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vkutils
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vk: Rewrite partial clear shader
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2021-06-01 12:54:10 +03:00 |
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VKAsyncScheduler.cpp
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VK: ReSharper warning fixes
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2021-04-30 08:23:16 +02:00 |
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VKAsyncScheduler.h
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vk: Solve GPU hang/reset due to waiting on events that are never signaled
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2021-03-12 02:27:05 +03:00 |
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VKCommandStream.cpp
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fixed_typemap.hpp: return reference
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2021-03-02 16:08:14 +03:00 |
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VKCommandStream.h
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vk: Offload garbage collection to offloader thread
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2021-02-10 11:37:14 +03:00 |
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VKCommonDecompiler.cpp
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Add error on missing 'override'
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2021-02-15 20:21:30 +03:00 |
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VKCommonDecompiler.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKCompute.cpp
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Move code to cpp (#9938)
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2021-03-10 00:58:08 +01:00 |
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VKCompute.h
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Move code to cpp (#9938)
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2021-03-10 00:58:08 +01:00 |
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VKDMA.cpp
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vk: Forcefully unmap DMA blocks before destroying them (#10359)
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2021-05-27 23:03:46 +01:00 |
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VKDMA.h
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vk: Fix slow bo upload + copy when using RADV
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2021-05-27 22:49:13 +03:00 |
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VKDraw.cpp
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vk: Improve compatibility with sub-par drivers and hardware
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2021-05-30 22:35:34 +03:00 |
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VKFormats.cpp
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VK: ReSharper warning fixes
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2021-04-30 08:23:16 +02:00 |
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VKFormats.h
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VK: ReSharper warning fixes
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2021-04-30 08:23:16 +02:00 |
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VKFragmentProgram.cpp
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types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
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2021-05-23 19:43:51 +03:00 |
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VKFragmentProgram.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKFramebuffer.cpp
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKFramebuffer.h
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKGSRender.cpp
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vk: Rewrite partial clear shader
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2021-06-01 12:54:10 +03:00 |
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VKGSRender.h
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types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
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2021-05-23 19:43:51 +03:00 |
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VKHelpers.cpp
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VK: ReSharper warning fixes
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2021-04-30 08:23:16 +02:00 |
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VKHelpers.h
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rsx/vk: Use backend configuration to track options that can be modified on a per-device basis
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2021-05-25 20:54:17 +03:00 |
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VKMemAlloc.cpp
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Enable -Wstrict-aliasing=1 (GCC)
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2021-03-09 03:10:15 +03:00 |
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VKOverlays.cpp
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vk: Rewrite partial clear shader
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2021-06-01 12:54:10 +03:00 |
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VKOverlays.h
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vk: Rewrite partial clear shader
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2021-06-01 12:54:10 +03:00 |
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VKPipelineCompiler.cpp
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vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers
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2021-05-30 22:35:34 +03:00 |
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VKPipelineCompiler.h
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Enable -Wstrict-aliasing=1 (GCC)
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2021-03-09 03:10:15 +03:00 |
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VKPresent.cpp
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKProgramBuffer.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKProgramPipeline.cpp
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VK: ReSharper warning fixes
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2021-04-30 08:23:16 +02:00 |
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VKProgramPipeline.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKQueryPool.cpp
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vk: Refactor some uber-headers
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2021-01-10 12:04:31 +03:00 |
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VKQueryPool.h
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VK: refactoring part 1
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2020-12-31 22:57:17 +03:00 |
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VKRenderPass.cpp
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKRenderPass.h
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKRenderTargets.cpp
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Replace gsl::span for std::span (c++20) (#7531)
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2021-05-30 17:10:46 +03:00 |
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VKRenderTargets.h
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vk: Rewrite partial clear shader
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2021-06-01 12:54:10 +03:00 |
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VKResolveHelper.cpp
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Remove HERE macro
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2020-12-10 12:30:22 +03:00 |
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VKResolveHelper.h
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VK: ReSharper warning fixes
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2021-04-30 08:23:16 +02:00 |
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VKResourceManager.cpp
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vk: Add the async task scheduler
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2021-03-12 02:27:05 +03:00 |
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VKResourceManager.h
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vk: Improve compatibility with sub-par drivers and hardware
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2021-05-30 22:35:34 +03:00 |
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VKShaderInterpreter.cpp
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKShaderInterpreter.h
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vk: Refactor some uber-headers
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2021-01-10 12:04:31 +03:00 |
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VKTextOut.h
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fix some warning spam
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2021-05-29 08:17:30 +02:00 |
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VKTexture.cpp
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Replace gsl::span for std::span (c++20) (#7531)
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2021-05-30 17:10:46 +03:00 |
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VKTextureCache.cpp
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vk: Add the async task scheduler
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2021-03-12 02:27:05 +03:00 |
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VKTextureCache.h
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rsx: Minor refactoring (#10358)
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2021-05-27 23:44:07 +01:00 |
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VKVertexBuffers.cpp
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Replace gsl::span for std::span (c++20) (#7531)
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2021-05-30 17:10:46 +03:00 |
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VKVertexProgram.cpp
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKVertexProgram.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VulkanAPI.h
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Enable -Wunknown-pragmas
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2021-01-12 13:01:17 +03:00 |