rpcsx/rpcs3
Hykem a9a246a866 General improvements:
- Added drafts for event flag emulation;
- Implemented memory locking/unlocking;
- Refactored common SC_Memory objects;
- Implemented VM (virtual memory) syscalls;
- Improved cellGameBootCheck;
- Added more dummy values to cellVideoOutGetDeviceInfo;
- Mapped functions sys_mmapper_allocate_memory and sys_mmapper_map_memory to sysPrxForUser;
- Mapped syscalls 341 and 342 (duplicates of 324 and 325) to sys_memory_container_create and sys_memory_container_destroy;

Improved PKG installation routine:
- Allow immediate game booting;
- Fixed and improved game folder path handling.
2013-12-07 20:56:42 +00:00
..
Emu General improvements: 2013-12-07 20:56:42 +00:00
Gui General improvements: 2013-12-07 20:56:42 +00:00
Loader Merge fix 2013-11-30 03:50:43 +04:00
rpcs3qt Introduce a Qt UI for RPCS3 2013-11-27 16:37:46 +10:00
AppConnector.cpp - Improved sc function binder. 2013-06-30 11:46:29 +03:00
AppConnector.h - Improved sc function binder. 2013-06-30 11:46:29 +03:00
CMakeLists.txt Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
git-version.h First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
Ini.cpp Merge remote-tracking branch 'upstream/master' 2013-09-03 19:26:31 +02:00
Ini.h New functions & Minor changes 2013-11-29 05:56:26 +01:00
rpcs3.cpp Change the GUI a little bit 2013-11-17 23:10:59 -03:00
rpcs3.h - Fixed OpenGL renderer LoadVertexArray & DrawArray. 2013-11-19 23:10:23 +02:00
rpcs3.rc http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
rpcs3.vcxproj General improvements: 2013-12-07 20:56:42 +00:00
rpcs3.vcxproj.filters General improvements: 2013-12-07 20:56:42 +00:00
rpcs3.vcxproj.user Fix debugger working directory 2013-08-10 23:48:54 +02:00
stdafx.cpp http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
stdafx.h First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00