rpcsx/rpcs3/Emu
Hykem a9a246a866 General improvements:
- Added drafts for event flag emulation;
- Implemented memory locking/unlocking;
- Refactored common SC_Memory objects;
- Implemented VM (virtual memory) syscalls;
- Improved cellGameBootCheck;
- Added more dummy values to cellVideoOutGetDeviceInfo;
- Mapped functions sys_mmapper_allocate_memory and sys_mmapper_map_memory to sysPrxForUser;
- Mapped syscalls 341 and 342 (duplicates of 324 and 325) to sys_memory_container_create and sys_memory_container_destroy;

Improved PKG installation routine:
- Allow immediate game booting;
- Fixed and improved game folder path handling.
2013-12-07 20:56:42 +00:00
..
ARMv7 Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
Cell SPU Improvement 2013-12-04 00:35:45 +04:00
CPU First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
FS First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
GS New functions & Minor changes 2013-11-29 05:56:26 +01:00
HDD Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
Io - Fixed OpenGL renderer LoadVertexArray & DrawArray. 2013-11-19 23:10:23 +02:00
Memory General improvements: 2013-12-07 20:56:42 +00:00
SysCalls General improvements: 2013-12-07 20:56:42 +00:00
DbgConsole.cpp - Improved sc function binder. 2013-06-30 11:46:29 +03:00
DbgConsole.h - Improved sc function binder. 2013-06-30 11:46:29 +03:00
event.h General improvements: 2013-12-07 20:56:42 +00:00
GameInfo.h http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
System.cpp General improvements: 2013-12-07 20:56:42 +00:00
System.h General improvements: 2013-12-07 20:56:42 +00:00