rpcsx/rpcs3
luxsie e9ee084231 Automatic-Pause at specified function calls, can be set up using "pause.bin" with rpcs3.
You would need to find the function ids you wanna play with and write them reversed with Hex Editor.
That's quite pity i have no knowledge about wxWidgets so there is no GUI to set up this.
2014-08-12 04:15:20 +08:00
..
cmake_modules add precompiled header build to cmake to speed up building 2014-04-27 19:07:20 +02:00
Crypto More rFile cleanups and fixes. 2014-08-01 04:20:00 +10:00
Emu Automatic-Pause at specified function calls, can be set up using "pause.bin" with rpcs3. 2014-08-12 04:15:20 +08:00
Gui Renamed Emu/GS -> Emu/RSX 2014-08-04 01:37:23 +02:00
Loader IsGood() check elimination 2014-08-05 14:18:22 +04:00
rpcs3qt Qt: Update to match rest of emu. 2014-07-09 02:26:31 +10:00
CMakeLists.txt use a include directory relatie to the lists file 2014-07-23 19:51:41 +02:00
emucore.vcxproj Renaming (2) 2014-08-08 22:25:45 +04:00
emucore.vcxproj.filters Renaming (2) 2014-08-08 22:25:45 +04:00
emucore.vcxproj.user initial start to eliminate static func init, not compilable atm 2014-06-08 23:16:06 +02:00
git-version.h Basic DMA, MFC, channel changes 2013-12-11 02:58:11 +04:00
Ini.cpp Optimise travis a bit more. Use Cmake 3.0. Also drop rPlatform from stdafx. 2014-07-11 07:13:45 +10:00
Ini.h Removed "Boot game and start" entry 2014-07-23 12:38:08 +02:00
rpcs3.cpp Stdafx: Major header cleanup 2014-07-12 16:33:04 +10:00
rpcs3.h More header changes. 2014-07-12 16:33:04 +10:00
rpcs3.rc http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
rpcs3.vcxproj Stdafx: Major header cleanup 2014-07-12 16:33:04 +10:00
rpcs3.vcxproj.filters Stdafx: Major header cleanup 2014-07-12 16:33:04 +10:00
rpcs3.vcxproj.user reset debug output directory 2014-06-08 23:23:36 +02:00
stdafx.cpp initial start to eliminate static func init, not compilable atm 2014-06-08 23:16:06 +02:00
stdafx.h Conflicts fixed 2014-07-29 00:29:38 +04:00