rpcsx/rpcs3/Emu/GameInfo.h

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#pragma once
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#include "util/types.hpp"
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#include <string>
struct GameInfo
{
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std::string path;
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std::string icon_path;
std::string movie_path;
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std::string name;
std::string serial;
std::string app_ver;
std::string version;
std::string category;
std::string fw;
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u32 attr = 0;
u32 bootable = 0;
u32 parental_lvl = 0;
u32 sound_format = 0;
u32 resolution = 0;
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u64 size_on_disk = umax;
};