Meshtastic-Apple/Meshtastic/Views/Nodes/Helpers/Map/MapContent
Mike Robbins 8df71404b3
MeshMap performance: quick wins (#1490)
* MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame

* MeshMapContent: factor out reducedPrecisionMapCircles into a separate function

* MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas)
2025-10-30 14:15:18 -07:00
..
AnimatedNodePin.swift 2.7.4 Working Changes (#1415) 2025-10-05 17:51:18 -07:00
MeshMapContent.swift MeshMap performance: quick wins (#1490) 2025-10-30 14:15:18 -07:00
NodeMapContent.swift 2.7.4 Working Changes (#1415) 2025-10-05 17:51:18 -07:00