rpcsx/rpcs3/Emu/RSX/VK
kd-11 98f534b1bd vk: Rewrite partial clear shader
- Completely removes the feedback loop and replaces with hardware channel masking
2021-06-01 12:54:10 +03:00
..
vkutils vk: Rewrite partial clear shader 2021-06-01 12:54:10 +03:00
VKAsyncScheduler.cpp VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKAsyncScheduler.h vk: Solve GPU hang/reset due to waiting on events that are never signaled 2021-03-12 02:27:05 +03:00
VKCommandStream.cpp fixed_typemap.hpp: return reference 2021-03-02 16:08:14 +03:00
VKCommandStream.h vk: Offload garbage collection to offloader thread 2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp Add error on missing 'override' 2021-02-15 20:21:30 +03:00
VKCommonDecompiler.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKCompute.cpp Move code to cpp (#9938) 2021-03-10 00:58:08 +01:00
VKCompute.h Move code to cpp (#9938) 2021-03-10 00:58:08 +01:00
VKDMA.cpp vk: Forcefully unmap DMA blocks before destroying them (#10359) 2021-05-27 23:03:46 +01:00
VKDMA.h vk: Fix slow bo upload + copy when using RADV 2021-05-27 22:49:13 +03:00
VKDraw.cpp vk: Improve compatibility with sub-par drivers and hardware 2021-05-30 22:35:34 +03:00
VKFormats.cpp VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKFormats.h VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKFragmentProgram.cpp types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts 2021-05-23 19:43:51 +03:00
VKFragmentProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKFramebuffer.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKGSRender.cpp vk: Rewrite partial clear shader 2021-06-01 12:54:10 +03:00
VKGSRender.h types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts 2021-05-23 19:43:51 +03:00
VKHelpers.cpp VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKHelpers.h rsx/vk: Use backend configuration to track options that can be modified on a per-device basis 2021-05-25 20:54:17 +03:00
VKMemAlloc.cpp Enable -Wstrict-aliasing=1 (GCC) 2021-03-09 03:10:15 +03:00
VKOverlays.cpp vk: Rewrite partial clear shader 2021-06-01 12:54:10 +03:00
VKOverlays.h vk: Rewrite partial clear shader 2021-06-01 12:54:10 +03:00
VKPipelineCompiler.cpp vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers 2021-05-30 22:35:34 +03:00
VKPipelineCompiler.h Enable -Wstrict-aliasing=1 (GCC) 2021-03-09 03:10:15 +03:00
VKPresent.cpp vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKProgramBuffer.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKProgramPipeline.cpp VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKProgramPipeline.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKQueryPool.cpp vk: Refactor some uber-headers 2021-01-10 12:04:31 +03:00
VKQueryPool.h VK: refactoring part 1 2020-12-31 22:57:17 +03:00
VKRenderPass.cpp vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKRenderPass.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKRenderTargets.cpp Replace gsl::span for std::span (c++20) (#7531) 2021-05-30 17:10:46 +03:00
VKRenderTargets.h vk: Rewrite partial clear shader 2021-06-01 12:54:10 +03:00
VKResolveHelper.cpp Remove HERE macro 2020-12-10 12:30:22 +03:00
VKResolveHelper.h VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKResourceManager.cpp vk: Add the async task scheduler 2021-03-12 02:27:05 +03:00
VKResourceManager.h vk: Improve compatibility with sub-par drivers and hardware 2021-05-30 22:35:34 +03:00
VKShaderInterpreter.cpp rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKShaderInterpreter.h vk: Refactor some uber-headers 2021-01-10 12:04:31 +03:00
VKTextOut.h fix some warning spam 2021-05-29 08:17:30 +02:00
VKTexture.cpp Replace gsl::span for std::span (c++20) (#7531) 2021-05-30 17:10:46 +03:00
VKTextureCache.cpp vk: Add the async task scheduler 2021-03-12 02:27:05 +03:00
VKTextureCache.h rsx: Minor refactoring (#10358) 2021-05-27 23:44:07 +01:00
VKVertexBuffers.cpp Replace gsl::span for std::span (c++20) (#7531) 2021-05-30 17:10:46 +03:00
VKVertexProgram.cpp rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKVertexProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VulkanAPI.h Enable -Wunknown-pragmas 2021-01-12 13:01:17 +03:00