rpcsx/rpcs3
Alexandro Sánchez Bach bf293ebbfc Debugger improved: Instruction editor added
How to use the instruction editor:
1. Load an .ELF file
2. Select an instruction from any valid memory address inside any
thread.
3. Press 'E' key and have fun. :P

Note1: I suggest to remove the function InterpreterDisAsmFrame::DClick
and use InterpreterDisAsmFrame::InstrKey to do all debugging-related
actions (Add breakpoint, Edit, Step, Run, etc.) using the same keyboard
layout as debuggers like OllyDbg.

Note2: The final binary is 200 KB larger due to this feature. This issue
should be fixed in the future. This has probably something to do with
the #include's.
2013-09-21 02:40:36 +02:00
..
Emu Improved image decoding modules 2013-09-19 23:40:43 +02:00
Gui Debugger improved: Instruction editor added 2013-09-21 02:40:36 +02:00
Loader OpenGL renderer: 2013-08-26 17:18:59 +03:00
AppConnector.cpp - Improved sc function binder. 2013-06-30 11:46:29 +03:00
AppConnector.h - Improved sc function binder. 2013-06-30 11:46:29 +03:00
git-version.h When debugging, put the git revision in the title 2013-08-11 00:09:27 +02:00
Ini.cpp Merge remote-tracking branch 'upstream/master' 2013-09-03 19:26:31 +02:00
Ini.h Mouse support added 2013-09-14 20:20:57 +02:00
rpcs3.cpp - Implemented HDD manager. 2013-08-03 12:40:03 +03:00
rpcs3.h Fix more spelling mistakes 2013-09-05 10:06:59 +02:00
rpcs3.rc http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
rpcs3.vcxproj Debugger improved: Instruction editor added 2013-09-21 02:40:36 +02:00
rpcs3.vcxproj.filters Debugger improved: Instruction editor added 2013-09-21 02:40:36 +02:00
rpcs3.vcxproj.user Fix debugger working directory 2013-08-10 23:48:54 +02:00
stdafx.cpp http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
stdafx.h Merge remote-tracking branch 'upstream/master' 2013-09-03 19:26:31 +02:00