rpcsx/rpcs3/Emu/RSX/VK/VKFormats.h

24 lines
1.1 KiB
C++

#pragma once
#include "VKHelpers.h"
#include <tuple>
namespace vk
{
VkBorderColor get_border_color(u32 color);
VkFormat get_compatible_depth_surface_format(const gpu_formats_support &support, rsx::surface_depth_format format);
VkFormat get_compatible_sampler_format(const gpu_formats_support &support, u32 format);
VkFormat get_compatible_srgb_format(VkFormat rgb_format);
u8 get_format_texel_width(VkFormat format);
std::pair<u8, u8> get_format_element_size(VkFormat format);
std::pair<bool, u32> get_format_convert_flags(VkFormat format);
bool formats_are_bitcast_compatible(VkFormat format1, VkFormat format2);
std::tuple<VkFilter, VkSamplerMipmapMode> get_min_filter_and_mip(rsx::texture_minify_filter min_filter);
VkFilter get_mag_filter(rsx::texture_magnify_filter mag_filter);
VkSamplerAddressMode vk_wrap_mode(rsx::texture_wrap_mode gcm_wrap);
float max_aniso(rsx::texture_max_anisotropy gcm_aniso);
std::array<VkComponentSwizzle, 4> get_component_mapping(u32 format);
VkPrimitiveTopology get_appropriate_topology(rsx::primitive_type mode, bool &requires_modification);
}