vk: Fix wpos computation

This commit is contained in:
kd-11 2025-08-03 21:56:07 +03:00 committed by kd-11
parent b1365a051d
commit 128267a236

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@ -346,8 +346,8 @@ void VKFragmentDecompilerThread::insertGlobalFunctions(std::stringstream &OS)
if (m_shader_props.require_wpos)
{
OS <<
"const float wpos_scale fs_contexts[fs_context_offset].wpos_scale;\n"
"const float wpos_bias fs_contexts[fs_context_offset].wpos_bias;\n\n";
"#define wpos_scale fs_contexts[fs_context_offset].wpos_scale\n"
"#define wpos_bias fs_contexts[fs_context_offset].wpos_bias\n\n";
}
OS << "#define texture_base_index fs_texture_base_index\n\n";