rpcsx/rpcs3
Alexandro Sánchez Bach b85a86b225 RSX Debugger: Shader program editor
* Added checkbox in the Settings dialog for logging/editing shader
programs.
* Added "Programs" tab to the RSX Debugger. Double-click on the entries
to view/edit the shaders. Click on "Yes" after closing the editor will
recompile your program even if no changes were done.
* Replaced "Ctrl+C" shortcut for running the emulator with "Ctrl+E" to
avoid accidentally unpausing the emulator when copying text.
* Added glDetachShader to GLProcTable.tbl

NOTE: There is a known bug: For some reason, certain shaders refuse to
compile again, even if you save the original shader as the "new" one.
2014-02-19 01:41:57 +01:00
..
Emu RSX Debugger: Shader program editor 2014-02-19 01:41:57 +01:00
Gui RSX Debugger: Shader program editor 2014-02-19 01:41:57 +01:00
Loader Improved VFS 2014-02-16 17:19:06 +02:00
rpcs3qt Introduce a Qt UI for RPCS3 2013-11-27 16:37:46 +10:00
AppConnector.cpp - Improved sc function binder. 2013-06-30 11:46:29 +03:00
AppConnector.h - Improved sc function binder. 2013-06-30 11:46:29 +03:00
CMakeLists.txt Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
git-version.h Basic DMA, MFC, channel changes 2013-12-11 02:58:11 +04:00
Ini.cpp Merge remote-tracking branch 'upstream/master' 2013-09-03 19:26:31 +02:00
Ini.h RSX Debugger: Shader program editor 2014-02-19 01:41:57 +01:00
rpcs3.cpp Improved vfsDevice. 2014-01-19 18:05:27 +02:00
rpcs3.h - Fixed OpenGL renderer LoadVertexArray & DrawArray. 2013-11-19 23:10:23 +02:00
rpcs3.rc http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
rpcs3.vcxproj Improved VFS 2014-02-16 17:19:06 +02:00
rpcs3.vcxproj.filters Improved VFS 2014-02-16 17:19:06 +02:00
rpcs3.vcxproj.user Fix debugger working directory 2013-08-10 23:48:54 +02:00
stdafx.cpp http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
stdafx.h Improved VFS 2014-02-16 17:19:06 +02:00