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GLBuffers.cpp
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include clearing
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2014-08-23 04:16:54 +04:00 |
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GLBuffers.h
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Renamed Emu/GS -> Emu/RSX
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2014-08-04 01:37:23 +02:00 |
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GLCommonDecompiler.cpp
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GL: Factorise getFloatTypeName, getFunction and compareFunction between Fragment and Vertex Decompiler
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2015-05-23 20:45:10 +02:00 |
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GLCommonDecompiler.h
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GL: Factorise getFloatTypeName, getFunction and compareFunction between Fragment and Vertex Decompiler
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2015-05-23 20:45:10 +02:00 |
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GLFragmentProgram.cpp
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gl: sampler2d are constants
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2015-08-12 00:26:33 +02:00 |
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GLFragmentProgram.h
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ThreadBase rewritten (wip)
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2015-07-10 04:31:16 +03:00 |
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GLGSRender.cpp
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Common: Move generic upload texture code from d3d12
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2015-10-03 18:25:18 +02:00 |
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GLGSRender.h
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Common: Move generic upload texture code from d3d12
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2015-10-03 18:25:18 +02:00 |
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GLProcTable.h
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Renamed Emu/GS -> Emu/RSX
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2014-08-04 01:37:23 +02:00 |
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GLProgram.cpp
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fmt::by_value, fmt::Format removed
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2015-08-24 21:22:42 +03:00 |
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GLProgram.h
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RSX: shaders fix and vertex texture implementation
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2014-12-17 22:01:59 +08:00 |
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GLProgramBuffer.cpp
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GL: Use pipeline cache
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2015-05-19 17:26:06 +02:00 |
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GLProgramBuffer.h
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fs:: const renaming, fs::g_tls_error stub
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2015-08-24 21:22:39 +03:00 |
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GLVertexProgram.cpp
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ThreadBase rewritten (wip)
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2015-07-10 04:31:16 +03:00 |
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GLVertexProgram.h
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ThreadBase rewritten (wip)
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2015-07-10 04:31:16 +03:00 |
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OpenGL.cpp
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unix preprocessor define typo fixed
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2014-09-03 12:12:50 +02:00 |
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OpenGL.h
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stdafx_gui.h created, wx removed from stdafx.h
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2014-08-29 02:49:26 +04:00 |