mirror of
https://github.com/RPCSX/rpcsx.git
synced 2025-12-06 07:12:14 +01:00
There is no need to initialize these anymore. The game list already uses its own fallback string constants if needed.
27 lines
402 B
C++
27 lines
402 B
C++
#pragma once
|
|
|
|
#include "util/types.hpp"
|
|
#include <string>
|
|
|
|
struct GameInfo
|
|
{
|
|
std::string path;
|
|
std::string icon_path;
|
|
std::string movie_path;
|
|
|
|
std::string name;
|
|
std::string serial;
|
|
std::string app_ver;
|
|
std::string version;
|
|
std::string category;
|
|
std::string fw;
|
|
|
|
u32 attr = 0;
|
|
u32 bootable = 0;
|
|
u32 parental_lvl = 0;
|
|
u32 sound_format = 0;
|
|
u32 resolution = 0;
|
|
|
|
u64 size_on_disk = umax;
|
|
};
|