mirror of
https://github.com/RPCSX/rpcsx.git
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- Fix some misnomers. - Allow finer grained control over texture section creation routines.
1280 lines
40 KiB
C++
1280 lines
40 KiB
C++
#pragma once
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#include "VKAsyncScheduler.h"
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#include "VKDMA.h"
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#include "VKRenderTargets.h"
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#include "VKResourceManager.h"
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#include "VKRenderPass.h"
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#include "vkutils/image_helpers.h"
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#include "../Common/texture_cache.h"
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#include "Emu/Cell/timers.hpp"
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#include <memory>
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#include <vector>
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namespace vk
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{
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class cached_texture_section;
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class texture_cache;
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struct texture_cache_traits
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{
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using commandbuffer_type = vk::command_buffer;
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using section_storage_type = vk::cached_texture_section;
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using texture_cache_type = vk::texture_cache;
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using texture_cache_base_type = rsx::texture_cache<texture_cache_type, texture_cache_traits>;
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using image_resource_type = vk::image*;
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using image_view_type = vk::image_view*;
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using image_storage_type = vk::image;
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using texture_format = VkFormat;
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};
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class cached_texture_section : public rsx::cached_texture_section<vk::cached_texture_section, vk::texture_cache_traits>
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{
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using baseclass = typename rsx::cached_texture_section<vk::cached_texture_section, vk::texture_cache_traits>;
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friend baseclass;
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std::unique_ptr<vk::viewable_image> managed_texture = nullptr;
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//DMA relevant data
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std::unique_ptr<vk::event> dma_fence;
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vk::render_device* m_device = nullptr;
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vk::viewable_image *vram_texture = nullptr;
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public:
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using baseclass::cached_texture_section;
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void create(u16 w, u16 h, u16 depth, u16 mipmaps, vk::image *image, u32 rsx_pitch, bool managed, u32 gcm_format, bool pack_swap_bytes = false)
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{
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auto new_texture = static_cast<vk::viewable_image*>(image);
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ensure(!exists() || !is_managed() || vram_texture == new_texture);
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vram_texture = new_texture;
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ensure(rsx_pitch);
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width = w;
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height = h;
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this->depth = depth;
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this->mipmaps = mipmaps;
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this->rsx_pitch = rsx_pitch;
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this->gcm_format = gcm_format;
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this->pack_unpack_swap_bytes = pack_swap_bytes;
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if (managed)
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{
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managed_texture.reset(vram_texture);
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}
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if (auto rtt = dynamic_cast<vk::render_target*>(image))
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{
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swizzled = (rtt->raster_type != rsx::surface_raster_type::linear);
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}
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if (synchronized)
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{
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// Even if we are managing the same vram section, we cannot guarantee contents are static
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// The create method is only invoked when a new managed session is required
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release_dma_resources();
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synchronized = false;
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flushed = false;
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sync_timestamp = 0ull;
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}
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// Notify baseclass
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baseclass::on_section_resources_created();
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}
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void release_dma_resources()
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{
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if (dma_fence)
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{
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auto gc = vk::get_resource_manager();
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gc->dispose(dma_fence);
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}
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}
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void dma_abort() override
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{
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// Called if a reset occurs, usually via reprotect path after a bad prediction.
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// Discard the sync event, the next sync, if any, will properly recreate this.
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ensure(synchronized);
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ensure(!flushed);
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ensure(dma_fence);
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vk::get_resource_manager()->dispose(dma_fence);
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}
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void destroy()
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{
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if (!exists() && context != rsx::texture_upload_context::dma)
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return;
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m_tex_cache->on_section_destroyed(*this);
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vram_texture = nullptr;
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ensure(!managed_texture);
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release_dma_resources();
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baseclass::on_section_resources_destroyed();
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}
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bool exists() const
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{
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return (vram_texture != nullptr);
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}
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bool is_managed() const
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{
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return !exists() || managed_texture;
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}
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vk::image_view* get_view(u32 remap_encoding, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap)
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{
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ensure(vram_texture != nullptr);
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return vram_texture->get_view(remap_encoding, remap);
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}
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vk::image_view* get_raw_view()
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{
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ensure(vram_texture != nullptr);
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return vram_texture->get_view(0xAAE4, rsx::default_remap_vector);
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}
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vk::image* get_raw_texture()
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{
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return managed_texture.get();
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}
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std::unique_ptr<vk::viewable_image>& get_texture()
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{
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return managed_texture;
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}
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VkFormat get_format() const
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{
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if (context == rsx::texture_upload_context::dma)
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{
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return VK_FORMAT_R32_UINT;
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}
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ensure(vram_texture != nullptr);
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return vram_texture->format();
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}
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bool is_flushed() const
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{
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//This memory section was flushable, but a flush has already removed protection
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return flushed;
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}
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void dma_transfer(vk::command_buffer& cmd, vk::image* src, const areai& src_area, const utils::address_range& valid_range, u32 pitch);
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void copy_texture(vk::command_buffer& cmd, bool miss)
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{
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ensure(exists());
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if (!miss) [[likely]]
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{
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ensure(!synchronized);
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baseclass::on_speculative_flush();
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}
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else
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{
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baseclass::on_miss();
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}
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if (m_device == nullptr)
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{
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m_device = &cmd.get_command_pool().get_owner();
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}
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vk::image *locked_resource = vram_texture;
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u32 transfer_width = width;
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u32 transfer_height = height;
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u32 transfer_x = 0, transfer_y = 0;
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if (context == rsx::texture_upload_context::framebuffer_storage)
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{
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auto surface = vk::as_rtt(vram_texture);
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surface->read_barrier(cmd);
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locked_resource = surface->get_surface(rsx::surface_access::shader_read);
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transfer_width *= surface->samples_x;
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transfer_height *= surface->samples_y;
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}
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vk::image* target = locked_resource;
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if (transfer_width != locked_resource->width() || transfer_height != locked_resource->height())
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{
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// TODO: Synchronize access to typeles textures
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target = vk::get_typeless_helper(vram_texture->format(), vram_texture->format_class(), transfer_width, transfer_height);
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target->change_layout(cmd, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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// Allow bilinear filtering on color textures where compatibility is likely
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const auto filter = (target->aspect() == VK_IMAGE_ASPECT_COLOR_BIT) ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
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vk::copy_scaled_image(cmd, locked_resource, target,
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{ 0, 0, static_cast<s32>(locked_resource->width()), static_cast<s32>(locked_resource->height()) },
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{ 0, 0, static_cast<s32>(transfer_width), static_cast<s32>(transfer_height) },
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1, true, filter);
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target->change_layout(cmd, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
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}
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const auto internal_bpp = vk::get_format_texel_width(vram_texture->format());
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const auto valid_range = get_confirmed_range();
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if (const auto section_range = get_section_range(); section_range != valid_range)
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{
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if (const auto offset = (valid_range.start - get_section_base()))
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{
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transfer_y = offset / rsx_pitch;
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transfer_x = (offset % rsx_pitch) / internal_bpp;
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ensure(transfer_width >= transfer_x);
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ensure(transfer_height >= transfer_y);
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transfer_width -= transfer_x;
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transfer_height -= transfer_y;
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}
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if (const auto tail = (section_range.end - valid_range.end))
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{
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const auto row_count = tail / rsx_pitch;
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ensure(transfer_height >= row_count);
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transfer_height -= row_count;
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}
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}
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areai src_area;
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src_area.x1 = static_cast<s32>(transfer_x);
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src_area.y1 = static_cast<s32>(transfer_y);
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src_area.x2 = s32(transfer_x + transfer_width);
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src_area.y2 = s32(transfer_y + transfer_height);
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dma_transfer(cmd, target, src_area, valid_range, rsx_pitch);
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}
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/**
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* Flush
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*/
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void imp_flush() override
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{
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AUDIT(synchronized);
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// Synchronize, reset dma_fence after waiting
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vk::wait_for_event(dma_fence.get(), GENERAL_WAIT_TIMEOUT);
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// Calculate smallest range to flush - for framebuffers, the raster region is enough
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const auto range = (context == rsx::texture_upload_context::framebuffer_storage)? get_section_range() : get_confirmed_range();
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vk::flush_dma(range.start, range.length());
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if (is_swizzled())
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{
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// This format is completely worthless to CPU processing algorithms where cache lines on die are linear.
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// If this is happening, usually it means it was not a planned readback (e.g shared pages situation)
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rsx_log.warning("[Performance warning] CPU readback of swizzled data");
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// Read-modify-write to avoid corrupting already resident memory outside texture region
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void* data = get_ptr(range.start);
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std::vector<u8> tmp_data(rsx_pitch * height);
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std::memcpy(tmp_data.data(), data, tmp_data.size());
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switch (gcm_format)
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{
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case CELL_GCM_TEXTURE_A8R8G8B8:
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case CELL_GCM_TEXTURE_DEPTH24_D8:
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rsx::convert_linear_swizzle<u32, false>(tmp_data.data(), data, width, height, rsx_pitch);
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break;
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case CELL_GCM_TEXTURE_R5G6B5:
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case CELL_GCM_TEXTURE_DEPTH16:
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rsx::convert_linear_swizzle<u16, false>(tmp_data.data(), data, width, height, rsx_pitch);
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break;
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default:
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rsx_log.error("Unexpected swizzled texture format 0x%x", gcm_format);
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}
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}
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if (context == rsx::texture_upload_context::framebuffer_storage)
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{
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// Update memory tag
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static_cast<vk::render_target*>(vram_texture)->sync_tag();
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}
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}
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void *map_synchronized(u32, u32)
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{ return nullptr; }
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void finish_flush()
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{}
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/**
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* Misc
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*/
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void set_unpack_swap_bytes(bool swap_bytes)
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{
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pack_unpack_swap_bytes = swap_bytes;
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}
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void set_rsx_pitch(u16 pitch)
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{
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ensure(!is_locked());
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rsx_pitch = pitch;
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}
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bool is_synchronized() const
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{
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return synchronized;
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}
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bool has_compatible_format(vk::image* tex) const
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{
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return vram_texture->info.format == tex->info.format;
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}
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bool is_depth_texture() const
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{
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switch (vram_texture->info.format)
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{
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case VK_FORMAT_D16_UNORM:
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case VK_FORMAT_D32_SFLOAT:
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case VK_FORMAT_D32_SFLOAT_S8_UINT:
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case VK_FORMAT_D24_UNORM_S8_UINT:
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return true;
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default:
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return false;
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}
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}
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};
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struct temporary_storage
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{
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std::unique_ptr<vk::viewable_image> combined_image;
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bool can_reuse = false;
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// Memory held by this temp storage object
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u32 block_size = 0;
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// Frame id tag
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const u64 frame_tag = vk::get_current_frame_id();
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temporary_storage(std::unique_ptr<vk::viewable_image>& _img)
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{
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combined_image = std::move(_img);
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}
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temporary_storage(vk::cached_texture_section& tex)
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{
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combined_image = std::move(tex.get_texture());
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block_size = tex.get_section_size();
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}
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bool test(u64 ref_frame) const
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{
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return ref_frame > 0 && frame_tag <= ref_frame;
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}
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bool matches(VkFormat format, u16 w, u16 h, u16 d, u16 mipmaps, VkFlags flags) const
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{
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if (combined_image &&
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combined_image->info.flags == flags &&
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combined_image->format() == format &&
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combined_image->width() == w &&
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combined_image->height() == h &&
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combined_image->depth() == d &&
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combined_image->mipmaps() == mipmaps)
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{
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return true;
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}
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return false;
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}
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};
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class texture_cache : public rsx::texture_cache<vk::texture_cache, vk::texture_cache_traits>
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{
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private:
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using baseclass = rsx::texture_cache<vk::texture_cache, vk::texture_cache_traits>;
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friend baseclass;
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public:
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enum texture_create_flags : u32
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{
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initialize_image_contents = 1,
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};
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void on_section_destroyed(cached_texture_section& tex) override
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{
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if (tex.is_managed())
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{
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vk::get_resource_manager()->dispose(tex.get_texture());
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}
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}
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private:
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//Vulkan internals
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vk::render_device* m_device;
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vk::memory_type_mapping m_memory_types;
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vk::gpu_formats_support m_formats_support;
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VkQueue m_submit_queue;
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vk::data_heap* m_texture_upload_heap;
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//Stuff that has been dereferenced goes into these
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std::list<temporary_storage> m_temporary_storage;
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atomic_t<u32> m_temporary_memory_size = { 0 };
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void clear()
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{
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baseclass::clear();
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m_temporary_storage.clear();
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m_temporary_memory_size = 0;
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}
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VkComponentMapping apply_component_mapping_flags(u32 gcm_format, rsx::component_order flags, const rsx::texture_channel_remap_t& remap_vector) const
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{
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switch (gcm_format)
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{
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case CELL_GCM_TEXTURE_DEPTH24_D8:
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case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
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case CELL_GCM_TEXTURE_DEPTH16:
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case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
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//Dont bother letting this propagate
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return{ VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_R };
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default:
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break;
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}
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VkComponentMapping mapping = {};
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switch (flags)
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{
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case rsx::component_order::default_:
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{
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mapping = vk::apply_swizzle_remap(vk::get_component_mapping(gcm_format), remap_vector);
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break;
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}
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case rsx::component_order::native:
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{
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mapping = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A };
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break;
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}
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case rsx::component_order::swapped_native:
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{
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mapping = { VK_COMPONENT_SWIZZLE_A, VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B };
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break;
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}
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default:
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break;
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}
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return mapping;
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}
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void copy_transfer_regions_impl(vk::command_buffer& cmd, vk::image* dst, const std::vector<copy_region_descriptor>& sections_to_transfer) const;
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vk::image* get_template_from_collection_impl(const std::vector<copy_region_descriptor>& sections_to_transfer) const
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{
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if (sections_to_transfer.size() == 1) [[likely]]
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{
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return sections_to_transfer.front().src;
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}
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vk::image* result = nullptr;
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for (const auto §ion : sections_to_transfer)
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{
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if (!section.src)
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continue;
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if (!result)
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{
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result = section.src;
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}
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else
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{
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if (section.src->native_component_map.a != result->native_component_map.a ||
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section.src->native_component_map.r != result->native_component_map.r ||
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section.src->native_component_map.g != result->native_component_map.g ||
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section.src->native_component_map.b != result->native_component_map.b)
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{
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// TODO
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// This requires a far more complex setup as its not always possible to mix and match without compute assistance
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return nullptr;
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}
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}
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}
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return result;
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}
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std::unique_ptr<vk::viewable_image> find_temporary_image(VkFormat format, u16 w, u16 h, u16 d, u8 mipmaps)
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{
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//const auto current_frame = vk::get_current_frame_id();
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for (auto &e : m_temporary_storage)
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{
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if (e.can_reuse && e.matches(format, w, h, d, mipmaps, 0))
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{
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m_temporary_memory_size -= e.block_size;
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e.block_size = 0;
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return std::move(e.combined_image);
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}
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}
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return {};
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}
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std::unique_ptr<vk::viewable_image> find_temporary_cubemap(VkFormat format, u16 size)
|
|
{
|
|
//const auto current_frame = vk::get_current_frame_id();
|
|
for (auto &e : m_temporary_storage)
|
|
{
|
|
if (e.can_reuse && e.matches(format, size, size, 1, 1, VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT))
|
|
{
|
|
m_temporary_memory_size -= e.block_size;
|
|
e.block_size = 0;
|
|
return std::move(e.combined_image);
|
|
}
|
|
}
|
|
|
|
return {};
|
|
}
|
|
|
|
protected:
|
|
vk::image_view* create_temporary_subresource_view_impl(vk::command_buffer& cmd, vk::image* source, VkImageType image_type, VkImageViewType view_type,
|
|
u32 gcm_format, u16 x, u16 y, u16 w, u16 h, u16 d, u8 mips, const rsx::texture_channel_remap_t& remap_vector, bool copy)
|
|
{
|
|
std::unique_ptr<vk::viewable_image> image;
|
|
|
|
VkImageCreateFlags image_flags = (view_type == VK_IMAGE_VIEW_TYPE_CUBE) ? VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0;
|
|
VkFormat dst_format = vk::get_compatible_sampler_format(m_formats_support, gcm_format);
|
|
u16 layers = 1;
|
|
|
|
if (!image_flags) [[likely]]
|
|
{
|
|
image = find_temporary_image(dst_format, w, h, 1, mips);
|
|
}
|
|
else
|
|
{
|
|
image = find_temporary_cubemap(dst_format, w);
|
|
layers = 6;
|
|
}
|
|
|
|
if (!image)
|
|
{
|
|
image = std::make_unique<vk::viewable_image>(*vk::get_current_renderer(), m_memory_types.device_local, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
|
image_type,
|
|
dst_format,
|
|
w, h, d, mips, layers, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, image_flags,
|
|
rsx::classify_format(gcm_format));
|
|
}
|
|
|
|
//This method is almost exclusively used to work on framebuffer resources
|
|
//Keep the original swizzle layout unless there is data format conversion
|
|
VkComponentMapping view_swizzle;
|
|
if (!source || dst_format != source->info.format)
|
|
{
|
|
// This is a data cast operation
|
|
// Use native mapping for the new type
|
|
// TODO: Also simulate the readback+reupload step (very tricky)
|
|
const auto remap = get_component_mapping(gcm_format);
|
|
view_swizzle = { remap[1], remap[2], remap[3], remap[0] };
|
|
}
|
|
else
|
|
{
|
|
view_swizzle = source->native_component_map;
|
|
}
|
|
|
|
image->set_native_component_layout(view_swizzle);
|
|
auto view = image->get_view(rsx::get_remap_encoding(remap_vector), remap_vector);
|
|
|
|
if (copy)
|
|
{
|
|
std::vector<copy_region_descriptor> region =
|
|
{{
|
|
source,
|
|
rsx::surface_transform::coordinate_transform,
|
|
0,
|
|
x, y, 0, 0, 0,
|
|
w, h, w, h
|
|
}};
|
|
|
|
vk::change_image_layout(cmd, image.get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
|
copy_transfer_regions_impl(cmd, image.get(), region);
|
|
vk::change_image_layout(cmd, image.get(), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
|
}
|
|
|
|
const u32 resource_memory = w * h * 4; //Rough approximate
|
|
m_temporary_storage.emplace_back(image);
|
|
m_temporary_storage.back().block_size = resource_memory;
|
|
m_temporary_memory_size += resource_memory;
|
|
|
|
return view;
|
|
}
|
|
|
|
vk::image_view* create_temporary_subresource_view(vk::command_buffer& cmd, vk::image* source, u32 gcm_format,
|
|
u16 x, u16 y, u16 w, u16 h, const rsx::texture_channel_remap_t& remap_vector) override
|
|
{
|
|
return create_temporary_subresource_view_impl(cmd, source, source->info.imageType, VK_IMAGE_VIEW_TYPE_2D,
|
|
gcm_format, x, y, w, h, 1, 1, remap_vector, true);
|
|
}
|
|
|
|
vk::image_view* create_temporary_subresource_view(vk::command_buffer& cmd, vk::image** source, u32 gcm_format,
|
|
u16 x, u16 y, u16 w, u16 h, const rsx::texture_channel_remap_t& remap_vector) override
|
|
{
|
|
return create_temporary_subresource_view(cmd, *source, gcm_format, x, y, w, h, remap_vector);
|
|
}
|
|
|
|
vk::image_view* generate_cubemap_from_images(vk::command_buffer& cmd, u32 gcm_format, u16 size,
|
|
const std::vector<copy_region_descriptor>& sections_to_copy, const rsx::texture_channel_remap_t& remap_vector) override
|
|
{
|
|
auto _template = get_template_from_collection_impl(sections_to_copy);
|
|
auto result = create_temporary_subresource_view_impl(cmd, _template, VK_IMAGE_TYPE_2D,
|
|
VK_IMAGE_VIEW_TYPE_CUBE, gcm_format, 0, 0, size, size, 1, 1, remap_vector, false);
|
|
|
|
const auto image = result->image();
|
|
VkImageAspectFlags dst_aspect = vk::get_aspect_flags(result->info.format);
|
|
VkImageSubresourceRange dst_range = { dst_aspect, 0, 1, 0, 6 };
|
|
vk::change_image_layout(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, dst_range);
|
|
|
|
if (!(dst_aspect & VK_IMAGE_ASPECT_DEPTH_BIT))
|
|
{
|
|
VkClearColorValue clear = {};
|
|
vkCmdClearColorImage(cmd, image->value, image->current_layout, &clear, 1, &dst_range);
|
|
}
|
|
else
|
|
{
|
|
VkClearDepthStencilValue clear = { 1.f, 0 };
|
|
vkCmdClearDepthStencilImage(cmd, image->value, image->current_layout, &clear, 1, &dst_range);
|
|
}
|
|
|
|
copy_transfer_regions_impl(cmd, image, sections_to_copy);
|
|
|
|
vk::change_image_layout(cmd, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, dst_range);
|
|
return result;
|
|
}
|
|
|
|
vk::image_view* generate_3d_from_2d_images(vk::command_buffer& cmd, u32 gcm_format, u16 width, u16 height, u16 depth,
|
|
const std::vector<copy_region_descriptor>& sections_to_copy, const rsx::texture_channel_remap_t& remap_vector) override
|
|
{
|
|
auto _template = get_template_from_collection_impl(sections_to_copy);
|
|
auto result = create_temporary_subresource_view_impl(cmd, _template, VK_IMAGE_TYPE_3D,
|
|
VK_IMAGE_VIEW_TYPE_3D, gcm_format, 0, 0, width, height, depth, 1, remap_vector, false);
|
|
|
|
const auto image = result->image();
|
|
VkImageAspectFlags dst_aspect = vk::get_aspect_flags(result->info.format);
|
|
VkImageSubresourceRange dst_range = { dst_aspect, 0, 1, 0, 1 };
|
|
vk::change_image_layout(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, dst_range);
|
|
|
|
if (!(dst_aspect & VK_IMAGE_ASPECT_DEPTH_BIT))
|
|
{
|
|
VkClearColorValue clear = {};
|
|
vkCmdClearColorImage(cmd, image->value, image->current_layout, &clear, 1, &dst_range);
|
|
}
|
|
else
|
|
{
|
|
VkClearDepthStencilValue clear = { 1.f, 0 };
|
|
vkCmdClearDepthStencilImage(cmd, image->value, image->current_layout, &clear, 1, &dst_range);
|
|
}
|
|
|
|
copy_transfer_regions_impl(cmd, image, sections_to_copy);
|
|
|
|
vk::change_image_layout(cmd, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, dst_range);
|
|
return result;
|
|
}
|
|
|
|
vk::image_view* generate_atlas_from_images(vk::command_buffer& cmd, u32 gcm_format, u16 width, u16 height,
|
|
const std::vector<copy_region_descriptor>& sections_to_copy, const rsx::texture_channel_remap_t& remap_vector) override
|
|
{
|
|
auto _template = get_template_from_collection_impl(sections_to_copy);
|
|
auto result = create_temporary_subresource_view_impl(cmd, _template, VK_IMAGE_TYPE_2D,
|
|
VK_IMAGE_VIEW_TYPE_2D, gcm_format, 0, 0, width, height, 1, 1, remap_vector, false);
|
|
|
|
const auto image = result->image();
|
|
VkImageAspectFlags dst_aspect = vk::get_aspect_flags(result->info.format);
|
|
VkImageSubresourceRange dst_range = { dst_aspect, 0, 1, 0, 1 };
|
|
vk::change_image_layout(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, dst_range);
|
|
|
|
if (!(dst_aspect & VK_IMAGE_ASPECT_DEPTH_BIT))
|
|
{
|
|
VkClearColorValue clear = {};
|
|
vkCmdClearColorImage(cmd, image->value, image->current_layout, &clear, 1, &dst_range);
|
|
}
|
|
else
|
|
{
|
|
VkClearDepthStencilValue clear = { 1.f, 0 };
|
|
vkCmdClearDepthStencilImage(cmd, image->value, image->current_layout, &clear, 1, &dst_range);
|
|
}
|
|
|
|
copy_transfer_regions_impl(cmd, image, sections_to_copy);
|
|
|
|
vk::change_image_layout(cmd, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, dst_range);
|
|
return result;
|
|
}
|
|
|
|
vk::image_view* generate_2d_mipmaps_from_images(vk::command_buffer& cmd, u32 gcm_format, u16 width, u16 height,
|
|
const std::vector<copy_region_descriptor>& sections_to_copy, const rsx::texture_channel_remap_t& remap_vector) override
|
|
{
|
|
const auto mipmaps = ::narrow<u8>(sections_to_copy.size());
|
|
auto _template = get_template_from_collection_impl(sections_to_copy);
|
|
auto result = create_temporary_subresource_view_impl(cmd, _template, VK_IMAGE_TYPE_2D,
|
|
VK_IMAGE_VIEW_TYPE_2D, gcm_format, 0, 0, width, height, 1, mipmaps, remap_vector, false);
|
|
|
|
const auto image = result->image();
|
|
VkImageAspectFlags dst_aspect = vk::get_aspect_flags(result->info.format);
|
|
VkImageSubresourceRange dst_range = { dst_aspect, 0, mipmaps, 0, 1 };
|
|
vk::change_image_layout(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, dst_range);
|
|
|
|
if (!(dst_aspect & VK_IMAGE_ASPECT_DEPTH_BIT))
|
|
{
|
|
VkClearColorValue clear = {};
|
|
vkCmdClearColorImage(cmd, image->value, image->current_layout, &clear, 1, &dst_range);
|
|
}
|
|
else
|
|
{
|
|
VkClearDepthStencilValue clear = { 1.f, 0 };
|
|
vkCmdClearDepthStencilImage(cmd, image->value, image->current_layout, &clear, 1, &dst_range);
|
|
}
|
|
|
|
copy_transfer_regions_impl(cmd, image, sections_to_copy);
|
|
|
|
vk::change_image_layout(cmd, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, dst_range);
|
|
return result;
|
|
}
|
|
|
|
void release_temporary_subresource(vk::image_view* view) override
|
|
{
|
|
auto handle = dynamic_cast<vk::viewable_image*>(view->image());
|
|
for (auto& e : m_temporary_storage)
|
|
{
|
|
if (e.combined_image.get() == handle)
|
|
{
|
|
e.can_reuse = true;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void update_image_contents(vk::command_buffer& cmd, vk::image_view* dst_view, vk::image* src, u16 width, u16 height) override
|
|
{
|
|
std::vector<copy_region_descriptor> region =
|
|
{ {
|
|
src,
|
|
rsx::surface_transform::identity,
|
|
0,
|
|
0, 0, 0, 0, 0,
|
|
width, height, width, height
|
|
}};
|
|
|
|
auto dst = dst_view->image();
|
|
dst->push_layout(cmd, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
|
copy_transfer_regions_impl(cmd, dst, region);
|
|
dst->pop_layout(cmd);
|
|
}
|
|
|
|
cached_texture_section* create_new_texture(vk::command_buffer& cmd, const utils::address_range &rsx_range, u16 width, u16 height, u16 depth, u16 mipmaps, u16 pitch,
|
|
u32 gcm_format, rsx::texture_upload_context context, rsx::texture_dimension_extended type, bool swizzled, rsx::component_order swizzle_flags, rsx::flags32_t flags) override
|
|
{
|
|
const auto section_depth = depth;
|
|
|
|
// Define desirable attributes based on type
|
|
VkImageType image_type;
|
|
VkImageUsageFlags usage_flags = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
u8 layer = 0;
|
|
|
|
switch (type)
|
|
{
|
|
case rsx::texture_dimension_extended::texture_dimension_1d:
|
|
image_type = VK_IMAGE_TYPE_1D;
|
|
height = 1;
|
|
depth = 1;
|
|
layer = 1;
|
|
break;
|
|
case rsx::texture_dimension_extended::texture_dimension_2d:
|
|
image_type = VK_IMAGE_TYPE_2D;
|
|
depth = 1;
|
|
layer = 1;
|
|
break;
|
|
case rsx::texture_dimension_extended::texture_dimension_cubemap:
|
|
image_type = VK_IMAGE_TYPE_2D;
|
|
depth = 1;
|
|
layer = 6;
|
|
break;
|
|
case rsx::texture_dimension_extended::texture_dimension_3d:
|
|
image_type = VK_IMAGE_TYPE_3D;
|
|
layer = 1;
|
|
break;
|
|
default:
|
|
fmt::throw_exception("Unreachable");
|
|
}
|
|
|
|
// Check what actually exists at that address
|
|
const rsx::image_section_attributes_t search_desc = { .gcm_format = gcm_format, .width = width, .height = height, .depth = section_depth, .mipmaps = mipmaps };
|
|
const bool allow_dirty = (context != rsx::texture_upload_context::framebuffer_storage);
|
|
cached_texture_section& region = *find_cached_texture(rsx_range, search_desc, true, true, allow_dirty);
|
|
ensure(!region.is_locked());
|
|
|
|
vk::viewable_image* image = nullptr;
|
|
if (region.exists())
|
|
{
|
|
image = dynamic_cast<vk::viewable_image*>(region.get_raw_texture());
|
|
if (!image || region.get_image_type() != type || image->depth() != depth) // TODO
|
|
{
|
|
// Incompatible view/type
|
|
region.destroy();
|
|
image = nullptr;
|
|
}
|
|
else
|
|
{
|
|
ensure(region.is_managed());
|
|
|
|
// Reuse
|
|
region.set_rsx_pitch(pitch);
|
|
|
|
if (flags & texture_create_flags::initialize_image_contents)
|
|
{
|
|
// Wipe memory
|
|
image->change_layout(cmd, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
|
|
|
VkImageSubresourceRange range{ image->aspect(), 0, image->mipmaps(), 0, image->layers() };
|
|
if (image->aspect() & VK_IMAGE_ASPECT_COLOR_BIT)
|
|
{
|
|
VkClearColorValue color = { {0.f, 0.f, 0.f, 1.f} };
|
|
vkCmdClearColorImage(cmd, image->value, image->current_layout, &color, 1, &range);
|
|
}
|
|
else
|
|
{
|
|
VkClearDepthStencilValue clear{ 1.f, 255 };
|
|
vkCmdClearDepthStencilImage(cmd, image->value, image->current_layout, &clear, 1, &range);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!image)
|
|
{
|
|
const bool is_cubemap = type == rsx::texture_dimension_extended::texture_dimension_cubemap;
|
|
const VkFormat vk_format = get_compatible_sampler_format(m_formats_support, gcm_format);
|
|
|
|
image = new vk::viewable_image(*m_device, m_memory_types.device_local, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
|
image_type,
|
|
vk_format,
|
|
width, height, depth, mipmaps, layer, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_TILING_OPTIMAL, usage_flags, is_cubemap ? VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0,
|
|
rsx::classify_format(gcm_format));
|
|
|
|
// New section, we must prepare it
|
|
region.reset(rsx_range);
|
|
region.set_gcm_format(gcm_format);
|
|
region.set_image_type(type);
|
|
region.create(width, height, section_depth, mipmaps, image, pitch, true, gcm_format);
|
|
}
|
|
|
|
region.set_view_flags(swizzle_flags);
|
|
region.set_context(context);
|
|
region.set_swizzled(swizzled);
|
|
region.set_dirty(false);
|
|
|
|
image->native_component_map = apply_component_mapping_flags(gcm_format, swizzle_flags, rsx::default_remap_vector);
|
|
|
|
// Its not necessary to lock blit dst textures as they are just reused as necessary
|
|
switch (context)
|
|
{
|
|
case rsx::texture_upload_context::shader_read:
|
|
case rsx::texture_upload_context::blit_engine_src:
|
|
region.protect(utils::protection::ro);
|
|
read_only_range = region.get_min_max(read_only_range, rsx::section_bounds::locked_range);
|
|
break;
|
|
case rsx::texture_upload_context::blit_engine_dst:
|
|
region.set_unpack_swap_bytes(true);
|
|
no_access_range = region.get_min_max(no_access_range, rsx::section_bounds::locked_range);
|
|
break;
|
|
case rsx::texture_upload_context::dma:
|
|
case rsx::texture_upload_context::framebuffer_storage:
|
|
// Should not initialized with this method
|
|
default:
|
|
fmt::throw_exception("Unexpected upload context 0x%x", u32(context));
|
|
}
|
|
|
|
update_cache_tag();
|
|
return ®ion;
|
|
}
|
|
|
|
cached_texture_section* create_nul_section(vk::command_buffer& /*cmd*/, const utils::address_range& rsx_range, bool memory_load) override
|
|
{
|
|
auto& region = *find_cached_texture(rsx_range, { .gcm_format = RSX_GCM_FORMAT_IGNORED }, true, false, false);
|
|
ensure(!region.is_locked());
|
|
|
|
// Prepare section
|
|
region.reset(rsx_range);
|
|
region.set_context(rsx::texture_upload_context::dma);
|
|
region.set_dirty(false);
|
|
region.set_unpack_swap_bytes(true);
|
|
|
|
if (memory_load)
|
|
{
|
|
vk::map_dma(rsx_range.start, rsx_range.length());
|
|
vk::load_dma(rsx_range.start, rsx_range.length());
|
|
}
|
|
|
|
no_access_range = region.get_min_max(no_access_range, rsx::section_bounds::locked_range);
|
|
update_cache_tag();
|
|
return ®ion;
|
|
}
|
|
|
|
cached_texture_section* upload_image_from_cpu(vk::command_buffer& cmd, const utils::address_range& rsx_range, u16 width, u16 height, u16 depth, u16 mipmaps, u16 pitch, u32 gcm_format,
|
|
rsx::texture_upload_context context, const std::vector<rsx::subresource_layout>& subresource_layout, rsx::texture_dimension_extended type, bool swizzled) override
|
|
{
|
|
if (context != rsx::texture_upload_context::shader_read)
|
|
{
|
|
if (vk::is_renderpass_open(cmd))
|
|
{
|
|
vk::end_renderpass(cmd);
|
|
}
|
|
}
|
|
auto section = create_new_texture(cmd, rsx_range, width, height, depth, mipmaps, pitch, gcm_format, context, type, swizzled,
|
|
rsx::component_order::default_, 0);
|
|
|
|
auto image = section->get_raw_texture();
|
|
image->set_debug_name(fmt::format("Raw Texture @0x%x", rsx_range.start));
|
|
|
|
vk::enter_uninterruptible();
|
|
|
|
bool input_swizzled = swizzled;
|
|
if (context == rsx::texture_upload_context::blit_engine_src)
|
|
{
|
|
// Swizzling is ignored for blit engine copy and emulated using remapping
|
|
input_swizzled = false;
|
|
}
|
|
|
|
rsx::flags32_t upload_command_flags = initialize_image_layout |
|
|
(rsx::get_current_renderer()->get_backend_config().supports_asynchronous_compute ? upload_contents_async : upload_contents_inline);
|
|
|
|
vk::upload_image(cmd, image, subresource_layout, gcm_format, input_swizzled, mipmaps, image->aspect(),
|
|
*m_texture_upload_heap, upload_heap_align_default, upload_command_flags);
|
|
|
|
vk::leave_uninterruptible();
|
|
|
|
if (context != rsx::texture_upload_context::shader_read)
|
|
{
|
|
// Insert appropriate barrier depending on use. Shader read resources should be lazy-initialized before consuming.
|
|
// TODO: All texture resources should be initialized on use, this is wasteful
|
|
|
|
VkImageLayout preferred_layout;
|
|
switch (context)
|
|
{
|
|
default:
|
|
preferred_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
break;
|
|
case rsx::texture_upload_context::blit_engine_dst:
|
|
preferred_layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
break;
|
|
case rsx::texture_upload_context::blit_engine_src:
|
|
preferred_layout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
|
break;
|
|
}
|
|
|
|
if (preferred_layout != image->current_layout)
|
|
{
|
|
image->change_layout(cmd, preferred_layout);
|
|
}
|
|
else
|
|
{
|
|
// Insert ordering barrier
|
|
ensure(preferred_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
|
insert_image_memory_barrier(cmd, image->value, image->current_layout, preferred_layout,
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
{ image->aspect(), 0, image->mipmaps(), 0, image->layers() });
|
|
}
|
|
}
|
|
|
|
section->last_write_tag = rsx::get_shared_tag();
|
|
return section;
|
|
}
|
|
|
|
void set_component_order(cached_texture_section& section, u32 gcm_format, rsx::component_order expected_flags) override
|
|
{
|
|
if (expected_flags == section.get_view_flags())
|
|
return;
|
|
|
|
const VkComponentMapping mapping = apply_component_mapping_flags(gcm_format, expected_flags, rsx::default_remap_vector);
|
|
auto image = static_cast<vk::viewable_image*>(section.get_raw_texture());
|
|
|
|
ensure(image);
|
|
image->set_native_component_layout(mapping);
|
|
|
|
section.set_view_flags(expected_flags);
|
|
}
|
|
|
|
void insert_texture_barrier(vk::command_buffer& cmd, vk::image* tex, bool strong_ordering) override
|
|
{
|
|
if (!strong_ordering && tex->current_layout == VK_IMAGE_LAYOUT_GENERAL)
|
|
{
|
|
// A previous barrier already exists, do nothing
|
|
return;
|
|
}
|
|
|
|
vk::as_rtt(tex)->texture_barrier(cmd);
|
|
}
|
|
|
|
bool render_target_format_is_compatible(vk::image* tex, u32 gcm_format) override
|
|
{
|
|
auto vk_format = tex->info.format;
|
|
switch (gcm_format)
|
|
{
|
|
default:
|
|
//TODO
|
|
warn_once("Format incompatibility detected, reporting failure to force data copy (VK_FORMAT=0x%X, GCM_FORMAT=0x%X)", static_cast<u32>(vk_format), gcm_format);
|
|
return false;
|
|
case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT:
|
|
return (vk_format == VK_FORMAT_R16G16B16A16_SFLOAT);
|
|
case CELL_GCM_TEXTURE_W32_Z32_Y32_X32_FLOAT:
|
|
return (vk_format == VK_FORMAT_R32G32B32A32_SFLOAT);
|
|
case CELL_GCM_TEXTURE_X32_FLOAT:
|
|
return (vk_format == VK_FORMAT_R32_SFLOAT);
|
|
case CELL_GCM_TEXTURE_R5G6B5:
|
|
return (vk_format == VK_FORMAT_R5G6B5_UNORM_PACK16);
|
|
case CELL_GCM_TEXTURE_A8R8G8B8:
|
|
case CELL_GCM_TEXTURE_D8R8G8B8:
|
|
return (vk_format == VK_FORMAT_B8G8R8A8_UNORM || vk_format == VK_FORMAT_D24_UNORM_S8_UINT || vk_format == VK_FORMAT_D32_SFLOAT_S8_UINT);
|
|
case CELL_GCM_TEXTURE_B8:
|
|
return (vk_format == VK_FORMAT_R8_UNORM);
|
|
case CELL_GCM_TEXTURE_G8B8:
|
|
return (vk_format == VK_FORMAT_R8G8_UNORM);
|
|
case CELL_GCM_TEXTURE_DEPTH24_D8:
|
|
case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
|
|
return (vk_format == VK_FORMAT_D24_UNORM_S8_UINT || vk_format == VK_FORMAT_D32_SFLOAT_S8_UINT);
|
|
case CELL_GCM_TEXTURE_X16:
|
|
case CELL_GCM_TEXTURE_DEPTH16:
|
|
case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
|
|
return (vk_format == VK_FORMAT_D16_UNORM);
|
|
}
|
|
}
|
|
|
|
void prepare_for_dma_transfers(vk::command_buffer& cmd) override
|
|
{
|
|
if (!cmd.is_recording())
|
|
{
|
|
cmd.begin();
|
|
}
|
|
}
|
|
|
|
void cleanup_after_dma_transfers(vk::command_buffer& cmd) override
|
|
{
|
|
bool occlusion_query_active = !!(cmd.flags & vk::command_buffer::cb_has_open_query);
|
|
if (occlusion_query_active)
|
|
{
|
|
// We really stepped in it
|
|
vk::do_query_cleanup(cmd);
|
|
}
|
|
|
|
// End recording
|
|
cmd.end();
|
|
|
|
if (cmd.access_hint != vk::command_buffer::access_type_hint::all)
|
|
{
|
|
// Flush any pending async jobs in case of blockers
|
|
// TODO: Context-level manager should handle this logic
|
|
g_fxo->get<async_scheduler_thread>().flush(VK_TRUE);
|
|
|
|
// Primary access command queue, must restart it after
|
|
vk::fence submit_fence(*m_device);
|
|
cmd.submit(m_submit_queue, VK_NULL_HANDLE, VK_NULL_HANDLE, &submit_fence, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_TRUE);
|
|
|
|
vk::wait_for_fence(&submit_fence, GENERAL_WAIT_TIMEOUT);
|
|
|
|
CHECK_RESULT(vkResetCommandBuffer(cmd, 0));
|
|
cmd.begin();
|
|
}
|
|
else
|
|
{
|
|
// Auxilliary command queue with auto-restart capability
|
|
cmd.submit(m_submit_queue, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_TRUE);
|
|
}
|
|
|
|
ensure(cmd.flags == 0);
|
|
|
|
if (occlusion_query_active)
|
|
{
|
|
ensure(cmd.is_recording());
|
|
cmd.flags |= vk::command_buffer::cb_load_occluson_task;
|
|
}
|
|
}
|
|
|
|
public:
|
|
using baseclass::texture_cache;
|
|
|
|
void initialize(vk::render_device& device, VkQueue submit_queue, vk::data_heap& upload_heap)
|
|
{
|
|
m_device = &device;
|
|
m_memory_types = device.get_memory_mapping();
|
|
m_formats_support = device.get_formats_support();
|
|
m_submit_queue = submit_queue;
|
|
m_texture_upload_heap = &upload_heap;
|
|
}
|
|
|
|
void destroy() override
|
|
{
|
|
clear();
|
|
}
|
|
|
|
bool is_depth_texture(u32 rsx_address, u32 rsx_size) override
|
|
{
|
|
reader_lock lock(m_cache_mutex);
|
|
|
|
auto &block = m_storage.block_for(rsx_address);
|
|
|
|
if (block.get_locked_count() == 0)
|
|
return false;
|
|
|
|
for (auto& tex : block)
|
|
{
|
|
if (tex.is_dirty())
|
|
continue;
|
|
|
|
if (!tex.overlaps(rsx_address, rsx::section_bounds::full_range))
|
|
continue;
|
|
|
|
if ((rsx_address + rsx_size - tex.get_section_base()) <= tex.get_section_size())
|
|
{
|
|
switch (tex.get_format())
|
|
{
|
|
case VK_FORMAT_D16_UNORM:
|
|
case VK_FORMAT_D32_SFLOAT:
|
|
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
|
case VK_FORMAT_D24_UNORM_S8_UINT:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Unreachable; silence compiler warning anyway
|
|
return false;
|
|
}
|
|
|
|
void on_frame_end() override
|
|
{
|
|
trim_sections();
|
|
|
|
if (m_storage.m_unreleased_texture_objects >= m_max_zombie_objects ||
|
|
m_temporary_memory_size > 0x4000000) //If already holding over 64M in discardable memory, be frugal with memory resources
|
|
{
|
|
purge_unreleased_sections();
|
|
}
|
|
|
|
const u64 last_complete_frame = vk::get_last_completed_frame_id();
|
|
m_temporary_storage.remove_if([&](const temporary_storage& o)
|
|
{
|
|
if (!o.block_size || o.test(last_complete_frame))
|
|
{
|
|
m_temporary_memory_size -= o.block_size;
|
|
return true;
|
|
}
|
|
return false;
|
|
});
|
|
|
|
m_temporary_subresource_cache.clear();
|
|
reset_frame_statistics();
|
|
|
|
baseclass::on_frame_end();
|
|
}
|
|
|
|
vk::image *upload_image_simple(vk::command_buffer& cmd, VkFormat format, u32 address, u32 width, u32 height, u32 pitch)
|
|
{
|
|
bool linear_format_supported = false;
|
|
|
|
switch (format)
|
|
{
|
|
case VK_FORMAT_B8G8R8A8_UNORM:
|
|
linear_format_supported = m_formats_support.bgra8_linear;
|
|
break;
|
|
case VK_FORMAT_R8G8B8A8_UNORM:
|
|
linear_format_supported = m_formats_support.argb8_linear;
|
|
break;
|
|
default:
|
|
rsx_log.error("Unsupported VkFormat 0x%x", static_cast<u32>(format));
|
|
return nullptr;
|
|
}
|
|
|
|
if (!linear_format_supported)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
// Uploads a linear memory range as a BGRA8 texture
|
|
auto image = std::make_unique<vk::viewable_image>(*m_device, m_memory_types.host_visible_coherent,
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
|
VK_IMAGE_TYPE_2D,
|
|
format,
|
|
width, height, 1, 1, 1, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_LAYOUT_PREINITIALIZED,
|
|
VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, 0);
|
|
|
|
VkImageSubresource subresource{};
|
|
subresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
VkSubresourceLayout layout{};
|
|
vkGetImageSubresourceLayout(*m_device, image->value, &subresource, &layout);
|
|
|
|
void* mem = image->memory->map(0, layout.rowPitch * height);
|
|
|
|
auto src = vm::_ptr<const char>(address);
|
|
auto dst = static_cast<char*>(mem);
|
|
|
|
//TODO: SSE optimization
|
|
for (u32 row = 0; row < height; ++row)
|
|
{
|
|
auto casted_src = reinterpret_cast<const be_t<u32>*>(src);
|
|
auto casted_dst = reinterpret_cast<u32*>(dst);
|
|
|
|
for (u32 col = 0; col < width; ++col)
|
|
casted_dst[col] = casted_src[col];
|
|
|
|
src += pitch;
|
|
dst += layout.rowPitch;
|
|
}
|
|
|
|
image->memory->unmap();
|
|
|
|
vk::change_image_layout(cmd, image.get(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
|
|
|
|
auto result = image.get();
|
|
const u32 resource_memory = width * height * 4; //Rough approximate
|
|
m_temporary_storage.emplace_back(image);
|
|
m_temporary_storage.back().block_size = resource_memory;
|
|
m_temporary_memory_size += resource_memory;
|
|
|
|
return result;
|
|
}
|
|
|
|
bool blit(rsx::blit_src_info& src, rsx::blit_dst_info& dst, bool interpolate, rsx::vk_render_targets& m_rtts, vk::command_buffer& cmd)
|
|
{
|
|
blitter helper;
|
|
auto reply = upload_scaled_image(src, dst, interpolate, cmd, m_rtts, helper);
|
|
|
|
if (reply.succeeded)
|
|
{
|
|
if (reply.real_dst_size)
|
|
{
|
|
flush_if_cache_miss_likely(cmd, reply.to_address_range());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
u32 get_unreleased_textures_count() const override
|
|
{
|
|
return baseclass::get_unreleased_textures_count() + ::size32(m_temporary_storage);
|
|
}
|
|
|
|
u32 get_temporary_memory_in_use()
|
|
{
|
|
return m_temporary_memory_size;
|
|
}
|
|
};
|
|
}
|