentProgram::Decompiler synchronous by default
CHANGE: Update wxWidgets submodule to latest commit
BUGFIX: Fix several memory leaks
ADDED: Created a new MSVC debug configuration to output locations
of allocations that end up leaking after the program
is closed.
BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
2014-04-17 15:15:43 -05:00
Nekotekina
29d2ea7513
Some bugs fixed
2014-04-17 03:28:21 +04:00
Nekotekina
a57841d006
Some comments cleared
2014-04-16 15:36:20 +04:00
Nekotekina
dab0751300
...
2014-04-16 15:09:06 +04:00
Peter Tissen
f073f1ca4b
yeah, that happened
2014-04-15 14:48:21 +02:00
Nekotekina
c41317dd82
New bugs added
2014-04-14 13:42:55 +04:00
Peter Tissen
8ef9414406
try to reign in the vector<ptr> madness
2014-04-14 10:55:43 +02:00
Peter Tissen
552b71a378
fix not range-checked vector access
2014-04-14 09:01:31 +02:00
B1ackDaemon
0d7397a636
Merge pull request #183 from Bigpet/cmakefix
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quote guard CMake variables
2014-04-12 22:54:43 +03:00
Bigpet
a14c61802e
quote guard CMake variables
2014-04-12 21:36:34 +02:00
Nekotekina
180f8aac5d
SPU Interpreter fix
2014-04-12 14:27:27 +04:00
Bigpet
25c3aa8e19
fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
...
later)
Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
Peter Tissen
d65968b41d
unify line endings to shut up VS
2014-04-12 11:42:20 +02:00
Nekotekina
e56bb1b675
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-04-11 12:33:41 +04:00
Nekotekina
a7057f5205
Conflicts fixed
2014-04-10 02:00:01 +04:00
Oil
0763e429b8
I just forgot to do it...
2014-04-10 00:42:50 +04:00
Oil
770ebaf271
Implemented small tool for generating id of HLE-Function. Fixed small issue in PADManager dialog.
2014-04-09 23:57:26 +04:00
Alexandro Sánchez Bach
8183ee4d56
cellSaveData* improvements
...
* cellSaveDataFixedSave2 and cellSaveDataFixedLoad2 implemented. Still a
little buggy.
* Small fix the cellSaveDataList(Save|Load)2 problem in Disgaea D2 and
other games.
NOTE: cellSysutil_SaveData.cpp is a total mess: some blocks of code
appear in all the syscalls. I just want to wait until most of the
SaveData functions are implemented and working to do some serious
refactoring.
2014-04-09 18:23:14 +02:00
Peter Tissen
10ca726752
Remove GCC specific variadic macro syntax
2014-04-08 21:47:02 +02:00
Alexandro Sánchez Bach
e89ecd192b
Merge pull request #177 from Bigpet/minifix
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Various warning fixes and devirtualization
2014-04-08 20:06:20 +02:00
Alexandro Sánchez Bach
ce1b6039ac
Merge pull request #175 from eriksson/nx-fixes
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*nix fixes
2014-04-08 20:05:55 +02:00
Peter Tissen
4066950975
Various warning fixes and devirtualization
...
* Remove ArrayString
* devirtualize GetCount and SetCount, they're no longer needed
* set storage duration of fmt::placeholder to extern to be consistent
* make length unsigned and the return value of sprintf signed
* remove dead code "s.Close()" is never reached
* devirtualize WrteToLog()
* devirtualize Ini functions
2014-04-08 19:41:47 +02:00
Nekotekina
33f7afd6e6
Some bugs fixed
2014-04-08 19:10:07 +04:00
Eriksson Monteiro
3cb18ac5a9
fix trailing comma in array
2014-04-08 00:41:09 +01:00
Alexandro Sánchez Bach
1975b7e139
Merge pull request #176 from lioncash/ppu-typo
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Fix a typo in SUBFZE for the PPUInterpreter.
2014-04-07 21:21:38 +02:00
Nekotekina
4e9dc8ab9c
SPU JIT: more asm
2014-04-07 22:27:30 +04:00
Lioncash
f019bd995a
Fix typo in SUBFZE for the PPUInterpreter.
2014-04-07 11:48:30 -04:00
Nekotekina
f9b68bc012
SPU JIT fix
...
Nothing changed in interpreter.
2014-04-07 17:06:13 +04:00
Alexandro Sánchez Bach
9e40247af0
Fixed error in SC_Pad.cpp and Readme.md updated
2014-04-07 14:40:50 +02:00
Lioncash
d36da21d6f
Fix stupid mistake I made with rebasing.
...
Accidentally overwrote the Pad handler stuff for windows. Should be fixed now.
2014-04-06 23:47:00 -04:00
Lioncash
3c5e3fa853
Move the mouse/keyboard/pad handlers over to using unique_ptr as the underlying base.
2014-04-06 23:46:59 -04:00
lioncash
c5a7946a24
Move Keyboard/Mouse/Pad handlers over to using vector.
2014-04-06 23:46:59 -04:00
lioncash
26e80a18b4
Disallow inheriting of the null and windows mouse/keyboard/pad handlers. These aren't intended to be further extended.
2014-04-06 23:46:58 -04:00
Eriksson Monteiro
e65d1a3dd9
replace CLK_TCK for CLOCKS_PER_SEC
2014-04-06 22:51:36 +01:00
Eriksson Monteiro
5a5edf17fd
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 into nx-dbgoutput
2014-04-06 22:35:36 +01:00
Alexandro Sánchez Bach
8798b05e1f
Merge pull request #161 from lioncash/vs
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Reorganize the VS project.
2014-04-06 22:59:05 +02:00
Nmzik
f9e6230ead
added 2 functions
2014-04-06 23:47:21 +04:00
Nekotekina
e614a7313c
SPU JIT WIP
2014-04-06 23:23:32 +04:00
Hykem
d0b249fbca
Merge pull request #172 from O1L/master
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GUI: Pad Settings dialog reworked.
2014-04-06 16:17:07 +01:00
Hykem
f76e1630b4
Merge pull request #171 from Nmzik/master
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Minor improvement
2014-04-06 16:08:07 +01:00
Eriksson Monteiro
d7dc938653
remove trailing commas in arrays
2014-04-06 14:25:53 +01:00
Lioncash
842a6fe1d4
Fix two parameter sanity checks in sceRtc.
2014-04-05 15:46:56 -04:00
Nekotekina
4a9310755f
Working on simple SPU JIT
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No, it doesn't work.
2014-04-05 20:30:08 +04:00
O1L
bbbe2f8916
GUI: Pad Settings dialog reworked.
2014-04-05 18:26:45 +04:00
Nmzik
3243c4c0c8
Test
2014-04-05 14:17:32 +04:00
Nekotekina
c6c6dbe546
Conflicts fixed
2014-04-04 18:43:43 +04:00
lioncash
d0c9d7c0ae
Use spaces for vertical alignment
2014-04-04 09:25:38 -04:00
darkf
4d4b6c0895
Implement/stub cellSysutilGetBgmPlaybackStatus
2014-04-04 00:28:00 -07:00
Nekotekina
24eb97f287
AudioDumper: 8ch output
2014-04-04 00:46:40 +04:00
Nekotekina
fb9dbfab3a
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-04-03 16:11:56 +04:00
Nekotekina
1e02598903
cellSync: global mutex avoided
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cellAudio: level bug fixed
2014-04-03 15:01:14 +04:00
Alexandro Sánchez Bach
7093852fa0
lv2 sc_table edited & FP recompiler ddx/ddy fix
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* Replaced ddx/ddy with dFdx/dFdy in FP recompiler.
* SysCalls table edited. It should now be easier to read / edit. Tell me
if you disagree with this.
2014-04-03 04:20:12 +02:00
Alexandro Sánchez Bach
01b5681dc8
Merge pull request #165 from lioncash/misc
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Add a parameter check to some Gif/Jpg/Png decoding syscalls
2014-04-03 04:06:51 +02:00
Lioncash
9d0dd4c7cf
Add a parameter check to some Gif/Jpg/Png decoding syscalls
2014-04-02 22:02:43 -04:00
Lioncash
2a83af6dbf
Stub some sceNp funcs
2014-04-02 19:32:07 -04:00
Lioncash
1aff35f669
Fix the build.
2014-04-02 14:42:25 -04:00
Lioncash
bb40c0a71a
Reorganize the VS project.
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Puts all the headers with the corresponding cpp file instead of having every include in a single folder.
Also added headers that weren't included previously.
2014-04-02 14:30:30 -04:00
Alexandro Sánchez Bach
fc9a90e220
Merge pull request #160 from Bigpet/master
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Gui logging in main thread
2014-04-02 19:58:34 +02:00
Alexandro Sánchez Bach
2c2ee023b5
Merge pull request #159 from lioncash/vector
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Move most of PPUProgramCompiler over to vector
2014-04-02 19:57:02 +02:00
Alexandro Sánchez Bach
81cdaa883a
cellPngDec fixes and some rewritings
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* This commit solves the cellPngDec GetMemFromAddr(0x0) error when
loading PNGs from files.
* cellVideoOutGetResolution, cellRtc* syscalls rewritten to use the use
the mem*_t data types.
* Replaced int/uint with s32/u32 in some syscall arguments and structs.
2014-04-02 19:53:44 +02:00
Peter Tissen
dad82aa1eb
Gui logging in main thread
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Do the logging to the GUI log element in the main thread. Not doing this
causes issues with the GTK backend of wxWidgets. Plus it's just common
sense to try to limit gui calls to one thread.
2014-04-02 17:57:50 +02:00
Nekotekina
b6d8f1e028
Small fix (cellAudio, fsAioRead)
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libsynth2 draft
2014-04-02 19:17:43 +04:00
Lioncash
990fca3e7b
Minor simplifications to PPUProgramCompiler
2014-04-02 10:21:16 -04:00
Lioncash
b3e0441940
Move PPUProgramCompiler to vector
2014-04-02 09:58:47 -04:00
Nekotekina
e2e8980194
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-04-02 12:37:03 +04:00
Nekotekina
d2ca1cc25a
Audio sync fix
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Libmixer: SSPlayer draft
Detection fixed
Macros for function substitute registration
2014-04-02 00:04:56 +04:00
Peter Tissen
748aa6fce8
fix indentation
2014-04-01 20:27:58 +02:00
Peter Tissen
373ae6b107
remove dummy alias in strfmt. Fix some wxString remnants, that only make problems in Linux
2014-04-01 20:13:22 +02:00
Peter Tissen
02729695ff
remove some wxString references I missed
2014-04-01 19:25:22 +02:00
Peter Tissen
bcb9ad94c1
correct some merge error that happened from automatic git merging
2014-04-01 19:19:51 +02:00
Alexandro Sánchez Bach
bc095322c3
Merge pull request #153 from Bigpet/wxString_exorcism
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wxString exorcism
2014-04-01 18:25:33 +02:00
Peter Tissen
febe8624bf
remove redundant c_str -> string -> c_str conversions
2014-04-01 17:22:57 +02:00
Peter Tissen
8ac226ae69
replace all instances of wxString with std::string in all cases not
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directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Alexandro Sánchez Bach
fa4473de49
Merge pull request #147 from lioncash/mem-leaks
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Fix some memleaks in unedat.cpp
2014-03-31 21:41:24 +02:00
Alexandro Sánchez Bach
a09ad031ec
cellSaveData* (cellSysutil) improvements
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* cellSaveData improvements: cellSaveDataListLoad2 should work perfectly
(ignoring the fact that there is no dialog, and the first entry is
chosen automatically). cellSaveDataListSave2 has improved too. Some code
refactoring is required though.
* Reverted (deleted) Emu/SysCalls/Dialogs/ folder which I accidentally
included while merging Nekotekina's branch (including minor SaveData
changes).
* Modified some small things in cellGcmSys.
2014-03-31 20:30:07 +02:00
Peter Tissen
b1894ac6cb
fix implicit conversion error
2014-03-31 17:35:05 +02:00
Peter Tissen
8a000940da
upgrade to VS2013 to use variadic templates for type safe printing
2014-03-31 17:35:04 +02:00
lioncash
c4b64c8d9f
Fix variable typos in unedat.cpp
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Also fixed possible uninitialized variable usage. Initializes length to zero.
2014-03-31 08:59:52 -04:00
lioncash
e47e37a8d2
Fix some memory leaks in unedat.cpp.
2014-03-31 08:56:24 -04:00
Alexandro Sánchez Bach
01dbb8eb9a
Merge pull request #145 from Nekotekina/master
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Fixed conflicts.
2014-03-31 12:04:34 +02:00
Alexandro Sánchez Bach
8011cc8ec4
Merge pull request #146 from darkf/stuff
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Add FindGLEW to CMake build and fix naming error
2014-03-31 11:23:17 +02:00
darkf
61d0e4ee54
Rename xor to xor_ to allow build to continue in compliant compilers
2014-03-31 00:55:27 -07:00
darkf
8007693084
Add FindGLEW to CMake modules along with some compiler flags
2014-03-31 00:00:30 -07:00
Anthony Miyaguchi
2106fb83b2
Added cellGcmSetUserHandler that already existed but was never added.
2014-03-30 18:01:51 -07:00
Anthony Miyaguchi
b571f14fe4
Function declaration at top needed for another function.
2014-03-30 17:56:03 -07:00
Anthony Miyaguchi
eab81deb27
Reordered functions for organization.
2014-03-30 17:54:57 -07:00
Anthony Miyaguchi
a62552b086
Organized the cellGcmSys_init() functions in a more sane manner.
2014-03-30 17:54:34 -07:00
Hykem
196c2ffe5b
Updated the crypto engine:
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- Updated AES and SHA-1 source code;
- Fixed a few code warnings;
- Implemented EDAT/SDAT decryption.
Started SPURS implementation:
- Added an internal SPURSManager class draft;
- Added several drafts for cellSpurs functions.
Implemented key.edat decryption in sceNpDrmIsAvailable:
- NOTE: Currently, the decrypted key.edat is stored under dev_hdd1/titleID and the user must replace this file in dev_hdd0. This behavior will change in the future as it's currently intended for controlled testing only.
2014-03-30 21:09:49 +01:00
Lioncash
b9de74f5c6
Move VHDDManager over to using vector. Also fix some variable and function name typos.
2014-03-30 00:13:00 -04:00
Lioncash
479ef45aec
Fix a case where m_hdd_file is passed to m_file uninitialized.
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Due to the way initializations work in C++, despite the order of the initializations in the initialization list, it will actually do the initializing in the order the class variables are defined.
2014-03-30 00:08:16 -04:00
Alexandro Sánchez Bach
ae5d06d4be
Merge pull request #141 from lioncash/bounds
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Memset the ringbuffer in m_fs_config by the size of the actual ringbuffer struct, not FsRingBufferConfig's size..
2014-03-30 00:18:02 +01:00
Lioncash
12b627fa9c
Memset the ringbuffer in m_fs_config by the size of the actual ringbuffer struct, not FsRingBufferConfig.
2014-03-29 16:28:39 -04:00
Lioncash
d6bcf14cc0
Fix missing unary increment operator in DisAsmFrame
2014-03-29 16:13:05 -04:00
Ben Anderson
33f7f37ca7
Fixes null ptr in gcc, probably to do with operator precedence. @Bigpet was all over this one.
2014-03-30 03:21:41 +13:00
Ben Anderson
84c9323750
Fixes GL fix, which was broken. Added -g flag to cmake, so we can have debug builds.
2014-03-30 03:15:46 +13:00
Ben Anderson
e24027eccb
Added call to GlewInit() under *nix, should fix cairo display crashes.
2014-03-29 21:11:43 +13:00
Ben Anderson
b317b2feda
Commenting out all of this, should fix the pathing glitches on *nix, without breaking windows functionality.
2014-03-29 20:52:39 +13:00
Ben Anderson
6141c33630
Fixes invalid conversion from wxStringConst, to std::string under gcc-4.8
2014-03-29 13:52:27 +13:00
Alexandro Sánchez Bach
503c24453a
cellSaveData* progress & reverted commit 950fcfe
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* Reverted commit
950fcfe4ef
(Reverted ConLog changes) that fixed the "Bad flip!" error since there
is a better way of solving it. It will be fixed soon.
* Moved cellSaveData to cellSysutil (but preserving the functions in a
separated file named: cellSysutil_SaveData.cpp).
* Progress on cellSaveDataList* functions.
* Added a small margin to the new Settings dialog. :-)
2014-03-28 20:06:15 +01:00
O1L
1be14f818a
GUI: some changes in Config -> Settings
2014-03-28 21:17:44 +04:00
Ben Anderson
b36a5a95f0
x11 fix
2014-03-29 00:33:51 +13:00
Hykem
98b4a35fb5
Merge pull request #130 from nohbdy/bugfix
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Minor code and memory initialization fixes
2014-03-28 04:53:28 +00:00
Hykem
e03b68f12f
Merge pull request #129 from acmiyaguchi/master
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Fix a hang after failing to run an *.elf file and stopping emulator
2014-03-28 04:52:51 +00:00
Alexandro Sánchez Bach
950fcfe4ef
Reverted ConLog changes of commit 5ea58d94
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This was causing a "Bad flip!" error on Arkedo Series 02 Swap!. I guess
we will have to search for a better solution. I just reverted the
ConLog.cpp / ConLog.h files.
Related commit:
5ea58d9451
2014-03-28 05:32:24 +01:00
Alexandro Sánchez Bach
2c7269e3de
PSF Loader improved & issue #126 fixed
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* Improved PSF Loader: Now you can get the value of the PARAM.SFO
entries directly with the GetString(key), GetInteger(key) methods.
GameInfo related lines were removed since they have nothing to do with
PSF files.
* cellGame, cellSysutil, and GameViewer are modified because of the PSF
Loader changes.
* Removed unnecessary null pointer checks:
https://github.com/DHrpcs3/rpcs3/issues/126
2014-03-28 05:20:13 +01:00
nohbdy
d533572ee9
Minor code and memory initialization fixes
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* Explicitly initialize member variables in SELFDecrypter, MemInfo, and
VirtualMemoryBlock
* Zero out memory used for counter/nonce in aes-ctr
* Fix use of a ControlInfo pointer after it is added to an Array via
Array::Move (which makes it an invalid pointer) in
SELFDecrypter::LoadHeaders
2014-03-27 22:16:14 -05:00
Anthony Miyaguchi
544bacf54e
Quick one line change fixes a hang after failing to run an *.elf file and stopping the emulator via the Stop button.
2014-03-27 18:57:28 -07:00
Alexandro Sánchez Bach
64145d7d62
Merge pull request #124 from xsacha/master
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Linux build fix
2014-03-27 23:17:59 +01:00
Alexandro Sánchez Bach
1fd42c34c2
Minor fixes
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* Modified some .gitignore's
* Removed some #include <vector>'s
and other stuff...
2014-03-27 16:40:58 +01:00
Alexandro Sánchez Bach
c541176a32
Merge pull request #125 from lioncash/ui
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Simplify some VFS-related code.
2014-03-27 16:08:04 +01:00
lioncash
a5f35cc437
Fix a typo in a log message
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Also moved a logging statement after an if statement check. We don't want to signify creation of something before checking its validity.
2014-03-27 09:23:32 -04:00
lioncash
7f5412f427
Make a some printfs into error log calls.
2014-03-27 09:22:56 -04:00
lioncash
007f0f2437
More specific log message for adecRawRead.
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Was previously logging as adecRead.
2014-03-27 07:36:24 -04:00
Lioncash
8e44bcdbda
Simplify some VFS-related code.
2014-03-27 02:49:02 -04:00
Sacha
9b0bcf0b54
Linux build fix
2014-03-27 11:12:45 +10:00
Hykem
457455b71d
Merge pull request #121 from lioncash/stack
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Use Push instead of AddCpy in CallStackBranch.
2014-03-27 00:12:04 +00:00
Lioncash
2185465d34
Remove an unnecessary c_str call.
2014-03-26 19:54:09 -04:00
Lioncash
a7bc2034d0
Use Push instead of AddCpy in CallStackBranch.
2014-03-26 19:25:12 -04:00
Sacha
ebc6b9e66e
Fix an assign. Some other misc changes.
2014-03-26 10:29:17 +10:00
Sacha
3e9cbb4a24
Linux build fix.
2014-03-26 10:23:06 +10:00
Alexandro Sánchez Bach
31e1464e1a
Merge pull request #117 from lioncash/const-references
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Use const references for the string keys in Ini.cpp/.h
2014-03-25 02:11:56 +01:00
Lioncash
a5d9c9033f
Fix erroneous assignment in an if statement.
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Should have been a comparison.
2014-03-24 20:08:33 -04:00
Lioncash
b8d3ce7ae8
Use const references for the string keys in Ini.cpp/.h
2014-03-24 19:53:14 -04:00
lioncash
90b83f6b3e
Fix a missing return in an if statement in sceNpTrophyCreateContext.
2014-03-24 09:40:25 -04:00
lioncash
6841230141
Fix erroneous duplicate condition check in cellSpursGetTasksetId.
2014-03-24 09:40:02 -04:00
lioncash
8302e6c001
Fix case where UTF16stoUTF8s in cellL10n.cpp would always fail out if compiled with Visual Studio.
2014-03-24 09:21:17 -04:00
lioncash
4db1f49aaf
Remove redundant assignment in RSXThread.
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This is assigned the same value further down the function.
2014-03-24 08:53:34 -04:00
lioncash
c00850c4c5
Minor const correctness
2014-03-24 08:47:30 -04:00
lioncash
874da27599
Initialize strings through the initializer list in PPUProgramCompiler.h
2014-03-24 08:40:35 -04:00
Nekotekina
be80a7c39c
SC_Lwcond fixed
2014-03-23 01:04:55 +04:00
Nekotekina
d0ea397492
cellAtrac draft
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sys_spu_thread_group_resume
Some bugs fixed
2014-03-22 15:08:07 +04:00
Nekotekina
169fcd098b
Demuxer improvement
2014-03-22 05:08:25 +04:00
Nekotekina
5ea58d9451
ConLog unicode support improved
2014-03-21 19:06:08 +04:00
Nekotekina
39d1e21802
Fix slashes for Windows :p
2014-03-21 13:45:26 +04:00
Nekotekina
cad7a05848
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-21 13:02:10 +04:00
Alexandro Sánchez Bach
ad7ac17647
Small fixes in sceNpTrophy and cellSaveData
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* Added cellSaveData.cpp to the project.
* Fixed wrong cellSaveData structs.
* Fixed compilation problem caused by the switch/case statements
introduced in sceNpTrophy and TROPUSR.cpp in the last commit
2014-03-21 00:46:27 +01:00
Alexandro Sánchez Bach
f86ac251a8
TROPUSR Loader & sceNpTrophy stuff
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* Added a loader for the TROPUSR.DAT files.
* Added a few structs/enums to sceNpTrophy.h
* Added more sceNpTrophy functions and updated other ones.
* Updated cellHddGame error codes in cellSysutil.h
* Added addresses of cellHddGame to cellSysutil_init.
NOTE: There is a known problem in the `if
(!Emu.GetVFS().ExistsFile(filepath))` in `TROPUSRLoader::Load` which
causes the games to overwrite their TROPUSR.DAT file every time they
boot and they "forget" the unlocked trophies. However, as long as the
game is running the unlocked trophies should be still there.
2014-03-20 19:23:14 +01:00
Peter Tissen
f0e73a652f
stswi and lswi instructions
2014-03-20 02:48:02 +01:00
Peter Tissen
6e4203998a
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-20 00:51:58 +01:00
Alexandro Sánchez Bach
cd4f0b2c68
Merge pull request #108 from Bigpet/master
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added SUBFME, SUBFZE and fix cache folder creation
2014-03-20 00:10:12 +01:00
Nekotekina
87e016bdf0
RLWIMI, RLWINM and RLWNM fixed
2014-03-19 23:40:52 +01:00
Peter Tissen
5a1ce28105
fix carry errors
2014-03-19 23:40:49 +01:00
Peter Tissen
acf955635f
correct the subtraction instructions and try something more sensible for overflow detection
2014-03-19 18:13:52 +01:00
Alexandro Sánchez Bach
8c2aee5e64
cellHddGameCheck and some fixes
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* Fixed wrong endianness in several structs.
* Fixed CreateFile-related bug in TRP Loader.
* Added cellHddGame (cellSysutil) structs and cellHddGameCheck.
2014-03-19 16:19:35 +01:00
Nekotekina
a520934abd
RLWIMI, RLWINM and RLWNM fixed
2014-03-19 18:47:28 +04:00
Peter Tissen
27bb41d652
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-19 14:38:42 +01:00
Nekotekina
38bfbe2c40
Audio decoding
2014-03-19 04:32:23 +04:00
Peter Tissen
2ddee26d83
add experimental subfme and subfze support and fix cache folder creation
2014-03-18 23:58:42 +01:00
Alexandro Sánchez Bach
37f7a31a22
Another small fix related with TextureBorderColor
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TODO: Find an appropriate place for setting the GL_TEXTURE_BORDER_COLOR
parameter.
2014-03-18 18:27:11 +01:00
Alexandro Sánchez Bach
2601933bdc
TextureBorderColor & cellFont problems fixed
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* Fixed tabs/spaces problem in cellSysutil.h too.
NOTE: The problem with cellFont (crash on line 604) has been fixed, but
for a high price: There is now a huge memory leak when a NULL pointer is
passed to cellFontRenderSurfaceInit.
2014-03-18 17:45:26 +01:00
kacek
39dc6f0838
cellGcmSetTexture_BorderColor fix
2014-03-18 07:20:59 +01:00
kacek
4b14c72ed8
implemented cellGcmsetTexture_BorderColor function
2014-03-18 01:03:26 +01:00
Alexandro Sánchez Bach
cf4501fe41
cellGame, cellSysutil and TRP installer improved
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* TRP Loader and sceNpTrophyRegisterContext improved.
* cellSysutil constants moved to cellSysutil.h
* cellGameBootCheck bug fixed that makes size->hddFreeSizeKB be 0.
* Added system language selector (this is *not* RPCS3's language).
cellSysutilGetSystemParamInt(0x111) will return the selected language.
NOTE: The problems caused by the last commit (pull request #104 merged)
are not yet fixed.
2014-03-17 20:34:19 +01:00
Nekotekina
c4d9223034
event flag improvement (not finished)
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Fixed empty SPU thread name issue
2014-03-17 19:07:47 +04:00
Sacha
6968137bbc
Fix slashes for Linux
2014-03-17 23:41:15 +10:00
Nekotekina
475c3ff967
Merge https://github.com/elisha464/rpcs3
2014-03-17 13:17:12 +04:00
Nekotekina
4cbe3a2a46
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-17 13:16:43 +04:00
Nekotekina
1a1bed2258
Event flag partial implementation
2014-03-17 00:14:46 +04:00
Sacha
a00f47b5e4
Linux build fix
2014-03-16 22:49:05 +10:00
Nekotekina
4aa6ddf3dd
Weird MFC_PUTR_CMD handling
2014-03-16 01:33:19 +04:00
Nekotekina
c9a421f12f
SPU Thread Group-specific MMIO
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LS access, SNR writing
2014-03-16 00:46:53 +04:00
Hykem
0a35c4f2c4
Added missing change.
2014-03-15 20:37:29 +00:00
Hykem
c4a9c874d1
Improved FRES and FRSQRTE results (tested with ppu_fpu).
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Implemented and improved several SC_Memory syscalls.
Started working in sceNp module.
2014-03-15 19:45:43 +00:00
Nekotekina
60d922da11
DMA List commands
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cellAudio: multiple queue support
sys_cond simplified
cellFsMkdir (?)
2014-03-15 19:43:14 +04:00
Nekotekina
024aa0660c
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-15 03:15:18 +04:00
Alexandro Sánchez Bach
6c4a980d36
Minor changes
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* Fixed identation
* Make some parts of the code more readable.
2014-03-14 18:12:12 +01:00
O1L
b0f6b03c38
Fixed crash on using NUll Audio Output, fixed possible crash in OpenAL exit and minor changes in cellAudioEventQueue functions.
2014-03-14 17:53:37 +03:00
Nekotekina
2c447f686d
sys_spinlock implemented
2014-03-13 20:11:16 +04:00
Nekotekina
2de22f0321
Fixed conflicts
2014-03-13 13:18:47 +04:00
Nekotekina
8cc6a287a7
Update
2014-03-13 13:17:45 +04:00
DH
0e437312ad
Improved OpenAL audio output
...
Implemented LDBRX PPU instruction
Enabled FRSQRTE PPU instruction
Improved Fragment Program Decompiler
Implemented Log lvl selection
2014-03-13 02:26:53 +02:00
Alexandro Sánchez Bach
80cfb2eb58
cellGame functions & MULHD(U) warn. disabled
2014-03-12 23:34:35 +01:00
Alexandro Sánchez Bach
fb1b57720c
Merge pull request #100 from O1L/master
2014-03-11 20:14:39 +01:00
elisha464
62f9d454eb
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-11 21:00:21 +02:00
elisha464
c08c5eef10
disabled a few stuff and changed color to white before rendering to main window (fix fw_stencil_reflect)
2014-03-11 20:52:14 +02:00
Alexandro Sánchez Bach
5c563d04c7
Merge pull request #99 from xsacha/master
...
Linux build fix
2014-03-11 19:29:28 +01:00
elisha464
9194b73a81
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-11 19:57:31 +02:00
Alexandro Sánchez Bach
b31a990cf1
cellUserInfo module added & cellFsReadWithOffset
2014-03-11 18:40:37 +01:00
Sacha
5f3f7e197a
Linux build fix.
2014-03-12 02:36:58 +10:00
Nekotekina
b7b33145f6
Compilation fix
2014-03-12 02:36:58 +10:00
Nekotekina
7f7d5a57c8
rldcr, rldcl instructions
...
Some intructions fixed
2014-03-11 20:20:01 +04:00
Alexandro Sánchez Bach
d5e94d4cd9
Some sys_net functions
...
* sys_net; Added some functions using winsock.h | sys/socket.h
* sys_net: Renamed overloaded function/structs "*" to "sys_net_*"
* Added SetAddr function to mem_base_t
2014-03-11 15:42:28 +01:00
Nekotekina
7984df37c3
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-10 20:24:15 +04:00
Lioncash
1aa6e5df95
Fix a case where an array is read out of bounds in cellSpurs.cpp
2014-03-10 03:28:17 -04:00
Nekotekina
a33575b115
Compilation fix
2014-03-10 03:07:53 +04:00
Sacha
bde5c9cfed
Fix slashes in OpenAL includes
2014-03-10 00:44:12 +10:00
Alexandro Sánchez Bach
8461bee32e
Updates in cellL10n and sceNpTrophy
...
* UTF16stoUTF8s updated.
* Added missing return in sceNpTrophyRegisterContext.
* Added sceNpTrophyGetGameInfo.
2014-03-09 04:57:19 +01:00
Nekotekina
75f535c947
Conflicts fixed
2014-03-08 03:02:59 +04:00
O1L
df894c05b2
Implemented simple OpenAL audio output. Structures and enum's from cellAudio.cpp moved to cellAudio.h . Audio dump functions moved in AudioDumper class.
2014-03-08 02:15:39 +03:00
Nekotekina
1c302433af
cellSpurs draft added
2014-03-08 01:31:08 +04:00
Nekotekina
3a00ec7682
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-07 16:04:14 +04:00
Nekotekina
3127543b6e
sys_ppu_thread_join, sys_ppu_thread_exit fixed
...
Some diagnostic messages in mutexes
2014-03-07 16:03:42 +04:00
elisha464
0edd70d3d8
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-07 09:10:29 +02:00
Peter Tissen
3871134a49
respect the outputBytesPerLine parameter if it's longer than the natural length of the PNG file
2014-03-07 04:15:56 +01:00
elisha464
e32a6a2eea
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-06 19:46:23 +02:00
Alexandro Sánchez Bach
898fbf02b8
Fixes in sceNpTrophy and FSEL (PPU instr.)
2014-03-06 13:27:58 +01:00
Nekotekina
fac86aae58
Conflicts fixed (again)
2014-03-06 15:55:50 +04:00
Nekotekina
05c6a96d27
Conflicts fixed
2014-03-06 15:50:45 +04:00
Nekotekina
e86a849600
libmixer draft
...
and some hacks
2014-03-06 15:40:50 +04:00
Alexandro Sánchez Bach
d6596ca453
Progress in cellL10n
...
* cellL10n added to the project.
* Function addresses added to cellL10n_init.
* UTF16stoUTF8s implemented (WARNING: I haven't tested it).
2014-03-06 09:48:35 +01:00
Alexandro Sánchez Bach
39d3814be7
Changes in cellRtc & sceNpTrophy
...
* Two header files added: cellRtc.h and sceNpTrophy.h
* Changes in sceNpTrophyCreateContext.
* Implemented sceNpTrophyGetTrophyInfo.
2014-03-06 01:52:23 +01:00
Nekotekina
384536ba4f
prx_mem memory leak fixed
...
CPUThread::ExecAsCallback (experimental)
2014-03-04 23:18:17 +04:00
Alexandro Sánchez Bach
8204deaae6
Minor changes
...
* Fixed some forgotten `!` in cellFsGetFreeSize.
* Fixed VSUM2SWS opcode.
* Added cellNetCtl to the project.
* Implemented cellNetCtlGetState.
2014-03-04 15:40:15 +01:00
Aishou
d32025ae3c
more fixes...
2014-03-04 09:37:28 +01:00
Nekotekina
b32a8e2e28
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-04 03:36:45 +04:00
Nekotekina
8a4c67deab
It can play video, but it can't
...
I don't know how to disable aggressive data caching that occures in
vdecRead(). Also ReleaseAu function is disabled because it breaks
everything.
2014-03-04 03:21:34 +04:00
elisha464
11571cf2a4
fix memory alignment
...
added eaIOMap with flags (draft)
changed gcmInit to throw an error when not being able to map to io address
2014-03-03 22:45:27 +02:00
Aishou
354cf24302
fix gcc compile...
2014-03-03 14:51:54 +01:00
Aishou
bd45704c83
merge branch 'master' of https://github.com/DHrpcs3/rpcs3 into crypto
2014-03-03 14:42:21 +01:00
Alexandro Sánchez Bach
05db17b2b0
Fixed x64 compilation errors & cellFsGetFreeSize
2014-03-03 14:16:42 +01:00
Hykem
4770e5af08
Fixed AboutDialog (changed in last commit).
2014-03-03 04:59:22 +00:00
Hykem
a1adc6cdaa
First installment of RPCS3's custom crypto engine:
...
- Removed all scetool dependencies;
- Implemented a key vault to manage PS3 keys internally;
- Implemented SELF decryption;
- Improved PKG handling.
Notes:
- NPDRM SELF files (EBOOT.BIN) can also be decrypted. A valid matching RAP file must be placed under the dev_usb000 folder.
- The source code is considerably commented and several debugging functions were also added in order to aid anyone who wishes to contribute to the engine.
2014-03-03 04:48:07 +00:00
Nekotekina
c064c701e2
cellAdec draft
2014-03-03 03:02:42 +04:00
Aishou
851acfdbf3
add ffmpeg to link..
2014-03-02 13:00:57 +01:00
Aishou
bea8be29d5
get ffmpeg working with cmake..
2014-03-02 12:55:20 +01:00
Aishou
7a1d44b552
Merge https://github.com/Nekotekina/rpcs3
2014-03-02 11:57:17 +01:00
Aishou
b4712c0dca
Merge remote-tracking branch 'upstream/master'
2014-03-02 11:50:07 +01:00
Nekotekina
c978fe377d
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-02 10:24:18 +04:00
Nekotekina
9e62b330b1
I cannot do anything
2014-03-02 03:50:47 +04:00
Alexandro Sánchez Bach
1e53c7f244
Reverted 'Unimpl.' warning on some SPU instr.
...
I'm sorry. I deserve punishment and torture for this.
2014-03-01 20:29:26 +01:00
Aishou
e0d3f1cae6
Merge remote-tracking branch 'upstream/master'
2014-03-01 19:59:36 +01:00
Alexandro Sánchez Bach
6c28753dae
Minor fixes: SPU, sys_mmapper, and cmd-line args.
...
* Some SPU instructions updated:
- Updated wrong instructions: SHLH, FRDS
- Added UNIMPLEMENTED warning to: HBR, HBRA, HBRR
* Updated sys_mmapper_allocate_memory declaration in SysCalls.h
* Added sceNp.cpp to project
* Added checkbox in the Settings menu for exiting RPCS3 when
sys_process_exit (SC_Process.cpp) is called. Unfortunately, due to some
problems, this checkbox doesn't have a real effect yet.
2014-03-01 19:33:40 +01:00
Alexandro Sánchez Bach
7f7ad1b661
Few functions added
...
* sceNpManagerGetStatus
* sys_mmapper_free_memory
* Minor changes in sys_mmapper_allocate_memory
* Changed the layout of the sys_vm functions in SysCalls.cpp
2014-03-01 19:33:39 +01:00
Alexandro Sánchez Bach
cd10dca71f
RPCS3 arguments, TTY to file & sceNpTrophy stuff
2014-03-01 19:33:38 +01:00
Aishou
d418cceae4
fix the typo.
2014-03-01 15:32:15 +01:00
Nekotekina
4828723d5c
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-01 12:39:42 +04:00
Nekotekina
17fa60c31c
Vpost draft
2014-03-01 12:38:50 +04:00
Aishou
377db4515a
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
...
Conflicts:
Utilities/BEType.h
2014-02-28 19:55:48 +01:00
Alexandro Sánchez Bach
6a15351363
Merge pull request #88 from Bigpet/master
...
fix small mistakes
2014-02-28 19:39:43 +01:00
Peter Tissen
dbc39bce40
fix small mistakes
...
fix endian mistakes, mistaken word length and preprocessor mistake
2014-02-28 19:36:19 +01:00
Nekotekina
f3a3a630c3
Merge branch 'master' of https://github.com/elisha464/rpcs3
2014-02-28 13:53:46 +04:00
elisha464
1ab5bc40a0
fixed colors on scogger
2014-02-28 11:19:56 +02:00
Nekotekina
dbdae77780
Some errors fixed
2014-02-27 22:25:32 +04:00
elisha464
d0300e5f43
fix alpha test
2014-02-27 19:47:08 +02:00
elisha464
5fbc190c80
fixed flipped colors on some homebrews
2014-02-26 23:24:57 +02:00
Nekotekina
8b952bf98c
memcpy partially replaced
...
Fixed one of exit issues
2014-02-26 18:06:13 +04:00
Aishou
f85420b343
small compile fixes
2014-02-26 14:24:41 +01:00
Nekotekina
8bd0ee875c
Fixed conflicts
2014-02-26 15:27:06 +04:00
Nekotekina
8048c70bc8
cond/lwcond fixed
2014-02-26 14:35:30 +04:00
Nekotekina
0bd5dc5363
Demuxer improved, cellPamf improved
...
File reading improved
2014-02-26 11:51:00 +04:00
Alexandro Sánchez Bach
681c3c53f0
cellPad modifications
...
* Using be_t on cellPad structs.
* Swapped Square and Circle default keys (they were inverted).
2014-02-25 14:09:44 +01:00
Alexandro Sánchez Bach
2827db0e2a
Using be_t in some cellGcm structs & minor fixes
...
* Using be_t in CellGcmControl, CellGcmConfig, CellGcmContextData and
CellGcmTileInfo.
* Fixed wrong names in Emu/SysCalls/Modules/sceNp.cpp
* Fixed ConLog's mount info strings in System.cpp
2014-02-24 17:03:47 +01:00
DHrpcs3
d9d80d8fb4
Merge pull request #83 from Bigpet/master
...
Make buildable with GCC in Linux
2014-02-24 09:14:21 +02:00
Alexandro Sánchez Bach
7379b0e2ed
Minor changes: GCM command, PKG loader & SysCalls
...
* Fixed incorrect time displayed on NV4097_GET_REPORT.
* Fixed small bug in PKGLoader::UnpackEntry
* Moved some code in SC_Time.cpp
* Auxiliary function declarations of SC_Time.cpp in SC_Time.h
* Updated cellFsUnlink. *This won't work until ExistsFile is fully
implemented*.
2014-02-24 07:54:42 +01:00
Peter Tissen
1908286e7c
make things compile under windows again, there's still some ugly ifdefs
...
I'd like to get rid of
2014-02-24 01:51:55 +01:00
Nekotekina
a14276abf1
Work on demuxer, ffmpeg libs linked
2014-02-24 04:00:42 +04:00
Bigpet
92fb77d50e
more merge fixes, I should really compile it before submitting a pull request
2014-02-23 20:40:12 +01:00
Bigpet
1be8563fdb
fix small merge mistake
2014-02-23 18:21:10 +01:00
Bigpet
9a30ce5f18
Make buildable with GCC in Linux
...
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
Alexandro Sánchez Bach
696e00a570
Merge refactoring branch & Krofna's pull req. #46
2014-02-23 02:39:46 +01:00
DH
81b19057bb
Implemented audio Dump To File
...
Fixed MFOCRF, MTOCRF, MTCRF
Minor fixes
2014-02-22 14:06:23 +02:00
DHrpcs3
7c6c20ef18
Merge pull request #82 from Nekotekina/master
...
Event, audio, SPU fixes
2014-02-22 10:54:32 +02:00
DH
05184d2e71
Improved GameViewer
...
GameViewer use VFS.
Implemented be_t increment / decrement
Implemented se
Improved sys_fs syscalls.
2014-02-22 04:53:06 +02:00
Nekotekina
b56df0c7f6
New functions
...
sys_spu_thread_bind_queue, sys_spu_thread_connect_event and SPU-side
sys_spu_thread_receive_event, sys_spu_thread_send_event
Fixed event system
Fixed SleepQueue priority alg
Audio: cellAudioGetPortTimestamp and cellAudioGetPortBlockTag
2014-02-22 04:26:50 +04:00
Bigpet
07135570f4
merge branch
2014-02-21 20:36:22 +01:00
Alexandro Sánchez Bach
e7a721a1fb
Merge pull request #46 from krofna
2014-02-21 17:13:57 +01:00
Alexandro Sánchez Bach
17b877e448
Minor changes in RSXTexture.h and PKG Loader
...
* Moved RSXTexture from RSXThread.h to RSXTexture.h
* Renamed RSXTexture::Getmipmap to RSXTexture::GetMipmap
* Used more GCM texture format constants in GLGSRender.h
* PKG Loader: Added an "Overwrite?" dialog in case the folder
dest+titleID (i.e. "/dev_hdd0/game/"+titleID) already exists. Note that
in that case, the game won't be installed regardless of the option you
choose on the dialog.
2014-02-21 14:21:08 +01:00
Alexandro Sánchez Bach
5f9e60c45f
PKG Loader rewritten
...
* Rewritten unpkg.c -> Loader/PKG.cpp
* MainFrame::InstallPkg now *only* installs the PKG.
* Fixed crash when unpacking big debug PKG files.
* Debug PKGs are no longer recrypted.
* 'About...' dialog updated to remove PKG-related notice.
* Unpkg removed.
NOTE: The class PKGLoader is using wxWidgets functions to access the
files. I think VFS would be better, but the Emulator isn't necessarily
running when installing the PKG. In the other hand, initializing VFS
with RPCS3 may be somewhat risky... Any alternatives?
TODO: Get rid of the decrypted "*.dec" files, and try to decrypt and
read contents of the PKG on the fly using the information stored in
m_entries.
2014-02-21 02:35:33 +01:00
Nekotekina
81147506f0
Event fix, cellAudio fix
2014-02-21 00:47:22 +04:00
Nekotekina
08b4748aae
cellAdec, cellVpost headers
2014-02-20 16:13:02 +04:00
Nekotekina
9351e50f63
Minor changes, some bugs fixed
...
cellVdec headers, cellFsAioRead review, sync stuff review, cellAdec and
cellVpost
2014-02-20 06:16:17 +04:00
DH
d6fe398f79
Implemented RSXThread OutOfArgsCount notification.
2014-02-20 01:39:47 +02:00
elisha464
ab4c4c2fd2
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-20 00:41:32 +02:00
elisha464
45452c57c4
fixed MFOCRF
2014-02-20 00:38:47 +02:00
DH
b1df7444a4
Minor fixes
2014-02-19 19:27:52 +02:00
Alexandro Sánchez Bach
83a7c83761
Moved some lines and deleted old code
...
* Removed Compiler ELF references from rpcs3.cpp
* Reordered the menu bar lines.
* Moved the construction of some panels of MainFrame from rpcs3.cpp to
MainFrame.cpp
2014-02-19 05:33:31 +01:00
Alexandro Sánchez Bach
b85a86b225
RSX Debugger: Shader program editor
...
* Added checkbox in the Settings dialog for logging/editing shader
programs.
* Added "Programs" tab to the RSX Debugger. Double-click on the entries
to view/edit the shaders. Click on "Yes" after closing the editor will
recompile your program even if no changes were done.
* Replaced "Ctrl+C" shortcut for running the emulator with "Ctrl+E" to
avoid accidentally unpausing the emulator when copying text.
* Added glDetachShader to GLProcTable.tbl
NOTE: There is a known bug: For some reason, certain shaders refuse to
compile again, even if you save the original shader as the "new" one.
2014-02-19 01:41:57 +01:00
Alexandro Sánchez Bach
51613df455
Merge pull request #80 from Nekotekina/master
...
Sync changes, simple file output for sound
2014-02-18 20:57:32 +01:00
Nekotekina
d849e083b6
Small changes
2014-02-18 22:45:51 +04:00
elisha464
7f7b12a6dd
a small fix in vertexShaderDecompiler (fixes scogger loading screen)
2014-02-17 23:05:59 +02:00
Alexandro Sánchez Bach
ab25edfacc
Few source-code improvements
...
* Fixed identation inconsistency after last merge.
* Replaced uint32_t with u32 in LinearToSwizzleAddress.
* Replaced hardcoded values with defined GCM constants (in Emu/GS/GCM.h)
in some switch statements.
This commit won't produce any changes in the RPCS3 executable. It's just
to make the code easier to read.
2014-02-16 22:17:56 +01:00
Nekotekina
931929a82c
Fixed conflicts
2014-02-16 21:57:36 +04:00
DH
bd8ff4ca11
Fixed cellFsOpen & cellFsOpendir
2014-02-16 17:37:32 +02:00
Nekotekina
4375b9dd2a
Audio port output in .wav file
2014-02-16 19:23:58 +04:00
DH
321d323beb
Improved VFS
...
- Implemended vfsDir.
- Improved vfsDevice.
- Improved vfsFile.
2014-02-16 17:19:06 +02:00
DH
5d59dae730
Fixed RSXDebugger
2014-02-16 11:39:03 +02:00
DH
a7368cc893
Merged elisha464 branch
2014-02-16 10:56:58 +02:00
DH
01f3763eb4
Small fixes
2014-02-16 10:28:32 +02:00
Alexandro Sánchez Bach
3fdb50b0ea
Some sceNpTrophy syscalls and few fixes
...
* Restored deleted functions in FuncList.cpp
* Fixed bugs in TRPLoader.
* Implemented some sceNpTrophy syscalls.
* Added sceNp headers (required for sceNpTrophy).
* Updated .gitignore to ignore trophies.
NOTE: Thanks to the new sceNpTrophy syscalls, RPCS3 can install the
trophy contents in dev_hdd0/home/00000001/trophy/. Remember this is
still on an experimental stage.
2014-02-16 02:51:04 +01:00
Nekotekina
848c5dadf0
Fixed some problems
2014-02-16 01:16:35 +04:00
Peter Tissen
bdc8eba3bb
Add cache support
...
also added tentative blocksize and sys_game_procexit support
added final cache support and improved the process chainloading error messages
don't ignore cache directory in the .gitignore
add warning for clearing cache
2014-02-15 01:51:59 +01:00
Alexandro Sánchez Bach
deaedcb6fa
TRP Loader and undo few cellGame changes
2014-02-15 01:06:12 +01:00
Alexandro Sánchez Bach
f2a3db0bd8
Merge pull request #76 from Bigpet/master
...
Fix stepping a little better than last time
2014-02-14 21:09:24 +01:00
Nekotekina
e066bcf261
Small cellAudio update
2014-02-15 00:08:02 +04:00
Peter Tissen
f179bd4cd7
fix stepping a little better than last time
2014-02-14 20:50:02 +01:00
Alexandro Sánchez Bach
e03d274071
Merge pull request #75 from Bigpet/master
...
Undo thread behavior changes and add html subproject to dependencies.
2014-02-14 18:17:04 +01:00
Peter Tissen
8bf8c7e6e9
undo thread behavior changes and add html subproject to dependencies.
2014-02-14 18:14:14 +01:00
Nekotekina
e94ea409fe
sys_lwcond, sys_mutex, sys_cond rewritten
...
Some bugs fixed
2014-02-14 15:40:41 +04:00
Alexandro Sánchez Bach
82e0bbebdb
Fixed few warnings and typos
2014-02-14 01:30:15 +01:00
Peter Tissen
6fbd4d3daf
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-14 00:10:58 +01:00
Peter Tissen
11ba83738f
make stepping work again, it's impossible to use it without these changes
2014-02-14 00:08:32 +01:00
Alexandro Sánchez Bach
eb93e87b7f
Logging CheckBox, cellGame stuff and other fixes
...
* cellGameContentPermit and cellGameBootCheck updated.
* Checkbox in the Settings dialog, for enabling logging.
* Fixed GUI issue in the InterpreterDisAsmFrame.
* Fixed -dirty flag in wxWidgets submodule.
2014-02-13 20:05:23 +01:00
Nekotekina
5a240c32a9
log fixes (to wx_str())
2014-02-13 20:59:13 +04:00
Alexandro Sánchez Bach
373d189edb
Merge pull request #70 from Nekotekina/rpcs3
...
and conflicts fixed.
2014-02-13 12:13:05 +01:00
Alexandro Sánchez Bach
5953781c13
Few bugs fixed and license file added
...
* Fixed GUI issues caused by the update to wxWidgets 3.
* Fixed small bug in SC_TTY (thanks Nukem9!)
* Added GPL v2 license file.
2014-02-13 11:33:07 +01:00
Peter Tissen
d3f4b086c6
add the x64 library directory correctly
2014-02-12 21:57:37 +01:00
Peter Tissen
de95ac3adb
remove the outdated gl.lib reference, if this causes new linker issues we need to add the right name to the vcxproj instead
2014-02-12 21:46:23 +01:00
Alexandro Sánchez Bach
e9b3c4b5f6
Merge pull request #66 from Bigpet/wxWidget3Port
...
wxWidgets3 port
2014-02-12 19:54:41 +01:00
Alexandro Sánchez Bach
8adf19c904
Few module functions added
...
Implemented:
* cellSysutilApGetRequiredMemSize
* cellGameContentErrorDialog
Binded lv2 SysCall 814 to cellFsUnlink
2014-02-11 03:47:25 +01:00
Peter Tissen
b05e466e8f
clean up more output conversions, everything that wants to get printed needs to be explicitly convertex to the wxCharType otherwise the VFormat prints nothing
2014-02-10 19:51:03 +01:00
Peter Tissen
427a63f324
remove commented out code
2014-02-10 17:16:35 +01:00
Peter Tissen
7423997b42
convert Dbg console packets uniformly to char*
2014-02-10 17:13:38 +01:00
Peter Tissen
b9c3dc352d
use .wx_str() instead of .mb_str(), Dbg console is still broken
2014-02-10 13:53:09 +01:00
Peter Tissen
fdcdd7769f
use the unicode version of the regex lib, don't know why the releas config links against it while debug doesn't
2014-02-10 11:19:48 +01:00
Peter Tissen
bf26e069b8
use relative paths again to include the wxWidgets stuff
2014-02-10 03:00:02 +01:00
Peter Tissen
3f52a6aa50
prevent overflow becaus wxStrings aren't \0 terminated anymore
2014-02-10 02:43:24 +01:00
Peter Tissen
b9abb1e075
merging vfs changes because I need to fix wxstring reads
2014-02-10 02:23:40 +01:00
Peter Tissen
59dcbd3ba3
make it compilable, don't merge this, string logs are broken and paths absolute to my machine
2014-02-10 02:13:13 +01:00
Alexandro Sánchez Bach
4d98826259
Directory-related functions implemented
...
* cellFsOpendir, cellFsReaddir, cellFsClosedir functions implemented.
* vfsDirBase: m_entryes, GetEntryes renamed to m_entries, GetEntries
respectively.
* vfsLocalDir: Read() function added to get the entries one by one.
* Moved IsExists() from vfsLocalDir to vfsDirBase to avoid "R6025 pure
virtual function call" error.
* Other minor changes in some functions of sys_fs
2014-02-09 22:53:48 +01:00
Alexandro Sánchez Bach
4ebd974f5e
Merge pull request #64 from Nekotekina/master
...
Last changes
2014-02-09 14:50:35 +01:00
Nekotekina
3308fefa7f
Small changes
...
lwmutex completely implemented
2014-02-09 15:11:48 +04:00
Alexandro Sánchez Bach
66a9acfb04
cellFont rendering functions
...
-Now, all the games using rendering text using
cellFontRenderCharGlyphImage and all the related functions should work,
or at least don't crash.
-There are still issues with the character position on surface, and in
some cases, it renders the text with a different font than the one the
game specified. A lot of cellFont stuff is still missing or may be not
properly implemented.
-For games using system-embedded fontsets you have to find a *legal* way
to copy the .TTF files from your PS3 into dev_flash/data/font.
2014-02-09 12:07:50 +01:00
Nekotekina
ed40732e7b
Reservation review
...
Minor changes
SC_Event_flag.cpp module detached
2014-02-08 01:55:25 +04:00
Nekotekina
6c606be09f
Reservation implemented
...
Some SPU bugs fixed;
sys_spu_thread_get_exit_status
sys_spu_thread_group_destroy
2014-02-07 02:55:48 +04:00
O1L
74426fd4e9
Minor changes
2014-02-06 22:34:05 +04:00
O1L
e0737204fd
Use _ftelli64 and _fseeki64 instead ftell and fseek in unpkg, required to unpacking big files (> 4 Gb). Deleted wxMoveDir() (not needed now :P ) and added simple progress bars in unpkg.
2014-02-06 20:58:42 +04:00
Nekotekina
cfe154d916
Small changes, some bugs fixed
2014-02-05 15:55:32 +04:00
Nekotekina
aeca523a34
Small changes
2014-02-04 00:23:05 +04:00
Nekotekina
311486ed79
Fixed thread issues
...
Fixed args passing
Fixed thread stopping/pausing (temporarily)
Fixed problems with SC_Condition and SC_Mutex (partially)
2014-02-03 17:12:25 +04:00
Nekotekina
a0c8e116df
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-03 01:20:48 +04:00
DH
8ba8d35541
Fixed compilation errors.
2014-02-02 22:47:17 +02:00
Nekotekina
7fce5589f8
Memory alignment fix
...
Some mutexes added, _sys_heap_memalign implemented
2014-02-02 23:49:10 +04:00
DH
beb19633e9
Implemented vfsLocalDir & vfsDirBase.
...
Improved ThreadBase.
Minor fixes.
2014-02-02 21:42:32 +02:00
Nekotekina
15dd0bb0f2
Oops
2014-02-01 14:19:15 +04:00
Nekotekina
b602260314
Some typos fixed (thanks to Nukem9)
...
cellSysutilCheckCallback() modified, some warnings converted
2014-02-01 14:17:15 +04:00
elisha464
9526ff37b9
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-01 00:16:43 +02:00
Nekotekina
9919154d66
Afterfix
2014-02-01 02:07:37 +04:00
elisha464
985b27daab
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-01 00:02:10 +02:00
Nekotekina
6553909dc5
Fixed conflicts
2014-02-01 01:56:44 +04:00
Nekotekina
67601bd639
Small changes
2014-02-01 01:35:48 +04:00
DH
d93ce95a36
Small fixes
2014-01-31 22:54:26 +02:00
elisha464
678e455b4f
fixed fragment decompiler
...
when adding a const, I added a check to see if it already exists
2014-01-31 22:44:35 +02:00
DH
4b8d6b6919
Improved ThreadBase.
...
Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
Nekotekina
432c6cf206
Small changes
...
SC_FUNC changes (done by DH)
PPUInterpreter changes (copied from main, done by elisha464)
Log() using fixed
2014-01-31 16:46:49 +04:00
Nekotekina
6efe751d4c
Bugs fixed, lwcond implementation
...
Modules: mutex added
2014-01-31 03:40:05 +04:00
Nekotekina
67a144df2a
SC_Rwlock implementation, SC_Lwcond draft
...
Other small changes
2014-01-30 00:31:09 +04:00
elisha464
7e591deaf3
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-28 20:02:20 +02:00
elisha464
3209b2f5f3
fixed VPREM and VSLDOI
2014-01-28 20:01:44 +02:00
elisha464
057efb48fa
fix problem where there was black quads instead of text in fw samples
2014-01-26 23:08:09 +02:00
elisha464
543ed01642
delete m_main_mem_addr
2014-01-26 23:07:14 +02:00
Nekotekina
4de64e5afe
FDs fix
2014-01-26 02:53:02 +04:00
Nekotekina
88208f5e01
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-26 00:42:53 +04:00
elisha464
824fd46062
forgot some stuff :P
2014-01-24 02:26:08 +02:00
elisha464
8e9dcd279a
changed everything to use the new IO address space
2014-01-24 01:22:56 +02:00
Nekotekina
fc3f5348b8
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-24 00:38:29 +04:00
elisha464
4ee90e1f90
changed warning of cellGcmAddressToOffset to Log
2014-01-23 21:38:26 +02:00
elisha464
8a3835bcef
fix thread exit crash
2014-01-23 21:37:59 +02:00
Nekotekina
d16dbedaa1
Fixed conflicts
2014-01-23 22:45:40 +04:00
Nekotekina
93faac5780
Small changes
2014-01-23 22:40:49 +04:00
elisha464
64bfae6648
fix stop when trying to run two games in a row
2014-01-23 19:03:43 +02:00
elisha464
ec942f2657
fixed getId and create thread (the id was written using write32 instead of write64)
2014-01-22 21:53:11 +02:00
elisha464
f260d1c602
fix cellGcmMapMainMemory
2014-01-22 20:04:11 +02:00
elisha464
14c7c63e34
small fix
2014-01-21 22:23:28 +02:00
elisha464
7920f6d473
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
...
Conflicts:
rpcs3/Emu/SysCalls/Modules/cellGcmSys.cpp
2014-01-21 21:19:07 +02:00
elisha464
9b9e621593
finished all memory mapping functions of libgcm
2014-01-21 21:10:44 +02:00
elisha464
8514a14cf4
small change to unmapping functions
2014-01-21 20:29:16 +02:00
elisha464
6504ddede4
fixed some memory mapping functions
2014-01-21 20:08:33 +02:00
elisha464
66a481d4bc
Implement reserved memory in virtual memory block
2014-01-21 19:55:48 +02:00
Nekotekina
5f9bc13898
Some bugs fixed
2014-01-21 03:34:16 +04:00
Nekotekina
6fb1a67a83
SC_Lwmutex
2014-01-20 01:19:37 +04:00
DH
dc2fd8c39e
Improved vfsDevice.
...
Minor fixes.
2014-01-19 18:05:27 +02:00
Nekotekina
d65647acf3
cellPamf update, cellDmux draft
2014-01-19 14:52:30 +04:00
DH
ab41540064
Improved ID manager.
...
Improved MemoryBlock.
2014-01-19 05:14:11 +02:00
elisha464
4e4dd43646
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-18 23:36:42 +02:00
elisha464
48726e8fed
More memory mapping functions for libgcm
2014-01-18 23:36:22 +02:00
Nekotekina
9e06aeff33
cellPamf update
2014-01-18 03:45:07 +04:00
elisha464
509d46a544
Added Virtual Memory Block for the IO Address Space
...
Started implementing some the memory mapping functions of libgcm
2014-01-17 18:56:03 +02:00
Nekotekina
e41f21abc7
Simple analog stick support (from KB)
...
Left stick: arrows; right stick: PgDn/PgUp (vertical) and Home/End
(horizontal)
Added L10n functions' list (copied from old distr)
Fixed "LoadShdr64 error: shstrndx too big" in ELF64 loader
Other minor changes
2014-01-14 23:03:48 +04:00
Nekotekina
970b834f2e
CellSync review (mutexes, SPU).
...
File descriptors temporarily detached from ID manager.
Some logs disabled.
2014-01-12 14:27:59 +04:00
Nekotekina
4e8cd72e59
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-12 13:35:10 +04:00
Alexandro Sánchez Bach
2506810a2e
cellAudio updated
...
cellAudio:
* Change endianness of datatypes.
* Fixed port handling.
* Uninitialize module when restarting.
* Minor syntax fixes.
2014-01-10 22:06:22 +01:00
Nekotekina
1be7454bc4
Fixed errors, improvements
...
cellSync review, MFC channel AtomicStat added, draft implementation of
MFC_GETLLAR_CMD, MFC_PUTLLC_CMD etc, memory allocating hacks for
alignment.
2014-01-10 05:30:59 +04:00
DH
76695a97b9
Implemented mem_func_ptr_t.
...
Improved cellFsAioRead.
Fixed cellAudioOut* return error codes.
2014-01-08 23:16:13 +02:00
Nekotekina
775bf8b340
Fixed conflicts
2014-01-08 00:49:40 +04:00
Nekotekina
f4952bee18
Small fixes
2014-01-08 00:27:34 +04:00
DH
7971db665e
Improved Vertex Shader Decompiler.
...
Fixed VFS Manager crash.
Fixed SPU image loader.
Draft implementation of cellFsAioRead.
Improved Callbacks.
2014-01-07 22:11:02 +02:00
DH
cbeadcf872
Improved RSX Debugger
...
- Fixed crash in debug build.
- Implemented texture selection.
2014-01-07 09:30:41 +02:00
Nekotekina
db8f01717c
cellPamf improvements
2014-01-06 20:16:11 +04:00
Nekotekina
5f8d36600c
cellPamf partial research and implementation
2014-01-06 05:50:56 +04:00
Nekotekina
2d011e94cd
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-05 03:58:19 +04:00
Nekotekina
5f06f46f32
Minor improvements
...
cellFsAioRead partially implemented, cellPadInfoPressMode &
cellPadInfoSensorMode stubs
2014-01-05 03:58:03 +04:00
Alexandro Sánchez Bach
aa9b0d0a31
RSX Debugger, Mem. Viewer and module improvements
...
* Small cleanup in cellJpgDec and cellPngDec.
* cellPamf added to the project and a few test lines added to
cellPamfGetHeaderSize(2).
* Improved speed of the Raw Image Preview on the the Memory Viewer.
* Now you can click on the shown buffers / textures in the RSX Debugger
in order to see them in full size. More settings added to the tabs.
* Fixed cellFsStat in order to fix the crash aused by opening
directiories. The solution is really *really* ugly. Once vfsDir is
ready, I will replace it with something better.
2014-01-05 00:45:44 +01:00
Nekotekina
64b18b4dc2
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-02 18:56:53 +04:00
Alexandro Sánchez Bach
1a43fe5ceb
RSX Debugger & cellFont improved
...
RSX Debugger:
*Better way to add name:value pairs to the tabs.
*Added some entries in the Settings/Texture/Lightning tabs.
*Experimental DisAsm.
*Support for previewing RGB textures (buggy!).
*Minor cleanups and improvements
cellFont:
*Added cellFontOpenFontMemory, cellFontOpenFontFile,
cellFontOpenFontset. They still need some modifications (e.g. bind these
functions to stblib/stb_truetype.h).
2014-01-02 02:13:08 +01:00
Nekotekina
906f448221
Fixed conflicts
2013-12-31 15:16:05 +04:00
Nekotekina
552fd355bc
New functions
...
Added cellSync module, implemented sys_spu_thread_group_join,
sys_spu_thread_group_suspend, added /dev_bdvd/ device, fixed default
values of analog sticks.
2013-12-31 15:10:24 +04:00
Alexandro Sánchez Bach
d1a27748a3
Experimental RSX Debugger & minor changes
...
RSX Debugger:
Currently, it can preview the color buffers while the RSX Thread is
running, view and modify the render flags, and act as a memory viewer in
the RSX command buffers (no disasm yet). You can press F5, to update the
information (buffers, memory, flags, etc.) of the frame. There are *a
lot* of TODO's here that will be done in the future.
Minor changes:
*Added /dev_flash/ to VFS (required for cellFont in the future).
*cellMsgDialogOpenErrorCode implemented using wxMessageBox. The
information for each error code comes from PSDevWiki. There are lots
error codes missing.
*Updated sys_memory_get_page_attribute
Happy new year to everyone! :-)
2013-12-30 23:59:39 +01:00
Osvaldo Costa
7277940b84
Halfplement syscall 351 (sys_memory_get_page_attribute)
2013-12-30 16:34:39 -03:00
Osvaldo Costa
9a1e22fb85
Halfplement syscall 351 (sys_memory_get_page_attribute)
2013-12-29 18:18:51 -03:00
O1L
429041097b
Update missed file
2013-12-28 14:05:44 +04:00
Hykem
e807ae1a58
Merge pull request #37 from O1L/master
...
cellSysutil audio functions, configurable controls and other minor changes
2013-12-27 13:51:14 -08:00
Hykem
f477b62813
Merge pull request #36 from Nekotekina/master
...
SPU Improvements
2013-12-27 13:50:55 -08:00
Hykem
69be408b32
Merge pull request #34 from osvcos/master
...
Relocate sys_process_is_stack to sysPrxForUser.cpp
2013-12-27 13:50:25 -08:00
Nekotekina
ca13d4f2ef
SPU
...
LQX Hack removed, Critical Section for m_status removed.
2013-12-27 15:35:08 +04:00
O1L
286254a10a
Implemented some cellSysutil audio functions, added configurable controls (draft/ugly implementation), and minor changes in cellAudio and ConLog
2013-12-27 14:55:11 +04:00
Nekotekina
1ab5ef9dd7
SPU
...
Implemented sys_raw_spu_load, sys_raw_spu_image_load. Minor review of
MFC, channels.
2013-12-25 21:28:10 +04:00
Nekotekina
35257f5e94
SPU Improvements
...
Implemented sys_spu_image_import, original Mandelbrot PKG should work
now.
2013-12-24 21:34:51 +04:00
Nekotekina
3a82ed5dc9
Fixed x86 build
...
Fixed crashes
2013-12-24 15:10:55 +04:00
Nekotekina
ab2bc35b18
Fixed conflicts
...
(merge branch)
2013-12-24 12:42:03 +04:00
DH
eb2ab73e16
Implemented LWZUX, LWAX, LWAUX, LHA, LHAU, LWA, STWBRX, STHBRX.
2013-12-24 07:25:15 +02:00
DH
456374d487
Added missed files.
2013-12-24 06:02:21 +02:00
DH
b500fcbaed
Fixed ELF64 loader.
...
Fixed cellPadGetInfo.
Fixed cellFsOpen path encoding.
Draft implementation of cellAudioGetPortConfig.
Implemented STBUX, STHUX, STWUX.
Improved Boot (S)ELF / Install PKG UI.
2013-12-24 05:58:32 +02:00
Nekotekina
ba8108d595
SPU Fixes
...
Mandelbrot set does work now and its modified version included in
TEST12345 folder.
2013-12-23 15:57:09 +04:00
Nekotekina
37b5b49f58
Fast fix
...
Previous commit was wrong
2013-12-22 22:16:57 +04:00
Nekotekina
c9abf559be
SPU Improvements
...
Implemented SNR channels and syscalls, fixed sys_spu_thread_initialize
(args' passing, SPU image copying for each thread)
2013-12-22 21:40:50 +04:00
Nekotekina
e28ba30561
Notification of NI flag change
...
Probably useless.
2013-12-19 02:30:06 +04:00
Nekotekina
c3d2cd344f
Win32 fix & elf loading fix
...
Fixed compilation error for x86 version. Fixed issue with ELF loading.
2013-12-15 01:59:37 +04:00
Nekotekina
01a274a1db
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2013-12-14 04:17:02 +04:00
Nekotekina
eed6a7ffe3
STBUX implemented
...
Missed PPU opcode + replaced some non-unicode non-ASCII characters in
PPPInstrTable.h
2013-12-14 04:15:20 +04:00
Nekotekina
ee137323aa
MBox, some improvements
...
Some changes reverted (warnings), multi-thread safety fixed, MBox MMIO
modified
2013-12-13 05:35:28 +04:00
Osvaldo Costa
2c1cb51843
Relocate sys_process_is_stack to sysPrxForUser.cpp
2013-12-11 19:26:36 -03:00
Osvaldo Costa
bc3772614b
Relocate sys_process_is_stack to sysPrxForUser.cpp
2013-12-11 19:13:28 -03:00
Nekotekina
c9fc99c388
Basic DMA, MFC, channel changes
...
Added new consts, thread-safe locks for critical resources, removed some
warnings. Modified git-version.h
2013-12-11 02:58:11 +04:00
Alexandro Sánchez Bach
e2de06da63
Fixed conflicts
2013-12-09 18:07:13 +01:00
Alexandro Sánchez Bach
849af30bfd
First cellFont functions & minor changes
...
* Edited .gitignore
* Moved some functions to cellFontFT.
* Now cellFont initializes correctly, but it doesn't render anything
yet. There are still several things to change and functions to
implement. I will take care of it.
2013-12-09 17:56:04 +01:00
Nekotekina
bba9ea830f
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2013-12-08 21:46:14 +04:00
Nekotekina
e8d2245a0b
Revert "SPU Improvement"
...
This reverts commit 9bf8f2eec5 .
2013-12-08 21:44:52 +04:00
DH
bf03874be2
Refresh Game Viewer after Install PKG
2013-12-08 19:06:20 +02:00
DH
23539f13b5
Improved Boot UI.
...
Added dev_usb000.
Fixed Game Viewer.
Minor fixes.
2013-12-08 18:54:45 +02:00
Nekotekina
78ca7e1d44
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2013-12-08 18:04:12 +04:00
Nekotekina
34ac4688e6
MFC
...
Minor changes
2013-12-08 18:03:51 +04:00
DH
eaef09df91
Improved PSF loader.
...
Improved Game Viewer.
Implemented cellPadGetInfo.
Minor improvements.
2013-12-08 15:47:54 +02:00
Nekotekina
2135fb9685
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2013-12-08 05:00:53 +04:00
DH
34f5997f82
Improved OpenGL renderer.
...
- Rotate color buffer.
2013-12-08 02:42:59 +02:00
DH
76a93443c3
Improved OpenGL renderer
...
- Implemented color buffer reading.
2013-12-08 02:09:16 +02:00
Nekotekina
430ded8259
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2013-12-08 03:13:03 +04:00
Nekotekina
9bf8f2eec5
SPU Improvement
...
Some instructions implemented with SSE intrinsics
2013-12-08 03:12:37 +04:00
DH
bba1b6a6e0
SPU improvements
...
- Implemented more SPU Channels.
- Improved interpreter.
Minor improvements.
2013-12-08 00:52:41 +02:00
Hykem
a9a246a866
General improvements:
...
- Added drafts for event flag emulation;
- Implemented memory locking/unlocking;
- Refactored common SC_Memory objects;
- Implemented VM (virtual memory) syscalls;
- Improved cellGameBootCheck;
- Added more dummy values to cellVideoOutGetDeviceInfo;
- Mapped functions sys_mmapper_allocate_memory and sys_mmapper_map_memory to sysPrxForUser;
- Mapped syscalls 341 and 342 (duplicates of 324 and 325) to sys_memory_container_create and sys_memory_container_destroy;
Improved PKG installation routine:
- Allow immediate game booting;
- Fixed and improved game folder path handling.
2013-12-07 20:56:42 +00:00
Nekotekina
241ae83645
SPU Improvement
...
Implemented CFLTS, CFLTU, CSFLT and CUFLT. Finally fixed FREST.
2013-12-04 00:35:45 +04:00
Nekotekina
73c2628ef4
SPU Fixes 3.2
2013-12-02 22:49:06 +04:00
Nekotekina
38fabf7cd2
SPU Fixes 3.1
...
Small fixes
2013-12-02 14:40:58 +04:00
Nekotekina
1cfcc742d8
SPU Fixes 3
...
Almost all implemented instructions are fixed. Partialy tested. Some
instructions are still unimplemented.
2013-12-01 21:30:40 +04:00
Nekotekina
ae39d3802f
SPU Fixes 2
...
It's almost finished
2013-12-01 04:36:55 +04:00
Nekotekina
b217742c7b
Merge fix
2013-11-30 03:50:43 +04:00
Nekotekina
f0946c4bc8
Merge branch 'master' of https://github.com/Nekotekina/rpcs3
2013-11-30 03:40:50 +04:00
Nekotekina
384e20acf0
SPU fixes
...
Partially tested and fixed
2013-11-30 03:40:31 +04:00
Nekotekina
c48168ffc7
SPU ELF loading
...
I'm not sure that it's correct way to get entry point
2013-11-29 19:27:10 +04:00
Nekotekina
65c920bc8d
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2013-11-29 18:46:57 +04:00
Alexandro Sánchez Bach
5ce57e963f
New functions & Minor changes
...
* cellGameBootCheck, cellSysutilGetSystemParamString partially
implemented.
* Improved debug SELF loader (I applied DH's changes over another part
of code that Hykem wrote).
* Added checkbox in the Config>Settings menu to ignore Read/Write errors
(disabled by default).
* Minor issues.
2013-11-29 05:56:26 +01:00
Nekotekina
a32fe40275
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2013-11-28 18:37:33 +04:00
DH
28a5d1bcab
Fixed conflicts.
2013-11-28 14:27:04 +02:00
Nekotekina
794cd4cf89
cellGcmSetUserHandler (empty), SPU.SF syntax
...
Test commit
2013-11-28 02:15:45 +04:00
Sacha
6bcaf469e8
First stage of WX dependency removal.
2013-11-28 05:16:19 +10:00
Sacha
d83a9b12d6
Introduce a Qt UI for RPCS3
2013-11-27 16:37:46 +10:00
DH
4fbfc14763
Improved Debug SELF loader
2013-11-26 07:04:39 +02:00
DH
9ce30fdd74
Improved OpenGL renderer & RAW SPU
...
- Improved Fragment Shader Decompiler.
- Fixed NV308A_COLOR cmd.
- Fixed break points for RAW SPU Thread.
- Added cellMsgDialogOpen2 to cellSysutil module.
2013-11-26 06:34:19 +02:00
Hykem
97d65e5563
Missing changes from last commit.
2013-11-26 00:28:08 +00:00
Hykem
03d2525ccc
Implemented syscall 114.
...
Implemented manual unfself routine for debug (homebrew) packages.
2013-11-26 00:23:25 +00:00
DHrpcs3
a852baee5b
Merge pull request #25 from FGRE/master
...
Fix linking
2013-11-25 09:57:22 -08:00
O1L
206cc6ac91
Added libfont module. Set Renderer to OpenGL, Aspect Ratio to 16:9 and Pad Handler to Windows by default. Partially implemented cellGcmSetDebugOutputLevel and cellGcmSetSecondVFrequency functions. Added 'host_root' path to VFS Manager.
2013-11-25 15:49:55 +04:00
Mislav Blažević
9a8cf34f44
Fix linking
2013-11-24 10:23:04 +01:00
Alexandro Sánchez Bach
f43a324937
New GCM commands implemented
...
- NV4097_SET_DEPTH_BOUNDS_MIN
- NV4097_SET_POLY_OFFSET_FILL_ENABLE
- NV4097_SET_POLY_OFFSET_LINE_ENABLE
- NV4097_SET_POLY_OFFSET_POINT_ENABLE
- NV4097_SET_RESTART_INDEX_ENABLE
- NV4097_SET_RESTART_INDEX
2013-11-24 01:47:17 +01:00
DH
c7ca4b996a
Fixed compilation errors
...
Minor improvements
2013-11-24 02:01:57 +02:00
Mislav Blažević
2926d3805c
Cleanup OpenGL hacks
2013-11-23 23:31:05 +01:00
Mislav Blažević
d8bd34b57e
Start porting to GNU compiler
2013-11-23 23:27:58 +01:00
DH
f91bd80bc2
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2013-11-23 20:51:32 +02:00
DH
da9c778a4c
Improved RAW SPU
...
Fixed sc binder_func_10
2013-11-23 20:50:54 +02:00
Alexandro Sánchez Bach
268a654fec
Implemented Raw Image Preview tool
2013-11-23 18:56:03 +01:00
DH
8463694d4f
- Improved call stack.
2013-11-23 17:20:31 +02:00
DH
cbe4ab253c
Improved Memory Viewer
2013-11-23 07:38:19 +02:00
Alexandro Sánchez Bach
5e1a958ee6
New debugging features, cellGame & minor changes
...
Two cellGame functions partially implemented:
- cellGameGetParamInt
- cellGameGetParamString
New debugging features:
- Call Stack viewer added
- Memory Viewer rewritten (Not finished yet)
Modified definition of UNIMPLEMENTED_FUNC to improve compatibility with
other compilers: Thanks @krofna
Replaced the "Compiler" menu entry with "Tools" and "Memory Viewer"
entry added.
NOTE: To "quickly" browse the memory using the Memory Viewer you can use
the scrollbar. Notice the irony of the word 'quickly' since the memory
viewer is actually slow as fuck. I will fix that soon. As you can see,
I'd like to add a Raw image viewer in the future in order to "see"
textures directly from memory.
2013-11-23 05:47:19 +01:00
DH
62c1980cac
Improved PPU Interpreter
...
- Fixed MULHW & MULHWU.
- Improved MULHD & MULHDU.
2013-11-23 04:55:26 +02:00
DH
aab69513aa
Fixed SLD.
...
Thanks to elisha464.
2013-11-22 17:15:04 +02:00
DHrpcs3
ead70f5c00
Merge pull request #19 from osvcos/master
...
Change the GUI a little bit
2013-11-19 13:20:29 -08:00
DH
9d5b13839b
- Fixed OpenGL renderer LoadVertexArray & DrawArray.
...
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
Osvaldo Costa
19fea00432
Change the GUI a little bit
...
Removed the launch of the ELF Compiler window at startup. Instead of it,
I added a menubar item called "Compiler", and within it a menu item
called "ELF Compiler", wich will launch the window.
2013-11-17 23:10:59 -03:00
DH
5373747210
- Improved sc function binder.
...
- Improved Module binder.
- Added Dump Depth Buffer & Dump Color Buffers options (values can be changed on the fly).
2013-11-16 23:12:30 +02:00
DH
baea02901b
- Implemented cellRescResetFlipStatus & cellRescGetFlipStatus.
...
- Renamed gs homebrews.
- Updated AboutDialog.
2013-11-16 03:44:08 +02:00
Alexandro Sánchez Bach
382ae8a78f
Improved cellResc module
...
* cellResc module improved
* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.
* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)
NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
2013-11-16 01:38:22 +01:00
Alexandro Sánchez Bach
2a5f353e1e
Fixed remaining conflicts
...
Fixed remaining conflicts from O1L/rpcs3 (master):
* Removed cellPhotoDecodeUtil.cpp, cellPhotoImportUtil.cpp and
cellScreenShotUtility.cpp which are already present.
* Updated cellSaveData.cpp to fix the conflicts.
2013-11-14 12:54:37 +01:00
O1L
b1caa5f9c4
Fixed errors from previous commit. Sorry.
2013-11-13 23:43:44 +04:00
O1L
6d56f1ae86
Implemented PKG Installer, improved Boot game.
2013-11-13 22:35:25 +04:00
O1L
584d4eb9d4
Updated
2013-11-13 22:24:24 +04:00
DH
3dd9683b47
Fixed clear mask.
2013-11-09 23:49:01 +02:00
DH
842559804f
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2013-11-09 23:30:41 +02:00
DH
521244b0e0
Improved GS Renderer.
2013-11-09 23:29:49 +02:00
Alexandro Sánchez Bach
a55f76879e
Merge pull request #16 from Magn3s1um/master
...
Floating-Point Status and Control Register (FPSCR) and code fixes
2013-11-09 08:07:17 -08:00
Magn3s1um
63482dcfdc
-Fixed MPYU and special registers based on comments
2013-11-09 07:51:26 -08:00
Magn3s1um
1192d20295
-Partial Implementation of Floating-Point Status and Control Register (FPSCR)
2013-11-09 07:41:56 -08:00
DH
6ea2c7d6a8
- Fixed memory leaks in cellRtc module.
...
- Fixed CPUThread crash.
- Improved ARMv7 Interpreter.
2013-11-09 14:25:12 +02:00
Alexandro Sánchez Bach
3b15f35432
Merge pull request #15 from Hykem/master
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Fix for OpenGL error and implementation of cellRtc
2013-11-08 18:55:34 -08:00
Alexandro Sánchez Bach
620b8d0369
Fixed errors of last commit
...
I forgot to modify one line of code that broke the entire solution. Now
this is fixed. I also disabled the logging of sys_timer_usleep calls.
2013-11-09 03:48:43 +01:00
Hykem
3076571b6f
Fixed OpenGL error 0x0502.
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Implemented cellRtc module.
Added module name list in cellSysmodule to aid debugging.
2013-11-09 01:27:37 +00:00
Magn3s1um
3c762750a0
-Added SPR registers
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-Implemented MTSPR
2013-11-08 17:17:44 -08:00
Alexandro Sánchez Bach
60261408c2
Merge branch 'master' of https://github.com/AlexAltea/rpcs3
...
NOTE: I included some changes of the forks of O1L and Dante38490 to my
fork. However, a conflict appeared while merging their sources with the
ones of DH. I had to resolve this conflict manually and push all the
changes like a new commit, that's why there changes weren't recorded
individually and (probably) won't appear at in the commits list. I am
very sorry for this, I'll try to avoid this in the future.
In order to preserve the authors of those commits, I write this list
here:
O1L: Dummy Modules (cellAudio, cellSaveData, and more)
23ece01a0b
784fc571b3
Dante38490: Spotted and fixed an issue in git-version-gen.cmd
44e8867125
Regarding my changes:
* New lv2 SysCalls implemented (and others improved)
* SDATA unpacker implemented
* Changed layout of sc_table
2013-11-09 02:05:58 +01:00
DH
099333c992
- Implemented some ARMv7 instructions.
2013-11-06 03:01:15 +02:00
DH
f18fff08c7
- Fixed compilation errors.
2013-11-05 22:04:55 +02:00
DH
b263c3ebaf
- Renamed ARM9 to ARMv7.
...
- Improved ELF32 loader.
2013-11-05 21:22:58 +02:00
DH
6b22e7d90a
- Implemented ARM9Interpreter & ARM9DisAsm.
...
- Implemented MemoryBlockLE & DynamicMemoryBlockLE.
- Implemented CPUDecoder.
2013-11-05 20:12:18 +02:00
DH
0b35be32a4
- Implemented ARM9Thread.
...
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00
Hykem
198d0a2fc0
Added ELF32 little endian support for PSP ELF files.
2013-10-28 21:58:03 +00:00
Alexandro Sánchez Bach
f1b420eb3b
SELF decrypter improves & About... dialog added
...
SELF decrypter improved:
The files 'scetool.exe' and 'zlib1.dll' are no longer needed. Everything
needed is now included in the rpsc3 project. So the only thing you need
in order to load SELF files are the keys. More information about this
matter in my last commit: c1565e55
Warning for devs! There is a lot of spaghetti code in /scetool/. I
fucked up things a bit while trying to include scetool in rpcs3. There
is a lot of unused code there and I need to make sure that everything is
working properly. In any case, the code seems to work stable so
end-users shouldn't be worried about this warning. ;-)
'About...' dialog added:
Well, I have nothing more to say here. I wish you all a nice day!
2013-10-21 23:02:43 +02:00
Alexandro Sánchez Bach
c1565e55e5
Experimental SELF decryption support
...
This SELF decryption feature is not portable and its code looks really
ugly. It is experimental and is meant to save time to developers when
doing tests with SELF files. Besides that, it works (under Windows). :-)
How to use it:
1. Place "scetool.exe" (and "zlib1.dll") into the main rpcs3 folder.
2. Obtain a LEGAL copy of the SELF decryption keys and place them in a
folder named "data" next to the main executable in a format that is
readable for "scetool.exe". That is, following files should be present:
data/keys
data/ldr_curves
data/vsh_curves
(See screenshot in the comments)
NOTE: These are the steps to enable SELF decryption and it applies to
future commits regarding this matter. We do NOT take any responsibility
about the way you obtain the keys or (until we include SELF decryption
into our code) the actions "scetool.exe" (or "zlib1.dll") perform.
2013-10-14 21:40:44 +02:00
DH
5874a5683e
Fixed small error.
2013-10-06 18:41:19 +03:00
DH
64cd9746b8
Fixed minor Debugger errors.
2013-10-06 18:05:58 +03:00
DH
8259006bc3
Improved OpenGL renderer.
...
- Improved Vertex Shader Decompiler.
- Fixed CMD analyzer.
- Improved sys_fs module.
- Minor fixes.
2013-10-06 17:15:04 +03:00
DH
dd48f827c3
- Implemented be_t, mem_struct_ptr_t, vfsFile.
...
- Improved sys_fs, cellPngDec, cellJpgDec, cellGifDec modules.
2013-10-06 15:07:42 +03:00
O1L
f8193fd784
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2013-10-01 15:05:44 +04:00
O1L
23ece01a0b
Minor improved cellAudio module. More dummy modules created. Some modules are not included to the project. If you want to implement a function of any of these modules, add the corresponding file to the project first.
2013-09-30 20:35:28 +04:00
Alexandro Sánchez Bach
2eb2a2a197
Small issue fixed
2013-09-28 23:05:56 +02:00
Alexandro Sánchez Bach
9bb2d082e6
Some Modules updated to use mem*_t class
...
cellKb, cellMouse and cellSysutil now use the mem*_t instances instead
of using "u32 *_addr" variables.
2013-09-28 16:30:04 +02:00
Alexandro Sánchez Bach
afb9273823
More dummy modules
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* 41 new dummy modules created.
NOTE: I have detached the previous 4 dummy modules of my last commit
(1a85ccbbf4 ) from the project since they will consume space of the
executable, and compilation time and don't provide anything useful yet,
the same applies to this commit. The only reason to provide this dummy
modules is to avoid that developers have to spend too much time on
creating the template of the module before implementing functions. If
you want to implement a function of any of these modules, add the
corresponding file to the project first.
2013-09-28 04:36:57 +02:00
O1L
784fc571b3
Created new dummy module for cellAudio.
2013-09-27 14:05:29 +04:00
Alexandro Sánchez Bach
1a85ccbbf4
Improved image dec. modules & New dummy modules
...
* Improved image decoding modules:
- Fixed error that appeared after last commit (eebe859f83 ).
- Changed some functions to use the mem*_t classes.
- Implemented cell*DecSetParameter.
* Created new dummy modules for sys_net (0x0000), sys_http (0x0001),
cellHttpUtil (0x0002) and cellSsl (0x0003).
2013-09-25 15:43:55 +02:00
DH
eebe859f83
Improved mem_t.
...
- Implemented mem_ptr_t.
- Fixed issue 3.
2013-09-25 00:11:29 +03:00
Alexandro Sánchez Bach
7d97bbfbbf
Changed syntax of last SPU instructions
2013-09-23 14:20:47 +02:00
Alexandro Sánchez Bach
03dcfeabc3
More SPU Instructions: Floating point comparison
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* Implemented Floating/Double-floating comparison instructions:
FCGT, FCMGT, FCEQ, FCMEQ, DFCGT, DFCMGT, DFCEQ, DFCMEQ
* Implemented more Floating/Double-floating operations:
FMA, FMS, FNMS, DFMA, DFMS, DFNMS, DFNMA
* Implemented Double / Single floating-point conversion:
FESD, FRSD
2013-09-23 12:48:27 +02:00
Alexandro Sánchez Bach
db7e68d308
More SPU Instructions: Floating point arithmetic
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Implemented Floating/Double-floating arithmetic operations: Add,
Substract and Multiply: FA, FS, FM, DFA, DFS, DFM respectively.
* Fixed issue in the register editor: Wrong value displayed when reading
64 bit or 128 bit registers.
* Fixed issue in the register editor: Error when writing to 128 bit
registers.
2013-09-23 01:50:16 +02:00
Alexandro Sánchez Bach
9c6ae554fa
Debugger improved: Register editor added
...
How to use the register editor:
1. Load an .ELF file
2. Select any instruction from a thread. (This is a workaround to
activate the appropriate event listener. This will be changed in the
future).
3. Press 'R' key and modify any register you want.
Note:
The register editor only works with PPU and SPU threads.
Additional changes:
* Fixed the filesize problem caused by the instruction editor dialog.
* Instruction Editor: Fixed small issue in SPU threads
2013-09-22 13:34:54 +02:00
Alexandro Sánchez Bach
bf293ebbfc
Debugger improved: Instruction editor added
...
How to use the instruction editor:
1. Load an .ELF file
2. Select an instruction from any valid memory address inside any
thread.
3. Press 'E' key and have fun. :P
Note1: I suggest to remove the function InterpreterDisAsmFrame::DClick
and use InterpreterDisAsmFrame::InstrKey to do all debugging-related
actions (Add breakpoint, Edit, Step, Run, etc.) using the same keyboard
layout as debuggers like OllyDbg.
Note2: The final binary is 200 KB larger due to this feature. This issue
should be fixed in the future. This has probably something to do with
the #include's.
2013-09-21 02:40:36 +02:00
Alexandro Sánchez Bach
a11de0f607
Improved image decoding modules
...
* Huge improvement in the speed of cell{Png|Gif|Jpg}DecDecodeData when
reading input files.
Note: Sorry if this commit is too "small", but I need to sync every
change since I use two PCs.
2013-09-19 23:40:43 +02:00
Alexandro Sánchez Bach
20665b9f89
Improved sys_fs module
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- cellFsStat now accepts mounting points in the path argument.
- cellFsMkdir, cellFsRmdir, cellFsUnlink and cellFsRename are now using
the real path provided by the VFS.
- cellFsFtruncate, cellFsTruncate and cellFsFGetBlockSize are partially
implemented.
Note: I have spotted a bug in cellFsRename and cellFsRmdir (this has
nothing to do with the changes I made), but I don't dare to fix it since
I am not sure if I will break other functions with my solution.
2013-09-18 23:50:00 +02:00
Alexandro Sánchez Bach
b85d39bfc3
Minor issues fixed
...
*Memory leak in image decodification modules.
*Changed mouse wheel delta value.
2013-09-14 22:47:59 +02:00
Alexandro Sánchez Bach
1024a7c7c4
Mouse support added
...
*Implemented 'cellMouse*' functions from 'sys_io' module, which are part
of the libmouse library.
* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the mouse. Supported handlers: Windows, Null.
* cellGifDec: Fixed some errors and added support for RGBA color.
(Remember: The mouse support is very experimental)
2013-09-14 20:20:57 +02:00
Alexandro Sánchez Bach
1b7302c0ba
Keybord support improved
...
*Improved Keyboard:
- Fixed crash when using Null keyboard handler
- Added support for meta keys
- Added support for {caps, num, scroll} lock.
*Small issues fixed in previous module:
- cellGifDec: Fixed wrong information of packet field in
cellGifDecReadHeader.
- cellGifDec: Set DataOutInfo.recordType as 1 since the output is always
an image.
- cellJpgDec: Set colorSpace as 3, until a better function is
implemented.
- cellJpgDec, cellPngDec: Added RGBA support.
*Changed layout of "Config > Settings" menu.
2013-09-13 19:29:54 +02:00
Alexandro Sánchez Bach
4835ae35af
Keybord support Added
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* Implemented 'cellKb*' functions from 'sys_io' module, which are part
of the libkb library.
* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the keyboard. Supported handlers: Windows, Null.
INFO: This keyboard library is *very* experimental and I am aware of
some bugs. There will be improvements soon.
2013-09-11 22:49:49 +02:00
Alexandro Sánchez Bach
aea7f4aa77
cellGifDec Module Added
...
*Implemented 'cellGifDec', using 'sys_fs' to access the files and the
'stb_image' (stblib) library to decode GIF buffers to Raw-pixel buffers
that can be used as textures.
*Replace 'lodepng' and 'jpeg-compressor' libraries with 'stb_image' in
cellPngDec and cellJpgDec, respectively.
*Fixed minor issues in cellPngDec and cellJpgDec.
2013-09-10 15:17:02 +02:00
Alexandro Sánchez Bach
0275b430cf
cellJpgDec Module Added
...
*Replaced "sys_jpgdec" with "cellJpgDec" in
"rpcs3\Emu\SysCalls\Modules.cpp".
*Implemented 'cellJpgDec', using 'sys_fs' to access the files and the
'jpg-compressor' (jpgd) library to decode JPG buffers to Raw-pixel
buffers that can be
used as textures.
*Fixed memory leak issue in cellPngDec and minor changes.
2013-09-09 18:27:31 +02:00
Alexandro Sánchez Bach
3123432dcc
cellPngDec Module Added
...
Implemented 'cellPngDec', using 'sys_fs' to access the files and the
'lodepng' library to decode PNG buffers to Raw-pixel buffers that can be
used as textures.
2013-09-08 10:45:10 +02:00
Cornee Traas
eefd175900
Fix more spelling mistakes
2013-09-05 10:06:59 +02:00
Cornee Traas
f25fa26b42
Refactor of game loading
2013-09-05 09:45:33 +02:00
Cornee Traas
f4b98074b0
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
rpcs3/Emu/GS/GL/GLGSRender.cpp
rpcs3/Gui/InterpreterDisAsm.cpp
rpcs3/Gui/MainFrame.cpp
2013-09-03 19:26:31 +02:00
DH
5cc488011f
- Version bump.
2013-08-27 18:22:04 +03:00
DH
a9fdcd959b
OpenGL renderer:
...
- Disabled dump vertex data.
- Fixed fragment constants loader.
- Fixed fbo creation.
- Implemented texture filtering.
2013-08-27 18:18:01 +03:00
DH
05687829d6
- Version bump.
2013-08-26 17:53:12 +03:00
DH
f83aa9d5ae
OpenGL renderer:
...
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.
PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.
cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00
DH
234e174b7d
- Implemented send open system menu cmd.
...
- Added cellSysutil module.
- Improved OpenGL renderer.
- Added cube & hello world homebrews.
- Implemented more GCM syscalls.
2013-08-19 02:06:11 +03:00
DH
2f5fa75bb4
- Fixed sys_ppu_thread_exit.
...
- Disabled some dbg tools.
2013-08-17 19:23:03 +03:00
DH
0aff049960
- Improved Vertex & Fragment Shader Decompilers.
...
- Fixed some FPR instructions.
- Implemented more GCM syscalls.
- Fixed callbacks alert.
2013-08-17 01:22:26 +03:00
Cornee Traas
96c692aefc
Fix spelling of IsRunned to IsRunning
2013-08-12 11:56:56 +02:00
Cornee Traas
d249bfef4d
When debugging, put the git revision in the title
...
Useful for bug reports, user-friendly version still used when building
in release mode. A unix script for generating the git version is still
needed.
2013-08-11 00:09:27 +02:00
DH
f42d4b6572
OpenGL Renderer fixes:
...
- Fixed Vertex & Fragment Shader Decompilers.
- Fixed Transform Constants loading.
2013-08-11 00:56:24 +03:00
Cornee Traas
cd3ad0b149
(indirectly) Fix ini boolean parsing error
2013-08-10 23:51:24 +02:00
Cornee Traas
fafb88672a
Fix debugger working directory
2013-08-10 23:48:54 +02:00
DH
81e874c9e2
- Implemented HDD manager.
...
- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00
DH
559852a8fc
- Implemented RAW SPU.
...
- Implemented memory mapping.
2013-07-12 15:42:17 +03:00
DH
027a31bd84
- Fixed PPU G_3f_0 Decoder.
2013-07-11 17:28:10 +03:00
DH
fb57bb9c4e
- Implemented MTCRF instruction.
...
- Implemented sys_spu_thread_set_argument syscall.
- Improved Debugger.
2013-07-08 16:24:46 +03:00
DH
6d7d3acb43
- Fixed loading modules in debug mode.
...
- Improved Lwmutex.
- Implemented events syscalls.
- Fixed SPU local storage.
2013-07-06 02:49:38 +03:00
DH
991f281bbd
- Improved SPU Decoder.
2013-07-04 17:20:36 +03:00
DH
7e07cd9595
PPUDecoder:
...
- Fixed BI field.
Project updated to VS12.
2013-07-03 23:25:54 +03:00
DH
b35dfdf29b
- Improved PPCDecoder.
...
- Improved PPUDecoder.
- Improved Debugger GUI.
CompilerELF:
- Added all PPU instructions.
- Fixed analyzer crash.
2013-07-03 19:17:16 +03:00
DH
8ba26db020
PPU Interpreter: Fixed all VPR instructions.
2013-07-03 16:02:46 +03:00
DH
4486cbb855
- Improved PPU decoder
2013-07-01 15:08:58 +03:00
DH
1f6a7560e4
- Added GIT ignore list.
2013-06-30 13:59:21 +03:00
DH
5753edf6ef
- Improved sc function binder.
...
- Improved GLGSRender.
2013-06-30 11:46:29 +03:00
DH
3bb7a299ca
http://code.google.com/p/rpcs3/source/detail?r=45
2012-11-15 17:45:11 +02:00
DH
a90b5cf37a
http://code.google.com/p/rpcs3/source/detail?r=44
2012-11-15 01:39:56 +02:00