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1367 commits

Author SHA1 Message Date
schm1dtmac 54206c62b3 Add OpenCV to macOS builds
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2025-12-05 22:48:40 +01:00
Elad 67f7119717
Make RSX FIFO Atomic fetching default (#17810)
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2025-12-04 18:17:39 +02:00
Megamouse 133b19f205 Update Qt for macOs to 6.10.1
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
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2025-12-03 22:54:59 +01:00
Megamouse fce393024a Update Qt for macOs to 6.9.3 2025-12-03 22:54:59 +01:00
Megamouse 7d3cf831d5 Qt/macOS: Fix GUI freezes on Qt 6.8+ 2025-12-03 22:54:59 +01:00
Megamouse dc27047ed4 Qt: fix game list refresh order when changing the language
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2025-12-03 21:17:46 +01:00
Megamouse b9a9c1af07 Qt: revert setting UserRole. this doesn't seem to have been the culprit for multiselection 2025-12-03 21:17:46 +01:00
Megamouse e3f5f2d14e cellPad: fix pad mode setters 2025-12-03 18:23:12 +02:00
Megamouse ff9401303b hidapi: switch to official libusb remote 2025-12-03 15:50:25 +01:00
kd-11 2a6f1cf35c rsx/common - work around macos posix_memalign quirks
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
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2025-12-03 13:57:59 +03:00
Megamouse b86b4d15c6 Update SDL to 3.2.28 2025-12-03 09:33:51 +01:00
Megamouse 23ffa4ccdb Update FAudio to 25.12 2025-12-03 09:33:51 +01:00
Megamouse cbba687ffa Qt: Relax game_list deselection checks
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
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2025-12-03 02:16:30 +01:00
Megamouse 613d428ced Qt: fix update note visiblity on linux/macOs 2025-12-03 01:12:00 +01:00
Ani 6489fca16b YoRHa: Fix the height of QSpinBox 2025-12-02 21:14:11 +00:00
Megamouse 3c747b377f Qt: fix translation of update dialog if the language was changed between downloading the json and clicking on update
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2025-12-02 09:18:16 +01:00
Megamouse a859e14e19 Qt: update main window elements on language change 2025-12-02 09:18:16 +01:00
Megamouse 6dd37cb2d5 Qt: fix game list table multiselection
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Apparently table items need one common role set for internal indexing.
2025-12-01 21:43:19 +01:00
Megamouse 7e8ed5ecc1 rsx: clear unused parameters on capture boot
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
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2025-12-01 17:51:30 +01:00
Megamouse d396a778b7 rsx: fix capture path if title id is empty 2025-12-01 17:51:30 +01:00
Megamouse 25badf9534 Qt: Update header texts and actions when language changes 2025-12-01 14:49:04 +01:00
Megamouse 314b69c7d8 Qt: save spinbox values with fmt::format
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This prevents saving localized strings with different decimal characters
2025-12-01 10:14:29 +01:00
Megamouse bc55f7787e Add notes for VS 2026 to BUILDING.md 2025-12-01 08:51:49 +01:00
Elad 4bda2f9b0f Test: Disable PUTLLC0
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2025-11-30 18:31:50 +02:00
Elad d822d85ea1 SPU: Tame PUTLLC16 2025-11-30 18:31:50 +02:00
Elad 7001940483 SPU Analyzer: Be more strict with loads 2025-11-30 18:31:50 +02:00
Elad 3c5c74c496 SPU Cache debug 2025-11-30 18:31:50 +02:00
Megamouse c80aba2342 Update libpng to 1.6.51
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2025-11-30 10:03:35 +00:00
Megamouse 84d5e42896 Update Qt to 6.10.1 2025-11-30 10:03:35 +00:00
Megamouse 53edd410c7 ppu: move alignment below llvm check 2025-11-30 09:23:36 +00:00
Megamouse 7f9cc357e8 Qt: Add sound effect manager 2025-11-30 09:23:36 +00:00
Megamouse e2cbbcf646 overlays: use enum for sound effects 2025-11-30 09:23:36 +00:00
Elad e938b93f48 SPU Analyzer: Ignore large switch state
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2025-11-29 20:17:21 +02:00
Elad 4a042ae84f SPU/config: Make SPU LLVM Mega block size default 2025-11-29 18:24:01 +02:00
Elad c48ae344a8 SPU LLVM (Mega): Fix quarter of missing jumptable discoveries 2025-11-29 17:10:30 +02:00
Elad e09be04df6 Emu/UX: Automatic Cache Precompilation for PKG instal
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2025-11-29 10:47:51 +02:00
Elad d625c1d004 SPU LLVM: Reduce notifications for PUTLLC16 2025-11-29 07:30:39 +02:00
Elad cae77784db UTs: Fix AlignedAllocator.Realloc test
_aligned_realloc may return the same pointer if the internal implementation finds it suitable. Fixes Windows' builds.
2025-11-29 07:30:39 +02:00
Elad 14bd6b0cc5 SPU: Enable PUTLLC16 by default
Experimental, may be reduced to specific patterns instead of being enabled globally.
2025-11-29 07:30:39 +02:00
Elad e11f8df064 PPU LLVM: Fixup PPU Profiler for PRX 2025-11-29 07:30:39 +02:00
Elad e2da6d36ba SPU LLVM: Permit relative-PC in PUTLLC16 with alignment check 2025-11-29 07:30:39 +02:00
Elad 27c2f2ae4d SPU Analyzer: Contnue with failed patterns until they proven failure 2025-11-29 07:30:39 +02:00
Elad 727f3dd7a1 SPU Analyzer: Try to detect no-return in BISL/BRSL 2025-11-29 07:30:39 +02:00
kd-11 7b560e5ffa rsx: Clean up aligned realloc implementation
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2025-11-29 00:34:23 +03:00
rcaridade145 50c9a91942
rsx: Free previous pointer after reallocating memory
After realloc in simple_array free the memory referenced by the old pointer.
2025-11-28 21:54:45 +03:00
Elad d9f913016c
Fix possible ambiguity of utils::bless (#17757)
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Make utils::bless at util/bless.hpp argument type be complete, avoiding
possible ambiguity with RSX-utility version. A fix for Apple Clang
compiler.
2025-11-27 02:50:45 +02:00
kd-11 a442cb91a1 rsx/cfg: Check for end flag before handling any instruction including NOP 2025-11-27 02:53:34 +03:00
Elad 41aaa912e7
Fixup ::narrow (#17756)
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Also fix negative signed to unsigned narrowing when source type is greater than destination.
2025-11-26 15:34:38 +02:00
Antonino Di Guardo 6ebdb0c0c1
Add an entry on Log panel's contextual menu to show the main disk usa… (#17715)
Added the entry `Show Disk Usage` on `Log` panel's contextual menu to
show the main disk usage of the emulator.
It reports VFS disk usage (with the exception of useless usb
directories) and cache disk usage.
I avoided to automatically display the disk usage, e.g. when refreshing
the game list, just because the disk usage calculation can require some
time (so it will slow down the emulator). So I opted to provide the
functionality on demand.
This PR is propaedeutic to pr6008. A separated PR to complete pr6008 will
follow. It will allow multiple selection of games on game list and a
contextual menu to manage the removal of the selected games.
2025-11-26 13:05:10 +02:00
Elad 914b52cf4a util/types.hpp: Fix signed/unsigned comparison error
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2025-11-26 10:33:12 +02:00
kd-11 b451dfe877 vk: Fall back to host-visible pool if we cannot place resources in Re-BAR pool
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2025-11-26 02:52:40 +03:00
kd-11 7986ee58de vk: Allow buffer creation to fail gracefully if placement is not possible 2025-11-26 02:52:40 +03:00
kd-11 5a9083e4fc rsx: Fix saw-tooth artifacts when using GPU deswizzle for small texel widths
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2025-11-24 23:01:54 +03:00
kd-11 6a398f9947 rsx/cfg: Fix arm64 build
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2025-11-24 16:48:03 +03:00
kd-11 8495a138c6 rsx/gtest: Fix unit tests build on GCC 2025-11-24 16:48:03 +03:00
kd-11 2c1d962bdc rsx/cfg: Replace 'avx512' intrinsics with SSE2-compatible ones
- These are just PAND and POR instruction wrappers for SSE2, no idea why they're classified as 'avx512'
2025-11-24 16:48:03 +03:00
kd-11 0fbd0e8cc7 rsx/gtest: Add tests for CFG BB succ edges and fix UT failures 2025-11-24 16:48:03 +03:00
kd-11 5c187f5cda rsx/fp: Use CFG to decompile fragment programs 2025-11-24 16:48:03 +03:00
kd-11 cb7650240c rsx/fp: Use CFG for fragment program 2025-11-24 16:48:03 +03:00
kd-11 9d92e190eb rsx/cfg: Add support for multi-slot instructions with literals
- Also fix pred edge direction bug
2025-11-24 16:48:03 +03:00
kd-11 42d9065c11 rsx: Add flow information to flow edges 2025-11-24 16:48:03 +03:00
kd-11 f300832edb rsx: Implement FP to CFG analyzer 2025-11-24 16:48:03 +03:00
kd-11 683baf46b2 rsx: Add find_if operation for simple_array<T> 2025-11-24 16:48:03 +03:00
Elad 89a13b75f7 SPU Analyzer: Fix jumptable append
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2025-11-23 21:00:11 +02:00
Elad 7472d95b0c SPU Analyzer: Fix jumptable analysis for SPU Block Mega 2025-11-23 21:00:11 +02:00
Elad ecba1d2cb7 sys_fs: Remove PPU sleep hacks
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2025-11-23 09:56:18 +02:00
oltolm fcff16b6f7
Fix Clang build and other small fixes (#17736)
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1. I fixed the Clang build.
1. I removed what I think is an unnecessary `ptrtoint` in
`rpcs3/Emu/Cell/PPUTranslator.cpp`. I am not 100% sure that it's
correct, but I tested a small LLVM IR snippet and it didn't make a
difference. The ASM code was the same.
1. I also changed the definition of `prefetch_write` from `return
__builtin_prefetch(ptr, 1, 0);` to `return __builtin_prefetch(ptr, 1,
3);` because that's how `_m_prefetchw` is defined in GCC.
2025-11-23 07:11:36 +02:00
kd-11 a3f7c0d67f Fix typo
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2025-11-22 12:35:22 +02:00
kd-11 98ca15699b Fix windows clang builds 2025-11-22 12:35:22 +02:00
kd-11 dec6fba68d gl: Use 16-byte alignment on staging buffers 2025-11-22 12:35:22 +02:00
kd-11 e1eb7421fb rsx: Enforce natural data alignment for IO buffers span cast 2025-11-22 12:35:22 +02:00
kd-11 ea7183b6bd test: Add unit tests for simple array alignment 2025-11-22 12:35:22 +02:00
kd-11 d6a36f4b60 vk: Fix build using new simple_array guard-rails 2025-11-22 12:35:22 +02:00
kd-11 6e11978638 rsx: Properly implement data alignment in simple_array<T> 2025-11-22 12:35:22 +02:00
kd-11 7f6842705c rsx: Rework GPU deswizzle kernel to prevent hangs
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2025-11-22 01:49:31 +00:00
FeTetra 9deb6cd4fa
Fix ppu_register_function_at with unaligned parameters (#17718)
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This fixes some crashes in interpreter mode when calling functions like
`sys_dbg_write_process_memory` to write data which may not be an
instruction.

---------

Co-authored-by: Elad <18193363+elad335@users.noreply.github.com>
2025-11-21 16:07:47 +02:00
kd-11 e6d723c675 rsx: Fix 16-bit format hardware deswizzle 2025-11-21 11:52:35 +03:00
kd-11 400b4e71cf gl: Lower the GPU decoding requirements since each level is decoded separately 2025-11-21 11:52:35 +03:00
kd-11 3c3197d72d gl: Fix crashes when creating new context 2025-11-21 11:52:35 +03:00
kd-11 cffc13696d gl: Implement hardware deswizzle for small texel formats 2025-11-21 11:52:35 +03:00
kd-11 ff72f944ba rsx/vk: Add support for 8 and 16-bit texel GPU-accelerated deswizzle 2025-11-21 11:52:35 +03:00
kd-11 b067688c8e rsx: Drop meaningless log message
- This used to be a big deal a decade ago, now its just wasting CPU cycles and filling up log files
2025-11-21 11:52:35 +03:00
qurious-pixel 8ccc30725a Update install-freebsd.sh
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2025-11-20 09:11:49 +02:00
qurious-pixel c38b8c6d12 restore [[noreturn]] 2025-11-20 09:11:49 +02:00
Elad 107d9dc533 PPU Profiler
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2025-11-19 21:37:50 +02:00
Elad c669a0beb7 kernel_explorer: Order PPUs by priority
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2025-11-17 21:32:58 +02:00
Elad f992ccdcad cellGam/celCamera: Add more wait flags 2025-11-17 21:32:58 +02:00
Elad e6dc0d98f5 SPU: Optimize check for args sharing page with Effective-Address 2025-11-17 21:32:58 +02:00
Elad 1250e428a7 SPU: Exclude reservation_check address receptacle from writer_lock 2025-11-17 21:32:58 +02:00
Elad ddecade935 vm/sys_memory: Remove VM locking in sys_memory_get_page_attribute 2025-11-17 21:32:58 +02:00
Megamouse de914247be overlays: remove unnecessary cast 2025-11-17 19:42:31 +01:00
Megamouse 6a51cd9f7f overlays: Use SCE-PS3-DH-R-CGB.TTF for chinese characters 2025-11-17 19:42:31 +01:00
Megamouse 2042b54d2d cmake: fix build with USE_FAUDIO if system SDL is not found 2025-11-17 19:42:31 +01:00
Megamouse 5267c87ca7 Overlays: check return value of stbtt_InitFont 2025-11-17 19:42:31 +01:00
Megamouse 6731feb751 overlays: add some more chinese fallback fonts 2025-11-17 19:42:31 +01:00
Megamouse 10f8a49e36 overlays: Check if a font actually contains the character 2025-11-17 19:42:31 +01:00
Megamouse a6371ef5d3 overlays: use get_font instead of duplicate font fallback 2025-11-17 19:42:31 +01:00
Megamouse 2d3e6c6d02 overlays: use std::string_view for font functions 2025-11-17 19:42:31 +01:00
Elad 9b1d39c14e SPU Analyzer: Fix spu_thread::is_exec_code for BRSL
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2025-11-17 10:32:08 +02:00
Elad 5893851029 Core: Remove Intel-TSX ISA Extension based code 2025-11-17 10:32:08 +02:00
Megamouse 42177add17 Qt: fix image flip warning on newer Qt
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2025-11-17 03:46:06 +02:00
Megamouse 84fdd2e056 rsx_debugger: fix gcc index access warning 2025-11-17 03:46:06 +02:00
Megamouse bc01863654 Fix some warnings 2025-11-17 03:46:06 +02:00
Megamouse cbb4dd8f22 Qt: forward declare gui_settings 2025-11-17 03:46:06 +02:00
oltolm 0439b62257
SPU Analyzer: use std::lexicographical_compare_three_way
It should compile now because we upgraded Linux CI.
2025-11-16 22:57:16 +02:00
oltolm a93197cdcb asm.hpp: replace custom functions with C++20 functions
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2025-11-16 20:05:00 +02:00
oltolm b8031f4510 StrFmt.h: fix build with Clang 2025-11-16 20:05:00 +02:00
Elad db8437b01c Fix mask calculation in SPUThread.cpp
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2025-11-16 12:12:20 +02:00
Elad 63f7bcf652 SPU: Use CMPXCHG16B for atomic store if possible 2025-11-16 12:12:20 +02:00
Elad 109abea454 sys_ppu_thread: Fix warning 2025-11-16 12:12:20 +02:00
Megamouse c7ae97f8ea Qt: add button to remove gamepad config
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2025-11-16 01:19:43 +01:00
oltolm d61f4101ad utils: replace hex_to_u64 with std::from_chars
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2025-11-15 21:33:29 +02:00
qurious-pixel ec70c9691f [Mac Arm64] Use runner ccache
Remove HomeBrew ccache in favor of Mac runner
2025-11-15 21:08:47 +03:00
Megamouse 18111ac8bc rsx: add simple pair and tuple types 2025-11-15 17:40:49 +02:00
Megamouse 5a761c7184 rsx: only allow trivially copyable types in simple_array 2025-11-15 17:40:49 +02:00
Megamouse 510ed00b11 rsx: fix some warnings 2025-11-15 17:40:49 +02:00
Megamouse fa06fed86f overlays: take screenshot after exiting the home menu 2025-11-15 14:55:09 +01:00
Megamouse 871dd729b2 cheats: fix cheat type on apply 2025-11-15 13:22:52 +01:00
Elad 7e209a7275 sys_spu: Improve arguments accuracy
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2025-11-15 12:31:22 +02:00
Elad 0bb84b374e sys_ppu_thread: Fix u64 stack size argument 2025-11-15 12:31:22 +02:00
Elad 92e24a5779 PPU/x64: Fix gv_cvtu32_tofs
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2025-11-14 21:15:27 +02:00
Elad e48ba283d8 Overlays/SaveStates: Add multi-slot support to controller menu
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2025-11-12 15:57:53 +02:00
kd-11 0bf9ee9fa5 rsx: Fix an oops causing DEVICE_LOST
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- We only apply scaling when RTTs are part of the input set.
- This fact was previously hidden by an optional arg
2025-11-11 01:04:31 +03:00
Elad c60e5cc48a ZSTD: Fixup threads terminations 2025-11-10 21:16:31 +02:00
Elad 642005cf1d Add wait flag in cellGemConvertVideoFinish 2025-11-10 21:16:31 +02:00
Elad b0956a8f74 More logging to sys_memory_allocate_from_container 2025-11-10 21:16:31 +02:00
Elad 2fb8cbda38 SaveStates/ZSTD: Improve termination and file handling
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2025-11-10 13:04:43 +02:00
Elad c16278a5ab vm.cpp: Skip memory clearing on emulation stop 2025-11-10 13:04:43 +02:00
Elad bfe54a29ae Savestates/TAR: Extract files asynchronously 2025-11-10 13:04:43 +02:00
kd-11 265d6643e5 rsx: Fix shader interpreter
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2025-11-09 17:29:22 +03:00
kd-11 d87f055bb2 vk: Fix hang when doing typeless copy in the resource assembler 2025-11-09 14:24:44 +03:00
kd-11 1af5afdaab vk: Reduce number of barriers for each copy transfer sequence
- Sometimes the same source image is copied more than once
2025-11-09 14:24:44 +03:00
kd-11 864bb9f0db rsx: Speed up slice gathering for large datasets
- We can cut down by an order of magnitude the amount of checks we do to construct objects
2025-11-09 14:24:44 +03:00
kd-11 1007aaee4c rsx: Refactor texture cache lookup core to be easier to read 2025-11-09 14:24:44 +03:00
Elad 8126a199f5 SPU: Fix race in PUTLLC with unchanged data
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2025-11-08 16:20:18 +02:00
Joshua de Reeper b435deac9d sys_usbd: Small tidyups 2025-11-08 12:55:44 +02:00
shinra-electric 8a9b15dee3 Bump MoltenVK to v1.4.0
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2025-11-07 22:26:41 +01:00
kd-11 c5a54a3d4f gl: Ensure overlays render in fill mode 2025-11-07 23:47:47 +03:00
kd-11 bcdf2ef36f gl: Implement polygon render modes 2025-11-07 23:47:47 +03:00
robotics13 3df0c8caef Synced Skylander variant IDs with values from Dolphin for #13315
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2025-11-06 20:28:23 +01:00
FlexBy420 50eb46d294 download from releases instead
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2025-11-05 23:30:17 +01:00
FlexBy420 ff922f6324 Update deploy-windows-clang.sh 2025-11-05 23:30:17 +01:00
FlexBy420 1e1da422ea Update deploy-windows-clang.sh 2025-11-05 23:30:17 +01:00
FlexBy420 3e5a035046 eh update macos-arm path again 2025-11-05 23:30:17 +01:00
FlexBy420 6e5338d091 update macos path again 2025-11-05 23:30:17 +01:00
FlexBy420 d73a7e0ff3 change translations location to a correct one (probably) 2025-11-05 23:30:17 +01:00
FlexBy420 a6c0433a2e forgot mkdir 2025-11-05 23:30:17 +01:00
FlexBy420 ca5a43a3ab macos support maybe? 2025-11-05 23:30:17 +01:00
FlexBy420 4710b38505 linux support 2025-11-05 23:30:17 +01:00
FlexBy420 9cde97c22b remove echo 2025-11-05 23:30:17 +01:00
FlexBy420 323f504138 comment 2025-11-05 23:30:17 +01:00
FlexBy420 d7df929ada Update deploy-windows.sh 2025-11-05 23:30:17 +01:00
Megamouse 2667d5de0f input: change default squircle value to 4000
The last squircle changes fixed a bug that caused the squircle to be too
large. This caused the previous default value of 8000 to be too circular
2025-11-05 22:39:34 +01:00
Megamouse 49548b913d rsx: fix some warnings 2025-11-05 21:56:26 +01:00
Megamouse 17c148d90e Update curl to 8.17.0 2025-11-05 21:56:26 +01:00
Megamouse 17621d2a5e Update FAudio to 25.11 2025-11-05 21:56:26 +01:00
kd-11 8984c2b316 rsx: Implement pixel_center_origin decorator for WPOS 2025-11-05 18:26:12 +03:00
kd-11 5d906e1da4 rsx: Whitespace fix 2025-11-05 18:26:12 +03:00
kd-11 dba48d6387 rsx: Invalidate surface cache slots that are trampled by buffer writes. 2025-11-05 18:26:12 +03:00
Joshua de Reeper 0403231a0d
sys_usbd: fix id/type combo for Kamen Rider Display (#17662)
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Fixes the display issues seen here:
https://github.com/RPCS3/rpcs3/issues/17653
2025-11-04 19:57:53 +01:00
Elad 8712414123 System.cpp: Check if the original EBOOT.BIN is valid for disc game updates
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2025-11-03 12:04:11 +02:00
oltolm 2485a98d4f cmake: simplify code
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2025-11-02 21:41:11 +00:00
Elad cc8929ef4a PSF.cpp: Fixup 2025-11-02 17:23:46 +02:00
Elad ede8382c6a Remove std::strcpy
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2025-11-02 14:22:11 +02:00
Megamouse dc22584f72 input: always apply stick multiplier when no analog limiter button is set
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2025-11-01 08:44:04 +01:00
Megamouse 7cb4a68043 Qt: fix type conversion warning
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2025-10-31 19:55:03 +01:00
Megamouse ded91329bc Update SDL to 3.2.26 2025-10-31 19:55:03 +01:00
Joshua de Reeper 81f5be30aa
sys_usbd: Emulate Kamen Rider Summonride Ride Gate (#17605)
This PR aims to implement another USB peripheral device, used in Kamen
Rider Summonride. Code is very similar to Skylanders (for the
loading/creating/removing of figures) and Disney Infinity for the actual
USB commands and responses (minus any of the built in random number
generation). I haven't been able to generate a full list of the Ride
Chips (see
[here](https://kamenrider.fandom.com/wiki/Kamen_Rider_Summonride#Characters)
for a list of Characters and Chips) besides the ones I have myself from
the Starter Set, so I am hoping that interested parties are able to play
around and discover what other chips there may be, or if there are any
issues when generating their own Characters and Chips.

Implements https://github.com/RPCS3/rpcs3/issues/17122
2025-10-31 18:17:51 +01:00
Elad ba2518f862 cellGame: Fix cellHddGameCheck dataVersion parameter
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
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2025-10-30 21:34:54 +02:00
shinra-electric 3a6c71e523 Explicitly copy libunwind for x86
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (51ae32f468089a8169aaf1567de355ff4a3e0842, rpcs3/rpcs3-binaries-mac, .ci/build-mac.sh, Intel) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
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2025-10-29 14:53:53 +01:00
shinra-electric 8013129c5b Copy libc++abi to Frameworks instead of lib 2025-10-29 14:53:53 +01:00
shinra-electric 5ea92df4ca Cleaner export of LDFLAGS 2025-10-29 14:53:53 +01:00
shinra-electric afffd3061a Make hack for removing rpath failable 2025-10-29 14:53:53 +01:00
shinra-electric 8ea2109b37 Workaround for issues with Python and brew libc++ linkage on x86 2025-10-29 14:53:53 +01:00
shinra-electric fa8f35ea38 Bump llvm version from 19 to 21 2025-10-29 14:53:53 +01:00
Megamouse 50576d044b Qt: fix TSX warning style 2025-10-29 14:26:49 +01:00
Megamouse 3f797b2de3 VK: cache recording image
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
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2025-10-28 22:04:01 +01:00
Megamouse 9124d08fdb GL: flip overlays vertically during recordings 2025-10-28 22:04:01 +01:00
Megamouse e4ae5bdce1 GL: only create new texture when necessary 2025-10-28 22:04:01 +01:00
Megamouse 5f37f2c8df VK: add memory barriers to copy_image 2025-10-28 22:04:01 +01:00
Megamouse 9dc66b46fc overlays: add record with overlays setting to settings dialog 2025-10-28 22:04:01 +01:00
Megamouse 0ca4f85dc7 overlays: add record with overlays setting to home menu 2025-10-28 22:04:01 +01:00
Megamouse 9c512849ef Vk: allow to record overlays 2025-10-28 22:04:01 +01:00
Megamouse 9550d5b67d GL: allow to record overlays 2025-10-28 22:04:01 +01:00
Megamouse dd40f49e5f Add new option for recording overlays 2025-10-28 22:04:01 +01:00
Megamouse 90fb81d1d9 Use move semantics for present_frame 2025-10-28 22:04:01 +01:00
Megamouse 3c401e7b3d Update fusion to 1.2.9
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2025-10-26 09:20:32 +02:00
Megamouse dc53a3ba42 Update linux docker image to v.1.7 2025-10-26 09:20:32 +02:00
Live session user 3c1ebe9f4a [openal-soft] Fix malloc/free in fmtlib
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2025-10-25 14:52:43 +03:00
kd-11 73c984a637 vk: Filter out re-bar usage from memory pressure watchdog
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
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2025-10-24 12:51:03 +01:00
Elad ae30cb5557 SaveStates/SPU-LLVM: Fix SPU Access Violations on load
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2025-10-23 19:00:42 +03:00
kd-11 311e7a9992 vk: Make best-effort attempt to utilize the low-latency pool
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2025-10-22 20:20:07 +03:00
Elad 2f86f95c3f vm: Deallocate memory early, check no PS3 memory leaks
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
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2025-10-22 10:55:48 +03:00
RipleyTom f61aaf83f6 More communication id validation changes
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2025-10-21 21:27:55 +03:00
RipleyTom 66920b4d8f Improve sceNpSignalingGetLocalNetInfo
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
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2025-10-21 17:17:05 +03:00
engdyn 038ee090b7 Fix build with Qt 6.10 2025-10-21 13:58:25 +01:00
RipleyTom 6a028b1883 Relax SceNpCommunicationId validation 2025-10-21 11:32:15 +03:00
Elad 64e5a8c099 SaveState Manager: Add option to boot last savestate
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2025-10-21 04:27:54 +03:00
Elad abad7f2790 SaveState Manager: Format specially close dates 2025-10-21 04:27:54 +03:00
Elad c683b47ac3 SaveState Manager: Fix game specific filtering 2025-10-21 04:27:54 +03:00
kd-11 0c4e7fc178 vk: Do not access async scheduler if not explicitly initialized
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2025-10-18 14:05:06 +03:00
kd-11 c4fba680d1 vk: Fix broken bound object comparison
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2025-10-17 23:22:22 +03:00
kd-11 0d1a05ecd1 vk: Make buffer objects uniquely identifiable 2025-10-17 23:22:22 +03:00
kd-11 eb453462c1 vk: Use unique resource ids on buffer views 2025-10-17 23:22:22 +03:00
kd-11 5a91ed01eb vk: Rework the unique resource id system and apply it to buffer views 2025-10-17 23:22:22 +03:00
Megamouse 2fcd542b0b overlays: allow to update messages by id instead of text
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2025-10-16 18:02:01 +02:00
Megamouse 146619de91 Qt: Allow to clear keyboard shortcuts in dialog
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2025-10-15 23:27:10 +02:00
Marin Baron 41a122a266 [Build] Explicit Triple with LLVM 21.1.0
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2025-10-15 20:09:21 +02:00
Elad 1c0fa2ad58 SaveStates: Improve try_lock_spu_threads_in_a_state_compatible_with_savestates 2025-10-15 17:16:32 +03:00
Megamouse a053abfba4 ffmpeg: update cellAtracXDec to ffmpeg 7
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2025-10-14 21:12:39 +02:00
Elad e5848f4731 Qt: Fix savestate failuire message
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2025-10-14 08:16:02 +03:00
Elad 32a18795fb Debug: Apply SPU Profiling data if debug enabled 2025-10-14 08:16:02 +03:00
Elad 6b556ca5b0 SaveStates: Fix Gem Thread Reboot 2025-10-14 08:16:02 +03:00
kd-11 a5b5ac1ed5 rsx: Fix user clip plane encode/decode
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2025-10-14 01:51:57 +03:00
kd-11 1cae72c872 vk: Uniquely identify images using a monotonic incrementing counter
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2025-10-13 12:12:22 +03:00
kd-11 878bb12a72 vk: Add support for blackwell PCI IDs 2025-10-13 12:12:22 +03:00
kd-11 e0249b05d2 vk: Improve documentation and remove notifications from instancing buffer 2025-10-13 12:12:22 +03:00
kd-11 1fa5286c87 vk: Raise heap changed interrupt when growing persistently bound SSBOs
- Using stale VAs leads to crashes for obvious reasons (UAF)
2025-10-13 12:12:22 +03:00
kd-11 f3f0c7d8da vk: Restore thread safety locks to descriptor routines 2025-10-13 12:12:22 +03:00
kd-11 afb814788f vk: Fix shader interpreter compilation and crashes 2025-10-13 12:12:22 +03:00
kd-11 efa4c6c34e gl: Reimplement user clip planes using the new ABI 2025-10-13 12:12:22 +03:00
kd-11 f3e34e1d44 vk: Fix user clip planes 2025-10-13 12:12:22 +03:00
kd-11 ce304f33de vk: Don't use rebar for transform constants data
- These heaps see massive writes, upto 8KB per draw in worst case scenarios. Write combining yields better throughput.
2025-10-13 12:12:22 +03:00
kd-11 c42fe42787 vk: Add re-bar toggle to GUI 2025-10-13 12:12:22 +03:00
kd-11 20a7297ac4 vk: Use BAR memory pool for low-latency resource uploads 2025-10-13 12:12:22 +03:00
kd-11 21809731e2 vk: Decorations for readonly SSBOs 2025-10-13 12:12:22 +03:00
kd-11 d770c7d7fa vk/exp: Remove unnecessary locks and optimize VS
- Hoists the most common pointer-chase to local var
2025-10-13 12:12:22 +03:00
kd-11 89e1c3ecfa rsx/vk: Update shader interpreter to use new varying draw params model 2025-10-13 12:12:22 +03:00
kd-11 f76ae4619b vk: Pass draw parameters to FS via varying register
- Should be better than pointer chasing with OpAccessChain + OpLoad
2025-10-13 12:12:22 +03:00
kd-11 2945ff1016 gl: Fix compilation error when using clip planes 2025-10-13 12:12:22 +03:00
kd-11 51e1ff4976 vk: Fix shader compiler issues caused by broken preprocessor macro expansion 2025-10-13 12:12:22 +03:00
kd-11 87677cfc85 vk: Guard against concurrent access of storage pool under high pressure and MTRSX. 2025-10-13 12:12:22 +03:00
kd-11 3ee626ce3c vk: Rewrite descriptor write template management 2025-10-13 12:12:22 +03:00
kd-11 c4426b0f07 rsx: Fix shader interpreter compilation 2025-10-13 12:12:22 +03:00
kd-11 1a5ec26392 vk: Fix shader compilation for certain glslang versions 2025-10-13 12:12:22 +03:00
kd-11 2275e689ce rsx: Restore optimizations in fragment shader recompiler 2025-10-13 12:12:22 +03:00
kd-11 10741a97ea vk: Improved state cache tracking 2025-10-13 12:12:22 +03:00
kd-11 1cc0446bc1 vk: Fix raster-env buffer type 2025-10-13 12:12:22 +03:00
kd-11 cec7ace28b vk: Fix shader compilation with fog parameters 2025-10-13 12:12:22 +03:00
kd-11 6e4f380e36 vk: Move polygon stipple parameters to fixed array buffer 2025-10-13 12:12:22 +03:00
kd-11 d68e4acb50 vk: Fix stale pointer reference when back-to-back partial updates are interrupted by a shader swap 2025-10-13 12:12:22 +03:00
kd-11 052ebe5acf vk: Fix windows build 2025-10-13 12:12:22 +03:00
kd-11 128267a236 vk: Fix wpos computation 2025-10-13 12:12:22 +03:00
kd-11 b1365a051d vk: Implement state tracking for command buffers
- Only tracks the heavy items for now. Binding the same pipeline or descriptor set causes some drivers to perform expensive operations (RADV, AMDVLK)
2025-10-13 12:12:22 +03:00
kd-11 3452aaf5d5 vk: Combine all draw-time constants to a single struct and update only the offset id
- Reduces push constants consumed per draw to 4 bytes total
2025-10-13 12:12:22 +03:00
kd-11 335f3dbe2f vk: Implement descriptor write buffering 2025-10-13 12:12:22 +03:00
kd-11 97620c4e17 rsx: Prepend namespace for simple_array uses
- Simplifies migration later on with find+replace in case we promote this useful class to utils namespace
2025-10-13 12:12:22 +03:00
kd-11 75f759079a rsx: Use simple array for texcoord stack
- Saves an expensive allocation when these ephemeral objects are constructed
2025-10-13 12:12:22 +03:00
kd-11 315ffed12f rsx: Simplify descriptor set contract a bit
- Making the functions sometimes destructive is confusing
2025-10-13 12:12:22 +03:00
kd-11 c347435151 vk: Move texture parameter stream to SSBO layout 2025-10-13 12:12:22 +03:00
kd-11 183acd4196 vk: Move FS context vars to block format 2025-10-13 12:12:22 +03:00
kd-11 1e40081d1f rsx/common: Add reverse_ptr impl to VS tree 2025-10-13 12:12:22 +03:00
kd-11 cd3e4fc8f1 rsx: Fix bugs in fragment program constants stream maagement
- Fix misplaced semicolon in GL fragment program compiler
- Add a simple lookup to avoid silly reverse-indexing issues in FP::AddConst
2025-10-13 12:12:22 +03:00
kd-11 e860cc9fad vk: Fix vertex context indexing 2025-10-13 12:12:22 +03:00
kd-11 aa119e1413 vk: Fix fragment constants indexing 2025-10-13 12:12:22 +03:00
kd-11 33e4b11509 vk: Fix use of push constants
- The double-overhead is so not worth it. Better to remove it down the line.
2025-10-13 12:12:22 +03:00
kd-11 5911330f8b rsx: Fix bug in reverse_iterator for simple_array 2025-10-13 12:12:22 +03:00
kd-11 e0e0d1ee0b rsx/vk: Convert fragment constants from static struct to array of vec4
- Also allows vulkan to use full-range binding model
2025-10-13 12:12:22 +03:00
kd-11 3188cb4a5a rsx: Enhance unordered_map declaration to be more versatile 2025-10-13 12:12:22 +03:00
kd-11 a3e6bdd8e4 rsx: Replace use of small vectors with simple_array 2025-10-13 12:12:22 +03:00
kd-11 ecc0fe4678 vk: Move draw-time constants to vertex layout stream and make it SSBO 2025-10-13 12:12:22 +03:00
kd-11 a819b9fc2a vk: Get basic vertex shaders working without traditional UBOs 2025-10-13 12:12:22 +03:00
kd-11 a4eccb259a vk: Fix allocation of vertex env data 2025-10-13 12:12:22 +03:00
kd-11 6e1436f1cd vk: Start converting UBO bindings to SSBO indexed arrays 2025-10-13 12:12:22 +03:00
Megamouse 9e49b9100f Qt: fix some warnings
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2025-10-10 13:02:04 +02:00
Megamouse 950c7768bc cellL10n: fix ucs2 type 2025-10-10 13:02:04 +02:00
Megamouse 13bb9a2041 vm.cpp: remove unused variable 2025-10-10 13:02:04 +02:00
Megamouse 44e875618f cellPad: Fix some warnings 2025-10-10 13:02:04 +02:00
Megamouse 25fbdfb43a Qt/Input: Adjust pad settings dialog based on pad capabilities 2025-10-10 13:02:04 +02:00
Megamouse 43c4947cb9 Update Qt to 6.10.0
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2025-10-10 10:54:39 +02:00
Elad b18a0830f3 Multi-Slot Savestates
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2025-10-07 13:33:58 +03:00
RipleyTom 48bf30aa2d Fix sceNpManagerGetAccountRegion's returned language
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2025-10-05 09:01:03 +03:00
RipleyTom f05fabdb79 Change sceNpManagerGetMyLanguages languages priority
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2025-10-04 19:23:38 +03:00
Elad 274fec7bd0 Pull Request #17543: review fixes
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2025-10-04 15:48:30 +03:00
derole 86b7ccef93 sys_ss/RPCN: Add PSID randomisation 2025-10-04 15:48:30 +03:00
Megamouse 054000fb37 Update SDL to 3.2.24 2025-10-04 13:54:07 +02:00
Megamouse 76cdcc9f32 Update FAudio to 25.10 2025-10-04 13:54:07 +02:00
Elad e8aa1caa4e Config: Implement 128-bit setting entry type
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2025-10-03 19:46:01 +03:00
Elad 4141f76105 Win32/vm_native.cpp: Improve sparse memory file mapping robustness
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2025-10-03 15:06:19 +03:00
Ani 23b339d410 rpcs3_version: Bump to 0.0.38
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2025-09-30 22:49:18 +01:00
Ani cc01b0f0dc yorha: Style QScrollbar
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2025-09-30 21:58:45 +01:00
Ani 4d28a14c33 yorha: Tag r4 theme update 2025-09-30 21:58:45 +01:00
Ani 15178da4e3 yorha: Fix excessive QSpinBox height 2025-09-30 21:58:45 +01:00
Ani edda8bc490 yorha: Fix background on savestate manager 2025-09-30 21:58:45 +01:00
Ani 41cf61dcf7 yorha: Unify QCheckBox and QList/QTree indicator styling
Fixes styling of checkboxes inside LLE/HLE and Game Patches selector
2025-09-30 21:58:45 +01:00
Ani 4f8184a6a6 yorha: Fix left padding on QDockWidget titles 2025-09-30 21:58:45 +01:00
Ani 3017085a44 yorha: Only modify QMenuBar height on the main menu bar 2025-09-30 21:58:45 +01:00
Gustavo Graziano 506e927df5 Windows 11 Themes
I added 2 new Windows 11 themes Dark and Light
2025-09-30 20:52:32 +01:00
Ani 8f776e14a2 cubeb: Update to 2025-09-17 2025-09-30 20:20:35 +01:00
Megamouse 5b3c70fb18 Update Qt to 6.9.3 2025-09-30 20:10:11 +02:00
Swordmaster3214 6fe6c4e0f6
Enhance Infinity Manager Figure Creator Dialog (#17529)
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## Summary
This will enhance and add filters for the Figure Creator dialog of
Infinity manager, adding selectable filters for the character dropdown
and displays the series number after the figure/power disc.

## Changes
- Added filter buttons for Disney Infinity 1.0, 2.0, 3.0, and "All"
- Character names now display series information (e.g., "Buzz Lightyear
(1.0)")
- Dynamic dropdown population based on selected filter
- Maintains all existing functionality and slot validation

## Benefits
- Easier character discovery in large character lists
- Better organization by game series
2025-09-28 22:29:54 +02:00
schm1dtmac 359163c442 Second set of Intel build optimisations (massive speedups, cold builds around 22mins now) & other cleanups
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2025-09-25 18:22:02 +01:00
schm1dtmac 0b89b1b912 Cleanup & optimise the macOS CI scripts 2025-09-25 18:22:02 +01:00
isJuhn 6451c4d49f Fix calloc patches in the middle of blocks 2025-09-25 15:17:21 +03:00
Megamouse 8163c6c041 cellPad: simplify output button logic
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2025-09-24 08:33:07 +02:00
Elad 29108e1cb4 PPU LLVM: Filter out functions with patches
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2025-09-22 17:03:31 +03:00
fentbuscoding 6bc690491f
Audio Processing Improvements (#17525)
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This pull request introduces several improvements to the audio backend,
focusing on more accurate and higher-quality audio processing, smoother
transitions, and better volume control. The main changes include
enhancements to volume application and normalization, improved resampler
settings for higher audio fidelity, and more user-friendly volume
adjustment behavior.

**Audio Processing Improvements:**

* Added fast paths for unity gain and mute in `apply_volume_static`,
improving performance and precision when volume is unchanged or set to
zero. Also, improved floating-point comparison in `apply_volume` to
avoid infinite loops and ensure accurate volume ramping.
[[1]](diffhunk://#diff-a81b131fe4d35d635646418ea2196cd28208dc3e1b2ff72c29f606bf963e1a92R62-R78)
[[2]](diffhunk://#diff-a81b131fe4d35d635646418ea2196cd28208dc3e1b2ff72c29f606bf963e1a92R111-R129)
* Enhanced normalization in `normalize` by introducing soft clipping for
smoother distortion and better dynamic range handling, reducing harsh
audio artifacts.

**Audio Quality Enhancements:**

* Updated resampler settings in `audio_resampler` to prioritize audio
quality over latency by increasing sequence length, improving overlap
and seeking window, disabling quick seek, and enabling anti-aliasing
filtering.

**Volume Control Improvements:**

* Implemented non-linear volume scaling in `audio_utils.cpp` for more
precise control at low volumes and faster adjustment at high volumes,
resulting in a more natural user experience.

**Code Quality and Consistency:**

* Refactored several methods in `AudioBackend` to use consistent
formatting and clearer logic, and increased `VOLUME_CHANGE_DURATION` for
smoother volume transitions.
[[1]](diffhunk://#diff-f0ca92a07863205fb9a1c687e4eaf14c932446e72b095f5265a8e7dbef2b7236L96-R98)
[[2]](diffhunk://#diff-f0ca92a07863205fb9a1c687e4eaf14c932446e72b095f5265a8e7dbef2b7236L108-R129)
[[3]](diffhunk://#diff-f0ca92a07863205fb9a1c687e4eaf14c932446e72b095f5265a8e7dbef2b7236L388-R400)
* Added missing includes and improved formatting for better
maintainability.
[[1]](diffhunk://#diff-a81b131fe4d35d635646418ea2196cd28208dc3e1b2ff72c29f606bf963e1a92R5-R6)
[[2]](diffhunk://#diff-49dc42f5cf17be84cfe84c0911320ab86307bef6095a09ccf743d4af5e32d3a5R7)
[[3]](diffhunk://#diff-f0ca92a07863205fb9a1c687e4eaf14c932446e72b095f5265a8e7dbef2b7236L187-R199)
2025-09-22 09:06:18 +03:00
Elad 9524211b9a sys_spu: Untangle IDM mutex from sys_spu's
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2025-09-21 18:22:38 +03:00
Elad 9d020a3e59 SPU: Fix Max SPURS Threads Limit 2025-09-21 17:11:40 +03:00
Elad d92ebf7b31 SPU: Fix group wakeup 2025-09-21 17:11:40 +03:00
Megamouse 1667998b4e SDL: call SDL_PumpEvents from main thread
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2025-09-21 10:07:02 +02:00
isJuhn 6b87423293 Fix rc variants of ADDE and SUBFE in interpreter
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2025-09-20 20:22:48 +03:00
Elad 3e701a743b Win32/SPU: Respect home space / shadow space on the stack frame
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2025-09-19 12:28:51 +03:00
Elad ffeb16fe1e
Win32: Respect home space / shadow space on the stack frame (#17514)
Previous code did not respect the 32-byte long area on the stack frame
called the home space - area on the stack frame area that is specific to
Microsoft's x64 calling convention, leading to corrupted values after a
callback.
Bug noticed by @capriots

Co-Authored-By: capriots <29807355+capriots@users.noreply.github.com>
2025-09-19 11:46:39 +03:00
Megamouse e995511c57 Revert "Update wolfssl to 5.8.2"
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This reverts commit 99b3c45f05.
2025-09-19 02:24:11 +01:00
Megamouse cc3b1163f1 Qt: Fix savestate table selection style
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2025-09-18 23:33:46 +02:00
kd-11 335ed8d91b vk: Fix invalidated surface_cache resource deletion bug
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2025-09-16 16:33:52 +03:00
Megamouse 1a7d702e4e Qt: Check if movie item changed and is valid before calling the callbacks 2025-09-16 11:05:21 +02:00
Megamouse 25925f2680 qt: use the same date format in all managers
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2025-09-15 00:06:30 +02:00
Megamouse 0daa6d6fb0 rsx: allow to toggle 3D modes dynamically
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A new checkbox for 3D support needs to be enabled at boot though.
2025-09-14 14:08:22 +02:00
Megamouse 6106e8f79f rsx: fix 3D aspect ratio
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2025-09-12 21:18:13 +02:00
Megamouse a2a3ce1d7a cellMouse: Add debug overlay
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2025-09-12 04:10:19 +02:00
Megamouse c36d01b46b Update curl to 8.16.0
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2025-09-11 22:14:28 +02:00
Megamouse b3d5493a6b input: restore original defaults when changing pad handlers
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This fixes the vibration threshold being 0 when going to DS3 and back.
Probably also fixes a lot of other tiny bugs.
2025-09-11 10:24:08 +02:00
Megamouse 735588aa1a qt/input: add vibration threshold to pad settings dialog 2025-09-11 10:24:08 +02:00
Megamouse 0876a7d37e input: Memorize original small motor value for display purposes 2025-09-11 10:24:08 +02:00
Megamouse aca9d28a7a input: simplify VibrateMotor constructor 2025-09-11 10:24:08 +02:00
Megamouse 6911d0b5e1 cellPad: Add DS3 motor speed threshold
Also add motor speeds to pad debug overlay
2025-09-11 10:24:08 +02:00
Megamouse eb6d13a8c0 System: expose date format and time format as settings
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2025-09-10 19:51:43 +02:00
Antonino Di Guardo 09f8c6ddcd
Add selection on firmware libraries panel by double-clicking (#17481)
I minor, and last, follow up of #17459 and #17442 allowing to
check/uncheck an entry in the firmware libraries panel by
double-clicking.
For that panel, a solution based on single-clicking was preferrable but
it seems it was conflicting with the existing itemChanged (single click
was triggered twice so producing no state change).
IMO, better than nothing.

---------

Co-authored-by: Megamouse <studienricky89@googlemail.com>
2025-09-10 16:25:47 +02:00
Megamouse f63bb4c7fb input: fix sdl pad handler LED and rumble properties
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2025-09-08 21:20:21 +02:00
Antonino Di Guardo 28920f1781
Fix emulator crash when a pad gets disconnected (e.g. due to inactivity) (#17478)
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2025-09-07 21:21:35 +02:00
Megamouse e457dbdea3 Update opencv to 4.12.0
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2025-09-07 17:32:25 +02:00
Elad c76a3366ec
Network: Increase P2P listener thread rest duration (#17474)
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1 milisecond is not enough time for WSAPoll to be CPU time efficient, 5 miliseconds seems to address it.
2025-09-07 13:03:36 +03:00
Elad 0564842871 SPU: Restore postponed LR notifications (with tweaks)
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2025-09-06 00:05:46 +03:00
Elad f84df03651 SPU: Limit SPU self notifying thread to 12+ threaded CPUs
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2025-09-05 11:11:03 +03:00
Elad fc62733d65 SPU: Self-notifying SPU waiters 2025-09-05 11:11:03 +03:00
Elad cfe1eca185 SPU: Reimplement reservation notifications 2025-09-05 11:11:03 +03:00
Megamouse 34a9d03d3d Update SDL to 3.2.22
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2025-09-02 23:29:54 +02:00
Megamouse 79fa06f9d6 Update FAudio to 25.09 2025-09-02 23:29:54 +02:00
Megamouse c7de9053b4 Qt: fix saved gs_frame visibility
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2025-09-02 00:30:44 +02:00
Antonino Di Guardo 6d1a85b947
Minor improvements and cleanup on VFS panel (#17459) 2025-09-01 20:44:00 +02:00
Megamouse 4800aa9bfc Update Qt to 6.9.2
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2025-08-29 21:17:30 +02:00
RunnerFaith 92a30b4e41 Fix raw mouse handler keypress logic
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2025-08-27 20:50:38 +02:00
schm1dtmac 6b238d847f Fix mvk formulae causing builds to fail
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2025-08-25 19:21:56 +02:00
Antonino Di Guardo 3a13da3201
asm.hpp: Make utils::rational_mul<u64>() consistent (#17452)
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2025-08-24 19:12:35 +03:00
Megamouse 4332d2151e vfs_dialog: ensure that one item is always selected
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2025-08-24 10:26:46 +02:00
Megamouse e56bc9d15f vfs_dialog: allow to check list items with double-click 2025-08-24 10:26:46 +02:00
Megamouse ce4edf9cb1 patch_manager: make patches selectable by double click 2025-08-24 10:26:46 +02:00
Megamouse d72f95677e overlays: add settings for screenshot and recording hints
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2025-08-21 08:27:12 +02:00
Megamouse d087c86243 Audio: simplify apply_volume
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2025-08-20 20:36:29 +02:00
Elad 6e7c3362b3 SPU: Update RdEventStat Busy Wait detection to updated setting behavior
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2025-08-20 06:36:11 +03:00
ADAS2024 246519c5e1
Fixes for AppImage not targeting Gamemode (#17398)
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Targets #17386
2025-08-18 00:03:31 +02:00
oltolm 8e34d7885c SPULLVMRecompiler: add overload for _ptr
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2025-08-09 23:34:23 +03:00
oltolm 1902c5f3f4 SPULLVMRecompiler: remove unused parameters from spu_ptr and _ptr 2025-08-09 23:34:23 +03:00
oltolm 48d3b30204 llvm: use CreatePtrAdd
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use CreatePtrAdd instead of CreateGEP(get_type<u8>(), ...) or
CreateIntToPtr(CreateAdd, CreatePtrToInt(...))
2025-08-09 09:41:07 +03:00
Megamouse f474533447 Update SDL to 3.2.20
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2025-08-06 22:28:06 +02:00
Megamouse bf3501b737 Update 7zip to 25.01 2025-08-06 22:28:06 +02:00
Megamouse cda683df63 Update FAudio to 25.08 2025-08-06 22:28:06 +02:00
Marcin Serwin e5537c1cb0 Remove alternative default device detection in Cubeb backend
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Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 21:00:57 +01:00
Marcin Serwin e49a086edf Fix description of system wolfSSL option
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Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin 69bf745246 Add option to use system Vulkan Memory Allocator
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin 2211876b57 Add option to use system hidapi
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin cb5411440d Add option to use system zstd
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin 1b72868abf Add option to use system glslang
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin 9126d617c5 Add option to use system RtMidi
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin aa7758a20f Add option to use system MiniUPnPc
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Takuya Wakazono 81b33625f9 Set USE_SYSTEM_OPENAL default to OFF on macOS and Windows
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On Linux, using system libraries is generally preferred, but this is
less relevant on macOS and Windows. In particular, macOS does not
provide "alext.h" in its OpenAL framework, which causes the build to
fail.
2025-08-03 12:27:02 +02:00
Takuya Wakazono daad30b2b3 Fix USE_SYSTEM_OPENAL to use system headers
Even when USE_SYSTEM_OPENAL was enabled, the code directly included the
bundled OpenAL headers, bypassing the system headers.

Since `#include <AL/al.h>` is not portable, use `#include "al.h"`
instead.
https://cmake.org/cmake/help/latest/module/FindOpenAL.html
2025-08-03 12:27:02 +02:00
Megamouse e319ca2998 Update SDL to 3.2.18 2025-07-28 21:42:36 +01:00
Megamouse 99b3c45f05 Update wolfssl to 5.8.2 2025-07-28 21:42:36 +01:00
Megamouse 3fd417e230 Update curl to 8.15.0 2025-07-28 21:42:36 +01:00
Ani b90bacba48 vk: Fix textureCompressionBC check for v3dv/panvk 2025-07-23 02:42:26 +03:00
Yahfz 7fe3afbbc2 Add support for arrowlake-s and lunarlake CPUs 2025-07-20 03:27:47 +03:00
Yahfz 8b9c9f677a ARL wasn't using FMA/VNNI/GFNI 2025-07-20 01:18:21 +03:00
Elad 620997c193 SPU/LV2: Notify SPU events after mutex guards' unlocking 2025-07-19 22:44:45 +03:00
capriots 06f480cb83 VS: add quotes around paths
Fixes use with paths that contain spaces.
2025-07-15 23:38:18 +03:00
Megamouse c69d7bc758 Qt/patches: optimize patch_manager_dialog::handle_item_changed 2025-07-13 14:19:58 +02:00
Megamouse 3926889c97 Qt/patches: Fix configurable value dropdown visibility 2025-07-13 14:19:58 +02:00
kd-11 34074a9c70 vk: Fix windows build 2025-07-13 05:49:34 +03:00
kd-11 81380a0d60 gl: Fix compiler warning 2025-07-13 05:49:34 +03:00
kd-11 65878c69be vk: Default initiailize program inputs with trap constants 2025-07-13 05:49:34 +03:00
kd-11 7c4fb183d0 vk: Properly initialize VS inputs 2025-07-13 05:49:34 +03:00
overwriter 699e1f0516 fix: cannot compile with Qt Creator while using "/DYNAMICBASE:YES" 2025-07-12 07:28:23 +03:00
Megamouse 269d45bfc0 only check out gamemode on linux 2025-07-06 19:42:09 +02:00
Megamouse f371f8be3e Move gamemode exit to final kill callback analog to display_sleep 2025-07-06 19:42:09 +02:00
Megamouse a965607f14 VS: Add gamemode_control filters 2025-07-06 19:42:09 +02:00
Megamouse 59567daea7 Update 7z to 25.00 2025-07-06 19:42:09 +02:00
ADAS2024 ef566186be
[Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325)
Currently, this is a draft PR to implement Feral Interactive's Gamemode
into RPCS3, which can improve game performance on certain Linux systems.

At the moment, I am running into various compiler warnings when trying
to include "gamemode_client.h" due to the file not using strict typings
and old C-style casts. I know I can disable these flags during RPCS3's
compilation but I wanted to check with the maintainers before going
forward and if this feature should be implemented.

It should be noted that RPCS3 only fails to compile and run if I include
Feral's header file, but everything else compiles if I comment out the
include.

Targets Issue #11299
2025-07-06 11:50:03 +02:00
Megamouse 46150322a3 cellVdec: log uknown arguments instead of throwing an error 2025-07-03 08:13:12 +02:00
Megamouse 2bb2c748bd clang-cl: fix a bunch of warnings 2025-07-02 22:19:31 +02:00
Megamouse a5c4951914 Update libpng to 1.6.50 2025-07-02 19:42:44 +02:00
Megamouse dfd80d2165 Update libusb to 1.0.29 2025-07-02 19:42:44 +02:00
Megamouse 4dbaaafbf1 Update FAudio to 25.07 2025-07-02 19:42:44 +02:00
Megamouse 25c2c601c9 Update curl to 8.14.1 2025-07-02 19:42:44 +02:00
Megamouse 9403d87d84 Update SDL to 3.2.16 2025-07-02 19:42:44 +02:00
Megamouse f50d374393 Enable fetch (oops) and also check highest tag in version_check 2025-07-02 19:42:44 +02:00
Kuan-Wei Chiu eeeb7fb4ab
Fix invalid comparator in event_strcmp_events()
The function event_strcmp_events was previously returning int values
(-1, 0, 1) to indicate ordering. While this may resemble strcmp-like
semantics, it is invalid when used as a comparator with std::sort.

According to the C++ standard, the comparator used in standard
algorithms must be a function object returning a value contextually
convertible to bool, where comp(a, b) returns true if and only if a is
considered less than b.

Returning -1, 0, or 1 violates these rules. In particular, std::sort()
only expects the comparator to return a boolean value, and it uses that
value to infer ordering. Returning an int may lead to incorrect sorting
behavior and undefined behavior, including segmentation faults.

Replace the int-style comparator with a strict boolean comparison to
comply with the standard and ensure sorting correctness.
2025-07-02 09:12:35 +03:00
Megamouse 20c9dcd2d6 Remove qstr, sstr and qsv aliases. This does not compile on clang-cl 2025-06-30 08:18:50 +02:00
Megamouse 38ff48595d Fix missing include on clang-cl 2025-06-30 08:18:50 +02:00
Megamouse c7c206ecdc Fix u32 compile error on clang-cl 2025-06-30 08:18:50 +02:00
Megamouse bfd2adab5e Fix noexcept warnings in XAudio 2025-06-30 08:18:50 +02:00
Elad 786ac95dc0 RawSPU: Add missing MMIO register reads 2025-06-29 21:31:52 +03:00
Elad 1660dc24b3 cellSaveData: Order equal elements using the opposing trait 2025-06-27 17:56:26 +03:00
kd-11 aa50b0fbb9 vk: Fix video-out calibration pass inputs 2025-06-25 23:06:04 +03:00
kd-11 3df93dcc19 vk: Fix shader interpreter inputs when textures are not used 2025-06-25 23:06:04 +03:00
kd-11 1f0328c5d5 vk: Fix up binding layouts for some broken shaders 2025-06-25 23:06:04 +03:00
kd-11 3f635033cc vk: Cleanup compiler warnings 2025-06-25 23:06:04 +03:00
kd-11 8130babad3 vk: Fix crash when running MSAA resolve shaders 2025-06-25 23:06:04 +03:00
kd-11 37c4406b23 Remove unused file 2025-06-25 23:06:04 +03:00
kd-11 5d6b8b20c4 vk: Fix binding of arrays 2025-06-25 23:06:04 +03:00
kd-11 396c4bbdd7 vk: Drop obsolete logic around descriptor switching 2025-06-25 23:06:04 +03:00
kd-11 16a0ae6a7b vk: Update shader interpreter to use dynamic binding layout 2025-06-25 23:06:04 +03:00
kd-11 dd28d100d6 vk: Fix crash when running attachment clear pass 2025-06-25 23:06:04 +03:00
kd-11 91e22aa4e4 vk: Fix FS stencil mirror binding location overwrites causing holes in descriptor layout 2025-06-25 23:06:04 +03:00
kd-11 cdc78f81f7 vk: Code improvements 2025-06-25 23:06:04 +03:00
kd-11 91491c7cf3 vk: Drop copy optimization
- The pointer-based nature of write entries, changes invalidate previous data
- Instead of managing scratch, just push to the descriptors built-in management which is quite optimal
2025-06-25 23:06:04 +03:00
kd-11 b3492b73ad vk: Improve pipeline layout validation and fix slot allocation bugs 2025-06-25 23:06:04 +03:00
kd-11 15791cf94e vk: Fix descriptor set update and caching model to support skipped updates 2025-06-25 23:06:04 +03:00
kd-11 5417d4854d vk: Fix edge cases in descriptor update logic 2025-06-25 23:06:04 +03:00
kd-11 bb1c0a5eee rsx/util: Support basic array merge 2025-06-25 23:06:04 +03:00
kd-11 3a65359d59 vk: Fix clang build and resource leak on exit 2025-06-25 23:06:04 +03:00
kd-11 ffa835efac vk: Use shared layout generator for all pipelines
- Common code applying flags uniformly fixes bugs with misconfigured options
2025-06-25 23:06:04 +03:00
kd-11 f241825c73 vk: Update binding model for compute jobs 2025-06-25 23:06:04 +03:00
kd-11 2c8c788d81 vk: Use standard C++ 2025-06-25 23:06:04 +03:00
kd-11 2ae9753d79 vk: Lazy register/derigeter of hot data 2025-06-25 23:06:04 +03:00
kd-11 93e6aa6310 vk: Fix FSR upscaling 2025-06-25 23:06:04 +03:00
kd-11 ae74aa336f vk: Use write commands instead of copy commands to avoid dependencies 2025-06-25 23:06:04 +03:00
kd-11 64866098e7 vk: Respect shader compile flags when linking 2025-06-25 23:06:04 +03:00
kd-11 20b54f3086 vk: Correctly initialize descriptor copy data 2025-06-25 23:06:04 +03:00
kd-11 aac4fbe941 vk: Fix graphical bugs and crashes 2025-06-25 23:06:04 +03:00
kd-11 356b2f5910 vk: Rewrite program binding management to use "separate shader objects" concept. 2025-06-25 23:06:04 +03:00
kd-11 4d493bbb80 vk: Fix build 2025-06-25 23:06:04 +03:00
kd-11 49729086ac vk: Move descriptor management to the pipeline layer
- Frees up callers from managing descriptors themselves (ewww)
- Makes descriptor reuse possible
- Opens up the door to techniques like descriptor_buffer by abstracting away management to an implementation detail
2025-06-25 23:06:04 +03:00
digant73 329655a1bf fix DEBUG mode compilation 2025-06-24 05:16:17 +03:00
qurious-pixel b0067e8934 Windows Clang - libvulkan
Fix windows clang libvulkan static lib name
2025-06-22 03:38:16 +03:00
Kuan-Wei Chiu 22d9343f2c Fix invalid comparator in savedata_op sorting
According to the C++ standard, comparison functions used in sorting
algorithms such as std::sort must establish a strict weak ordering.
Specifically, the comparator must be irreflexive: for all values x,
comp(x, x) must be false.

The original comparator used >= for descending order, which violates
this requirement in the case of equal values (i.e., when a == b, both
comp(a, b) and comp(b, a) would return true). This can result in
undefined behavior in sorting algorithms, including potential
segmentation faults due to invalid iterator manipulation.

This change replaces >= with > to ensure irreflexivity and compliance
with the standard's requirement for a strict weak ordering.
2025-06-21 20:00:12 +03:00
qurious-pixel 9c93ec0bc3 exclude libusb submodule 2025-06-20 09:08:03 +02:00
qurious-pixel c6c72d3721 install opencv FreeBSD 2025-06-20 09:08:03 +02:00
qurious-pixel 424f9306c4 Use system LibUSB for FreeBSD 2025-06-20 09:08:03 +02:00
qurious-pixel 5d552ca236 Add Timeout to FreeBSD build 2025-06-20 09:08:03 +02:00
Megamouse 28896acb83 CI: Build static OpenAl 2025-06-19 12:09:59 +02:00
Megamouse 6f37be1afd CI/Win/clang: try to fix vulkan support 2025-06-19 09:07:01 +02:00
Megamouse 4fd581b812 Add github actions for linux arm gcc 2025-06-18 16:31:05 +02:00
Marcin Serwin bad6e99258 Disable -Wold-style-cast diagnostic before including sse2neon
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-06-18 15:52:52 +02:00
Megamouse 27359d3d32 CMake: add more options 2025-06-16 09:01:00 +02:00
Megamouse f8f34787b3 CI: Do not checkout zlib 2025-06-16 09:01:00 +02:00
Megamouse d61c2496b6 hid/input: fix enumerated device comparison 2025-06-16 08:12:13 +02:00
Megamouse 5569c5c803 Win/cmake: Copy test directory to bin 2025-06-15 17:12:50 +02:00
Megamouse d0812ee5a8 CI: build windows clang 2025-06-15 17:12:50 +02:00
Megamouse 9634e58f0a CI: fix branch name and PR number 2025-06-14 23:44:06 +02:00
RipleyTom 9610d45ebf
Entitlements are never found (#17306)
Minor change, we don't support entitlements atm.
2025-06-14 09:38:38 +03:00
Elad 85c813d84c
RawSPU: Fix race of SPU_MBox_Status_offs (#17303) 2025-06-13 18:56:35 +03:00
Megamouse ab55500f01 Add github actions for windows llvm 2025-06-13 03:31:08 +02:00
Megamouse af0432a44b Update opencv to 4.11.0 2025-06-13 01:35:28 +02:00
qurious-pixel 2b7161208e
[CI] FreeBSD build (#17293)
Build FreeBSD on Github Actions
2025-06-12 09:33:40 +03:00
Megamouse 5514d7c3d8 input: only copy relevant members to external buttons and sticks
fixes a crash in std::set, which is not thread safe
2025-06-09 11:09:26 +02:00
Elad 823e17288c SPU: Skip PUTLLUC writes of the same data 2025-06-08 19:09:22 +03:00
Megamouse 866daf2059 input/macOs: Call hid_close on the main thread 2025-06-07 13:03:41 +02:00
Megamouse ae38cef7b1 input/macOs: Call hid_open_path on the main thread 2025-06-07 13:03:41 +02:00
Megamouse e36f55ea41 input/macOs: call hid_enumerate on the main thread 2025-06-07 13:03:41 +02:00
Megamouse 819d3dc7a6 input/macOs: Run hidapi pad handlers on a single thread 2025-06-07 13:03:41 +02:00
oltolm ac99b2036d llvm: fix deprecation warnings 2025-06-07 12:46:48 +03:00
Megamouse 46cce45b13 Fix missing inserted = true in check_for_duplicates_fast 2025-06-06 01:07:33 +02:00
Megamouse d685348644 Update Qt to 6.9.1
- Updates Qt to 6.9.1
2025-06-05 21:57:43 +02:00
Megamouse d15b7a9955 ci/macOs: run unit tests 2025-06-03 21:59:59 +02:00
kd-11 99db73a34f Update VMA vulkan version to 1.2 2025-06-02 17:06:23 +03:00
kd-11 85e4eff571 vk: Raise min API version to 1.2 2025-06-02 17:06:23 +03:00
Megamouse d8bc2d5c75 input: move copilot code to pad_thread 2025-06-02 09:12:32 +02:00
Megamouse 4704c03209 Fix some static analysis warnings, including c-style cast 2025-06-01 22:07:03 +02:00
Megamouse 70faef3fdb Logs: use thread_local 2025-06-01 20:17:51 +03:00
qurious-pixel 663ff55af9 restore ffmpeg dependencies on linux 2025-06-01 18:45:00 +02:00
Zion Nimchuk 229c1c38a3 Setup build caches to only save on master builds, to ensure PR caches don't take presidence 2025-06-01 13:18:16 +01:00
Ani 68d2573344 rpcs3_version: Bump to 0.0.37 2025-05-31 22:05:34 +01:00
Zion Nimchuk c437fe9ff0 Fixing the two upload commit hashes got switched around 2025-05-31 20:36:04 +01:00
schm1dtmac c93ee3dc1a thanks vscode 2025-05-31 19:08:04 +01:00
schm1dtmac 0f45c08188 Suggested review changes 2025-05-31 19:08:04 +01:00
schm1dtmac 55aaffb7b3 Readd Homebrew Cache (used to be on Cirrus), silence more warnings 2025-05-31 19:08:04 +01:00
schm1dtmac aeafbfa2e1 Silence warnings 2025-05-31 19:08:04 +01:00
schm1dtmac cd7c9a8da4 Move Mac builds to GH Actions 2025-05-31 19:08:04 +01:00
Megamouse 382e62c7d8 input: implement basic copiloting 2025-05-29 20:56:13 +02:00
Megamouse ae35430c96 multithreaded version_check 2025-05-29 20:56:13 +02:00
Megamouse c0bfc34a75 Fix codestyle 2025-05-29 20:56:13 +02:00
Marcin Serwin bda335a505 cmake: add option to use system cubeb
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-05-29 18:30:25 +02:00
oltolm 38289f3bc1 fix Windows build with GCC/Clang 2025-05-29 14:15:54 +02:00
oltolm 3d0a68c9e8 stdafx.h: fix clang warnings 2025-05-29 14:15:54 +02:00
Megamouse a9df046f21 Update curl to 8.14.0 2025-05-29 02:07:52 +02:00
kd-11 2d9a24d1d6 rsx/util/test: Cover edge cases in address_range test suite 2025-05-27 15:06:32 +03:00
kd-11 45718d7679 rsx: Use address_range64 to simplify MM intersection tests 2025-05-27 15:06:32 +03:00
kd-11 2ea7ff6b14 rsx/util: Split address_range into a sized address_range template 2025-05-27 15:06:32 +03:00
kd-11 4f7c82ba8a utils: Rename address_range to address_range32 to allow implementation of address_range16 and address_range64 2025-05-27 15:06:32 +03:00
kd-11 79bcb7790c rsx/util: Add unit tests for address ranges 2025-05-27 15:06:32 +03:00
kd-11 1ff6bdd777 rsx: Flush MM queue before applying nv3089 block transfers 2025-05-26 00:42:24 +03:00
Megamouse 3e674a896f Minor struct memory layout optimization 2025-05-24 18:24:58 +02:00
Megamouse 3aba805bc9 rsx: Fix use after move warning 2025-05-24 18:24:58 +02:00
Megamouse 09ab5477e8 rsx: use more const ref 2025-05-24 18:24:58 +02:00
Megamouse da273761d1 Fix some static analysis warnings 2025-05-24 18:24:58 +02:00
FlexBy420 4f2324cae7 Remove roadmap link from README
Roadmap was removed from the website as it wasn't updated in years.
2025-05-24 16:47:47 +02:00
RipleyTom 57207bbe96 Sort bin attributes based on ID 2025-05-23 13:30:39 +02:00
Megamouse b8a5986504 Update hidapi to 0.15.0 2025-05-23 09:20:09 +02:00
kd-11 b54c2124cf rsx: Refactor CgBinaryProgram to avoid namespace collision with X11 2025-05-21 16:51:11 +03:00
kd-11 9a150b677e rsx-debugger: Extra safety checks for FP decompiler 2025-05-21 16:51:11 +03:00
kd-11 01ec2671b3 rsx-debugger: Show disassembly of the currently active VP and FP 2025-05-21 16:51:11 +03:00
kd-11 dd0004f80d rsx: Use safe memory in RSX assembly decompiler 2025-05-21 16:51:11 +03:00
kd-11 e59c6c3c18 vk: Force VMA to comply with Vulkan 1.0 2025-05-21 16:51:11 +03:00
Megamouse c27d7db0a7 SDL: do not track emu state when initializing 2025-05-21 07:01:11 +02:00
Megamouse 7e7943f962 Always initialize SDL from main thread 2025-05-21 07:01:11 +02:00
Katharine Chui cb5fd17635 Logitech G27 log control transfers as todo 2025-05-19 21:14:36 +02:00
Katharine Chui c5e40dde74 Logitech G27 update bit 86 shifter_pressed behavior 2025-05-19 21:14:36 +02:00
elad335 5deb0fcbc6 PPU debugger: Update CIA unconditionally if "PPU Debug" enabled 2025-05-17 20:14:27 +03:00
Megamouse 62055bed3f Silence clang warning spam 2025-05-15 23:50:32 +02:00
Megamouse 182acfcf3e Fix log level of sdl pad handler log message
I accidentally changed this to error in a prior commit.
2025-05-15 23:50:32 +02:00
Katharine Chui 52aa475581
Logitech G27 update shifter input (#17216)
Based on information provided by Florin9doi
https://github.com/RPCS3/rpcs3/pull/17199#issuecomment-2883934412
2025-05-15 22:58:10 +02:00
Megamouse 64a3e50d6c Fix some warnings 2025-05-15 16:23:47 +02:00
Megamouse 0750574a03 Update VulkanMemoryAllocator to 3.3.0 2025-05-15 16:23:47 +02:00
Megamouse 3dca4dd4bb Update SDL to 3.2.14 2025-05-14 21:07:18 +02:00
Megamouse 410710b02c LG27: Update defaults 2025-05-14 19:52:06 +02:00
Megamouse 48be05e8f1 G27: Make warning label color more dynamic 2025-05-14 19:52:06 +02:00
Megamouse 36e680c603 G27: Improve layout a bit 2025-05-14 19:52:06 +02:00
Megamouse 5da1b44371 Fix emu name in label 2025-05-14 19:52:06 +02:00
Megamouse 9b3ee1ed17 Gui: simplify LogitechG27 settings dialog 2025-05-14 19:52:06 +02:00
elad335 3f2075070a Fix UB
Reference exists after destructor is called.
2025-05-14 09:44:07 +03:00
elad335 208c4e2af2 SPU: Improved GETLLAR spin detection conditions 2025-05-14 09:44:07 +03:00
Katharine Chui a9b911750f
Logitech G27 Expand SDL device identification, add mapping note (#17206)
Fanatec windows drivers doesn't mux a single device into a single
software device. Instead they have two identical devices in
terms of vendor and product id. Add a mostly stable way to tell
between the two.

Currently working wheels should not be affected, Fanatec users
please map the wheel again.

Do not save config on reset
2025-05-14 01:31:52 +02:00
Megamouse 8d9ba4329d LogitechG27: use named_thread instead of std::thread 2025-05-14 01:18:32 +03:00
Megamouse bc18b3592c SDL/input: Log GUID 2025-05-13 21:41:23 +02:00
elad335 fa744121fc Fix CallFromMainThread execution condition 2025-05-13 17:37:13 +03:00
kd-11 f4dc18c872 rsx: Don't trigger surface swap-in/swap-out handlers when replacing self 2025-05-13 15:17:36 +03:00
RipleyTom d02dea5df2 Make Disable IPv6 text translatable 2025-05-13 13:43:03 +02:00
RipleyTom b1b02e0425 Bind RPCN client socket only if bind_ip is set 2025-05-12 22:15:56 +02:00
RipleyTom 6854e9b974 Fix building with SDL submodule 2025-05-12 21:40:02 +02:00
RipleyTom 3894c903bc Make IP Binding more global 2025-05-10 08:44:05 +03:00
elad335 d21358e91f System: Fix Kill calling duplication 2025-05-09 11:39:53 +03:00
Megamouse 21cdbd90e9 trophies/overlays: treat unlocked hidden trophies just like normal unlocked trophies 2025-05-08 21:20:16 +02:00
elad335 12f4e4fd8c SPU: Evaluated Thread-blocked LR messaging 2025-05-08 20:46:40 +03:00
elad335 3ea3ed6672 Emu: Track game termination progress better 2025-05-08 17:06:47 +03:00
Katharine Chui 4840e3575b remove SDL_INIT_JOYSTICK since SDL_INIT_GAMEPAD implies SDL_INIT_JOYSTICK 2025-05-08 13:41:41 +02:00
Katharine Chui f0672bdbc9 initialize sdl haptic, log haptic device open errors 2025-05-08 13:41:41 +02:00
Megamouse 2963d10325 cellSysutilCheckCallback: increase read_counter as soon as a callback is about to be called
The game might call sys_process_exit in one of the callbacks.
This might take a couple of seconds and does not increase the counter.
So we have to increase it before in order to give Kill some more time.
2025-05-08 12:58:38 +02:00
Megamouse 501643c10a Use const for present_samples buf argument 2025-05-08 12:58:38 +02:00
Megamouse 73a6141f3f overlays: Allow auto exit in home menu's exit game function
In case the game does not terminate itself properly.
2025-05-08 12:58:38 +02:00
Megamouse 738d1ef682 Emu: Make game termination less confusing 2025-05-08 12:58:38 +02:00
Megamouse 30a4b26306 Add log message when QApplication is being quit 2025-05-08 12:58:38 +02:00
Megamouse fdc1a51cba Log RPCS3 exit code 2025-05-08 12:58:38 +02:00
Megamouse 9c7d8da298 Add log message if game ignores exit game request 2025-05-08 12:58:38 +02:00
Megamouse 0146b845d9 MSVC: Fix weird std::move on const variable warning... 2025-05-08 12:58:38 +02:00
Megamouse fc3a905c90 Use string_view for log params 2025-05-08 12:58:38 +02:00
Megamouse aa79afd7ae StrUtil: Add more unit tests 2025-05-08 12:58:38 +02:00
elad335 f17400092d Fixup SPU Interpreters 2025-05-08 11:54:16 +03:00
Katharine Chui e1d3cf57c8
Logitech G27 fixes and cleanups (#17170)
- revamp effect direction to avoid some windows driver issues
- ref: https://github.com/libsdl-org/SDL/issues/7941
- fix possible SDL_SetJoystickLED calls on closed joystick handle
- various comment cleanups
- make now static sdl effect direction a template
- fix formatting, shorten logitech_g27_force_to_level, revamp sawtooth effect abuse logging
- log and handle ramp effects with reversed min/max forces
- remove abandoned functions
2025-05-07 19:20:35 +02:00
Elad 2a50ac1891
PPU Loader: Consume Executable Memory 2025-05-06 21:21:38 +03:00
Megamouse 0724fa3aa9 VS: compile glslang with the solution 2025-05-06 00:43:41 +02:00
Zion Nimchuk ba46c62500 Remove old OGLCompiler.lib dep 2025-05-06 00:43:41 +02:00
Zion Nimchuk 1276867860 Cleanup what we build in glslang vcxproj 2025-05-06 00:43:41 +02:00
Zion Nimchuk 5249f6cba7 Just build the latest glslang instead of dowloading the precompiled libs 2025-05-06 00:43:41 +02:00
Megamouse 353e0a8400 VS: Add glslang include directory 2025-05-06 00:43:41 +02:00
Zion Nimchuk ec4e65bdd9 Update glslang to 15.3.0 2025-05-06 00:43:41 +02:00
kd-11 e5d3944726 vk: Limit NV crash workaround to older generations 2025-05-06 00:00:04 +02:00
kd-11 e67beb27dd vk: Fix cyclic dependency problem during physical device init 2025-05-06 00:00:04 +02:00
kd-11 5cfa9fd83e vk: Disable texel buffer update-after-bind on NVIDIA driver 2025-05-06 00:00:04 +02:00
Megamouse 84a4cc01e1 SDL/Input: add DS3 pressure intensity 2025-05-05 23:20:40 +02:00
Megamouse 32ad9988a3 SDL/Input: add new misc buttons 2025-05-05 23:20:40 +02:00
Megamouse fcdf542c47 Update SDL to 3.2.12 2025-05-05 22:42:28 +02:00
Vestral 3cebfaa648
Atomic utils fixup after ASLR changes (#17168) 2025-05-05 21:48:07 +03:00
Séamus 74fa59590a Update MoltenVK to v1.3.0 2025-05-05 09:04:17 +02:00
kd-11 4958d7a88f rsx: Do not interpolate when performing image reconstruction
- Interpolation introduces cross-channel bit-leakage and noise
2025-05-05 01:15:33 +03:00
Katharine Chui 487c58558e Logitech G27 touchups
- TODO note and adjust type for housing SDL_CreateHapticEffect return
- fix implementation of command 0x09 Set LED
- fix LED joystick changes handling
2025-05-03 19:43:07 +02:00
Elad cf1e53f9c8
Fix crash in memory viewer launcher (#17152) 2025-05-03 18:34:42 +03:00
Megamouse 75b728be7e Logitech G27 cleanup 2025-05-03 13:21:34 +02:00
trigger 6428088e46
Qt: "Show in Memory Viewer" context action (#17131) 2025-05-03 08:35:45 +03:00
Katharine Chui c0a1e8d5a5
virtual Logitech G27 for Gran Turismo 6 (#17135) 2025-05-02 21:27:40 +02:00
Megamouse 7a9733dcca CMake: try to fix gcc 2025-05-02 17:18:11 +02:00
Megamouse 9146076e28 Update FAudio to 25.05 2025-05-02 17:18:11 +02:00
kd-11 b25276deec tests: Fix failing test and improve msvc setup 2025-05-02 01:16:21 +03:00
kd-11 947c6ec3e1 test: Add UTs for rsx::simple_array<T> 2025-05-02 01:16:21 +03:00
Megamouse ea94f44f66 Disable WholeProgramOptimization for unit test 2025-05-01 15:28:52 +02:00
Megamouse e48797db1a CI: Only run unit tests for pull requests 2025-05-01 15:28:52 +02:00
Megamouse 0439ca67d9 CI: Add windows unit tests 2025-05-01 12:51:39 +02:00
Megamouse 399c871d79 VS: improve unit test project setup 2025-05-01 12:51:39 +02:00
Megamouse 6abe18a4f8 Add unit test for fmt::merge 2025-05-01 00:56:37 +02:00
Megamouse 77f45954d0 Update libpng to 1.6.48 2025-05-01 00:56:37 +02:00
Megamouse 982dac9446 Remove unused fmt::match function 2025-05-01 00:56:37 +02:00
Megamouse 486e93f418 Fix fmt::replace_all with empty from and add unit tests 2025-05-01 00:56:37 +02:00
Megamouse 259768e896 Add submodule version check script 2025-05-01 00:56:37 +02:00
Megamouse c792db2c60 CMake: Disable unit tests in gcc 2025-04-30 19:40:10 +02:00
Megamouse b6a3754ee5 CMake: Use existing main for unit tests 2025-04-30 19:40:10 +02:00
Megamouse e4cc55dc19 Move spellcheck before build
This saves time when there's a syntax error in deploy_linux.sh
2025-04-30 19:40:10 +02:00
Megamouse eb4c6df609 CI: Add unit tests 2025-04-30 19:40:10 +02:00
Megamouse 05b5f9aa97 VS: Remove unnecessary LinkIncremental to fix some warning 2025-04-30 10:08:16 +02:00
Megamouse a9d2150b0f VS: Remove unnecessary moc_predefs file to fix a warning 2025-04-30 10:08:16 +02:00
Megamouse b17078fe1a Fix some warnings 2025-04-30 10:08:16 +02:00
Megamouse 9a5c4aba58 VS: Enable ASLR in unit test 2025-04-30 10:08:16 +02:00
Megamouse 9897a80216 CMake: fix gcc build 2025-04-30 10:08:16 +02:00
Megamouse 19cc93437e CMake: move all rpcs3 cpp files to rpcs3qt 2025-04-30 10:08:16 +02:00
Megamouse 39247fcbc1 CMake: Run unit test during build if requested 2025-04-30 10:08:16 +02:00
Megamouse 3b61613d1b CMake: Create unit test 2025-04-30 10:08:16 +02:00
Megamouse 81b1e5636d CMake: Create static rpcs3_lib 2025-04-30 10:08:16 +02:00
Vestral e066735fe9 Utils fixes for ASLR 2025-04-30 02:56:23 +02:00
Vestral 63b7134dce Separate segment and function addresses in PPU LLVM 2025-04-30 02:56:23 +02:00
Vestral e110334c2c Disable SPU asmjit on ARM. Only supported on x86 2025-04-30 02:56:23 +02:00
Vestral 77eef4d783 Don't make assumptions about address format 2025-04-30 02:56:23 +02:00
Vestral e2df71d87c Enable ASLR 2025-04-30 02:56:23 +02:00
Megamouse 68e7f4e820 fmt: add some unit tests and fix fmt::trim 2025-04-30 00:07:24 +02:00
Megamouse 376ac85029 Add unit test project to VS 2025-04-29 21:09:12 +02:00
Megamouse b1b9310a50 Update docker to 1.6 2025-04-29 19:21:32 +02:00
Megamouse 024949f17e Move main to main.cpp 2025-04-29 18:42:20 +02:00
Megamouse 74d995aae0 Rename main.cpp to rpcs3.cpp 2025-04-29 18:42:20 +02:00
Megamouse 5b60f0cc11 CI: Use variables for docker artifacts dir 2025-04-29 18:21:29 +02:00
Megamouse a72f4f0606 Avoid checking out unused submodules 2025-04-29 18:21:29 +02:00
Megamouse 752df0dae7 VS: fix relative 3rdparty paths 2025-04-29 18:21:29 +02:00
Megamouse 2d4ff404bd VS: remove some outdated keywords 2025-04-29 18:21:29 +02:00
Megamouse 62fa074f9f github actions: disable pushes unless it's the RPCS3 master branch 2025-04-29 15:27:25 +02:00
trigger c8f5659090
Qt: Hex validator for address/instruction inputs (#17113) 2025-04-29 14:42:16 +02:00
elad335 79b63556bb vm_native.cpp: Fix possible weakness of map_self() 2025-04-29 14:54:40 +03:00
elad335 1f81d42416 Fix sys_mmapper_unmap_shared_memory 2025-04-29 14:54:40 +03:00
kd-11 75bfc336fc vk: Prevent header internals from leaking 2025-04-29 03:52:49 +03:00
kd-11 1af67f39ca vk: Stop using internal defines to structure platform-specific code 2025-04-29 03:52:49 +03:00
elad335 2aca213ba1 sys_mmapper: Lazily allocate shared memory descriptors 2025-04-28 18:55:23 +03:00
elad335 730249a887 Embedded SPU Image Search Fixes 2025-04-28 17:44:33 +03:00
trigger 0e1cad4ca9 PPU: HasBreakpoint fast path when empty 2025-04-28 09:28:51 +03:00
kd-11 2afd7707fe vk: Fix more silly mistakes 2025-04-27 17:09:50 +03:00
kd-11 01cf71e49a vk: Fix indexed multidraw 2025-04-27 17:09:50 +03:00
kd-11 2f677ecebd rsx: Silence compiler warnings 2025-04-27 15:07:26 +03:00
kd-11 d958f8291a rsx: simplify simple_array<T>::erase_if 2025-04-27 15:07:26 +03:00
Megamouse f435225940 Update wolfssl to 5.8.0 2025-04-26 23:15:04 +02:00
Megamouse e321af4a29 Update miniupnp to 2.3.9 2025-04-26 23:15:04 +02:00
RipleyTom 929a92f6c5 Avoid passing -fuse-ld to non-linking step 2025-04-26 22:48:14 +02:00
Megamouse 39d3754b18 cellVideoOutConvertCursorColor: fix and implement 2025-04-26 21:30:58 +02:00
digant73 d7ef5a85dc fix missing check on swapped item 2025-04-26 21:13:58 +03:00
digant73 519a3b5b79 fix erase_if method 2025-04-26 21:13:58 +03:00
RipleyTom 89dea9bd92 Fix IPv6 support detection 2025-04-25 21:40:36 +02:00
elad335 ab269f6155 Warning fixes 2025-04-25 19:52:38 +03:00
elad335 dcc263ca5d SPU Image Finder Fixes 2025-04-25 19:52:38 +03:00
Megamouse c2a5ac96cd Fix some warnings 2025-04-25 11:10:07 +02:00
Megamouse 85a4c5eb93 Remove some obsolete pragmas 2025-04-25 11:10:07 +02:00
kd-11 cd2098fad7 vk: Fix copypasta causing incorrect buffer to be released by GC 2025-04-25 04:01:47 +03:00
kd-11 7c538873b6 vk: Properly initialize EXT_multidraw functionality 2025-04-25 04:01:47 +03:00
kd-11 ebcf403f4a vk: Fix a rare GPU timeline UAF when replacing buffer views
- Might fix DEVICE_LOST errors observed on NV cards
2025-04-25 04:01:47 +03:00
kd-11 417cefa059 rsx: Fix static ringbuffer allocator logic 2025-04-25 04:01:47 +03:00
Megamouse 1960b5a605 hotfix: fix parentheses when saving some files 2025-04-23 16:27:17 +02:00
kd-11 c401c0f9db vk: Get rid of multidraw indirection buffer 2025-04-23 16:01:17 +03:00
kd-11 a152bb1123 vk: Fix bug preparing multidraw command details 2025-04-23 16:01:17 +03:00
kd-11 7c27b7b727 rsx: Do not consume draw call barrier iterator when executing deps 2025-04-23 16:01:17 +03:00
kd-11 f3f1a2bb5d rsx: Cache draw subranges storage 2025-04-23 16:01:17 +03:00
Megamouse b2feff7d38 Qt: implement music player dialog for music handler tests 2025-04-23 08:14:59 +02:00
Megamouse 22c184bf75 cellMusic: improve logging 2025-04-23 08:14:59 +02:00
elad335 5ca5b54bf6 Fix sceNpTrophyRegisterContext 2025-04-22 16:29:21 +03:00
kd-11 a928e8a3db types: Fix comment 2025-04-20 17:50:01 +02:00
kd-11 2e624789ff vk: Properly initialize multi draw extension 2025-04-20 17:50:01 +02:00
kd-11 ef95fa9f5f rsx: de-uglify buffer upload restructure 2025-04-20 17:50:01 +02:00
NefariousTechSupport cecf92e5b8
Copy debug self elf properly (#17070)
In 7de2869a53 this was changed to be a bit more safe, however it was reading from offset 0 instead of where the real elf started, meaning every debug self would just fail to load immediately.
2025-04-20 10:12:19 +03:00
elad335 8437a5f5ac PPU Debugger/Memory: STDCX/STWCX breakpoints, make vm::_ref const 2025-04-19 16:14:00 +03:00
kd-11 564c903fbd rsx: Fix arm64 build 2025-04-19 01:04:00 +03:00
kd-11 268de3cd24 rsx/vk: Retire the concept of heap being in "critical" state
- We waste a lot of time trying to manage that. We just swap out the buffer anyway as long as the client has enough RAM.
- This was more of an issue in early days when corrupt allocation requests were common trying to take gigabytes in one draw.
2025-04-19 01:04:00 +03:00
kd-11 d20f48f876 vk: Fix extension wrangling 2025-04-19 01:04:00 +03:00
kd-11 88e2a3761c vk: Rework multi-heap health checks for performance 2025-04-19 01:04:00 +03:00
kd-11 e136c2eadf vk: Rework heap checks to be explicit 2025-04-19 01:04:00 +03:00
kd-11 b2b50f5e82 vk: Optimize heap check iterator
- Significant boost in some scenarios
2025-04-19 01:04:00 +03:00
kd-11 26a7e9653f rsx: Optimize static heap allocations 2025-04-19 01:04:00 +03:00
kd-11 76948b6364 vk: Use robin_hood for renderpass caches 2025-04-19 01:04:00 +03:00
kd-11 0f57624a61 vk: Rework extension wrangling 2025-04-19 01:04:00 +03:00
kd-11 8aaf2f8577 vk: Implement EXT_multi_draw support 2025-04-19 01:04:00 +03:00
kd-11 8ce8410a5b vk: Use garbage collector to handle buffer views
- Legacy stuff left over from almost a decade ago
2025-04-19 01:04:00 +03:00
kd-11 a0ce9e52fa vk: Refactor the heap manager 2025-04-19 01:04:00 +03:00
kd-11 53288309a5 vk: Add automatic heap management 2025-04-19 01:04:00 +03:00
Nick Renieris 275f7e15c0 PPU: Fix memory write breakpoints for 13 instructions
Specifically: `STVX`, `STVXL`, `STDBRX`, `STWBRX`, `STFSX`, `STFSUX`, `STFDX`, `STFDUX`, `STHBRX`, `STFS`, `STFSU`, `STFD`, `STFDU`.

Closes https://github.com/RPCS3/rpcs3/issues/17062.
2025-04-18 20:52:37 +02:00
elad335 7de2869a53 Implement sys_spu_image_open_by_fd 2025-04-18 13:53:50 +03:00
elad335 ab7a1a6ec4 sys_spu: Fix sys_spu_image_open 2025-04-18 13:53:50 +03:00
Antonino Di Guardo b8d1d7cdf1
Fix game list update for auto-detection VFS games folder (#17051) 2025-04-17 12:14:54 +02:00
Megamouse 8b2b74c34b Qt: Add checkboxes to vfs list to make selection more user friendly 2025-04-17 07:23:36 +02:00
Ani a004ebfffb git: Remove unused code 2025-04-16 13:36:56 +03:00
Megamouse b51d6e9d92 Qt: use image_change_callback function to ensure the member is valid 2025-04-16 03:19:15 +02:00
Megamouse b96e41285c Qt: use unique_ptr in qt_video_source 2025-04-16 03:19:15 +02:00
Megamouse 9295e6f5c8 Qt: Fix gamelist icon after stopping a movie
Do not set an icon if it's null. This happens because we save memory
by clearing the pixmap of non-movie items.
Also don't stop the movie here, as it should be stopped already anyway.
2025-04-16 03:19:15 +02:00
Megamouse e80809f629 Qt: fix game list image reset after a movie was stopped 2025-04-15 18:47:54 +02:00
elad335 5ac4db752d sceNpTrophy: Send signals asynchronously 2025-04-14 15:08:01 +03:00
Megamouse 746b438500 Qt/input: accumulate button presses between gui refresh
Fixes dropped input between gui refreshes
2025-04-14 09:31:52 +02:00
Fredrik Hubinette 0964c0356b Add Menu Key (used by 8bitdo Pro 2 controller 2025-04-14 07:36:17 +02:00
kd-11 7500d16524 rsx: Avoid reallocating scratch buffers every draw call when processing instancing data 2025-04-14 03:16:37 +03:00
kd-11 b3bdff741c rsx: Fix simple_array<T>::erase_if 2025-04-14 03:16:37 +03:00
Megamouse fcb6bc70f8 evdev: log positive axis config 2025-04-13 11:40:01 +02:00
Megamouse 9c5b3a2300 Update to Qt 6.9.0 2025-04-11 23:11:38 +02:00
kd-11 2d7ffaf07f vk: Fix typo in NVIDIA-specific stencil unresolve path 2025-04-11 14:05:28 +03:00
Megamouse 9b7d5cd1a9 Qt: fix visibility check of table widget items 2025-04-10 02:23:16 +02:00
RipleyTom bcb5041df2 use fixed uruntime version 2025-04-10 00:22:04 +02:00
Escary 235707278f
reduce appimage size 2025-04-09 21:17:16 +02:00
Ani db85595124 rsx: Replace robin_hood with ankerl::unordered_dense 2025-04-09 20:55:35 +02:00
Ani 15758171f0 glext: Update from 2022.05.30 to 2025.02.03 2025-04-09 20:19:42 +02:00
kd-11 d08610882a rsx: Remove superfluous log
- Back-to-back range with no barrier will already be logged in draw_call::append
2025-04-09 16:17:51 +03:00
kd-11 21434c471b rsx: Track command barrier types during recording for faster instancing compatibility checks 2025-04-09 16:17:51 +03:00
elad335 87d8bebd0d PPU LLVM: Fixup MTFSF 2025-04-08 11:29:06 +03:00
Ani e4d84e2c1c Qt: Fix multi package install dialog on Linux 2025-04-08 09:28:10 +02:00
Ani 16036e0419 ppu: Remove redundant checks on MTFSF
Closes #11176
2025-04-08 07:04:37 +02:00
Ani 58714d8c68 docker: Update ffmpeg to 7.1.1 2025-04-08 06:43:28 +02:00
Megamouse ddf684c4d2 Update curl to 8.13.0 2025-04-07 21:37:59 +02:00
Megamouse daa76be77e Update soundtouch to 2.4.0 2025-04-07 21:37:59 +02:00
Megamouse 600e460416 Fix compilation with newer Qt 2025-04-07 21:37:59 +02:00
Megamouse e095904e1b cellMic: Use full device name registration and comparison 2025-04-07 20:38:59 +02:00
Megamouse 599d5c17a0 cellMic: Try to open device with different sample rates 2025-04-07 20:38:59 +02:00
elad335 6f98b8c5ae Silence sys_spu_thread_write_spu_mb 2025-04-07 17:54:27 +03:00
elad335 eb2eb9ccf5 Improve lwmutex_lock error logging 2025-04-07 17:54:27 +03:00
elad335 19d01835d3 sys_spu: Fix HW schedular limits 2025-04-07 17:54:27 +03:00
kd-11 f38a61bdb3 Try msvc workaround 2025-04-07 00:46:09 +03:00
kd-11 ed280cdbfe vk: Use dynamic constant buffer offset via push constant 2025-04-07 00:46:09 +03:00
kd-11 66909168ac vk: Silence compiler warning 2025-04-07 00:46:09 +03:00
kd-11 38a1c8becb vk: Use dynamic constants offset for transform constants 2025-04-07 00:46:09 +03:00
kd-11 1816a1eb34 vk: Switch transform constants from UBO to SSBO 2025-04-07 00:46:09 +03:00
kd-11 dad9a2b916 vk: Add support for dynamic buffer offsets 2025-04-07 00:46:09 +03:00
Ani b3bbd939e3 appimage: Do not bundle libQt6OpenGL 2025-04-06 19:37:36 +02:00
Ani cc84ebf8c2 appimage: Do not bundle Qt6VirtualKeyboard 2025-04-06 19:37:36 +02:00
Ani 2438e975e7 appimage: Do not bundle unused Qt6 libraries 2025-04-06 19:37:36 +02:00
elad335 04d833d3e6 Fix #17000 2025-04-06 08:58:24 +03:00
elad335 2f872b3755 vm.cpp: Remove redundant cache hint 2025-04-06 08:58:24 +03:00
elad335 bd1f5ff194 PPU LLVM: Fix VMAXFP, VMINFP 2025-04-06 08:58:24 +03:00
Ani 613212f9e1 .github: Remove outdated pull request template 2025-04-04 23:10:21 +02:00
Ani 4aff4a9c82 README: Update VC_redist from 2019 to 2022 2025-04-04 23:10:21 +02:00
Ani 264af550d5 .github: Update log path in issue templates 2025-04-04 23:10:21 +02:00
Ani 822546bf7d Discord: Use vanity URL 2025-04-04 23:10:21 +02:00
nastys 2ac2439c33 Fix macOS SDK path 2025-04-04 05:38:48 +02:00
Megamouse 37dbd77628 Update FAudio to 25.04 2025-04-03 07:59:49 +02:00
Megamouse 733ceada5e Update SDL to 3.2.10 2025-04-03 07:59:49 +02:00
Megamouse 847f92956f Qt: remove discontinued QWinTaskbar code
Also remove some strange relics from the includes
2025-04-02 10:48:09 +02:00
Megamouse 73f2aaf9d8 Windows: fix updating with unicode user name 2025-04-01 14:31:21 +02:00
Zion Nimchuk c86a250795 Fix mac build with cmake 4.0 2025-04-01 09:02:27 +03:00
Zion Nimchuk c6170aa4c7 Update Windows ccache version 2025-04-01 09:02:27 +03:00
Zion Nimchuk 89ae495c36 Update docker cmake to 3.28 and update minimum to 3.28, as well as remove uneeded minimum 2025-04-01 09:02:27 +03:00
Megamouse 5526c33d69 Review fixes + warning fixes 2025-03-31 18:27:54 +02:00
Megamouse e816636676 overlays: play ICON1.PAM in save data list if possible 2025-03-31 18:27:54 +02:00
Megamouse 40e8bc530c overlays: propagate item selection to children 2025-03-31 18:27:54 +02:00
Megamouse 9684467dc0 overlays: implement video overlay class 2025-03-31 18:27:54 +02:00
Megamouse 8e83fd7d50 Qt/overlays: expose qt_video_source_wrapper as emu callback 2025-03-31 18:27:54 +02:00
Megamouse fac1cc57d7 Overlays: set layouts dirty if children are dirty
This fixes updates of widget items in lists.
Only set text dirty if it changed.
Properly mark spacers as compiled.
2025-03-31 18:27:54 +02:00
Megamouse 6511e0f3e6 cellSaveData: properly initialize SaveDataEntry 2025-03-31 12:21:40 +02:00
Megamouse 9c1c932e68 Update OpenAL to 1.24.3 2025-03-31 12:01:55 +02:00
Megamouse 82c85c1a9c Qt: disable shortcuts completely if disable kb hotkeys is enabled 2025-03-31 11:41:11 +02:00
Megamouse 7cec2d0e18 Qt: set audio hotkey defaults to additionally need Ctrl pressed 2025-03-31 11:41:11 +02:00
Ani 2f8ed1a6bd rpcs3_version: Bump to 0.0.36 2025-03-30 21:45:32 +02:00
Megamouse 781da9dc59 input: disable pad vibration after no new data was sent for 3 seconds
This is supposedly how the lib does it.
2025-03-30 20:42:15 +02:00
Vestral 1e6a4dc5c8 Fix discord after #16885 2025-03-30 19:58:28 +02:00
Megamouse 282fbcc3e5 Qt: fix wrong save data movie playing when selecting a different entry 2025-03-30 12:35:16 +02:00
Megamouse cd9c156937 7z: log error code when opening the file 2025-03-30 12:35:16 +02:00
DH cd840ef70a LLVM JIT: do not produce broken binaries on crash 2025-03-30 08:18:09 +03:00
Zion Nimchuk 55190c2125 Update Qt to 6.8.3 and update clang compiler 2025-03-29 23:21:54 +01:00
Megamouse 01cdc83aeb Qt: play ICON1.PAM in save data manager details 2025-03-29 15:09:25 +01:00
Megamouse b9e0a36816 Qt: Add qt video source class for more generic video playback 2025-03-29 15:09:25 +01:00
Megamouse fccb761ef2 Qt: play ICON1.PAM in save data manager 2025-03-29 12:18:18 +01:00
Megamouse 0ffb4e62e6 Qt: pass game list events to base class 2025-03-29 12:18:18 +01:00
Megamouse bd1102d3b7 Qt: simplify icon_ready_callback in game list 2025-03-29 12:18:18 +01:00
Megamouse 91427646f5 VulkanMemoryAllocator: Match current master commit 2025-03-28 20:41:41 +01:00
Megamouse 596e6cc2c3 Add VulkanMemoryAllocator v2.3.0 submodule 2025-03-28 20:41:41 +01:00
elad335 9c99e75939 SPU Debug: WrDec and LSA view
Report the last written value to WrDec.
2025-03-28 19:56:54 +03:00
elad335 047f71b434 PPU/cellSpurs: MGS4: Fix cellSpursAddUrgentCommand race condition
cellSpursAddUrgentCommand searches in 4 slots for an empty slot to put the command at.
At first, it seems to do so unordered.

Meanwhile, on SPU side, it expects an order between all the commands because it pops them it in FIFO manner.
Not keeping track of how many commands are queued in total.

After second observation of cellSpursAddUrgentCommand, something odd comes takes places here.
Usually, reservation loops are individual and are expected to be closed without any changes of the previous loop affected by the proceeding one.
But in this case, after a single failure, the entire operayion is reset, a loop of 4 reservation operations suddenly is reset completely.

This makes one wonder if it the HW expects sometjing else here, perhaps it caches the reservation internally here?
After some adjustments to LDARX and STDCX to cache the reservation between succeeding loops, Metal Gear Solid 4 no longer freezes!
2025-03-28 19:56:54 +03:00
elad335 91b1ec6d5c SPU LLVM: Dump some funcs 2025-03-28 19:56:54 +03:00
Ani a7df3cfb40 config: Set default Driver Wake-Up Delay to 0 2025-03-28 18:46:41 +03:00
Megamouse 949a80dc0a Loader: deny boot if the firmware is too old 2025-03-28 18:18:09 +03:00
Ian Carpenter 095c884331 unpkg: Restore support for PSP/Vita packages 2025-03-28 14:43:38 +03:00
Ani 32a8bcf525 config: Increase max vblank rate to 6000 2025-03-28 10:47:23 +03:00
Megamouse a469bfd4da overlays: hide friends list in home menu if rpcn is not configured 2025-03-27 18:08:30 +01:00
Megamouse 6921684cd9 Update Qt to 6.8.3 2025-03-27 09:25:02 +01:00
Megamouse 76c069e8bf VS/MSVC: Move LTCG and GL to CI only
This was taking too long on my local builds after simple code changes.
2025-03-27 04:35:27 +01:00
Megamouse b571978f24 Windows/Qt: do not deploy dx and ffmpeg libs 2025-03-27 02:33:32 +01:00
Megamouse b8236e183c cellMic: log ALCenum error string 2025-03-27 00:51:15 +01:00
Megamouse 2a7e957c61 Qt: fix custom icons when "Prefer game data icons" is set 2025-03-26 18:33:51 +01:00
Megamouse 467c4ba2cf Qt: add option to prefer game data icons in the game list 2025-03-26 12:07:59 +01:00
RipleyTom 324af04426 Set PSN to disconnected when net status is disconnected 2025-03-25 21:46:38 +01:00
Megamouse 1b5d9a34df overlays/rpcn: Create list even if rpcn connection failed 2025-03-25 18:40:25 +01:00
Malcolm Jestadt c52920755a SPU LLVM: Don't use vperm2b256to128 outside of CPUTranslator.h
- The vperm2b function uses vperm2b256to128 when it's ideal
2025-03-25 10:42:02 +02:00
Megamouse faef63e8a7 patches: fix c_utf8 validation 2025-03-24 21:44:23 +01:00
kd-11 ff135384ef Fix for GCC builds 2025-03-24 17:00:07 +03:00
kd-11 a51602018e rsx: Code cleanup and fix fragment texture dirty trigger 2025-03-24 17:00:07 +03:00
kd-11 1616942943 rsx: Always execute pre-draw pipeline analysis regardless of flags 2025-03-24 17:00:07 +03:00
kd-11 ba7b7b65a1 rsx: Bypass sampling cache logic when dealing with host generated textures 2025-03-24 17:00:07 +03:00
RipleyTom 40ff182c31 Fix p2p binding to vport 0 2025-03-23 06:08:09 +01:00
Whatcookie d9071abd8b
Utils: Remove AVX10-256 detection (#16904)
- Intel recently removed 256b AVX10 from the AVX10 spec.
2025-03-22 13:28:45 +02:00
Megamouse b4f453f687 overlays: don't check for hdd dirs if we play a disc game 2025-03-21 20:47:45 +01:00
Megamouse 4c742f7742 Fix typo 2025-03-21 20:47:45 +01:00
Megamouse fda51920b7 overlays: prefer overlay_picture over content_icon 2025-03-21 20:47:45 +01:00
Megamouse 4905fda371 Qt: Don't fetch ICON0.PNG from game data for disc games
ICON0.PNG is not supposed to be updateable, so we can ignore the hdd0 dir for disc games in that case
2025-03-21 20:47:45 +01:00
Megamouse 1ae1288a88 overlays: Look for the overlay in the same dir as the background 2025-03-21 20:47:45 +01:00
Megamouse 6fb0e991ea overlays: Don't use ICON0.PNG from hdd0 if the game is a disc game
ICON0.PNG is not supposed to be updateable, so we can ignore the hdd0 dir for disc games in that case
2025-03-21 20:47:45 +01:00
Megamouse 650176fac7 overlays: Simplify game content search 2025-03-21 20:47:45 +01:00
Megamouse 95aad6ceb5 overlays: adjust size and position of overlay image 2025-03-21 20:47:45 +01:00
Megamouse 7cd5d812d2 overlays: add background overlay image 2025-03-21 20:47:45 +01:00
Megamouse b2ff24453c overlays: fix background image logic
Also make the path getter more generic
2025-03-21 20:47:45 +01:00
Megamouse 12eacfa67b overlays: use std::string instead of raw path argument
It will be converted to string anyway
2025-03-21 20:47:45 +01:00
Megamouse cd25e91321 VS/MSVC: Enable LTCG and GL on release builds 2025-03-21 16:35:53 +01:00
Megamouse 518bfeca3f Update libusb to 1.0.28 2025-03-20 23:52:10 +01:00
Megamouse 76495f07b8 Qt: Remove supporters from translations 2025-03-20 08:52:08 +01:00
Megamouse ccecd1a627 Qt: only show shortcut confirmation once 2025-03-20 08:52:08 +01:00
Megamouse 8f3eff293d Remove unnecessary localization 2025-03-20 08:52:08 +01:00
Megamouse 806c9230cd Fix typo 2025-03-20 08:52:08 +01:00
Megamouse 24b6b6cad5 Qt: fix handler not found in pad settings after changing language 2025-03-20 08:52:08 +01:00
Megamouse 971fd40353 Remove some useless translations 2025-03-20 08:52:08 +01:00
Megamouse 2aba8c639e Fix typo 2025-03-20 08:52:08 +01:00
Megamouse 1a51ce1e66 SPU: Add Disable SPU GETLLAR Spin Optimization checkbox 2025-03-18 09:30:28 +02:00
Hugo Locurcio 1398e7702b Improve BUILDING.md documentation
- Add llvm-devel dependency to Fedora (required to compile).
- Recommend using the Ninja generator on Linux to speed up compilation
  (and mention it in the package installation lists).
- Use shorter CMake commands and use the standard `build` folder as a target.
- Use `--recursive` in Git clone to automatically fetch submodules.
- Fix path of output binary file on Linux.
2025-03-18 02:54:49 +01:00
Vestral a45f604cd8 Fix discord-rpc build when ASLR is enabled 2025-03-18 02:32:05 +01:00
Megamouse ec29650029 Fix warning 2025-03-17 23:11:31 +01:00
Megamouse 4b31e34ea4 Qt: use white checkmarks in Darker Style 2025-03-17 23:11:31 +01:00
Megamouse ae83c28bc8 Qt: Simplify hover movie code 2025-03-17 14:41:08 +01:00
Megamouse 58327ca23c Qt/optimization: Don't look for PAM files if the game has a hover gif 2025-03-17 14:41:08 +01:00
Megamouse 5b540aed73 Qt: Do not use gamedata icon if game has custom icon 2025-03-17 14:41:08 +01:00
Megamouse 6e080044a0 Qt: fix code style of some variables 2025-03-17 14:41:08 +01:00
Megamouse 42ba0b6271 Qt: Use localized game icons and titles 2025-03-17 00:47:43 +01:00
kd-11 a1fa8dd701 config: Revert default shader compiler to async with draw-skip 2025-03-16 16:48:20 +01:00
kd-11 aea1efd5f2 rsx: Fix instancing constants lookup layout when running interpreter 2025-03-16 16:33:39 +03:00
kd-11 5ae05e26c4 vk: Implement instancing when running in interpreter mode 2025-03-16 16:33:39 +03:00
kd-11 023221bd3b gl: Reimplement driver capabilities detection in a more sane way 2025-03-16 16:33:39 +03:00
kd-11 14575f3efd rsx: Always initialize CC register in FP interpreter 2025-03-16 16:33:39 +03:00
kd-11 9f3eb33d80 gl: Double instancing buffer size to improve frametimes 2025-03-16 16:33:39 +03:00
kd-11 225d0b9482 gl: Support transform instancing in the shader interpreter 2025-03-16 16:33:39 +03:00
kd-11 65c0d3d425 gl: Add support for hardware instancing 2025-03-16 16:33:39 +03:00
kd-11 3d3fc2f3cd rsx: Fix cache invalidation when instancing state changes 2025-03-16 16:33:39 +03:00
Malcolm Jestadt f9a72e8d75 SPU LLVM: Preserve sign on inf to NaN conversion in spu_re_acc with vfixupimmps 2025-03-15 10:46:08 +02:00
Attila Fidan 7b212e0e57 sys_usbd: Fix null pointer deref on destruction 2025-03-13 01:36:09 +01:00
Jan Beich a108ce8015 CI: upgrade FreeBSD to 13.5
FreeBSD doesn't support /latest and /quarterly package repos on EOL
versions. 13.4 reaches EOL on 2025-06-30, so avoid CI breakage.
2025-03-12 23:35:59 +01:00
Megamouse ff21a05c96 Always run Actions, we need them for merges 2025-03-12 20:26:06 +01:00
Megamouse 25eb869d5f Readme: Improve build tags 2025-03-12 20:26:06 +01:00
Megamouse ff40128df6 Qt: Detach markup from dialog translations 2025-03-12 18:49:24 +01:00
kd-11 b2ed787c3a rsx: Invalidate program cache hint if the current vertex or fragment program is re-evaluated 2025-03-12 15:36:29 +03:00
Megamouse ec5b2bc8d2 Fix missing enum in switch case 2025-03-12 01:08:49 +01:00
Megamouse 3a71da35a9 Fix redundant forward declaration warning 2025-03-12 01:08:49 +01:00
Megamouse 4c788abad1 Use named_thread in gui_pad_thread 2025-03-12 01:08:49 +01:00
Megamouse 3737cc37f6 Qt: Hide interpreter_only unless it is selected or the debug mode is active 2025-03-11 06:58:23 +01:00
Megamouse d0c2cb7ae1 main: Fix some warning 2025-03-11 06:58:23 +01:00
DH db945f6aed android: do not invalidate swapchain on VK_SUBOPTIMAL_KHR
Workaround
2025-03-10 21:09:27 +01:00
Megamouse b3f5ed55a1 Set vulkan to default renderer whenever we have vulkan support 2025-03-10 21:09:27 +01:00
Megamouse fa5a16e9fc hid_init: use hid_error in log message 2025-03-10 21:09:27 +01:00
DH 0c233c6578 [android] hid: enumerate by vendor/product ids 2025-03-10 21:09:27 +01:00
DH 8100779512 hid: add support of android devices 2025-03-10 21:09:27 +01:00
DH d766baef12 fs::file: implement release_handle
cleanup
2025-03-10 21:09:27 +01:00
DH 95d0cb18e4 Coding style issues fixes
Thanks @Megamouse
2025-03-10 21:09:27 +01:00
DH 976b0a8f1d cpu stats: do not try parse /proc/stat on android 2025-03-10 21:09:27 +01:00
DH 919cb8e05c android: atomic: do not test SYS_futex_waitv syscall 2025-03-10 21:09:27 +01:00
DH cac068dad9 rsx: implement android swapchain 2025-03-10 21:09:27 +01:00
DH 7520c09087 rsx: reduce shaders_cache::unpacked_type size for android 2025-03-10 21:09:27 +01:00
DH edf096fc13 vm: do not check overcommit_memory on android 2025-03-10 21:09:27 +01:00
DH 2ebf257f84 vm: removed c_page_size, it cannot be used by globals 2025-03-10 21:09:27 +01:00
DH 57e7cee84e android: cfg: vulkan renderer is default 2025-03-10 21:09:27 +01:00
DH adaf24310d add missed include to PUP.h 2025-03-10 21:09:27 +01:00
DH 94f52d6dc0 android: jit: teach fallback_cpu_detection provide meaningful results for aarch64 2025-03-10 21:09:27 +01:00
DH 3080b55d02 cfg: remove string::get() 2025-03-10 21:09:27 +01:00
DH bbb682a440 unpkg: allow package_reader creation with provided fs::file 2025-03-10 21:09:27 +01:00
DH f3d988d8ab fs::file: add from_native_handle constructor
fs::get_*_dir tweaks for android
2025-03-10 21:09:27 +01:00
DH 2c122a4401 llvm: disable extra targets for android
explicitly specify native target, llvm determines wrongly if cross compiler used
2025-03-10 21:09:27 +01:00
DH 26ce38a4ac 3rdparty/fusion: Always do build in release mode
this library has python numpy dependency in debug build
2025-03-10 21:09:27 +01:00
DH 5084fb82b8 Android stuff 2 2025-03-10 21:09:27 +01:00
DH 798c194025 android stuff 2025-03-10 21:09:27 +01:00
kd-11 11e214f332 rsx: Handle out-of-bounds read/writes from FIFO register IO 2025-03-10 16:07:26 +03:00
AniLeo ddd3ac3663 Settings: Move 'Max Shader Compile Threads' next to the equivalent LLVM setting 2025-03-10 08:16:19 +01:00
AniLeo bacce9bb37 Settings: Move 'Vulkan Queue Scheduler' to Debug 2025-03-10 08:16:19 +01:00
AniLeo aa819c8b97 Settings: Move 'Disable On-Disk Shader Cache' to Debug 2025-03-10 08:16:19 +01:00
AniLeo af768d5c22 Settings: Move 'Disable Asynchronous Memory Manager' to Debug 2025-03-10 08:16:19 +01:00
AniLeo 2bf5ae3272 Settings: Move 'SPU Profiler' to Debug 2025-03-10 08:16:19 +01:00
AniLeo a074b14631 Settings: Move 'PPU Vector NaN Fixup' to Debug 2025-03-10 08:16:19 +01:00
AniLeo ac7d53cc37 Settings: Specify FSR 1 2025-03-10 08:16:19 +01:00
AniLeo 6d46d45983 Settings: Default 'Shader Mode' to Async with Interpreter 2025-03-10 08:16:19 +01:00
AniLeo eea2f19d82 Settings: Move 'SPU Block Size' to the middle column 2025-03-10 08:16:19 +01:00
kd-11 2dfbab457a rsx: Reupload surface if the surface cache denies knowledge of it 2025-03-09 22:01:49 +03:00
Zion Nimchuk 5e5f82d1a2 Set CI msbuild verbosity to minimal to reduce spam 2025-03-09 11:02:57 +02:00
Elad 5e4637e15c SPU LLVM: Subtract Timebase from decrementer 2025-03-09 07:42:59 +02:00
FlexBy420 a3d2e93b14 move script to .ci/generate-qt-ts.sh 2025-03-08 23:47:04 +01:00
FlexBy420 100454398c Make suggested changes and remove unnecessary package 2025-03-08 23:47:04 +01:00
FlexBy420 cce43beeae Apply suggestions from code review
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2025-03-08 23:47:04 +01:00
FlexBy420 ebcb61b34b fix the branch name in qt-ts.yml 2025-03-08 23:47:04 +01:00
FlexBy420 47b880fa8d Move ts generator job to seperate workflow file 2025-03-08 23:47:04 +01:00
FlexBy420 cd76f05a86 Create qt-ts.yml 2025-03-08 23:47:04 +01:00
FlexBy420 9173fc9815 fix branch name in .ts job 2025-03-08 23:47:04 +01:00
FlexBy420 7df5cb84b5 add a job for generating translation template file (.ts) 2025-03-08 23:47:04 +01:00
kd-11 e6b3c2061e rsx: Fix boundary seek logic for FIFO addresses 2025-03-09 01:36:26 +03:00
schm1dtmac 563a3d3587 Target macOS 14 instead of 13 (fixes camera) 2025-03-09 01:02:49 +03:00
kd-11 3be1e0b6ff rsx: Clean up and simplify texture register manipulation tests 2025-03-08 22:10:55 +03:00
kd-11 93899bf5a9 rsx/FIFO: Reimplement grabbing command args as a contiguous pointer
- Allows grabbing indefinite size of buffer as long as the data is contiguously mapped.
2025-03-08 22:10:55 +03:00
kd-11 ec120d1cbb rsx: Add stubs for FP rehash checks on barrier acquire 2025-03-08 22:10:55 +03:00
kd-11 df7a2ab467 rsx: Unify fragment texture config changes dirty bit tracking
- Reverts unnecessary changes to dirty tracking.
- The GPU keeps a separate set of details, so all dirty bits are treated equal.
2025-03-08 22:10:55 +03:00
kd-11 a39a743abe rsx/prog: Fix compiler warning 2025-03-08 22:10:55 +03:00
kd-11 eca86ad449 rsx: Add program cache lookup ellision rate to overlay 2025-03-08 22:10:55 +03:00
kd-11 a1c8f3a528 rsx/prog: Use a proper cache hint key instead of disjointed counters 2025-03-08 22:10:55 +03:00
Elad 26495a8455 SPU: Fixup 2025-03-08 14:21:57 +02:00
Elad 32df7315be RSX: Do not invalidate FP analysis on same register writes 2025-03-08 14:21:57 +02:00
Elad 7995181235 RSX: Return FP shader as is if no changes were made 2025-03-08 14:21:57 +02:00
Elad 75dc2a12e2 RSX: Return VP shader as is if no changes were made 2025-03-08 14:21:57 +02:00
Elad ae39c5b8cb RSX: Optimize vertex program ucode invalidation 2025-03-08 14:21:57 +02:00
Megamouse eb43fbbb2a Update SDL to 3.2.8 2025-03-08 10:03:00 +01:00
Elad e4ed5c47a3 Fixup 2025-03-08 10:48:21 +02:00
Elad e4b9a21acc SPU Analyzer: Fix for value propagation 2025-03-08 10:36:26 +02:00
Whatcookie bfb9dfea7e
RSX: ProgramStateCache loops optimizations 2025-03-07 09:54:12 +02:00
Elad 8ed2089070 RSX: Fix UB in FIFO_control::get_current_arg_ptr() 2025-03-07 09:41:52 +02:00
JoãoPaulo 583ec5d819
Update FW 4.92 Latest Version (#16811)
Update FW 4.92 Latest Version
Updates the latest FW version according to: https://www.playstation.com/en-us/support/hardware/ps3/system-software/
List of changes:
This system software update improves system performance.
2025-03-05 15:00:07 +02:00
kd-11 59280a133c vk: Do not force strict query scopes by default 2025-03-05 14:40:35 +03:00
Megamouse ba12de867e static analysis: fix memory leak in decompress 2025-03-05 00:12:30 +01:00
Megamouse ca3d02fc61 static analysis: ensure is always false 2025-03-05 00:12:30 +01:00
Megamouse a49c4c7682 static analysis: duplicate assignment 2025-03-05 00:12:30 +01:00
Megamouse 4f52c67566 static analysis: suspicious code 2025-03-05 00:12:30 +01:00
Megamouse 7a6a96254c static analysis: remove unused overrides 2025-03-05 00:12:30 +01:00
Megamouse 6abb863a54 static analysis: std::move 2025-03-05 00:12:30 +01:00
Megamouse e8463403f5 static analysis: uninitialized variables 2025-03-05 00:12:30 +01:00
Megamouse 815a4e7dc1 static analysis: less references 2025-03-05 00:12:30 +01:00
Megamouse df2f68da44 static analysis: more const ref 2025-03-05 00:12:30 +01:00
Megamouse a8fc3f5f74 static analysis: more const 2025-03-05 00:12:30 +01:00
Megamouse d3c5cc7b13 ci: Use more variables for LLVM and QT 2025-03-04 23:44:45 +01:00
Megamouse 760e43ad2c VS: move LLVM AdditionalDependencies to rpcs3_default.props 2025-03-04 23:44:45 +01:00
Megamouse 229734e45f VS: add some missing filters 2025-03-04 23:44:45 +01:00
RipleyTom 66952fe301 Add memory breakpoints
RPCS3 needs to be compiled with -DHAS_MEMORY_BREAKPOINTS=ON for it to be available
2025-03-04 15:41:36 +01:00
Megamouse cb659474d9 overlays: fix friends/trophy list input on paused emulation 2025-03-03 18:21:35 +01:00
Megamouse d429776418 Qt/patches: Only consider bootable games 2025-03-03 17:49:31 +01:00
Megamouse d034f6a77f Qt/patches: move game list loop to patch manager
This deduplicates some code
2025-03-03 17:49:31 +01:00
Malcolm Jestadt 1920aee415 RSX: Fix issue where linux builds could hit illegal instruction on machines without AVX-512
- Place avx-512 function attributes in their own functions
2025-03-03 15:58:55 +03:00
Elad 783079266e Emulator: Implement config CLI args, add barrier for host CLI args 2025-03-03 06:54:00 +02:00
Megamouse bd41774960 overlays/osk: implement horizontal scroll 2025-03-02 23:44:08 +01:00
Megamouse 4aa25285a3 overlays: use thread local static vector in get_glyph_data 2025-03-02 23:44:08 +01:00
Megamouse 7fd1f5b5d3 Fix some warning 2025-03-02 23:44:08 +01:00
Megamouse 72ee5ed10d overlays: add ability to hide hidden trophies 2025-03-02 23:02:22 +01:00
Megamouse 048a44cbe5 overlays: add getter for selected entry 2025-03-02 23:02:22 +01:00
Megamouse 6f5f7ece06 overlays: fix and optimize layout exit loops 2025-03-02 23:02:22 +01:00
Zion Nimchuk b3d28e2309 Switch Windows and Linux x64 builds and deployments to GitHub Actions 2025-03-02 22:35:04 +01:00
trigger 1dc3ebf891
SPU Analyzer: A fixup for crash, TODO: proper fix 2025-03-02 10:24:42 +02:00
Malcolm Jestadt 6bd1ab576c RSX: Use AVX-512-ICL code in get_vertecx_program_ucode_hash and in vertex_program_compare
- Code is about 4 times as fast on my zen4 machine
- Should be twice as fast on zen5 machines with full width AVX-512
2025-03-02 09:07:07 +02:00
trigger 8e6272bfee Qt: Fix boot failed dialog 2025-03-01 20:00:21 +01:00
kd-11 0aca5e222f vk: Fix MacOS build 2025-03-01 18:02:32 +03:00
kd-11 b8411a90cd vk/swapchain: Fix WSI swapchain configuration overrides 2025-03-01 18:02:32 +03:00
kd-11 4e9365f76b vk/swapchain: Consolidate native swapchain implementation for platforms where it is not implemented
- NATIVE swapchain only matters in headless scenarios or where we otherwise cannot access WSI properly.
- It is now optional, with a stub provided when WSI is not available.
2025-03-01 18:02:32 +03:00
kd-11 602fe15641 vk/swapchain: Move platform-specific code to appropriate headers 2025-03-01 18:02:32 +03:00
kd-11 8b2e792d31 vk: Refactor swapchain into separate platform headers 2025-03-01 18:02:32 +03:00
kd-11 aca1cdf0b6 vk: Refactor instance management header 2025-03-01 18:02:32 +03:00
trigger af23df842d
PPU: Report encrypted modules with KLIC in main file, opportunistic compilation at exit-spawn (#16743) 2025-03-01 11:45:03 +02:00
Ani b266e3d4bf rpcs3_version: Bump to 0.0.35 2025-03-01 00:11:02 +00:00
Zion Nimchuk 4e08242074 Remove ProgramDatabase from libpng and zlib 2025-02-28 18:37:50 +01:00
Zion Nimchuk 0690315d9e Use ccache on Windows CI build 2025-02-28 18:37:50 +01:00
Elad 207ee59acd PPU Analyzer: Firmware/import caller analysis and KLIC finding pass 2025-02-27 12:32:21 +02:00
Zion Nimchuk e97bfecb7f Deploy aarch64 builds via via GitHub Actions instead of Cirrus 2025-02-26 21:59:20 +01:00
Megamouse fe1fd86216 move texture_cache_types implementation to cpp 2025-02-26 19:42:31 +01:00
Megamouse 4f3f155bbf Update zstd to 1.5.7 2025-02-26 14:08:56 +01:00
Megamouse f284849fce Update curl to 8.12.1 2025-02-26 14:08:56 +01:00
Megamouse 527da94dfa Update libpng to 1.6.47 2025-02-26 14:08:56 +01:00
Megamouse 7970c2a6af Update SDL to 2.32.0 2025-02-26 14:08:56 +01:00
Megamouse c61199dd27 Fix signed vs unsigned comparison warning 2025-02-26 14:08:56 +01:00
oltolm 29ad4ecc78 concepts: fix review notes 2025-02-26 11:04:02 +02:00
oltolm ebde5310b9 use concepts instead of std::enable_if 2025-02-26 11:04:02 +02:00
Megamouse 5e6aef5dfd cellMic: fix division by zero 2025-02-26 07:53:33 +01:00
Megamouse cb539579b5 Qt: log microphone list 2025-02-26 07:53:33 +01:00
Megamouse d0d136ede5 github actions: rename jobs 2025-02-25 20:33:03 +01:00
Megamouse 4df1f9fb18 Move permissions to own file 2025-02-25 19:45:43 +01:00
Megamouse 3c576da42f Move debugger functions to emu_utils.cpp 2025-02-25 19:45:43 +01:00
Megamouse 709e3d2822 Move sys_time fmt to date_time.cpp 2025-02-25 19:45:43 +01:00
Megamouse 9082908606 Move is_input_allowed to GSFrameBase 2025-02-25 19:45:43 +01:00
Megamouse 8d801dadc4 Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
Megamouse 87db82cacd Move check_microphone_permissions to emu callbacks 2025-02-25 19:45:43 +01:00
Megamouse d33d3a9f57 Move cheat_type fmt to cheat_info.cpp 2025-02-25 19:45:43 +01:00
Zion Nimchuk 4794558c08 Fix Azure and Github Actions CI caching 2025-02-24 10:51:09 +01:00
Darkhost1999 a44bd97cda Update QT to 6.8.2
https://code.qt.io/cgit/qt/qtreleasenotes.git/about/qt/6.8.2/release-note.md
2025-02-24 09:23:07 +01:00
Zion Nimchuk 807c5e2240 Add opencv to linux CI and specify which modules we want to use 2025-02-24 08:33:24 +02:00
oltolm b08273b127
Use Microsoft::WRL::ComPtr (#16744) 2025-02-23 15:39:39 +02:00
Elad 796a237128 PKG: Refactor and proper support for IDU 2025-02-22 15:01:47 +02:00
Malcolm Jestadt bd49c6bedb SPU LLVM: Small FCGT optimization 2025-02-22 07:35:14 +02:00
Elad 86a832da29 unpkg: Add support for IDU packages 2025-02-21 17:25:23 +02:00
Ivan Podogov e72cb6801a Add DXT1-5 decompression on ARM 2025-02-20 14:57:57 +03:00
trigger 1e01511ca0
cellMic: Implement SIGSTATE_MICENG 2025-02-20 11:57:41 +02:00
¥IGA 26e0f56bf9 CI: Use windows-2025 Runner 2025-02-20 09:50:36 +02:00
RipleyTom 157e73b67e Add missing NotFound error handling in LeaveRoom reply 2025-02-20 07:58:03 +02:00
RipleyTom 6074480ffb Reset presence when terminating NP 2025-02-19 11:14:55 +02:00
illusion0001 ec3d9a2cae Fix ARM matrix and review comments
Co-authored-by: Megamouse <studienricky89@googlemail.com>
Co-authored-by: Zion <zionnimchuk@gmail.com>
2025-02-17 21:11:39 +00:00
Aleksey Komarov c7c45bf2b8 Add arm64 build, update Qt version and docker image for github actions 2025-02-17 21:11:39 +00:00
illusion0001 49f6c5cdca GitHub Actions CI Port 2025-02-17 21:11:39 +00:00
Elad 52edef0867 Remove xxHash submodule 2025-02-17 18:00:01 +02:00
RipleyTom 0e5014788b Fix SignalingHelper notification 2025-02-17 07:42:33 +02:00
Malcolm Jestadt 7b9aaacc4b RSX: ProgramStateCache logic cleanup and microoptimizations
- Eliminate some redundant checks in fragment and vertex comparison functions
- Add is_any_src_constant optimization, eliminates 1 instruction per loop
2025-02-16 12:28:10 +02:00
Malcolm Jestadt d891b83e4b RSX: Use checksum with rotated inputs for shader hashing instead of FNV
- Raises FPS from ~180 to ~200 in Ninja Gaiden
2025-02-16 12:28:10 +02:00
oltolm 7e10aa57c4 CMakeLists.txt: add option to disable LTO 2025-02-15 20:33:25 +00:00
oltolm e3f57074aa cmake: fix build after 3rdparty updates 2025-02-15 20:33:25 +00:00
RipleyTom a29ecaf1d3 Fix sendto for p2ps packets 2025-02-14 22:28:11 +00:00
Megamouse cefcaaf287 Qt: enable updater for linux arm 2025-02-13 18:49:14 +01:00
Jan Beich 800c0f7a56 CI: drop fragile bundled libc++ on FreeBSD
- RPCS3 still uses C++20 which no longer needs recent Clang/libc++
- FreeBSD releases more frequently, bringing newer Clang/libc++
- bundled libc++ wastes too much limited CI time
2025-02-13 13:37:36 +00:00
Jan Beich 2593077361 CI: only use headers from bundled libc++ on FreeBSD
Linking different versions of libc++ can cause ABI issues but new C++
features are usually limited to headers.

ld: error: undefined symbol: operator new(unsigned long, std::align_val_t)
>>> referenced by string.cpp
>>>               string.cpp.o:(void* std::__1::__libcpp_operator_new[abi:ne190107]<unsigned long, std::align_val_t>(unsigned long, std::align_val_t)) in archive /tmp/cirrus-ci-build/libcxx_prefix/lib/libc++.a
>>> referenced by memory_string_searcher.cpp
>>>               memory_string_searcher.cpp.o:(memory_viewer_panel::OnSearch(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>>, unsigned int)) in archive rpcs3/rpcs3qt/librpcs3_ui.a
>>> referenced by game_list_frame.cpp
>>>               game_list_frame.cpp.o:(stx::auto_typemap<game_list_frame, 0u, 16u>::auto_typemap()) in archive rpcs3/rpcs3qt/librpcs3_ui.a
>>> referenced 23 more times
2025-02-13 13:37:36 +00:00
Jan Beich e4595f63c4 CI: unbreak bundled libc++ on FreeBSD after 363a225554
CMake Error at src/CMakeLists.txt:262 (add_custom_command):
  Error evaluating generator expression:

    $<TARGET_PROPERTY:libcxx-abi-shared,IMPORTED_LIBNAME>

  Target "libcxx-abi-shared" not found.

CMake Error at libcxx_build/include/cmake_install.cmake:4117 (file):
  file INSTALL cannot find "/tmp/cirrus-ci-build/libcxx_build/include/c++/v1/libcxx.imp": No
  such file or directory.
2025-02-13 13:37:36 +00:00
Jan Beich b7b5774df1 CI: unbreak bundled libc++ on FreeBSD after 67703b49d8
CMake Error at modules/CMakeLists.txt:221 (file):
  file RELATIVE_PATH must be passed a full path to the directory:
  libcxx_prefix/lib
2025-02-13 13:37:36 +00:00
Jan Beich f60fb5a70e CI: upgrade FreeBSD to 13.4
FreeBSD doesn't support /latest and /quarterly package repos on EOL
versions. 13.3 reached EOL on 2024-12-31, so avoid CI breakage.

Failed to start an instance: INVALID_ARGUMENT: Not Found 404 Not Found
The resource 'projects/freebsd-org-cloud-dev/global/images/family/freebsd-13-3' was not found
2025-02-13 13:37:36 +00:00
Jan Beich 19077ee1ed cpu_stats: restore a header for BSDs after cd87a64621
rpcs3/util/cpu_stats.cpp:390:4: error: use of undeclared identifier 'getpid'
  390 |                         getpid(),
      |                         ^
2025-02-13 13:37:36 +00:00
Vestrel 26df3a8452
Add Cubeb log callback (#16510)
Co-authored-by: Elad <18193363+elad335@users.noreply.github.com>
2025-02-13 13:47:12 +02:00
Takuya Wakazono b63140b423 Fix build without vulkan
Since commit 4594c91 made SPIRV required dependency, it needs to be
linked in CMakeLists.txt regardless of USE_VULKAN.
2025-02-13 11:48:36 +01:00
RipleyTom eeff7b0f0a Fix Aarch Linux CI 2025-02-13 11:14:35 +02:00
RipleyTom f15ed36da1 Fix Change Password dialog not saving the new password on success 2025-02-13 07:04:08 +01:00
RipleyTom 1efca833a4 Fix missing NoError error checking in a few sceNpGUI functions 2025-02-13 07:04:08 +01:00
RipleyTom 159370446f RPCN v1.4 2025-02-12 15:00:50 +01:00
Malcolm Jestadt a9b0f76698 cmake: Enable LTO for rpcs3_emu target
- Provides a small speedup and saves some space in the binary.
2025-02-12 09:46:53 +02:00
kd-11 7fcd747819 rsx: Fix internal res tracking 2025-02-12 01:58:52 +03:00
RipleyTom cd87a64621 Headers cleanup 2025-02-11 20:38:35 +01:00
Elad 63147fdede Remove ppu_acontext 2025-02-11 16:12:33 +02:00
Malcolm Jestadt dfd83bc7a4 SPU LLVM: Add two dependency chains for SPU verification
- Should restore performance to match the xorsum builds
2025-02-11 12:30:21 +02:00
kd-11 3392f0a271 gl: Fix stencil resolve for NVIDIA cards
- Only NV cards fail to expose ARB_shader_stencil_export which forces a very clunky workaround
- Fix stencil parameter initialization
2025-02-11 02:28:31 +03:00
kd-11 10d5907f46 rsx: Implement framebuffer statistics to track the internal render resolution at runtime. 2025-02-11 02:28:31 +03:00
kd-11 0f3d2c7085 gl: Implement MSAA transparency (sample-to-coverage) 2025-02-11 02:28:31 +03:00
kd-11 485927ed0d gl: Fix crash when launching multiple games with MSAA enabled 2025-02-11 02:28:31 +03:00
kd-11 0d4f3cf0a5 Allow MSAA selection in the UI 2025-02-11 02:28:31 +03:00
kd-11 4f08bfd0a2 Fix compilation on clang 2025-02-11 02:28:31 +03:00
kd-11 54e7cb8d9e vk: Silence spec validation error on NV cards 2025-02-11 02:28:31 +03:00
kd-11 fab39a6495 gl: Add support for "hw MSAA resolve" option 2025-02-11 02:28:31 +03:00
kd-11 008bfa2cd2 gl: Add extra checks around invalid render/compute passes
- These would have saved a lot of time debugging problems
2025-02-11 02:28:31 +03:00
kd-11 5907a6a67d gl: Fix crash in texture cache due to incorrect surface handling 2025-02-11 02:28:31 +03:00
kd-11 85880e6037 gl: Implement remaining resolvers
- Add support for NVIDIA cards
- Implement all depth-stencil resolver passes
2025-02-11 02:28:31 +03:00
kd-11 042be7d7d1 gl: Implement basic MSAA rendertarget support
- Enough to get some popular titles working.
- Some depth resolvers still need work
2025-02-11 02:28:31 +03:00
kd-11 26d85e53a4 vk: Fix extension initialization during device creation
- Fix crash when using device_fault extension
- Fix spec violation when using conditional rendering
2025-02-11 02:28:31 +03:00
kd-11 f3e913b56a vk: Redesign resource binding for overlay passes 2025-02-11 02:28:31 +03:00
kd-11 99ace42447 gl: Enforce full image creation argument declaration
- Closes a class of bugs caused by implicit conversion of similar argument types
2025-02-11 02:28:31 +03:00
kd-11 6c6d03ac5e gl: Upgrade the surface cache to become MSAA-aware 2025-02-11 02:28:31 +03:00
kd-11 8249b5dbfa gl: Implement MSAA resolve/unresolve for color images 2025-02-11 02:28:31 +03:00
kd-11 2a4bd6a7fc gl: Implement multisampled image creation 2025-02-11 02:28:31 +03:00
kd-11 82981384d5 vk: Move MSAA resolve/unresolve shaders to common GPU program layer 2025-02-11 02:28:31 +03:00
kd-11 a7a49d9eaa gl: Plumb stubbed MSAA support into the render target handlers 2025-02-11 02:28:31 +03:00
kd-11 808f67a3b2 gl: Stub dynamic sample count when creating textures 2025-02-11 02:28:31 +03:00
Elad 9a7b8e41eb PPU Analyzer: Minor Fixup 2025-02-09 14:28:08 +02:00
Elad c7e853bf99 PPU Analyzer: GPR-assisted jump table analysis 2025-02-07 20:27:17 +02:00
Elad ac97b36b1c PPU Analyzer: Opt-out suspected floats from instruction stream 2025-02-07 20:27:17 +02:00
Elad 181c92a868 PPU Analyzer: Clean addr_heap fron non-valid code
Should speed up analysis in some cases.
2025-02-07 20:27:17 +02:00
Elad 86b7078464 PPU LLVM: Fix compilation of PRX with no relocations 2025-02-07 20:27:17 +02:00
Megamouse a1a0333e56 cellVdec: implement cellVdecOpenExt 2025-02-06 19:31:23 +01:00
Megamouse 85715e893b win: Add more llvm prebuilt paths 2025-02-06 18:07:53 +01:00
Megamouse 2897297252 Update docker for llvm 19 2025-02-06 18:07:53 +01:00
Megamouse 17b75cd010 mac/llvm: fix libunwind path 2025-02-06 18:07:53 +01:00
Megamouse 363a225554 Update LLVM to 19.1.7 2025-02-06 18:07:53 +01:00
Megamouse 449c23ba4e cellL10n: implement SBCS conversions 2025-02-06 09:38:17 +01:00
Megamouse 78ee489906 Update curl to 8.12.0 2025-02-06 00:32:19 +01:00
Megamouse cec1004da8 cellL10n: fix compilation on linux 2025-02-05 07:51:47 +01:00
Megamouse 666bbeba6e cellL10n: Use string_view 2025-02-05 07:51:47 +01:00
Megamouse 770b2ab26d cellL10n: implement ucs2/utf8/16/23 conversions 2025-02-05 07:51:47 +01:00
Elad 2420aa7a21 Fixup PPU block unfolding 2025-02-04 20:33:24 +02:00
Megamouse a5d07af89a cellMusic: always select the whole playlist instead of a single track 2025-02-04 18:13:07 +01:00
Megamouse 9bccdf4f71 cellMusic: fix volume. Qt needs a value between 0 and 1 2025-02-04 18:13:07 +01:00
Megamouse b5dbafb3e2 cellMusic: make selection context valid when setting a playlist 2025-02-04 18:13:07 +01:00
Megamouse 22a1f41ecb Input/DS4: use hid_write instead of hid_write_control
Apparently this was only needed for Windows 7
2025-02-04 12:06:31 +01:00
Megamouse 739c4bcfc8 Qt: ignore all game window hotkeys on "disable kb hotkeys" 2025-02-04 09:39:34 +01:00
Megamouse 85f288651b cellGem: reduce cellCamera log spam by setting some camera features 2025-02-04 03:09:27 +01:00
Megamouse 50387cc516 update_manager: use v3 api for all OS 2025-02-03 22:53:53 +00:00
kd-11 6123838a48 ppu/arm64: Fix ppu_recompiler_fallback implementation for ARM processors 2025-02-02 22:44:42 +03:00
Megamouse 7ffbada725 Update SDL to 2.30.12 2025-02-02 17:06:39 +01:00
Megamouse 88776ceaa6 Update Fusion to 1.2.8 2025-02-02 17:06:39 +01:00
Megamouse 35fbdd0bae Update FAudio to 25.02 2025-02-02 17:06:39 +01:00
Megamouse 0770c28207 Update libpng to 1.6.46 2025-02-02 17:06:39 +01:00
Megamouse 92979d23cf Set openal system version to 10.0 2025-02-02 17:06:39 +01:00
Megamouse 3187dc816e Fix some warnings 2025-02-02 17:06:39 +01:00
kd-11 cfd571cfc2 Re-enable TSC on ryzen CPUs 2025-02-02 17:45:50 +03:00
kd-11 89eb473dce rsx: Fix graphics corruption when switching between shader interpreter and recompiler at runtime 2025-02-02 12:08:05 +03:00
Malcolm Jestadt 911f0928cf SPU LLVM: Replace xorsum with simple checksum
- Fixes crashes in GTAV
2025-02-01 21:40:30 +02:00
Elad 394fc8eb79 Enable Time-based TSC for non-Ryzen CPUs 2025-01-31 14:35:08 +02:00
Elad 57b6ced957 PPU Analyzer: Fix per-instruction code submission 2025-01-31 13:01:53 +02:00
Malcolm Jestadt 506d92107c SPU LLVM: Use 512bit xorsum for SPU verification
- Provides a 2-3% uplift in SPU limited titles
- Removes the full_width_avx512 option
- Adds a precise spu verification option, for debugging (config file only)
2025-01-31 12:03:05 +02:00
Elad 665bb83297
Fix Savestates recent regression 2025-01-28 18:49:19 +02:00
Elad 7fc0f69e48 PPU LLVM: Fix HLE patches 2025-01-28 12:51:52 +02:00
Megamouse 67703b49d8 Update LLVM to 18.1.8 2025-01-25 18:15:13 +01:00
Megamouse ad6eba1670 Fix some warnings 2025-01-25 17:06:35 +01:00
Megamouse 0ef2e96121 Fix segfault on missing firmware
Wait until kill to close the gs_frame on error
2025-01-25 17:06:35 +01:00
Megamouse 664e09f1ff Qt: Fix Recent savestate path 2025-01-25 15:39:05 +01:00
Megamouse 27baab992a Qt: Add path to recent game/savestate tooltip 2025-01-25 15:39:05 +01:00
Megamouse 099e3c67b2 Qt: fix recent savestate shortcuts 2025-01-25 15:39:05 +01:00
Megamouse 959d8fc25c Qt: Fix recent savestates menu settings 2025-01-25 15:39:05 +01:00
Elad 5ef442c2b8 Disable ARM trampolines 2025-01-25 12:47:44 +02:00
Elad ba79e092a0 Protect RPCS3 from built-in PS2 emulator 2025-01-25 12:47:44 +02:00
Elad 9677a3a9ea Fix Emulator::IsPaused() to allow measurements during module compilation
Also fix a potential deadlock in access violation handler for non-cpu_thread
2025-01-25 12:47:44 +02:00
Elad 4c0832e6e6 PPU LLVM: Reduce size of JIT-transition treampolines to 16 2025-01-25 12:47:44 +02:00
Elad 6fc643f483 JITASM.cpp: add assert for code building 2025-01-25 12:47:44 +02:00
Elad 3f4210437d JIT.h: Add option for lowered function size 2025-01-25 12:47:44 +02:00
Elad 67f2356ef7 JIT.h: Use kOptimizeForSize 2025-01-25 12:47:44 +02:00
Elad 81d0dd686b LLVM: Add explicit resource-freeing at emulation stop 2025-01-25 12:47:44 +02:00
Elad a24e747e16 PPU LLVM: Disable an experimental limit 2025-01-25 12:47:44 +02:00
Elad 05f52246a2 PPU LLVM: Simplify module progress
Do not mix module compilation with linking.
2025-01-25 12:47:44 +02:00
Elad b46408d554 PPU Analyzer: Report invalid functions 2025-01-25 12:47:44 +02:00
Elad 58701000cd PPU Analyzer: Clean addr_heap from non-relocations (PRX) 2025-01-25 12:47:44 +02:00
Elad 5a5e475c6e PPU Analyzer: Move ppu_function::callers to lower sizeof(ppu_function) 2025-01-25 12:47:44 +02:00
Elad ff89a08ee4 PPU Analyzer: Remove ppu_function::calls to lower sizeof(ppu_function)
Use blocks to get calls.
2025-01-25 12:47:44 +02:00
Elad f5487e9137 PPU Analyzer: Use std::map::extract to reduce peak memory consumption 2025-01-25 12:47:44 +02:00
Elad 857eac3d10 PPU Analyzer: Remove ppu_function::name to lower sizeof(ppu_function) 2025-01-25 12:47:44 +02:00
Elad f0fa8e3bc3 Remove ppu_attr::known_addr 2025-01-25 12:47:44 +02:00
Elad 9d5b75bb7a LLVM: Slice PPU executable memory 2025-01-25 12:47:44 +02:00
Elad 7b8fee7cdb Thread.cpp: Report VM addresses on VM segfault 2025-01-25 12:47:44 +02:00
Elad 64c53fcc61 LLVM: Install error reporting handler 2025-01-25 12:47:44 +02:00
Megamouse 10d038e43f Qt: Fix device notification registration segfault
The main window does not exist if we boot with no-gui
2025-01-25 00:57:22 +01:00
Sanjay Govind f1f85335a7
sys_usbd: Fix emulated devices not being created without a physical device (#16608) 2025-01-24 08:44:10 +01:00
Megamouse bd1ebb7a10 Qt: add savestate manager dialog 2025-01-24 05:32:19 +01:00
Sanjay Govind e2bbaa2430
libusb: support hotplug (#16580) 2025-01-23 23:49:24 +01:00
Megamouse ba702509c8 Qt: Add Recent savestates menu 2025-01-23 22:55:07 +01:00
Megamouse 448666c896 Log LLVM version 2025-01-23 18:01:16 +01:00
Megamouse 8f660fc6b1 cellGem: update gun handler connection periodically 2025-01-23 12:35:02 +01:00
Sanjay Govind fd66b6b103 cellPad: Send disconnection notification when swapping device class 2025-01-23 09:19:37 +01:00
Megamouse e83eeb3cca cellGem: Move the cursor out of the screen (Time Crisis 4 needs this) 2025-01-23 08:18:07 +01:00
Megamouse f537a62ca6 cellGem: Set 255 as value for analog_t 2025-01-23 08:18:07 +01:00
Megamouse b30ea34d05 cellGem: mark device as not visible at the screen borders 2025-01-23 08:18:07 +01:00
Megamouse 6fddb31a07 Qt/input: reset gui pad thread when saving pad settings 2025-01-22 20:47:07 +01:00
Megamouse 79d79aa80c cellCamera: move attach event to thread
Time crisis doesn't seem to like the immediate push to the queue.
2025-01-22 02:18:07 +01:00
Megamouse fbc7ad6788 cellGem: move some locks around wait loops 2025-01-22 02:18:07 +01:00
Megamouse fcac6a9322 sys_event: remove unnecessary copy 2025-01-22 02:18:07 +01:00
Megamouse dc700ad620 cellCamera: close Qt camera on error (e.g. when usb is pulled) 2025-01-22 02:18:07 +01:00
Megamouse 74540844d2 cellGem: ignore missing pad handler
This is a hacky way to fix cellGem savestates
2025-01-22 02:18:07 +01:00
Megamouse 23483a80c7 cellGem: Fix camera image when loading savestates 2025-01-22 02:18:07 +01:00
Megamouse ade2698bb4 cellCamera: start camera when loading savestates 2025-01-22 02:18:07 +01:00
Megamouse 85de7432a2 cellGem: improve convert_image_format logging 2025-01-22 02:18:07 +01:00
Megamouse 6805c36004 Decrease log level of config file move error 2025-01-22 02:18:07 +01:00
Megamouse 1cff5b35d4 input: add vibration multiplier 2025-01-21 08:44:38 +01:00
MSuih 9c5584956e Update minimum pugixml version to 1.15 2025-01-20 17:18:09 +01:00
kd-11 2af497efbb rsx: Fix texcoord transformation bug caused by incorrect BFE usage 2025-01-19 19:31:59 +03:00
kd-11 58a09e6838 vk: Use common pipeline layout in interpreter
- Avoids the layouts going out of sync every time something changes
2025-01-19 19:31:59 +03:00
kd-11 b5b93e962b vk: Factor out common pipeline layout generator into reusable parts 2025-01-19 19:31:59 +03:00
Emma 10e0fb2b54
sys_prx: implement get_module_id_by_name, module_info_v2 (#16573) 2025-01-18 15:16:38 +02:00
Megamouse 0a6f9ed967 windows: Ignore OneDrive in PATH. It leads to false positives 2025-01-17 00:32:54 +01:00
Megamouse a7edfa221e windows: move logs to log dir 2025-01-16 21:33:33 +01:00
Megamouse 451e953d26 windows: move config.yml and games.yml to /config/ 2025-01-16 21:33:33 +01:00
Megamouse 5c2c4a6649 input: issue basic mouse move event on window leave
This may help with moving the mouse to the screen borders in windowed mode
2025-01-16 18:27:16 +01:00
kd-11 09580594e6 rsx: Fix shader cache loading 2025-01-16 02:43:33 +03:00
kd-11 efc9ae98ed vk: Fix out-of-bounds write when emitting MSAA unresolve clear command for NVIDIA fallback 2025-01-15 11:27:04 +03:00
kd-11 7da0822419 rsx/shaders: Fix MSAA coords wrapping when input is negative 2025-01-15 11:27:04 +03:00
kd-11 e1c6df0df3 rsx: Fix dynamic constants patching when draw call is skipped
- Also adds an optimization to skip reuploads when patch occurs outside our critical range.
2025-01-15 11:27:04 +03:00
kd-11 7965a0313c rsx: Improved shader interpreter support when hw instancing is active 2025-01-15 11:27:04 +03:00
Megamouse 0cc61d0ef0 windows: check for OneDrive paths 2025-01-14 23:32:02 +01:00
Megamouse 1966171838 Use string_view in rXml 2025-01-14 21:35:57 +01:00
Megamouse 2643fbdea4 Update pugixml to 1.15 2025-01-14 21:35:57 +01:00
Megamouse 82bbb0cc05 Update libpng to 1.6.45 2025-01-14 21:35:57 +01:00
Megamouse d91927ee97 Qt/input: allow keypresses in raw mouse handler 2025-01-14 15:52:46 +01:00
capriots ae670c35f7 cellAtracXdec: use lv2 mutexes + conds 2025-01-14 11:32:32 +02:00
Megamouse d1ccadbac2 cellGem: ignore intercepted input 2025-01-14 08:53:36 +01:00
Megamouse 78a661db79 input: simplify raw mouse button press handling 2025-01-14 00:00:50 +01:00
Megamouse b65f977c54 Qt/input: fix raw mouse button assignment 2025-01-14 00:00:50 +01:00
Megamouse 1b87e186c4 cellGem: fix initial tracker done state 2025-01-10 21:53:37 +01:00
Megamouse 3eb1e6303c cellGem: Use wait_on, fix fake/mouse move tracker wait 2025-01-10 21:53:37 +01:00
Megamouse 3b8efecc52 cellGem: Use atomic wait instead of wait_for 2025-01-10 21:53:37 +01:00
Megamouse 6716d555ff cellGem: Update controllers at 10 Hz in separate thread
Some games don't use cellGemGetInfo.
Which means we had to reboot the game if the controller wasn't
connected on boot.
Updating controllers outside of the cell functions fixes this problem.
2025-01-10 21:53:37 +01:00
kd-11 27c56cde22 rsx/shaders: Track active MRT count per shader
- Also use more robust hashing to avoid collisions
2025-01-10 04:34:28 +03:00
kd-11 a635e24fc2 rsx: Default initialize vertex program fields
- Fixes a crash when RSXVertexProgram is default-initialized. This
  probably also fixes a whole class of crashes that occur when
  shader interpreter is in use since that pipeline uses a
  default-initialized stub.
2025-01-10 04:34:28 +03:00
kd-11 dce0abc8b9 rsx/fp: Re-design register write tracking
- Always collapse register writes when exporting FS outputs
2025-01-10 04:34:28 +03:00
kd-11 88e13d8326 rsx: Don't crash when invalid buffer is allocated for a shader 2025-01-10 04:34:28 +03:00
Megamouse 061be74cdb Qt: add mouse config legend to mouse move dialog 2025-01-10 00:50:02 +01:00
Megamouse d6f2f66f2b Qt/Input: use empty string for pad_button_max_enum
Also shorten translated mouse button strings
2025-01-10 00:50:02 +01:00
Megamouse b8d0396f71 Fix self assignment warning 2025-01-10 00:50:02 +01:00
Megamouse a0df1e09a6 ps move: allow to configure mouse move handler buttons 2025-01-10 00:50:02 +01:00
Megamouse 7e03828f35 input: Allow mapping keys to basic mouse buttons 2025-01-09 21:59:01 +01:00
Megamouse 9407974c10 cellGem: Add more camera image conversions 2025-01-09 09:38:36 +01:00
Megamouse 3381a884d0 Fix some warnings 2025-01-08 20:02:33 +01:00
Megamouse 415c2d0795 fake move: add gyro support 2025-01-08 20:02:33 +01:00
Megamouse 92d0707291 Decrease mouse move assignment distance 2025-01-07 21:11:46 +01:00
Elad c6f3737c2a PPU LLVM: Fixup patches enlisting in analyzer 2025-01-07 20:42:45 +02:00
Antonino Di Guardo ec77f2ab92
Minor cleanup (#16519)
* Minor cleanup
2025-01-07 19:46:13 +03:00
Elad 0b784ff2c1 PPU LLVM: Function table dependent resolver hashing 2025-01-07 15:43:41 +02:00
Megamouse c443326fb1 Do not re-use the old game window if the renderer changed 2025-01-06 15:49:09 +01:00
Megamouse 2ac171a30f move error_report to ErrorCodes.cpp 2025-01-06 15:49:09 +01:00
Megamouse 7369169331 Disable continuous mode if a savestate is not possible 2025-01-06 15:49:09 +01:00
Megamouse d5470d92ec Keep game window open when loading the last savestate 2025-01-06 15:49:09 +01:00
Megamouse cc7e7300ce Clean up old game window in case of unexpected errors 2025-01-06 15:49:09 +01:00
Megamouse 3ce4c95e61 Show message while creating savestate in continuous mode 2025-01-06 15:49:09 +01:00
Megamouse 1ab3a0bd73 RSX/Qt: Reuse gs_frame if possible 2025-01-06 15:49:09 +01:00
Megamouse 99f1f4c22a cheats: add float32 gui support 2025-01-06 10:48:00 +01:00
oltolm 41a4dd4c1c cmake: fix wolfssl 2025-01-05 23:03:00 +01:00
oltolm 1080969b51 cmake: remove "--no-quick" from windeployqt 2025-01-05 23:03:00 +01:00
Elad 6165c2d8b3 Thread.h: Fix a bug by adding thread_state::destroying_context 2025-01-05 10:01:35 +02:00
Elad 036693a14d Fix sys_config_unregister_service 2025-01-05 10:01:35 +02:00
Aleksey Komarov c9d39ce7ae vk: Support panvk, allow creating device without textureCompressionBC
panvk supports BC1-BC3 which is all RPCS3 require, support is reported as
false since not all formats are supported
2025-01-04 20:22:05 +02:00
Aleksey Komarov da84326bd0 vk: Add driver vendor PANVK (Mali GPU on Mesa) 2025-01-04 20:22:05 +02:00
Megamouse f255392a75 patches: create patch path on update 2025-01-04 15:45:22 +01:00
Megamouse af3154a0d4 Qt: delete settings_dialog 2025-01-04 15:45:22 +01:00
Megamouse d2b96636db Qt: delete batch progress dialog after user closed it (as originally intended) 2025-01-04 11:31:25 +01:00
Megamouse 635eac7704 Qt: fix batch compilation after a game was already running
Batch compilation wasn't working if g_system_progress_canceled wasn't reset
2025-01-04 11:31:25 +01:00
Megamouse 51417cc8c3 Qt: stop batch compilation immediately on cancel 2025-01-04 11:31:25 +01:00
Elad 2614450e4b Fix IDM image serialization 2025-01-04 09:29:09 +02:00
Megamouse 8ea27b0aca Qt: workaround for crash in long accepted slot 2025-01-03 20:21:56 +01:00
Megamouse 4f76aec6b3 VS: Fix compilation with new wolfssl version 2025-01-03 20:21:56 +01:00
Megamouse dfdb33befb Update xxHash to 0.8.3 2025-01-03 20:21:56 +01:00
Megamouse e76bd11f53 Update Wolfssl to 5.7.6 2025-01-03 20:21:56 +01:00
Megamouse 4b4399f63f Update FAudio to 25.01 2025-01-03 20:21:56 +01:00
Megamouse 796189ce68 Update SDL to 2.30.11 2025-01-03 20:21:56 +01:00
Elad a8f80ebfe9 sys_time.cpp: Anti TSC measures 2025-01-03 16:26:21 +02:00
Andrew Griffiths cb3662cc4d MacOS: fix for crash in SDL_Quit w/ gamepad input 2025-01-02 18:58:24 +01:00
Megamouse fb237dd568 Audio: Add mute/unmute and volume shortcuts
Also add auto repeat to volume shortcuts
2025-01-02 09:34:47 +01:00
Aleksey Komarov 799cb79612 qt6: QT_MIN_VER should be 6.7 because of QCheckBox::checkStateChanged
Check: https://doc.qt.io/qt-6/qcheckbox.html
2025-01-01 23:04:56 +01:00
Megamouse 1c22cc2f52 overlays: add trophy list dialog 2025-01-01 13:42:21 +01:00
kd-11 0bb2f72ee2 rsx: Flush MM queue before memory is unmapped 2024-12-31 01:52:58 +03:00
schm1dtmac b16d267f9d Fix types 2 2024-12-30 07:29:31 +02:00
schm1dtmac 9ffa923da6 Use corresponding SI/IEC units 2024-12-30 07:29:31 +02:00
schm1dtmac 8feccffec0 Fix types 2024-12-30 07:29:31 +02:00
schm1dtmac 3a16b2e92c Report filesizes on macOS as decimal multiples
i.e. multiples of 1000
2024-12-30 07:29:31 +02:00
Elad a8bfa6a16c SPU: Operating system LR memory signals 2024-12-29 21:01:17 +02:00
kd-11 e135012acd rsx: Properly track changes in instancing state 2024-12-29 20:53:05 +03:00
kd-11 9de6a38e13 rsx: Test vertex program flags on each draw 2024-12-29 20:53:05 +03:00
kd-11 0baf873534 Cosmetic improvements 2024-12-29 20:53:05 +03:00
kd-11 35a66fe776 rsx: Do not use global registers object in logical "firmware" units 2024-12-29 20:53:05 +03:00
kd-11 0be8a5f9f4 rsx: Handle dangling execution barriers 2024-12-29 20:53:05 +03:00
kd-11 01fe39fbb9 rsx: Fix rare crash in vertex program decompiler
- This whole decompiler mess needs a rewrite
2024-12-29 20:53:05 +03:00
kd-11 cfc124fabf rsx: Fix instancing bug when indexed addressing is used to read constants 2024-12-29 20:53:05 +03:00
kd-11 15961b353a vk: Add support for hardware instanced draws 2024-12-29 20:53:05 +03:00
kd-11 d4573e233a rsx: Fix vertex program compiler crash 2024-12-29 20:53:05 +03:00
kd-11 9307abe7f5 rsx: Move more functions from rsx thread to the draw command processor 2024-12-29 20:53:05 +03:00
kd-11 05bab8ec4c rsx: Move draw call related functions to their own class 2024-12-29 20:53:05 +03:00
kd-11 9e9ae54455 rsx: Add GLSL support for instanced rendering 2024-12-29 20:53:05 +03:00
kd-11 e696d9b324 rsx: Add code to detect instanced draw commands 2024-12-29 20:53:05 +03:00
kd-11 43e04f3fc7 Revert "rsx/vk: Implement hardware instancing (#16466)"
This reverts commit 62701154f1.
2024-12-29 20:53:05 +03:00
kd-11 62701154f1
rsx/vk: Implement hardware instancing (#16466)
* rsx: Add code to detect instanced draw commands

* rsx: Add GLSL support for instanced rendering

* rsx: Move draw call related functions to their own class

* rsx: Move more functions from rsx thread to the draw command processor

* rsx: Fix vertex program compiler crash

* vk: Add support for hardware instanced draws

* rsx: Fix instancing bug when indexed addressing is used to read constants

* rsx: Fix rare crash in vertex program decompiler

- This whole decompiler mess needs a rewrite

* rsx: Handle dangling execution barriers

* rsx: Do not use global registers object in logical "firmware" units

* Cosmetic improvements

* rsx: Test vertex program flags on each draw

* rsx: Properly track changes in instancing state
2024-12-29 17:39:47 +02:00
Megamouse 15f29eedee
Fix atomic_ptr value constructing overloads (#16473)
* Fix idm remove

idm::remove calls shared_ptr::exchange with a null_ptr.
This calls the stored object's constructor with null args.

---------

Co-authored-by: Elad <18193363+elad335@users.noreply.github.com>
2024-12-29 14:53:04 +02:00
Elad 439d665096
CELL: Fix reservation notifications 2024-12-29 11:06:44 +02:00
Megamouse 418a99a62b VS: add some missing files to solution filters 2024-12-28 23:09:51 +01:00
Megamouse 1eac13b6bf Windows: log command line args in utf8 2024-12-28 23:09:51 +01:00
Darkhost1999 e58bd419f6
Add empty hdd tmp to UI (#16462)
This option is need for those using sprx mods and amongst other homebrew reasons such as apollo savedata.
2024-12-28 22:20:22 +01:00
Megamouse 5e176a390f MacOS: silence some warnings 2024-12-28 19:58:59 +01:00
Megamouse a49cfc5a91 Simplify some ternaries 2024-12-28 19:58:59 +01:00
Megamouse d3fedffa6a VS: Add sysinfo_darwin.mm to filters 2024-12-28 19:58:59 +01:00
Megamouse 33c3e3fb0f fix some warning 2024-12-28 18:10:06 +01:00
Megamouse 1d23be8429 Qt: Add Operating system category 2024-12-28 18:10:06 +01:00
Elad 7a4e88c146 Savestates: Fix main_ppu_module definition 2024-12-27 22:08:28 +02:00
Elad cfeb022340 shared_ptr.hpp: Rewrite shared_ptr to single_ptr conversion
Logic felt non-intuitive and this method should be very explicit.
2024-12-27 22:08:28 +02:00
Elad 0cc655074d serialzation.hpp: Fix add_padding 2024-12-27 22:08:28 +02:00
Elad a5ba96e991 Fixup lv2_socket 2024-12-27 22:08:28 +02:00
kd-11 b2949f114b vk: Wrap device fault handler in SEH2 2024-12-25 01:41:23 +03:00
kd-11 e3df7bccac vk: Selectively enable extended device fault features in logical device creation step 2024-12-25 01:41:23 +03:00
kd-11 2c45438422 vk: Minor improvements to extended fault output 2024-12-25 01:41:23 +03:00
kd-11 4ef1d48c0c vk: Properly initialize device fault counts structure 2024-12-25 01:41:23 +03:00
kd-11 7b6a672c64 vk: Fix device fault extension loading 2024-12-25 01:41:23 +03:00
kd-11 883529eaf3 vk: Add support for spec-compliant query scopes 2024-12-25 01:41:23 +03:00
kd-11 afc10ea112 vk: Workaround for older SDK header versions 2024-12-25 01:41:23 +03:00
kd-11 488e5d9eb5 vk: Register honeykrisp as known driver in RTT quirks check 2024-12-25 01:41:23 +03:00
kd-11 6d976b5d90 vk: Fix build 2024-12-25 01:41:23 +03:00
kd-11 b44e2d3b30 vk: Add basic support for honeykrisp driver 2024-12-25 01:41:23 +03:00
kd-11 a196bbcbcd vk: Remove unnecessary workaround for older SDK versions 2024-12-25 01:41:23 +03:00
kd-11 6000e3a47d vk: Add support for extended device fault information 2024-12-25 01:41:23 +03:00
Elad 623f5822b3 Fix Emulator::Pause() segfault 2024-12-24 21:31:57 +02:00
Elad c6dadc537b Add some FXO init checks 2024-12-24 21:31:57 +02:00
Elad 98a0c76a08 StrFmt.cpp: Make function printing shorter 2024-12-24 21:31:57 +02:00
Elad a2d5b5a0e2 Fixup GDB 2024-12-24 21:31:57 +02:00
Elad d376ba5994 Remove lv2_socket_native destructor 2024-12-24 21:31:57 +02:00
Elad 6a4b9430c0 Thread.h: Add a few noexcept 2024-12-24 21:31:57 +02:00
Elad 3bf735161f sys_config: Move cleanup to IDM abort 2024-12-24 21:31:57 +02:00
Elad 4d0c835df3 util/shared_ptr.hpp: STX pointers library fixes 2024-12-24 21:31:57 +02:00
Elad 6eb4138595 Fixup sys_process 2024-12-24 21:31:57 +02:00
Megamouse 53817dcc90 Fix fs::file log formatting 2024-12-23 11:29:13 +01:00
Megamouse 99044ce6c6 Qt: allow to skip further automatic update notifications for a single version 2024-12-23 01:56:39 +01:00
Elad 575a245f8d
IDM: Implement lock-free smart pointers (#16403)
Replaces `std::shared_pointer` with `stx::atomic_ptr` and `stx::shared_ptr`.

Notes to programmers:

* This pr kills the use of `dynamic_cast`, `std::dynamic_pointer_cast` and `std::weak_ptr` on IDM objects, possible replacement is to save the object ID on the base object, then use idm::check/get_unlocked to the destination type via the saved ID which may be null. Null pointer check is how you can tell type mismatch (as dynamic cast) or object destruction (as weak_ptr locking).
* Double-inheritance on IDM objects should be used with care, `stx::shared_ptr` does not support constant-evaluated pointer offsetting to parent/child type.
* `idm::check/get_unlocked` can now be used anywhere.

Misc fixes:
* Fixes some segfaults with RPCN with interaction with IDM.
* Fix deadlocks in access violation handler due locking recursion.
* Fixes race condition in process exit-spawn on memory containers read.
* Fix bug that theoretically can prevent RPCS3 from booting - fix `id_manager::typeinfo` comparison to compare members instead of `memcmp` which can fail spuriously on padding bytes.
* Ensure all IDM inherited types of base, either has `id_base` or `id_type` defined locally, this allows to make getters such as `idm::get_unlocked<lv2_socket, lv2_socket_raw>()` which were broken before. (requires save-states invalidation)
* Removes broken operator[] overload of `stx::shared_ptr` and `stx::single_ptr` for non-array types.
2024-12-22 20:59:48 +02:00
Whatcookie 385710672f
SPU LLVM: Recognize ROTYQBYI and ROTQBI rotation pattern (#16409)
Co-authored-by: Elad <18193363+elad335@users.noreply.github.com>
2024-12-22 10:29:15 +02:00
Megamouse beb3565001 ps move tracker: draw sphere size range into live image 2024-12-21 14:36:24 +01:00
Megamouse ec7f50d925 ps move tracker: set max of radii to 50%
It makes no sense to have a larger radius than half of the image size
2024-12-21 14:36:24 +01:00
Megamouse 1a479e9bda ps move tracker: fix min and max radius labels 2024-12-21 14:36:24 +01:00
Megamouse 19cc363b09 ps move tracker: fix some data types 2024-12-21 14:36:24 +01:00
kd-11 760b49bc6c Cleanup 2024-12-21 15:24:15 +03:00
kd-11 70eca8cb24 vk: Fix border color swizzling behavior 2024-12-21 15:24:15 +03:00
Megamouse ff0249d662 ps move: ignore second half frame in ZCM1
These values have high noise on my model and make it unusable.
2024-12-21 03:24:32 +01:00
Megamouse d450a5ee95 cellGem: add magnetometer support 2024-12-21 03:24:32 +01:00
Megamouse 1cf927aef9 cellGem: request orientation reset during calibration 2024-12-21 00:48:52 +01:00
Megamouse 8678402c25 cellGem: fix some data types 2024-12-20 17:30:25 +01:00
Megamouse ee2ea0cb02 cellGem: invalidate hue and tracking in cellGemInvalidateCalibration
This fixes the cursor color in OVERKILL
2024-12-20 17:30:25 +01:00
Megamouse cf0b4d4ed4 cellGem: split status_flags into calibration flags and runtime flags 2024-12-20 17:30:25 +01:00
Megamouse cc50049bca cellGem: implement cellGemSetRumble 2024-12-20 17:30:25 +01:00
Megamouse c6a76eb9af cellGem: add setting to let the game actually set the device hues
This is not very useful at the moment since the tracker can't really
handle random hues yet.
2024-12-20 17:30:25 +01:00
Megamouse 67e8e373a7 cellGem: set sphere RGB when a hue is set and vice versa 2024-12-20 17:30:25 +01:00
Megamouse 304964ba71 cellGem: add debug setting for painting spheres into the live image 2024-12-20 17:30:25 +01:00
Megamouse d2c58765cd cellGem: fix some data types 2024-12-20 17:30:25 +01:00
Megamouse 385d21e6dc Fix some warnings 2024-12-20 17:30:25 +01:00
Megamouse 0fd6956bb0 cellPhotoDecode: allow dev_bdvd paths 2024-12-19 18:01:10 +01:00
Megamouse 5073477415 cellGem: Split horizontal and vertical mouse rotation cone setting 2024-12-19 16:55:39 +01:00
Megamouse c56147e04b Qt: fix settings_dialog opening on wrong tab
The dialog now uses open instead of exec, so we have to override open.
2024-12-19 13:49:43 +01:00
Megamouse 79fc366f23 Qt: fix flow_layout segfault 2024-12-19 13:49:43 +01:00
capriots 9d4ff13c2b
cellAdec implementation part 2: LPCM decoder (#16381)
* cellAdec: savestate fixup

* simd.hpp: add some intrinsics

* cellAdec implementation part 2: LPCM decoder

* cellAdec: set to HLE by default

* cellAdec: review fixes

---------

Co-authored-by: Elad <18193363+elad335@users.noreply.github.com>
2024-12-18 20:21:56 +02:00
Megamouse e18ae5abd6 cellGem: expose rotation cone to settings 2024-12-18 09:14:04 +01:00
Megamouse f3ef4f3658 cellCamera: try to fix internal state on stop
When stopping, the camera is supposed to be open still.
Add an expected state to check the camera signal does what it should.
2024-12-18 03:54:25 +01:00
Megamouse 73a62b4bf6 Update SDL to 2.30.10 2024-12-17 22:44:46 +01:00
Megamouse cd47113ed8 Update curl to 8.11.1 2024-12-17 22:44:46 +01:00
Megamouse 8793e6ded7 Update 7zip to 24.09 2024-12-17 22:44:46 +01:00
Megamouse 29a3c36e26 Update OpenAL to 1.24.1 2024-12-17 22:44:46 +01:00
Megamouse 141ac0d09f Update FAudio to 24.12 2024-12-17 22:44:46 +01:00
Megamouse 657ab4261c Fix some static analysis warnings 2024-12-17 20:46:07 +01:00
Megamouse 5491fbee5b Fix warning 2024-12-17 20:46:07 +01:00
RipleyTom 18f82f0006 Fix unused p2p socket closing 2024-12-17 15:09:59 +02:00
kd-11 30ca2370ab rsx: Improve MM synchronization 2024-12-16 19:00:08 +03:00
kd-11 21eaee0e23 rsx: Revert bounds optimization on RO texture load 2024-12-16 19:00:08 +03:00
kd-11 cd7e1e1e2b rsx: Improve performance even more when async MM is active 2024-12-16 19:00:08 +03:00
kd-11 4b30e82aee rsx: Restore previous (incorrect) low-precision format handling 2024-12-16 19:00:08 +03:00
kd-11 83c0212b59 rsx/qt: Add option to disable async host MM to GUI 2024-12-16 19:00:08 +03:00
kd-11 4eb0ee23db Fix linux build 2024-12-16 19:00:08 +03:00
kd-11 b4a72b6223 rsx: Fix texture renormalization flag and fix windows build 2024-12-16 19:00:08 +03:00
kd-11 c9a7abdd09 rsx: Fix OpenGL deadlock 2024-12-16 19:00:08 +03:00
kd-11 49d11b2e36 rsx: Make the deferred mm flush option usable with OpenGL 2024-12-16 19:00:08 +03:00
kd-11 83764fbbb4 rsx/vk: Implement asynchronous host memory management. 2024-12-16 19:00:08 +03:00
schm1dtmac 64ec19f018 Fixup Intel macOS builds
oops
2024-12-15 15:04:46 +01:00
schm1dtmac 692c88f0e9 Revert Qt to 6.7.3 for macOS 2024-12-14 00:01:17 +01:00
Megamouse 8dbe88782c cellGem: Improve mouse handler orientation
This also makes it easily configurable with the CONE setting in the future
2024-12-13 08:55:52 +01:00
Megamouse b08829817f PS Move: fix calibration logging 2024-12-13 08:55:52 +01:00
Megamouse 585f47c2d9 PS Move: Disable Fusion gain (no more drift) 2024-12-13 08:55:52 +01:00
Megamouse 56a254ba9c move tracker: ignore sporadic shape and position changes
The tracker may get a random result for a couple of frames occasionally.
Just report the last known position and shape instead.
2024-12-12 16:52:47 +01:00
Megamouse 55ead61ea8 move tracker: ignore sporadic invalid results
The tracker may fail for a couple of frames occasionally.
Just report the last known position instead.
2024-12-12 16:52:47 +01:00
Megamouse f96cfe08f4 cellGem: lock tracker mutex in get_info
This may reduce the possibility of unexpected tracking results
2024-12-12 16:52:47 +01:00
Megamouse 49081d0d82 Qt 6.8.1 2024-12-12 02:20:01 +01:00
Megamouse a31ebc248e cellGem: implement quaternion transformation 2024-12-11 18:56:53 +01:00
Megamouse 3d11b6efa3 cellGem: try to map accelerometer and gyro 2024-12-11 18:56:53 +01:00
Megamouse 13cd461a1f sys_rsx_context_attribute: Improve errors 2024-12-11 18:56:53 +01:00
Antonino Di Guardo 68b7e5971d
Welcome Dialog: Reject users that reject our TOS
* Improved welcome dialog

* "show at startup" checkbox always changeable
2024-12-07 20:56:05 +02:00
Antonino Di Guardo 24655fd975
fix dark theme switching on initial welcome dialog (#16373) 2024-12-06 20:14:35 +01:00
Darkhost1999 05d12f68ad Test
Works on my machine
2024-12-05 12:55:23 +02:00
Elad d84fe592c8 PRX: Do not check exported function code address 2024-12-03 19:01:17 +02:00
Elad b4505600c7 PPU: Notify SPUs while waiting for its own state 2024-11-30 18:06:34 +02:00
Elad a4ea71d18f CELL: Rewrite reservation notification postponing 2024-11-30 18:06:34 +02:00
Megamouse 729826ec40 cellGem: fix HUE_NOT_SET 2024-11-29 05:39:11 +01:00
Megamouse a8b0c0be07 cellGem: calculate distance from sphere to camera 2024-11-29 05:39:11 +01:00
Elad 926de68a79 Debugger: Dump related thread information on crash 2024-11-28 13:32:52 +02:00
Elad cf850598eb System.cpp: Do not hold on fs::dir handle 2024-11-28 05:47:40 +02:00
Elad 2b9f076024 fs: Minor fix of fs::dir::open
Did not close previous handle on fs::dir::open like on fs::file
2024-11-28 05:47:40 +02:00
Elad d63e643081 Emu: Fixup 2024-11-28 05:47:40 +02:00
Elad 9a2bcd2508 System.cpp: Fix Kill() on bad app startup 2024-11-27 16:00:40 +02:00
Elad f3b9d64df7 Add some asserts for g_fxo->init<> 2024-11-27 16:00:40 +02:00
Elad 68c58281e5 System.cpp: Add system_state::loading 2024-11-27 16:00:40 +02:00
Elad 07df91d4e8 Fix Emulation boot recursion 2024-11-27 16:00:40 +02:00
Elad 378a69ea85 Qt: Deprecate processEvents() part 2 2024-11-27 16:00:40 +02:00
Elad 191e132c6c util/types.hpp: Rewrite narrow<> 2024-11-27 16:00:40 +02:00
Elad fce07bbeab Qt: Deprecate proccessEvents() usage 2024-11-26 03:33:24 +02:00
kd-11 3e427c57f0 rsx: Use strict bounds testing when replacing memory via blit engine 2024-11-25 22:21:07 +03:00
kd-11 9afebfdd72 rsx/texture-cache: Rework invalidation cause object to have more granular controls 2024-11-25 22:21:07 +03:00
kd-11 109b841d8d rsx/util: Change the filter function to an in-place erase-if operation 2024-11-25 22:21:07 +03:00
Darkhost1999 b94ddb0cd3
Migrate Savestates Home Menu (#16340) 2024-11-23 21:29:07 +02:00
Elad b073d08a52 LLVM: Implement Recursive Intrinsics 2024-11-23 20:22:58 +02:00
capriots fcf0b74c79
VS: add quotes around paths
Fixes use with paths that contain spaces.
2024-11-23 18:10:29 +02:00
capriots e7fd4224ad cellDmuxPamf: add module + stubs 2024-11-23 17:01:25 +02:00
capriots 8778e69f9d cellAdec: make AdecContext and AdecFrame trivial classes 2024-11-23 17:01:25 +02:00
capriots 108247dccc Invalidate savestates 2024-11-23 17:01:25 +02:00
capriots 9b3b9562c0 cellAdec: review + warning fixes 2024-11-23 17:01:25 +02:00
capriots e7f1a34fe1 cellAdec implementation part 1: abstraction layer 2024-11-23 17:01:25 +02:00
capriots 0a29ca2946 Fix HLE PPU callback stack arguments 2024-11-23 17:01:25 +02:00
RipleyTom 0e8f1a9bf9 sys_net: Remove lingering ppu_to_awake from queue on timeout 2024-11-22 18:44:01 +02:00
Megamouse a9f6b012b8 Qt 6.8.0 2024-11-22 15:48:16 +01:00
Megamouse 4ba4bddb09 Fix some warnings 2024-11-22 15:48:16 +01:00
Megamouse 3b51368be2 Qt: Use inplace image mirroring in video sink 2024-11-22 15:48:16 +01:00
FlexBy420 0111fd0d0e
Make error message for temporary and archive translatable (#16331) 2024-11-20 16:54:31 +02:00
Elad cc86e01df9 lockless.h: Fox 2024-11-18 18:45:34 +02:00
Elad 1dfee5fbfa lockless.h: Fixup addressing 2024-11-18 18:45:34 +02:00
Elad 21f65f087d lockless.h: Fixup lf_array assert 2024-11-18 18:45:34 +02:00
Elad ac849b958f Progress: Dialog: Fixup memory management 2024-11-18 18:45:34 +02:00
Megamouse 806a1202c5 VS: ignore opencv debug build guard (fix debug build) 2024-11-16 23:31:54 +01:00
Megamouse 2ee1770383 ci: Don't fetch opencv submodule unless on windows 2024-11-16 17:36:56 +01:00
digant 21da04364d gitignore cleanup
These files and folders are all deprecated
2024-11-16 17:36:56 +01:00
digant73 a66ba27791 added missing -p option 2024-11-16 17:36:56 +01:00
digant73 3fa3298a31 fixed CI for building on windows 2024-11-16 17:36:56 +01:00
digant eccb3f6d0b Improve and fix sln solution 2024-11-16 17:36:56 +01:00
Megamouse 29901d65ed More constexpr 2024-11-16 15:10:20 +01:00
Megamouse 0bb83ed5e9 Fix warning 2024-11-16 15:10:20 +01:00
Megamouse 2d14742a05 Add opencv to cmake 2024-11-16 15:10:20 +01:00
Megamouse 6eaaadec71 Move opencv submodule to subdirectoty 2024-11-16 15:10:20 +01:00
Megamouse b89f7515fd Qt: show warning if ps move tracking is not supported 2024-11-16 15:10:20 +01:00
Elad 05096854bc Update vm_native.cpp 2024-11-16 13:53:25 +02:00
Elad 68d74bc28a Progress Dialog: Fix recursion and concurrency use of text updates 2024-11-16 12:22:23 +02:00
Elad 1475625705 Implement lf_array::for_each 2024-11-16 12:22:23 +02:00
Elad 935e83a490 Utilities\lockless.h: Flatten recusrion in lf_array
Add assert for sane index access.
2024-11-16 12:22:23 +02:00
Megamouse 4df58494a0 Fix compilation 2024-11-16 09:45:31 +01:00
Megamouse f16dfd8ca2 Add HAVE_OPENCV preprocessor flag 2024-11-16 09:45:31 +01:00
Megamouse 72dc5b3489 Windows: Add and deploy opencv files 2024-11-16 09:45:31 +01:00
Megamouse b89cc9b973 cellGem: implement real ps move handler 2024-11-16 09:45:31 +01:00
Elad e7faec6b0e
util/vm_native.cpp: Fix memory leak 2024-11-15 14:00:30 +02:00
Megamouse 7866dc2e34 overlays: localize RPCS3 progress dialog 2024-11-15 09:48:12 +01:00
Megamouse 070add461f overlays: get localized values in home menu settings 2024-11-15 09:48:12 +01:00
Megamouse 1211acd59c Qt: Add std::string GetSettingOptions
This has the potential for some minor optimizations
2024-11-15 09:48:12 +01:00
Megamouse d78c39b3ab overlays: add more overlay hint option to home menu settings 2024-11-14 23:23:36 +01:00
Megamouse 81bb4b5951 overlays: remove unnecessary text logging 2024-11-14 23:23:36 +01:00
Megamouse 9461294ffc overlays: add input debug overlay to home menu settings 2024-11-14 23:23:36 +01:00
Megamouse 7087582a36 overlays: translate home menu settings
Also fix potential lambda text capture issue
2024-11-14 23:23:36 +01:00
overwriter 201be08a85 fix: cannot copy OpenAl32.dll with CMake 2024-11-14 21:44:59 +01:00
Megamouse c3729d06d0 Qt: Replace some instances of QMap, QPair and QList 2024-11-14 20:50:33 +01:00
Megamouse e8f730e61f Update curl to 8.11.0 2024-11-14 20:50:33 +01:00
Elad c5bbee7a0a SPU: Fixup code comparison 2024-11-14 13:43:01 +02:00
Elad 8c00842614 Fixup std::vector to std::span 2024-11-14 13:43:01 +02:00
Elad 72437b50b4 LV2: Fix thread notifications regression 2024-11-12 15:00:35 +02:00
Elad e9b24eba85
SPU Analyzer: Fix programs code caching 2024-11-12 11:11:37 +02:00
oltolm 2b0f786b2d
Fix std::basic_string warnings (#16261) 2024-11-11 21:54:44 +02:00
Megamouse 2262ac1684 Qt: Replace QMap with std::map
This should reduce the amount of string conversions during list refreshes
2024-11-06 09:34:32 +01:00
RipleyTom c68f42e0ee Fix sceNpScoreGetRankingByNpId when no score is registered 2024-11-05 20:48:05 +01:00
Joshua de Reeper 73cee9a43d sys_usbd: Better Dimensions Move Handling 2024-11-05 18:17:05 +01:00
NicknineTheEagle 6d766ccbb5
cellSaveData: Add autosave indicator (#15720) 2024-11-04 21:53:34 +01:00
Elad bcf581dc82 Fixup Emulator::GetBackgroundPicturePath() 2024-11-04 14:59:21 +02:00
Elad c782b45b97 High-Resolution Game Background for loading 2024-11-04 10:59:45 +02:00
Megamouse 7858053bb9 Update SDL to 2.30.9 2024-11-04 08:31:03 +01:00
Megamouse 2d0d4119f4 Update FAudio to 24.11 2024-11-04 08:31:03 +01:00
Megamouse d2d76bb560 Update wolfssl to 5.7.4 2024-11-03 17:05:11 +01:00
Elad Ashkenazi bc22df8ba8 SPU: Optimize cellSpurs reservations 2024-11-03 11:13:54 +02:00
Elad b053b1e200 Another attempt to fix fs::pending_file for hardlinks 2024-11-02 21:43:35 +02:00
Elad d3c0ec5651 Print last system error on fs::error::unknown 2024-11-02 21:43:35 +02:00
Elad 695799c39a GUI: Fix welcome_dialog dereference 2024-11-02 21:43:35 +02:00
Elad 85d1649696 utils/atomic.hpp: Make atomic_op reject non-non-const lvalue 2024-11-02 21:43:35 +02:00
Elad 1417f9b7de utils/atomic.cpp: Fixup utils::get_unique_tsc()
It was reading s_min_tsc again inside the atomic operation.
Also optimize it a bit.
2024-11-02 21:43:35 +02:00
Elad 0e31aafc09 Fixup GCM unmap event sending 2024-11-02 21:43:35 +02:00
1213 changed files with 68919 additions and 64888 deletions

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@ -1,23 +1,10 @@
#!/bin/sh -ex #!/bin/sh -ex
# Pull all the submodules except llvm # Pull all the submodules except some
# Note: Tried to use git submodule status, but it takes over 20 seconds # Note: Tried to use git submodule status, but it takes over 20 seconds
# shellcheck disable=SC2046 # shellcheck disable=SC2046
git submodule -q update --init --depth 1 $(awk '/path/ && !/llvm/ { print $3 }' .gitmodules) git config --global --add safe.directory .
git submodule -q update --init --depth 1 $(awk '/path/ && !/llvm/ && !/opencv/ && !/libpng/ && !/libsdl-org/ && !/curl/ && !/zlib/ && !/libusb/ && !/feralinteractive/ { print $3 }' .gitmodules)
# Prefer newer Clang than in base system (see also .ci/install-freebsd.sh)
# libc++ isn't in llvm* packages, so download manually
fetch https://github.com/llvm/llvm-project/releases/download/llvmorg-16.0.1/llvm-project-16.0.1.src.tar.xz
tar xf llvm*.tar.xz
export CC=clang16 CXX=clang++16
cmake -B libcxx_build -G Ninja -S llvm*/libcxx \
-DLLVM_CCACHE_BUILD=ON \
-DLIBCXX_INCLUDE_BENCHMARKS=OFF \
-DCMAKE_INSTALL_PREFIX:PATH=libcxx_prefix
cmake --build libcxx_build
cmake --install libcxx_build
export CXXFLAGS="$CXXFLAGS -nostdinc++ -isystem$PWD/libcxx_prefix/include/c++/v1"
export LDFLAGS="$LDFLAGS -nostdlib++ -L$PWD/libcxx_prefix/lib -l:libc++.a -lcxxrt"
CONFIGURE_ARGS=" CONFIGURE_ARGS="
-DWITH_LLVM=ON -DWITH_LLVM=ON
@ -27,8 +14,13 @@ CONFIGURE_ARGS="
-DUSE_SYSTEM_FFMPEG=ON -DUSE_SYSTEM_FFMPEG=ON
-DUSE_SYSTEM_CURL=ON -DUSE_SYSTEM_CURL=ON
-DUSE_SYSTEM_LIBPNG=ON -DUSE_SYSTEM_LIBPNG=ON
-DUSE_SYSTEM_LIBUSB=ON
-DUSE_SYSTEM_OPENCV=ON
" "
# base Clang workaround (missing clang-scan-deps)
CONFIGURE_ARGS="$CONFIGURE_ARGS -DCMAKE_CXX_SCAN_FOR_MODULES=OFF"
# shellcheck disable=SC2086 # shellcheck disable=SC2086
cmake -B build -G Ninja $CONFIGURE_ARGS cmake -B build -G Ninja $CONFIGURE_ARGS
cmake --build build cmake --build build

40
.ci/build-linux-aarch64.sh Normal file → Executable file
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@ -1,47 +1,55 @@
#!/bin/sh -ex #!/bin/sh -ex
if [ -z "$CIRRUS_CI" ]; then cd rpcs3 || exit 1
cd rpcs3 || exit 1
fi shellcheck .ci/*.sh
git config --global --add safe.directory '*' git config --global --add safe.directory '*'
# Pull all the submodules except llvm # Pull all the submodules except some
# shellcheck disable=SC2046 # shellcheck disable=SC2046
git submodule -q update --init $(awk '/path/ && !/llvm/ { print $3 }' .gitmodules) git submodule -q update --init $(awk '/path/ && !/llvm/ && !/opencv/ && !/libsdl-org/ && !/curl/ && !/zlib/ { print $3 }' .gitmodules)
mkdir build && cd build || exit 1 mkdir build && cd build || exit 1
export CC="${CLANG_BINARY}" if [ "$COMPILER" = "gcc" ]; then
export CXX="${CLANGXX_BINARY}" # These are set in the dockerfile
export CC="${GCC_BINARY}"
export CXX="${GXX_BINARY}"
export LINKER=gold
else
export CC="${CLANG_BINARY}"
export CXX="${CLANGXX_BINARY}"
export LINKER="${LLD_BINARY}"
fi
export LINKER_FLAG="-fuse-ld=${LINKER}"
cmake .. \ cmake .. \
-DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_PREFIX=/usr \
-DUSE_NATIVE_INSTRUCTIONS=OFF \ -DUSE_NATIVE_INSTRUCTIONS=OFF \
-DUSE_PRECOMPILED_HEADERS=OFF \ -DUSE_PRECOMPILED_HEADERS=OFF \
-DCMAKE_C_FLAGS="$CFLAGS" \ -DCMAKE_EXE_LINKER_FLAGS="${LINKER_FLAG}" \
-DCMAKE_CXX_FLAGS="$CFLAGS" \ -DCMAKE_MODULE_LINKER_FLAGS="${LINKER_FLAG}" \
-DCMAKE_SHARED_LINKER_FLAGS="${LINKER_FLAG}" \
-DUSE_SYSTEM_CURL=ON \ -DUSE_SYSTEM_CURL=ON \
-DUSE_SDL=ON \ -DUSE_SDL=ON \
-DUSE_SYSTEM_SDL=ON \ -DUSE_SYSTEM_SDL=ON \
-DUSE_SYSTEM_FFMPEG=OFF \ -DUSE_SYSTEM_FFMPEG=OFF \
-DUSE_SYSTEM_OPENCV=ON \
-DUSE_DISCORD_RPC=ON \ -DUSE_DISCORD_RPC=ON \
-DOpenGL_GL_PREFERENCE=LEGACY \ -DOpenGL_GL_PREFERENCE=LEGACY \
-DLLVM_DIR=/opt/llvm/lib/cmake/llvm \ -DLLVM_DIR=/opt/llvm/lib/cmake/llvm \
-DSTATIC_LINK_LLVM=ON \ -DSTATIC_LINK_LLVM=ON \
-DBUILD_RPCS3_TESTS="${RUN_UNIT_TESTS}" \
-DRUN_RPCS3_TESTS="${RUN_UNIT_TESTS}" \
-G Ninja -G Ninja
ninja; build_status=$?; ninja; build_status=$?;
cd .. cd ..
shellcheck .ci/*.sh
# If it compiled succesfully let's deploy. # If it compiled succesfully let's deploy.
# Azure and Cirrus publish PRs as artifacts only. if [ "$build_status" -eq 0 ]; then
{ [ "$CI_HAS_ARTIFACTS" = "true" ];
} && SHOULD_DEPLOY="true" || SHOULD_DEPLOY="false"
if [ "$build_status" -eq 0 ] && [ "$SHOULD_DEPLOY" = "true" ]; then
.ci/deploy-linux.sh "aarch64" .ci/deploy-linux.sh "aarch64"
fi fi

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@ -1,15 +1,15 @@
#!/bin/sh -ex #!/bin/sh -ex
if [ -z "$CIRRUS_CI" ]; then cd rpcs3 || exit 1
cd rpcs3 || exit 1
fi shellcheck .ci/*.sh
git config --global --add safe.directory '*' git config --global --add safe.directory '*'
# Pull all the submodules except llvm # Pull all the submodules except some
# Note: Tried to use git submodule status, but it takes over 20 seconds # Note: Tried to use git submodule status, but it takes over 20 seconds
# shellcheck disable=SC2046 # shellcheck disable=SC2046
git submodule -q update --init $(awk '/path/ && !/llvm/ { print $3 }' .gitmodules) git submodule -q update --init $(awk '/path/ && !/llvm/ && !/opencv/ && !/libsdl-org/ && !/curl/ && !/zlib/ { print $3 }' .gitmodules)
mkdir build && cd build || exit 1 mkdir build && cd build || exit 1
@ -30,7 +30,7 @@ else
export RANLIB=/usr/bin/llvm-ranlib-"$LLVMVER" export RANLIB=/usr/bin/llvm-ranlib-"$LLVMVER"
fi fi
export CFLAGS="$CFLAGS -fuse-ld=${LINKER}" export LINKER_FLAG="-fuse-ld=${LINKER}"
cmake .. \ cmake .. \
-DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_PREFIX=/usr \
@ -38,29 +38,29 @@ cmake .. \
-DUSE_PRECOMPILED_HEADERS=OFF \ -DUSE_PRECOMPILED_HEADERS=OFF \
-DCMAKE_C_FLAGS="$CFLAGS" \ -DCMAKE_C_FLAGS="$CFLAGS" \
-DCMAKE_CXX_FLAGS="$CFLAGS" \ -DCMAKE_CXX_FLAGS="$CFLAGS" \
-DCMAKE_EXE_LINKER_FLAGS="${LINKER_FLAG}" \
-DCMAKE_MODULE_LINKER_FLAGS="${LINKER_FLAG}" \
-DCMAKE_SHARED_LINKER_FLAGS="${LINKER_FLAG}" \
-DCMAKE_AR="$AR" \ -DCMAKE_AR="$AR" \
-DCMAKE_RANLIB="$RANLIB" \ -DCMAKE_RANLIB="$RANLIB" \
-DUSE_SYSTEM_CURL=ON \ -DUSE_SYSTEM_CURL=ON \
-DUSE_SDL=ON \ -DUSE_SDL=ON \
-DUSE_SYSTEM_SDL=ON \ -DUSE_SYSTEM_SDL=ON \
-DUSE_SYSTEM_FFMPEG=OFF \ -DUSE_SYSTEM_FFMPEG=OFF \
-DUSE_SYSTEM_OPENCV=ON \
-DUSE_DISCORD_RPC=ON \ -DUSE_DISCORD_RPC=ON \
-DOpenGL_GL_PREFERENCE=LEGACY \ -DOpenGL_GL_PREFERENCE=LEGACY \
-DLLVM_DIR=/opt/llvm/lib/cmake/llvm \ -DLLVM_DIR=/opt/llvm/lib/cmake/llvm \
-DSTATIC_LINK_LLVM=ON \ -DSTATIC_LINK_LLVM=ON \
-DBUILD_RPCS3_TESTS="${RUN_UNIT_TESTS}" \
-DRUN_RPCS3_TESTS="${RUN_UNIT_TESTS}" \
-G Ninja -G Ninja
ninja; build_status=$?; ninja; build_status=$?;
cd .. cd ..
shellcheck .ci/*.sh
# If it compiled succesfully let's deploy. # If it compiled succesfully let's deploy.
# Azure and Cirrus publish PRs as artifacts only. if [ "$build_status" -eq 0 ]; then
{ [ "$CI_HAS_ARTIFACTS" = "true" ];
} && SHOULD_DEPLOY="true" || SHOULD_DEPLOY="false"
if [ "$build_status" -eq 0 ] && [ "$SHOULD_DEPLOY" = "true" ]; then
.ci/deploy-linux.sh "x86_64" .ci/deploy-linux.sh "x86_64"
fi fi

122
.ci/build-mac-arm64.sh Normal file → Executable file
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@ -1,117 +1,90 @@
#!/bin/sh -ex #!/bin/sh -ex
# shellcheck disable=SC2086 # shellcheck disable=SC2086
brew_arm64_install_packages() {
for pkg in "$@"; do
echo "Fetching bottle for $pkg (arm64)..."
bottle_path="$("$BREW_ARM64_PATH/bin/brew" --cache --bottle-tag=arm64_ventura "$pkg")"
if [ ! -f "$bottle_path" ]; then
if ! "$BREW_ARM64_PATH/bin/brew" fetch --force --verbose --debug --bottle-tag=arm64_ventura "$pkg"; then
echo "Failed to fetch bottle for $pkg"
return 1
fi
bottle_path="$("$BREW_ARM64_PATH/bin/brew" --cache --bottle-tag=arm64_ventura "$pkg")"
fi
echo "Installing $pkg (arm64)..."
"$BREW_ARM64_PATH/bin/brew" install --force --force-bottle --ignore-dependencies "$bottle_path" || true
done
}
export HOMEBREW_NO_AUTO_UPDATE=1 export HOMEBREW_NO_AUTO_UPDATE=1
export HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1 export HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1
export HOMEBREW_NO_ENV_HINTS=1
export HOMEBREW_NO_INSTALL_CLEANUP=1 export HOMEBREW_NO_INSTALL_CLEANUP=1
/usr/local/bin/brew update brew install -f --overwrite --quiet pipenv googletest opencv@4 ffmpeg@5 "llvm@$LLVM_COMPILER_VER" glew sdl3 vulkan-headers
sudo rm -rf /usr/local/Cellar/curl /usr/local/opt/curl brew unlink --quiet ffmpeg qtbase qtsvg qtdeclarative
/usr/local/bin/brew install -f --overwrite curl brew link -f --quiet "llvm@$LLVM_COMPILER_VER" ffmpeg@5
/usr/local/bin/brew uninstall -f --ignore-dependencies ffmpeg
/usr/local/bin/brew install -f --build-from-source ffmpeg@5 || true
/usr/local/bin/brew install -f --overwrite python || true
/usr/local/bin/brew link --overwrite python || true
/usr/local/bin/brew install -f --overwrite nasm ninja p7zip ccache pipenv #create-dmg
/usr/local/bin/brew link -f curl || true
/usr/local/bin/brew install llvm@$LLVM_COMPILER_VER glew cmake sdl2 vulkan-headers coreutils
/usr/local/bin/brew link -f llvm@$LLVM_COMPILER_VER ffmpeg@5 || true
export BREW_ARM64_PATH="/opt/homebrew1" # moltenvk based on commit for 1.4.0 release
sudo mkdir -p "$BREW_ARM64_PATH" export HOMEBREW_DEVELOPER=1 # Prevents blocking of local formulae
sudo chmod 777 "$BREW_ARM64_PATH" wget https://raw.githubusercontent.com/Homebrew/homebrew-core/ea2bec5f1f4384e188d7fc0702ab21a20a2ced08/Formula/m/molten-vk.rb
curl -L https://github.com/Homebrew/brew/tarball/master | tar xz --strip 1 -C "$BREW_ARM64_PATH" /opt/homebrew/bin/brew install -f --overwrite --formula --quiet ./molten-vk.rb
export HOMEBREW_DEVELOPER=0
#"$BREW_ARM64_PATH/bin/brew" update
# libvorbis requires Homebrew-installed curl, but we can't run it on x64, and we also need the aarch64 libs, so we swap the binary
brew_arm64_install_packages curl
mv /opt/homebrew1/opt/curl/bin/curl /opt/homebrew1/opt/curl/bin/curl.bak
ln -s /usr/local/opt/curl/bin/curl /opt/homebrew1/opt/curl/bin/curl
brew_arm64_install_packages 0mq aom aribb24 ca-certificates cjson dav1d ffmpeg@5 fontconfig freetype freetype2 gettext glew gmp gnutls lame libbluray libidn2 libnettle libogg libpng librist libsodium libsoxr libtasn libtasn1 libunistring libvmaf libvorbis libvpx libx11 libxau libxcb libxdmcp llvm@$LLVM_COMPILER_VER mbedtls molten-vk nettle opencore-amr openjpeg openssl opus p11-kit pkg-config pkgconfig pzstd rav1e sdl2 snappy speex srt svt-av1 theora vulkan-headers webp x264 x265 xz z3 zeromq zmq zstd
"$BREW_ARM64_PATH/bin/brew" link -f ffmpeg@5
# moltenvk based on commit for 1.2.11 release
wget https://raw.githubusercontent.com/Homebrew/homebrew-core/6bfc8950c696d1f952425e8af2a6248603dc0df9/Formula/m/molten-vk.rb
/usr/local/bin/brew install -f --overwrite ./molten-vk.rb
export CXX=clang++ export CXX=clang++
export CC=clang export CC=clang
export BREW_PATH; export BREW_PATH;
BREW_PATH="$(brew --prefix)" BREW_PATH="$(brew --prefix)"
export BREW_X64_PATH; export BREW_BIN="/opt/homebrew/bin"
BREW_X64_PATH="$("/usr/local/bin/brew" --prefix)" export BREW_SBIN="/opt/homebrew/sbin"
export BREW_BIN="/usr/local/bin"
export BREW_SBIN="/usr/local/sbin"
export CMAKE_EXTRA_OPTS='-DLLVM_TARGETS_TO_BUILD=arm64' export CMAKE_EXTRA_OPTS='-DLLVM_TARGETS_TO_BUILD=arm64'
export WORKDIR; export WORKDIR;
WORKDIR="$(pwd)" WORKDIR="$(pwd)"
# Setup ccache
if [ ! -d "$CCACHE_DIR" ]; then
mkdir -p "$CCACHE_DIR"
fi
# Get Qt # Get Qt
if [ ! -d "/tmp/Qt/$QT_VER" ]; then if [ ! -d "/tmp/Qt/$QT_VER" ]; then
mkdir -p "/tmp/Qt" mkdir -p "/tmp/Qt"
git clone https://github.com/engnr/qt-downloader.git git clone https://github.com/engnr/qt-downloader.git
cd qt-downloader cd qt-downloader
git checkout f52efee0f18668c6d6de2dec0234b8c4bc54c597 git checkout f52efee0f18668c6d6de2dec0234b8c4bc54c597
sed -i '' "s/'qt{0}_{0}{1}{2}'.format(major, minor, patch)]))/'qt{0}_{0}{1}{2}'.format(major, minor, patch), 'qt{0}_{0}{1}{2}'.format(major, minor, patch)]))/g" qt-downloader
sed -i '' "s/'{}\/{}\/qt{}_{}\/'/'{0}\/{1}\/qt{2}_{3}\/qt{2}_{3}\/'/g" qt-downloader
cd "/tmp/Qt" cd "/tmp/Qt"
"$BREW_X64_PATH/bin/pipenv" run pip3 install py7zr requests semantic_version lxml "$BREW_PATH/bin/pipenv" run pip3 uninstall py7zr requests semantic_version lxml
"$BREW_PATH/bin/pipenv" run pip3 install py7zr requests semantic_version lxml --no-cache
mkdir -p "$QT_VER/macos" ; ln -s "macos" "$QT_VER/clang_64" mkdir -p "$QT_VER/macos" ; ln -s "macos" "$QT_VER/clang_64"
"$BREW_X64_PATH/bin/pipenv" run "$WORKDIR/qt-downloader/qt-downloader" macos desktop "$QT_VER" clang_64 --opensource --addons qtmultimedia qtimageformats sed -i '' 's/args\.version \/ derive_toolchain_dir(args) \/ //g' "$WORKDIR/qt-downloader/qt-downloader"
"$BREW_PATH/bin/pipenv" run "$WORKDIR/qt-downloader/qt-downloader" macos desktop "$QT_VER" clang_64 --opensource --addons qtmultimedia qtimageformats -o "$QT_VER/clang_64"
fi fi
cd "$WORKDIR" cd "$WORKDIR"
ditto "/tmp/Qt/$QT_VER" "qt-downloader/$QT_VER" ditto "/tmp/Qt/$QT_VER" "qt-downloader/$QT_VER"
export Qt6_DIR="$WORKDIR/qt-downloader/$QT_VER/clang_64/lib/cmake/Qt$QT_VER_MAIN" export Qt6_DIR="$WORKDIR/qt-downloader/$QT_VER/clang_64/lib/cmake/Qt$QT_VER_MAIN"
export SDL2_DIR="$BREW_ARM64_PATH/opt/sdl2/lib/cmake/SDL2" export SDL3_DIR="$BREW_PATH/opt/sdl3/lib/cmake/SDL3"
export PATH="$BREW_X64_PATH/opt/llvm@$LLVM_COMPILER_VER/bin:$WORKDIR/qt-downloader/$QT_VER/clang_64/bin:$BREW_BIN:$BREW_SBIN:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin:/Library/Apple/usr/bin:$PATH" export PATH="$BREW_PATH/opt/llvm@$LLVM_COMPILER_VER/bin:$WORKDIR/qt-downloader/$QT_VER/clang_64/bin:$BREW_BIN:$BREW_SBIN:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin:/Library/Apple/usr/bin:$PATH"
export LDFLAGS="-L$BREW_ARM64_PATH/lib $BREW_ARM64_PATH/opt/ffmpeg@5/lib/libavcodec.dylib $BREW_ARM64_PATH/opt/ffmpeg@5/lib/libavformat.dylib $BREW_ARM64_PATH/opt/ffmpeg@5/lib/libavutil.dylib $BREW_ARM64_PATH/opt/ffmpeg@5/lib/libswscale.dylib $BREW_ARM64_PATH/opt/ffmpeg@5/lib/libswresample.dylib $BREW_ARM64_PATH/opt/llvm@$LLVM_COMPILER_VER/lib/c++/libc++.1.dylib $BREW_ARM64_PATH/lib/libSDL2.dylib $BREW_ARM64_PATH/lib/libGLEW.dylib $BREW_ARM64_PATH/opt/llvm@$LLVM_COMPILER_VER/lib/libunwind.1.dylib -Wl,-rpath,$BREW_ARM64_PATH/lib" export LDFLAGS="-L$BREW_PATH/lib $BREW_PATH/opt/ffmpeg@5/lib/libavcodec.dylib $BREW_PATH/opt/ffmpeg@5/lib/libavformat.dylib $BREW_PATH/opt/ffmpeg@5/lib/libavutil.dylib $BREW_PATH/opt/ffmpeg@5/lib/libswscale.dylib $BREW_PATH/opt/ffmpeg@5/lib/libswresample.dylib $BREW_PATH/opt/llvm@$LLVM_COMPILER_VER/lib/c++/libc++.1.dylib $BREW_PATH/lib/libSDL3.dylib $BREW_PATH/lib/libGLEW.dylib $BREW_PATH/opt/llvm@$LLVM_COMPILER_VER/lib/unwind/libunwind.1.dylib -Wl,-rpath,$BREW_PATH/lib"
export CPPFLAGS="-I$BREW_ARM64_PATH/include -I$BREW_X64_PATH/include -no-pie -D__MAC_OS_X_VERSION_MIN_REQUIRED=130000" export CPPFLAGS="-I$BREW_PATH/include -I$BREW_PATH/include -no-pie -D__MAC_OS_X_VERSION_MIN_REQUIRED=140000"
export CFLAGS="-D__MAC_OS_X_VERSION_MIN_REQUIRED=130000" export CFLAGS="-D__MAC_OS_X_VERSION_MIN_REQUIRED=140000"
export LIBRARY_PATH="$BREW_ARM64_PATH/lib" export LIBRARY_PATH="$BREW_PATH/lib"
export LD_LIBRARY_PATH="$BREW_ARM64_PATH/lib" export LD_LIBRARY_PATH="$BREW_PATH/lib"
export VULKAN_SDK export VULKAN_SDK
VULKAN_SDK="$BREW_ARM64_PATH/opt/molten-vk" VULKAN_SDK="$BREW_PATH/opt/molten-vk"
ln -s "$VULKAN_SDK/lib/libMoltenVK.dylib" "$VULKAN_SDK/lib/libvulkan.dylib" || true ln -s "$VULKAN_SDK/lib/libMoltenVK.dylib" "$VULKAN_SDK/lib/libvulkan.dylib" || true
export VK_ICD_FILENAMES="$VULKAN_SDK/share/vulkan/icd.d/MoltenVK_icd.json" export VK_ICD_FILENAMES="$VULKAN_SDK/share/vulkan/icd.d/MoltenVK_icd.json"
export LLVM_DIR export LLVM_DIR
LLVM_DIR="$BREW_ARM64_PATH/opt/llvm@$LLVM_COMPILER_VER" LLVM_DIR="$BREW_PATH/opt/llvm@$LLVM_COMPILER_VER"
# exclude ffmpeg, LLVM, and sdl from submodule update # exclude ffmpeg, LLVM, opencv, and sdl from submodule update
# shellcheck disable=SC2046 # shellcheck disable=SC2046
git submodule -q update --init --depth=1 --jobs=8 $(awk '/path/ && !/ffmpeg/ && !/llvm/ && !/SDL/ { print $3 }' .gitmodules) git submodule -q update --init --depth=1 --jobs=8 $(awk '/path/ && !/ffmpeg/ && !/llvm/ && !/opencv/ && !/SDL/ && !/feralinteractive/ { print $3 }' .gitmodules)
# 3rdparty fixes # 3rdparty fixes
sed -i '' "s/extern const double NSAppKitVersionNumber;/const double NSAppKitVersionNumber = 1343;/g" 3rdparty/hidapi/hidapi/mac/hid.c sed -i '' "s/extern const double NSAppKitVersionNumber;/const double NSAppKitVersionNumber = 1343;/g" 3rdparty/hidapi/hidapi/mac/hid.c
rm -rf build
mkdir build && cd build || exit 1 mkdir build && cd build || exit 1
export MACOSX_DEPLOYMENT_TARGET=13.0 export MACOSX_DEPLOYMENT_TARGET=14.0
"$BREW_X64_PATH/bin/cmake" .. \ "$BREW_PATH/bin/cmake" .. \
-DBUILD_RPCS3_TESTS="${RUN_UNIT_TESTS}" \
-DRUN_RPCS3_TESTS="${RUN_UNIT_TESTS}" \
-DUSE_SDL=ON \ -DUSE_SDL=ON \
-DUSE_DISCORD_RPC=OFF \ -DUSE_DISCORD_RPC=ON \
-DUSE_VULKAN=ON \ -DUSE_VULKAN=ON \
-DUSE_ALSA=OFF \ -DUSE_ALSA=OFF \
-DUSE_PULSE=OFF \ -DUSE_PULSE=OFF \
@ -131,23 +104,22 @@ export MACOSX_DEPLOYMENT_TARGET=13.0
-DUSE_SYSTEM_MVK=ON \ -DUSE_SYSTEM_MVK=ON \
-DUSE_SYSTEM_FAUDIO=OFF \ -DUSE_SYSTEM_FAUDIO=OFF \
-DUSE_SYSTEM_SDL=ON \ -DUSE_SYSTEM_SDL=ON \
$CMAKE_EXTRA_OPTS \ -DUSE_SYSTEM_OPENCV=ON \
"$CMAKE_EXTRA_OPTS" \
-DLLVM_TARGET_ARCH=arm64 \ -DLLVM_TARGET_ARCH=arm64 \
-DCMAKE_OSX_ARCHITECTURES=arm64 \ -DCMAKE_OSX_ARCHITECTURES=arm64 \
-DCMAKE_IGNORE_PATH="$BREW_X64_PATH/lib" \ -DCMAKE_IGNORE_PATH="$BREW_PATH/lib" \
-DCMAKE_IGNORE_PREFIX_PATH=/usr/local/opt \ -DCMAKE_IGNORE_PREFIX_PATH=/opt/homebrew/opt \
-DCMAKE_SYSTEM_PROCESSOR=arm64 \ -DCMAKE_CXX_FLAGS="-D__MAC_OS_X_VERSION_MIN_REQUIRED=140000" \
-DCMAKE_TOOLCHAIN_FILE=buildfiles/cmake/TCDarwinARM64.cmake \ -DCMAKE_POLICY_VERSION_MINIMUM=3.5 \
-DCMAKE_CXX_FLAGS="-D__MAC_OS_X_VERSION_MIN_REQUIRED=130000" \ -DCMAKE_OSX_SYSROOT="$(xcrun --sdk macosx --show-sdk-path)" \
-G Ninja -G Ninja
"$BREW_PATH/bin/ninja"; build_status=$?; "$BREW_PATH/bin/ninja"; build_status=$?;
cd .. cd ..
{ [ "$CI_HAS_ARTIFACTS" = "true" ]; # If it compiled succesfully let's deploy.
} && SHOULD_DEPLOY="true" || SHOULD_DEPLOY="false" if [ "$build_status" -eq 0 ]; then
if [ "$build_status" -eq 0 ] && [ "$SHOULD_DEPLOY" = "true" ]; then
.ci/deploy-mac-arm64.sh .ci/deploy-mac-arm64.sh
fi fi

84
.ci/build-mac.sh Normal file → Executable file
View file

@ -3,27 +3,27 @@
# shellcheck disable=SC2086 # shellcheck disable=SC2086
export HOMEBREW_NO_AUTO_UPDATE=1 export HOMEBREW_NO_AUTO_UPDATE=1
export HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1 export HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1
brew unlink certifi export HOMEBREW_NO_ENV_HINTS=1
brew install -f --overwrite nasm ninja p7zip ccache pipenv #create-dmg export HOMEBREW_NO_INSTALL_CLEANUP=1
#/usr/sbin/softwareupdate --install-rosetta --agree-to-license brew install -f --overwrite --quiet ccache pipenv "llvm@$LLVM_COMPILER_VER"
brew link -f --overwrite --quiet "llvm@$LLVM_COMPILER_VER"
# shellcheck disable=SC3009
rm /usr/local/bin/{idle3.14,pip3.14,pydoc3.14,python3.14,python3.14-config} && \
rm /usr/local/bin/{idle3,pip3,pydoc3,python3,python3-config}
arch -x86_64 /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" arch -x86_64 /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
arch -x86_64 /usr/local/bin/brew update arch -x86_64 /usr/local/bin/brew install -f --overwrite --quiet opencv@4 ffmpeg@5 "llvm@$LLVM_COMPILER_VER" glew sdl3 vulkan-headers
arch -x86_64 /usr/local/bin/brew install -f --overwrite python || arch -x86_64 /usr/local/bin/brew link --overwrite python arch -x86_64 /usr/local/bin/brew unlink --quiet ffmpeg qtbase qtsvg qtdeclarative
arch -x86_64 /usr/local/bin/brew uninstall -f --ignore-dependencies ffmpeg arch -x86_64 /usr/local/bin/brew link -f --overwrite --quiet "llvm@$LLVM_COMPILER_VER" ffmpeg@5
arch -x86_64 /usr/local/bin/brew install -f --build-from-source ffmpeg@5
arch -x86_64 /usr/local/bin/brew reinstall -f --build-from-source gnutls freetype
arch -x86_64 /usr/local/bin/brew install llvm@$LLVM_COMPILER_VER glew cmake sdl2 vulkan-headers coreutils
arch -x86_64 /usr/local/bin/brew link -f llvm@$LLVM_COMPILER_VER ffmpeg@5
# moltenvk based on commit for 1.2.11 release # moltenvk based on commit for 1.4.0 release
wget https://raw.githubusercontent.com/Homebrew/homebrew-core/6bfc8950c696d1f952425e8af2a6248603dc0df9/Formula/m/molten-vk.rb export HOMEBREW_DEVELOPER=1 # Prevents blocking of local formulae
arch -x86_64 /usr/local/bin/brew install -f --overwrite ./molten-vk.rb wget https://raw.githubusercontent.com/Homebrew/homebrew-core/ea2bec5f1f4384e188d7fc0702ab21a20a2ced08/Formula/m/molten-vk.rb
arch -x86_64 /usr/local/bin/brew install -f --overwrite --formula --quiet ./molten-vk.rb
export HOMEBREW_DEVELOPER=0
export CXX=clang++ export CXX=clang++
export CC=clang export CC=clang
export BREW_PATH;
BREW_PATH="$(brew --prefix)"
export BREW_X64_PATH; export BREW_X64_PATH;
BREW_X64_PATH="$("/usr/local/bin/brew" --prefix)" BREW_X64_PATH="$("/usr/local/bin/brew" --prefix)"
export BREW_BIN="/usr/local/bin" export BREW_BIN="/usr/local/bin"
@ -39,24 +39,28 @@ if [ ! -d "/tmp/Qt/$QT_VER" ]; then
git clone https://github.com/engnr/qt-downloader.git git clone https://github.com/engnr/qt-downloader.git
cd qt-downloader cd qt-downloader
git checkout f52efee0f18668c6d6de2dec0234b8c4bc54c597 git checkout f52efee0f18668c6d6de2dec0234b8c4bc54c597
sed -i '' "s/'qt{0}_{0}{1}{2}'.format(major, minor, patch)]))/'qt{0}_{0}{1}{2}'.format(major, minor, patch), 'qt{0}_{0}{1}{2}'.format(major, minor, patch)]))/g" qt-downloader
sed -i '' "s/'{}\/{}\/qt{}_{}\/'/'{0}\/{1}\/qt{2}_{3}\/qt{2}_{3}\/'/g" qt-downloader
cd "/tmp/Qt" cd "/tmp/Qt"
"$BREW_X64_PATH/bin/pipenv" run pip3 install py7zr requests semantic_version lxml "/opt/homebrew/bin/pipenv" --python "/opt/homebrew/bin/python3" run pip3 install py7zr requests semantic_version lxml
mkdir -p "$QT_VER/macos" ; ln -s "macos" "$QT_VER/clang_64" mkdir -p "$QT_VER/macos" ; ln -s "macos" "$QT_VER/clang_64"
"$BREW_X64_PATH/bin/pipenv" run "$WORKDIR/qt-downloader/qt-downloader" macos desktop "$QT_VER" clang_64 --opensource --addons qtmultimedia qtimageformats sed -i '' 's/args\.version \/ derive_toolchain_dir(args) \/ //g' "$WORKDIR/qt-downloader/qt-downloader"
"/opt/homebrew/bin/pipenv" --python "/opt/homebrew/bin/python3" run "$WORKDIR/qt-downloader/qt-downloader" macos desktop "$QT_VER" clang_64 --opensource --addons qtmultimedia qtimageformats -o "$QT_VER/clang_64"
fi fi
cd "$WORKDIR" cd "$WORKDIR"
ditto "/tmp/Qt/$QT_VER" "qt-downloader/$QT_VER" ditto "/tmp/Qt/$QT_VER" "qt-downloader/$QT_VER"
export Qt6_DIR="$WORKDIR/qt-downloader/$QT_VER/clang_64/lib/cmake/Qt$QT_VER_MAIN" export Qt6_DIR="$WORKDIR/qt-downloader/$QT_VER/clang_64/lib/cmake/Qt$QT_VER_MAIN"
export SDL2_DIR="$BREW_X64_PATH/opt/sdl2/lib/cmake/SDL2" export SDL3_DIR="$BREW_X64_PATH/opt/sdl3/lib/cmake/SDL3"
export PATH="$BREW_X64_PATH/opt/llvm@$LLVM_COMPILER_VER/bin:$WORKDIR/qt-downloader/$QT_VER/clang_64/bin:$BREW_BIN:$BREW_SBIN:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin:/Library/Apple/usr/bin:$PATH" export PATH="/opt/homebrew/opt/llvm@$LLVM_COMPILER_VER/bin:$WORKDIR/qt-downloader/$QT_VER/clang_64/bin:$BREW_BIN:$BREW_SBIN:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin:/Library/Apple/usr/bin:$PATH"
export LDFLAGS="-L$BREW_X64_PATH/lib -Wl,-rpath,$BREW_X64_PATH/lib" # shellcheck disable=SC2155
export CPPFLAGS="-I$BREW_X64_PATH/include -msse -msse2 -mcx16 -no-pie -D__MAC_OS_X_VERSION_MIN_REQUIRED=130000" export LDFLAGS="-L$BREW_X64_PATH/lib -Wl,-rpath,$BREW_X64_PATH/lib,-L$(brew --prefix llvm)/lib/c++"
export CFLAGS="-D__MAC_OS_X_VERSION_MIN_REQUIRED=130000" export CPPFLAGS="-I$BREW_X64_PATH/include -msse -msse2 -mcx16 -no-pie -D__MAC_OS_X_VERSION_MIN_REQUIRED=140000"
export LIBRARY_PATH="$BREW_X64_PATH/lib" export CFLAGS="-D__MAC_OS_X_VERSION_MIN_REQUIRED=140000"
export LD_LIBRARY_PATH="$BREW_X64_PATH/lib" export LIBRARY_PATH="$BREW_X64_PATH/opt/llvm@$LLVM_COMPILER_VER/lib:$BREW_X64_PATH/lib"
export LD_LIBRARY_PATH="$BREW_X64_PATH/opt/llvm@$LLVM_COMPILER_VER/lib:$BREW_X64_PATH/lib"
export VULKAN_SDK export VULKAN_SDK
VULKAN_SDK="$BREW_X64_PATH/opt/molten-vk" VULKAN_SDK="$BREW_X64_PATH/opt/molten-vk"
@ -64,19 +68,21 @@ ln -s "$VULKAN_SDK/lib/libMoltenVK.dylib" "$VULKAN_SDK/lib/libvulkan.dylib"
export VK_ICD_FILENAMES="$VULKAN_SDK/share/vulkan/icd.d/MoltenVK_icd.json" export VK_ICD_FILENAMES="$VULKAN_SDK/share/vulkan/icd.d/MoltenVK_icd.json"
export LLVM_DIR export LLVM_DIR
LLVM_DIR="BREW_X64_PATH/opt/llvm@$LLVM_COMPILER_VER" LLVM_DIR="$BREW_X64_PATH/opt/llvm@$LLVM_COMPILER_VER"
# exclude ffmpeg, LLVM, and sdl from submodule update # exclude ffmpeg, LLVM, opencv, and sdl from submodule update
# shellcheck disable=SC2046 # shellcheck disable=SC2046
git submodule -q update --init --depth=1 --jobs=8 $(awk '/path/ && !/ffmpeg/ && !/llvm/ && !/SDL/ { print $3 }' .gitmodules) git submodule -q update --init --depth=1 --jobs=8 $(awk '/path/ && !/ffmpeg/ && !/llvm/ && !/opencv/ && !/SDL/ && !/feralinteractive/ { print $3 }' .gitmodules)
# 3rdparty fixes # 3rdparty fixes
sed -i '' "s/extern const double NSAppKitVersionNumber;/const double NSAppKitVersionNumber = 1343;/g" 3rdparty/hidapi/hidapi/mac/hid.c sed -i '' "s/extern const double NSAppKitVersionNumber;/const double NSAppKitVersionNumber = 1343;/g" 3rdparty/hidapi/hidapi/mac/hid.c
mkdir build && cd build || exit 1 mkdir build && cd build || exit 1
export MACOSX_DEPLOYMENT_TARGET=13.0 export MACOSX_DEPLOYMENT_TARGET=14.0
"$BREW_X64_PATH/bin/cmake" .. \ "/opt/homebrew/bin/cmake" .. \
-DBUILD_RPCS3_TESTS=OFF \
-DRUN_RPCS3_TESTS=OFF \
-DUSE_SDL=ON \ -DUSE_SDL=ON \
-DUSE_DISCORD_RPC=ON \ -DUSE_DISCORD_RPC=ON \
-DUSE_VULKAN=ON \ -DUSE_VULKAN=ON \
@ -98,20 +104,24 @@ export MACOSX_DEPLOYMENT_TARGET=13.0
-DUSE_SYSTEM_MVK=ON \ -DUSE_SYSTEM_MVK=ON \
-DUSE_SYSTEM_FAUDIO=OFF \ -DUSE_SYSTEM_FAUDIO=OFF \
-DUSE_SYSTEM_SDL=ON \ -DUSE_SYSTEM_SDL=ON \
$CMAKE_EXTRA_OPTS \ -DUSE_SYSTEM_OPENCV=ON \
"$CMAKE_EXTRA_OPTS" \
-DLLVM_TARGET_ARCH=X86_64 \ -DLLVM_TARGET_ARCH=X86_64 \
-DCMAKE_OSX_ARCHITECTURES=x86_64 \ -DCMAKE_OSX_ARCHITECTURES=x86_64 \
-DCMAKE_IGNORE_PATH="$BREW_PATH/lib" \ -DCMAKE_SYSTEM_PROCESSOR=x86_64 \
-DCMAKE_CXX_FLAGS="-D__MAC_OS_X_VERSION_MIN_REQUIRED=130000" \ -DCMAKE_TOOLCHAIN_FILE=buildfiles/cmake/TCDarwinX86_64.cmake \
-DCMAKE_IGNORE_PATH="$BREW_X64_PATH/lib" \
-DCMAKE_IGNORE_PREFIX_PATH=/usr/local/opt \
-DCMAKE_CXX_FLAGS="-D__MAC_OS_X_VERSION_MIN_REQUIRED=140000" \
-DCMAKE_POLICY_VERSION_MINIMUM=3.5 \
-DCMAKE_OSX_SYSROOT="$(xcrun --sdk macosx --show-sdk-path)" \
-G Ninja -G Ninja
"$BREW_PATH/bin/ninja"; build_status=$?; "/opt/homebrew/bin/ninja"; build_status=$?;
cd .. cd ..
{ [ "$CI_HAS_ARTIFACTS" = "true" ]; # If it compiled succesfully let's deploy.
} && SHOULD_DEPLOY="true" || SHOULD_DEPLOY="false" if [ "$build_status" -eq 0 ]; then
if [ "$build_status" -eq 0 ] && [ "$SHOULD_DEPLOY" = "true" ]; then
.ci/deploy-mac.sh .ci/deploy-mac.sh
fi fi

View file

@ -0,0 +1,61 @@
#!/bin/sh -ex
git config --global --add safe.directory '*'
# Pull all the submodules except some
# Note: Tried to use git submodule status, but it takes over 20 seconds
# shellcheck disable=SC2046
git submodule -q update --init $(awk '/path/ && !/llvm/ && !/opencv/ && !/ffmpeg/ && !/curl/ && !/FAudio/ && !/zlib/ { print $3 }' .gitmodules)
mkdir build && cd build || exit 1
export CC="clang"
export CXX="clang++"
export LINKER=lld
export LINKER_FLAG="-fuse-ld=${LINKER}"
if [ -n "$LLVMVER" ]; then
export AR="llvm-ar-$LLVMVER"
export RANLIB="llvm-ranlib-$LLVMVER"
else
export AR="llvm-ar"
export RANLIB="llvm-ranlib"
fi
cmake .. \
-DCMAKE_PREFIX_PATH=/clang64 \
-DCMAKE_INSTALL_PREFIX=/usr \
-DUSE_NATIVE_INSTRUCTIONS=OFF \
-DUSE_PRECOMPILED_HEADERS=OFF \
-DCMAKE_C_FLAGS="$CFLAGS" \
-DCMAKE_CXX_FLAGS="$CFLAGS" \
-DCMAKE_EXE_LINKER_FLAGS="${LINKER_FLAG}" \
-DCMAKE_MODULE_LINKER_FLAGS="${LINKER_FLAG}" \
-DCMAKE_SHARED_LINKER_FLAGS="${LINKER_FLAG}" \
-DCMAKE_AR="$AR" \
-DCMAKE_RANLIB="$RANLIB" \
-DUSE_SYSTEM_CURL=ON \
-DUSE_FAUDIO=OFF \
-DUSE_SDL=ON \
-DUSE_SYSTEM_SDL=OFF \
-DUSE_SYSTEM_FFMPEG=ON \
-DUSE_SYSTEM_OPENCV=ON \
-DUSE_SYSTEM_OPENAL=OFF \
-DUSE_DISCORD_RPC=ON \
-DOpenGL_GL_PREFERENCE=LEGACY \
-DWITH_LLVM=ON \
-DLLVM_DIR=/clang64/lib/cmake/llvm \
-DVulkan_LIBRARY=/clang64/lib/libvulkan-1.dll.a \
-DSTATIC_LINK_LLVM=ON \
-DBUILD_RPCS3_TESTS=OFF \
-DRUN_RPCS3_TESTS=OFF \
-G Ninja
ninja; build_status=$?;
cd ..
# If it compiled succesfully let's deploy.
if [ "$build_status" -eq 0 ]; then
.ci/deploy-windows-clang.sh "x86_64"
fi

View file

@ -14,7 +14,7 @@ if [ "$DEPLOY_APPIMAGE" = "true" ]; then
curl -fsSLo linuxdeploy-plugin-checkrt.sh https://github.com/darealshinji/linuxdeploy-plugin-checkrt/releases/download/continuous/linuxdeploy-plugin-checkrt.sh curl -fsSLo linuxdeploy-plugin-checkrt.sh https://github.com/darealshinji/linuxdeploy-plugin-checkrt/releases/download/continuous/linuxdeploy-plugin-checkrt.sh
chmod +x ./linuxdeploy-plugin-checkrt.sh chmod +x ./linuxdeploy-plugin-checkrt.sh
export EXTRA_PLATFORM_PLUGINS="libqwayland-egl.so;libqwayland-generic.so" export EXTRA_PLATFORM_PLUGINS="libqwayland.so"
export EXTRA_QT_PLUGINS="svg;wayland-decoration-client;wayland-graphics-integration-client;wayland-shell-integration;waylandcompositor" export EXTRA_QT_PLUGINS="svg;wayland-decoration-client;wayland-graphics-integration-client;wayland-shell-integration;waylandcompositor"
APPIMAGE_EXTRACT_AND_RUN=1 linuxdeploy --appdir AppDir --plugin qt --plugin checkrt APPIMAGE_EXTRACT_AND_RUN=1 linuxdeploy --appdir AppDir --plugin qt --plugin checkrt
@ -25,11 +25,36 @@ if [ "$DEPLOY_APPIMAGE" = "true" ]; then
# Remove libvulkan because it causes issues with gamescope # Remove libvulkan because it causes issues with gamescope
rm -f ./AppDir/usr/lib/libvulkan.so* rm -f ./AppDir/usr/lib/libvulkan.so*
# Remove unused Qt6 libraries
rm -f ./AppDir/usr/lib/libQt6VirtualKeyboard.so*
rm -f ./AppDir/usr/plugins/platforminputcontexts/libqtvirtualkeyboardplugin.so*
# Remove git directory containing local commit history file # Remove git directory containing local commit history file
rm -rf ./AppDir/usr/share/rpcs3/git rm -rf ./AppDir/usr/share/rpcs3/git
linuxdeploy --appimage-extract # Download translations
./squashfs-root/plugins/linuxdeploy-plugin-appimage/usr/bin/appimagetool AppDir -g mkdir -p "./AppDir/usr/translations"
ZIP_URL=$(curl -fsSL "https://api.github.com/repos/RPCS3/rpcs3_translations/releases/latest" \
| grep "browser_download_url" \
| grep "RPCS3-languages.zip" \
| cut -d '"' -f 4)
if [ -z "$ZIP_URL" ]; then
echo "Failed to find RPCS3-languages.zip in the latest release. Continuing without translations."
else
echo "Downloading translations from: $ZIP_URL"
curl -L -o translations.zip "$ZIP_URL" || {
echo "Failed to download translations.zip. Continuing without translations."
exit 0
}
unzip -o translations.zip -d "./AppDir/usr/translations" >/dev/null 2>&1 || \
echo "Failed to extract translations.zip. Continuing without translations."
rm -f translations.zip
fi
curl -fsSLo /uruntime "https://github.com/VHSgunzo/uruntime/releases/download/v0.3.4/uruntime-appimage-dwarfs-$CPU_ARCH"
chmod +x /uruntime
/uruntime --appimage-mkdwarfs -f --set-owner 0 --set-group 0 --no-history --no-create-timestamp \
--compression zstd:level=22 -S26 -B32 --header /uruntime -i AppDir -o RPCS3.AppImage
APPIMAGE_SUFFIX="linux_${CPU_ARCH}" APPIMAGE_SUFFIX="linux_${CPU_ARCH}"
if [ "$CPU_ARCH" = "x86_64" ]; then if [ "$CPU_ARCH" = "x86_64" ]; then

20
.ci/deploy-llvm.sh Normal file
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@ -0,0 +1,20 @@
#!/bin/sh -ex
# First let's print some info about our caches
"$(cygpath -u "$CCACHE_BIN_DIR")"/ccache.exe --show-stats -v
# BUILD_blablabla is Azure specific, so we wrap it for portability
ARTIFACT_DIR="$BUILD_ARTIFACTSTAGINGDIRECTORY"
BUILD="llvmlibs_mt.7z"
# Package artifacts
7z a -m0=LZMA2 -mx9 "$BUILD" ./build/lib/Release-x64/llvm_build
# Generate sha256 hashes
# Write to file for GitHub releases
sha256sum "$BUILD" | awk '{ print $1 }' | tee "$BUILD.sha256"
echo "$(cat "$BUILD.sha256");$(stat -c %s "$BUILD")B" > GitHubReleaseMessage.txt
# Move files to publishing directory
cp -- "$BUILD" "$ARTIFACT_DIR"
cp -- "$BUILD.sha256" "$ARTIFACT_DIR"

52
.ci/deploy-mac-arm64.sh Normal file → Executable file
View file

@ -16,9 +16,10 @@ echo "AVVER=$AVVER" >> ../.ci/ci-vars.env
cd bin cd bin
mkdir "rpcs3.app/Contents/lib/" || true mkdir "rpcs3.app/Contents/lib/" || true
cp "$(realpath /opt/homebrew1/opt/llvm@$LLVM_COMPILER_VER/lib/c++/libc++abi.1.0.dylib)" "rpcs3.app/Contents/Frameworks/libc++abi.1.dylib" cp "$(realpath /opt/homebrew/opt/llvm@$LLVM_COMPILER_VER/lib/c++/libc++abi.1.0.dylib)" "rpcs3.app/Contents/Frameworks/libc++abi.1.dylib"
cp "$(realpath /opt/homebrew1/lib/libsharpyuv.0.dylib)" "rpcs3.app/Contents/lib/libsharpyuv.0.dylib" cp "$(realpath /opt/homebrew/opt/gcc/lib/gcc/current/libgcc_s.1.1.dylib)" "rpcs3.app/Contents/Frameworks/libgcc_s.1.1.dylib"
cp "$(realpath /opt/homebrew1/lib/libintl.8.dylib)" "rpcs3.app/Contents/lib/libintl.8.dylib" cp "$(realpath /opt/homebrew/lib/libsharpyuv.0.dylib)" "rpcs3.app/Contents/lib/libsharpyuv.0.dylib"
cp "$(realpath /opt/homebrew/lib/libintl.8.dylib)" "rpcs3.app/Contents/lib/libintl.8.dylib"
rm -rf "rpcs3.app/Contents/Frameworks/QtPdf.framework" \ rm -rf "rpcs3.app/Contents/Frameworks/QtPdf.framework" \
"rpcs3.app/Contents/Frameworks/QtQml.framework" \ "rpcs3.app/Contents/Frameworks/QtQml.framework" \
@ -31,13 +32,28 @@ rm -rf "rpcs3.app/Contents/Frameworks/QtPdf.framework" \
../../.ci/optimize-mac.sh rpcs3.app ../../.ci/optimize-mac.sh rpcs3.app
# Download translations
mkdir -p "rpcs3.app/Contents/translations"
ZIP_URL=$(curl -fsSL "https://api.github.com/repos/RPCS3/rpcs3_translations/releases/latest" \
| grep "browser_download_url" \
| grep "RPCS3-languages.zip" \
| cut -d '"' -f 4)
if [ -z "$ZIP_URL" ]; then
echo "Failed to find RPCS3-languages.zip in the latest release. Continuing without translations."
else
echo "Downloading translations from: $ZIP_URL"
curl -L -o translations.zip "$ZIP_URL" || {
echo "Failed to download translations.zip. Continuing without translations."
exit 0
}
unzip -o translations.zip -d "rpcs3.app/Contents/translations" >/dev/null 2>&1 || \
echo "Failed to extract translations.zip. Continuing without translations."
rm -f translations.zip
fi
# Hack # Hack
install_name_tool \ install_name_tool -delete_rpath /opt/homebrew/lib RPCS3.app/Contents/MacOS/rpcs3 || echo "Hack for deleting rpath /opt/homebrew/lib not needed"
-delete_rpath /opt/homebrew1/lib \ install_name_tool -delete_rpath /opt/homebrew/opt/llvm@$LLVM_COMPILER_VER/lib RPCS3.app/Contents/MacOS/rpcs3 || echo "Hack for deleting rpath /opt/homebrew/opt/llvm@$LLVM_COMPILER_VER/lib not needed"
-delete_rpath /opt/homebrew/lib \
-delete_rpath /opt/homebrew1/opt/llvm@$LLVM_COMPILER_VER/lib \
-delete_rpath /usr/local/lib RPCS3.app/Contents/MacOS/rpcs3
#-delete_rpath /opt/homebrew1/Cellar/sdl2/2.30.7/lib
# Need to do this rename hack due to case insensitive filesystem # Need to do this rename hack due to case insensitive filesystem
mv rpcs3.app RPCS3_.app mv rpcs3.app RPCS3_.app
@ -50,24 +66,8 @@ echo "[InternetShortcut]" > Quickstart.url
echo "URL=https://rpcs3.net/quickstart" >> Quickstart.url echo "URL=https://rpcs3.net/quickstart" >> Quickstart.url
echo "IconIndex=0" >> Quickstart.url echo "IconIndex=0" >> Quickstart.url
#DMG_FILEPATH="$BUILD_ARTIFACTSTAGINGDIRECTORY/rpcs3-v${COMM_TAG}-${COMM_COUNT}-${COMM_HASH}_macos_arm64.dmg"
#"$BREW_X64_PATH/bin/create-dmg" --volname RPCS3 \
#--window-size 800 400 \
#--icon-size 100 \
#--icon rpcs3.app 200 190 \
#--add-file Quickstart.url Quickstart.url 400 20 \
#--hide-extension rpcs3.app \
#--hide-extension Quickstart.url \
#--app-drop-link 600 185 \
#--skip-jenkins \
#--format ULMO \
#"$DMG_FILEPATH" \
#RPCS3.app
#FILESIZE=$(stat -f %z "$DMG_FILEPATH")
#SHA256SUM=$(shasum -a 256 "$DMG_FILEPATH" | awk '{ print $1 }')
ARCHIVE_FILEPATH="$BUILD_ARTIFACTSTAGINGDIRECTORY/rpcs3-v${COMM_TAG}-${COMM_COUNT}-${COMM_HASH}_macos_arm64.7z" ARCHIVE_FILEPATH="$BUILD_ARTIFACTSTAGINGDIRECTORY/rpcs3-v${COMM_TAG}-${COMM_COUNT}-${COMM_HASH}_macos_arm64.7z"
"$BREW_X64_PATH/bin/7z" a -mx9 "$ARCHIVE_FILEPATH" RPCS3.app Quickstart.url "/opt/homebrew/bin/7z" a -mx9 "$ARCHIVE_FILEPATH" RPCS3.app Quickstart.url
FILESIZE=$(stat -f %z "$ARCHIVE_FILEPATH") FILESIZE=$(stat -f %z "$ARCHIVE_FILEPATH")
SHA256SUM=$(shasum -a 256 "$ARCHIVE_FILEPATH" | awk '{ print $1 }') SHA256SUM=$(shasum -a 256 "$ARCHIVE_FILEPATH" | awk '{ print $1 }')

47
.ci/deploy-mac.sh Normal file → Executable file
View file

@ -16,7 +16,9 @@ echo "AVVER=$AVVER" >> ../.ci/ci-vars.env
cd bin cd bin
mkdir "rpcs3.app/Contents/lib/" mkdir "rpcs3.app/Contents/lib/"
cp "/usr/local/opt/llvm@$LLVM_COMPILER_VER/lib/c++/libc++abi.1.0.dylib" "rpcs3.app/Contents/lib/libc++abi.1.dylib" cp "$(realpath /usr/local/opt/llvm@$LLVM_COMPILER_VER/lib/c++/libc++abi.1.0.dylib)" "rpcs3.app/Contents/Frameworks/libc++abi.1.dylib"
cp "$(realpath /usr/local/opt/llvm@$LLVM_COMPILER_VER/lib/unwind/libunwind.1.dylib)" "rpcs3.app/Contents/Frameworks/libunwind.1.dylib"
cp "$(realpath /usr/local/opt/gcc/lib/gcc/current/libgcc_s.1.1.dylib)" "rpcs3.app/Contents/Frameworks/libgcc_s.1.1.dylib"
cp "$(realpath /usr/local/lib/libsharpyuv.0.dylib)" "rpcs3.app/Contents/lib/libsharpyuv.0.dylib" cp "$(realpath /usr/local/lib/libsharpyuv.0.dylib)" "rpcs3.app/Contents/lib/libsharpyuv.0.dylib"
cp "$(realpath /usr/local/lib/libintl.8.dylib)" "rpcs3.app/Contents/lib/libintl.8.dylib" cp "$(realpath /usr/local/lib/libintl.8.dylib)" "rpcs3.app/Contents/lib/libintl.8.dylib"
@ -31,15 +33,32 @@ rm -rf "rpcs3.app/Contents/Frameworks/QtPdf.framework" \
../../.ci/optimize-mac.sh rpcs3.app ../../.ci/optimize-mac.sh rpcs3.app
# Download translations
mkdir -p "rpcs3.app/Contents/translations"
ZIP_URL=$(curl -fsSL "https://api.github.com/repos/RPCS3/rpcs3_translations/releases/latest" \
| grep "browser_download_url" \
| grep "RPCS3-languages.zip" \
| cut -d '"' -f 4)
if [ -z "$ZIP_URL" ]; then
echo "Failed to find RPCS3-languages.zip in the latest release. Continuing without translations."
else
echo "Downloading translations from: $ZIP_URL"
curl -L -o translations.zip "$ZIP_URL" || {
echo "Failed to download translations.zip. Continuing without translations."
exit 0
}
unzip -o translations.zip -d "rpcs3.app/Contents/translations" >/dev/null 2>&1 || \
echo "Failed to extract translations.zip. Continuing without translations."
rm -f translations.zip
fi
# Need to do this rename hack due to case insensitive filesystem # Need to do this rename hack due to case insensitive filesystem
mv rpcs3.app RPCS3_.app mv rpcs3.app RPCS3_.app
mv RPCS3_.app RPCS3.app mv RPCS3_.app RPCS3.app
# Hack # Hack
install_name_tool \ install_name_tool -delete_rpath /usr/local/lib RPCS3.app/Contents/MacOS/rpcs3
-delete_rpath /usr/local/lib \ #-delete_rpath /usr/local/Cellar/sdl3/3.2.8/lib
-delete_rpath /usr/local/opt/llvm@$LLVM_COMPILER_VER/lib RPCS3.app/Contents/MacOS/rpcs3
#-delete_rpath /usr/local/Cellar/sdl2/2.30.3/lib
# NOTE: "--deep" is deprecated # NOTE: "--deep" is deprecated
codesign --deep -fs - RPCS3.app codesign --deep -fs - RPCS3.app
@ -48,24 +67,8 @@ echo "[InternetShortcut]" > Quickstart.url
echo "URL=https://rpcs3.net/quickstart" >> Quickstart.url echo "URL=https://rpcs3.net/quickstart" >> Quickstart.url
echo "IconIndex=0" >> Quickstart.url echo "IconIndex=0" >> Quickstart.url
#DMG_FILEPATH="$BUILD_ARTIFACTSTAGINGDIRECTORY/rpcs3-v${COMM_TAG}-${COMM_COUNT}-${COMM_HASH}_macos.dmg"
#"$BREW_X64_PATH/bin/create-dmg" --volname RPCS3 \
#--window-size 800 400 \
#--icon-size 100 \
#--icon rpcs3.app 200 190 \
#--add-file Quickstart.url Quickstart.url 400 20 \
#--hide-extension rpcs3.app \
#--hide-extension Quickstart.url \
#--app-drop-link 600 185 \
#--skip-jenkins \
#--format ULMO \
#"$DMG_FILEPATH" \
#RPCS3.app
#FILESIZE=$(stat -f %z "$DMG_FILEPATH")
#SHA256SUM=$(shasum -a 256 "$DMG_FILEPATH" | awk '{ print $1 }')
ARCHIVE_FILEPATH="$BUILD_ARTIFACTSTAGINGDIRECTORY/rpcs3-v${COMM_TAG}-${COMM_COUNT}-${COMM_HASH}_macos.7z" ARCHIVE_FILEPATH="$BUILD_ARTIFACTSTAGINGDIRECTORY/rpcs3-v${COMM_TAG}-${COMM_COUNT}-${COMM_HASH}_macos.7z"
"$BREW_X64_PATH/bin/7z" a -mx9 "$ARCHIVE_FILEPATH" RPCS3.app Quickstart.url "/opt/homebrew/bin/7z" a -mx9 "$ARCHIVE_FILEPATH" RPCS3.app Quickstart.url
FILESIZE=$(stat -f %z "$ARCHIVE_FILEPATH") FILESIZE=$(stat -f %z "$ARCHIVE_FILEPATH")
SHA256SUM=$(shasum -a 256 "$ARCHIVE_FILEPATH" | awk '{ print $1 }') SHA256SUM=$(shasum -a 256 "$ARCHIVE_FILEPATH" | awk '{ print $1 }')

View file

@ -0,0 +1,57 @@
#!/bin/sh -ex
# source ci-vars.env
# shellcheck disable=SC1091
. .ci/ci-vars.env
cd build || exit 1
CPU_ARCH="${1:-x86_64}"
echo "Deploying rpcs3 windows clang $CPU_ARCH"
# BUILD_blablabla is CI specific, so we wrap it for portability
ARTIFACT_DIR=$(cygpath -u "$BUILD_ARTIFACTSTAGINGDIRECTORY")
MSYS2_CLANG_BIN=$(cygpath -w /clang64/bin)
MSYS2_USR_BIN=$(cygpath -w /usr/bin)
echo "Installing dependencies of: ./bin/rpcs3.exe (MSYS2 dir is '$MSYS2_CLANG_BIN', usr dir is '$MSYS2_USR_BIN')"
cmake -DMSYS2_CLANG_BIN="$MSYS2_CLANG_BIN" -DMSYS2_USR_BIN="$MSYS2_USR_BIN" -Dexe=./bin/rpcs3.exe -P ../buildfiles/cmake/CopyRuntimeDependencies.cmake
# Prepare compatibility and SDL database for packaging
mkdir ./bin/config
mkdir ./bin/config/input_configs
curl -fsSL 'https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt' 1> ./bin/config/input_configs/gamecontrollerdb.txt
curl -fsSL 'https://rpcs3.net/compatibility?api=v1&export' | iconv -t UTF-8 1> ./bin/GuiConfigs/compat_database.dat
# Download translations
mkdir -p ./bin/share/qt6/translations
ZIP_URL=$(curl -fsSL "https://api.github.com/repos/RPCS3/rpcs3_translations/releases/latest" \
| grep "browser_download_url" \
| grep "RPCS3-languages.zip" \
| cut -d '"' -f 4)
if [ -z "$ZIP_URL" ]; then
echo "Failed to find RPCS3-languages.zip in the latest release. Continuing without translations."
else
echo "Downloading translations from: $ZIP_URL"
curl -L -o translations.zip "$ZIP_URL" || {
echo "Failed to download translations.zip. Continuing without translations."
exit 0
}
unzip -o translations.zip -d "./bin/share/qt6/translations" >/dev/null 2>&1 || \
echo "Failed to extract translations.zip. Continuing without translations."
rm -f translations.zip
fi
# Package artifacts
7z a -m0=LZMA2 -mx9 "$BUILD" ./bin/*
# Generate sha256 hashes
# Write to file for GitHub releases
sha256sum "$BUILD" | awk '{ print $1 }' | tee "$BUILD.sha256"
echo "$(cat "$BUILD.sha256");$(stat -c %s "$BUILD")B" > GitHubReleaseMessage.txt
# Move files to publishing directory
mkdir -p "$ARTIFACT_DIR"
cp -- "$BUILD" "$ARTIFACT_DIR"
cp -- "$BUILD.sha256" "$ARTIFACT_DIR"

View file

@ -1,11 +1,13 @@
#!/bin/sh -ex #!/bin/sh -ex
# BUILD_blablabla is Azure specific, so we wrap it for portability # First let's print some info about our caches
"$(cygpath -u "$CCACHE_BIN_DIR")"/ccache.exe --show-stats -v
# BUILD_blablabla is CI specific, so we wrap it for portability
ARTIFACT_DIR="$BUILD_ARTIFACTSTAGINGDIRECTORY" ARTIFACT_DIR="$BUILD_ARTIFACTSTAGINGDIRECTORY"
# Remove unecessary files # Remove unecessary files
rm -f ./bin/rpcs3.exp ./bin/rpcs3.lib ./bin/rpcs3.pdb ./bin/vc_redist.x64.exe rm -f ./bin/rpcs3.exp ./bin/rpcs3.lib ./bin/rpcs3.pdb ./bin/vc_redist.x64.exe
rm -rf ./bin/git
# Prepare compatibility and SDL database for packaging # Prepare compatibility and SDL database for packaging
mkdir ./bin/config mkdir ./bin/config
@ -13,6 +15,25 @@ mkdir ./bin/config/input_configs
curl -fsSL 'https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt' 1> ./bin/config/input_configs/gamecontrollerdb.txt curl -fsSL 'https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt' 1> ./bin/config/input_configs/gamecontrollerdb.txt
curl -fsSL 'https://rpcs3.net/compatibility?api=v1&export' | iconv -t UTF-8 1> ./bin/GuiConfigs/compat_database.dat curl -fsSL 'https://rpcs3.net/compatibility?api=v1&export' | iconv -t UTF-8 1> ./bin/GuiConfigs/compat_database.dat
# Download translations
mkdir -p ./bin/qt6/translations
ZIP_URL=$(curl -fsSL "https://api.github.com/repos/RPCS3/rpcs3_translations/releases/latest" \
| grep "browser_download_url" \
| grep "RPCS3-languages.zip" \
| cut -d '"' -f 4)
if [ -z "$ZIP_URL" ]; then
echo "Failed to find RPCS3-languages.zip in the latest release. Continuing without translations."
else
echo "Downloading translations from: $ZIP_URL"
curl -L -o translations.zip "$ZIP_URL" || {
echo "Failed to download translations.zip. Continuing without translations."
exit 0
}
unzip -o translations.zip -d "./bin/qt6/translations" >/dev/null 2>&1 || \
echo "Failed to extract translations.zip. Continuing without translations."
rm -f translations.zip
fi
# Download SSL certificate (not needed with CURLSSLOPT_NATIVE_CA) # Download SSL certificate (not needed with CURLSSLOPT_NATIVE_CA)
#curl -fsSL 'https://curl.haxx.se/ca/cacert.pem' 1> ./bin/cacert.pem #curl -fsSL 'https://curl.haxx.se/ca/cacert.pem' 1> ./bin/cacert.pem

View file

@ -1,5 +1,4 @@
# Variables set by Azure Pipelines # Variables set by CI
CI_HAS_ARTIFACTS
BUILD_REASON BUILD_REASON
BUILD_SOURCEVERSION BUILD_SOURCEVERSION
BUILD_ARTIFACTSTAGINGDIRECTORY BUILD_ARTIFACTSTAGINGDIRECTORY
@ -8,6 +7,7 @@ BUILD_SOURCEBRANCHNAME
APPDIR APPDIR
ARTDIR ARTDIR
RELEASE_MESSAGE RELEASE_MESSAGE
RUN_UNIT_TESTS
# Variables for build matrix # Variables for build matrix
COMPILER COMPILER
DEPLOY_APPIMAGE DEPLOY_APPIMAGE

View file

@ -1,13 +0,0 @@
#!/bin/sh -e
# Export variables for later stages of the Azure pipeline
# Values done in this manner will appear as environment variables
# in later stages.
# From pure-sh-bible
# Setting 'IFS' tells 'read' where to split the string.
while IFS='=' read -r key val; do
# Skip over lines containing comments.
[ "${key##\#*}" ] || continue
echo "##vso[task.setvariable variable=$key]$val"
done < ".ci/ci-vars.env"

View file

@ -1,13 +0,0 @@
#!/bin/sh -e
# Export variables for later stages of the Cirrus pipeline
# Values done in this manner will appear as environment variables
# in later stages.
# From pure-sh-bible
# Setting 'IFS' tells 'read' where to split the string.
while IFS='=' read -r key val; do
# Skip over lines containing comments.
[ "${key##\#*}" ] || continue
export "$key"="$val"
done < ".ci/ci-vars.env"

13
.ci/generate-qt-ts.sh Executable file
View file

@ -0,0 +1,13 @@
#!/bin/sh -ex
mkdir -p ../translations
LUPDATE_PATH=$(find /usr -name lupdate -type f 2>/dev/null | head -n 1)
if [ -z "$LUPDATE_PATH" ]; then
echo "Error: lupdate not found!"
exit 1
else
echo "lupdate found at: $LUPDATE_PATH"
$LUPDATE_PATH -recursive . -ts ../translations/rpcs3_template.ts
sed -i 's|filename="\.\./|filename="./|g' ../translations/rpcs3_template.ts
fi

3
.ci/get_keys-windows.sh Normal file → Executable file
View file

@ -1,4 +1,3 @@
#!/bin/sh -ex #!/bin/sh -ex
curl -fLo "./llvm.lock" "https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win-16.0.1/llvmlibs_mt.7z.sha256" curl -fLo "./llvm.lock" "https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win-${LLVM_VER}/llvmlibs_mt.7z.sha256"
curl -fLo "./glslang.lock" "https://github.com/RPCS3/glslang/releases/download/custom-build-win/glslanglibs_mt.7z.sha256"

View file

@ -8,11 +8,11 @@ sed -i '' 's/quarterly/latest/' /etc/pkg/FreeBSD.conf
export ASSUME_ALWAYS_YES=true export ASSUME_ALWAYS_YES=true
pkg info # debug pkg info # debug
# Prefer newer Clang than in base system (see also .ci/build-freebsd.sh) # WITH_LLVM
pkg install llvm16 pkg install "llvm$LLVM_COMPILER_VER"
# Mandatory dependencies (qt6-base is pulled via qt6-multimedia) # Mandatory dependencies (qtX-base is pulled via qtX-multimedia)
pkg install git ccache cmake ninja qt6-multimedia qt6-svg glew openal-soft ffmpeg pkg install git ccache cmake ninja "qt$QT_VER_MAIN-multimedia" "qt$QT_VER_MAIN-svg" glew openal-soft ffmpeg pcre2
# Optional dependencies (libevdev is pulled by qt6-base) # Optional dependencies (libevdev is pulled by qtX-base)
pkg install pkgconf alsa-lib pulseaudio sdl2 evdev-proto vulkan-headers vulkan-loader pkg install pkgconf alsa-lib pulseaudio sdl3 evdev-proto vulkan-headers vulkan-loader opencv

0
.ci/optimize-mac.sh Normal file → Executable file
View file

63
.ci/setup-llvm.sh Normal file
View file

@ -0,0 +1,63 @@
#!/bin/sh -ex
# Resource/dependency URLs
CCACHE_URL="https://github.com/ccache/ccache/releases/download/v4.11.2/ccache-4.11.2-windows-x86_64.zip"
DEP_URLS=" \
$CCACHE_URL"
# CI doesn't make a cache dir if it doesn't exist, so we do it manually
[ -d "$DEPS_CACHE_DIR" ] || mkdir "$DEPS_CACHE_DIR"
# Pull the llvm submodule
# shellcheck disable=SC2046
git submodule -q update --init --depth=1 -- 3rdparty/llvm
# Git bash doesn't have rev, so here it is
rev()
{
echo "$1" | awk '{ for(i = length($0); i != 0; --i) { a = a substr($0, i, 1); } } END { print a }'
}
# Usage: download_and_verify url checksum algo file
# Check to see if a file is already cached, and the checksum matches. If not, download it.
# Tries up to 3 times
download_and_verify()
{
url="$1"
correctChecksum="$2"
algo="$3"
fileName="$4"
for _ in 1 2 3; do
[ -e "$DEPS_CACHE_DIR/$fileName" ] || curl -fLo "$DEPS_CACHE_DIR/$fileName" "$url"
fileChecksum=$("${algo}sum" "$DEPS_CACHE_DIR/$fileName" | awk '{ print $1 }')
[ "$fileChecksum" = "$correctChecksum" ] && return 0
done
return 1;
}
# Some dependencies install here
[ -d "./build/lib_ext/Release-x64" ] || mkdir -p "./build/lib_ext/Release-x64"
for url in $DEP_URLS; do
# Get the filename from the URL and remove query strings (?arg=something).
fileName="$(rev "$(rev "$url" | cut -d'/' -f1)" | cut -d'?' -f1)"
[ -z "$fileName" ] && echo "Unable to parse url: $url" && exit 1
# shellcheck disable=SC1003
case "$url" in
*ccache*) checksum=$CCACHE_SHA; algo="sha256"; outDir="$CCACHE_BIN_DIR" ;;
*) echo "Unknown url resource: $url"; exit 1 ;;
esac
download_and_verify "$url" "$checksum" "$algo" "$fileName"
7z x -y "$DEPS_CACHE_DIR/$fileName" -aos -o"$outDir"
done
# Setup ccache tool
[ -d "$CCACHE_DIR" ] || mkdir -p "$(cygpath -u "$CCACHE_DIR")"
CCACHE_SH_DIR=$(cygpath -u "$CCACHE_BIN_DIR")
mv "$CCACHE_SH_DIR"/ccache-*/* "$CCACHE_SH_DIR"
cp "$CCACHE_SH_DIR"/ccache.exe "$CCACHE_SH_DIR"/cl.exe

View file

@ -0,0 +1,39 @@
#!/bin/sh -ex
CPU_ARCH="${1:-win64}"
COMPILER="${2:-msvc}"
# These are CI specific, so we wrap them for portability
REPO_NAME="$BUILD_REPOSITORY_NAME"
REPO_BRANCH="$BUILD_SOURCEBRANCHNAME"
PR_NUMBER="$BUILD_PR_NUMBER"
# Gather explicit version number and number of commits
COMM_TAG=$(awk '/version{.*}/ { printf("%d.%d.%d", $5, $6, $7) }' ./rpcs3/rpcs3_version.cpp)
COMM_COUNT=$(git rev-list --count HEAD)
COMM_HASH=$(git rev-parse --short=8 HEAD)
# Format the above into filenames
if [ -n "$PR_NUMBER" ]; then
AVVER="${COMM_TAG}-${COMM_HASH}"
BUILD_RAW="rpcs3-v${AVVER}_${CPU_ARCH}_${COMPILER}"
BUILD="${BUILD_RAW}.7z"
else
AVVER="${COMM_TAG}-${COMM_COUNT}"
BUILD_RAW="rpcs3-v${AVVER}-${COMM_HASH}_${CPU_ARCH}_${COMPILER}"
BUILD="${BUILD_RAW}.7z"
fi
# BRANCH is used for experimental build warnings for pr builds, used in main_window.cpp.
# BUILD is the name of the release artifact
# BUILD_RAW is just filename
# AVVER is used for GitHub releases, it is the version number.
BRANCH="${REPO_NAME}/${REPO_BRANCH}"
# SC2129
{
echo "BRANCH=$BRANCH"
echo "BUILD=$BUILD"
echo "BUILD_RAW=$BUILD_RAW"
echo "AVVER=$AVVER"
} >> .ci/ci-vars.env

View file

@ -1,27 +1,22 @@
#!/bin/sh -ex #!/bin/sh -ex
# These are Azure specific, so we wrap them for portability
REPO_NAME="$BUILD_REPOSITORY_NAME"
REPO_BRANCH="$SYSTEM_PULLREQUEST_SOURCEBRANCH"
PR_NUMBER="$SYSTEM_PULLREQUEST_PULLREQUESTID"
# Resource/dependency URLs # Resource/dependency URLs
# Qt mirrors can be volatile and slow, so we list 2 # Qt mirrors can be volatile and slow, so we list 2
#QT_HOST="http://mirrors.ocf.berkeley.edu/qt/" #QT_HOST="http://mirrors.ocf.berkeley.edu/qt/"
QT_HOST="http://qt.mirror.constant.com/" QT_HOST="http://qt.mirror.constant.com/"
QT_URL_VER=$(echo "$QT_VER" | sed "s/\.//g") QT_URL_VER=$(echo "$QT_VER" | sed "s/\.//g")
QT_VER_MSVC_UP=$(echo "${QT_VER_MSVC}" | tr '[:lower:]' '[:upper:]') QT_VER_MSVC_UP=$(echo "${QT_VER_MSVC}" | tr '[:lower:]' '[:upper:]')
QT_PREFIX="online/qtsdkrepository/windows_x86/desktop/qt${QT_VER_MAIN}_${QT_URL_VER}/qt.qt${QT_VER_MAIN}.${QT_URL_VER}." QT_PREFIX="online/qtsdkrepository/windows_x86/desktop/qt${QT_VER_MAIN}_${QT_URL_VER}/qt${QT_VER_MAIN}_${QT_URL_VER}/qt.qt${QT_VER_MAIN}.${QT_URL_VER}."
QT_PREFIX_2="win64_${QT_VER_MSVC}_64/${QT_VER}-0-${QT_DATE}" QT_PREFIX_2="win64_${QT_VER_MSVC}_64/${QT_VER}-0-${QT_DATE}"
QT_SUFFIX="-Windows-Windows_10_22H2-${QT_VER_MSVC_UP}-Windows-Windows_10_22H2-X86_64.7z" QT_SUFFIX="-Windows-Windows_11_24H2-${QT_VER_MSVC_UP}-Windows-Windows_11_24H2-X86_64.7z"
QT_BASE_URL="${QT_HOST}${QT_PREFIX}${QT_PREFIX_2}qtbase${QT_SUFFIX}" QT_BASE_URL="${QT_HOST}${QT_PREFIX}${QT_PREFIX_2}qtbase${QT_SUFFIX}"
QT_DECL_URL="${QT_HOST}${QT_PREFIX}${QT_PREFIX_2}qtdeclarative${QT_SUFFIX}" QT_DECL_URL="${QT_HOST}${QT_PREFIX}${QT_PREFIX_2}qtdeclarative${QT_SUFFIX}"
QT_TOOL_URL="${QT_HOST}${QT_PREFIX}${QT_PREFIX_2}qttools${QT_SUFFIX}" QT_TOOL_URL="${QT_HOST}${QT_PREFIX}${QT_PREFIX_2}qttools${QT_SUFFIX}"
QT_MM_URL="${QT_HOST}${QT_PREFIX}addons.qtmultimedia.${QT_PREFIX_2}qtmultimedia${QT_SUFFIX}" QT_MM_URL="${QT_HOST}${QT_PREFIX}addons.qtmultimedia.${QT_PREFIX_2}qtmultimedia${QT_SUFFIX}"
QT_SVG_URL="${QT_HOST}${QT_PREFIX}${QT_PREFIX_2}qtsvg${QT_SUFFIX}" QT_SVG_URL="${QT_HOST}${QT_PREFIX}${QT_PREFIX_2}qtsvg${QT_SUFFIX}"
LLVMLIBS_URL='https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win-16.0.1/llvmlibs_mt.7z' LLVMLIBS_URL="https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win-${LLVM_VER}/llvmlibs_mt.7z"
GLSLANG_URL='https://github.com/RPCS3/glslang/releases/latest/download/glslanglibs_mt.7z' VULKAN_SDK_URL="https://www.dropbox.com/scl/fi/sjjh0fc4ld281pjbl2xzu/VulkanSDK-${VULKAN_VER}-Installer.exe?rlkey=f6wzc0lvms5vwkt2z3qabfv9d&dl=1"
VULKAN_SDK_URL="https://www.dropbox.com/scl/fi/sjjh0fc4ld281pjbl2xzu/VulkanSDK-1.3.268.0-Installer.exe?rlkey=f6wzc0lvms5vwkt2z3qabfv9d&dl=1" CCACHE_URL="https://github.com/ccache/ccache/releases/download/v4.11.2/ccache-4.11.2-windows-x86_64.zip"
DEP_URLS=" \ DEP_URLS=" \
$QT_BASE_URL \ $QT_BASE_URL \
@ -30,16 +25,16 @@ DEP_URLS=" \
$QT_MM_URL \ $QT_MM_URL \
$QT_SVG_URL \ $QT_SVG_URL \
$LLVMLIBS_URL \ $LLVMLIBS_URL \
$GLSLANG_URL \ $VULKAN_SDK_URL\
$VULKAN_SDK_URL" $CCACHE_URL"
# Azure pipelines doesn't make a cache dir if it doesn't exist, so we do it manually # CI doesn't make a cache dir if it doesn't exist, so we do it manually
[ -d "$CACHE_DIR" ] || mkdir "$CACHE_DIR" [ -d "$DEPS_CACHE_DIR" ] || mkdir "$DEPS_CACHE_DIR"
# Pull all the submodules except llvm, since it is built separately and we just download that build # Pull all the submodules except llvm, since it is built separately and we just download that build
# Note: Tried to use git submodule status, but it takes over 20 seconds # Note: Tried to use git submodule status, but it takes over 20 seconds
# shellcheck disable=SC2046 # shellcheck disable=SC2046
git submodule -q update --init --depth=1 --jobs=8 $(awk '/path/ && !/FAudio/ && !/llvm/ { print $3 }' .gitmodules) git submodule -q update --init --depth=1 --jobs=8 $(awk '/path/ && !/FAudio/ && !/llvm/ && !/feralinteractive/ { print $3 }' .gitmodules)
# Git bash doesn't have rev, so here it is # Git bash doesn't have rev, so here it is
rev() rev()
@ -58,17 +53,16 @@ download_and_verify()
fileName="$4" fileName="$4"
for _ in 1 2 3; do for _ in 1 2 3; do
[ -e "$CACHE_DIR/$fileName" ] || curl -fLo "$CACHE_DIR/$fileName" "$url" [ -e "$DEPS_CACHE_DIR/$fileName" ] || curl -fLo "$DEPS_CACHE_DIR/$fileName" "$url"
fileChecksum=$("${algo}sum" "$CACHE_DIR/$fileName" | awk '{ print $1 }') fileChecksum=$("${algo}sum" "$DEPS_CACHE_DIR/$fileName" | awk '{ print $1 }')
[ "$fileChecksum" = "$correctChecksum" ] && return 0 [ "$fileChecksum" = "$correctChecksum" ] && return 0
rm "$CACHE_DIR/$fileName"
done done
return 1; return 1;
} }
# Some dependencies install here # Some dependencies install here
[ -d "./lib" ] || mkdir "./lib" [ -d "./build/lib_ext/Release-x64" ] || mkdir -p "./build/lib_ext/Release-x64"
for url in $DEP_URLS; do for url in $DEP_URLS; do
# Get the filename from the URL and remove query strings (?arg=something). # Get the filename from the URL and remove query strings (?arg=something).
@ -77,14 +71,14 @@ for url in $DEP_URLS; do
# shellcheck disable=SC1003 # shellcheck disable=SC1003
case "$url" in case "$url" in
*qt*) checksum=$(curl -fL "${url}.sha1"); algo="sha1"; outDir='C:\Qt\' ;; *qt*) checksum=$(curl -fL "${url}.sha1"); algo="sha1"; outDir="$QTDIR/" ;;
*llvm*) checksum=$(curl -fL "${url}.sha256"); algo="sha256"; outDir="./3rdparty/llvm" ;; *llvm*) checksum=$(curl -fL "${url}.sha256"); algo="sha256"; outDir="./build/lib_ext/Release-x64" ;;
*glslang*) checksum=$(curl -fL "${url}.sha256"); algo="sha256"; outDir="./lib/Release-x64" ;; *ccache*) checksum=$CCACHE_SHA; algo="sha256"; outDir="$CCACHE_BIN_DIR" ;;
*Vulkan*) *Vulkan*)
# Vulkan setup needs to be run in batch environment # Vulkan setup needs to be run in batch environment
# Need to subshell this or else it doesn't wait # Need to subshell this or else it doesn't wait
download_and_verify "$url" "$VULKAN_SDK_SHA" "sha256" "$fileName" download_and_verify "$url" "$VULKAN_SDK_SHA" "sha256" "$fileName"
cp "$CACHE_DIR/$fileName" . cp "$DEPS_CACHE_DIR/$fileName" .
_=$(echo "$fileName --accept-licenses --default-answer --confirm-command install" | cmd) _=$(echo "$fileName --accept-licenses --default-answer --confirm-command install" | cmd)
continue continue
;; ;;
@ -92,27 +86,11 @@ for url in $DEP_URLS; do
esac esac
download_and_verify "$url" "$checksum" "$algo" "$fileName" download_and_verify "$url" "$checksum" "$algo" "$fileName"
7z x -y "$CACHE_DIR/$fileName" -aos -o"$outDir" 7z x -y "$DEPS_CACHE_DIR/$fileName" -aos -o"$outDir"
done done
# Gather explicit version number and number of commits # Setup ccache tool
COMM_TAG=$(awk '/version{.*}/ { printf("%d.%d.%d", $5, $6, $7) }' ./rpcs3/rpcs3_version.cpp) [ -d "$CCACHE_DIR" ] || mkdir -p "$(cygpath -u "$CCACHE_DIR")"
COMM_COUNT=$(git rev-list --count HEAD) CCACHE_SH_DIR=$(cygpath -u "$CCACHE_BIN_DIR")
COMM_HASH=$(git rev-parse --short=8 HEAD) mv "$CCACHE_SH_DIR"/ccache-*/* "$CCACHE_SH_DIR"
cp "$CCACHE_SH_DIR"/ccache.exe "$CCACHE_SH_DIR"/cl.exe
# Format the above into filenames
if [ -n "$PR_NUMBER" ]; then
AVVER="${COMM_TAG}-${COMM_HASH}"
BUILD="rpcs3-v${AVVER}_win64.7z"
else
AVVER="${COMM_TAG}-${COMM_COUNT}"
BUILD="rpcs3-v${AVVER}-${COMM_HASH}_win64.7z"
fi
# BRANCH is used for experimental build warnings for pr builds, used in main_window.cpp.
# BUILD is the name of the release artifact
# AVVER is used for GitHub releases, it is the version number.
BRANCH="${REPO_NAME}/${REPO_BRANCH}"
echo "BRANCH=$BRANCH" > .ci/ci-vars.env
echo "BUILD=$BUILD" >> .ci/ci-vars.env
echo "AVVER=$AVVER" >> .ci/ci-vars.env

View file

@ -1,151 +0,0 @@
env:
CIRRUS_CLONE_DEPTH: 0 # Unshallow clone to obtain proper GIT_VERSION
BUILD_REPOSITORY_NAME: $CIRRUS_REPO_FULL_NAME
SYSTEM_PULLREQUEST_SOURCEBRANCH: $CIRRUS_BRANCH
SYSTEM_PULLREQUEST_PULLREQUESTID: $CIRRUS_PR
BUILD_SOURCEVERSION: $CIRRUS_CHANGE_IN_REPO
BUILD_SOURCEBRANCHNAME: $CIRRUS_BRANCH
RPCS3_TOKEN: ENCRYPTED[100ebb8e3552bf2021d0ef55dccda3e58d27be5b6cab0b0b92843ef490195d3c4edaefa087e4a3b425caa6392300b9b1]
QT_VER_MAIN: '6'
QT_VER: '6.7.3'
# windows_task:
# matrix:
# - name: Cirrus Windows
# windows_container:
# image: cirrusci/windowsservercore:visualstudio2019
# cpu: 8
# memory: 16G
# env:
# CIRRUS_SHELL: "bash"
# COMPILER: msvc
# BUILD_ARTIFACTSTAGINGDIRECTORY: ${CIRRUS_WORKING_DIR}\artifacts\
# QT_VER_MSVC: 'msvc2019'
# QT_DATE: '202409200836'
# QTDIR: C:\Qt\${QT_VER}\${QT_VER_MSVC}_64
# VULKAN_VER: '1.3.268.0'
# VULKAN_SDK_SHA: '8459ef49bd06b697115ddd3d97c9aec729e849cd775f5be70897718a9b3b9db5'
# VULKAN_SDK: C:\VulkanSDK\${VULKAN_VER}
# CACHE_DIR: "./cache"
# UPLOAD_COMMIT_HASH: 7d09e3be30805911226241afbb14f8cdc2eb054e
# UPLOAD_REPO_FULL_NAME: "rpcs3/rpcs3-binaries-win"
# deps_cache:
# folder: "./cache"
# #obj_cache:
# # folder: "./tmp"
# #obj2_cache:
# # folder: "./rpcs3/x64"
# setup_script:
# - './.ci/get_keys-windows.sh'
# - './.ci/setup-windows.sh'
# rpcs3_script:
# - export PATH=${PATH}:"C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\MSBuild\Current\Bin"
# - msbuild.exe rpcs3.sln //p:Configuration=Release //m
# deploy_script:
# - mkdir artifacts
# - source './.ci/export-cirrus-vars.sh'
# - './.ci/deploy-windows.sh'
# artifacts:
# name: Artifact
# path: "*.7z*"
# push_script: |
# if [ "$CIRRUS_REPO_OWNER" = "RPCS3" ] && [ -z "$CIRRUS_PR" ] && [ "$CIRRUS_BRANCH" = "master" ]; then
# source './.ci/export-cirrus-vars.sh'
# './.ci/github-upload.sh'
# fi;
# linux_task:
# container:
# image: rpcs3/rpcs3-ci-focal:1.7
# cpu: 4
# memory: 16G
# env:
# BUILD_ARTIFACTSTAGINGDIRECTORY: ${CIRRUS_WORKING_DIR}/artifacts
# ARTDIR: ${CIRRUS_WORKING_DIR}/artifacts/
# CCACHE_DIR: "/tmp/ccache_dir"
# CCACHE_MAXSIZE: 300M
# CI_HAS_ARTIFACTS: true
# UPLOAD_COMMIT_HASH: d812f1254a1157c80fd402f94446310560f54e5f
# UPLOAD_REPO_FULL_NAME: "rpcs3/rpcs3-binaries-linux"
# DEPLOY_APPIMAGE: true
# APPDIR: "./appdir"
# RELEASE_MESSAGE: "../GitHubReleaseMessage.txt"
# ccache_cache:
# folder: "/tmp/ccache_dir"
# matrix:
# - name: Cirrus Linux GCC
# env:
# COMPILER: gcc
# gcc_script:
# - mkdir artifacts
# - ".ci/build-linux.sh"
# - name: Cirrus Linux Clang
# env:
# COMPILER: clang
# clang_script:
# - mkdir artifacts
# - ".ci/build-linux.sh"
# artifacts:
# name: Artifact
# path: "artifacts/*"
# push_script: |
# if [ "$CIRRUS_REPO_OWNER" = "RPCS3" ] && [ -z "$CIRRUS_PR" ] && [ "$CIRRUS_BRANCH" = "master" ] && [ "$COMPILER" = "gcc" ]; then
# COMM_TAG=$(awk '/version{.*}/ { printf("%d.%d.%d", $5, $6, $7) }' ./rpcs3/rpcs3_version.cpp)
# COMM_COUNT=$(git rev-list --count HEAD)
# COMM_HASH=$(git rev-parse --short=8 HEAD)
# export AVVER="${COMM_TAG}-${COMM_COUNT}"
# .ci/github-upload.sh
# fi;
freebsd_task:
matrix:
- name: Cirrus FreeBSD
freebsd_instance:
image_family: freebsd-13-3
cpu: 8
memory: 8G
env:
CCACHE_MAXSIZE: 300M # 3x clean build, rounded
CCACHE_DIR: /tmp/ccache_dir
ccache_cache:
folder: /tmp/ccache_dir
install_script: "sh -ex ./.ci/install-freebsd.sh"
script: "./.ci/build-freebsd.sh"
linux_aarch64_task:
env:
BUILD_ARTIFACTSTAGINGDIRECTORY: ${CIRRUS_WORKING_DIR}/artifacts
ARTDIR: ${CIRRUS_WORKING_DIR}/artifacts/
CCACHE_DIR: "/tmp/ccache_dir"
CCACHE_MAXSIZE: 300M
CI_HAS_ARTIFACTS: true
UPLOAD_COMMIT_HASH: a1d35836e8d45bfc6f63c26f0a3e5d46ef622fe1
UPLOAD_REPO_FULL_NAME: "rpcs3/rpcs3-binaries-linux-arm64"
DEPLOY_APPIMAGE: true
APPDIR: "./appdir"
RELEASE_MESSAGE: "../GitHubReleaseMessage.txt"
COMPILER: clang
ccache_cache:
folder: "/tmp/ccache_dir"
matrix:
- name: Cirrus Linux AArch64 Clang
arm_container:
image: 'docker.io/rpcs3/rpcs3-ci-focal-aarch64:1.0'
cpu: 8
memory: 8G
clang_script:
- mkdir artifacts
- "sh -ex ./.ci/build-linux-aarch64.sh"
artifacts:
name: Artifact
path: "artifacts/*"
push_script: |
if [ "$CIRRUS_REPO_OWNER" = "RPCS3" ] && [ -z "$CIRRUS_PR" ] && [ "$CIRRUS_BRANCH" = "master" ]; then
COMM_TAG=$(awk '/version{.*}/ { printf("%d.%d.%d", $5, $6, $7) }' ./rpcs3/rpcs3_version.cpp)
COMM_COUNT=$(git rev-list --count HEAD)
COMM_HASH=$(git rev-parse --short=8 HEAD)
export AVVER="${COMM_TAG}-${COMM_COUNT}"
.ci/github-upload.sh
fi;

View file

@ -16,4 +16,4 @@ Submitting your test results for Commercial Games must be done on our forums. Pl
# Contributing # Contributing
Check the [Coding Style Guidelines](https://github.com/RPCS3/rpcs3/wiki/Coding-Style) and [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information). If you have any questions, hit us up on our [Discord Server](https://discord.me/RPCS3) in the **#development** channel. Check the [Coding Style Guidelines](https://github.com/RPCS3/rpcs3/wiki/Coding-Style) and [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information). If you have any questions, hit us up on our [Discord Server](https://discord.gg/rpcs3) in the **#development** channel.

View file

@ -7,7 +7,7 @@ body:
attributes: attributes:
value: | value: |
# Summary # Summary
Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead. Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.gg/rpcs3) or [forums](https://forums.rpcs3.net/) instead.
- type: textarea - type: textarea
id: quick-summary id: quick-summary
attributes: attributes:
@ -50,7 +50,7 @@ body:
* Completely close RPCS3 and locate the log file. * Completely close RPCS3 and locate the log file.
RPCS3's Log file will be ```RPCS3.log.gz``` (sometimes shows as RPCS3.log with zip icon) or ```RPCS3.log``` (sometimes shows as RPCS3 wtih notepad icon). RPCS3's Log file will be ```RPCS3.log.gz``` (sometimes shows as RPCS3.log with zip icon) or ```RPCS3.log``` (sometimes shows as RPCS3 wtih notepad icon).
* On Windows it will be in the RPCS3 directory near the executable * On Windows it will be in the ```log``` folder inside your RPCS3 folder.
* On Linux it will be in ```~/.cache/rpcs3/``` * On Linux it will be in ```~/.cache/rpcs3/```
* On MacOS it will be in ```~/Library/Caches/rpcs3```. If you're unable to locate it copy paste the path in Spotlight and hit enter. * On MacOS it will be in ```~/Library/Caches/rpcs3```. If you're unable to locate it copy paste the path in Spotlight and hit enter.
- type: textarea - type: textarea

View file

@ -7,7 +7,7 @@ body:
attributes: attributes:
value: | value: |
# Summary # Summary
Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead. Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.gg/rpcs3) or [forums](https://forums.rpcs3.net/) instead.
- type: textarea - type: textarea
id: quick-summary id: quick-summary
attributes: attributes:
@ -36,7 +36,7 @@ body:
* Completely close RPCS3 and locate the log file. * Completely close RPCS3 and locate the log file.
RPCS3's Log file will be ```RPCS3.log.gz``` (sometimes shows as RPCS3.log with zip icon) or ```RPCS3.log``` (sometimes shows as RPCS3 wtih notepad icon). RPCS3's Log file will be ```RPCS3.log.gz``` (sometimes shows as RPCS3.log with zip icon) or ```RPCS3.log``` (sometimes shows as RPCS3 wtih notepad icon).
* On Windows it will be in the RPCS3 directory near the executable * On Windows it will be in the ```log``` folder inside your RPCS3 folder.
* On Linux it will be in ```~/.cache/rpcs3/``` * On Linux it will be in ```~/.cache/rpcs3/```
* On MacOS it will be in ```~/Library/Caches/rpcs3```. If you're unable to locate it copy paste the path in Spotlight and hit enter. * On MacOS it will be in ```~/Library/Caches/rpcs3```. If you're unable to locate it copy paste the path in Spotlight and hit enter.
- type: textarea - type: textarea

View file

@ -6,7 +6,7 @@ body:
- type: markdown - type: markdown
attributes: attributes:
value: | value: |
Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead. Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.gg/rpcs3) or [forums](https://forums.rpcs3.net/) instead.
- type: textarea - type: textarea
id: quick-summary id: quick-summary
attributes: attributes:
@ -31,6 +31,6 @@ body:
* If this feature is something that a game is trying to use, upload a log file for it. * If this feature is something that a game is trying to use, upload a log file for it.
RPCS3's Log file will be ```RPCS3.log.gz``` (sometimes shows as RPCS3.log with zip icon) or ```RPCS3.log``` (sometimes shows as RPCS3 wtih notepad icon). RPCS3's Log file will be ```RPCS3.log.gz``` (sometimes shows as RPCS3.log with zip icon) or ```RPCS3.log``` (sometimes shows as RPCS3 wtih notepad icon).
* On Windows it will be in the RPCS3 directory near the executable * On Windows it will be in the ```log``` folder inside your RPCS3 folder.
* On Linux it will be in ```~/.cache/rpcs3/``` * On Linux it will be in ```~/.cache/rpcs3/```
* On MacOS it will be in ```~/Library/Caches/rpcs3```. If you're unable to locate it copy paste the path in Spotlight and hit enter. * On MacOS it will be in ```~/Library/Caches/rpcs3```. If you're unable to locate it copy paste the path in Spotlight and hit enter.

View file

@ -7,7 +7,7 @@ assignees: ''
--- ---
## Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead. ## Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.gg/rpcs3) or [forums](https://forums.rpcs3.net/) instead.
You're using the advanced template. You're expected to know what to write in order to fill in all the required information for proper report. You're using the advanced template. You're expected to know what to write in order to fill in all the required information for proper report.

View file

@ -4,7 +4,7 @@ contact_links:
url: https://rpcs3.net/quickstart url: https://rpcs3.net/quickstart
about: Everything you need to know to install and configure emulator, and add games about: Everything you need to know to install and configure emulator, and add games
- name: Ask for help - name: Ask for help
url: https://discord.me/RPCS3 url: https://discord.gg/rpcs3
about: If you have some questions or need help, please use our Discord server instead of GitHub about: If you have some questions or need help, please use our Discord server instead of GitHub
- name: Report game compatibility - name: Report game compatibility
url: https://forums.rpcs3.net/thread-196671.html url: https://forums.rpcs3.net/thread-196671.html

18
.github/PR-BUILD.md vendored
View file

@ -1,18 +0,0 @@
## How to test a PR build
Please take into account, that RPCS3 build usually takes some time (about 15 mins), so you can't access a build if a PR was just submitted.
- Open a PR you want to test
- Scroll to the very bottom and locate the **Checks** section
- Click on **Show all checks**
You are supposed to see something like this
![image](https://user-images.githubusercontent.com/10283761/116630952-2cd99e00-a94c-11eb-933e-986d6020ca92.png)
- Click on __Details__ on either **Cirrus Linux GCC** or **Cirrus Windows**
- Click **View more details on Cirrus CI** at the very bottom
![image](https://user-images.githubusercontent.com/10283761/116631111-5e526980-a94c-11eb-95f7-751e6f15e1ea.png)
- Click on the download button for **Artifact** on the **Artifacts** block
![image](https://user-images.githubusercontent.com/10283761/116631322-bee1a680-a94c-11eb-89a3-be365783582e.png)
- Congratulations! You are now downloading an RPCS3 build for that specific PR.
__Please note that PR builds are not supposed to be stable because they contain new changesets.__

View file

@ -1,3 +0,0 @@
<!-- Please include a summary of the change and which issue is fixed. -->
[How to test this PR](.github/PR-BUILD.md)

72
.github/workflows/llvm.yml vendored Normal file
View file

@ -0,0 +1,72 @@
name: Build LLVM
defaults:
run:
shell: bash
on:
workflow_dispatch:
concurrency:
group: ${{ github.ref }}-${{ github.event_name }}
cancel-in-progress: true
env:
BUILD_ARTIFACTSTAGINGDIRECTORY: ${{ github.workspace }}/artifacts/
jobs:
Windows_Build:
if: github.event_name == 'workflow_dispatch'
name: LLVM Windows (MSVC)
runs-on: windows-2025
env:
COMPILER: msvc
CCACHE_SHA: '1f39f3ad5aae3fe915e99ad1302633bc8f6718e58fa7c0de2b0ba7e080f0f08c'
CCACHE_BIN_DIR: 'C:\ccache_bin'
CCACHE_DIR: 'C:\ccache'
CCACHE_INODECACHE: 'true'
CCACHE_SLOPPINESS: 'time_macros'
DEPS_CACHE_DIR: ./dependency_cache
steps:
- name: Checkout repository
uses: actions/checkout@main
with:
fetch-depth: 0
- name: Restore Dependencies Cache
uses: actions/cache/restore@main
id: restore-dependencies-cache
with:
path: ${{ env.DEPS_CACHE_DIR }}
key: "${{ runner.os }}-${{ env.COMPILER }}-llvm-${{ env.CCACHE_SHA }}"
restore-keys: ${{ runner.os }}-${{ env.COMPILER }}-llvm
- name: Download and unpack dependencies
run: .ci/setup-llvm.sh
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@main
- name: Compile LLVM
shell: pwsh
run: msbuild 3rdparty\llvm\llvm_build.vcxproj /p:SolutionDir="$(pwd)/" /p:Configuration=Release /v:minimal /p:Platform=x64 /p:PreferredToolArchitecture=x64 /p:CLToolPath=${{ env.CCACHE_BIN_DIR }} /p:UseMultiToolTask=true /p:CustomAfterMicrosoftCommonTargets="${{ github.workspace }}\buildfiles\msvc\ci_only.targets"
- name: Pack up build artifacts
run: |
mkdir -p "${{ env.BUILD_ARTIFACTSTAGINGDIRECTORY }}"
.ci/deploy-llvm.sh
- name: Upload artifacts (7z)
uses: actions/upload-artifact@main
with:
name: LLVM for Windows (MSVC)
path: ${{ env.BUILD_ARTIFACTSTAGINGDIRECTORY }}
compression-level: 0
if-no-files-found: error
- name: Save Dependencies Cache
if: github.ref == 'refs/heads/master'
uses: actions/cache/save@main
with:
path: ${{ env.DEPS_CACHE_DIR }}
key: ${{ steps.restore-dependencies-cache.outputs.cache-primary-key }}

34
.github/workflows/qt-ts.yml vendored Normal file
View file

@ -0,0 +1,34 @@
name: Generate Translation Template
on:
workflow_dispatch:
push:
branches:
- master
paths:
- 'rpcs3/**'
jobs:
Generate_Translation_Template:
name: Generate Translation Template
runs-on: ubuntu-24.04
steps:
- name: Checkout repository
uses: actions/checkout@main
- name: Install Qt Tools
run: |
sudo apt update
sudo apt install -y qt6-l10n-tools
- name: Generate .ts file using lupdate (Qt)
working-directory: rpcs3
run: |
../.ci/generate-qt-ts.sh
- name: Upload translation template
uses: actions/upload-artifact@main
with:
name: RPCS3_Translation_Template
path: translations/rpcs3_template.ts
compression-level: 0

444
.github/workflows/rpcs3.yml vendored Normal file
View file

@ -0,0 +1,444 @@
name: Build RPCS3
defaults:
run:
shell: bash
on:
push:
branches:
- master # Only trigger push event on 'master' branch
pull_request:
workflow_dispatch:
concurrency:
group: ${{ github.ref }}-${{ github.event_name }}
cancel-in-progress: true
env:
BUILD_REPOSITORY_NAME: ${{ github.repository }}
BUILD_SOURCEBRANCHNAME: ${{ github.ref_name }}
BUILD_PR_NUMBER: ${{ github.event.pull_request.number }}
BUILD_SOURCEVERSION: ${{ github.sha }}
BUILD_ARTIFACTSTAGINGDIRECTORY: ${{ github.workspace }}/artifacts/
jobs:
Linux_Build:
# Only run push event on master branch of main repo, but run all PRs
if: github.event_name != 'push' || (github.repository == 'RPCS3/rpcs3' && github.ref_name == 'master')
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-24.04
docker_img: "rpcs3/rpcs3-ci-jammy:1.7"
build_sh: "/rpcs3/.ci/build-linux.sh"
compiler: clang
UPLOAD_COMMIT_HASH: d812f1254a1157c80fd402f94446310560f54e5f
UPLOAD_REPO_FULL_NAME: "rpcs3/rpcs3-binaries-linux"
- os: ubuntu-24.04
docker_img: "rpcs3/rpcs3-ci-jammy:1.7"
build_sh: "/rpcs3/.ci/build-linux.sh"
compiler: gcc
- os: ubuntu-24.04-arm
docker_img: "rpcs3/rpcs3-ci-jammy-aarch64:1.7"
build_sh: "/rpcs3/.ci/build-linux-aarch64.sh"
compiler: clang
UPLOAD_COMMIT_HASH: a1d35836e8d45bfc6f63c26f0a3e5d46ef622fe1
UPLOAD_REPO_FULL_NAME: "rpcs3/rpcs3-binaries-linux-arm64"
- os: ubuntu-24.04-arm
docker_img: "rpcs3/rpcs3-ci-jammy-aarch64:1.7"
build_sh: "/rpcs3/.ci/build-linux-aarch64.sh"
compiler: gcc
name: RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }}
runs-on: ${{ matrix.os }}
env:
CCACHE_DIR: ${{ github.workspace }}/ccache
DEPLOY_APPIMAGE: true
APPDIR: "/rpcs3/build/appdir"
ARTDIR: "/root/artifacts"
RELEASE_MESSAGE: "/rpcs3/GitHubReleaseMessage.txt"
COMPILER: ${{ matrix.compiler }}
UPLOAD_COMMIT_HASH: ${{ matrix.UPLOAD_COMMIT_HASH }}
UPLOAD_REPO_FULL_NAME: ${{ matrix.UPLOAD_REPO_FULL_NAME }}
RUN_UNIT_TESTS: github.event_name == 'pull_request' && 'ON' || 'OFF'
steps:
- name: Checkout repository
uses: actions/checkout@main
with:
fetch-depth: 0
- name: Restore build Ccache
uses: actions/cache/restore@main
id: restore-build-ccache
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-ccache-${{ matrix.compiler }}-${{ runner.arch }}-${{github.run_id}}
restore-keys: ${{ runner.os }}-ccache-${{ matrix.compiler }}-${{ runner.arch }}-
- name: Docker setup and build
run: |
docker pull --quiet ${{ matrix.docker_img }}
docker run \
-v $PWD:/rpcs3 \
--env-file .ci/docker.env \
-v ${{ env.CCACHE_DIR }}:/root/.ccache \
-v ${{ env.BUILD_ARTIFACTSTAGINGDIRECTORY }}:${{ env.ARTDIR }} \
${{ matrix.docker_img }} \
${{ matrix.build_sh }}
- name: Upload artifacts
uses: actions/upload-artifact@main
with:
name: RPCS3 for Linux (${{ runner.arch }}, ${{ matrix.compiler }})
path: ${{ env.BUILD_ARTIFACTSTAGINGDIRECTORY }}/*.AppImage
compression-level: 0
- name: Deploy master build to GitHub Releases
if: |
github.event_name != 'pull_request' &&
github.repository == 'RPCS3/rpcs3' &&
github.ref == 'refs/heads/master' &&
matrix.compiler == 'clang'
env:
RPCS3_TOKEN: ${{ secrets.RPCS3_TOKEN }}
run: |
COMM_TAG=$(awk '/version{.*}/ { printf("%d.%d.%d", $5, $6, $7) }' ./rpcs3/rpcs3_version.cpp)
COMM_COUNT=$(git rev-list --count HEAD)
COMM_HASH=$(git rev-parse --short=8 HEAD)
export AVVER="${COMM_TAG}-${COMM_COUNT}"
.ci/github-upload.sh
- name: Save build Ccache
if: github.ref == 'refs/heads/master'
uses: actions/cache/save@main
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ steps.restore-build-ccache.outputs.cache-primary-key }}
Mac_Build:
# Only run push event on master branch of main repo, but run all PRs
if: github.event_name != 'push' || (github.repository == 'RPCS3/rpcs3' && github.ref_name == 'master')
strategy:
fail-fast: false
matrix:
include:
- name: Intel
build_sh: .ci/build-mac.sh
UPLOAD_COMMIT_HASH: 51ae32f468089a8169aaf1567de355ff4a3e0842
UPLOAD_REPO_FULL_NAME: rpcs3/rpcs3-binaries-mac
- name: Apple Silicon
build_sh: .ci/build-mac-arm64.sh
UPLOAD_COMMIT_HASH: 8e21bdbc40711a3fccd18fbf17b742348b0f4281
UPLOAD_REPO_FULL_NAME: rpcs3/rpcs3-binaries-mac-arm64
name: RPCS3 Mac ${{ matrix.name }}
runs-on: macos-14
env:
CCACHE_DIR: /tmp/ccache_dir
QT_VER: '6.10.1'
QT_VER_MAIN: '6'
LLVM_COMPILER_VER: '21'
RELEASE_MESSAGE: ../GitHubReleaseMessage.txt
UPLOAD_COMMIT_HASH: ${{ matrix.UPLOAD_COMMIT_HASH }}
UPLOAD_REPO_FULL_NAME: ${{ matrix.UPLOAD_REPO_FULL_NAME }}
RUN_UNIT_TESTS: github.event_name == 'pull_request' && 'ON' || 'OFF'
steps:
- name: Checkout repository
uses: actions/checkout@main
with:
fetch-depth: 0
- name: Restore Build Ccache
uses: actions/cache/restore@main
id: restore-build-ccache
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-ccache-${{ matrix.name }}-${{github.run_id}}
restore-keys: ${{ runner.os }}-ccache-${{ matrix.name }}-
- name: Restore Qt Cache
uses: actions/cache/restore@main
id: restore-qt-cache
with:
path: /tmp/Qt
key: ${{ runner.os }}-qt-${{ matrix.name }}-${{ env.QT_VER }}
restore-keys: ${{ runner.os }}-qt-${{ matrix.name }}-${{ env.QT_VER }}
- name: Build
run: ${{ matrix.build_sh }}
- name: Upload artifacts
uses: actions/upload-artifact@main
with:
name: RPCS3 for Mac (${{ matrix.name }})
path: ${{ env.BUILD_ARTIFACTSTAGINGDIRECTORY }}
compression-level: 0
- name: Export Variables
run: |
while IFS='=' read -r key val; do
# Skip lines that are empty or start with '#'
[[ -z "$key" || "$key" =~ ^# ]] && continue
echo "$key=$val" >> "${{ github.env }}"
done < .ci/ci-vars.env
- name: Deploy master build to GitHub Releases
if: |
github.event_name != 'pull_request' &&
github.repository == 'RPCS3/rpcs3' &&
github.ref == 'refs/heads/master'
env:
RPCS3_TOKEN: ${{ secrets.RPCS3_TOKEN }}
run: .ci/github-upload.sh
- name: Save Build Ccache
if: github.ref == 'refs/heads/master'
uses: actions/cache/save@main
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ steps.restore-build-ccache.outputs.cache-primary-key }}
- name: Save Qt Cache
if: github.ref == 'refs/heads/master'
uses: actions/cache/save@main
with:
path: /tmp/Qt
key: ${{ steps.restore-qt-cache.outputs.cache-primary-key }}
Windows_Build:
# Only run push event on master branch of main repo, but run all PRs
if: github.event_name != 'push' || (github.repository == 'RPCS3/rpcs3' && github.ref_name == 'master')
name: RPCS3 Windows
runs-on: windows-2025
env:
COMPILER: msvc
QT_VER_MAIN: '6'
QT_VER: '6.10.1'
QT_VER_MSVC: 'msvc2022'
QT_DATE: '202511161843'
LLVM_VER: '19.1.7'
VULKAN_VER: '1.3.268.0'
VULKAN_SDK_SHA: '8459ef49bd06b697115ddd3d97c9aec729e849cd775f5be70897718a9b3b9db5'
CCACHE_SHA: '1f39f3ad5aae3fe915e99ad1302633bc8f6718e58fa7c0de2b0ba7e080f0f08c'
CCACHE_BIN_DIR: 'C:\ccache_bin'
CCACHE_DIR: 'C:\ccache'
CCACHE_INODECACHE: 'true'
CCACHE_SLOPPINESS: 'time_macros'
DEPS_CACHE_DIR: ./dependency_cache
UPLOAD_COMMIT_HASH: 7d09e3be30805911226241afbb14f8cdc2eb054e
UPLOAD_REPO_FULL_NAME: "RPCS3/rpcs3-binaries-win"
steps:
- name: Checkout repository
uses: actions/checkout@main
with:
fetch-depth: 0
- name: Setup NuGet
uses: nuget/setup-nuget@v2
- name: Restore NuGet packages
run: nuget restore rpcs3.sln
- name: Setup env
shell: pwsh
run: |
echo "QTDIR=C:\Qt\${{ env.QT_VER }}\${{ env.QT_VER_MSVC }}_64" >> ${{ github.env }}
echo "VULKAN_SDK=C:\VulkanSDK\${{ env.VULKAN_VER }}" >> ${{ github.env }}
- name: Get Cache Keys
run: .ci/get_keys-windows.sh
- name: Restore Build Ccache
uses: actions/cache/restore@main
id: restore-build-ccache
with:
path: ${{ env.CCACHE_DIR }}
key: "${{ runner.os }}-ccache-${{ env.COMPILER }}-${{github.run_id}}"
restore-keys: ${{ runner.os }}-ccache-${{ env.COMPILER }}-
- name: Restore Dependencies Cache
uses: actions/cache/restore@main
id: restore-dependencies-cache
with:
path: ${{ env.DEPS_CACHE_DIR }}
key: "${{ runner.os }}-${{ env.COMPILER }}-${{ env.QT_VER }}-${{ env.VULKAN_SDK_SHA }}-${{ env.CCACHE_SHA }}-${{ hashFiles('llvm.lock') }}"
restore-keys: ${{ runner.os }}-${{ env.COMPILER }}-
- name: Download and unpack dependencies
run: |
.ci/setup-windows.sh
.ci/setup-windows-ci-vars.sh win64 msvc
- name: Export Variables
run: |
while IFS='=' read -r key val; do
# Skip lines that are empty or start with '#'
[[ -z "$key" || "$key" =~ ^# ]] && continue
echo "$key=$val" >> "${{ github.env }}"
done < .ci/ci-vars.env
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@main
- name: Compile RPCS3
shell: pwsh
run: msbuild rpcs3.sln /p:Configuration=Release /v:minimal /p:Platform=x64 /p:PreferredToolArchitecture=x64 /p:CLToolPath=${{ env.CCACHE_BIN_DIR }} /p:UseMultiToolTask=true /p:CustomAfterMicrosoftCommonTargets="${{ github.workspace }}\buildfiles\msvc\ci_only.targets"
- name: Run Unit Tests
if: github.event_name == 'pull_request'
shell: pwsh
run: build\lib\Release-x64\rpcs3_test.exe
- name: Pack up build artifacts
run: |
mkdir -p "${{ env.BUILD_ARTIFACTSTAGINGDIRECTORY }}"
.ci/deploy-windows.sh
- name: Upload artifacts (7z)
uses: actions/upload-artifact@main
with:
name: RPCS3 for Windows (MSVC)
path: ${{ env.BUILD_ARTIFACTSTAGINGDIRECTORY }}
compression-level: 0
if-no-files-found: error
- name: Deploy master build to GitHub Releases
if: |
github.event_name != 'pull_request' &&
github.repository == 'RPCS3/rpcs3' &&
github.ref == 'refs/heads/master'
env:
RPCS3_TOKEN: ${{ secrets.RPCS3_TOKEN }}
run: .ci/github-upload.sh
- name: Save Build Ccache
if: github.ref == 'refs/heads/master'
uses: actions/cache/save@main
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ steps.restore-build-ccache.outputs.cache-primary-key }}
- name: Save Dependencies Cache
if: github.ref == 'refs/heads/master'
uses: actions/cache/save@main
with:
path: ${{ env.DEPS_CACHE_DIR }}
key: ${{ steps.restore-dependencies-cache.outputs.cache-primary-key }}
Windows_Build_Clang:
# Only run push event on master branch of main repo, but run all PRs
if: github.event_name != 'push' || (github.repository == 'RPCS3/rpcs3' && github.ref_name == 'master')
name: RPCS3 Windows Clang
runs-on: windows-2025
strategy:
matrix:
include:
- msys2: clang64
compiler: clang
arch: win64
env:
CCACHE_DIR: 'C:\ccache'
steps:
- name: Checkout repository
uses: actions/checkout@main
with:
fetch-depth: 0
- name: Setup msys2
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.msys2 }}
update: true
cache: true
install: |
mingw-w64-clang-x86_64-clang
mingw-w64-clang-x86_64-ccache
mingw-w64-clang-x86_64-cmake
mingw-w64-clang-x86_64-lld
mingw-w64-clang-x86_64-ninja
mingw-w64-clang-x86_64-llvm
mingw-w64-clang-x86_64-ffmpeg
mingw-w64-clang-x86_64-opencv
mingw-w64-clang-x86_64-glew
mingw-w64-clang-x86_64-vulkan
mingw-w64-clang-x86_64-vulkan-headers
mingw-w64-clang-x86_64-vulkan-loader
mingw-w64-clang-x86_64-gtest
mingw-w64-clang-x86_64-qt6-base
mingw-w64-clang-x86_64-qt6-declarative
mingw-w64-clang-x86_64-qt6-multimedia
mingw-w64-clang-x86_64-qt6-svg
base-devel
curl
git
p7zip
- name: Restore build Ccache
uses: actions/cache/restore@main
id: restore-build-ccache
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-ccache-${{ matrix.compiler }}-${{ runner.arch }}-${{ github.run_id }}
restore-keys: ${{ runner.os }}-ccache-${{ matrix.compiler }}-${{ runner.arch }}-
- name: Build RPCS3
shell: msys2 {0}
run: |
export CCACHE_DIR=$(cygpath -u "$CCACHE_DIR")
echo "CCACHE_DIR=$CCACHE_DIR"
.ci/setup-windows-ci-vars.sh ${{ matrix.arch }} ${{ matrix.compiler }}
.ci/build-windows-clang.sh
- name: Save build Ccache
if: github.ref == 'refs/heads/master'
uses: actions/cache/save@main
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ steps.restore-build-ccache.outputs.cache-primary-key }}
- name: Upload artifacts
uses: actions/upload-artifact@main
with:
name: RPCS3 for Windows (${{ runner.arch }}, ${{ matrix.compiler }})
path: ${{ env.BUILD_ARTIFACTSTAGINGDIRECTORY }}
compression-level: 0
if-no-files-found: error
FreeBSD_Build:
# Only run push event on master branch of main repo, but run all PRs
if: github.event_name != 'push' || (github.repository == 'RPCS3/rpcs3' && github.ref_name == 'master')
name: RPCS3 FreeBSD
runs-on: ubuntu-latest
timeout-minutes: 60
env:
CCACHE_DIR: ${{ github.workspace }}/ccache
QT_VER_MAIN: '6'
LLVM_COMPILER_VER: '19'
steps:
- name: Checkout repository
uses: actions/checkout@main
with:
fetch-depth: 0
- name: Restore Build Ccache
uses: actions/cache/restore@main
id: restore-build-ccache
with:
path: ${{ env.CCACHE_DIR }}
key: FreeBSD-ccache-${{github.run_id}}
restore-keys: FreeBSD-ccache-
- name: FreeBSD build
id: root
uses: vmactions/freebsd-vm@v1
with:
envs: 'QT_VER_MAIN LLVM_COMPILER_VER CCACHE_DIR'
usesh: true
run: .ci/install-freebsd.sh && .ci/build-freebsd.sh
- name: Save Build Ccache
if: github.ref == 'refs/heads/master'
uses: actions/cache/save@main
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ steps.restore-build-ccache.outputs.cache-primary-key }}

23
.gitignore vendored
View file

@ -35,6 +35,7 @@
/lib /lib
/tmp /tmp
/ipch /ipch
/packages
/rpcs3/Debug /rpcs3/Debug
/rpcs3/Release /rpcs3/Release
@ -55,9 +56,6 @@
/bin/GuiConfigs/*.dat /bin/GuiConfigs/*.dat
/bin/GuiConfigs/*.dat.* /bin/GuiConfigs/*.dat.*
# Some data from git
!/bin/git/
# Visual Studio Files # Visual Studio Files
.vs/* .vs/*
.vscode/* .vscode/*
@ -120,25 +118,6 @@ CMakeLists.txt.user
# yaml-cpp # yaml-cpp
yaml-cpp.pc yaml-cpp.pc
# libusb
/3rdparty/libusb_cmake/config.h
/3rdparty/libusb_cmake/libusb-1.0.pc
# miniupnp
/3rdparty/miniupnp/x64/*
# opencv
/3rdparty/opencv/*
# llvm
/3rdparty/llvm/llvm_build
# legacy llvm
/llvm_build
# ssl certificate
cacert.pem
_ReSharper.*/ _ReSharper.*/
CMakeUserPresets.json CMakeUserPresets.json

26
.gitmodules vendored
View file

@ -21,17 +21,13 @@
ignore = dirty ignore = dirty
[submodule "3rdparty/hidapi"] [submodule "3rdparty/hidapi"]
path = 3rdparty/hidapi/hidapi path = 3rdparty/hidapi/hidapi
url = ../../RPCS3/hidapi.git url = ../../libusb/hidapi.git
branch = master branch = master
ignore = dirty ignore = dirty
[submodule "3rdparty/pugixml"] [submodule "3rdparty/pugixml"]
path = 3rdparty/pugixml path = 3rdparty/pugixml
url = ../../zeux/pugixml.git url = ../../zeux/pugixml.git
ignore = dirty ignore = dirty
[submodule "3rdparty/xxHash"]
path = 3rdparty/xxHash
url = ../../Cyan4973/xxHash.git
ignore = dirty
[submodule "3rdparty/yaml-cpp"] [submodule "3rdparty/yaml-cpp"]
path = 3rdparty/yaml-cpp/yaml-cpp path = 3rdparty/yaml-cpp/yaml-cpp
url = ../../RPCS3/yaml-cpp.git url = ../../RPCS3/yaml-cpp.git
@ -96,3 +92,23 @@
path = 3rdparty/stblib/stb path = 3rdparty/stblib/stb
url = ../../nothings/stb.git url = ../../nothings/stb.git
ignore = dirty ignore = dirty
[submodule "3rdparty/opencv/opencv"]
path = 3rdparty/opencv/opencv
url = ../../Megamouse/opencv_minimal.git
ignore = dirty
[submodule "3rdparty/fusion/fusion"]
path = 3rdparty/fusion/fusion
url = ../../xioTechnologies/Fusion.git
ignore = dirty
[submodule "3rdparty/discord-rpc/discord-rpc"]
path = 3rdparty/discord-rpc/discord-rpc
url = ../../Vestrel/discord-rpc
ignore = dirty
[submodule "3rdparty/GPUOpen/VulkanMemoryAllocator"]
path = 3rdparty/GPUOpen/VulkanMemoryAllocator
url = ../../GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
ignore = dirty
[submodule "3rdparty/feralinteractive/feralinteractive"]
path = 3rdparty/feralinteractive/feralinteractive
url = ../../FeralInteractive/gamemode.git
ignore = dirty

2
3rdparty/7zip/7zip vendored

@ -1 +1 @@
Subproject commit e008ce3976c087bfd21344af8f00a23cf69d4174 Subproject commit 5e96a8279489832924056b1fa82f29d5837c9469

View file

@ -179,8 +179,8 @@
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<OutDir>$(SolutionDir)lib/$(Configuration)-$(Platform)/</OutDir> <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)/</IntDir> <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>

View file

@ -44,13 +44,21 @@ add_subdirectory(libpng EXCLUDE_FROM_ALL)
# pugixml # pugixml
if (USE_SYSTEM_PUGIXML) if (USE_SYSTEM_PUGIXML)
pkg_check_modules(PUGIXML REQUIRED IMPORTED_TARGET pugixml>=1.11) pkg_check_modules(PUGIXML REQUIRED IMPORTED_TARGET pugixml>=1.15)
add_library(pugixml INTERFACE) add_library(pugixml INTERFACE)
target_link_libraries(pugixml INTERFACE PkgConfig::PUGIXML) target_link_libraries(pugixml INTERFACE PkgConfig::PUGIXML)
else() else()
add_subdirectory(pugixml EXCLUDE_FROM_ALL) add_subdirectory(pugixml EXCLUDE_FROM_ALL)
endif() endif()
if (USE_SYSTEM_VULKAN_MEMORY_ALLOCATOR)
find_package(VulkanMemoryAllocator REQUIRED GLOBAL)
add_library(3rdparty::vulkanmemoryallocator ALIAS GPUOpen::VulkanMemoryAllocator)
else()
add_library(3rdparty_vulkanmemoryallocator INTERFACE)
target_include_directories(3rdparty_vulkanmemoryallocator INTERFACE GPUOpen/VulkanMemoryAllocator/include)
add_library(3rdparty::vulkanmemoryallocator ALIAS 3rdparty_vulkanmemoryallocator)
endif()
# libusb # libusb
if(CMAKE_SYSTEM_NAME MATCHES "DragonFly|FreeBSD") if(CMAKE_SYSTEM_NAME MATCHES "DragonFly|FreeBSD")
@ -79,6 +87,10 @@ else()
# we don't have the system libusb, so we compile from submodule # we don't have the system libusb, so we compile from submodule
unset(LIBUSB_LIBRARIES CACHE) unset(LIBUSB_LIBRARIES CACHE)
add_subdirectory(libusb EXCLUDE_FROM_ALL) add_subdirectory(libusb EXCLUDE_FROM_ALL)
if (NOT TARGET usb-1.0 AND TARGET usb-1.0-static)
add_library(usb-1.0 ALIAS usb-1.0-static)
endif()
endif() endif()
endif() endif()
@ -86,48 +98,37 @@ endif()
# hidapi # hidapi
add_subdirectory(hidapi) add_subdirectory(hidapi)
# glslang
# Vulkan
add_subdirectory(glslang EXCLUDE_FROM_ALL) add_subdirectory(glslang EXCLUDE_FROM_ALL)
# yaml-cpp # yaml-cpp
add_subdirectory(yaml-cpp) add_subdirectory(yaml-cpp)
# xxHash
if (USE_SYSTEM_XXHASH)
pkg_check_modules(XXHASH REQUIRED IMPORTED_TARGET libxxhash)
add_library(xxhash INTERFACE)
target_link_libraries(xxhash INTERFACE PkgConfig::XXHASH)
else()
set(XXHASH_BUNDLED_MODE ON)
set(XXHASH_BUILD_XXHSUM OFF)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "Make xxHash build static libs")
add_subdirectory(xxHash/cmake_unofficial EXCLUDE_FROM_ALL)
target_include_directories(xxhash INTERFACE xxHash)
endif()
# OpenGL # OpenGL
find_package(OpenGL REQUIRED OPTIONAL_COMPONENTS EGL) if (NOT ANDROID)
find_package(OpenGL REQUIRED OPTIONAL_COMPONENTS EGL)
add_library(3rdparty_opengl INTERFACE) add_library(3rdparty_opengl INTERFACE)
target_include_directories(3rdparty_opengl INTERFACE GL) target_include_directories(3rdparty_opengl INTERFACE GL)
if (WIN32) if (WIN32)
if(NOT MSVC) if(NOT MSVC)
target_link_libraries(3rdparty_opengl INTERFACE OpenGL::GL OpenGL::GLU) target_link_libraries(3rdparty_opengl INTERFACE OpenGL::GL OpenGL::GLU)
else() else()
target_link_libraries(3rdparty_opengl INTERFACE dxgi.lib d2d1.lib dwrite.lib) target_link_libraries(3rdparty_opengl INTERFACE dxgi.lib d2d1.lib dwrite.lib)
endif() endif()
elseif(APPLE) elseif(APPLE)
target_link_libraries(3rdparty_opengl INTERFACE OpenGL::GL OpenGL::GLU) target_link_libraries(3rdparty_opengl INTERFACE OpenGL::GL OpenGL::GLU)
else() else()
target_link_libraries(3rdparty_opengl INTERFACE OpenGL::GL OpenGL::GLU OpenGL::GLX) target_link_libraries(3rdparty_opengl INTERFACE OpenGL::GL OpenGL::GLU OpenGL::GLX)
endif()
else()
add_library(3rdparty_opengl INTERFACE)
target_compile_definitions(3rdparty_opengl INTERFACE WITHOUT_OPENGL=1)
endif() endif()
# stblib # stblib
add_subdirectory(stblib) add_subdirectory(stblib)
@ -135,7 +136,14 @@ add_subdirectory(stblib)
add_subdirectory(discord-rpc) add_subdirectory(discord-rpc)
# Cubeb # Cubeb
add_subdirectory(cubeb EXCLUDE_FROM_ALL) if(USE_SYSTEM_CUBEB)
find_package(cubeb REQUIRED GLOBAL)
message(STATUS "Using system cubeb version '${cubeb_VERSION}'")
add_library(3rdparty::cubeb ALIAS cubeb::cubeb)
else()
message(STATUS "Using static cubeb from 3rdparty")
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
endif()
# SoundTouch # SoundTouch
add_subdirectory(SoundTouch EXCLUDE_FROM_ALL) add_subdirectory(SoundTouch EXCLUDE_FROM_ALL)
@ -190,16 +198,13 @@ if(USE_VULKAN)
if(VULKAN_FOUND) if(VULKAN_FOUND)
add_library(3rdparty_vulkan INTERFACE) add_library(3rdparty_vulkan INTERFACE)
target_compile_definitions(3rdparty_vulkan INTERFACE -DHAVE_VULKAN) target_compile_definitions(3rdparty_vulkan INTERFACE -DHAVE_VULKAN)
target_link_libraries(3rdparty_vulkan INTERFACE SPIRV Vulkan::Vulkan) target_link_libraries(3rdparty_vulkan INTERFACE Vulkan::Vulkan)
if(UNIX AND NOT APPLE) if(UNIX AND NOT APPLE AND NOT ANDROID)
find_package(Wayland) find_package(Wayland)
if (WAYLAND_FOUND) if (WAYLAND_FOUND)
target_include_directories(3rdparty_vulkan target_include_directories(3rdparty_vulkan
INTERFACE ${WAYLAND_INCLUDE_DIR}) INTERFACE ${WAYLAND_INCLUDE_DIR})
target_compile_definitions(3rdparty_vulkan
INTERFACE -DVK_USE_PLATFORM_WAYLAND_KHR)
endif() endif()
endif() endif()
@ -215,42 +220,68 @@ endif()
# AsmJit # AsmJit
add_subdirectory(asmjit EXCLUDE_FROM_ALL) add_subdirectory(asmjit EXCLUDE_FROM_ALL)
# SDL3
set(SDL3_TARGET 3rdparty_dummy_lib)
if(USE_SDL)
if(USE_SYSTEM_SDL)
find_package(SDL3)
if(SDL3_FOUND AND SDL3_VERSION VERSION_GREATER_EQUAL 3.2.0)
message(STATUS "Using system SDL3 version '${SDL3_VERSION}'")
add_library(3rdparty_sdl3 INTERFACE)
target_compile_definitions(3rdparty_sdl3 INTERFACE -DHAVE_SDL3=1)
target_link_libraries(3rdparty_sdl3 INTERFACE SDL3::SDL3)
set(SDL3_TARGET 3rdparty_sdl3)
else()
message(FATAL_ERROR "SDL3 is not available on this system")
endif()
else()
message(STATUS "Using static SDL3 from 3rdparty")
add_subdirectory(libsdl-org EXCLUDE_FROM_ALL)
target_compile_definitions(SDL3-static INTERFACE -DHAVE_SDL3=1)
set(SDL3_TARGET SDL3-static)
set(SDL3_DIR "${CMAKE_CURRENT_BINARY_DIR}/libsdl-org/SDL" CACHE STRING "")
endif()
endif()
# OpenAL # OpenAL
add_subdirectory(OpenAL EXCLUDE_FROM_ALL) if (NOT ANDROID)
add_subdirectory(OpenAL EXCLUDE_FROM_ALL)
else()
add_library(3rdparty_openal INTERFACE)
target_compile_definitions(3rdparty_openal INTERFACE WITHOUT_OPENAL=1)
endif()
# FAudio # FAudio
set(FAUDIO_TARGET 3rdparty_dummy_lib) set(FAUDIO_TARGET 3rdparty_dummy_lib)
if(USE_FAUDIO) if(USE_FAUDIO)
# FAudio depends on SDL2 # FAudio depends on SDL3
find_package(SDL2) find_package(SDL3)
if (USE_SYSTEM_FAUDIO) if (USE_SYSTEM_FAUDIO)
if (NOT SDL2_FOUND OR SDL2_VERSION VERSION_LESS 2.0.12) if (SDL3_FOUND AND SDL3_VERSION VERSION_GREATER_EQUAL 3.2.0)
message(WARNING
"RPCS3: System FAudio requires SDL 2.0.9 or newer. Please note, this warning"
"can also be displayed with SDL2 versions between 2.0.9-2.0.12, as the"
"CMake config files are not correctly installed. Since a valid SDL2"
">=2.0.9 version cannot be found, building with FAudio will be skipped.")
set(USE_FAUDIO OFF CACHE BOOL "Disabled using system FAudio with SDL < 2.0.12" FORCE)
else()
message(STATUS "RPCS3: Using system FAudio") message(STATUS "RPCS3: Using system FAudio")
find_package(FAudio REQUIRED CONFIGS FAudioConfig.cmake FAudio-config.cmake) find_package(FAudio REQUIRED CONFIGS FAudioConfig.cmake FAudio-config.cmake)
add_library(3rdparty_FAudio INTERFACE) add_library(3rdparty_FAudio INTERFACE)
target_link_libraries(3rdparty_FAudio INTERFACE FAudio) target_link_libraries(3rdparty_FAudio INTERFACE FAudio)
target_compile_definitions(3rdparty_FAudio INTERFACE -DHAVE_FAUDIO) target_compile_definitions(3rdparty_FAudio INTERFACE -DHAVE_FAUDIO)
set(FAUDIO_TARGET 3rdparty_FAudio) set(FAUDIO_TARGET 3rdparty_FAudio)
else()
message(WARNING
"RPCS3: System FAudio requires SDL 3.2.0 or newer. Since a valid SDL3"
">=3.2.0 version cannot be found, building with FAudio will be skipped.")
set(USE_FAUDIO OFF CACHE BOOL "Disabled using system FAudio with SDL < 3.2.0" FORCE)
endif() endif()
else() else()
if (NOT SDL2_FOUND OR SDL2_VERSION VERSION_LESS 2.24.0) if (SDL3_FOUND AND SDL3_VERSION VERSION_GREATER_EQUAL 3.2.0)
message(WARNING
"-- RPCS3: 3rdparty FAudio requires SDL 2.24.0 or newer. Since a valid SDL2"
">=2.24.0 version cannot be found, building with FAudio will be skipped.")
set(USE_FAUDIO OFF CACHE BOOL "Disabled FAudio with SDL < 2.24.0" FORCE)
else()
message(STATUS "RPCS3: Using builtin FAudio") message(STATUS "RPCS3: Using builtin FAudio")
set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build shared library") set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build shared library")
add_subdirectory(FAudio EXCLUDE_FROM_ALL) add_subdirectory(FAudio EXCLUDE_FROM_ALL)
target_compile_definitions(FAudio-static INTERFACE -DHAVE_FAUDIO) target_compile_definitions(FAudio-static INTERFACE -DHAVE_FAUDIO)
set(FAUDIO_TARGET FAudio-static) set(FAUDIO_TARGET FAudio-static)
else()
message(WARNING
"-- RPCS3: 3rdparty FAudio requires SDL 3.2.0 or newer. Since a valid SDL3"
">=3.2.0 version cannot be found, building with FAudio will be skipped.")
set(USE_FAUDIO OFF CACHE BOOL "Disabled FAudio with SDL < 3.2.0" FORCE)
endif() endif()
endif() endif()
endif() endif()
@ -259,16 +290,17 @@ set_property(TARGET ${FAUDIO_TARGET} PROPERTY FOLDER "3rdparty/")
# FFMPEG # FFMPEG
add_library(3rdparty_ffmpeg INTERFACE) if(NOT ANDROID)
add_library(3rdparty_ffmpeg INTERFACE)
# Select the version of ffmpeg to use, default is builtin # Select the version of ffmpeg to use, default is builtin
if(USE_SYSTEM_FFMPEG) if(USE_SYSTEM_FFMPEG)
message(STATUS "RPCS3: using shared ffmpeg") message(STATUS "RPCS3: using shared ffmpeg")
find_package(FFMPEG REQUIRED) find_package(FFMPEG REQUIRED)
target_include_directories(3rdparty_ffmpeg INTERFACE ${FFMPEG_INCLUDE_DIR}) target_include_directories(3rdparty_ffmpeg INTERFACE ${FFMPEG_INCLUDE_DIR})
target_link_libraries(3rdparty_ffmpeg INTERFACE ${FFMPEG_LIBRARIES}) target_link_libraries(3rdparty_ffmpeg INTERFACE ${FFMPEG_LIBRARIES})
else() else()
message(STATUS "RPCS3: using builtin ffmpeg") message(STATUS "RPCS3: using builtin ffmpeg")
add_subdirectory(ffmpeg EXCLUDE_FROM_ALL) add_subdirectory(ffmpeg EXCLUDE_FROM_ALL)
# ffmpeg-core libraries are extracted to CMAKE_BINARY_DIR # ffmpeg-core libraries are extracted to CMAKE_BINARY_DIR
@ -284,6 +316,10 @@ else()
find_library(FFMPEG_LIB_SWSCALE swscale PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH) find_library(FFMPEG_LIB_SWSCALE swscale PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
find_library(FFMPEG_LIB_SWRESAMPLE swresample PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH) find_library(FFMPEG_LIB_SWRESAMPLE swresample PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
if (FFMPEG_LIB_AVFORMAT MATCHES "FFMPEG_LIB_AVFORMAT-NOTFOUND")
message(FATAL_ERROR "@#$%! FFMPEG NOT FOUND! ${FFMPEG_LIB_DIR}")
endif()
target_link_libraries(3rdparty_ffmpeg target_link_libraries(3rdparty_ffmpeg
INTERFACE INTERFACE
${FFMPEG_LIB_AVFORMAT} ${FFMPEG_LIB_AVFORMAT}
@ -292,14 +328,14 @@ else()
${FFMPEG_LIB_SWSCALE} ${FFMPEG_LIB_SWSCALE}
${FFMPEG_LIB_SWRESAMPLE} ${FFMPEG_LIB_SWRESAMPLE}
) )
target_include_directories(3rdparty_ffmpeg INTERFACE "ffmpeg/include") target_include_directories(3rdparty_ffmpeg INTERFACE "ffmpeg/include")
endif()
endif() endif()
# GLEW # GLEW
add_library(3rdparty_glew INTERFACE) add_library(3rdparty_glew INTERFACE)
if(NOT MSVC) if(NOT MSVC AND NOT ANDROID)
find_package(GLEW REQUIRED) find_package(GLEW REQUIRED)
target_link_libraries(3rdparty_glew INTERFACE GLEW::GLEW) target_link_libraries(3rdparty_glew INTERFACE GLEW::GLEW)
endif() endif()
@ -314,35 +350,21 @@ add_subdirectory(wolfssl EXCLUDE_FROM_ALL)
# CURL # CURL
add_subdirectory(curl EXCLUDE_FROM_ALL) add_subdirectory(curl EXCLUDE_FROM_ALL)
# SDL2
set(SDL2_TARGET 3rdparty_dummy_lib)
if(USE_SDL)
if(USE_SYSTEM_SDL)
find_package(SDL2)
if(SDL2_FOUND AND NOT SDL2_VERSION VERSION_LESS 2.24.0)
message(STATUS "Using system SDL2")
add_library(3rdparty_sdl2 INTERFACE)
target_compile_definitions(3rdparty_sdl2 INTERFACE -DHAVE_SDL2=1)
target_link_libraries(3rdparty_sdl2 INTERFACE SDL2::SDL2)
set(SDL2_TARGET 3rdparty_sdl2)
else()
message(FATAL_ERROR "SDL2 is not available on this system")
endif()
else()
message(STATUS "Using static SDL2 from 3rdparty")
add_library(3rdparty_sdl2 INTERFACE)
target_compile_definitions(3rdparty_sdl2 INTERFACE -DHAVE_SDL2=1)
add_subdirectory(libsdl-org EXCLUDE_FROM_ALL)
set(SDL2_TARGET 3rdparty_sdl2)
endif()
endif()
# MINIUPNP # MINIUPNP
add_subdirectory(miniupnp EXCLUDE_FROM_ALL) add_subdirectory(miniupnp EXCLUDE_FROM_ALL)
# RTMIDI # RTMIDI
add_subdirectory(rtmidi EXCLUDE_FROM_ALL) add_subdirectory(rtmidi EXCLUDE_FROM_ALL)
# OPENCV
add_subdirectory(opencv EXCLUDE_FROM_ALL)
# FUSION
add_subdirectory(fusion EXCLUDE_FROM_ALL)
# FERAL INTERACTIVE
add_subdirectory(feralinteractive EXCLUDE_FROM_ALL)
# add nice ALIAS targets for ease of use # add nice ALIAS targets for ease of use
if(USE_SYSTEM_LIBUSB) if(USE_SYSTEM_LIBUSB)
add_library(3rdparty::libusb ALIAS usb-1.0-shared) add_library(3rdparty::libusb ALIAS usb-1.0-shared)
@ -354,8 +376,8 @@ add_library(3rdparty::zstd ALIAS 3rdparty_zstd)
add_library(3rdparty::7zip ALIAS 3rdparty_7zip) add_library(3rdparty::7zip ALIAS 3rdparty_7zip)
add_library(3rdparty::flatbuffers ALIAS 3rdparty_flatbuffers) add_library(3rdparty::flatbuffers ALIAS 3rdparty_flatbuffers)
add_library(3rdparty::pugixml ALIAS pugixml) add_library(3rdparty::pugixml ALIAS pugixml)
add_library(3rdparty::glslang ALIAS 3rdparty_glslang)
add_library(3rdparty::yaml-cpp ALIAS yaml-cpp) add_library(3rdparty::yaml-cpp ALIAS yaml-cpp)
add_library(3rdparty::xxhash ALIAS xxhash)
add_library(3rdparty::hidapi ALIAS 3rdparty_hidapi) add_library(3rdparty::hidapi ALIAS 3rdparty_hidapi)
add_library(3rdparty::libpng ALIAS ${LIBPNG_TARGET}) add_library(3rdparty::libpng ALIAS ${LIBPNG_TARGET})
add_library(3rdparty::opengl ALIAS 3rdparty_opengl) add_library(3rdparty::opengl ALIAS 3rdparty_opengl)
@ -370,6 +392,9 @@ add_library(3rdparty::glew ALIAS 3rdparty_glew)
add_library(3rdparty::wolfssl ALIAS wolfssl) add_library(3rdparty::wolfssl ALIAS wolfssl)
add_library(3rdparty::libcurl ALIAS 3rdparty_libcurl) add_library(3rdparty::libcurl ALIAS 3rdparty_libcurl)
add_library(3rdparty::soundtouch ALIAS soundtouch) add_library(3rdparty::soundtouch ALIAS soundtouch)
add_library(3rdparty::sdl2 ALIAS ${SDL2_TARGET}) add_library(3rdparty::sdl3 ALIAS ${SDL3_TARGET})
add_library(3rdparty::miniupnpc ALIAS libminiupnpc-static) add_library(3rdparty::miniupnpc ALIAS 3rdparty_miniupnpc)
add_library(3rdparty::rtmidi ALIAS rtmidi) add_library(3rdparty::rtmidi ALIAS rtmidi)
add_library(3rdparty::opencv ALIAS ${OPENCV_TARGET})
add_library(3rdparty::fusion ALIAS Fusion)
add_library(3rdparty::feralinteractive ALIAS 3rdparty_feralinteractive)

2
3rdparty/FAudio vendored

@ -1 +1 @@
Subproject commit 54bff0446152a9646965e4892c0c00d45b94076f Subproject commit 4ea8afea6ba857c24e40877f487d000d559b196d

51
3rdparty/GL/glext.h vendored
View file

@ -32,7 +32,7 @@ extern "C" {
#define GLAPI extern #define GLAPI extern
#endif #endif
#define GL_GLEXT_VERSION 20220530 #define GL_GLEXT_VERSION 20250203
#include <KHR/khrplatform.h> #include <KHR/khrplatform.h>
@ -5397,12 +5397,12 @@ typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severi
typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam);
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufSize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufSize, GLenum *categories, GLenum *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam); GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam);
GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufSize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufSize, GLenum *categories, GLenum *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
#endif #endif
#endif /* GL_AMD_debug_output */ #endif /* GL_AMD_debug_output */
@ -7370,6 +7370,16 @@ GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1,
#endif #endif
#endif /* GL_EXT_framebuffer_blit */ #endif /* GL_EXT_framebuffer_blit */
#ifndef GL_EXT_framebuffer_blit_layers
#define GL_EXT_framebuffer_blit_layers 1
typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERLAYERSEXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERLAYEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlitFramebufferLayersEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLAPI void APIENTRY glBlitFramebufferLayerEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
#endif
#endif /* GL_EXT_framebuffer_blit_layers */
#ifndef GL_EXT_framebuffer_multisample #ifndef GL_EXT_framebuffer_multisample
#define GL_EXT_framebuffer_multisample 1 #define GL_EXT_framebuffer_multisample 1
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
@ -9394,6 +9404,11 @@ GLAPI void APIENTRY glResizeBuffersMESA (void);
#define GL_MESA_shader_integer_functions 1 #define GL_MESA_shader_integer_functions 1
#endif /* GL_MESA_shader_integer_functions */ #endif /* GL_MESA_shader_integer_functions */
#ifndef GL_MESA_texture_const_bandwidth
#define GL_MESA_texture_const_bandwidth 1
#define GL_CONST_BW_TILING_MESA 0x8BBE
#endif /* GL_MESA_texture_const_bandwidth */
#ifndef GL_MESA_tile_raster_order #ifndef GL_MESA_tile_raster_order
#define GL_MESA_tile_raster_order 1 #define GL_MESA_tile_raster_order 1
#define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8 #define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8
@ -10248,12 +10263,6 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s,
typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
@ -10266,6 +10275,12 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, c
typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
@ -10295,12 +10310,6 @@ GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t,
GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
@ -10313,6 +10322,12 @@ GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfN
GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
#endif #endif
#endif /* GL_NV_half_float */ #endif /* GL_NV_half_float */
@ -11449,6 +11464,10 @@ GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
#endif #endif
#endif /* GL_NV_transform_feedback2 */ #endif /* GL_NV_transform_feedback2 */
#ifndef GL_NV_uniform_buffer_std430_layout
#define GL_NV_uniform_buffer_std430_layout 1
#endif /* GL_NV_uniform_buffer_std430_layout */
#ifndef GL_NV_uniform_buffer_unified_memory #ifndef GL_NV_uniform_buffer_unified_memory
#define GL_NV_uniform_buffer_unified_memory 1 #define GL_NV_uniform_buffer_unified_memory 1
#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
@ -11964,8 +11983,10 @@ GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum s
#define GL_MAX_VIEWS_OVR 0x9631 #define GL_MAX_VIEWS_OVR 0x9631
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
GLAPI void APIENTRY glNamedFramebufferTextureMultiviewOVR (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#endif #endif
#endif /* GL_OVR_multiview */ #endif /* GL_OVR_multiview */

@ -0,0 +1 @@
Subproject commit 1d8f600fd424278486eade7ed3e877c99f0846b1

File diff suppressed because it is too large Load diff

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@ -1,10 +1,9 @@
cmake_minimum_required(VERSION 2.8.12)
project(moltenvk NONE) project(moltenvk NONE)
include(ExternalProject) include(ExternalProject)
ExternalProject_Add(moltenvk ExternalProject_Add(moltenvk
GIT_REPOSITORY https://github.com/KhronosGroup/MoltenVK.git GIT_REPOSITORY https://github.com/KhronosGroup/MoltenVK.git
GIT_TAG 81541f6 GIT_TAG 4588705
BUILD_IN_SOURCE 1 BUILD_IN_SOURCE 1
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK
CONFIGURE_COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK/fetchDependencies" --macos CONFIGURE_COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK/fetchDependencies" --macos

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@ -1,12 +1,17 @@
# OpenAL # OpenAL
if(USE_SYSTEM_OPENAL) if(USE_SYSTEM_OPENAL)
if(WIN32)
find_package(OpenAL CONFIG REQUIRED)
else()
find_package(OpenAL REQUIRED) find_package(OpenAL REQUIRED)
endif()
add_library(3rdparty_openal INTERFACE) add_library(3rdparty_openal INTERFACE)
target_include_directories(3rdparty_openal INTERFACE ${OPENAL_INCLUDE_DIR}) target_link_libraries(3rdparty_openal INTERFACE OpenAL::OpenAL)
target_link_libraries(3rdparty_openal INTERFACE ${OPENAL_LIBRARY}) set_target_properties(OpenAL::OpenAL PROPERTIES IMPORTED_GLOBAL ON)
else() else()
option(ALSOFT_UTILS "Build utility programs" OFF) option(ALSOFT_UTILS "Build utility programs" OFF)
option(ALSOFT_EXAMPLES "Build example programs" OFF) option(ALSOFT_EXAMPLES "Build example programs" OFF)
set(LIBTYPE "STATIC")
add_subdirectory(openal-soft EXCLUDE_FROM_ALL) add_subdirectory(openal-soft EXCLUDE_FROM_ALL)
add_library(3rdparty_openal INTERFACE) add_library(3rdparty_openal INTERFACE)
target_link_libraries(3rdparty_openal INTERFACE OpenAL::OpenAL) target_link_libraries(3rdparty_openal INTERFACE OpenAL::OpenAL)

@ -1 +1 @@
Subproject commit d3875f333fb6abe2f39d82caca329414871ae53b Subproject commit 0e5e98e4ac8adae92e4f7653dd6eee17aa9c8791

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@ -48,34 +48,54 @@
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros"> <PropertyGroup Label="UserMacros">
<CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64 <CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64
cd ./openal-soft/build cd "$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)"
cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="./Release" -DCMAKE_SYSTEM_VERSION=6.1 -DLIBTYPE=STATIC -DFORCE_STATIC_VCRT=true -DALSOFT_UTILS=false -DALSOFT_EXAMPLES=false -DALSOFT_INSTALL=false -DALSOFT_INSTALL_CONFIG=false -DALSOFT_INSTALL_HRTF_DATA=false -DALSOFT_INSTALL_AMBDEC_PRESETS=false -DALSOFT_INSTALL_EXAMPLES=false -DALSOFT_INSTALL_UTILS=false ..</CmakeReleaseCLI> cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="./Release" -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DCMAKE_SYSTEM_VERSION=10.0 -DLIBTYPE=STATIC -DFORCE_STATIC_VCRT=true -DALSOFT_UTILS=false -DALSOFT_EXAMPLES=false -DALSOFT_INSTALL=false -DALSOFT_INSTALL_CONFIG=false -DALSOFT_INSTALL_HRTF_DATA=false -DALSOFT_INSTALL_AMBDEC_PRESETS=false -DALSOFT_INSTALL_EXAMPLES=false -DALSOFT_INSTALL_UTILS=false "$(SolutionDir)3rdparty\OpenAL\openal-soft"
</CmakeReleaseCLI>
<CmakeDebugCLI>call vsdevcmd.bat -arch=amd64 <CmakeDebugCLI>call vsdevcmd.bat -arch=amd64
cd ./openal-soft/build cd "$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)"
cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Debug" -DCMAKE_INSTALL_PREFIX="./Debug" -DCMAKE_SYSTEM_VERSION=6.1 -DLIBTYPE=STATIC -DALSOFT_UTILS=false -DALSOFT_EXAMPLES=false -DALSOFT_INSTALL=false -DALSOFT_INSTALL_CONFIG=false -DALSOFT_INSTALL_HRTF_DATA=false -DALSOFT_INSTALL_AMBDEC_PRESETS=false -DALSOFT_INSTALL_EXAMPLES=false -DALSOFT_INSTALL_UTILS=false ..</CmakeDebugCLI> cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Debug" -DCMAKE_INSTALL_PREFIX="./Debug" -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDebug -DCMAKE_SYSTEM_VERSION=10.0 -DLIBTYPE=STATIC -DALSOFT_UTILS=false -DALSOFT_EXAMPLES=false -DALSOFT_INSTALL=false -DALSOFT_INSTALL_CONFIG=false -DALSOFT_INSTALL_HRTF_DATA=false -DALSOFT_INSTALL_AMBDEC_PRESETS=false -DALSOFT_INSTALL_EXAMPLES=false -DALSOFT_INSTALL_UTILS=false "$(SolutionDir)3rdparty\OpenAL\openal-soft"
<CmakeCleanCLI>echo Cleaning.. </CmakeDebugCLI>
cd ./openal-soft/build <CmakeCopyCLI>
echo Copying..
copy "$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\OpenAL32.lib" "$(SolutionDir)build\lib\$(Configuration)-$(Platform)"
</CmakeCopyCLI>
<CmakeCleanCLI>
echo Cleaning..
del "$(SolutionDir)build\lib\$(Configuration)-$(Platform)\OpenAL32.lib"
rmdir /s /q "$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)"
</CmakeCleanCLI> </CmakeCleanCLI>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>$(CmakeDebugCLI) <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
ninja <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</NMakeBuildCommandLine> <NMakeBuildCommandLine>
<NMakeReBuildCommandLine>del CMakeCache.txt
$(CmakeDebugCLI) $(CmakeDebugCLI)
ninja ninja
$(CmakeCopyCLI)
</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>
$(CmakeCleanCLI)
$(CmakeDebugCLI)
ninja
$(CmakeCopyCLI)
</NMakeReBuildCommandLine> </NMakeReBuildCommandLine>
<NMakeCleanCommandLine> <NMakeCleanCommandLine>
$(CmakeCleanCLI) $(CmakeCleanCLI)
</NMakeCleanCommandLine> </NMakeCleanCommandLine>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>$(CmakeReleaseCLI) <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
ninja <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</NMakeBuildCommandLine> <NMakeBuildCommandLine>
<NMakeReBuildCommandLine>del CMakeCache.txt
$(CmakeReleaseCLI) $(CmakeReleaseCLI)
ninja ninja
$(CmakeCopyCLI)
</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>
$(CmakeCleanCLI)
$(CmakeReleaseCLI)
ninja
$(CmakeCopyCLI)
</NMakeReBuildCommandLine> </NMakeReBuildCommandLine>
<NMakeCleanCommandLine> <NMakeCleanCommandLine>
$(CmakeCleanCLI) $(CmakeCleanCLI)

@ -1 +1 @@
Subproject commit 394e1f58b23dc80599214d2e9b6a5e0dfd0bbe07 Subproject commit 3982730833b6daefe77dcfb32b5c282851640c17

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@ -179,6 +179,14 @@
<PropertyGroup> <PropertyGroup>
<PreferredToolArchitecture>x64</PreferredToolArchitecture> <PreferredToolArchitecture>x64</PreferredToolArchitecture>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Label="PropertySheets"> <ImportGroup Label="PropertySheets">

170
3rdparty/bcdec/bcdec.hpp vendored Normal file
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@ -0,0 +1,170 @@
// Based on https://github.com/iOrange/bcdec/blob/963c5e56b7a335e066cff7d16a3de75f4e8ad366/bcdec.h
// provides functions to decompress blocks of BC compressed images
//
// ------------------------------------------------------------------------------
//
// MIT LICENSE
// ===========
// Copyright (c) 2022 Sergii Kudlai
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// ------------------------------------------------------------------------------
#pragma once
#include <util/types.hpp>
static void bcdec__color_block(const u8* compressedBlock, u8* dstColors, int destinationPitch, bool onlyOpaqueMode) {
u16 c0, c1;
u32 refColors[4]; /* 0xAABBGGRR */
u32 colorIndices;
u32 r0, g0, b0, r1, g1, b1, r, g, b;
c0 = *reinterpret_cast<const u16*>(compressedBlock);
c1 = *(reinterpret_cast<const u16*>(compressedBlock) + 1);
/* Unpack 565 ref colors */
r0 = (c0 >> 11) & 0x1F;
g0 = (c0 >> 5) & 0x3F;
b0 = c0 & 0x1F;
r1 = (c1 >> 11) & 0x1F;
g1 = (c1 >> 5) & 0x3F;
b1 = c1 & 0x1F;
/* Expand 565 ref colors to 888 */
r = (r0 * 527 + 23) >> 6;
g = (g0 * 259 + 33) >> 6;
b = (b0 * 527 + 23) >> 6;
refColors[0] = 0xFF000000 | (r << 16) | (g << 8) | b;
r = (r1 * 527 + 23) >> 6;
g = (g1 * 259 + 33) >> 6;
b = (b1 * 527 + 23) >> 6;
refColors[1] = 0xFF000000 | (r << 16) | (g << 8) | b;
if (c0 > c1 || onlyOpaqueMode)
{ /* Standard BC1 mode (also BC3 color block uses ONLY this mode) */
/* color_2 = 2/3*color_0 + 1/3*color_1
color_3 = 1/3*color_0 + 2/3*color_1 */
r = ((2 * r0 + r1) * 351 + 61) >> 7;
g = ((2 * g0 + g1) * 2763 + 1039) >> 11;
b = ((2 * b0 + b1) * 351 + 61) >> 7;
refColors[2] = 0xFF000000 | (r << 16) | (g << 8) | b;
r = ((r0 + r1 * 2) * 351 + 61) >> 7;
g = ((g0 + g1 * 2) * 2763 + 1039) >> 11;
b = ((b0 + b1 * 2) * 351 + 61) >> 7;
refColors[3] = 0xFF000000 | (r << 16) | (g << 8) | b;
}
else
{ /* Quite rare BC1A mode */
/* color_2 = 1/2*color_0 + 1/2*color_1;
color_3 = 0; */
r = ((r0 + r1) * 1053 + 125) >> 8;
g = ((g0 + g1) * 4145 + 1019) >> 11;
b = ((b0 + b1) * 1053 + 125) >> 8;
refColors[2] = 0xFF000000 | (r << 16) | (g << 8) | b;
refColors[3] = 0x00000000;
}
colorIndices = *reinterpret_cast<const u32*>(compressedBlock + 4);
/* Fill out the decompressed color block */
for (int i = 0; i < 4; ++i)
{
for (int j = 0; j < 4; ++j)
{
int idx = colorIndices & 0x03;
*reinterpret_cast<u32*>(dstColors + j * 4) = refColors[idx];
colorIndices >>= 2;
}
dstColors += destinationPitch;
}
}
static void bcdec__sharp_alpha_block(const u16* alpha, u8* decompressed, int destinationPitch) {
for (int i = 0; i < 4; ++i)
{
for (int j = 0; j < 4; ++j)
{
decompressed[j * 4] = ((alpha[i] >> (4 * j)) & 0x0F) * 17;
}
decompressed += destinationPitch;
}
}
static void bcdec__smooth_alpha_block(const u8* compressedBlock, u8* decompressed, int destinationPitch) {
u8 alpha[8];
u64 block = *reinterpret_cast<const u64*>(compressedBlock);
u64 indices;
alpha[0] = block & 0xFF;
alpha[1] = (block >> 8) & 0xFF;
if (alpha[0] > alpha[1])
{
/* 6 interpolated alpha values. */
alpha[2] = (6 * alpha[0] + alpha[1]) / 7; /* 6/7*alpha_0 + 1/7*alpha_1 */
alpha[3] = (5 * alpha[0] + 2 * alpha[1]) / 7; /* 5/7*alpha_0 + 2/7*alpha_1 */
alpha[4] = (4 * alpha[0] + 3 * alpha[1]) / 7; /* 4/7*alpha_0 + 3/7*alpha_1 */
alpha[5] = (3 * alpha[0] + 4 * alpha[1]) / 7; /* 3/7*alpha_0 + 4/7*alpha_1 */
alpha[6] = (2 * alpha[0] + 5 * alpha[1]) / 7; /* 2/7*alpha_0 + 5/7*alpha_1 */
alpha[7] = ( alpha[0] + 6 * alpha[1]) / 7; /* 1/7*alpha_0 + 6/7*alpha_1 */
}
else
{
/* 4 interpolated alpha values. */
alpha[2] = (4 * alpha[0] + alpha[1]) / 5; /* 4/5*alpha_0 + 1/5*alpha_1 */
alpha[3] = (3 * alpha[0] + 2 * alpha[1]) / 5; /* 3/5*alpha_0 + 2/5*alpha_1 */
alpha[4] = (2 * alpha[0] + 3 * alpha[1]) / 5; /* 2/5*alpha_0 + 3/5*alpha_1 */
alpha[5] = ( alpha[0] + 4 * alpha[1]) / 5; /* 1/5*alpha_0 + 4/5*alpha_1 */
alpha[6] = 0x00;
alpha[7] = 0xFF;
}
indices = block >> 16;
for (int i = 0; i < 4; ++i)
{
for (int j = 0; j < 4; ++j)
{
decompressed[j * 4] = alpha[indices & 0x07];
indices >>= 3;
}
decompressed += destinationPitch;
}
}
static inline void bcdec_bc1(const u8* compressedBlock, u8* decompressedBlock, int destinationPitch) {
bcdec__color_block(compressedBlock, decompressedBlock, destinationPitch, false);
}
static inline void bcdec_bc2(const u8* compressedBlock, u8* decompressedBlock, int destinationPitch) {
bcdec__color_block(compressedBlock + 8, decompressedBlock, destinationPitch, true);
bcdec__sharp_alpha_block(reinterpret_cast<const u16*>(compressedBlock), decompressedBlock + 3, destinationPitch);
}
static inline void bcdec_bc3(const u8* compressedBlock, u8* decompressedBlock, int destinationPitch) {
bcdec__color_block(compressedBlock + 8, decompressedBlock, destinationPitch, true);
bcdec__smooth_alpha_block(compressedBlock, decompressedBlock + 3, destinationPitch);
}

@ -1 +1 @@
Subproject commit 70b4e3db7822de4d534959885cda109d6edbee36 Subproject commit e495bee4cd630c9f99907a764e16edba37a4b564

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@ -73,6 +73,14 @@
<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_release.props" /> <Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_release.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup> <ItemDefinitionGroup>
<ClCompile> <ClCompile>
<WarningLevel>TurnOffAllWarnings</WarningLevel> <WarningLevel>TurnOffAllWarnings</WarningLevel>

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@ -11,12 +11,13 @@ else()
set(BUILD_STATIC_CURL OFF CACHE BOOL "Set to ON to build curl executable with static libcurl.") set(BUILD_STATIC_CURL OFF CACHE BOOL "Set to ON to build curl executable with static libcurl.")
set(BUILD_STATIC_LIBS ON CACHE BOOL "Set to ON to build static libcurl.") set(BUILD_STATIC_LIBS ON CACHE BOOL "Set to ON to build static libcurl.")
set(BUILD_SHARED_LIBS OFF CACHE BOOL "Set to ON to build shared libcurl.") set(BUILD_SHARED_LIBS OFF CACHE BOOL "Set to ON to build shared libcurl.")
# If set to ON then CURL can not find our wolfssl find_package(WolfSSL REQUIRED)
set(CURL_USE_WOLFSSL OFF CACHE BOOL "enable wolfSSL for SSL/TLS") set(CURL_USE_WOLFSSL ON CACHE BOOL "enable wolfSSL for SSL/TLS")
set(CURL_USE_OPENSSL OFF CACHE BOOL "Use OpenSSL code. Experimental") set(CURL_USE_OPENSSL OFF CACHE BOOL "Use OpenSSL code. Experimental")
set(HTTP_ONLY ON CACHE BOOL "disables all protocols except HTTP (This overrides all CURL_DISABLE_* options)") set(HTTP_ONLY ON CACHE BOOL "disables all protocols except HTTP (This overrides all CURL_DISABLE_* options)")
set(USE_LIBIDN2 OFF CACHE BOOL "Use libidn2 for IDN support") # Disabled because MacOS CI doesn't work otherwise set(USE_LIBIDN2 OFF CACHE BOOL "Use libidn2 for IDN support") # Disabled because MacOS CI doesn't work otherwise
set(CURL_CA_PATH "none" CACHE STRING "Location of default CA path. Set 'none' to disable or 'auto' for auto-detection. Defaults to 'auto'.") set(CURL_CA_PATH "none" CACHE STRING "Location of default CA path. Set 'none' to disable or 'auto' for auto-detection. Defaults to 'auto'.")
option(CURL_DISABLE_INSTALL "Disable installation targets" ON)
if(USE_MSVC_STATIC_CRT) if(USE_MSVC_STATIC_CRT)
set(CURL_STATIC_CRT ON CACHE BOOL "Use static crt to build curl") set(CURL_STATIC_CRT ON CACHE BOOL "Use static crt to build curl")
endif() endif()
@ -25,19 +26,11 @@ else()
endif() endif()
set(CURL_USE_LIBSSH2 OFF CACHE BOOL "Use libSSH2") set(CURL_USE_LIBSSH2 OFF CACHE BOOL "Use libSSH2")
set(CURL_USE_LIBPSL OFF CACHE BOOL "Use libPSL") set(CURL_USE_LIBPSL OFF CACHE BOOL "Use libPSL")
option(BUILD_TESTING "Build tests" OFF)
set(SSL_ENABLED ON) option(BUILD_EXAMPLES "Build libcurl examples" OFF)
set(USE_WOLFSSL ON)
set(SHARE_LIB_OBJECT OFF)
set(CURL_DISABLE_TESTS ON)
add_subdirectory(curl EXCLUDE_FROM_ALL) add_subdirectory(curl EXCLUDE_FROM_ALL)
target_link_libraries(libcurl_static PRIVATE wolfssl)
if(MSVC)
target_compile_definitions(libcurl_static PRIVATE HAVE_SSIZE_T)
endif()
add_library(3rdparty_libcurl INTERFACE) add_library(3rdparty_libcurl INTERFACE)
target_link_libraries(3rdparty_libcurl INTERFACE libcurl_static) target_link_libraries(3rdparty_libcurl INTERFACE libcurl_static)

2
3rdparty/curl/curl vendored

@ -1 +1 @@
Subproject commit 7eb8c048470ed2cc14dca75be9c1cdae7ac8498b Subproject commit 400fffa90f30c7a2dc762fa33009d24851bd2016

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@ -33,8 +33,8 @@
</ImportGroup> </ImportGroup>
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir> <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir> <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup> <ItemDefinitionGroup>
<Midl> <Midl>
@ -62,32 +62,46 @@
<ClCompile Include="curl\lib\altsvc.c" /> <ClCompile Include="curl\lib\altsvc.c" />
<ClCompile Include="curl\lib\amigaos.c" /> <ClCompile Include="curl\lib\amigaos.c" />
<ClCompile Include="curl\lib\asyn-ares.c" /> <ClCompile Include="curl\lib\asyn-ares.c" />
<ClCompile Include="curl\lib\asyn-thread.c" /> <ClCompile Include="curl\lib\asyn-base.c" />
<ClCompile Include="curl\lib\base64.c" /> <ClCompile Include="curl\lib\asyn-thrdd.c" />
<ClCompile Include="curl\lib\bufq.c" /> <ClCompile Include="curl\lib\bufq.c" />
<ClCompile Include="curl\lib\bufref.c" /> <ClCompile Include="curl\lib\bufref.c" />
<ClCompile Include="curl\lib\c-hyper.c" />
<ClCompile Include="curl\lib\cf-h1-proxy.c" /> <ClCompile Include="curl\lib\cf-h1-proxy.c" />
<ClCompile Include="curl\lib\cf-h2-proxy.c" /> <ClCompile Include="curl\lib\cf-h2-proxy.c" />
<ClCompile Include="curl\lib\cf-haproxy.c" /> <ClCompile Include="curl\lib\cf-haproxy.c" />
<ClCompile Include="curl\lib\cf-https-connect.c" /> <ClCompile Include="curl\lib\cf-https-connect.c" />
<ClCompile Include="curl\lib\cf-ip-happy.c" />
<ClCompile Include="curl\lib\cf-socket.c" /> <ClCompile Include="curl\lib\cf-socket.c" />
<ClCompile Include="curl\lib\cfilters.c" /> <ClCompile Include="curl\lib\cfilters.c" />
<ClCompile Include="curl\lib\conncache.c" /> <ClCompile Include="curl\lib\conncache.c" />
<ClCompile Include="curl\lib\connect.c" /> <ClCompile Include="curl\lib\connect.c" />
<ClCompile Include="curl\lib\content_encoding.c" /> <ClCompile Include="curl\lib\content_encoding.c" />
<ClCompile Include="curl\lib\cookie.c" /> <ClCompile Include="curl\lib\cookie.c" />
<ClCompile Include="curl\lib\cshutdn.c" />
<ClCompile Include="curl\lib\curlx\base64.c" />
<ClCompile Include="curl\lib\curlx\dynbuf.c" />
<ClCompile Include="curl\lib\curlx\fopen.c" />
<ClCompile Include="curl\lib\curlx\inet_ntop.c" />
<ClCompile Include="curl\lib\curlx\inet_pton.c" />
<ClCompile Include="curl\lib\curlx\multibyte.c" />
<ClCompile Include="curl\lib\curlx\nonblock.c" />
<ClCompile Include="curl\lib\curlx\strerr.c" />
<ClCompile Include="curl\lib\curlx\strparse.c" />
<ClCompile Include="curl\lib\curlx\timediff.c" />
<ClCompile Include="curl\lib\curlx\timeval.c" />
<ClCompile Include="curl\lib\curlx\version_win32.c" />
<ClCompile Include="curl\lib\curlx\wait.c" />
<ClCompile Include="curl\lib\curlx\warnless.c" />
<ClCompile Include="curl\lib\curlx\winapi.c" />
<ClCompile Include="curl\lib\curl_addrinfo.c" /> <ClCompile Include="curl\lib\curl_addrinfo.c" />
<ClCompile Include="curl\lib\curl_des.c" />
<ClCompile Include="curl\lib\curl_endian.c" /> <ClCompile Include="curl\lib\curl_endian.c" />
<ClCompile Include="curl\lib\curl_fnmatch.c" /> <ClCompile Include="curl\lib\curl_fnmatch.c" />
<ClCompile Include="curl\lib\curl_fopen.c" />
<ClCompile Include="curl\lib\curl_gethostname.c" /> <ClCompile Include="curl\lib\curl_gethostname.c" />
<ClCompile Include="curl\lib\curl_get_line.c" /> <ClCompile Include="curl\lib\curl_get_line.c" />
<ClCompile Include="curl\lib\curl_gssapi.c" /> <ClCompile Include="curl\lib\curl_gssapi.c" />
<ClCompile Include="curl\lib\curl_memrchr.c" /> <ClCompile Include="curl\lib\curl_memrchr.c" />
<ClCompile Include="curl\lib\curl_multibyte.c" />
<ClCompile Include="curl\lib\curl_ntlm_core.c" /> <ClCompile Include="curl\lib\curl_ntlm_core.c" />
<ClCompile Include="curl\lib\curl_path.c" />
<ClCompile Include="curl\lib\curl_range.c" /> <ClCompile Include="curl\lib\curl_range.c" />
<ClCompile Include="curl\lib\curl_rtmp.c" /> <ClCompile Include="curl\lib\curl_rtmp.c" />
<ClCompile Include="curl\lib\curl_sasl.c" /> <ClCompile Include="curl\lib\curl_sasl.c" />
@ -96,17 +110,18 @@
<ClCompile Include="curl\lib\curl_threads.c" /> <ClCompile Include="curl\lib\curl_threads.c" />
<ClCompile Include="curl\lib\curl_trc.c" /> <ClCompile Include="curl\lib\curl_trc.c" />
<ClCompile Include="curl\lib\cw-out.c" /> <ClCompile Include="curl\lib\cw-out.c" />
<ClCompile Include="curl\lib\cw-pause.c" />
<ClCompile Include="curl\lib\dict.c" /> <ClCompile Include="curl\lib\dict.c" />
<ClCompile Include="curl\lib\dllmain.c" />
<ClCompile Include="curl\lib\doh.c" /> <ClCompile Include="curl\lib\doh.c" />
<ClCompile Include="curl\lib\dynbuf.c" />
<ClCompile Include="curl\lib\dynhds.c" /> <ClCompile Include="curl\lib\dynhds.c" />
<ClCompile Include="curl\lib\easy.c" /> <ClCompile Include="curl\lib\easy.c" />
<ClCompile Include="curl\lib\easygetopt.c" /> <ClCompile Include="curl\lib\easygetopt.c" />
<ClCompile Include="curl\lib\easyoptions.c" /> <ClCompile Include="curl\lib\easyoptions.c" />
<ClCompile Include="curl\lib\escape.c" /> <ClCompile Include="curl\lib\escape.c" />
<ClCompile Include="curl\lib\fake_addrinfo.c" />
<ClCompile Include="curl\lib\file.c" /> <ClCompile Include="curl\lib\file.c" />
<ClCompile Include="curl\lib\fileinfo.c" /> <ClCompile Include="curl\lib\fileinfo.c" />
<ClCompile Include="curl\lib\fopen.c" />
<ClCompile Include="curl\lib\formdata.c" /> <ClCompile Include="curl\lib\formdata.c" />
<ClCompile Include="curl\lib\ftp.c" /> <ClCompile Include="curl\lib\ftp.c" />
<ClCompile Include="curl\lib\ftplistparser.c" /> <ClCompile Include="curl\lib\ftplistparser.c" />
@ -116,15 +131,14 @@
<ClCompile Include="curl\lib\hash.c" /> <ClCompile Include="curl\lib\hash.c" />
<ClCompile Include="curl\lib\headers.c" /> <ClCompile Include="curl\lib\headers.c" />
<ClCompile Include="curl\lib\hmac.c" /> <ClCompile Include="curl\lib\hmac.c" />
<ClCompile Include="curl\lib\hostasyn.c" />
<ClCompile Include="curl\lib\hostip.c" /> <ClCompile Include="curl\lib\hostip.c" />
<ClCompile Include="curl\lib\hostip4.c" /> <ClCompile Include="curl\lib\hostip4.c" />
<ClCompile Include="curl\lib\hostip6.c" /> <ClCompile Include="curl\lib\hostip6.c" />
<ClCompile Include="curl\lib\hostsyn.c" />
<ClCompile Include="curl\lib\hsts.c" /> <ClCompile Include="curl\lib\hsts.c" />
<ClCompile Include="curl\lib\http.c" /> <ClCompile Include="curl\lib\http.c" />
<ClCompile Include="curl\lib\http1.c" /> <ClCompile Include="curl\lib\http1.c" />
<ClCompile Include="curl\lib\http2.c" /> <ClCompile Include="curl\lib\http2.c" />
<ClCompile Include="curl\lib\httpsrr.c" />
<ClCompile Include="curl\lib\http_aws_sigv4.c" /> <ClCompile Include="curl\lib\http_aws_sigv4.c" />
<ClCompile Include="curl\lib\http_chunks.c" /> <ClCompile Include="curl\lib\http_chunks.c" />
<ClCompile Include="curl\lib\http_digest.c" /> <ClCompile Include="curl\lib\http_digest.c" />
@ -134,11 +148,9 @@
<ClCompile Include="curl\lib\idn.c" /> <ClCompile Include="curl\lib\idn.c" />
<ClCompile Include="curl\lib\if2ip.c" /> <ClCompile Include="curl\lib\if2ip.c" />
<ClCompile Include="curl\lib\imap.c" /> <ClCompile Include="curl\lib\imap.c" />
<ClCompile Include="curl\lib\inet_ntop.c" />
<ClCompile Include="curl\lib\inet_pton.c" />
<ClCompile Include="curl\lib\krb5.c" />
<ClCompile Include="curl\lib\ldap.c" /> <ClCompile Include="curl\lib\ldap.c" />
<ClCompile Include="curl\lib\llist.c" /> <ClCompile Include="curl\lib\llist.c" />
<ClCompile Include="curl\lib\macos.c" />
<ClCompile Include="curl\lib\md4.c" /> <ClCompile Include="curl\lib\md4.c" />
<ClCompile Include="curl\lib\md5.c" /> <ClCompile Include="curl\lib\md5.c" />
<ClCompile Include="curl\lib\memdebug.c" /> <ClCompile Include="curl\lib\memdebug.c" />
@ -146,8 +158,9 @@
<ClCompile Include="curl\lib\mprintf.c" /> <ClCompile Include="curl\lib\mprintf.c" />
<ClCompile Include="curl\lib\mqtt.c" /> <ClCompile Include="curl\lib\mqtt.c" />
<ClCompile Include="curl\lib\multi.c" /> <ClCompile Include="curl\lib\multi.c" />
<ClCompile Include="curl\lib\multi_ev.c" />
<ClCompile Include="curl\lib\multi_ntfy.c" />
<ClCompile Include="curl\lib\netrc.c" /> <ClCompile Include="curl\lib\netrc.c" />
<ClCompile Include="curl\lib\nonblock.c" />
<ClCompile Include="curl\lib\noproxy.c" /> <ClCompile Include="curl\lib\noproxy.c" />
<ClCompile Include="curl\lib\openldap.c" /> <ClCompile Include="curl\lib\openldap.c" />
<ClCompile Include="curl\lib\parsedate.c" /> <ClCompile Include="curl\lib\parsedate.c" />
@ -175,27 +188,29 @@
<ClCompile Include="curl\lib\splay.c" /> <ClCompile Include="curl\lib\splay.c" />
<ClCompile Include="curl\lib\strcase.c" /> <ClCompile Include="curl\lib\strcase.c" />
<ClCompile Include="curl\lib\strdup.c" /> <ClCompile Include="curl\lib\strdup.c" />
<ClCompile Include="curl\lib\strequal.c" />
<ClCompile Include="curl\lib\strerror.c" /> <ClCompile Include="curl\lib\strerror.c" />
<ClCompile Include="curl\lib\strtok.c" />
<ClCompile Include="curl\lib\strtoofft.c" />
<ClCompile Include="curl\lib\system_win32.c" /> <ClCompile Include="curl\lib\system_win32.c" />
<ClCompile Include="curl\lib\telnet.c" /> <ClCompile Include="curl\lib\telnet.c" />
<ClCompile Include="curl\lib\tftp.c" /> <ClCompile Include="curl\lib\tftp.c" />
<ClCompile Include="curl\lib\timediff.c" />
<ClCompile Include="curl\lib\timeval.c" />
<ClCompile Include="curl\lib\transfer.c" /> <ClCompile Include="curl\lib\transfer.c" />
<ClCompile Include="curl\lib\uint-bset.c" />
<ClCompile Include="curl\lib\uint-hash.c" />
<ClCompile Include="curl\lib\uint-spbset.c" />
<ClCompile Include="curl\lib\uint-table.c" />
<ClCompile Include="curl\lib\url.c" /> <ClCompile Include="curl\lib\url.c" />
<ClCompile Include="curl\lib\urlapi.c" /> <ClCompile Include="curl\lib\urlapi.c" />
<ClCompile Include="curl\lib\vauth\gsasl.c" /> <ClCompile Include="curl\lib\vauth\gsasl.c" />
<ClCompile Include="curl\lib\version.c" /> <ClCompile Include="curl\lib\version.c" />
<ClCompile Include="curl\lib\version_win32.c" />
<ClCompile Include="curl\lib\vquic\curl_msh3.c" />
<ClCompile Include="curl\lib\vquic\curl_ngtcp2.c" /> <ClCompile Include="curl\lib\vquic\curl_ngtcp2.c" />
<ClCompile Include="curl\lib\vquic\curl_quiche.c" /> <ClCompile Include="curl\lib\vquic\curl_quiche.c" />
<ClCompile Include="curl\lib\vtls\apple.c" />
<ClCompile Include="curl\lib\vtls\cipher_suite.c" />
<ClCompile Include="curl\lib\vtls\hostcheck.c" /> <ClCompile Include="curl\lib\vtls\hostcheck.c" />
<ClCompile Include="curl\lib\vtls\rustls.c" /> <ClCompile Include="curl\lib\vtls\rustls.c" />
<ClCompile Include="curl\lib\vtls\vtls_scache.c" />
<ClCompile Include="curl\lib\vtls\vtls_spack.c" />
<ClCompile Include="curl\lib\vtls\x509asn1.c" /> <ClCompile Include="curl\lib\vtls\x509asn1.c" />
<ClCompile Include="curl\lib\warnless.c" />
<ClCompile Include="curl\lib\vauth\cleartext.c" /> <ClCompile Include="curl\lib\vauth\cleartext.c" />
<ClCompile Include="curl\lib\vauth\cram.c" /> <ClCompile Include="curl\lib\vauth\cram.c" />
<ClCompile Include="curl\lib\vauth\digest.c" /> <ClCompile Include="curl\lib\vauth\digest.c" />
@ -209,10 +224,9 @@
<ClCompile Include="curl\lib\vauth\spnego_sspi.c" /> <ClCompile Include="curl\lib\vauth\spnego_sspi.c" />
<ClCompile Include="curl\lib\vauth\vauth.c" /> <ClCompile Include="curl\lib\vauth\vauth.c" />
<ClCompile Include="curl\lib\vquic\vquic.c" /> <ClCompile Include="curl\lib\vquic\vquic.c" />
<ClCompile Include="curl\lib\vssh\curl_path.c" />
<ClCompile Include="curl\lib\vssh\libssh.c" /> <ClCompile Include="curl\lib\vssh\libssh.c" />
<ClCompile Include="curl\lib\vssh\libssh2.c" /> <ClCompile Include="curl\lib\vssh\libssh2.c" />
<ClCompile Include="curl\lib\vssh\wolfssh.c" />
<ClCompile Include="curl\lib\vtls\bearssl.c" />
<ClCompile Include="curl\lib\vtls\gtls.c" /> <ClCompile Include="curl\lib\vtls\gtls.c" />
<ClCompile Include="curl\lib\vtls\keylog.c" /> <ClCompile Include="curl\lib\vtls\keylog.c" />
<ClCompile Include="curl\lib\vtls\mbedtls.c" /> <ClCompile Include="curl\lib\vtls\mbedtls.c" />
@ -220,7 +234,6 @@
<ClCompile Include="curl\lib\vtls\openssl.c" /> <ClCompile Include="curl\lib\vtls\openssl.c" />
<ClCompile Include="curl\lib\vtls\schannel.c" /> <ClCompile Include="curl\lib\vtls\schannel.c" />
<ClCompile Include="curl\lib\vtls\schannel_verify.c" /> <ClCompile Include="curl\lib\vtls\schannel_verify.c" />
<ClCompile Include="curl\lib\vtls\sectransp.c" />
<ClCompile Include="curl\lib\vtls\vtls.c" /> <ClCompile Include="curl\lib\vtls\vtls.c" />
<ClCompile Include="curl\lib\vtls\wolfssl.c" /> <ClCompile Include="curl\lib\vtls\wolfssl.c" />
<ClCompile Include="curl\lib\ws.c" /> <ClCompile Include="curl\lib\ws.c" />
@ -241,45 +254,56 @@
<ClInclude Include="curl\lib\asyn.h" /> <ClInclude Include="curl\lib\asyn.h" />
<ClInclude Include="curl\lib\bufq.h" /> <ClInclude Include="curl\lib\bufq.h" />
<ClInclude Include="curl\lib\bufref.h" /> <ClInclude Include="curl\lib\bufref.h" />
<ClInclude Include="curl\lib\c-hyper.h" />
<ClInclude Include="curl\lib\cf-h1-proxy.h" /> <ClInclude Include="curl\lib\cf-h1-proxy.h" />
<ClInclude Include="curl\lib\cf-h2-proxy.h" /> <ClInclude Include="curl\lib\cf-h2-proxy.h" />
<ClInclude Include="curl\lib\cf-haproxy.h" /> <ClInclude Include="curl\lib\cf-haproxy.h" />
<ClInclude Include="curl\lib\cf-https-connect.h" /> <ClInclude Include="curl\lib\cf-https-connect.h" />
<ClInclude Include="curl\lib\cf-ip-happy.h" />
<ClInclude Include="curl\lib\cf-socket.h" /> <ClInclude Include="curl\lib\cf-socket.h" />
<ClInclude Include="curl\lib\cfilters.h" /> <ClInclude Include="curl\lib\cfilters.h" />
<ClInclude Include="curl\lib\config-amigaos.h" />
<ClInclude Include="curl\lib\config-dos.h" />
<ClInclude Include="curl\lib\config-mac.h" /> <ClInclude Include="curl\lib\config-mac.h" />
<ClInclude Include="curl\lib\config-os400.h" /> <ClInclude Include="curl\lib\config-os400.h" />
<ClInclude Include="curl\lib\config-plan9.h" /> <ClInclude Include="curl\lib\config-plan9.h" />
<ClInclude Include="curl\lib\config-riscos.h" /> <ClInclude Include="curl\lib\config-riscos.h" />
<ClInclude Include="curl\lib\config-win32.h" /> <ClInclude Include="curl\lib\config-win32.h" />
<ClInclude Include="curl\lib\config-win32ce.h" />
<ClInclude Include="curl\lib\conncache.h" /> <ClInclude Include="curl\lib\conncache.h" />
<ClInclude Include="curl\lib\connect.h" /> <ClInclude Include="curl\lib\connect.h" />
<ClInclude Include="curl\lib\content_encoding.h" /> <ClInclude Include="curl\lib\content_encoding.h" />
<ClInclude Include="curl\lib\cookie.h" /> <ClInclude Include="curl\lib\cookie.h" />
<ClInclude Include="curl\lib\curlx.h" /> <ClInclude Include="curl\lib\cshutdn.h" />
<ClInclude Include="curl\lib\curlx\base64.h" />
<ClInclude Include="curl\lib\curlx\binmode.h" />
<ClInclude Include="curl\lib\curlx\curlx.h" />
<ClInclude Include="curl\lib\curlx\dynbuf.h" />
<ClInclude Include="curl\lib\curlx\fopen.h" />
<ClInclude Include="curl\lib\curlx\inet_ntop.h" />
<ClInclude Include="curl\lib\curlx\inet_pton.h" />
<ClInclude Include="curl\lib\curlx\multibyte.h" />
<ClInclude Include="curl\lib\curlx\nonblock.h" />
<ClInclude Include="curl\lib\curlx\strerr.h" />
<ClInclude Include="curl\lib\curlx\strparse.h" />
<ClInclude Include="curl\lib\curlx\timediff.h" />
<ClInclude Include="curl\lib\curlx\timeval.h" />
<ClInclude Include="curl\lib\curlx\version_win32.h" />
<ClInclude Include="curl\lib\curlx\wait.h" />
<ClInclude Include="curl\lib\curlx\warnless.h" />
<ClInclude Include="curl\lib\curlx\winapi.h" />
<ClInclude Include="curl\lib\curl_addrinfo.h" /> <ClInclude Include="curl\lib\curl_addrinfo.h" />
<ClInclude Include="curl\lib\curl_base64.h" />
<ClInclude Include="curl\lib\curl_ctype.h" /> <ClInclude Include="curl\lib\curl_ctype.h" />
<ClInclude Include="curl\lib\curl_des.h" />
<ClInclude Include="curl\lib\curl_endian.h" /> <ClInclude Include="curl\lib\curl_endian.h" />
<ClInclude Include="curl\lib\curl_fnmatch.h" /> <ClInclude Include="curl\lib\curl_fnmatch.h" />
<ClInclude Include="curl\lib\curl_fopen.h" />
<ClInclude Include="curl\lib\curl_gethostname.h" /> <ClInclude Include="curl\lib\curl_gethostname.h" />
<ClInclude Include="curl\lib\curl_get_line.h" /> <ClInclude Include="curl\lib\curl_get_line.h" />
<ClInclude Include="curl\lib\curl_gssapi.h" /> <ClInclude Include="curl\lib\curl_gssapi.h" />
<ClInclude Include="curl\lib\curl_hmac.h" /> <ClInclude Include="curl\lib\curl_hmac.h" />
<ClInclude Include="curl\lib\curl_krb5.h" />
<ClInclude Include="curl\lib\curl_ldap.h" /> <ClInclude Include="curl\lib\curl_ldap.h" />
<ClInclude Include="curl\lib\curl_md4.h" /> <ClInclude Include="curl\lib\curl_md4.h" />
<ClInclude Include="curl\lib\curl_md5.h" /> <ClInclude Include="curl\lib\curl_md5.h" />
<ClInclude Include="curl\lib\curl_memory.h" /> <ClInclude Include="curl\lib\curl_memory.h" />
<ClInclude Include="curl\lib\curl_memrchr.h" /> <ClInclude Include="curl\lib\curl_memrchr.h" />
<ClInclude Include="curl\lib\curl_multibyte.h" /> <ClInclude Include="curl\lib\curl_mem_undef.h" />
<ClInclude Include="curl\lib\curl_ntlm_core.h" /> <ClInclude Include="curl\lib\curl_ntlm_core.h" />
<ClInclude Include="curl\lib\curl_path.h" />
<ClInclude Include="curl\lib\curl_printf.h" /> <ClInclude Include="curl\lib\curl_printf.h" />
<ClInclude Include="curl\lib\curl_range.h" /> <ClInclude Include="curl\lib\curl_range.h" />
<ClInclude Include="curl\lib\curl_rtmp.h" /> <ClInclude Include="curl\lib\curl_rtmp.h" />
@ -292,17 +316,17 @@
<ClInclude Include="curl\lib\curl_threads.h" /> <ClInclude Include="curl\lib\curl_threads.h" />
<ClInclude Include="curl\lib\curl_trc.h" /> <ClInclude Include="curl\lib\curl_trc.h" />
<ClInclude Include="curl\lib\cw-out.h" /> <ClInclude Include="curl\lib\cw-out.h" />
<ClInclude Include="curl\lib\cw-pause.h" />
<ClInclude Include="curl\lib\dict.h" /> <ClInclude Include="curl\lib\dict.h" />
<ClInclude Include="curl\lib\doh.h" /> <ClInclude Include="curl\lib\doh.h" />
<ClInclude Include="curl\lib\dynbuf.h" />
<ClInclude Include="curl\lib\dynhds.h" /> <ClInclude Include="curl\lib\dynhds.h" />
<ClInclude Include="curl\lib\easyif.h" /> <ClInclude Include="curl\lib\easyif.h" />
<ClInclude Include="curl\lib\easyoptions.h" /> <ClInclude Include="curl\lib\easyoptions.h" />
<ClInclude Include="curl\lib\easy_lock.h" /> <ClInclude Include="curl\lib\easy_lock.h" />
<ClInclude Include="curl\lib\escape.h" /> <ClInclude Include="curl\lib\escape.h" />
<ClInclude Include="curl\lib\fake_addrinfo.h" />
<ClInclude Include="curl\lib\file.h" /> <ClInclude Include="curl\lib\file.h" />
<ClInclude Include="curl\lib\fileinfo.h" /> <ClInclude Include="curl\lib\fileinfo.h" />
<ClInclude Include="curl\lib\fopen.h" />
<ClInclude Include="curl\lib\formdata.h" /> <ClInclude Include="curl\lib\formdata.h" />
<ClInclude Include="curl\lib\ftp.h" /> <ClInclude Include="curl\lib\ftp.h" />
<ClInclude Include="curl\lib\ftplistparser.h" /> <ClInclude Include="curl\lib\ftplistparser.h" />
@ -316,6 +340,7 @@
<ClInclude Include="curl\lib\http.h" /> <ClInclude Include="curl\lib\http.h" />
<ClInclude Include="curl\lib\http1.h" /> <ClInclude Include="curl\lib\http1.h" />
<ClInclude Include="curl\lib\http2.h" /> <ClInclude Include="curl\lib\http2.h" />
<ClInclude Include="curl\lib\httpsrr.h" />
<ClInclude Include="curl\lib\http_aws_sigv4.h" /> <ClInclude Include="curl\lib\http_aws_sigv4.h" />
<ClInclude Include="curl\lib\http_chunks.h" /> <ClInclude Include="curl\lib\http_chunks.h" />
<ClInclude Include="curl\lib\http_digest.h" /> <ClInclude Include="curl\lib\http_digest.h" />
@ -325,16 +350,16 @@
<ClInclude Include="curl\lib\idn.h" /> <ClInclude Include="curl\lib\idn.h" />
<ClInclude Include="curl\lib\if2ip.h" /> <ClInclude Include="curl\lib\if2ip.h" />
<ClInclude Include="curl\lib\imap.h" /> <ClInclude Include="curl\lib\imap.h" />
<ClInclude Include="curl\lib\inet_ntop.h" />
<ClInclude Include="curl\lib\inet_pton.h" />
<ClInclude Include="curl\lib\llist.h" /> <ClInclude Include="curl\lib\llist.h" />
<ClInclude Include="curl\lib\macos.h" />
<ClInclude Include="curl\lib\memdebug.h" /> <ClInclude Include="curl\lib\memdebug.h" />
<ClInclude Include="curl\lib\mime.h" /> <ClInclude Include="curl\lib\mime.h" />
<ClInclude Include="curl\lib\mqtt.h" /> <ClInclude Include="curl\lib\mqtt.h" />
<ClInclude Include="curl\lib\multihandle.h" /> <ClInclude Include="curl\lib\multihandle.h" />
<ClInclude Include="curl\lib\multiif.h" /> <ClInclude Include="curl\lib\multiif.h" />
<ClInclude Include="curl\lib\multi_ev.h" />
<ClInclude Include="curl\lib\multi_ntfy.h" />
<ClInclude Include="curl\lib\netrc.h" /> <ClInclude Include="curl\lib\netrc.h" />
<ClInclude Include="curl\lib\nonblock.h" />
<ClInclude Include="curl\lib\noproxy.h" /> <ClInclude Include="curl\lib\noproxy.h" />
<ClInclude Include="curl\lib\parsedate.h" /> <ClInclude Include="curl\lib\parsedate.h" />
<ClInclude Include="curl\lib\pingpong.h" /> <ClInclude Include="curl\lib\pingpong.h" />
@ -369,34 +394,38 @@
<ClInclude Include="curl\lib\system_win32.h" /> <ClInclude Include="curl\lib\system_win32.h" />
<ClInclude Include="curl\lib\telnet.h" /> <ClInclude Include="curl\lib\telnet.h" />
<ClInclude Include="curl\lib\tftp.h" /> <ClInclude Include="curl\lib\tftp.h" />
<ClInclude Include="curl\lib\timediff.h" />
<ClInclude Include="curl\lib\timeval.h" />
<ClInclude Include="curl\lib\transfer.h" /> <ClInclude Include="curl\lib\transfer.h" />
<ClInclude Include="curl\lib\uint-bset.h" />
<ClInclude Include="curl\lib\uint-hash.h" />
<ClInclude Include="curl\lib\uint-spbset.h" />
<ClInclude Include="curl\lib\uint-table.h" />
<ClInclude Include="curl\lib\url.h" /> <ClInclude Include="curl\lib\url.h" />
<ClInclude Include="curl\lib\urlapi-int.h" /> <ClInclude Include="curl\lib\urlapi-int.h" />
<ClInclude Include="curl\lib\urldata.h" /> <ClInclude Include="curl\lib\urldata.h" />
<ClInclude Include="curl\lib\version_win32.h" />
<ClInclude Include="curl\lib\vquic\curl_msh3.h" />
<ClInclude Include="curl\lib\vquic\curl_ngtcp2.h" /> <ClInclude Include="curl\lib\vquic\curl_ngtcp2.h" />
<ClInclude Include="curl\lib\vquic\curl_quiche.h" /> <ClInclude Include="curl\lib\vquic\curl_quiche.h" />
<ClInclude Include="curl\lib\vquic\vquic_int.h" /> <ClInclude Include="curl\lib\vquic\vquic_int.h" />
<ClInclude Include="curl\lib\vtls\apple.h" />
<ClInclude Include="curl\lib\vtls\cipher_suite.h" />
<ClInclude Include="curl\lib\vtls\hostcheck.h" /> <ClInclude Include="curl\lib\vtls\hostcheck.h" />
<ClInclude Include="curl\lib\vtls\rustls.h" /> <ClInclude Include="curl\lib\vtls\rustls.h" />
<ClInclude Include="curl\lib\vtls\schannel_int.h" />
<ClInclude Include="curl\lib\vtls\vtls_int.h" />
<ClInclude Include="curl\lib\vtls\vtls_scache.h" />
<ClInclude Include="curl\lib\vtls\vtls_spack.h" />
<ClInclude Include="curl\lib\vtls\x509asn1.h" /> <ClInclude Include="curl\lib\vtls\x509asn1.h" />
<ClInclude Include="curl\lib\warnless.h" />
<ClInclude Include="curl\lib\vauth\digest.h" /> <ClInclude Include="curl\lib\vauth\digest.h" />
<ClInclude Include="curl\lib\vauth\ntlm.h" /> <ClInclude Include="curl\lib\vauth\ntlm.h" />
<ClInclude Include="curl\lib\vauth\vauth.h" /> <ClInclude Include="curl\lib\vauth\vauth.h" />
<ClInclude Include="curl\lib\vquic\vquic.h" /> <ClInclude Include="curl\lib\vquic\vquic.h" />
<ClInclude Include="curl\lib\vssh\curl_path.h" />
<ClInclude Include="curl\lib\vssh\ssh.h" /> <ClInclude Include="curl\lib\vssh\ssh.h" />
<ClInclude Include="curl\lib\vtls\bearssl.h" />
<ClInclude Include="curl\lib\vtls\gtls.h" /> <ClInclude Include="curl\lib\vtls\gtls.h" />
<ClInclude Include="curl\lib\vtls\keylog.h" /> <ClInclude Include="curl\lib\vtls\keylog.h" />
<ClInclude Include="curl\lib\vtls\mbedtls.h" /> <ClInclude Include="curl\lib\vtls\mbedtls.h" />
<ClInclude Include="curl\lib\vtls\mbedtls_threadlock.h" /> <ClInclude Include="curl\lib\vtls\mbedtls_threadlock.h" />
<ClInclude Include="curl\lib\vtls\openssl.h" /> <ClInclude Include="curl\lib\vtls\openssl.h" />
<ClInclude Include="curl\lib\vtls\schannel.h" /> <ClInclude Include="curl\lib\vtls\schannel.h" />
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@ -24,12 +24,6 @@
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@ -554,12 +593,6 @@
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<ClInclude Include="curl\lib\curlx\dynbuf.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\inet_pton.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\multibyte.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\nonblock.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\strparse.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\timediff.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\timeval.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\version_win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\warnless.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\winapi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\binmode.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\inet_ntop.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\wait.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\cf-ip-happy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curl_mem_undef.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curl_fopen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\multi_ntfy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\vtls\apple.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\fopen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curlx\strerr.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ResourceCompile Include="curl\lib\libcurl.rc"> <ResourceCompile Include="curl\lib\libcurl.rc">

View file

@ -1,36 +1,15 @@
# DiscordRPC # DiscordRPC
add_library(3rdparty_discordRPC INTERFACE) add_library(3rdparty_discordRPC INTERFACE)
check_cxx_compiler_flag("-msse -msse2 -mcx16" COMPILER_X86) if (USE_DISCORD_RPC AND (WIN32 OR CMAKE_SYSTEM MATCHES "Linux" OR APPLE))
set(BUILD_EXAMPLES FALSE CACHE BOOL "Build example apps")
set(ENABLE_IO_THREAD TRUE CACHE BOOL "Start up a separate I/O thread, otherwise I'd need to call an update function")
set(USE_STATIC_CRT FALSE CACHE BOOL "Use /MT[d] for dynamic library")
set(WARNINGS_AS_ERRORS FALSE CACHE BOOL "When enabled, compiles with `-Werror` (on *nix platforms).")
# We don't want Discord Rich Presence on the BSDs and other OSes add_subdirectory(discord-rpc EXCLUDE_FROM_ALL)
if (USE_DISCORD_RPC AND (WIN32 OR CMAKE_SYSTEM MATCHES "Linux" OR APPLE) AND COMPILER_X86) target_include_directories(3rdparty_discordRPC INTERFACE discord-rpc/include)
if (WIN32 AND NOT MSVC)
ExternalProject_Add(discordRPC
GIT_REPOSITORY https://github.com/discordapp/discord-rpc
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}
INSTALL_COMMAND ""
)
endif()
target_include_directories(3rdparty_discordRPC INTERFACE include)
target_compile_definitions(3rdparty_discordRPC INTERFACE -DWITH_DISCORD_RPC) target_compile_definitions(3rdparty_discordRPC INTERFACE -DWITH_DISCORD_RPC)
target_link_libraries(3rdparty_discordRPC INTERFACE discord-rpc)
set(DISCORD_RPC_LIB NOTFOUND)
if (WIN32)
if (NOT MSVC)
set(DISCORD_RPC_LIB ${CMAKE_CURRENT_BINARY_DIR}/src/libdiscord-rpc.a)
else()
find_library(DISCORD_RPC_LIB discord-rpc PATHS lib/ NO_DEFAULT_PATH)
endif()
elseif(CMAKE_SYSTEM MATCHES "Linux")
find_library(DISCORD_RPC_LIB discord-rpc-linux PATHS lib/ NO_DEFAULT_PATH)
elseif(APPLE)
find_library(DISCORD_RPC_LIB discord-rpc-mac PATHS lib/ NO_DEFAULT_PATH)
endif()
target_link_libraries(3rdparty_discordRPC INTERFACE ${DISCORD_RPC_LIB})
if(APPLE)
target_link_libraries(3rdparty_discordRPC INTERFACE "objc" "-framework Foundation" "-framework CoreServices")
endif()
endif() endif()

1
3rdparty/discord-rpc/discord-rpc vendored Submodule

@ -0,0 +1 @@
Subproject commit 3dc2c326cb4dc5815c6069970c13154898f58d48

View file

@ -0,0 +1,78 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="discord-rpc\include\discord_register.h" />
<ClInclude Include="discord-rpc\include\discord_rpc.h" />
<ClInclude Include="discord-rpc\src\backoff.h" />
<ClInclude Include="discord-rpc\src\connection.h" />
<ClInclude Include="discord-rpc\src\msg_queue.h" />
<ClInclude Include="discord-rpc\src\rpc_connection.h" />
<ClInclude Include="discord-rpc\src\serialization.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="discord-rpc\src\connection_win.cpp" />
<ClCompile Include="discord-rpc\src\discord_register_win.cpp" />
<ClCompile Include="discord-rpc\src\discord_rpc.cpp" />
<ClCompile Include="discord-rpc\src\dllmain.cpp" />
<ClCompile Include="discord-rpc\src\rpc_connection.cpp" />
<ClCompile Include="discord-rpc\src\serialization.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{81b0d6d6-84e6-40c1-8dbd-47cbcb3051ad}</ProjectGuid>
<RootNamespace>discord-rpc</RootNamespace>
</PropertyGroup>
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_default.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_debug.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_release.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./discord-rpc/include;./discord-rpc/thirdparty/rapidjson-1.1.0/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -0,0 +1,54 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Header files">
<UniqueIdentifier>{719448a4-8eab-4e75-b6b7-687e2b217490}</UniqueIdentifier>
</Filter>
<Filter Include="Source files">
<UniqueIdentifier>{7c0d57b3-e2ef-45c2-aa2d-2765e5c73279}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="discord-rpc\src\backoff.h">
<Filter>Header files</Filter>
</ClInclude>
<ClInclude Include="discord-rpc\src\connection.h">
<Filter>Header files</Filter>
</ClInclude>
<ClInclude Include="discord-rpc\src\msg_queue.h">
<Filter>Header files</Filter>
</ClInclude>
<ClInclude Include="discord-rpc\src\rpc_connection.h">
<Filter>Header files</Filter>
</ClInclude>
<ClInclude Include="discord-rpc\src\serialization.h">
<Filter>Header files</Filter>
</ClInclude>
<ClInclude Include="discord-rpc\include\discord_register.h">
<Filter>Header files</Filter>
</ClInclude>
<ClInclude Include="discord-rpc\include\discord_rpc.h">
<Filter>Header files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="discord-rpc\src\connection_win.cpp">
<Filter>Source files</Filter>
</ClCompile>
<ClCompile Include="discord-rpc\src\discord_register_win.cpp">
<Filter>Source files</Filter>
</ClCompile>
<ClCompile Include="discord-rpc\src\discord_rpc.cpp">
<Filter>Source files</Filter>
</ClCompile>
<ClCompile Include="discord-rpc\src\dllmain.cpp">
<Filter>Source files</Filter>
</ClCompile>
<ClCompile Include="discord-rpc\src\rpc_connection.cpp">
<Filter>Source files</Filter>
</ClCompile>
<ClCompile Include="discord-rpc\src\serialization.cpp">
<Filter>Source files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View file

@ -1,26 +0,0 @@
#pragma once
#if defined(DISCORD_DYNAMIC_LIB)
#if defined(_WIN32)
#if defined(DISCORD_BUILDING_SDK)
#define DISCORD_EXPORT __declspec(dllexport)
#else
#define DISCORD_EXPORT __declspec(dllimport)
#endif
#else
#define DISCORD_EXPORT __attribute__((visibility("default")))
#endif
#else
#define DISCORD_EXPORT
#endif
#ifdef __cplusplus
extern "C" {
#endif
DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command);
DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId);
#ifdef __cplusplus
}
#endif

View file

@ -1,87 +0,0 @@
#pragma once
#include <stdint.h>
// clang-format off
#if defined(DISCORD_DYNAMIC_LIB)
# if defined(_WIN32)
# if defined(DISCORD_BUILDING_SDK)
# define DISCORD_EXPORT __declspec(dllexport)
# else
# define DISCORD_EXPORT __declspec(dllimport)
# endif
# else
# define DISCORD_EXPORT __attribute__((visibility("default")))
# endif
#else
# define DISCORD_EXPORT
#endif
// clang-format on
#ifdef __cplusplus
extern "C" {
#endif
typedef struct DiscordRichPresence {
const char* state; /* max 128 bytes */
const char* details; /* max 128 bytes */
int64_t startTimestamp;
int64_t endTimestamp;
const char* largeImageKey; /* max 32 bytes */
const char* largeImageText; /* max 128 bytes */
const char* smallImageKey; /* max 32 bytes */
const char* smallImageText; /* max 128 bytes */
const char* partyId; /* max 128 bytes */
int partySize;
int partyMax;
const char* matchSecret; /* max 128 bytes */
const char* joinSecret; /* max 128 bytes */
const char* spectateSecret; /* max 128 bytes */
int8_t instance;
} DiscordRichPresence;
typedef struct DiscordUser {
const char* userId;
const char* username;
const char* discriminator;
const char* avatar;
} DiscordUser;
typedef struct DiscordEventHandlers {
void (*ready)(const DiscordUser* request);
void (*disconnected)(int errorCode, const char* message);
void (*errored)(int errorCode, const char* message);
void (*joinGame)(const char* joinSecret);
void (*spectateGame)(const char* spectateSecret);
void (*joinRequest)(const DiscordUser* request);
} DiscordEventHandlers;
#define DISCORD_REPLY_NO 0
#define DISCORD_REPLY_YES 1
#define DISCORD_REPLY_IGNORE 2
DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
DiscordEventHandlers* handlers,
int autoRegister,
const char* optionalSteamId);
DISCORD_EXPORT void Discord_Shutdown(void);
/* checks for incoming messages, dispatches callbacks */
DISCORD_EXPORT void Discord_RunCallbacks(void);
/* If you disable the lib starting its own io thread, you'll need to call this from your own */
#ifdef DISCORD_DISABLE_IO_THREAD
DISCORD_EXPORT void Discord_UpdateConnection(void);
#endif
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
DISCORD_EXPORT void Discord_ClearPresence(void);
DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers);
#ifdef __cplusplus
} /* extern "C" */
#endif

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@ -0,0 +1,9 @@
# Feral Interactive
add_library(3rdparty_feralinteractive INTERFACE)
if (CMAKE_SYSTEM MATCHES "Linux")
target_include_directories(3rdparty_feralinteractive INTERFACE feralinteractive/lib)
target_compile_definitions(3rdparty_feralinteractive INTERFACE -DGAMEMODE_AVAILABLE)
target_link_libraries(3rdparty_feralinteractive INTERFACE feralinteractive)
endif()

@ -0,0 +1 @@
Subproject commit c54d6d4243b0dd0afcb49f2c9836d432da171a2b

5
3rdparty/fusion/CMakeLists.txt vendored Normal file
View file

@ -0,0 +1,5 @@
# To avoid python numpy dependency in debug build, force release build of this library
set(ORIG_BUILD_TYPE ${CMAKE_BUILD_TYPE})
set(CMAKE_BUILD_TYPE Release)
add_subdirectory(fusion EXCLUDE_FROM_ALL)
set(CMAKE_BUILD_TYPE ${ORIG_BUILD_TYPE})

1
3rdparty/fusion/fusion vendored Submodule

@ -0,0 +1 @@
Subproject commit 759ac5d698baefca53f1975a0bb1d2dcbdb9f836

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
@ -10,8 +10,24 @@
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<ItemGroup>
<ClInclude Include="fusion\Fusion\Fusion.h" />
<ClInclude Include="fusion\Fusion\FusionAhrs.h" />
<ClInclude Include="fusion\Fusion\FusionAxes.h" />
<ClInclude Include="fusion\Fusion\FusionCalibration.h" />
<ClInclude Include="fusion\Fusion\FusionCompass.h" />
<ClInclude Include="fusion\Fusion\FusionConvention.h" />
<ClInclude Include="fusion\Fusion\FusionMath.h" />
<ClInclude Include="fusion\Fusion\FusionOffset.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="fusion\Fusion\FusionAhrs.c" />
<ClCompile Include="fusion\Fusion\FusionCompass.c" />
<ClCompile Include="fusion\Fusion\FusionOffset.c" />
</ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{939FE206-1182-ABC3-1234-FEAB88E98404}</ProjectGuid> <RootNamespace>Fusion</RootNamespace>
<ProjectGuid>{3C67A2FF-4710-402A-BE3E-31B0CB0576DF}</ProjectGuid>
</PropertyGroup> </PropertyGroup>
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" /> <Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@ -20,18 +36,22 @@
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<PropertyGroup> <PropertyGroup>
<PreferredToolArchitecture>x64</PreferredToolArchitecture> <PreferredToolArchitecture>x64</PreferredToolArchitecture>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets"> <ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_default.props" /> <Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_default.props" />
@ -43,22 +63,12 @@
<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_release.props" /> <Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_release.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup /> <ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile> <ClCompile>
<Optimization>MaxSpeed</Optimization> <ExceptionHandling>Sync</ExceptionHandling>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="xxHash/xxhash.c" />
</ItemGroup>
<ItemGroup>
<Text Include="LICENSE" />
<Text Include="CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="xxHash/xxhash.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>

29
3rdparty/fusion/fusion.vcxproj.filters vendored Normal file
View file

@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="fusion\Fusion\Fusion.h" />
<ClInclude Include="fusion\Fusion\FusionAhrs.h" />
<ClInclude Include="fusion\Fusion\FusionAxes.h" />
<ClInclude Include="fusion\Fusion\FusionCalibration.h" />
<ClInclude Include="fusion\Fusion\FusionCompass.h" />
<ClInclude Include="fusion\Fusion\FusionConvention.h" />
<ClInclude Include="fusion\Fusion\FusionMath.h" />
<ClInclude Include="fusion\Fusion\FusionOffset.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="fusion\Fusion\FusionAhrs.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="fusion\Fusion\FusionCompass.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="fusion\Fusion\FusionOffset.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View file

@ -1,11 +1,23 @@
#glslang #glslang
set(ENABLE_PCH OFF CACHE BOOL "Enables Precompiled header" FORCE) if(USE_SYSTEM_GLSLANG)
set(BUILD_EXTERNAL OFF CACHE BOOL "Build external dependencies in /External" FORCE) message(STATUS "RPCS3: using shared glslang")
set(SKIP_GLSLANG_INSTALL ON CACHE BOOL "Skip installation" FORCE) find_package(glslang REQUIRED GLOBAL)
set(ENABLE_SPVREMAPPER OFF CACHE BOOL "Enables building of SPVRemapper" FORCE) add_library(3rdparty_glslang INTERFACE)
set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "Builds glslangValidator and spirv-remap" FORCE) target_link_libraries(3rdparty_glslang INTERFACE glslang::SPIRV)
set(ENABLE_HLSL OFF CACHE BOOL "Enables HLSL input support" FORCE) get_target_property(SPIRV_INCLUDE_DIRS glslang::SPIRV INTERFACE_INCLUDE_DIRECTORIES)
set(ENABLE_OPT OFF CACHE BOOL "Enables spirv-opt capability if present" FORCE) list(TRANSFORM SPIRV_INCLUDE_DIRS APPEND "/glslang")
set(ENABLE_CTEST OFF CACHE BOOL "Enables testing" FORCE) target_include_directories(3rdparty_glslang INTERFACE ${SPIRV_INCLUDE_DIRS})
add_subdirectory(glslang) else()
set(ENABLE_PCH OFF CACHE BOOL "Enables Precompiled header" FORCE)
set(BUILD_EXTERNAL OFF CACHE BOOL "Build external dependencies in /External" FORCE)
set(SKIP_GLSLANG_INSTALL ON CACHE BOOL "Skip installation" FORCE)
set(ENABLE_SPVREMAPPER OFF CACHE BOOL "Enables building of SPVRemapper" FORCE)
set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "Builds glslangValidator and spirv-remap" FORCE)
set(ENABLE_HLSL OFF CACHE BOOL "Enables HLSL input support" FORCE)
set(ENABLE_OPT OFF CACHE BOOL "Enables spirv-opt capability if present" FORCE)
set(ENABLE_CTEST OFF CACHE BOOL "Enables testing" FORCE)
add_subdirectory(glslang)
add_library(3rdparty_glslang INTERFACE)
target_link_libraries(3rdparty_glslang INTERFACE SPIRV)
endif()

@ -1 +1 @@
Subproject commit 36d08c0d940cf307a23928299ef52c7970d8cee6 Subproject commit fc9889c889561c5882e83819dcaffef5ed45529b

View file

@ -39,31 +39,61 @@
<PropertyGroup Label="UserMacros"> <PropertyGroup Label="UserMacros">
<CmakeGenerator>"Visual Studio $(VisualStudioVersion.Substring(0,2))"</CmakeGenerator> <CmakeGenerator>"Visual Studio $(VisualStudioVersion.Substring(0,2))"</CmakeGenerator>
<CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64 <CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64
cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DLLVM_USE_CRT_DEBUG=MDd -DLLVM_USE_CRT_RELEASE=MT -DENABLE_OPT=OFF -S glslang -B build</CmakeReleaseCLI> cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DGLSLANG_TESTS=OFF -DENABLE_GLSLANG_BINARIES=OFF -DBUILD_EXTERNAL=OFF -DENABLE_SPVREMAPPER=OFF -DENABLE_HLSL=OFF -DENABLE_OPT=OFF -S glslang -B "$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)"
</CmakeReleaseCLI>
<CmakeDebugCLI>call vsdevcmd.bat -arch=amd64 <CmakeDebugCLI>call vsdevcmd.bat -arch=amd64
cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DLLVM_USE_CRT_DEBUG=MDd -DLLVM_USE_CRT_RELEASE=MT -DENABLE_OPT=OFF -S glslang -B build</CmakeDebugCLI> cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDebug -DGLSLANG_TESTS=OFF -DENABLE_GLSLANG_BINARIES=OFF -DBUILD_EXTERNAL=OFF -DENABLE_SPVREMAPPER=OFF -DENABLE_HLSL=OFF -DENABLE_OPT=OFF -S glslang -B "$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)"
</CmakeDebugCLI>
<CmakeCopyCLI>
echo Copying..
mkdir "$(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)"
copy "$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\SPIRV\$(CONFIGURATION)\*.lib" "$(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)"
copy "$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\glslang\OSDependent\Windows\$(CONFIGURATION)\*.lib" "$(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)"
copy "$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\glslang\$(CONFIGURATION)\*.lib" "$(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)"
</CmakeCopyCLI>
<CmakeCleanCLI>
echo Cleaning..
rmdir /s /q "$(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)"
rmdir /s /q "$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)"
</CmakeCleanCLI>
<PropsAbsPath>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)..\..\buildfiles\msvc\common_default.props'))</PropsAbsPath> <PropsAbsPath>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)..\..\buildfiles\msvc\common_default.props'))</PropsAbsPath>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>$(CmakeReleaseCLI) <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m</NMakeBuildCommandLine> <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
<NMakeReBuildCommandLine>$(CmakeReleaseCLI) <NMakeBuildCommandLine>
msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m</NMakeReBuildCommandLine> $(CmakeReleaseCLI)
<NMakeCleanCommandLine>$(CmakeReleaseCLI) msbuild.exe "$(IntDir)\ALL_BUILD.vcxproj" /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m $(CmakeCopyCLI)
rmdir /s /q build </NMakeBuildCommandLine>
<NMakeReBuildCommandLine>
$(CmakeReleaseCLI)
msbuild.exe "$(IntDir)\ALL_BUILD.vcxproj" /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
$(CmakeCopyCLI)
</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>
$(CmakeReleaseCLI)
msbuild.exe "$(IntDir)\ALL_BUILD.vcxproj" /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
$(CmakeCleanCLI)
</NMakeCleanCommandLine> </NMakeCleanCommandLine>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>$(CmakeDebugCLI) <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
<NMakeBuildCommandLine>
$(CmakeDebugCLI)
msbuild.exe "$(IntDir)\ALL_BUILD.vcxproj" /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
$(CmakeCopyCLI)
</NMakeBuildCommandLine> </NMakeBuildCommandLine>
<NMakeReBuildCommandLine>$(CmakeDebugCLI) <NMakeReBuildCommandLine>
msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m $(CmakeDebugCLI)
msbuild.exe "$(IntDir)\ALL_BUILD.vcxproj" /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
$(CmakeCopyCLI)
</NMakeReBuildCommandLine> </NMakeReBuildCommandLine>
<NMakeCleanCommandLine>$(CmakeDebugCLI) <NMakeCleanCommandLine>
msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m $(CmakeDebugCLI)
rmdir /s /q build msbuild.exe "$(IntDir)\ALL_BUILD.vcxproj" /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
$(CmakeCleanCLI)
</NMakeCleanCommandLine> </NMakeCleanCommandLine>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup> <ItemDefinitionGroup>

View file

@ -1,20 +1,30 @@
# hidapi # hidapi
set(BUILD_SHARED_LIBS FALSE CACHE BOOL "Don't build shared libs") if(USE_SYSTEM_HIDAPI)
set(HIDAPI_INSTALL_TARGETS FALSE CACHE BOOL "Don't install anything") message(STATUS "RPCS3: using shared hidapi")
pkg_check_modules(hidapi-hidraw REQUIRED IMPORTED_TARGET hidapi-hidraw)
if(CMAKE_SYSTEM MATCHES "Linux") add_library(3rdparty_hidapi INTERFACE)
set(HIDAPI_WITH_LIBUSB FALSE CACHE BOOL "Don't build with libusb for linux") target_link_libraries(3rdparty_hidapi INTERFACE PkgConfig::hidapi-hidraw)
endif() target_include_directories(3rdparty_hidapi INTERFACE PkgConfig::hidapi-hidraw)
add_library(3rdparty_hidapi INTERFACE)
add_subdirectory(hidapi EXCLUDE_FROM_ALL)
if(APPLE)
target_link_libraries(3rdparty_hidapi INTERFACE hidapi_darwin "-framework CoreFoundation" "-framework IOKit")
elseif(CMAKE_SYSTEM MATCHES "Linux")
target_link_libraries(3rdparty_hidapi INTERFACE hidapi-hidraw udev)
elseif(WIN32)
target_link_libraries(3rdparty_hidapi INTERFACE hidapi::hidapi hidapi::include Shlwapi.lib)
else() else()
set(BUILD_SHARED_LIBS FALSE CACHE BOOL "Don't build shared libs")
set(HIDAPI_INSTALL_TARGETS FALSE CACHE BOOL "Don't install anything")
if(CMAKE_SYSTEM MATCHES "Linux")
set(HIDAPI_WITH_LIBUSB FALSE CACHE BOOL "Don't build with libusb for linux")
endif()
add_library(3rdparty_hidapi INTERFACE)
add_subdirectory(hidapi EXCLUDE_FROM_ALL)
if(APPLE)
target_link_libraries(3rdparty_hidapi INTERFACE hidapi_darwin "-framework CoreFoundation" "-framework IOKit")
elseif(CMAKE_SYSTEM MATCHES "Linux")
target_link_libraries(3rdparty_hidapi INTERFACE hidapi-hidraw udev)
elseif(WIN32)
target_link_libraries(3rdparty_hidapi INTERFACE hidapi::hidapi hidapi::include Shlwapi.lib)
elseif(ANDROID)
target_link_libraries(3rdparty_hidapi INTERFACE hidapi::libusb)
else()
target_link_libraries(3rdparty_hidapi INTERFACE hidapi-libusb usb) target_link_libraries(3rdparty_hidapi INTERFACE hidapi-libusb usb)
endif()
endif() endif()

@ -1 +1 @@
Subproject commit 8b43a97a9330f8b0035439ce9e255e4be202deca Subproject commit d6b2a974608dec3b76fb1e36c189f22b9cf3650c

View file

@ -44,13 +44,13 @@
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)/</OutDir> <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)/</IntDir> <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)/</OutDir> <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)/</IntDir> <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile> <ClCompile>

View file

@ -4,11 +4,6 @@ if (NOT USE_SYSTEM_LIBPNG)
# We use libpng's static library and don't need to build the shared library and run the tests # We use libpng's static library and don't need to build the shared library and run the tests
set(PNG_SHARED OFF CACHE BOOL "Build shared lib") set(PNG_SHARED OFF CACHE BOOL "Build shared lib")
set(PNG_TESTS OFF CACHE BOOL "Build libpng tests") set(PNG_TESTS OFF CACHE BOOL "Build libpng tests")
if (NOT USE_SYSTEM_ZLIB)
set(PNG_BUILD_ZLIB ON CACHE BOOL "Custom zlib location, else find_package is used")
add_library(ZLIB::ZLIB INTERFACE IMPORTED)
target_link_libraries(ZLIB::ZLIB INTERFACE 3rdparty_zlib)
endif()
set(SKIP_INSTALL_ALL ON) set(SKIP_INSTALL_ALL ON)
add_subdirectory(libpng EXCLUDE_FROM_ALL) add_subdirectory(libpng EXCLUDE_FROM_ALL)
target_include_directories(png_static INTERFACE "${libpng_BINARY_DIR}" "${libpng_SOURCE_DIR}") target_include_directories(png_static INTERFACE "${libpng_BINARY_DIR}" "${libpng_SOURCE_DIR}")

@ -1 +1 @@
Subproject commit f5e92d76973a7a53f517579bc95d61483bf108c0 Subproject commit 49363adcfaf098748d7a4c8c624ad8c45a8c3a86

View file

@ -44,15 +44,15 @@
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets /> <CustomBuildBeforeTargets />
<TargetName>$(ProjectName)16</TargetName> <TargetName>$(ProjectName)16</TargetName>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)/</OutDir> <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)/</IntDir> <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets /> <CustomBuildBeforeTargets />
<TargetName>$(ProjectName)16</TargetName> <TargetName>$(ProjectName)16</TargetName>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)/</OutDir> <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)/</IntDir> <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile> <ClCompile>
@ -68,7 +68,6 @@
<FloatingPointExceptions>false</FloatingPointExceptions> <FloatingPointExceptions>false</FloatingPointExceptions>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType> <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
<BrowseInformation>true</BrowseInformation>
<CompileAs>CompileAsC</CompileAs> <CompileAs>CompileAsC</CompileAs>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
@ -91,7 +90,6 @@
<FloatingPointExceptions>false</FloatingPointExceptions> <FloatingPointExceptions>false</FloatingPointExceptions>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType> <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
<BrowseInformation>true</BrowseInformation>
<CompileAs>CompileAsC</CompileAs> <CompileAs>CompileAsC</CompileAs>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>

View file

@ -32,7 +32,8 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets> <CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir> <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile> <ClCompile>

View file

@ -1,11 +1,4 @@
option(SDL2_DISABLE_SDL2MAIN "" ON) option(SDL_SHARED "Build a shared version of the library" OFF)
option(SDL2_DISABLE_INSTALL "" ON) option(SDL_STATIC "Build a static version of the library" ON)
option(SDL2_DISABLE_UNINSTALL "" ON) option(SDL_TEST_LIBRARY "Build the SDL3_test library" OFF)
option(SDL_SHARED OFF)
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
option(SDL_STATIC ON)
set(SDL_STATIC_ENABLED_BY_DEFAULT ON)
option(SDL_TEST OFF)
set(SDL_TEST_ENABLED_BY_DEFAULT OFF)
set(OPT_DEF_LIBC ON)
add_subdirectory(SDL EXCLUDE_FROM_ALL) add_subdirectory(SDL EXCLUDE_FROM_ALL)

@ -1 +1 @@
Subproject commit 79ec168f3c1e2fe27335cb8886439f7ef676fb49 Subproject commit 7f3ae3d57459e59943a4ecfefc8f6277ec6bf540

View file

@ -11,137 +11,141 @@
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_steamdeck.c" /> <ClInclude Include="SDL\include\SDL3\SDL_begin_code.h" />
<ClCompile Include="SDL\src\joystick\SDL_steam_virtual_gamepad.c" /> <ClInclude Include="SDL\include\SDL3\SDL_camera.h" />
<ClCompile Include="SDL\src\joystick\steam\SDL_steamcontroller.c" /> <ClInclude Include="SDL\include\SDL3\SDL_close_code.h" />
<ClCompile Include="SDL\src\video\yuv2rgb\yuv_rgb_lsx.c" /> <ClInclude Include="SDL\include\SDL3\SDL.h" />
<ClCompile Include="SDL\src\video\yuv2rgb\yuv_rgb_sse.c" /> <ClInclude Include="SDL\include\SDL3\SDL_assert.h" />
<ClCompile Include="SDL\src\video\yuv2rgb\yuv_rgb_std.c" /> <ClInclude Include="SDL\include\SDL3\SDL_atomic.h" />
<ClInclude Include="SDL\include\begin_code.h" /> <ClInclude Include="SDL\include\SDL3\SDL_audio.h" />
<ClInclude Include="SDL\include\close_code.h" /> <ClInclude Include="SDL\include\SDL3\SDL_bits.h" />
<ClInclude Include="SDL\include\SDL.h" /> <ClInclude Include="SDL\include\SDL3\SDL_blendmode.h" />
<ClInclude Include="SDL\include\SDL_assert.h" /> <ClInclude Include="SDL\include\SDL3\SDL_clipboard.h" />
<ClInclude Include="SDL\include\SDL_atomic.h" /> <ClInclude Include="SDL\include\SDL3\SDL_copying.h" />
<ClInclude Include="SDL\include\SDL_audio.h" /> <ClInclude Include="SDL\include\SDL3\SDL_cpuinfo.h" />
<ClInclude Include="SDL\include\SDL_bits.h" /> <ClInclude Include="SDL\include\SDL3\SDL_egl.h" />
<ClInclude Include="SDL\include\SDL_blendmode.h" /> <ClInclude Include="SDL\include\SDL3\SDL_endian.h" />
<ClInclude Include="SDL\include\SDL_clipboard.h" /> <ClInclude Include="SDL\include\SDL3\SDL_error.h" />
<ClInclude Include="SDL\include\SDL_config.h" /> <ClInclude Include="SDL\include\SDL3\SDL_events.h" />
<ClInclude Include="SDL\include\SDL_config_windows.h" /> <ClInclude Include="SDL\include\SDL3\SDL_filesystem.h" />
<ClInclude Include="SDL\include\SDL_copying.h" /> <ClInclude Include="SDL\include\SDL3\SDL_gamepad.h" />
<ClInclude Include="SDL\include\SDL_cpuinfo.h" /> <ClInclude Include="SDL\include\SDL3\SDL_gpu.h" />
<ClInclude Include="SDL\include\SDL_egl.h" /> <ClInclude Include="SDL\include\SDL3\SDL_guid.h" />
<ClInclude Include="SDL\include\SDL_endian.h" /> <ClInclude Include="SDL\include\SDL3\SDL_haptic.h" />
<ClInclude Include="SDL\include\SDL_error.h" /> <ClInclude Include="SDL\include\SDL3\SDL_hints.h" />
<ClInclude Include="SDL\include\SDL_events.h" /> <ClInclude Include="SDL\include\SDL3\SDL_hidapi.h" />
<ClInclude Include="SDL\include\SDL_filesystem.h" /> <ClInclude Include="SDL\include\SDL3\SDL_asyncio.h" />
<ClInclude Include="SDL\include\SDL_gamecontroller.h" /> <ClInclude Include="SDL\include\SDL3\SDL_joystick.h" />
<ClInclude Include="SDL\include\SDL_gesture.h" /> <ClInclude Include="SDL\include\SDL3\SDL_keyboard.h" />
<ClInclude Include="SDL\include\SDL_guid.h" /> <ClInclude Include="SDL\include\SDL3\SDL_keycode.h" />
<ClInclude Include="SDL\include\SDL_haptic.h" /> <ClInclude Include="SDL\include\SDL3\SDL_loadso.h" />
<ClInclude Include="SDL\include\SDL_hints.h" /> <ClInclude Include="SDL\include\SDL3\SDL_locale.h" />
<ClInclude Include="SDL\include\SDL_hidapi.h" /> <ClInclude Include="SDL\include\SDL3\SDL_log.h" />
<ClInclude Include="SDL\include\SDL_joystick.h" /> <ClInclude Include="SDL\include\SDL3\SDL_main.h" />
<ClInclude Include="SDL\include\SDL_keyboard.h" /> <ClInclude Include="SDL\include\SDL3\SDL_messagebox.h" />
<ClInclude Include="SDL\include\SDL_keycode.h" /> <ClInclude Include="SDL\include\SDL3\SDL_metal.h" />
<ClInclude Include="SDL\include\SDL_loadso.h" /> <ClInclude Include="SDL\include\SDL3\SDL_misc.h" />
<ClInclude Include="SDL\include\SDL_locale.h" /> <ClInclude Include="SDL\include\SDL3\SDL_mouse.h" />
<ClInclude Include="SDL\include\SDL_log.h" /> <ClInclude Include="SDL\include\SDL3\SDL_mutex.h" />
<ClInclude Include="SDL\include\SDL_main.h" /> <ClInclude Include="SDL\include\SDL3\SDL_opengl.h" />
<ClInclude Include="SDL\include\SDL_messagebox.h" /> <ClInclude Include="SDL\include\SDL3\SDL_opengl_glext.h" />
<ClInclude Include="SDL\include\SDL_metal.h" /> <ClInclude Include="SDL\include\SDL3\SDL_opengles.h" />
<ClInclude Include="SDL\include\SDL_misc.h" /> <ClInclude Include="SDL\include\SDL3\SDL_opengles2.h" />
<ClInclude Include="SDL\include\SDL_mouse.h" /> <ClInclude Include="SDL\include\SDL3\SDL_opengles2_gl2.h" />
<ClInclude Include="SDL\include\SDL_mutex.h" /> <ClInclude Include="SDL\include\SDL3\SDL_opengles2_gl2ext.h" />
<ClInclude Include="SDL\include\SDL_name.h" /> <ClInclude Include="SDL\include\SDL3\SDL_opengles2_gl2platform.h" />
<ClInclude Include="SDL\include\SDL_opengl.h" /> <ClInclude Include="SDL\include\SDL3\SDL_opengles2_khrplatform.h" />
<ClInclude Include="SDL\include\SDL_opengl_glext.h" /> <ClInclude Include="SDL\include\SDL3\SDL_pen.h" />
<ClInclude Include="SDL\include\SDL_opengles.h" /> <ClInclude Include="SDL\include\SDL3\SDL_pixels.h" />
<ClInclude Include="SDL\include\SDL_opengles2.h" /> <ClInclude Include="SDL\include\SDL3\SDL_platform.h" />
<ClInclude Include="SDL\include\SDL_opengles2_gl2.h" /> <ClInclude Include="SDL\include\SDL3\SDL_platform_defines.h" />
<ClInclude Include="SDL\include\SDL_opengles2_gl2ext.h" /> <ClInclude Include="SDL\include\SDL3\SDL_power.h" />
<ClInclude Include="SDL\include\SDL_opengles2_gl2platform.h" /> <ClInclude Include="SDL\include\SDL3\SDL_process.h" />
<ClInclude Include="SDL\include\SDL_opengles2_khrplatform.h" /> <ClInclude Include="SDL\include\SDL3\SDL_properties.h" />
<ClInclude Include="SDL\include\SDL_pixels.h" /> <ClInclude Include="SDL\include\SDL3\SDL_rect.h" />
<ClInclude Include="SDL\include\SDL_platform.h" /> <ClInclude Include="SDL\include\SDL3\SDL_render.h" />
<ClInclude Include="SDL\include\SDL_power.h" /> <ClInclude Include="SDL\include\SDL3\SDL_revision.h" />
<ClInclude Include="SDL\include\SDL_quit.h" /> <ClInclude Include="SDL\include\SDL3\SDL_iostream.h" />
<ClInclude Include="SDL\include\SDL_rect.h" /> <ClInclude Include="SDL\include\SDL3\SDL_scancode.h" />
<ClInclude Include="SDL\include\SDL_render.h" /> <ClInclude Include="SDL\include\SDL3\SDL_sensor.h" />
<ClInclude Include="SDL\include\SDL_revision.h" /> <ClInclude Include="SDL\include\SDL3\SDL_stdinc.h" />
<ClInclude Include="SDL\include\SDL_rwops.h" /> <ClInclude Include="SDL\include\SDL3\SDL_storage.h" />
<ClInclude Include="SDL\include\SDL_scancode.h" /> <ClInclude Include="SDL\include\SDL3\SDL_surface.h" />
<ClInclude Include="SDL\include\SDL_sensor.h" /> <ClInclude Include="SDL\include\SDL3\SDL_system.h" />
<ClInclude Include="SDL\include\SDL_shape.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test.h" />
<ClInclude Include="SDL\include\SDL_stdinc.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test_assert.h" />
<ClInclude Include="SDL\include\SDL_surface.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test_common.h" />
<ClInclude Include="SDL\include\SDL_system.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test_compare.h" />
<ClInclude Include="SDL\include\SDL_syswm.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test_crc32.h" />
<ClInclude Include="SDL\include\SDL_test.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test_font.h" />
<ClInclude Include="SDL\include\SDL_test_assert.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test_fuzzer.h" />
<ClInclude Include="SDL\include\SDL_test_common.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test_harness.h" />
<ClInclude Include="SDL\include\SDL_test_compare.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test_log.h" />
<ClInclude Include="SDL\include\SDL_test_crc32.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test_md5.h" />
<ClInclude Include="SDL\include\SDL_test_font.h" /> <ClInclude Include="SDL\include\SDL3\SDL_test_memory.h" />
<ClInclude Include="SDL\include\SDL_test_fuzzer.h" /> <ClInclude Include="SDL\include\SDL3\SDL_thread.h" />
<ClInclude Include="SDL\include\SDL_test_harness.h" /> <ClInclude Include="SDL\include\SDL3\SDL_time.h" />
<ClInclude Include="SDL\include\SDL_test_images.h" /> <ClInclude Include="SDL\include\SDL3\SDL_timer.h" />
<ClInclude Include="SDL\include\SDL_test_log.h" /> <ClInclude Include="SDL\include\SDL3\SDL_touch.h" />
<ClInclude Include="SDL\include\SDL_test_md5.h" /> <ClInclude Include="SDL\include\SDL3\SDL_version.h" />
<ClInclude Include="SDL\include\SDL_test_memory.h" /> <ClInclude Include="SDL\include\SDL3\SDL_video.h" />
<ClInclude Include="SDL\include\SDL_test_random.h" /> <ClInclude Include="SDL\include\SDL3\SDL_vulkan.h" />
<ClInclude Include="SDL\include\SDL_thread.h" />
<ClInclude Include="SDL\include\SDL_timer.h" />
<ClInclude Include="SDL\include\SDL_touch.h" />
<ClInclude Include="SDL\include\SDL_types.h" />
<ClInclude Include="SDL\include\SDL_version.h" />
<ClInclude Include="SDL\include\SDL_video.h" />
<ClInclude Include="SDL\include\SDL_vulkan.h" />
<ClInclude Include="SDL\src\audio\directsound\SDL_directsound.h" /> <ClInclude Include="SDL\src\audio\directsound\SDL_directsound.h" />
<ClInclude Include="SDL\src\audio\disk\SDL_diskaudio.h" /> <ClInclude Include="SDL\src\audio\disk\SDL_diskaudio.h" />
<ClInclude Include="SDL\src\audio\dummy\SDL_dummyaudio.h" /> <ClInclude Include="SDL\src\audio\dummy\SDL_dummyaudio.h" />
<ClInclude Include="SDL\src\audio\SDL_audio_c.h" /> <ClInclude Include="SDL\src\audio\SDL_audio_c.h" />
<ClInclude Include="SDL\src\audio\SDL_audiodev_c.h" /> <ClInclude Include="SDL\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="SDL\src\audio\SDL_sysaudio.h" /> <ClInclude Include="SDL\src\audio\SDL_sysaudio.h" />
<ClInclude Include="SDL\src\audio\SDL_audioqueue.h" />
<ClInclude Include="SDL\src\audio\SDL_audioresample.h" />
<ClInclude Include="SDL\src\audio\SDL_wave.h" /> <ClInclude Include="SDL\src\audio\SDL_wave.h" />
<ClInclude Include="SDL\src\audio\wasapi\SDL_wasapi.h" /> <ClInclude Include="SDL\src\audio\wasapi\SDL_wasapi.h" />
<ClInclude Include="SDL\src\audio\winmm\SDL_winmm.h" /> <ClInclude Include="SDL\src\camera\SDL_camera_c.h" />
<ClInclude Include="SDL\src\camera\SDL_syscamera.h" />
<ClInclude Include="SDL\src\core\windows\SDL_directx.h" /> <ClInclude Include="SDL\src\core\windows\SDL_directx.h" />
<ClInclude Include="SDL\src\core\windows\SDL_gameinput.h" />
<ClInclude Include="SDL\src\core\windows\SDL_hid.h" /> <ClInclude Include="SDL\src\core\windows\SDL_hid.h" />
<ClInclude Include="SDL\src\core\windows\SDL_immdevice.h" /> <ClInclude Include="SDL\src\core\windows\SDL_immdevice.h" />
<ClInclude Include="SDL\src\core\windows\SDL_windows.h" /> <ClInclude Include="SDL\src\core\windows\SDL_windows.h" />
<ClInclude Include="SDL\src\core\windows\SDL_xinput.h" /> <ClInclude Include="SDL\src\core\windows\SDL_xinput.h" />
<ClInclude Include="SDL\src\cpuinfo\SDL_cpuinfo_c.h" />
<ClInclude Include="SDL\src\dynapi\SDL_dynapi.h" /> <ClInclude Include="SDL\src\dynapi\SDL_dynapi.h" />
<ClInclude Include="SDL\src\dynapi\SDL_dynapi_overrides.h" /> <ClInclude Include="SDL\src\dynapi\SDL_dynapi_overrides.h" />
<ClInclude Include="SDL\src\dynapi\SDL_dynapi_procs.h" /> <ClInclude Include="SDL\src\dynapi\SDL_dynapi_procs.h" />
<ClInclude Include="SDL\src\dynapi\SDL_dynapi_unsupported.h" />
<ClInclude Include="SDL\src\events\blank_cursor.h" /> <ClInclude Include="SDL\src\events\blank_cursor.h" />
<ClInclude Include="SDL\src\events\default_cursor.h" /> <ClInclude Include="SDL\src\events\default_cursor.h" />
<ClInclude Include="SDL\src\events\scancodes_windows.h" /> <ClInclude Include="SDL\src\events\scancodes_windows.h" />
<ClInclude Include="SDL\src\events\SDL_categories_c.h" />
<ClInclude Include="SDL\src\events\SDL_clipboardevents_c.h" /> <ClInclude Include="SDL\src\events\SDL_clipboardevents_c.h" />
<ClInclude Include="SDL\src\events\SDL_displayevents_c.h" /> <ClInclude Include="SDL\src\events\SDL_displayevents_c.h" />
<ClInclude Include="SDL\src\events\SDL_dropevents_c.h" /> <ClInclude Include="SDL\src\events\SDL_dropevents_c.h" />
<ClInclude Include="SDL\src\events\SDL_events_c.h" /> <ClInclude Include="SDL\src\events\SDL_events_c.h" />
<ClInclude Include="SDL\src\events\SDL_gesture_c.h" /> <ClInclude Include="SDL\src\events\SDL_eventwatch_c.h" />
<ClInclude Include="SDL\src\events\SDL_keyboard_c.h" /> <ClInclude Include="SDL\src\events\SDL_keyboard_c.h" />
<ClInclude Include="SDL\src\events\SDL_keymap_c.h" />
<ClInclude Include="SDL\src\events\SDL_mouse_c.h" /> <ClInclude Include="SDL\src\events\SDL_mouse_c.h" />
<ClInclude Include="SDL\src\events\SDL_touch_c.h" /> <ClInclude Include="SDL\src\events\SDL_touch_c.h" />
<ClInclude Include="SDL\src\events\SDL_windowevents_c.h" /> <ClInclude Include="SDL\src\events\SDL_windowevents_c.h" />
<ClInclude Include="SDL\src\filesystem\SDL_sysfilesystem.h" />
<ClInclude Include="SDL\src\gpu\SDL_sysgpu.h" />
<ClInclude Include="SDL\src\gpu\vulkan\SDL_gpu_vulkan_vkfuncs.h" />
<ClInclude Include="SDL\src\io\SDL_asyncio_c.h" />
<ClInclude Include="SDL\src\io\SDL_sysasyncio.h" />
<ClInclude Include="SDL\src\haptic\SDL_haptic_c.h" /> <ClInclude Include="SDL\src\haptic\SDL_haptic_c.h" />
<ClInclude Include="SDL\src\haptic\SDL_syshaptic.h" /> <ClInclude Include="SDL\src\haptic\SDL_syshaptic.h" />
<ClInclude Include="SDL\src\haptic\windows\SDL_dinputhaptic_c.h" /> <ClInclude Include="SDL\src\haptic\windows\SDL_dinputhaptic_c.h" />
<ClInclude Include="SDL\src\haptic\windows\SDL_windowshaptic_c.h" /> <ClInclude Include="SDL\src\haptic\windows\SDL_windowshaptic_c.h" />
<ClInclude Include="SDL\src\haptic\windows\SDL_xinputhaptic_c.h" />
<ClInclude Include="SDL\src\hidapi\hidapi\hidapi.h" /> <ClInclude Include="SDL\src\hidapi\hidapi\hidapi.h" />
<ClInclude Include="SDL\src\hidapi\SDL_hidapi_c.h" /> <ClInclude Include="SDL\src\hidapi\SDL_hidapi_c.h" />
<ClInclude Include="SDL\src\joystick\controller_type.h" /> <ClInclude Include="SDL\src\joystick\controller_type.h" />
<ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapijoystick_c.h" /> <ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
<ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapi_nintendo.h" />
<ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapi_rumble.h" /> <ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapi_rumble.h" />
<ClInclude Include="SDL\src\joystick\SDL_gamecontrollerdb.h" /> <ClInclude Include="SDL\src\joystick\SDL_gamepad_c.h" />
<ClInclude Include="SDL\src\joystick\SDL_gamepad_db.h" />
<ClInclude Include="SDL\src\joystick\SDL_joystick_c.h" /> <ClInclude Include="SDL\src\joystick\SDL_joystick_c.h" />
<ClInclude Include="SDL\src\joystick\SDL_steam_virtual_gamepad.h" /> <ClInclude Include="SDL\src\joystick\SDL_steam_virtual_gamepad.h" />
<ClInclude Include="SDL\src\joystick\SDL_sysjoystick.h" /> <ClInclude Include="SDL\src\joystick\SDL_sysjoystick.h" />
<ClInclude Include="SDL\src\joystick\steam\SDL_steamcontroller.h" />
<ClInclude Include="SDL\src\joystick\usb_ids.h" /> <ClInclude Include="SDL\src\joystick\usb_ids.h" />
<ClInclude Include="SDL\src\joystick\virtual\SDL_virtualjoystick_c.h" /> <ClInclude Include="SDL\src\joystick\virtual\SDL_virtualjoystick_c.h" />
<ClInclude Include="SDL\src\joystick\windows\SDL_dinputjoystick_c.h" /> <ClInclude Include="SDL\src\joystick\windows\SDL_dinputjoystick_c.h" />
@ -151,6 +155,7 @@
<ClInclude Include="SDL\src\libm\math_libm.h" /> <ClInclude Include="SDL\src\libm\math_libm.h" />
<ClInclude Include="SDL\src\libm\math_private.h" /> <ClInclude Include="SDL\src\libm\math_private.h" />
<ClInclude Include="SDL\src\locale\SDL_syslocale.h" /> <ClInclude Include="SDL\src\locale\SDL_syslocale.h" />
<ClInclude Include="SDL\src\main\SDL_main_callbacks.h" />
<ClInclude Include="SDL\src\misc\SDL_sysurl.h" /> <ClInclude Include="SDL\src\misc\SDL_sysurl.h" />
<ClInclude Include="SDL\src\power\SDL_syspower.h" /> <ClInclude Include="SDL\src\power\SDL_syspower.h" />
<ClInclude Include="SDL\src\render\direct3d11\SDL_shaders_d3d11.h" /> <ClInclude Include="SDL\src\render\direct3d11\SDL_shaders_d3d11.h" />
@ -172,17 +177,36 @@
<ClInclude Include="SDL\src\render\software\SDL_render_sw_c.h" /> <ClInclude Include="SDL\src\render\software\SDL_render_sw_c.h" />
<ClInclude Include="SDL\src\render\software\SDL_rotate.h" /> <ClInclude Include="SDL\src\render\software\SDL_rotate.h" />
<ClInclude Include="SDL\src\render\software\SDL_triangle.h" /> <ClInclude Include="SDL\src\render\software\SDL_triangle.h" />
<ClInclude Include="SDL\src\render\vulkan\SDL_shaders_vulkan.h" />
<ClInclude Include="SDL\src\SDL_assert_c.h" /> <ClInclude Include="SDL\src\SDL_assert_c.h" />
<ClInclude Include="SDL\src\SDL_dataqueue.h" />
<ClInclude Include="SDL\src\SDL_error_c.h" /> <ClInclude Include="SDL\src\SDL_error_c.h" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_ps3.c" /> <ClCompile Include="SDL\src\core\windows\pch.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_steam.c" /> <ClCompile Include="SDL\src\camera\dummy\SDL_camera_dummy.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_wii.c" /> <ClCompile Include="SDL\src\camera\mediafoundation\SDL_camera_mediafoundation.c" />
<ClCompile Include="SDL\src\camera\SDL_camera.c" />
<ClCompile Include="SDL\src\dialog\SDL_dialog.c" />
<ClCompile Include="SDL\src\dialog\SDL_dialog_utils.c" />
<ClCompile Include="SDL\src\filesystem\SDL_filesystem.c" />
<ClCompile Include="SDL\src\filesystem\windows\SDL_sysfsops.c" />
<ClCompile Include="SDL\src\io\windows\SDL_asyncio_windows_ioring.c" />
<ClCompile Include="SDL\src\gpu\SDL_gpu.c" />
<ClCompile Include="SDL\src\gpu\d3d12\SDL_gpu_d3d12.c" />
<ClCompile Include="SDL\src\gpu\vulkan\SDL_gpu_vulkan.c" />
<ClCompile Include="SDL\src\io\generic\SDL_asyncio_generic.c" />
<ClCompile Include="SDL\src\io\SDL_asyncio.c" />
<ClCompile Include="SDL\src\main\generic\SDL_sysmain_callbacks.c" />
<ClCompile Include="SDL\src\main\SDL_main_callbacks.c" />
<ClCompile Include="SDL\src\main\SDL_runapp.c" />
<ClCompile Include="SDL\src\main\windows\SDL_sysmain_runapp.c" />
<ClCompile Include="SDL\src\render\vulkan\SDL_render_vulkan.c" />
<ClCompile Include="SDL\src\render\vulkan\SDL_shaders_vulkan.c" />
<ClCompile Include="SDL\src\SDL_guid.c" /> <ClCompile Include="SDL\src\SDL_guid.c" />
<ClInclude Include="SDL\src\SDL_hashtable.h" />
<ClInclude Include="SDL\src\SDL_hints_c.h" /> <ClInclude Include="SDL\src\SDL_hints_c.h" />
<ClInclude Include="SDL\src\SDL_internal.h" /> <ClInclude Include="SDL\src\SDL_internal.h" />
<ClInclude Include="SDL\src\SDL_list.h" /> <ClInclude Include="SDL\src\SDL_list.h" />
<ClInclude Include="SDL\src\SDL_log_c.h" /> <ClInclude Include="SDL\src\SDL_log_c.h" />
<ClInclude Include="SDL\src\SDL_properties_c.h" />
<ClInclude Include="SDL\src\sensor\dummy\SDL_dummysensor.h" /> <ClInclude Include="SDL\src\sensor\dummy\SDL_dummysensor.h" />
<ClInclude Include="SDL\src\sensor\SDL_sensor_c.h" /> <ClInclude Include="SDL\src\sensor\SDL_sensor_c.h" />
<ClInclude Include="SDL\src\sensor\SDL_syssensor.h" /> <ClInclude Include="SDL\src\sensor\SDL_syssensor.h" />
@ -191,24 +215,17 @@
<ClInclude Include="SDL\src\thread\SDL_thread_c.h" /> <ClInclude Include="SDL\src\thread\SDL_thread_c.h" />
<ClInclude Include="SDL\src\thread\generic\SDL_syscond_c.h" /> <ClInclude Include="SDL\src\thread\generic\SDL_syscond_c.h" />
<ClInclude Include="SDL\src\thread\windows\SDL_sysmutex_c.h" /> <ClInclude Include="SDL\src\thread\windows\SDL_sysmutex_c.h" />
<ClInclude Include="SDL\src\thread\generic\SDL_sysrwlock_c.h" />
<ClInclude Include="SDL\src\thread\windows\SDL_systhread_c.h" /> <ClInclude Include="SDL\src\thread\windows\SDL_systhread_c.h" />
<ClInclude Include="SDL\src\timer\SDL_timer_c.h" /> <ClInclude Include="SDL\src\timer\SDL_timer_c.h" />
<ClInclude Include="SDL\src\video\dummy\SDL_nullevents_c.h" /> <ClInclude Include="SDL\src\video\dummy\SDL_nullevents_c.h" />
<ClInclude Include="SDL\src\video\dummy\SDL_nullframebuffer_c.h" /> <ClInclude Include="SDL\src\video\dummy\SDL_nullframebuffer_c.h" />
<ClInclude Include="SDL\src\video\dummy\SDL_nullvideo.h" /> <ClInclude Include="SDL\src\video\dummy\SDL_nullvideo.h" />
<ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codecs_common.h" />
<ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h264std.h" />
<ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h264std_decode.h" />
<ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h264std_encode.h" />
<ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h265std.h" />
<ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h265std_decode.h" />
<ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h265std_encode.h" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vk_icd.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vk_icd.h" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vk_layer.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vk_layer.h" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vk_platform.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vk_platform.h" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vk_sdk_platform.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vk_sdk_platform.h" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vulkan.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan.h" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vulkan.hpp" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_android.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_android.h" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_beta.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_beta.h" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_core.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_core.h" />
@ -224,29 +241,39 @@
<ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_xcb.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_xcb.h" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_xlib.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_xlib.h" />
<ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_xlib_xrandr.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_xlib_xrandr.h" />
<ClInclude Include="SDL\src\video\offscreen\SDL_offscreenevents_c.h" />
<ClInclude Include="SDL\src\video\offscreen\SDL_offscreenframebuffer_c.h" />
<ClInclude Include="SDL\src\video\offscreen\SDL_offscreenopengles.h" />
<ClInclude Include="SDL\src\video\offscreen\SDL_offscreenvideo.h" />
<ClInclude Include="SDL\src\video\offscreen\SDL_offscreenvulkan.h" />
<ClInclude Include="SDL\src\video\offscreen\SDL_offscreenwindow.h" />
<ClInclude Include="SDL\src\video\SDL_blit.h" /> <ClInclude Include="SDL\src\video\SDL_blit.h" />
<ClInclude Include="SDL\src\video\SDL_blit_auto.h" /> <ClInclude Include="SDL\src\video\SDL_blit_auto.h" />
<ClInclude Include="SDL\src\video\SDL_blit_copy.h" /> <ClInclude Include="SDL\src\video\SDL_blit_copy.h" />
<ClInclude Include="SDL\src\video\SDL_blit_slow.h" /> <ClInclude Include="SDL\src\video\SDL_blit_slow.h" />
<ClInclude Include="SDL\src\video\SDL_clipboard_c.h" />
<ClInclude Include="SDL\src\video\SDL_egl_c.h" /> <ClInclude Include="SDL\src\video\SDL_egl_c.h" />
<ClInclude Include="SDL\src\video\SDL_pixels_c.h" /> <ClInclude Include="SDL\src\video\SDL_pixels_c.h" />
<ClInclude Include="SDL\src\video\SDL_rect_c.h" /> <ClInclude Include="SDL\src\video\SDL_rect_c.h" />
<ClInclude Include="SDL\src\video\SDL_RLEaccel_c.h" /> <ClInclude Include="SDL\src\video\SDL_RLEaccel_c.h" />
<ClInclude Include="SDL\src\video\SDL_shape_internals.h" /> <ClInclude Include="SDL\src\video\SDL_stb_c.h" />
<ClInclude Include="SDL\src\video\SDL_surface_c.h" />
<ClInclude Include="SDL\src\video\SDL_sysvideo.h" /> <ClInclude Include="SDL\src\video\SDL_sysvideo.h" />
<ClInclude Include="SDL\src\video\SDL_vulkan_internal.h" /> <ClInclude Include="SDL\src\video\SDL_vulkan_internal.h" />
<ClInclude Include="SDL\src\video\SDL_yuv_c.h" /> <ClInclude Include="SDL\src\video\SDL_yuv_c.h" />
<ClInclude Include="SDL\src\video\windows\SDL_msctf.h" /> <ClInclude Include="SDL\src\video\windows\SDL_msctf.h" />
<ClInclude Include="SDL\src\video\windows\SDL_vkeys.h" /> <ClInclude Include="SDL\src\video\windows\SDL_surface_utils.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsclipboard.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsclipboard.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsevents.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsevents.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsframebuffer.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsframebuffer.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowskeyboard.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowskeyboard.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsgameinput.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsmessagebox.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsmessagebox.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsmodes.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsmodes.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsmouse.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsmouse.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsopengl.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsopengl.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsopengles.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsopengles.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsrawinput.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsshape.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsshape.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsvideo.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsvideo.h" />
<ClInclude Include="SDL\src\video\windows\SDL_windowsvulkan.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsvulkan.h" />
@ -261,8 +288,6 @@
<ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_sse_func.h" /> <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
<ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_std.h" /> <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_std.h" />
<ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_std_func.h" /> <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_std_func.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="SDL\src\atomic\SDL_atomic.c" /> <ClCompile Include="SDL\src\atomic\SDL_atomic.c" />
<ClCompile Include="SDL\src\atomic\SDL_spinlock.c" /> <ClCompile Include="SDL\src\atomic\SDL_spinlock.c" />
<ClCompile Include="SDL\src\audio\directsound\SDL_directsound.c" /> <ClCompile Include="SDL\src\audio\directsound\SDL_directsound.c" />
@ -272,78 +297,71 @@
<ClCompile Include="SDL\src\audio\SDL_audiocvt.c" /> <ClCompile Include="SDL\src\audio\SDL_audiocvt.c" />
<ClCompile Include="SDL\src\audio\SDL_audiodev.c" /> <ClCompile Include="SDL\src\audio\SDL_audiodev.c" />
<ClCompile Include="SDL\src\audio\SDL_audiotypecvt.c" /> <ClCompile Include="SDL\src\audio\SDL_audiotypecvt.c" />
<ClCompile Include="SDL\src\audio\SDL_audioqueue.c" />
<ClCompile Include="SDL\src\audio\SDL_audioresample.c" />
<ClCompile Include="SDL\src\audio\SDL_mixer.c" /> <ClCompile Include="SDL\src\audio\SDL_mixer.c" />
<ClCompile Include="SDL\src\audio\SDL_wave.c" /> <ClCompile Include="SDL\src\audio\SDL_wave.c" />
<ClCompile Include="SDL\src\audio\winmm\SDL_winmm.c" />
<ClCompile Include="SDL\src\audio\wasapi\SDL_wasapi.c" /> <ClCompile Include="SDL\src\audio\wasapi\SDL_wasapi.c" />
<ClCompile Include="SDL\src\audio\wasapi\SDL_wasapi_win32.c" /> <ClCompile Include="SDL\src\core\SDL_core_unsupported.c" />
<ClCompile Include="SDL\src\core\windows\SDL_gameinput.c" />
<ClCompile Include="SDL\src\core\windows\SDL_hid.c" /> <ClCompile Include="SDL\src\core\windows\SDL_hid.c" />
<ClCompile Include="SDL\src\core\windows\SDL_immdevice.c" /> <ClCompile Include="SDL\src\core\windows\SDL_immdevice.c" />
<ClCompile Include="SDL\src\core\windows\SDL_windows.c" /> <ClCompile Include="SDL\src\core\windows\SDL_windows.c" />
<ClCompile Include="SDL\src\core\windows\SDL_xinput.c" /> <ClCompile Include="SDL\src\core\windows\SDL_xinput.c" />
<ClCompile Include="SDL\src\cpuinfo\SDL_cpuinfo.c" /> <ClCompile Include="SDL\src\cpuinfo\SDL_cpuinfo.c" />
<ClCompile Include="SDL\src\dialog\windows\SDL_windowsdialog.c" />
<ClCompile Include="SDL\src\dynapi\SDL_dynapi.c" /> <ClCompile Include="SDL\src\dynapi\SDL_dynapi.c" />
<ClCompile Include="SDL\src\events\SDL_categories.c" />
<ClCompile Include="SDL\src\events\SDL_clipboardevents.c" /> <ClCompile Include="SDL\src\events\SDL_clipboardevents.c" />
<ClCompile Include="SDL\src\events\SDL_displayevents.c" /> <ClCompile Include="SDL\src\events\SDL_displayevents.c" />
<ClCompile Include="SDL\src\events\SDL_dropevents.c" /> <ClCompile Include="SDL\src\events\SDL_dropevents.c" />
<ClCompile Include="SDL\src\events\SDL_events.c" /> <ClCompile Include="SDL\src\events\SDL_events.c" />
<ClCompile Include="SDL\src\events\SDL_gesture.c" /> <ClCompile Include="SDL\src\events\SDL_eventwatch.c" />
<ClCompile Include="SDL\src\events\SDL_keyboard.c" /> <ClCompile Include="SDL\src\events\SDL_keyboard.c" />
<ClCompile Include="SDL\src\events\SDL_keymap.c" />
<ClCompile Include="SDL\src\events\SDL_mouse.c" /> <ClCompile Include="SDL\src\events\SDL_mouse.c" />
<ClCompile Include="SDL\src\events\SDL_pen.c" />
<ClCompile Include="SDL\src\events\SDL_quit.c" /> <ClCompile Include="SDL\src\events\SDL_quit.c" />
<ClCompile Include="SDL\src\events\SDL_touch.c" /> <ClCompile Include="SDL\src\events\SDL_touch.c" />
<ClCompile Include="SDL\src\events\SDL_windowevents.c" /> <ClCompile Include="SDL\src\events\SDL_windowevents.c" />
<ClCompile Include="SDL\src\file\SDL_rwops.c" /> <ClCompile Include="SDL\src\io\SDL_iostream.c" />
<ClCompile Include="SDL\src\filesystem\windows\SDL_sysfilesystem.c" /> <ClCompile Include="SDL\src\filesystem\windows\SDL_sysfilesystem.c" />
<ClCompile Include="SDL\src\haptic\dummy\SDL_syshaptic.c" /> <ClCompile Include="SDL\src\haptic\dummy\SDL_syshaptic.c" />
<ClCompile Include="SDL\src\haptic\SDL_haptic.c" /> <ClCompile Include="SDL\src\haptic\SDL_haptic.c" />
<ClCompile Include="SDL\src\haptic\windows\SDL_dinputhaptic.c" /> <ClCompile Include="SDL\src\haptic\windows\SDL_dinputhaptic.c" />
<ClCompile Include="SDL\src\haptic\windows\SDL_windowshaptic.c" /> <ClCompile Include="SDL\src\haptic\windows\SDL_windowshaptic.c" />
<ClCompile Include="SDL\src\haptic\windows\SDL_xinputhaptic.c" />
<ClCompile Include="SDL\src\hidapi\SDL_hidapi.c" /> <ClCompile Include="SDL\src\hidapi\SDL_hidapi.c" />
<ClCompile Include="SDL\src\joystick\controller_type.c" /> <ClCompile Include="SDL\src\joystick\controller_type.c" />
<ClCompile Include="SDL\src\joystick\dummy\SDL_sysjoystick.c" /> <ClCompile Include="SDL\src\joystick\dummy\SDL_sysjoystick.c" />
<ClCompile Include="SDL\src\joystick\gdk\SDL_gameinputjoystick.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapijoystick.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapijoystick.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_combined.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_combined.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_gamecube.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_luna.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_luna.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_ps3.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_ps4.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_ps4.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_ps5.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_ps5.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_rumble.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_rumble.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_shield.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_shield.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_stadia.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_stadia.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_steam.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_switch.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_switch.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_wii.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_xbox360.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_xbox360w.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
<ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_xboxone.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
<ClCompile Include="SDL\src\joystick\SDL_gamecontroller.c" /> <ClCompile Include="SDL\src\joystick\SDL_gamepad.c" />
<ClCompile Include="SDL\src\joystick\SDL_joystick.c" /> <ClCompile Include="SDL\src\joystick\SDL_joystick.c" />
<ClCompile Include="SDL\src\joystick\SDL_steam_virtual_gamepad.c" />
<ClCompile Include="SDL\src\joystick\virtual\SDL_virtualjoystick.c" /> <ClCompile Include="SDL\src\joystick\virtual\SDL_virtualjoystick.c" />
<ClCompile Include="SDL\src\joystick\windows\SDL_dinputjoystick.c" /> <ClCompile Include="SDL\src\joystick\windows\SDL_dinputjoystick.c" />
<ClCompile Include="SDL\src\joystick\windows\SDL_rawinputjoystick.c" /> <ClCompile Include="SDL\src\joystick\windows\SDL_rawinputjoystick.c" />
<ClCompile Include="SDL\src\joystick\windows\SDL_windowsjoystick.c" /> <ClCompile Include="SDL\src\joystick\windows\SDL_windowsjoystick.c" />
<ClCompile Include="SDL\src\joystick\windows\SDL_windows_gaming_input.c" /> <ClCompile Include="SDL\src\joystick\windows\SDL_windows_gaming_input.c" />
<ClCompile Include="SDL\src\joystick\windows\SDL_xinputjoystick.c" /> <ClCompile Include="SDL\src\joystick\windows\SDL_xinputjoystick.c" />
<ClCompile Include="SDL\src\libm\e_atan2.c" /> <ClCompile Include="SDL\src\libm\s_modf.c" />
<ClCompile Include="SDL\src\libm\e_exp.c" />
<ClCompile Include="SDL\src\libm\e_fmod.c" />
<ClCompile Include="SDL\src\libm\e_log.c" />
<ClCompile Include="SDL\src\libm\e_log10.c" />
<ClCompile Include="SDL\src\libm\e_pow.c" />
<ClCompile Include="SDL\src\libm\e_rem_pio2.c" />
<ClCompile Include="SDL\src\libm\e_sqrt.c" />
<ClCompile Include="SDL\src\libm\k_cos.c" />
<ClCompile Include="SDL\src\libm\k_rem_pio2.c" />
<ClCompile Include="SDL\src\libm\k_sin.c" />
<ClCompile Include="SDL\src\libm\k_tan.c" />
<ClCompile Include="SDL\src\libm\s_atan.c" />
<ClCompile Include="SDL\src\libm\s_copysign.c" />
<ClCompile Include="SDL\src\libm\s_cos.c" />
<ClCompile Include="SDL\src\libm\s_fabs.c" />
<ClCompile Include="SDL\src\libm\s_floor.c" />
<ClCompile Include="SDL\src\libm\s_scalbn.c" />
<ClCompile Include="SDL\src\libm\s_sin.c" />
<ClCompile Include="SDL\src\libm\s_tan.c" />
<ClCompile Include="SDL\src\loadso\windows\SDL_sysloadso.c" /> <ClCompile Include="SDL\src\loadso\windows\SDL_sysloadso.c" />
<ClCompile Include="SDL\src\locale\SDL_locale.c" /> <ClCompile Include="SDL\src\locale\SDL_locale.c" />
<ClCompile Include="SDL\src\locale\windows\SDL_syslocale.c" /> <ClCompile Include="SDL\src\locale\windows\SDL_syslocale.c" />
@ -351,18 +369,23 @@
<ClCompile Include="SDL\src\misc\windows\SDL_sysurl.c" /> <ClCompile Include="SDL\src\misc\windows\SDL_sysurl.c" />
<ClCompile Include="SDL\src\power\SDL_power.c" /> <ClCompile Include="SDL\src\power\SDL_power.c" />
<ClCompile Include="SDL\src\power\windows\SDL_syspower.c" /> <ClCompile Include="SDL\src\power\windows\SDL_syspower.c" />
<ClCompile Include="SDL\src\process\SDL_process.c" />
<ClCompile Include="SDL\src\process\windows\SDL_windowsprocess.c" />
<ClCompile Include="SDL\src\render\direct3d11\SDL_shaders_d3d11.c" /> <ClCompile Include="SDL\src\render\direct3d11\SDL_shaders_d3d11.c" />
<ClCompile Include="SDL\src\render\direct3d12\SDL_render_d3d12.c" /> <ClCompile Include="SDL\src\render\direct3d12\SDL_render_d3d12.c" />
<ClCompile Include="SDL\src\render\direct3d12\SDL_shaders_d3d12.c" /> <ClCompile Include="SDL\src\render\direct3d12\SDL_shaders_d3d12.c" />
<ClCompile Include="SDL\src\render\direct3d\SDL_render_d3d.c" /> <ClCompile Include="SDL\src\render\direct3d\SDL_render_d3d.c" />
<ClCompile Include="SDL\src\render\direct3d11\SDL_render_d3d11.c" /> <ClCompile Include="SDL\src\render\direct3d11\SDL_render_d3d11.c" />
<ClCompile Include="SDL\src\render\direct3d\SDL_shaders_d3d.c" /> <ClCompile Include="SDL\src\render\direct3d\SDL_shaders_d3d.c" />
<ClCompile Include="SDL\src\render\gpu\SDL_pipeline_gpu.c" />
<ClCompile Include="SDL\src\render\gpu\SDL_render_gpu.c" />
<ClCompile Include="SDL\src\render\gpu\SDL_shaders_gpu.c" />
<ClCompile Include="SDL\src\render\opengl\SDL_render_gl.c" /> <ClCompile Include="SDL\src\render\opengl\SDL_render_gl.c" />
<ClCompile Include="SDL\src\render\opengl\SDL_shaders_gl.c" /> <ClCompile Include="SDL\src\render\opengl\SDL_shaders_gl.c" />
<ClCompile Include="SDL\src\render\opengles2\SDL_render_gles2.c" /> <ClCompile Include="SDL\src\render\opengles2\SDL_render_gles2.c" />
<ClCompile Include="SDL\src\render\opengles2\SDL_shaders_gles2.c" /> <ClCompile Include="SDL\src\render\opengles2\SDL_shaders_gles2.c" />
<ClCompile Include="SDL\src\render\SDL_d3dmath.c" />
<ClCompile Include="SDL\src\render\SDL_render.c" /> <ClCompile Include="SDL\src\render\SDL_render.c" />
<ClCompile Include="SDL\src\render\SDL_render_unsupported.c" />
<ClCompile Include="SDL\src\render\SDL_yuv_sw.c" /> <ClCompile Include="SDL\src\render\SDL_yuv_sw.c" />
<ClCompile Include="SDL\src\render\software\SDL_blendfillrect.c" /> <ClCompile Include="SDL\src\render\software\SDL_blendfillrect.c" />
<ClCompile Include="SDL\src\render\software\SDL_blendline.c" /> <ClCompile Include="SDL\src\render\software\SDL_blendline.c" />
@ -374,11 +397,12 @@
<ClCompile Include="SDL\src\render\software\SDL_triangle.c" /> <ClCompile Include="SDL\src\render\software\SDL_triangle.c" />
<ClCompile Include="SDL\src\SDL.c" /> <ClCompile Include="SDL\src\SDL.c" />
<ClCompile Include="SDL\src\SDL_assert.c" /> <ClCompile Include="SDL\src\SDL_assert.c" />
<ClCompile Include="SDL\src\SDL_dataqueue.c" />
<ClCompile Include="SDL\src\SDL_list.c" />
<ClCompile Include="SDL\src\SDL_error.c" /> <ClCompile Include="SDL\src\SDL_error.c" />
<ClCompile Include="SDL\src\SDL_hashtable.c" />
<ClCompile Include="SDL\src\SDL_hints.c" /> <ClCompile Include="SDL\src\SDL_hints.c" />
<ClCompile Include="SDL\src\SDL_list.c" />
<ClCompile Include="SDL\src\SDL_log.c" /> <ClCompile Include="SDL\src\SDL_log.c" />
<ClCompile Include="SDL\src\SDL_properties.c" />
<ClCompile Include="SDL\src\SDL_utils.c" /> <ClCompile Include="SDL\src\SDL_utils.c" />
<ClCompile Include="SDL\src\sensor\dummy\SDL_dummysensor.c" /> <ClCompile Include="SDL\src\sensor\dummy\SDL_dummysensor.c" />
<ClCompile Include="SDL\src\sensor\SDL_sensor.c" /> <ClCompile Include="SDL\src\sensor\SDL_sensor.c" />
@ -388,23 +412,43 @@
<ClCompile Include="SDL\src\stdlib\SDL_getenv.c" /> <ClCompile Include="SDL\src\stdlib\SDL_getenv.c" />
<ClCompile Include="SDL\src\stdlib\SDL_iconv.c" /> <ClCompile Include="SDL\src\stdlib\SDL_iconv.c" />
<ClCompile Include="SDL\src\stdlib\SDL_malloc.c" /> <ClCompile Include="SDL\src\stdlib\SDL_malloc.c" />
<ClCompile Include="SDL\src\stdlib\SDL_memcpy.c" />
<ClCompile Include="SDL\src\stdlib\SDL_memmove.c" />
<ClCompile Include="SDL\src\stdlib\SDL_memset.c" />
<ClCompile Include="SDL\src\stdlib\SDL_mslibc.c" /> <ClCompile Include="SDL\src\stdlib\SDL_mslibc.c" />
<ClCompile Include="SDL\src\stdlib\SDL_murmur3.c" />
<ClCompile Include="SDL\src\stdlib\SDL_qsort.c" /> <ClCompile Include="SDL\src\stdlib\SDL_qsort.c" />
<ClCompile Include="SDL\src\stdlib\SDL_random.c" />
<ClCompile Include="SDL\src\stdlib\SDL_stdlib.c" /> <ClCompile Include="SDL\src\stdlib\SDL_stdlib.c" />
<ClCompile Include="SDL\src\stdlib\SDL_string.c" /> <ClCompile Include="SDL\src\stdlib\SDL_string.c" />
<ClCompile Include="SDL\src\stdlib\SDL_strtokr.c" /> <ClCompile Include="SDL\src\stdlib\SDL_strtokr.c" />
<ClCompile Include="SDL\src\storage\generic\SDL_genericstorage.c" />
<ClCompile Include="SDL\src\storage\steam\SDL_steamstorage.c" />
<ClCompile Include="SDL\src\storage\SDL_storage.c" />
<ClCompile Include="SDL\src\thread\generic\SDL_syscond.c" /> <ClCompile Include="SDL\src\thread\generic\SDL_syscond.c" />
<ClCompile Include="SDL\src\thread\generic\SDL_sysrwlock.c" />
<ClCompile Include="SDL\src\thread\SDL_thread.c" /> <ClCompile Include="SDL\src\thread\SDL_thread.c" />
<ClCompile Include="SDL\src\thread\windows\SDL_syscond_cv.c" /> <ClCompile Include="SDL\src\thread\windows\SDL_syscond_cv.c" />
<ClCompile Include="SDL\src\thread\windows\SDL_sysmutex.c" /> <ClCompile Include="SDL\src\thread\windows\SDL_sysmutex.c" />
<ClCompile Include="SDL\src\thread\windows\SDL_sysrwlock_srw.c" />
<ClCompile Include="SDL\src\thread\windows\SDL_syssem.c" /> <ClCompile Include="SDL\src\thread\windows\SDL_syssem.c" />
<ClCompile Include="SDL\src\thread\windows\SDL_systhread.c" /> <ClCompile Include="SDL\src\thread\windows\SDL_systhread.c" />
<ClCompile Include="SDL\src\thread\windows\SDL_systls.c" /> <ClCompile Include="SDL\src\thread\windows\SDL_systls.c" />
<ClCompile Include="SDL\src\timer\SDL_timer.c" /> <ClCompile Include="SDL\src\timer\SDL_timer.c" />
<ClCompile Include="SDL\src\timer\windows\SDL_systimer.c" /> <ClCompile Include="SDL\src\timer\windows\SDL_systimer.c" />
<ClCompile Include="SDL\src\time\SDL_time.c" />
<ClCompile Include="SDL\src\time\windows\SDL_systime.c" />
<ClCompile Include="SDL\src\tray\windows\SDL_tray.c" />
<ClCompile Include="SDL\src\tray\SDL_tray_utils.c" />
<ClCompile Include="SDL\src\video\dummy\SDL_nullevents.c" /> <ClCompile Include="SDL\src\video\dummy\SDL_nullevents.c" />
<ClCompile Include="SDL\src\video\dummy\SDL_nullframebuffer.c" /> <ClCompile Include="SDL\src\video\dummy\SDL_nullframebuffer.c" />
<ClCompile Include="SDL\src\video\dummy\SDL_nullvideo.c" /> <ClCompile Include="SDL\src\video\dummy\SDL_nullvideo.c" />
<ClCompile Include="SDL\src\video\offscreen\SDL_offscreenevents.c" />
<ClCompile Include="SDL\src\video\offscreen\SDL_offscreenframebuffer.c" />
<ClCompile Include="SDL\src\video\offscreen\SDL_offscreenopengles.c" />
<ClCompile Include="SDL\src\video\offscreen\SDL_offscreenvideo.c" />
<ClCompile Include="SDL\src\video\offscreen\SDL_offscreenvulkan.c" />
<ClCompile Include="SDL\src\video\offscreen\SDL_offscreenwindow.c" />
<ClCompile Include="SDL\src\video\SDL_blit.c" /> <ClCompile Include="SDL\src\video\SDL_blit.c" />
<ClCompile Include="SDL\src\video\SDL_blit_0.c" /> <ClCompile Include="SDL\src\video\SDL_blit_0.c" />
<ClCompile Include="SDL\src\video\SDL_blit_1.c" /> <ClCompile Include="SDL\src\video\SDL_blit_1.c" />
@ -420,25 +464,35 @@
<ClCompile Include="SDL\src\video\SDL_pixels.c" /> <ClCompile Include="SDL\src\video\SDL_pixels.c" />
<ClCompile Include="SDL\src\video\SDL_rect.c" /> <ClCompile Include="SDL\src\video\SDL_rect.c" />
<ClCompile Include="SDL\src\video\SDL_RLEaccel.c" /> <ClCompile Include="SDL\src\video\SDL_RLEaccel.c" />
<ClCompile Include="SDL\src\video\SDL_shape.c" /> <ClCompile Include="SDL\src\video\SDL_stb.c" />
<ClCompile Include="SDL\src\video\SDL_stretch.c" /> <ClCompile Include="SDL\src\video\SDL_stretch.c" />
<ClCompile Include="SDL\src\video\SDL_surface.c" /> <ClCompile Include="SDL\src\video\SDL_surface.c" />
<ClCompile Include="SDL\src\video\SDL_video.c" /> <ClCompile Include="SDL\src\video\SDL_video.c" />
<ClCompile Include="SDL\src\video\SDL_video_unsupported.c" />
<ClCompile Include="SDL\src\video\SDL_vulkan_utils.c" /> <ClCompile Include="SDL\src\video\SDL_vulkan_utils.c" />
<ClCompile Include="SDL\src\video\SDL_yuv.c" /> <ClCompile Include="SDL\src\video\SDL_yuv.c" />
<ClCompile Include="SDL\src\video\windows\SDL_surface_utils.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsclipboard.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsclipboard.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsevents.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsevents.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsframebuffer.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsframebuffer.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowskeyboard.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowskeyboard.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsgameinput.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsmessagebox.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsmessagebox.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsmodes.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsmodes.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsmouse.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsmouse.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsopengl.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsopengl.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsopengles.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsopengles.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsrawinput.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsshape.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsshape.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsvideo.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsvideo.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowsvulkan.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsvulkan.c" />
<ClCompile Include="SDL\src\video\windows\SDL_windowswindow.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowswindow.c" />
<ClCompile Include="SDL\src\video\yuv2rgb\yuv_rgb_lsx.c" />
<ClCompile Include="SDL\src\video\yuv2rgb\yuv_rgb_sse.c" />
<ClCompile Include="SDL\src\video\yuv2rgb\yuv_rgb_std.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="SDL\src\core\windows\version.rc" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{8DC244EE-A0BD-4038-BAF7-CFAFA5EB2BAA}</ProjectGuid> <ProjectGuid>{8DC244EE-A0BD-4038-BAF7-CFAFA5EB2BAA}</ProjectGuid>
@ -467,11 +521,14 @@
<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_release.props" /> <Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_release.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IncludePath>SDL\src;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup> <ItemDefinitionGroup>
<ClCompile> <ClCompile>
<WarningLevel>TurnOffAllWarnings</WarningLevel> <WarningLevel>TurnOffAllWarnings</WarningLevel>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>SDL\include;SDL\include\build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ProgramDatabase</DebugInformationFormat> <DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ProgramDatabase</DebugInformationFormat>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
</ClCompile> </ClCompile>

File diff suppressed because it is too large Load diff

View file

@ -1,5 +1,3 @@
cmake_minimum_required(VERSION 3.0)
project(libusb) project(libusb)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules")

@ -1 +1 @@
Subproject commit d52e355daa09f17ce64819122cb067b8a2ee0d4b Subproject commit 15a7ebb4d426c5ce196684347d2b7cafad862626

View file

@ -35,8 +35,8 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)/</OutDir> <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)/</IntDir> <IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
<TargetName>libusb-1.0</TargetName> <TargetName>libusb-1.0</TargetName>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup> <ItemDefinitionGroup>

View file

@ -77,7 +77,7 @@ int main()
elseif (UNIX) elseif (UNIX)
# Unix is for all *NIX systems including OSX # Unix is for all *NIX systems including OSX
add_compile_definitions(PLATFORM_POSIX=1 HAVE_CLOCK_GETTIME) add_compile_definitions(PLATFORM_POSIX=1 HAVE_CLOCK_GETTIME)
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux" OR ANDROID)
set(OS_LINUX 1) set(OS_LINUX 1)
set(PLATFORM_SRC set(PLATFORM_SRC
@ -87,8 +87,10 @@ elseif (UNIX)
events_posix.c events_posix.c
) )
if(NOT ANDROID)
list(APPEND LIBUSB_LIBRARIES rt) list(APPEND LIBUSB_LIBRARIES rt)
endif() endif()
endif()
endif() endif()
if (NOT PLATFORM_SRC) if (NOT PLATFORM_SRC)

View file

@ -5,16 +5,26 @@ if(WITH_LLVM)
if(BUILD_LLVM) if(BUILD_LLVM)
message(STATUS "LLVM will be built from the submodule.") message(STATUS "LLVM will be built from the submodule.")
if (ANDROID)
if (COMPILER_ARM)
set(LLVM_TARGETS_TO_BUILD "AArch64" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".")
set(LLVM_TARGET_ARCH "${CMAKE_SYSTEM_PROCESSOR}-none-linux-android${ANDROID_NATIVE_API_LEVEL}" CACHE STRING "")
else()
set(LLVM_TARGETS_TO_BUILD "X86" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".")
endif()
else()
set(LLVM_TARGETS_TO_BUILD "AArch64;X86" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".") set(LLVM_TARGETS_TO_BUILD "AArch64;X86" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".")
option(LLVM_BUILD_RUNTIME OFF) endif()
option(LLVM_BUILD_TOOLS OFF)
option(LLVM_INCLUDE_BENCHMARKS OFF) option(LLVM_BUILD_RUNTIME "Build the LLVM runtime libraries." OFF)
option(LLVM_INCLUDE_DOCS OFF) option(LLVM_BUILD_TOOLS "Build the LLVM tools. If OFF, just generate build targets." OFF)
option(LLVM_INCLUDE_EXAMPLES OFF) option(LLVM_INCLUDE_BENCHMARKS "Generate benchmark targets. If OFF, benchmarks can't be built." OFF)
option(LLVM_INCLUDE_TESTS OFF) option(LLVM_INCLUDE_DOCS "Generate build targets for llvm documentation." OFF)
option(LLVM_INCLUDE_TOOLS OFF) option(LLVM_INCLUDE_EXAMPLES "Generate build targets for the LLVM examples" OFF)
option(LLVM_INCLUDE_UTILS OFF) option(LLVM_INCLUDE_TESTS "Generate build targets for the LLVM unit tests." OFF)
option(LLVM_CCACHE_BUILD OFF) option(LLVM_INCLUDE_TOOLS "Generate build targets for the LLVM tools." OFF)
option(LLVM_INCLUDE_UTILS "Generate build targets for the LLVM utils." OFF)
option(LLVM_CCACHE_BUILD "Set to ON for a ccache enabled build" OFF)
set(LLVM_ENABLE_WARNINGS OFF CACHE BOOL "Enable compiler warnings.") set(LLVM_ENABLE_WARNINGS OFF CACHE BOOL "Enable compiler warnings.")
# For Windows x86 (not Windows AArch64). # For Windows x86 (not Windows AArch64).
@ -41,7 +51,7 @@ if(WITH_LLVM)
set(STATIC_LINK_LLVM ON CACHE BOOL "Link against LLVM statically. This will get set to ON if you build LLVM from the submodule." FORCE) set(STATIC_LINK_LLVM ON CACHE BOOL "Link against LLVM statically. This will get set to ON if you build LLVM from the submodule." FORCE)
find_package(LLVM 16.0 CONFIG) find_package(LLVM 19.1 CONFIG)
if(NOT LLVM_FOUND) if(NOT LLVM_FOUND)
message(FATAL_ERROR "Couldn't build LLVM from the submodule. You might need to run `git submodule update --init`") message(FATAL_ERROR "Couldn't build LLVM from the submodule. You might need to run `git submodule update --init`")
endif() endif()
@ -56,19 +66,17 @@ if(WITH_LLVM)
find_package(LLVM CONFIG) find_package(LLVM CONFIG)
if (NOT LLVM_FOUND) if (NOT LLVM_FOUND)
message(FATAL_ERROR "Can't find LLVM libraries from the CMAKE_PREFIX_PATH path or LLVM_DIR. \ message(FATAL_ERROR "Can't find LLVM libraries from the CMAKE_PREFIX_PATH path or LLVM_DIR. Enable BUILD_LLVM option to build LLVM from included as a git submodule.")
Enable BUILD_LLVM option to build LLVM from included as a git submodule.")
endif() endif()
if (LLVM_VERSION VERSION_LESS 16) if (LLVM_VERSION VERSION_LESS 18)
message(FATAL_ERROR "Found LLVM version ${LLVM_VERSION}. Required version 16 or above. \ message(FATAL_ERROR "Found LLVM version ${LLVM_VERSION}. Required version 18 or above. Enable BUILD_LLVM option to build LLVM from included as a git submodule.")
Enable BUILD_LLVM option to build LLVM from included as a git submodule.")
endif() endif()
endif() endif()
if (STATIC_LINK_LLVM) if (STATIC_LINK_LLVM)
if (NOT DEFINED LLVM_TARGETS_TO_BUILD) if (NOT DEFINED LLVM_TARGETS_TO_BUILD)
if(COMPILER_ARM) if(COMPILER_ARM)
set(LLVM_TARGETS_TO_BUILD "AArch64;X86" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".") set(LLVM_TARGETS_TO_BUILD "AArch64" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".")
else() else()
set(LLVM_TARGETS_TO_BUILD "X86" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".") set(LLVM_TARGETS_TO_BUILD "X86" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".")
endif() endif()

2
3rdparty/llvm/llvm vendored

@ -1 +1 @@
Subproject commit cd89023f797900e4492da58b7bed36f702120011 Subproject commit cd708029e0b2869e80abe31ddb175f7c35361f90

View file

@ -39,10 +39,17 @@
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros"> <PropertyGroup Label="UserMacros">
<CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64 <CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64
cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="./Release" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MDd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm/llvm</CmakeReleaseCLI> cd "$(SolutionDir)build\tmp\llvm_build-$(Configuration)-$(Platform)"
cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="$(SolutionDir)build\lib\$(Configuration)-$(Platform)\llvm_build" -DCMAKE_SYSTEM_VERSION=10.0 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_BUILD_BENCHMARKS=OFF -DLLVM_BUILD_DOCS=OFF -DLLVM_BUILD_EXAMPLES=OFF -DLLVM_BUILD_TESTS=OFF\ -DLLVM_INCLUDE_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DLLVM_INSTALL_UTILS=OFF -DLLVM_ENABLE_DIA_SDK=OFF -DLLVM_ENABLE_PDB=OFF -DLLVM_USE_INTEL_JITEVENTS=ON "$(SolutionDir)3rdparty\llvm\llvm\llvm"
</CmakeReleaseCLI>
<CmakeDebugCLI>call vsdevcmd.bat -arch=amd64 <CmakeDebugCLI>call vsdevcmd.bat -arch=amd64
cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Debug" -DCMAKE_INSTALL_PREFIX="./Debug" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MDd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm/llvm</CmakeDebugCLI> cd "$(SolutionDir)build\tmp\llvm_build-$(Configuration)-$(Platform)"
<CmakeCleanCLI>echo Cleaning.. cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Debug" -DCMAKE_INSTALL_PREFIX="$(SolutionDir)build\lib\$(Configuration)-$(Platform)\llvm_build" -DCMAKE_SYSTEM_VERSION=10.0 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDebugDLL -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_BUILD_BENCHMARKS=OFF -DLLVM_BUILD_DOCS=OFF -DLLVM_BUILD_EXAMPLES=OFF -DLLVM_BUILD_TESTS=OFF\ -DLLVM_INCLUDE_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DLLVM_INSTALL_UTILS=OFF -DLLVM_ENABLE_DIA_SDK=OFF -DLLVM_ENABLE_PDB=OFF -DLLVM_USE_INTEL_JITEVENTS=ON "$(SolutionDir)3rdparty\llvm\llvm\llvm"
</CmakeDebugCLI>
<CmakeCleanCLI>
echo Cleaning..
rmdir /s /q "$(SolutionDir)build\lib\$(Configuration)-$(Platform)\llvm_build"
cd "$(SolutionDir)build\tmp\llvm_build-$(Configuration)-$(Platform)"
for /F "delims= eol=|" %%f in (' for /F "delims= eol=|" %%f in ('
dir /b ^| findstr /V "[^.]*\build[^.]*\.vcxproj"') do ( dir /b ^| findstr /V "[^.]*\build[^.]*\.vcxproj"') do (
echo Deleting .\%%f echo Deleting .\%%f
@ -57,11 +64,15 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakePreprocessorDefinitions> <NMakePreprocessorDefinitions>
</NMakePreprocessorDefinitions> </NMakePreprocessorDefinitions>
<NMakeBuildCommandLine>$(CmakeDebugCLI) <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
<NMakeBuildCommandLine>
$(CmakeDebugCLI)
ninja ninja
ninja install ninja install
</NMakeBuildCommandLine> </NMakeBuildCommandLine>
<NMakeReBuildCommandLine>del CMakeCache.txt <NMakeReBuildCommandLine>
$(CmakeCleanCLI)
$(CmakeDebugCLI) $(CmakeDebugCLI)
ninja ninja
ninja install ninja install
@ -71,12 +82,17 @@
</NMakeCleanCommandLine> </NMakeCleanCommandLine>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakePreprocessorDefinitions /> <NMakePreprocessorDefinitions>
<NMakeBuildCommandLine>$(CmakeReleaseCLI) </NMakePreprocessorDefinitions>
<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
<NMakeBuildCommandLine>
$(CmakeReleaseCLI)
ninja ninja
ninja install ninja install
</NMakeBuildCommandLine> </NMakeBuildCommandLine>
<NMakeReBuildCommandLine>del CMakeCache.txt <NMakeReBuildCommandLine>
$(CmakeCleanCLI)
$(CmakeReleaseCLI) $(CmakeReleaseCLI)
ninja ninja
ninja install ninja install

View file

@ -39,10 +39,17 @@
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros"> <PropertyGroup Label="UserMacros">
<CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64 <CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64
cmake -G Ninja -DCMAKE_CXX_COMPILER="clang-cl.exe" -DCMAKE_C_COMPILER="clang-cl.exe" -DCMAKE_BUILD_TYPE="Release" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DCMAKE_INSTALL_PREFIX="./Release" -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MDd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm/llvm</CmakeReleaseCLI> cd "$(SolutionDir)build\tmp\llvm_build-$(Configuration)-$(Platform)"
cmake -G Ninja -DCMAKE_CXX_COMPILER="clang-cl.exe" -DCMAKE_C_COMPILER="clang-cl.exe" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="$(SolutionDir)build\lib\$(Configuration)-$(Platform)\llvm_build" -DCMAKE_SYSTEM_VERSION=10.0 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_BUILD_BENCHMARKS=OFF -DLLVM_BUILD_DOCS=OFF -DLLVM_BUILD_EXAMPLES=OFF -DLLVM_BUILD_TESTS=OFF\ -DLLVM_INCLUDE_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DLLVM_INSTALL_UTILS=OFF -DLLVM_ENABLE_DIA_SDK=OFF -DLLVM_ENABLE_PDB=OFF -DLLVM_USE_INTEL_JITEVENTS=ON "$(SolutionDir)3rdparty\llvm\llvm\llvm"
</CmakeReleaseCLI>
<CmakeDebugCLI>call vsdevcmd.bat -arch=amd64 <CmakeDebugCLI>call vsdevcmd.bat -arch=amd64
cmake -G Ninja -DCMAKE_CXX_COMPILER="clang-cl.exe" -DCMAKE_C_COMPILER="clang-cl.exe" -DCMAKE_BUILD_TYPE="Debug" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DCMAKE_INSTALL_PREFIX="./Debug" -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MDd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm/llvm</CmakeDebugCLI> cd "$(SolutionDir)build\tmp\llvm_build-$(Configuration)-$(Platform)"
<CmakeCleanCLI>echo Cleaning.. cmake -G Ninja -DCMAKE_CXX_COMPILER="clang-cl.exe" -DCMAKE_C_COMPILER="clang-cl.exe" -DCMAKE_BUILD_TYPE="Debug" -DCMAKE_INSTALL_PREFIX="$(SolutionDir)build\lib\$(Configuration)-$(Platform)\llvm_build" -DCMAKE_SYSTEM_VERSION=10.0 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDebugDLL -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_BUILD_BENCHMARKS=OFF -DLLVM_BUILD_DOCS=OFF -DLLVM_BUILD_EXAMPLES=OFF -DLLVM_BUILD_TESTS=OFF\ -DLLVM_INCLUDE_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DLLVM_INSTALL_UTILS=OFF -DLLVM_ENABLE_DIA_SDK=OFF -DLLVM_ENABLE_PDB=OFF -DLLVM_USE_INTEL_JITEVENTS=ON "$(SolutionDir)3rdparty\llvm\llvm\llvm"
</CmakeDebugCLI>
<CmakeCleanCLI>
echo Cleaning..
rmdir /s /q "$(SolutionDir)build\lib\$(Configuration)-$(Platform)\llvm_build"
cd "$(SolutionDir)build\tmp\llvm_build-$(Configuration)-$(Platform)"
for /F "delims= eol=|" %%f in (' for /F "delims= eol=|" %%f in ('
dir /b ^| findstr /V "[^.]*\build[^.]*\.vcxproj"') do ( dir /b ^| findstr /V "[^.]*\build[^.]*\.vcxproj"') do (
echo Deleting .\%%f echo Deleting .\%%f
@ -57,11 +64,15 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakePreprocessorDefinitions> <NMakePreprocessorDefinitions>
</NMakePreprocessorDefinitions> </NMakePreprocessorDefinitions>
<NMakeBuildCommandLine>$(CmakeDebugCLI) <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
<NMakeBuildCommandLine>
$(CmakeDebugCLI)
ninja ninja
ninja install ninja install
</NMakeBuildCommandLine> </NMakeBuildCommandLine>
<NMakeReBuildCommandLine>del CMakeCache.txt <NMakeReBuildCommandLine>
$(CmakeCleanCLI)
$(CmakeDebugCLI) $(CmakeDebugCLI)
ninja ninja
ninja install ninja install
@ -71,12 +82,17 @@
</NMakeCleanCommandLine> </NMakeCleanCommandLine>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakePreprocessorDefinitions /> <NMakePreprocessorDefinitions>
<NMakeBuildCommandLine>$(CmakeReleaseCLI) </NMakePreprocessorDefinitions>
<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
<NMakeBuildCommandLine>
$(CmakeReleaseCLI)
ninja ninja
ninja install ninja install
</NMakeBuildCommandLine> </NMakeBuildCommandLine>
<NMakeReBuildCommandLine>del CMakeCache.txt <NMakeReBuildCommandLine>
$(CmakeCleanCLI)
$(CmakeReleaseCLI) $(CmakeReleaseCLI)
ninja ninja
ninja install ninja install

View file

@ -1,8 +1,21 @@
option (UPNPC_BUILD_STATIC "Build static library" TRUE) if(USE_SYSTEM_MINIUPNPC)
option (UPNPC_BUILD_SHARED "Build shared library" FALSE) message(STATUS "RPCS3: using shared MiniUPnPc")
option (UPNPC_BUILD_TESTS "Build test executables" FALSE) pkg_check_modules(MiniUPnPc REQUIRED IMPORTED_TARGET miniupnpc>=2.3.3)
option (UPNPC_BUILD_SAMPLE "Build sample executables" FALSE) add_library(3rdparty_miniupnpc INTERFACE)
option (NO_GETADDRINFO "Define NO_GETADDRINFO" FALSE) target_link_libraries(3rdparty_miniupnpc INTERFACE PkgConfig::MiniUPnPc)
option (UPNPC_NO_INSTALL "Disable installation" TRUE) target_include_directories(3rdparty_miniupnpc INTERFACE PkgConfig::MiniUPnPc)
list(TRANSFORM MiniUPnPc_INCLUDE_DIRS APPEND "/miniupnpc")
target_include_directories(3rdparty_miniupnpc INTERFACE ${MiniUPnPc_INCLUDE_DIRS})
else()
option (UPNPC_BUILD_STATIC "Build static library" TRUE)
option (UPNPC_BUILD_SHARED "Build shared library" FALSE)
option (UPNPC_BUILD_TESTS "Build test executables" FALSE)
option (UPNPC_BUILD_SAMPLE "Build sample executables" FALSE)
option (NO_GETADDRINFO "Define NO_GETADDRINFO" FALSE)
option (UPNPC_NO_INSTALL "Disable installation" TRUE)
add_subdirectory(miniupnp/miniupnpc EXCLUDE_FROM_ALL) add_subdirectory(miniupnp/miniupnpc EXCLUDE_FROM_ALL)
add_library(3rdparty_miniupnpc INTERFACE)
target_link_libraries(3rdparty_miniupnpc INTERFACE libminiupnpc-static)
target_include_directories(3rdparty_miniupnpc INTERFACE libminiupnpc-static)
endif()

@ -1 +1 @@
Subproject commit 7f189988a0decca0ab7da89000051ab91751f70d Subproject commit d66872e34d9ff83a07f8b71371b13419b2089953

View file

@ -43,11 +43,13 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir> <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir> <OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile> <ClCompile>

21
3rdparty/opencv/CMakeLists.txt vendored Normal file
View file

@ -0,0 +1,21 @@
# OpenCV
set(OPENCV_TARGET 3rdparty_dummy_lib PARENT_SCOPE)
if (USE_SYSTEM_OPENCV)
message(STATUS "RPCS3: using system OpenCV")
find_package(OpenCV COMPONENTS core photo)
if(OPENCV_FOUND)
message(STATUS "RPCS3: found system OpenCV")
include_directories(${OpenCV_INCLUDE_DIRS})
add_library(3rdparty_opencv INTERFACE)
target_link_libraries(3rdparty_opencv INTERFACE ${OpenCV_LIBS})
target_compile_definitions(3rdparty_opencv INTERFACE -DHAVE_OPENCV)
set(OPENCV_TARGET 3rdparty_opencv PARENT_SCOPE)
else()
message(WARNING "RPCS3: OpenCV not found. Building without OpenCV support")
endif()
else()
message(WARNING "RPCS3: Building without OpenCV support")
endif()

1
3rdparty/opencv/opencv vendored Submodule

@ -0,0 +1 @@
Subproject commit 67f53c26a701c2aeefd8033ec2f2079e04c438ca

Some files were not shown because too many files have changed in this diff Show more