input: restore original defaults when changing pad handlers
Some checks are pending
Generate Translation Template / Generate Translation Template (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux-aarch64.sh, gcc, rpcs3/rpcs3-ci-jammy-aarch64:1.6, ubuntu-24.04-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux.sh, gcc, rpcs3/rpcs3-ci-jammy:1.6, ubuntu-24.04) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (a1d35836e8d45bfc6f63c26f0a3e5d46ef622fe1, rpcs3/rpcs3-binaries-linux-arm64, /rpcs3/.ci/build-linux-aarch64.sh, clang, rpcs3/rpcs3-ci-jammy-aarch64:1.6, ubuntu-24.04-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (d812f1254a1157c80fd402f94446310560f54e5f, rpcs3/rpcs3-binaries-linux, /rpcs3/.ci/build-linux.sh, clang, rpcs3/rpcs3-ci-jammy:1.6, ubuntu-24.04) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (51ae32f468089a8169aaf1567de355ff4a3e0842, rpcs3/rpcs3-binaries-mac, arch -X86_64 .ci/build-mac.sh, Intel) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
Build RPCS3 / RPCS3 Windows (push) Waiting to run
Build RPCS3 / RPCS3 Windows Clang (win64, clang, clang64) (push) Waiting to run
Build RPCS3 / RPCS3 FreeBSD (push) Waiting to run

This fixes the vibration threshold being 0 when going to DS3 and back.
Probably also fixes a lot of other tiny bugs.
This commit is contained in:
Megamouse 2025-09-10 19:31:08 +02:00
parent 735588aa1a
commit b3d5493a6b
5 changed files with 102 additions and 23 deletions

View file

@ -553,19 +553,12 @@ void cfg::node::from_default()
}
}
void cfg::_bool::from_default()
void cfg::node::restore_defaults()
{
m_value = def;
}
void cfg::string::from_default()
{
m_value = def;
}
void cfg::set_entry::from_default()
{
m_set = {};
for (auto& node : m_nodes)
{
node->restore_defaults();
}
}
std::string cfg::map_entry::get_value(std::string_view key)

View file

@ -90,6 +90,9 @@ namespace cfg
// Reset defaults
virtual void from_default() = 0;
// Restore default members
virtual void restore_defaults() = 0;
// Convert to string (optional)
virtual std::string to_string() const
{
@ -151,11 +154,15 @@ namespace cfg
// Set default values
void from_default() override;
// Restore default members
void restore_defaults() override;
};
class _bool final : public _base
{
atomic_t<bool> m_value;
bool original_def;
public:
bool def;
@ -163,6 +170,7 @@ namespace cfg
_bool(node* owner, std::string name, bool def = false, bool dynamic = false)
: _base(type::_bool, owner, std::move(name), dynamic)
, m_value(def)
, original_def(def)
, def(def)
{
}
@ -177,7 +185,15 @@ namespace cfg
return m_value;
}
void from_default() override;
void from_default() override
{
m_value = def;
}
void restore_defaults() override
{
def = original_def;
}
std::string to_string() const override
{
@ -220,14 +236,16 @@ namespace cfg
class _enum : public _base
{
atomic_t<T> m_value;
T original_def;
public:
const T def;
T def;
_enum(node* owner, const std::string& name, T value = {}, bool dynamic = false)
_enum(node* owner, const std::string& name, T def = {}, bool dynamic = false)
: _base(type::_enum, owner, name, dynamic)
, m_value(value)
, def(value)
, m_value(def)
, original_def(def)
, def(def)
{
}
@ -256,6 +274,11 @@ namespace cfg
m_value = def;
}
void restore_defaults() override
{
def = original_def;
}
std::string to_string() const override
{
std::string result;
@ -300,6 +323,7 @@ namespace cfg
using int_type = std::conditional_t<Min >= s32{smin} && Max <= s32{smax}, s32, s64>;
atomic_t<int_type> m_value;
int_type original_def;
public:
int_type def;
@ -311,6 +335,7 @@ namespace cfg
_int(node* owner, const std::string& name, int_type def = std::min<int_type>(Max, std::max<int_type>(Min, 0)), bool dynamic = false)
: _base(type::_int, owner, name, dynamic)
, m_value(def)
, original_def(def)
, def(def)
{
}
@ -330,6 +355,11 @@ namespace cfg
m_value = def;
}
void restore_defaults() override
{
def = original_def;
}
std::string to_string() const override
{
return std::to_string(m_value);
@ -372,6 +402,7 @@ namespace cfg
using float_type = f64;
atomic_t<float_type> m_value;
float_type original_def;
public:
float_type def;
@ -383,6 +414,7 @@ namespace cfg
_float(node* owner, const std::string& name, float_type def = std::min<float_type>(Max, std::max<float_type>(Min, 0)), bool dynamic = false)
: _base(type::_int, owner, name, dynamic)
, m_value(def)
, original_def(def)
, def(def)
{
}
@ -402,6 +434,11 @@ namespace cfg
m_value = def;
}
void restore_defaults() override
{
def = original_def;
}
std::string to_string() const override
{
std::string result;
@ -464,6 +501,7 @@ namespace cfg
using int_type = std::conditional_t<Max <= u32{umax}, u32, u64>;
atomic_t<int_type> m_value;
int_type original_def;
public:
int_type def;
@ -475,6 +513,7 @@ namespace cfg
uint(node* owner, const std::string& name, int_type def = std::max<int_type>(Min, 0), bool dynamic = false)
: _base(type::uint, owner, name, dynamic)
, m_value(def)
, original_def(def)
, def(def)
{
}
@ -494,6 +533,11 @@ namespace cfg
m_value = def;
}
void restore_defaults() override
{
def = original_def;
}
std::string to_string() const override
{
return std::to_string(m_value);
@ -538,6 +582,7 @@ namespace cfg
class string : public _base
{
atomic_ptr<std::string> m_value;
std::string original_def;
public:
std::string def;
@ -545,6 +590,7 @@ namespace cfg
string(node* owner, std::string name, std::string def = {}, bool dynamic = false)
: _base(type::string, owner, std::move(name), dynamic)
, m_value(def)
, original_def(def)
, def(std::move(def))
{
}
@ -554,7 +600,15 @@ namespace cfg
return *m_value.load().get();
}
void from_default() override;
void from_default() override
{
m_value = def;
}
void restore_defaults() override
{
def = original_def;
}
std::string to_string() const override
{
@ -595,7 +649,14 @@ namespace cfg
m_set = std::move(set);
}
void from_default() override;
void from_default() override
{
m_set = {};
}
void restore_defaults() override
{
}
std::vector<std::string> to_list() const override
{
@ -636,6 +697,10 @@ namespace cfg
void erase(std::string_view key);
void from_default() override;
void restore_defaults() override
{
}
};
class node_map_entry final : public map_entry
@ -665,6 +730,10 @@ namespace cfg
void set_map(map_of_type<logs::level>&& map);
void from_default() override;
void restore_defaults() override
{
}
};
struct device_info
@ -702,5 +771,9 @@ namespace cfg
void set_map(map_of_type<device_info>&& map);
void from_default() override;
void restore_defaults() override
{
}
};
}

View file

@ -200,6 +200,10 @@ void PadHandlerBase::init_configs()
{
for (u32 i = 0; i < MAX_GAMEPADS; i++)
{
// We need to restore the original defaults first.
m_pad_configs[i].restore_defaults();
// Set and apply actual defaults depending on pad handler
init_config(&m_pad_configs[i]);
}
}

View file

@ -234,14 +234,18 @@ std::shared_ptr<PadHandlerBase> gui_pad_thread::GetHandler(pad_handler type)
void gui_pad_thread::InitPadConfig(cfg_pad& cfg, pad_handler type, std::shared_ptr<PadHandlerBase>& handler)
{
// We need to restore the original defaults first.
cfg.restore_defaults();
if (!handler)
{
handler = GetHandler(type);
}
if (handler)
{
handler->init_config(&cfg);
}
if (handler)
{
// Set and apply actual defaults depending on pad handler
handler->init_config(&cfg);
}
}

View file

@ -883,12 +883,17 @@ std::shared_ptr<PadHandlerBase> pad_thread::GetHandler(pad_handler type)
void pad_thread::InitPadConfig(cfg_pad& cfg, pad_handler type, std::shared_ptr<PadHandlerBase>& handler)
{
// We need to restore the original defaults first.
cfg.restore_defaults();
if (!handler)
{
handler = GetHandler(type);
}
ensure(!!handler);
// Set and apply actual defaults depending on pad handler
handler->init_config(&cfg);
}