#pragma once #include "util/types.hpp" #include struct GameInfo { std::string path; std::string icon_path; std::string movie_path; std::string name; std::string serial; std::string app_ver; std::string version; std::string category; std::string fw; u32 attr = 0; u32 bootable = 0; u32 parental_lvl = 0; u32 sound_format = 0; u32 resolution = 0; u64 size_on_disk = umax; };