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- C++ 91.8%
- C 4.8%
- GLSL 1.8%
- Self 1.1%
- CMake 0.4%
- Other 0.1%
Newer libstdc++ no longer transitively includes these headers, causing build failures on GCC 16. Add explicit includes where the symbols are used: - <unistd.h> for ::dup2/::close in spv-gen.cpp, Device.cpp, AudioOut.cpp - <climits> for INT_MAX in SharedCV.hpp - <mutex> for std::lock_guard in vfs.cpp |
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| .devcontainer | ||
| .github | ||
| .vscode | ||
| 3rdparty | ||
| android | ||
| cmake | ||
| kernel | ||
| ps3fw | ||
| rpcs3 | ||
| rpcsx | ||
| rx | ||
| tools | ||
| .clang-format | ||
| .clang-tidy | ||
| .clangd | ||
| .editorconfig | ||
| .gdbinit | ||
| .gitignore | ||
| .gitmodules | ||
| CMakeLists.txt | ||
| FUNDING.yml | ||
| LICENSE | ||
Warning
Do not ask for link to games or system files. Piracy is not permitted on the GitHub nor in the Discord.
Contributing
If you want to contribute as a developer, please contact us in the Discord.
How to Compile the Emulator
License
RPCSX is licensed under GPLv2 license except directories containing their own LICENSE file, or files containing their own license. Thus, orbis-kernel is licensed under the MIT license.
RPCS3
This project uses modified source code of RPCS3