rpcsx/rpcs3/Emu/RSX/VK
kd-11 60f3059d22 rsx: Compensate for nvidia's low precision attribute interpolation
- The hw generates inaccurate values when doing perspective-correct
  interpolation of vertex output attributes and makes the comparison (a ==
  b) fail even when they are a fixed constant value.
- Increase equality tolerance when doing comparisons in fragment
  shaders for NV cards only to work around this issue.
- Teepo fix
2019-04-25 16:23:05 +03:00
..
VKCommonDecompiler.cpp rsx: Use native half float types if available 2019-04-25 16:23:05 +03:00
VKCommonDecompiler.h rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl 2017-11-08 13:15:34 +03:00
VKCompute.h vk: Implement copy-to-buffer and copy-from-buffer for depth_stencil 2019-04-09 13:40:54 +03:00
VKFormats.cpp rsx: Fixups for data cast operations via typeless transfer 2019-04-09 13:40:54 +03:00
VKFormats.h rsx: Fixups for data cast operations via typeless transfer 2019-04-09 13:40:54 +03:00
VKFragmentProgram.cpp rsx: Compensate for nvidia's low precision attribute interpolation 2019-04-25 16:23:05 +03:00
VKFragmentProgram.h rsx: Shader decompiler cleanup and improvements 2019-04-25 16:23:05 +03:00
VKGSRender.cpp rsx: Improve accuracy of shadow compare Ops when non-integer depth formats are used 2019-04-25 16:23:05 +03:00
VKGSRender.h rsx: Fix race on clearing native_ui vs emu_requested flag 2019-04-20 01:04:41 +03:00
VKHelpers.cpp rsx: Improve accuracy of shadow compare Ops when non-integer depth formats are used 2019-04-25 16:23:05 +03:00
VKHelpers.h rsx: Improve accuracy of shadow compare Ops when non-integer depth formats are used 2019-04-25 16:23:05 +03:00
VKMemAlloc.cpp Performance enhancement - Vulkan memory allocator (#4635) 2018-05-23 17:02:35 +03:00
VKOverlays.h gl/vk: Improvements to overlay rendering 2019-02-05 12:15:12 +03:00
VKProgramBuffer.h rsx: Implement stencil mirror views 2018-12-24 09:05:19 +03:00
VKProgramPipeline.cpp rsx: Implement stencil mirror views 2018-12-24 09:05:19 +03:00
VKRenderTargets.h rsx: Fixups for data cast operations via typeless transfer 2019-04-09 13:40:54 +03:00
VKTextOut.h [vk] Throw an exception on using a repder pass that the driver doesn't support 2018-09-11 23:44:56 +03:00
VKTexture.cpp vk: Dynamic heap management to potentially fix ring buffer overflows 2019-04-09 13:40:54 +03:00
VKTextureCache.h rsx: Fixups for data cast operations via typeless transfer 2019-04-09 13:40:54 +03:00
VKVertexBuffers.cpp rsx: Reimplement attrib divisor 2019-01-25 14:34:22 +03:00
VKVertexProgram.cpp rsx: Compensate for nvidia's low precision attribute interpolation 2019-04-25 16:23:05 +03:00
VKVertexProgram.h rsx/vp: CodeGen improvements 2018-07-07 16:20:33 +03:00
VulkanAPI.cpp Partial commit: RSX 2016-04-15 19:22:36 +03:00
VulkanAPI.h rsx: Use native half float types if available 2019-04-25 16:23:05 +03:00