Peter Tissen
dbc39bce40
fix small mistakes
...
fix endian mistakes, mistaken word length and preprocessor mistake
2014-02-28 19:36:19 +01:00
Nekotekina
f3a3a630c3
Merge branch 'master' of https://github.com/elisha464/rpcs3
2014-02-28 13:53:46 +04:00
elisha464
1ab5bc40a0
fixed colors on scogger
2014-02-28 11:19:56 +02:00
Nekotekina
dbdae77780
Some errors fixed
2014-02-27 22:25:32 +04:00
elisha464
d0300e5f43
fix alpha test
2014-02-27 19:47:08 +02:00
elisha464
5fbc190c80
fixed flipped colors on some homebrews
2014-02-26 23:24:57 +02:00
Nekotekina
8b952bf98c
memcpy partially replaced
...
Fixed one of exit issues
2014-02-26 18:06:13 +04:00
Aishou
f85420b343
small compile fixes
2014-02-26 14:24:41 +01:00
Nekotekina
8bd0ee875c
Fixed conflicts
2014-02-26 15:27:06 +04:00
Nekotekina
8048c70bc8
cond/lwcond fixed
2014-02-26 14:35:30 +04:00
Nekotekina
0bd5dc5363
Demuxer improved, cellPamf improved
...
File reading improved
2014-02-26 11:51:00 +04:00
Alexandro Sánchez Bach
681c3c53f0
cellPad modifications
...
* Using be_t on cellPad structs.
* Swapped Square and Circle default keys (they were inverted).
2014-02-25 14:09:44 +01:00
Alexandro Sánchez Bach
2827db0e2a
Using be_t in some cellGcm structs & minor fixes
...
* Using be_t in CellGcmControl, CellGcmConfig, CellGcmContextData and
CellGcmTileInfo.
* Fixed wrong names in Emu/SysCalls/Modules/sceNp.cpp
* Fixed ConLog's mount info strings in System.cpp
2014-02-24 17:03:47 +01:00
DHrpcs3
d9d80d8fb4
Merge pull request #83 from Bigpet/master
...
Make buildable with GCC in Linux
2014-02-24 09:14:21 +02:00
Alexandro Sánchez Bach
7379b0e2ed
Minor changes: GCM command, PKG loader & SysCalls
...
* Fixed incorrect time displayed on NV4097_GET_REPORT.
* Fixed small bug in PKGLoader::UnpackEntry
* Moved some code in SC_Time.cpp
* Auxiliary function declarations of SC_Time.cpp in SC_Time.h
* Updated cellFsUnlink. *This won't work until ExistsFile is fully
implemented*.
2014-02-24 07:54:42 +01:00
Peter Tissen
1908286e7c
make things compile under windows again, there's still some ugly ifdefs
...
I'd like to get rid of
2014-02-24 01:51:55 +01:00
Nekotekina
a14276abf1
Work on demuxer, ffmpeg libs linked
2014-02-24 04:00:42 +04:00
Bigpet
92fb77d50e
more merge fixes, I should really compile it before submitting a pull request
2014-02-23 20:40:12 +01:00
Bigpet
1be8563fdb
fix small merge mistake
2014-02-23 18:21:10 +01:00
Bigpet
9a30ce5f18
Make buildable with GCC in Linux
...
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
Alexandro Sánchez Bach
696e00a570
Merge refactoring branch & Krofna's pull req. #46
2014-02-23 02:39:46 +01:00
DH
81b19057bb
Implemented audio Dump To File
...
Fixed MFOCRF, MTOCRF, MTCRF
Minor fixes
2014-02-22 14:06:23 +02:00
DHrpcs3
7c6c20ef18
Merge pull request #82 from Nekotekina/master
...
Event, audio, SPU fixes
2014-02-22 10:54:32 +02:00
DH
05184d2e71
Improved GameViewer
...
GameViewer use VFS.
Implemented be_t increment / decrement
Implemented se
Improved sys_fs syscalls.
2014-02-22 04:53:06 +02:00
Nekotekina
b56df0c7f6
New functions
...
sys_spu_thread_bind_queue, sys_spu_thread_connect_event and SPU-side
sys_spu_thread_receive_event, sys_spu_thread_send_event
Fixed event system
Fixed SleepQueue priority alg
Audio: cellAudioGetPortTimestamp and cellAudioGetPortBlockTag
2014-02-22 04:26:50 +04:00
Bigpet
07135570f4
merge branch
2014-02-21 20:36:22 +01:00
Alexandro Sánchez Bach
e7a721a1fb
Merge pull request #46 from krofna
2014-02-21 17:13:57 +01:00
Alexandro Sánchez Bach
17b877e448
Minor changes in RSXTexture.h and PKG Loader
...
* Moved RSXTexture from RSXThread.h to RSXTexture.h
* Renamed RSXTexture::Getmipmap to RSXTexture::GetMipmap
* Used more GCM texture format constants in GLGSRender.h
* PKG Loader: Added an "Overwrite?" dialog in case the folder
dest+titleID (i.e. "/dev_hdd0/game/"+titleID) already exists. Note that
in that case, the game won't be installed regardless of the option you
choose on the dialog.
2014-02-21 14:21:08 +01:00
Alexandro Sánchez Bach
5f9e60c45f
PKG Loader rewritten
...
* Rewritten unpkg.c -> Loader/PKG.cpp
* MainFrame::InstallPkg now *only* installs the PKG.
* Fixed crash when unpacking big debug PKG files.
* Debug PKGs are no longer recrypted.
* 'About...' dialog updated to remove PKG-related notice.
* Unpkg removed.
NOTE: The class PKGLoader is using wxWidgets functions to access the
files. I think VFS would be better, but the Emulator isn't necessarily
running when installing the PKG. In the other hand, initializing VFS
with RPCS3 may be somewhat risky... Any alternatives?
TODO: Get rid of the decrypted "*.dec" files, and try to decrypt and
read contents of the PKG on the fly using the information stored in
m_entries.
2014-02-21 02:35:33 +01:00
Nekotekina
81147506f0
Event fix, cellAudio fix
2014-02-21 00:47:22 +04:00
Nekotekina
08b4748aae
cellAdec, cellVpost headers
2014-02-20 16:13:02 +04:00
Nekotekina
9351e50f63
Minor changes, some bugs fixed
...
cellVdec headers, cellFsAioRead review, sync stuff review, cellAdec and
cellVpost
2014-02-20 06:16:17 +04:00
DH
d6fe398f79
Implemented RSXThread OutOfArgsCount notification.
2014-02-20 01:39:47 +02:00
elisha464
ab4c4c2fd2
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-20 00:41:32 +02:00
elisha464
45452c57c4
fixed MFOCRF
2014-02-20 00:38:47 +02:00
DH
b1df7444a4
Minor fixes
2014-02-19 19:27:52 +02:00
Alexandro Sánchez Bach
83a7c83761
Moved some lines and deleted old code
...
* Removed Compiler ELF references from rpcs3.cpp
* Reordered the menu bar lines.
* Moved the construction of some panels of MainFrame from rpcs3.cpp to
MainFrame.cpp
2014-02-19 05:33:31 +01:00
Alexandro Sánchez Bach
b85a86b225
RSX Debugger: Shader program editor
...
* Added checkbox in the Settings dialog for logging/editing shader
programs.
* Added "Programs" tab to the RSX Debugger. Double-click on the entries
to view/edit the shaders. Click on "Yes" after closing the editor will
recompile your program even if no changes were done.
* Replaced "Ctrl+C" shortcut for running the emulator with "Ctrl+E" to
avoid accidentally unpausing the emulator when copying text.
* Added glDetachShader to GLProcTable.tbl
NOTE: There is a known bug: For some reason, certain shaders refuse to
compile again, even if you save the original shader as the "new" one.
2014-02-19 01:41:57 +01:00
Alexandro Sánchez Bach
51613df455
Merge pull request #80 from Nekotekina/master
...
Sync changes, simple file output for sound
2014-02-18 20:57:32 +01:00
Nekotekina
d849e083b6
Small changes
2014-02-18 22:45:51 +04:00
elisha464
7f7b12a6dd
a small fix in vertexShaderDecompiler (fixes scogger loading screen)
2014-02-17 23:05:59 +02:00
Alexandro Sánchez Bach
ab25edfacc
Few source-code improvements
...
* Fixed identation inconsistency after last merge.
* Replaced uint32_t with u32 in LinearToSwizzleAddress.
* Replaced hardcoded values with defined GCM constants (in Emu/GS/GCM.h)
in some switch statements.
This commit won't produce any changes in the RPCS3 executable. It's just
to make the code easier to read.
2014-02-16 22:17:56 +01:00
Nekotekina
931929a82c
Fixed conflicts
2014-02-16 21:57:36 +04:00
DH
bd8ff4ca11
Fixed cellFsOpen & cellFsOpendir
2014-02-16 17:37:32 +02:00
Nekotekina
4375b9dd2a
Audio port output in .wav file
2014-02-16 19:23:58 +04:00
DH
321d323beb
Improved VFS
...
- Implemended vfsDir.
- Improved vfsDevice.
- Improved vfsFile.
2014-02-16 17:19:06 +02:00
DH
5d59dae730
Fixed RSXDebugger
2014-02-16 11:39:03 +02:00
DH
a7368cc893
Merged elisha464 branch
2014-02-16 10:56:58 +02:00
DH
01f3763eb4
Small fixes
2014-02-16 10:28:32 +02:00
Alexandro Sánchez Bach
3fdb50b0ea
Some sceNpTrophy syscalls and few fixes
...
* Restored deleted functions in FuncList.cpp
* Fixed bugs in TRPLoader.
* Implemented some sceNpTrophy syscalls.
* Added sceNp headers (required for sceNpTrophy).
* Updated .gitignore to ignore trophies.
NOTE: Thanks to the new sceNpTrophy syscalls, RPCS3 can install the
trophy contents in dev_hdd0/home/00000001/trophy/. Remember this is
still on an experimental stage.
2014-02-16 02:51:04 +01:00
Nekotekina
848c5dadf0
Fixed some problems
2014-02-16 01:16:35 +04:00
Peter Tissen
bdc8eba3bb
Add cache support
...
also added tentative blocksize and sys_game_procexit support
added final cache support and improved the process chainloading error messages
don't ignore cache directory in the .gitignore
add warning for clearing cache
2014-02-15 01:51:59 +01:00
Alexandro Sánchez Bach
deaedcb6fa
TRP Loader and undo few cellGame changes
2014-02-15 01:06:12 +01:00
Alexandro Sánchez Bach
f2a3db0bd8
Merge pull request #76 from Bigpet/master
...
Fix stepping a little better than last time
2014-02-14 21:09:24 +01:00
Nekotekina
e066bcf261
Small cellAudio update
2014-02-15 00:08:02 +04:00
Peter Tissen
f179bd4cd7
fix stepping a little better than last time
2014-02-14 20:50:02 +01:00
Alexandro Sánchez Bach
e03d274071
Merge pull request #75 from Bigpet/master
...
Undo thread behavior changes and add html subproject to dependencies.
2014-02-14 18:17:04 +01:00
Peter Tissen
8bf8c7e6e9
undo thread behavior changes and add html subproject to dependencies.
2014-02-14 18:14:14 +01:00
Nekotekina
e94ea409fe
sys_lwcond, sys_mutex, sys_cond rewritten
...
Some bugs fixed
2014-02-14 15:40:41 +04:00
Alexandro Sánchez Bach
82e0bbebdb
Fixed few warnings and typos
2014-02-14 01:30:15 +01:00
Peter Tissen
6fbd4d3daf
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-14 00:10:58 +01:00
Peter Tissen
11ba83738f
make stepping work again, it's impossible to use it without these changes
2014-02-14 00:08:32 +01:00
Alexandro Sánchez Bach
eb93e87b7f
Logging CheckBox, cellGame stuff and other fixes
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* cellGameContentPermit and cellGameBootCheck updated.
* Checkbox in the Settings dialog, for enabling logging.
* Fixed GUI issue in the InterpreterDisAsmFrame.
* Fixed -dirty flag in wxWidgets submodule.
2014-02-13 20:05:23 +01:00
Nekotekina
5a240c32a9
log fixes (to wx_str())
2014-02-13 20:59:13 +04:00
Alexandro Sánchez Bach
373d189edb
Merge pull request #70 from Nekotekina/rpcs3
...
and conflicts fixed.
2014-02-13 12:13:05 +01:00
Alexandro Sánchez Bach
5953781c13
Few bugs fixed and license file added
...
* Fixed GUI issues caused by the update to wxWidgets 3.
* Fixed small bug in SC_TTY (thanks Nukem9!)
* Added GPL v2 license file.
2014-02-13 11:33:07 +01:00
Peter Tissen
d3f4b086c6
add the x64 library directory correctly
2014-02-12 21:57:37 +01:00
Peter Tissen
de95ac3adb
remove the outdated gl.lib reference, if this causes new linker issues we need to add the right name to the vcxproj instead
2014-02-12 21:46:23 +01:00
Alexandro Sánchez Bach
e9b3c4b5f6
Merge pull request #66 from Bigpet/wxWidget3Port
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wxWidgets3 port
2014-02-12 19:54:41 +01:00
Alexandro Sánchez Bach
8adf19c904
Few module functions added
...
Implemented:
* cellSysutilApGetRequiredMemSize
* cellGameContentErrorDialog
Binded lv2 SysCall 814 to cellFsUnlink
2014-02-11 03:47:25 +01:00
Peter Tissen
b05e466e8f
clean up more output conversions, everything that wants to get printed needs to be explicitly convertex to the wxCharType otherwise the VFormat prints nothing
2014-02-10 19:51:03 +01:00
Peter Tissen
427a63f324
remove commented out code
2014-02-10 17:16:35 +01:00
Peter Tissen
7423997b42
convert Dbg console packets uniformly to char*
2014-02-10 17:13:38 +01:00
Peter Tissen
b9c3dc352d
use .wx_str() instead of .mb_str(), Dbg console is still broken
2014-02-10 13:53:09 +01:00
Peter Tissen
fdcdd7769f
use the unicode version of the regex lib, don't know why the releas config links against it while debug doesn't
2014-02-10 11:19:48 +01:00
Peter Tissen
bf26e069b8
use relative paths again to include the wxWidgets stuff
2014-02-10 03:00:02 +01:00
Peter Tissen
3f52a6aa50
prevent overflow becaus wxStrings aren't \0 terminated anymore
2014-02-10 02:43:24 +01:00
Peter Tissen
b9abb1e075
merging vfs changes because I need to fix wxstring reads
2014-02-10 02:23:40 +01:00
Peter Tissen
59dcbd3ba3
make it compilable, don't merge this, string logs are broken and paths absolute to my machine
2014-02-10 02:13:13 +01:00
Alexandro Sánchez Bach
4d98826259
Directory-related functions implemented
...
* cellFsOpendir, cellFsReaddir, cellFsClosedir functions implemented.
* vfsDirBase: m_entryes, GetEntryes renamed to m_entries, GetEntries
respectively.
* vfsLocalDir: Read() function added to get the entries one by one.
* Moved IsExists() from vfsLocalDir to vfsDirBase to avoid "R6025 pure
virtual function call" error.
* Other minor changes in some functions of sys_fs
2014-02-09 22:53:48 +01:00
Alexandro Sánchez Bach
4ebd974f5e
Merge pull request #64 from Nekotekina/master
...
Last changes
2014-02-09 14:50:35 +01:00
Nekotekina
3308fefa7f
Small changes
...
lwmutex completely implemented
2014-02-09 15:11:48 +04:00
Alexandro Sánchez Bach
66a9acfb04
cellFont rendering functions
...
-Now, all the games using rendering text using
cellFontRenderCharGlyphImage and all the related functions should work,
or at least don't crash.
-There are still issues with the character position on surface, and in
some cases, it renders the text with a different font than the one the
game specified. A lot of cellFont stuff is still missing or may be not
properly implemented.
-For games using system-embedded fontsets you have to find a *legal* way
to copy the .TTF files from your PS3 into dev_flash/data/font.
2014-02-09 12:07:50 +01:00
Nekotekina
ed40732e7b
Reservation review
...
Minor changes
SC_Event_flag.cpp module detached
2014-02-08 01:55:25 +04:00
Nekotekina
6c606be09f
Reservation implemented
...
Some SPU bugs fixed;
sys_spu_thread_get_exit_status
sys_spu_thread_group_destroy
2014-02-07 02:55:48 +04:00
O1L
74426fd4e9
Minor changes
2014-02-06 22:34:05 +04:00
O1L
e0737204fd
Use _ftelli64 and _fseeki64 instead ftell and fseek in unpkg, required to unpacking big files (> 4 Gb). Deleted wxMoveDir() (not needed now :P ) and added simple progress bars in unpkg.
2014-02-06 20:58:42 +04:00
Nekotekina
cfe154d916
Small changes, some bugs fixed
2014-02-05 15:55:32 +04:00
Nekotekina
aeca523a34
Small changes
2014-02-04 00:23:05 +04:00
Nekotekina
311486ed79
Fixed thread issues
...
Fixed args passing
Fixed thread stopping/pausing (temporarily)
Fixed problems with SC_Condition and SC_Mutex (partially)
2014-02-03 17:12:25 +04:00
Nekotekina
a0c8e116df
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-03 01:20:48 +04:00
DH
8ba8d35541
Fixed compilation errors.
2014-02-02 22:47:17 +02:00
Nekotekina
7fce5589f8
Memory alignment fix
...
Some mutexes added, _sys_heap_memalign implemented
2014-02-02 23:49:10 +04:00
DH
beb19633e9
Implemented vfsLocalDir & vfsDirBase.
...
Improved ThreadBase.
Minor fixes.
2014-02-02 21:42:32 +02:00
Nekotekina
15dd0bb0f2
Oops
2014-02-01 14:19:15 +04:00
Nekotekina
b602260314
Some typos fixed (thanks to Nukem9)
...
cellSysutilCheckCallback() modified, some warnings converted
2014-02-01 14:17:15 +04:00
elisha464
9526ff37b9
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-01 00:16:43 +02:00
Nekotekina
9919154d66
Afterfix
2014-02-01 02:07:37 +04:00
elisha464
985b27daab
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-01 00:02:10 +02:00
Nekotekina
6553909dc5
Fixed conflicts
2014-02-01 01:56:44 +04:00
Nekotekina
67601bd639
Small changes
2014-02-01 01:35:48 +04:00
DH
d93ce95a36
Small fixes
2014-01-31 22:54:26 +02:00
elisha464
678e455b4f
fixed fragment decompiler
...
when adding a const, I added a check to see if it already exists
2014-01-31 22:44:35 +02:00
DH
4b8d6b6919
Improved ThreadBase.
...
Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
Nekotekina
432c6cf206
Small changes
...
SC_FUNC changes (done by DH)
PPUInterpreter changes (copied from main, done by elisha464)
Log() using fixed
2014-01-31 16:46:49 +04:00
Nekotekina
6efe751d4c
Bugs fixed, lwcond implementation
...
Modules: mutex added
2014-01-31 03:40:05 +04:00
Nekotekina
67a144df2a
SC_Rwlock implementation, SC_Lwcond draft
...
Other small changes
2014-01-30 00:31:09 +04:00
elisha464
7e591deaf3
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-28 20:02:20 +02:00
elisha464
3209b2f5f3
fixed VPREM and VSLDOI
2014-01-28 20:01:44 +02:00
elisha464
057efb48fa
fix problem where there was black quads instead of text in fw samples
2014-01-26 23:08:09 +02:00
elisha464
543ed01642
delete m_main_mem_addr
2014-01-26 23:07:14 +02:00
Nekotekina
4de64e5afe
FDs fix
2014-01-26 02:53:02 +04:00
Nekotekina
88208f5e01
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-26 00:42:53 +04:00
elisha464
824fd46062
forgot some stuff :P
2014-01-24 02:26:08 +02:00
elisha464
8e9dcd279a
changed everything to use the new IO address space
2014-01-24 01:22:56 +02:00
Nekotekina
fc3f5348b8
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-24 00:38:29 +04:00
elisha464
4ee90e1f90
changed warning of cellGcmAddressToOffset to Log
2014-01-23 21:38:26 +02:00
elisha464
8a3835bcef
fix thread exit crash
2014-01-23 21:37:59 +02:00
Nekotekina
d16dbedaa1
Fixed conflicts
2014-01-23 22:45:40 +04:00
Nekotekina
93faac5780
Small changes
2014-01-23 22:40:49 +04:00
elisha464
64bfae6648
fix stop when trying to run two games in a row
2014-01-23 19:03:43 +02:00
elisha464
ec942f2657
fixed getId and create thread (the id was written using write32 instead of write64)
2014-01-22 21:53:11 +02:00
elisha464
f260d1c602
fix cellGcmMapMainMemory
2014-01-22 20:04:11 +02:00
elisha464
14c7c63e34
small fix
2014-01-21 22:23:28 +02:00
elisha464
7920f6d473
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
...
Conflicts:
rpcs3/Emu/SysCalls/Modules/cellGcmSys.cpp
2014-01-21 21:19:07 +02:00
elisha464
9b9e621593
finished all memory mapping functions of libgcm
2014-01-21 21:10:44 +02:00
elisha464
8514a14cf4
small change to unmapping functions
2014-01-21 20:29:16 +02:00
elisha464
6504ddede4
fixed some memory mapping functions
2014-01-21 20:08:33 +02:00
elisha464
66a481d4bc
Implement reserved memory in virtual memory block
2014-01-21 19:55:48 +02:00
Nekotekina
5f9bc13898
Some bugs fixed
2014-01-21 03:34:16 +04:00
Nekotekina
6fb1a67a83
SC_Lwmutex
2014-01-20 01:19:37 +04:00
DH
dc2fd8c39e
Improved vfsDevice.
...
Minor fixes.
2014-01-19 18:05:27 +02:00
Nekotekina
d65647acf3
cellPamf update, cellDmux draft
2014-01-19 14:52:30 +04:00
DH
ab41540064
Improved ID manager.
...
Improved MemoryBlock.
2014-01-19 05:14:11 +02:00
elisha464
4e4dd43646
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-18 23:36:42 +02:00
elisha464
48726e8fed
More memory mapping functions for libgcm
2014-01-18 23:36:22 +02:00
Nekotekina
9e06aeff33
cellPamf update
2014-01-18 03:45:07 +04:00
elisha464
509d46a544
Added Virtual Memory Block for the IO Address Space
...
Started implementing some the memory mapping functions of libgcm
2014-01-17 18:56:03 +02:00
Nekotekina
e41f21abc7
Simple analog stick support (from KB)
...
Left stick: arrows; right stick: PgDn/PgUp (vertical) and Home/End
(horizontal)
Added L10n functions' list (copied from old distr)
Fixed "LoadShdr64 error: shstrndx too big" in ELF64 loader
Other minor changes
2014-01-14 23:03:48 +04:00
Nekotekina
970b834f2e
CellSync review (mutexes, SPU).
...
File descriptors temporarily detached from ID manager.
Some logs disabled.
2014-01-12 14:27:59 +04:00
Nekotekina
4e8cd72e59
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-12 13:35:10 +04:00
Alexandro Sánchez Bach
2506810a2e
cellAudio updated
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cellAudio:
* Change endianness of datatypes.
* Fixed port handling.
* Uninitialize module when restarting.
* Minor syntax fixes.
2014-01-10 22:06:22 +01:00
Nekotekina
1be7454bc4
Fixed errors, improvements
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cellSync review, MFC channel AtomicStat added, draft implementation of
MFC_GETLLAR_CMD, MFC_PUTLLC_CMD etc, memory allocating hacks for
alignment.
2014-01-10 05:30:59 +04:00
DH
76695a97b9
Implemented mem_func_ptr_t.
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Improved cellFsAioRead.
Fixed cellAudioOut* return error codes.
2014-01-08 23:16:13 +02:00
Nekotekina
775bf8b340
Fixed conflicts
2014-01-08 00:49:40 +04:00
Nekotekina
f4952bee18
Small fixes
2014-01-08 00:27:34 +04:00
DH
7971db665e
Improved Vertex Shader Decompiler.
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Fixed VFS Manager crash.
Fixed SPU image loader.
Draft implementation of cellFsAioRead.
Improved Callbacks.
2014-01-07 22:11:02 +02:00
DH
cbeadcf872
Improved RSX Debugger
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- Fixed crash in debug build.
- Implemented texture selection.
2014-01-07 09:30:41 +02:00
Nekotekina
db8f01717c
cellPamf improvements
2014-01-06 20:16:11 +04:00
Nekotekina
5f8d36600c
cellPamf partial research and implementation
2014-01-06 05:50:56 +04:00