Commit graph

107 commits

Author SHA1 Message Date
Vincent Lejeune 62d7bf2159 Common: Move generic upload texture code from d3d12 2015-10-03 18:25:18 +02:00
Nekotekina 8ae3401ffa Some things improved
shared_mutex_t implemented
GUI Emu Callbacks rewritten
fxm::import, fxm::import_always implemented
cellMsgDialog rewritten
Emu.CallAfter improved (returns std::future)
2015-09-22 16:48:21 +03:00
Raul Tambre 8204737efa Implement GetLicenseArea, category improvements
Also fixed newlines, CellSailEvent, fixed CellMusic changes, fixed
console_write, fixed L10n changes and removed the login dialog for now,
until a more proper implementation.
2015-09-13 10:26:01 +03:00
Vincent Lejeune 9c24bb9d75 RSX/D3D12/GL/Null: Notify backend of program/state change 2015-08-26 18:45:57 +02:00
Nekotekina 5e14310071 noexcept usage fixed
thread_t renamed to named_thread_t
2015-08-24 21:22:48 +03:00
Nekotekina ce494f8847 fmt::by_value, fmt::Format removed 2015-08-24 21:22:42 +03:00
Nekotekina 73b108765e fs:: const renaming, fs::g_tls_error stub 2015-08-24 21:22:39 +03:00
Nekotekina 405d7cb70c Revert "RSX: Fix NV3089"
This reverts commit a86e44deb4.
Reasons: it's broken and not strictly related with d3d12 PR.
2015-08-16 18:37:20 +03:00
raven02 a86e44deb4 RSX: Fix NV3089
Make convert_swizzle.elf works
2015-08-12 00:26:50 +02:00
vlj c3e19f34fa gl: sampler2d are constants 2015-08-12 00:26:33 +02:00
vlj ca90c05b0a gl : refix 2015-08-12 00:26:32 +02:00
vlj 744b56b12d gl: Fix texture unswizzling
Fix multi texture test
2015-08-12 00:26:32 +02:00
Danila Malyutin 5ae6586803 Add missing override specifiers 2015-07-26 18:37:14 +03:00
Nekotekina 8f9e1100c8 SPU fixes, various fixes 2015-07-10 04:31:25 +03:00
Nekotekina 6f1e76198a Some fixes 2015-07-10 04:31:18 +03:00
Nekotekina 3aefa2b4e1 ThreadBase rewritten (wip) 2015-07-10 04:31:16 +03:00
vlj f4efeabcf3 RSX: Rename and document function member. 2015-07-03 17:08:06 +02:00
vlj 5abeec85cc GL/RSX: Let backend call LoadVertex themselves. 2015-07-02 19:01:19 +02:00
vlj 288581cb43 RSX/GL/Null: Move semaphore handling to backend 2015-07-02 19:01:18 +02:00
raven02 e6df1ddcc0 Fix CELL_GCM_TEXTURE_CLAMP
It should be GL_CLAMP
2015-05-29 21:59:51 +08:00
vlj 2dbac65613 GL: Fix output swizzling for fog and clip distance 2015-05-24 17:09:05 +02:00
Vincent Lejeune 669a54d071 GL: Factorise getFloatTypeName, getFunction and compareFunction between Fragment and Vertex Decompiler 2015-05-23 20:45:10 +02:00
raven02 79cb025d25 RSX : factorize DPH 2015-05-23 20:45:09 +02:00
raven02 67e8e0a367 RSX: DP2A for fragment decompiler 2015-05-23 20:45:09 +02:00
vlj df794b88b0 GL: Use decompiler common class 2015-05-23 20:45:08 +02:00
B1ackDaemon 2a6f11b390 Merge pull request #1089 from vlj/gl
Store Vertex/Fragment program in a hashtable and do not rebuilt FP if a constant changes
2015-05-23 02:53:48 +03:00
Vincent Lejeune 7a5c8dd586 GL: Remove unused calls to glGetError() 2015-05-22 19:43:32 +02:00
B1ackDaemon d5ead0d315 Merge pull request #1091 from vlj/shader-fix
gl: Fix swizzle for DIVRSQ, COS, SIN in fragment shader
2015-05-21 19:13:46 +03:00
raven02 d0c2addf91 gl: Fix IFE instruction
This fixes the rsx_fp_static_test4.ppu.elf
2015-05-21 22:34:51 +08:00
vlj d58188d7ba gl: Fix swizzle for DIVRSQ, COS, SIN, EXP2, LOG2 in fragment shader
This fix rsx_fp_static_test2.ppu.elf, rsx_fp_static_test3.ppu.elf, rsx_fp_static_test5.ppu.elf.
Likely rsx_fp_dynamic_test2.ppu.elf too
2015-05-20 19:31:21 +02:00
vlj 2a7c65c019 GL: Use pipeline cache 2015-05-19 17:26:06 +02:00
Nekotekina f92c10ef71 Minor fixes 2015-05-08 12:45:21 +03:00
Nekotekina 74b3580b69 rfile_t renamed 2015-04-25 00:38:11 +03:00
Nekotekina 56c64c8045 VFS::CreatePath fixed, bugfixes 2015-04-20 18:53:31 +03:00
Nekotekina ab405901ee wxFile removed (rFile -> rfile_t) 2015-04-19 16:19:24 +03:00
raven02 9954b36ec7 Fix intel HD graphics crash 2015-03-18 22:30:47 +08:00
raven02 9b41f846d6 Disable glDepthBoundsEXT for Intel HD graphics 2015-03-18 06:05:32 +08:00
Nekotekina d234493b4a Compilation fix 2015-03-07 01:58:42 +03:00
O1L 99ea666bf2 Implemented binary vertex program disassembler 2015-02-23 16:22:30 +04:00
O1L 4d27198ad7 Conflicts fixed 2015-02-22 20:06:42 +04:00
O1L e84f356a29 Implemented binary fragment program disassembler 2015-02-22 18:47:12 +04:00
Raul Tambre e2d2c9d377 Fix stacksize 2015-02-20 15:55:00 +02:00
Raul Tambre 948758f758 Merge remote-tracking branch 'upstream/master' into Things 2015-02-20 12:59:31 +02:00
Raul Tambre 4b516273f6 Implement cellSaveDataListAutoLoad, fix textureProj 2015-02-19 22:56:57 +02:00
Raul Tambre 4ad91a6fa8 Merge upstream 2015-02-19 17:15:21 +02:00
Raul Tambre 39cf935929 Minor formatting in GLProgram 2015-02-19 17:10:21 +02:00
Raul Tambre 714ff6c32e Update GLEXT.h to revision 29735 2015-02-18 11:39:56 +02:00
Nekotekina 267de68441 Memory cleanup, page flags implemented
RSXCMDMem, SPRXMem, MmaperMem removed
MainMem range fixed
2015-02-13 17:04:03 +03:00
Nekotekina 384cb5e415 RSX "refactoring" reverted 2015-01-31 16:01:34 +03:00
Raul Tambre 94c81c73c5 Implement more FP instructions 2015-01-24 21:30:36 +02:00