..
about_dialog.cpp
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
2018-02-22 00:18:14 +04:00
about_dialog.h
[Qt] Delete "ui" pointer in destructor
2017-09-09 20:29:42 +01:00
about_dialog.ui
Rename Supporter
2018-04-15 15:49:01 +01:00
auto_pause_settings_dialog.cpp
Qt: enable custom fonts for stylesheets and add random object names
2018-02-28 23:44:06 +04:00
auto_pause_settings_dialog.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
breakpoint_handler.cpp
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
breakpoint_handler.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
breakpoint_list.cpp
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
breakpoint_list.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
cg_disasm_window.cpp
Qt: enable custom fonts for stylesheets and add random object names
2018-02-28 23:44:06 +04:00
cg_disasm_window.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
custom_dock_widget.h
Qt: enable background images for floating dock widgets
2018-03-02 21:50:48 +04:00
custom_table_widget_item.h
Qt: trophy manager overhaul
2018-05-18 23:17:10 +04:00
debugger_frame.cpp
Qt: simplify occasions of restoreState
2018-05-22 16:27:33 +01:00
debugger_frame.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
debugger_list.cpp
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
debugger_list.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
emu_settings.cpp
Qt/Core: implement max llvm compile threads
2018-01-26 01:57:05 +04:00
emu_settings.h
Performance enhancement - Vulkan memory allocator ( #4635 )
2018-05-23 17:02:35 +03:00
find_dialog.cpp
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
2018-02-22 00:18:14 +04:00
find_dialog.h
Qt: implement simple find dialog for logs ( #3941 )
2018-01-05 03:41:10 +04:00
game_compatibility.cpp
Qt: Fix compat download exception
2018-05-19 21:59:13 +01:00
game_compatibility.h
Qt: move compat_status to game_compatibility.h
2018-03-22 16:33:37 +04:00
game_list.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
game_list_frame.cpp
Qt: Workaround for yet another hidden column resize
2018-05-22 16:27:33 +01:00
game_list_frame.h
Qt: resize game list columns by default with slight spacing
2018-05-22 16:27:33 +01:00
game_list_grid.cpp
Qt: Use pointer to game info instead of index in game list
2018-05-17 14:27:45 +04:00
game_list_grid.h
Qt: Use pointer to game info instead of index in game list
2018-05-17 14:27:45 +04:00
game_list_grid_delegate.cpp
[Qt] style adjustments 1
2017-09-06 17:15:38 +01:00
game_list_grid_delegate.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
gamepads_settings_dialog.cpp
Qt: clean up gui_settings.h - move general functions to qt_utils.h
2018-03-22 16:33:37 +04:00
gamepads_settings_dialog.h
Qt/Input: Introduce profiles
2018-01-10 03:17:02 +04:00
gl_gs_frame.cpp
rsx/gl/vk: Improvements
2018-03-13 18:55:03 +03:00
gl_gs_frame.h
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
2018-02-03 19:50:48 +00:00
gs_frame.cpp
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
2018-02-03 19:50:48 +00:00
gs_frame.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
gui_settings.cpp
Qt: use column names instead of numbers in gui_settings
2018-05-18 23:17:10 +04:00
gui_settings.h
Qt: use column names instead of numbers in gui_settings
2018-05-18 23:17:10 +04:00
instruction_editor_dialog.cpp
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
2018-02-22 00:18:14 +04:00
instruction_editor_dialog.h
[Qt] style adjustments 4
2017-09-08 19:23:34 +01:00
kernel_explorer.cpp
Qt: enable custom fonts for stylesheets and add random object names
2018-02-28 23:44:06 +04:00
kernel_explorer.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
log_frame.cpp
Qt: implement log Repaint
2018-04-18 01:28:11 +04:00
log_frame.h
Qt: enable background images for floating dock widgets
2018-03-02 21:50:48 +04:00
main_window.cpp
Qt: set smaller default log frame height
2018-05-22 16:27:33 +01:00
main_window.h
Qt: Enable all play options for the last played game on StartUp
2018-05-18 21:30:16 +01:00
main_window.ui
rsx: initial capture/replay functionality ( #4510 )
2018-05-13 12:18:05 +03:00
memory_string_searcher.cpp
Qt: enable custom fonts for stylesheets and add random object names
2018-02-28 23:44:06 +04:00
memory_string_searcher.h
[Qt] style adjustments 3
2017-09-08 19:23:34 +01:00
memory_viewer_panel.cpp
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
2018-02-22 00:18:14 +04:00
memory_viewer_panel.h
[Qt] style adjustments 3
2017-09-08 19:23:34 +01:00
msg_dialog_frame.cpp
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
2018-02-22 00:18:14 +04:00
msg_dialog_frame.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
pad_settings_dialog.cpp
Qt: clean up gui_settings.h - move general functions to qt_utils.h
2018-03-22 16:33:37 +04:00
pad_settings_dialog.h
Qt: clean up gui_settings.h - move general functions to qt_utils.h
2018-03-22 16:33:37 +04:00
pad_settings_dialog.ui
Qt/Input: implement blacklist to Filter Noise in pad dialog
2017-11-30 19:06:54 +04:00
progress_dialog.cpp
Qt: implement progress_dialog
2017-11-27 23:16:46 +04:00
progress_dialog.h
Qt: implement progress_dialog
2017-11-27 23:16:46 +04:00
qt_utils.cpp
Qt: Restrict trophy manager combo box size
2018-05-20 14:29:56 +04:00
qt_utils.h
Qt: Restrict trophy manager combo box size
2018-05-20 14:29:56 +04:00
register_editor_dialog.cpp
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
2018-02-22 00:18:14 +04:00
register_editor_dialog.h
Qt: fix register editor
2018-01-13 23:38:23 +04:00
rsx_debugger.cpp
rsx: Texture cache fixes
2018-05-23 19:07:08 +03:00
rsx_debugger.h
rsx_debugger: use PerformJump on doubleclick instead of the mouse scroll
2018-04-01 02:53:53 +04:00
save_data_dialog.cpp
Native UI refactored ( #4623 )
2018-05-20 23:05:00 +03:00
save_data_dialog.h
cellSaveData fixes
2017-11-15 21:00:02 +03:00
save_data_info_dialog.cpp
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
2018-02-22 00:18:14 +04:00
save_data_info_dialog.h
Save Data Note ( #3054 )
2017-07-23 10:55:08 +03:00
save_data_list_dialog.cpp
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
2018-02-22 00:18:14 +04:00
save_data_list_dialog.h
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
save_manager_dialog.cpp
Qt: trophy manager - fix trophy sorting by ID + handle some warnings
2018-05-18 23:17:10 +04:00
save_manager_dialog.h
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
settings_dialog.cpp
Performance enhancement - Vulkan memory allocator ( #4635 )
2018-05-23 17:02:35 +03:00
settings_dialog.h
Qt: clean up gui_settings.h - move general functions to qt_utils.h
2018-03-22 16:33:37 +04:00
settings_dialog.ui
Performance enhancement - Vulkan memory allocator ( #4635 )
2018-05-23 17:02:35 +03:00
syntax_highlighter.cpp
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
syntax_highlighter.h
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
table_item_delegate.h
Refactor debugger_frame into subclasses. Mostly trying to simplify
2018-04-21 22:21:51 +04:00
trophy_manager_dialog.cpp
Qt: disable resizing trophy tables to contents by default
2018-05-22 16:27:33 +01:00
trophy_manager_dialog.h
Qt: trophy manager - fix trophy sorting by ID + handle some warnings
2018-05-18 23:17:10 +04:00
trophy_notification_frame.cpp
Qt: enable custom fonts for stylesheets and add random object names
2018-02-28 23:44:06 +04:00
trophy_notification_frame.h
Make a basic trophy notification dialog ( #3204 )
2017-10-24 18:43:05 +03:00
trophy_notification_helper.cpp
Native UI refactored ( #4623 )
2018-05-20 23:05:00 +03:00
trophy_notification_helper.h
Make a basic trophy notification dialog ( #3204 )
2017-10-24 18:43:05 +03:00
vfs_dialog.cpp
Qt: enable custom fonts for stylesheets and add random object names
2018-02-28 23:44:06 +04:00
vfs_dialog.h
Qt: improve VFS dialog a bit
2018-02-22 00:18:14 +04:00
vfs_dialog_tab.cpp
Qt: Fix vfs dialog reset and add some translations
2018-04-15 15:49:01 +01:00
vfs_dialog_tab.h
Qt: Fix vfs dialog reset and add some translations
2018-04-15 15:49:01 +01:00
welcome_dialog.cpp
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
2018-02-22 00:18:14 +04:00
welcome_dialog.h
[Qt] Delete "ui" pointer in destructor
2017-09-09 20:29:42 +01:00
welcome_dialog.ui
[Qt] fix experimental build warning layout and smoothen gamelist scrolling ( #3532 )
2017-10-05 05:22:02 +03:00