mirror of
https://github.com/meshtastic/Meshtastic-Apple.git
synced 2026-04-20 22:13:56 +00:00
* MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) |
||
|---|---|---|
| .. | ||
| AnimatedNodePin.swift | ||
| MeshMapContent.swift | ||
| NodeMapContent.swift | ||