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* replace GetThreadID with std::this_thread.getId() * name all anonymous structs and unions that contain non-trivially constructable objects * made default constructor for big endian type noexcept to make it work with std::atomic * move instantiated specialized template function members ouside of the class definition to comply with the standard * added default instantiation for template parameter "=nullptr" * used the C++11 standardized thread_local instead of the __declspec(thread) * added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc) * removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->... * fixed some instances of indentation by space instead of tabs * surrounded some unused code with an #if 0 block to make sure it doesn't compile |
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|---|---|---|
| .. | ||
| Emu | ||
| Gui | ||
| Loader | ||
| rpcs3qt | ||
| AppConnector.cpp | ||
| AppConnector.h | ||
| CMakeLists.txt | ||
| git-version.h | ||
| Ini.cpp | ||
| Ini.h | ||
| rpcs3.cpp | ||
| rpcs3.h | ||
| rpcs3.rc | ||
| rpcs3.vcxproj | ||
| rpcs3.vcxproj.filters | ||
| rpcs3.vcxproj.user | ||
| stdafx.cpp | ||
| stdafx.h | ||