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https://github.com/RPCSX/rpcsx.git
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rsx: Conditional lock hack removed vulkan - Fixes - Remove unused texture class - Fix native pitch calculation (WCB) rsx: Catch hanging begin/end pairs when flushing deferred draw calls vulkan: Register DXT compressed formats vulkan: Register depth formats gl: Workaround for 'texture stitching' when gathering flip surface - TODO: Add a proper flip hack option rsx: Fix texture memory size calculation - DXT textures dont have real pitch. Since pitch is used to calculate memory size, make sure it always evaluates to rsx_size rsx: Fix cpu copy detection rsx: Validate blit dst surface and dont make assumptions about region blit order - Also relax restrictions on memory owned by the blit engine if strict rendering is not enabled rsx: Fix depth texture detection rsx: Do not manually offset into dst. The overlapped range check does so automatically rsx: Minor optimizations rsx: Minor fixes - Fix to detect incompatible formats when using GPU texture scaling and show message - Better 'is_depth_texture' algorithm to eliminate false positives |
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| .. | ||
| Common | ||
| D3D12 | ||
| GL | ||
| Null | ||
| VK | ||
| CgBinaryFragmentProgram.cpp | ||
| CgBinaryProgram.h | ||
| CgBinaryVertexProgram.cpp | ||
| GCM.h | ||
| gcm_enums.cpp | ||
| gcm_enums.h | ||
| gcm_printing.cpp | ||
| gcm_printing.h | ||
| GSRender.cpp | ||
| GSRender.h | ||
| rsx_cache.h | ||
| rsx_decode.h | ||
| rsx_methods.cpp | ||
| rsx_methods.h | ||
| rsx_trace.h | ||
| rsx_utils.cpp | ||
| rsx_utils.h | ||
| rsx_vertex_data.h | ||
| RSXFragmentProgram.h | ||
| RSXTexture.cpp | ||
| RSXTexture.h | ||
| RSXThread.cpp | ||
| RSXThread.h | ||
| RSXVertexProgram.h | ||