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https://github.com/RPCSX/rpcsx.git
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How to use the instruction editor: 1. Load an .ELF file 2. Select an instruction from any valid memory address inside any thread. 3. Press 'E' key and have fun. :P Note1: I suggest to remove the function InterpreterDisAsmFrame::DClick and use InterpreterDisAsmFrame::InstrKey to do all debugging-related actions (Add breakpoint, Edit, Step, Run, etc.) using the same keyboard layout as debuggers like OllyDbg. Note2: The final binary is 200 KB larger due to this feature. This issue should be fixed in the future. This has probably something to do with the #include's. |
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| .. | ||
| Emu | ||
| Gui | ||
| Loader | ||
| AppConnector.cpp | ||
| AppConnector.h | ||
| git-version.h | ||
| Ini.cpp | ||
| Ini.h | ||
| rpcs3.cpp | ||
| rpcs3.h | ||
| rpcs3.rc | ||
| rpcs3.vcxproj | ||
| rpcs3.vcxproj.filters | ||
| rpcs3.vcxproj.user | ||
| stdafx.cpp | ||
| stdafx.h | ||