rpcsx/rpcs3/Emu
luxsie e9ee084231 Automatic-Pause at specified function calls, can be set up using "pause.bin" with rpcs3.
You would need to find the function ids you wanna play with and write them reversed with Hex Editor.
That's quite pity i have no knowledge about wxWidgets so there is no GUI to set up this.
2014-08-12 04:15:20 +08:00
..
ARMv7 Fix small clang warning 2014-07-16 17:45:54 +01:00
Audio Stdafx: Major header cleanup 2014-07-12 16:33:04 +10:00
Cell Last syscall registering 2014-08-09 20:25:05 +04:00
CPU Log name of syscall, when access violation occurs 2014-08-10 22:56:42 +03:00
FS vfsLocalDir::IsOpened() implemented 2014-08-06 02:34:26 +04:00
HDD use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Io Optimise travis a bit more. Use Cmake 3.0. Also drop rPlatform from stdafx. 2014-07-11 07:13:45 +10:00
Memory Damn typo 2014-08-10 07:10:44 +08:00
RSX Renamed Emu/GS -> Emu/RSX 2014-08-04 01:37:23 +02:00
SysCalls Automatic-Pause at specified function calls, can be set up using "pause.bin" with rpcs3. 2014-08-12 04:15:20 +08:00
DbgCommand.cpp Stdafx: More cleanup 2014-07-11 06:54:12 +10:00
DbgCommand.h initial start to eliminate static func init, not compilable atm 2014-06-08 23:16:06 +02:00
Event.cpp Fixed conflicts and minor changes (2) 2014-07-06 18:05:52 +02:00
Event.h Renaming (2) 2014-08-08 22:25:45 +04:00
GameInfo.h replace all instances of wxString with std::string in all cases not 2014-04-01 16:23:03 +02:00
System.cpp sys_process_get_sdk_version rough implementation 2014-08-09 20:27:11 +04:00
System.h sys_process_get_sdk_version rough implementation 2014-08-09 20:27:11 +04:00