Nekotekina
349f251d14
PPU LLVM: use masked stores for STVLX/STVRX
...
Drop maskmove intrinsic, not portable.
Its implicit NT hint may also hurt performance.
2022-01-20 21:16:00 +03:00
kd-11
3942a464fe
vk: Avoid leaking descriptor copies
2022-01-20 19:21:24 +03:00
kd-11
2331dc3256
vk: Keep the total number of allocated samplers under control
2022-01-20 19:21:24 +03:00
Nekotekina
8c3fb3998c
PPU: fix crash on SSE41 CPU in internal builder
2022-01-20 14:42:58 +03:00
Nekotekina
327c577024
PPU: print internal interpreter build error
2022-01-20 14:42:58 +03:00
Nekotekina
d572d90bb7
PPU: fixup for old CPU
...
Abort building interpreter function when out of registers.
2022-01-20 08:31:08 +03:00
Nekotekina
b42fae0989
PPU: refactor shift and splat instructions
...
Fix utils::rol32/64 functions.
Fix immediate clamping in splat instructions.
Other fixes.
2022-01-19 23:01:31 +03:00
Megamouse
d92008abe4
Qt: fix RestoreDefaults crash
...
For some reason rpcs3 crashes when I restore the defaults of multiple configs one after another in the settings dialog.
Using the other signal seems to work.
I don't wanna investigate this nonsense though, so I'll just accept the fix as is.
2022-01-19 20:41:05 +01:00
Megamouse
484a3e6824
Qt: check for patch updates
2022-01-18 20:24:31 +01:00
Nekotekina
08b02efc6c
ARM: don't calibrate TSC, use cntfrq_el0 info
2022-01-18 04:21:42 +03:00
Nekotekina
4728478247
PPU: improve interpreter codegen
...
Implement more sensible check for EVEX prefix and SSE
2022-01-18 04:20:06 +03:00
Nekotekina
4704367382
Remove unnecessary asmjit::imm_ptr
2022-01-18 00:10:32 +03:00
Nekotekina
14cca55b50
PPU: refactor vector rounding instructions
...
Fix: nearbyint -> roundeven
2022-01-18 00:10:32 +03:00
Nekotekina
248f9424ac
PPU: refactor VPack instructions
2022-01-18 00:10:19 +03:00
Nekotekina
b404d37eb0
PPU: more interpreter refactoring (VPERM)
...
Notably, runtime-built SSSE3 version of VPERM.
Some other instructions are refactored and vectorized.
Aarch64 impl of multiple instructions including VPERM.
2022-01-18 00:10:19 +03:00
Nekotekina
14170afe8a
Fix PPU decoder settings dialog
2022-01-18 00:10:19 +03:00
RipleyTom
58fdf58150
Force close socket in sys_net_bnet_close
2022-01-17 21:27:20 +01:00
kd-11
000ec71629
Fix invalid descriptor setup if subdraw0 has broken vertex setup
2022-01-17 12:38:10 +03:00
kd-11
3e794e7fdb
rsx: Optimize 8-bit rounding logic a bit
...
- NV hw does not like the raw use of round()
2022-01-17 10:28:23 +03:00
kd-11
c38ca21a81
rsx: Round up 8-bit ROP output on NVIDIA cards
...
- NV GPUs have a tendancy to be off by a very small margin, breaking rendering when greaterThan/lessThan checks are used.
- NOTE: Currently this setting is using the sRGB flag which indicates 8-bit output.
Only one game is currently known to care about this behaviour so this is good enough for now.
2022-01-17 10:28:23 +03:00
kd-11
f923eaf09a
rsx: Surface format remapping enhancements
2022-01-17 10:28:23 +03:00
Nekotekina
5b980b99a0
PPU: Rename new ppu_use_nj_bit setting to flip it back
...
Some mistakes were made.
2022-01-16 01:34:47 +03:00
Nekotekina
22240777aa
PPU Interpreter: fix accuracy flag dispatch
2022-01-16 01:00:37 +03:00
Nekotekina
f95395b351
PPU LLVM: improve accuracy of VSL/VSR
...
Passes tests, should now be equal to interpreter.
2022-01-15 21:13:31 +03:00
Nekotekina
df24cff0b1
PPU LLVM: fix VMINFP and VMAXFP accuracy
...
PPU cache needs to be cleared.
2022-01-15 17:36:57 +03:00
Nekotekina
6dda047128
PPU LLVM: fix VNMSUBFP sign handling
...
PPU cache needs to be cleared.
2022-01-15 17:36:57 +03:00
Nekotekina
e9efa73eed
PPU: restore previous NJ mode handling option
...
Fix the divergence between PPU Interpreter and LLVM.
2022-01-15 17:36:57 +03:00
Megamouse
1c0b3fc7e0
Qt: Fix accurateXFloat enabled state in settings dialog
2022-01-15 13:48:03 +01:00
Nekotekina
580bd2b25e
Initial Linux Aarch64 support
...
* Update asmjit dependency (aarch64 branch)
* Disable USE_DISCORD_RPC by default
* Dump some JIT objects in rpcs3 cache dir
* Add SIGILL handler for all platforms
* Fix resetting zeroing denormals in thread pool
* Refactor most v128:: utils into global gv_** functions
* Refactor PPU interpreter (incomplete), remove "precise"
* - Instruction specializations with multiple accuracy flags
* - Adjust calling convention for speed
* - Removed precise/fast setting, replaced with static
* - Started refactoring interpreters for building at runtime JIT
* (I got tired of poor compiler optimizations)
* - Expose some accuracy settings (SAT, NJ, VNAN, FPCC)
* - Add exec_bytes PPU thread variable (akin to cycle count)
* PPU LLVM: fix VCTUXS+VCTSXS instruction NaN results
* SPU interpreter: remove "precise" for now (extremely non-portable)
* - As with PPU, settings changed to static/dynamic for interpreters.
* - Precise options will be implemented later
* Fix termination after fatal error dialog
2022-01-15 06:48:04 +03:00
kd-11
d6aa834b5f
vk: Enable shading rate hack for all GPUs
...
- This is a hack, ideally we should be using coverage-based masking when writing the exploded texture.
- We do not have access to the fragment coverage mask and it is non-trivial to integrate it in a competent manner.
2022-01-14 10:21:38 +03:00
MSuih
f526027778
Revert recent file system changes ( #11370 )
...
* Revert "FS: use std::filesystem::u8path"
This reverts commit cd016be86e .
* Revert "VFS: fix missing path deliminators"
This reverts commit 84753db574 .
* Revert "Bugfix of Emulator::Load disc path searching"
This reverts commit b9179de288 .
* Revert "fs: Reimplement path resolving using std::filesystem::weakly_canonical"
This reverts commit 0c4b2ff06b .
2022-01-13 07:24:04 +03:00
Malik Idrees Hasan Khan
949e93bec7
Fix typos ( #11361 )
2022-01-12 23:21:02 +01:00
Megamouse
84753db574
VFS: fix missing path deliminators
2022-01-13 00:07:25 +03:00
Eladash
ef0bee9228
aes.cpp: Use secured memory resetting
2022-01-12 03:37:39 +03:00
Eladash
a60cee6536
Update PPUTranslator::MTFSFI for its intention to be clearer
2022-01-12 03:37:39 +03:00
Eladash
108846055b
shared_ptr.cpp: Remove std::swap specialization
2022-01-12 03:37:39 +03:00
Eladash
b9179de288
Bugfix of Emulator::Load disc path searching
...
Turns out fs::file does not always fail when provding a path to a directory.
2022-01-12 03:37:39 +03:00
Eladash
0c4b2ff06b
fs: Reimplement path resolving using std::filesystem::weakly_canonical
2022-01-12 03:37:39 +03:00
Silent
8c9090fd03
WolfSSL: Use a custom UTF-8 aware fopen on Windows
...
Fixes loading cacert.pem from Unicode directories
2022-01-12 03:35:15 +03:00
nastys
ef66b002e0
Implement proper macOS version check ( #11352 )
2022-01-11 23:17:26 +01:00
nastys
37f24d8c1c
Log maxfiles to file and stderr on *NIX
2022-01-11 08:05:17 +03:00
nastys
3571e6ef85
macOS: Set correct maxfiles (fixes shader cache and SPU LLVM)
2022-01-11 08:05:17 +03:00
nastys
ed542b2cb4
macOS: Fix arrow keys
2022-01-10 22:54:06 +01:00
nastys
09700360f7
macOS: Warn if Vulkan is not supported
2022-01-10 19:18:49 +03:00
nastys
29a6db8960
Disable OpenGL on macOS
2022-01-10 19:18:49 +03:00
kd-11
6d737e61fd
rsx: Use 32 bit integers for pitch
...
- RSX max pitch = 65536 which requires 17 bits
2022-01-10 12:27:30 +03:00
kd-11
d874ca5d8c
cellGame: Fall back to VERSION field if APP_VER is missing from PARAM.SFO
2022-01-10 12:27:30 +03:00
Vestrel
1adc408ad7
More sys_uart packets ( #11332 )
...
* Additional sys_uart packets added
2022-01-10 03:43:54 +03:00
kd-11
83026fd263
rsx: use coverage ratio to determine when too much data is overlapping
2022-01-07 22:55:27 +03:00
kd-11
92824b6729
rsx: Rework invalidation tagging
2022-01-07 22:55:27 +03:00
kd-11
7563655221
rsx: Bump surface removal threshold values
...
- It is much slower to attempt surface removal than to render duplicates on the host GPU
2022-01-07 22:55:27 +03:00
kd-11
6889b48973
rsx: Add optimized version of section removal code
2022-01-07 22:55:27 +03:00
Vestral
9766d87126
cellAudio: fix enqueued samples computation
2022-01-07 09:48:51 +01:00
Eladash
bba528e2ae
rsx: Fix wrong fault report in initialization ( #11323 )
...
* rsx: Fix wrong fault report in initialization
* Ensure emu.isstopped() == true at RPCS3 startup
Based on zero initialization.
2022-01-05 20:41:01 +03:00
clienthax
350257e1a4
Fcntl 0xc0000007, 0xc0000015, 0xc000001c
2022-01-04 22:47:06 +03:00
Florin9doi
0e07d3c58f
USB: Improve SingStar emulation
2022-01-04 18:03:23 +01:00
陈俊嘉
20cc2d7267
Add multi-config generator build support for Windows.
2022-01-02 23:59:54 +01:00
Malcolm Jestadt
31a5a77ae5
SPU: Use REP MOVSB in do_dma_transfer
...
- Try to use REP MOVSB when the size of the transfer is above a certain threshold
- This threshold is determined by the ERMS and FSRM cpuid flags
- The threshold values are (roughly) taken from GLIBC
- A threshold of 0xFFFFFFFF indicates that the cpu has neither flag
2022-01-02 21:35:46 +03:00
Megamouse
1c014299eb
HLE: fix some types
2022-01-02 18:18:31 +03:00
kd-11
7c47b0029c
gl: Fully drop alignment restriction for compressed textures
...
- This is just not part of spec, there is no enforcement for multiple of block size for width or height of s3tc compressed images.
- This restriction does indeed exist for ASTC and ETC but we're not using those formats.
2022-01-02 14:29:38 +03:00
Ani
61d9852632
rpcs3_version: Bump to 0.0.20 ( #11318 )
2022-01-01 00:32:14 +00:00
Nekotekina
cb2748ae08
Update ASMJIT (new upstream API)
2021-12-29 02:45:00 +03:00
Alex James
900d7df40f
GDB: Rework to_hex/hex_to functions
...
macOS defines uint64 as an alias of unsigned long long. Drop the length
modifiers to resolve the warning on macOS:
rpcs3/rpcs3/Emu/GDB.cpp:107:37: warning: format specifies type 'unsigned long *' but the argument has type 'u64 *' (aka 'unsigned long long *') [-Wformat]
sscanf_s(val.c_str(), "%" HEX_U64, &result);
~~~~~~~~~~ ^~~~~~~
Also use std::from_chars to implement hex_to_{u8,u32,u64} instead of
sscanf.
2021-12-28 02:02:44 +03:00
clienthax
6837370a62
Handle SYS_NET_IPPROTO_IP get/setsockopt
...
Improve net logging.
Should allow latest vsh to load (Depending on windows version apparantly..)
2021-12-27 20:58:09 +03:00
Nekotekina
d836033212
LLVM: enable some JIT events (Intel, Perf)
...
Made some related adjustments.
Currently incomplete.
2021-12-26 16:41:37 +03:00
Nekotekina
510041a873
rsx_methods.cpp: optimize compile time (120s to 10s)
...
Untemplate NV308A_COLOR
2021-12-26 14:40:21 +03:00
Nekotekina
8b4b6ba946
copy_data_swap_u32: build AVX-512 path
2021-12-26 14:40:21 +03:00
Nekotekina
599e00d6da
BufferUtils: remove dead code (vertex streaming)
...
RIP. It won't be useful.
2021-12-26 14:40:21 +03:00
Nekotekina
3cd8891ab8
Re-refactor copy_data_swap_u32 again
...
Drop AVX2 path for now, since it usually operates on small data.
Rely on automatic SSE vectorization on recent compilers.
Side refactoring on JIT.h to workaround weird conflict issue.
2021-12-26 14:40:21 +03:00
kd-11
a9303acfdf
rsx: Fix zclip w scaling
2021-12-26 12:50:31 +03:00
Eladash
6ee9d0f35f
sys_rsx: Outlaw mapping sys_vm memory to RSX IO address-space
2021-12-25 02:22:49 +03:00
nastys
a0040e6fb1
macOS: Implement texture converter for Metal (2) ( #11289 )
...
* macOS: Implement texture converter for Metal (2)
* Fix texture conversion formatting
2021-12-24 15:46:37 +03:00
kd-11
28d7af313b
rsx: Remove noisy debug print
2021-12-24 15:13:33 +03:00
kd-11
39ef39aa4e
rsx: Exercise caution when testing for overlaps in invalidated sections
2021-12-24 15:13:33 +03:00
kd-11
56dd09f4fe
rsx: Handle floating point shenanigans
...
- If near and far clip are too close together, the API will not distinguish between them leading to out of bounds values
2021-12-22 22:08:53 +03:00
kd-11
de495952fd
rsx: Enable fallback for devices without wide integer Z buffers
2021-12-22 22:08:53 +03:00
kd-11
1ce5349199
rsx: Remove zclip hackery
...
- Calculates precise Z value as requested by the game
- Works properly if the underlying Z format matches the PS3 1:1 but may cause minor problems otherwise
2021-12-22 22:08:53 +03:00
Nekotekina
dcd011048d
Implement "built_function" utility (runtime-generated assembly)
...
Similar to build_function_asm, but links without indirection.
Achieved by emitting code directly into a byte array.
2021-12-22 19:27:20 +03:00
Nekotekina
12e3c9e08b
Use PAUSE in vk::query_pool_manager::get_query_result
2021-12-21 23:28:09 +03:00
Nekotekina
262ff01619
Use aligned stores in write_index_array_data_to_buffer
...
Ensure that target buffer is cache line aligned.
Improve stx::make_single to support alignment.
2021-12-21 23:28:09 +03:00
Nekotekina
76ccaf5e6f
BufferUtils: refactoring
...
Optimize CPU capability tests for arch-tuned builds.
Separate streaming and non-streaming utilities.
Rewritten copy_data_swap_u32(_cmp) with AVX2 path.
2021-12-21 23:28:09 +03:00
nastys
47e4a95d8f
Fix remap_vector redefinition on macOS ( #11271 )
2021-12-21 10:36:09 +01:00
Nekotekina
c0bafbc804
TSX: enable same data optimization for PUTLLC
2021-12-19 20:23:01 +03:00
Nekotekina
61c64d1060
TSX: refactoring M
...
Remove first stage 'optimistic' transactions.
2021-12-19 20:23:01 +03:00
Nekotekina
3e1e1a683c
TSX/PPU: fix conditional store regression
2021-12-17 21:48:01 +03:00
Megamouse
18f59d3be8
Input: fix min stick input of keyboard pad handler
2021-12-17 17:21:44 +01:00
Megamouse
bf739aa156
Input: implement stick multipliers for keyboard
2021-12-17 17:21:44 +01:00
RipleyTom
43b7d1fe98
Add missing virtual destructors to some base class
2021-12-15 18:05:55 +03:00
Megamouse
cc21d1b3cf
cellSaveData: prevent some potential crashes due to corrupt files
2021-12-14 20:30:47 +01:00
nastys
08333e0876
macOS moltenVK support and SIGBUS handling ( #11252 )
2021-12-12 21:35:56 +01:00
Malcolm Jestadt
2f93df480b
SPU LLVM: Disable affineqb shufb paths temporarilly
2021-12-10 19:32:10 +03:00
Megamouse
56fe450959
Qt: fix screenshot path creation
2021-12-10 17:27:52 +01:00
clienthax
6f9adbd162
Debug SPRX check
2021-12-10 14:23:26 +01:00
Megamouse
f48c535802
cellAudio: Recover XAudio on failed initialization
2021-12-09 01:46:44 +01:00
Megamouse
5f7e5a9844
cellAudio: relax FAudio error handling
2021-12-09 01:46:44 +01:00
Megamouse
3f3b4bc363
cellAudio: recover Cubeb on failed initialization
2021-12-09 01:46:44 +01:00
Megamouse
68466f05b6
cellAudio: move some stuff to cpp
2021-12-09 01:46:44 +01:00
Megamouse
e6b4655142
cellAudio: use members instead of config values
2021-12-09 01:46:44 +01:00
xddxd
f690d55045
Remove unnecessary define
2021-12-09 01:21:11 +01:00
kd-11
d523f9cc6b
rsx: Avoid skipping input mask checks due to static flow control
2021-12-08 23:58:32 +03:00
kd-11
7ca15c60bb
rsx: Improve image aspect tests
...
- Replace old format-based detection with proper aspect test.
Explicit image aspect has been available for a long time, but older
code was not updated.
2021-12-08 23:58:32 +03:00
Nekotekina
8abd3e8bb4
PPU LLVM: fix bitcast usage to enable constant folding
2021-12-07 15:35:51 +03:00
Nekotekina
6730dc1dc4
LLVM DSL: print some debug info in get_const_vector<v128>
2021-12-07 13:21:24 +03:00
Nekotekina
6b40d69a8f
Introduce coroutine support (util/coro.hpp)
...
Implement coroutine types `lazy` and `generator` in stx namespace.
Implement fs::list_dir_recursively.
2021-12-07 13:04:10 +03:00
Nekotekina
d6420b8803
Put std::hash specialization out of std
2021-12-07 13:04:10 +03:00
Megamouse
a4ad0a9468
cellVideoOutConfigure: treat unknown aspect as AUTO
2021-12-06 20:50:57 +01:00
Malcolm Jestadt
0617e9e14b
SPU LLVM: Fix vgf2p8affineqb usage
...
- Reverse the order of the bytes in the selection masks. Previously it was assumed that byte 0 would determine the output of bit 0, but byte 7 determines the output of bit 0.
2021-12-06 12:34:11 +03:00
Nekotekina
e3e39e8de3
PPU LLVM: rewrite and optimize saturation bit
...
Use vector accumulator
2021-12-03 00:14:06 +03:00
Nekotekina
209b14fbac
PPU LLVM: inline remaining vector instructions
2021-12-03 00:14:06 +03:00
Nekotekina
04c9d01390
PPU LLVM: modernize most vector instructions
...
Rewritten VSUM instructions:
VSUMSWS, VSUM2SWS, VSUM4SBS, VSUM4SHS, VSUM4UBS
2021-12-03 00:14:06 +03:00
Nekotekina
c9d8e59dbf
PPU LLVM: allow to drop setting SAT flag (optimization, module-wide)
...
Implement ppu_attr::has_mfvscr (partially, module-wide search).
If this instruction isn't found, allow to drop setting SAT flag.
It's based on presumption that only MFVSCR can retrieve SAT flag.
2021-12-03 00:14:06 +03:00
Nekotekina
86b194014b
PPU LLVM: rewrite more packing instructions
...
Rewritten VPKUHUM, VPKUHUS, VPKUWUM, VPKUWUS.
Decoupled saturation test from sat pack pattern.
2021-12-03 00:14:06 +03:00
Nekotekina
e7c827f73b
PPU LLVM: rewrite some packing instructions
...
Rewritten VPKSHSS, VPKSHUS, VPKSWSS, VPKSWUS.
Decoupled saturation test from sat pack pattern.
2021-12-03 00:14:06 +03:00
Nekotekina
abe498f35c
PPU LLVM: modernize some code with new DSL
...
PPU: rewritten instructions VMHADDSHS, VMHRADDSHS
PPU: added optimized path for VPERM (ra=rb)
2021-12-03 00:14:06 +03:00
DH
49c02854f5
[rsx] reduce size of config structs
2021-12-02 21:36:57 +03:00
DH
cccfb89aa0
[Config] Use std::less<> for std::map<...>
...
Reduces amount of string copies
[Utilities] fmt::replace_all: avoid creation of temporary strings
2021-12-02 21:36:57 +03:00
DH
2981867375
sys_spu_thread: Removed unused field access
2021-12-02 21:36:57 +03:00
DH
56d922999f
Fixed debug build compilation errors
...
const_str_t constructor without arguments shoud be constexpr for usage as default initializer in constexpr functions
2021-12-02 21:36:57 +03:00
kd-11
02832d9623
rsx: Add some sensible fallbacks ( #11219 )
...
* rsx: Add some sensible fallbacks
* Update GLPresent.cpp
* Update VKPresent.cpp
* Update rsx_utils.h
* Update rsx_utils.cpp
2021-12-02 16:02:08 +03:00
Eladash
0ab36ef44d
sys_spu: Implement SPU image segment info checks ( #11211 )
2021-12-02 13:17:10 +03:00
kd-11
9bb46aa944
rsx: Simplify unconstrained aspect ratio conversion
...
- There is a reason resolutions are defined by only a height variable.
2021-12-01 21:55:53 +01:00
Megamouse
474baca6d8
rsx: default initialize RsxDisplayInfo
2021-12-01 21:55:53 +01:00
Megamouse
88d0b7d135
cellAvconfExt: add some trivial param checks
2021-12-01 21:55:53 +01:00
Megamouse
aea1ec2594
avconf: Add const to fxo references
2021-12-01 21:55:53 +01:00
kd-11
22a7b026e7
rsx: Fix image scaling
...
- Specifically fixes a corner case where double transforms are required.
Technically this can be made more readable using transformation matrices:
* M1 = transform_virtual_to_physical()
* M2 = transform_image_to_virtual()
* M3 = M1 * M2
* Result = Input * M3
But we don't use a CPU-side matrix library and it is not reasonable to do this on the GPU.
2021-12-01 21:55:53 +01:00
Megamouse
c8d4a0dcdc
VK/GL: honor game's aspect ratio when scaling
2021-12-01 21:55:53 +01:00
Eladash
f16949c292
fs::file: always use strict reading mode for large reads ( #11206 )
2021-12-01 19:09:07 +03:00
Vestral
e5005597fe
CellAudio fixes
2021-11-29 20:43:00 +01:00
kd-11
38bfefcdfa
vk: Fix incorrect mixed transfer modes for mipmapped VTC
2021-11-28 01:44:21 +03:00
kd-11
44fe6f6d39
rsx: Fix sloppy format matching test
2021-11-27 17:47:41 +03:00
RipleyTom
4fe17fcecf
sys_usbd improvements ( #11202 )
2021-11-27 01:49:35 +00:00
RipleyTom
276ee81da8
Ignore Log subsection for config obsolete check
2021-11-25 19:42:12 +01:00
RipleyTom
5e158bd3f2
Impl sys_usbd_get_device_location
2021-11-25 00:53:00 +01:00
clienthax
2b924175aa
Emulated v406 usio
2021-11-24 21:59:48 +01:00
Vestrel
37a722cc1d
Audio backend improvements
...
Callback based audio update.
Upgraded common backend interface.
Added Cubeb backend.
Support multiple audio providers.
Dropped pulse, alsa, openal backends.
2021-11-24 19:41:05 +01:00
orbea
a84223bdc6
rpcs3: Fix the DATADIR path for AppImage
...
Even when DATADIR is defined the other paths may still be correct.
Fixes: https://github.com/RPCS3/rpcs3/issues/11195
2021-11-24 19:14:06 +01:00
kd-11
4df1a938b1
Unused var
2021-11-24 16:02:24 +03:00
kd-11
94a3b1cfe8
rsx: Roll back some optimizations
...
- Just use RGB565 for all blit targets. Avoids really dumb transforms done by GPU hw.
- When X16 is used, all the channels get written to R channel alone. CmdBlit does perform format conversion!
- gl: Force image copy when blit is requested with compatible targets. Avoids format conversion issues.
2021-11-24 16:02:24 +03:00
kd-11
a21c6c4628
rsx: Fix handling of scaling requests for packed formats
...
- One does not simply interpolate RGB565 components as U16 data!
2021-11-24 16:02:24 +03:00
kd-11
58f0fa3ca5
gl: Enable handling of X16 blit targets
2021-11-24 16:02:24 +03:00
kd-11
97bd8f7bc1
rsx: Update sampler format class when inheriting mipmap slices/sections
2021-11-24 16:02:24 +03:00
clienthax
4c0ef37a5c
Stub uvc camera init
2021-11-23 23:41:13 +01:00
AniLeo
1df8f52a9f
vk: Remove lavapipe workaround
...
Current lavapipe version now has support for
shaderStorageBufferArrayDynamicIndexing
2021-11-23 22:48:46 +01:00
shockdude
f9434091c3
sys_usbd: make emulated turntable interrupt transfer as fast as possible
...
Also add missing mutex
2021-11-23 02:19:36 +00:00
orbea
59f253ba24
cmake: Use GNUInstalldirs
2021-11-22 21:45:55 +01:00
Eladash
c52d447381
sys_fs: Place all path-format checks upfront, implement more checks
2021-11-22 21:03:07 +03:00
Eladash
524b065bc8
Debugger: Show PPU reservation data
...
Asterisk marks the offset of data that had been given to the guest PPU code.
2021-11-22 14:48:34 +03:00
Eladash
f7b55ec8d4
lv2: Add missing reservation disowning in lv2_obj::yield
2021-11-22 14:48:34 +03:00
Megamouse
e7fc2bfa3b
Input: Log path on hid_open_path error
2021-11-22 09:41:12 +01:00
Megamouse
22e3075c64
cellSaveData: always log setList and setBuf
...
For debugging
2021-11-20 08:43:46 +01:00
Megamouse
09ead539a5
improvise CELL_SAVEDATA_ERRDIALOG_NOREPEAT
2021-11-20 08:43:46 +01:00
Megamouse
5272dd951b
Qt: simplify callbacks.resolve_path
2021-11-20 08:43:46 +01:00
Megamouse
7eee9e7b05
overlays: simplify backup icon copy procedure
2021-11-20 08:43:46 +01:00
Eladash
e5eb727110
Memory Searcher: Peek full string in log, fix case-insensitive search
2021-11-20 07:57:34 +01:00
Eladash
7352a5a495
GUI: Rename memory string searching tool to "Memory Searcher"
2021-11-20 07:57:34 +01:00
Megamouse
de2be90636
Qt: only show prefix for fatal messages
...
Always messages are supposed to be humanly readable
2021-11-17 22:53:20 +01:00
Artur
9f35c3f52d
Properly recognize triggers and axes for evdev pads.
2021-11-17 21:29:24 +01:00
RipleyTom
22910c02a9
Implement sceNpManagerGetPsHandle ( #11164 )
2021-11-17 18:02:01 +00:00
Megamouse
0f7534c755
VK: fix NVIDIA driverVersion check
2021-11-16 09:31:16 +01:00
Megamouse
4d0330bf82
rsx: fix possible segfault
2021-11-16 09:31:16 +01:00
Megamouse
026efd96b2
cellKbCnvRawCode: use proper constants
...
and comment out unreachable code
2021-11-16 09:31:16 +01:00
Megamouse
f6af5ff13a
cellRtcGetDaysInMonth: fix param check
2021-11-16 09:31:16 +01:00
Megamouse
0d7b7585a8
Some typo/warning fixes
2021-11-16 09:31:16 +01:00
Eladash
6283600b84
Qt: Fix log prefix in log_frame
2021-11-16 09:02:43 +01:00
Megamouse
f6e04ffdd2
overlays: add stick input to native dialogs
2021-11-16 01:38:33 +01:00
Megamouse
44b42f68fd
overlays: add R3, L3 and PS buttons
...
Unused at the moment
2021-11-16 01:38:33 +01:00
Megamouse
56241838c0
input: add made up CELL_PAD_CTRL_PS enum
...
And remove useless comment about 0x0 buttons. It's a bitmap, so 0x0 is literally useless.
2021-11-16 01:38:33 +01:00
Megamouse
26475f8f40
cellGem: add comment about hack
2021-11-16 01:38:33 +01:00
Megamouse
ff5e31f396
overlays: add system sounds
2021-11-15 23:03:30 +01:00
kd-11
59b1c324a9
rsx: Properly implement immediate mode rendering
...
- Treat the draw commands as being consumed on-the-fly with ATTR0 as provoking attribute
- Analysing streams sent to RSX and the results implies they are consumed fully inline.
This only makes sense if a provoking attribute is present. The 'static' register is truly the immediate register for the draw.
2021-11-15 18:14:15 +03:00
kd-11
1f627caa81
rsx: Clear some leaking register state between runs
2021-11-15 18:14:15 +03:00
Megamouse
7dc3a50ddf
Fix headless mode
2021-11-14 17:07:18 +01:00
Eladash
cfe08de951
Account empty EDAT ( #11146 )
...
* Improve sys_fs_open logging
2021-11-14 02:15:27 +03:00
Eladash
48ad959697
sys_event: Fix PPU queue forced uproot of waiters ( #11147 )
2021-11-13 20:22:54 +03:00
陈俊嘉
05881ffa62
Disable vulkan in Windows build when HAVE_VULKAN is off and other cmake build fixes. ( #11118 )
...
* Make WolfSSL build support multi-config generator.
Fix a build error in Windows when using QT's moc.
Disable vulkan in Windows build when HAVE_VULKAN is off.
* add WIN32_LEAN_AND_MEAN definition to VS project.
add HAVE_VULKAN definition to VS project.
Define NTSTATUS in main.cpp.
2021-11-13 16:11:49 +01:00
Megamouse
8b3ed7b599
Qt: fix initial pad settings dialog size and position
2021-11-11 23:06:57 +01:00
Megamouse
cbec04cd0f
Curl: fix --verbose-curl option
2021-11-11 17:37:22 +01:00
Malcolm Jestadt
3fde455932
SPU LLVM: Optimize branch following ORX
...
- test the input of ORX directly for zeroes, instead of the result
2021-11-11 12:58:38 +03:00
RipleyTom
ba727e13ae
Fixes rpcn_client.h func ptr comparison warning
2021-11-11 08:11:14 +01:00
Megamouse
2359ba9aed
curl: add verbose logging
...
and really verbose logging i you use --verbose-curl
2021-11-11 00:36:42 +01:00
RipleyTom
b736691bde
Special nullptr optParam->cbFunc case fix
2021-11-10 20:03:11 +01:00
RipleyTom
50bf528f3f
NP: add signaling_handler wakeup on connect queue
2021-11-10 12:43:45 +01:00
kd-11
7e3eab9915
rsx: Fix texture state propagation between unrelated draw calls
...
- Older games can load all textures before a draw sequence and then swap shaders for different draws.
- Optimizations in texture state streaming make it so that only referenced data is carried forward.
2021-11-09 12:39:49 +03:00
RipleyTom
dc0793b731
NP: Implement sceNpMatching2DeleteServerContext
2021-11-08 13:10:40 +03:00
RipleyTom
c194804fec
NP: Implement sceNpBasicGetFriendListEntry
2021-11-08 13:10:40 +03:00
RipleyTom
d41e405420
NP: Cache Manager + improvements
2021-11-08 13:10:40 +03:00
RipleyTom
516cb959cb
rpcn: new allocator + refactoring of np_handler
2021-11-08 13:10:40 +03:00
RipleyTom
704e74b904
rpcn: extra changes
2021-11-08 13:10:40 +03:00
Nick Renieris
b70f08d850
The Velocity Improvements: RoomData/RoomMemberData commands & fixes
...
modules/np2: Correct some SceNpMaching2 ptr type endianness
np/handler: Use STL .contains() method
Ignore USECRYPTO & USESIGNATURE in recvfrom/sendto
Implement RoomData/RoomMemberData commands
2021-11-08 13:10:40 +03:00
Malcolm Jestadt
7573d7289b
SPU LLVM: Hook up 128 bit spu verification
...
- Also fix FMA enablement for sapphirerapids
2021-11-06 21:12:12 +03:00
Megamouse
f9abe40494
Qt: fix initial TSX selection
2021-11-06 13:47:43 +01:00
Megamouse
88bb26afb4
vk: make upscaler dynamic
...
The config option was marked as dynamic, but was never actually changed ingame
2021-11-06 01:02:54 +01:00
Megamouse
dac0baac0d
Qt: improve fsr tooltip area
2021-11-06 01:02:54 +01:00
kd-11
f7eacf70ec
rsx: Restore shader disassembler to working state
2021-11-05 23:55:07 +03:00
Megamouse
067b35217a
Qt: Consider TSX-FA in settings dialog
2021-11-04 23:34:10 +01:00
Megamouse
af3ef02ca0
fix npDrmIsAvailable
2021-11-04 21:41:07 +01:00
Eladash
c49ebba648
Fixes of PS3 filesystem EDAT/SDAT handling
...
* Return EFSSPEIFIC if encountered corrupted EDAT or an unmatched key in sys_fs_open and sys_fs_read.
* Fix validate_dev_klic() for license-free EDAT.
* Fix EDATADecrypter::ReadData() for when size + pos > file_size but pos < file_size.
* Try to save up to 16 decryption keys. Educated guess based on NPDRM file descriptors count llimit.
* Return LICENCE_NOT_FOUND if needed RAP file is not found in sceNpDrmIsAvailable.
* Check additional sys_fs_open errors for sceNpDrmOpen. (EISDIR, ENOTMOUNTED)
2021-11-04 21:32:15 +03:00
kd-11
933d96af5f
vk: Do not clip region using renderpass renderarea, we have scissor for that
2021-11-04 21:05:15 +03:00
Whatcookie
bf6044fced
SPU/SYSINFO: Disable TSX by default for TSX-FA cpus ( #11105 )
...
- Also detect the new RTM_ALWAYS_ABORT bit in cpuid
- This new bit indicates that RTM is disabled in the microcode
- On cpus with RTM_ALWAYS_ABORT TSX can be renabled by writing 0x4 to the msr 0x0000010F
2021-11-04 16:44:25 +00:00
Ani
1a0392bf15
CPUTranslator: Enable FMA for alderlake CPUs ( #11106 )
2021-11-03 19:31:46 +00:00
kd-11
ad00c44231
rsx: Configure pitch correctly for pitch-zero textures (1D)
2021-11-03 16:58:30 +03:00
Nekotekina
69f321a471
LLVM 13
2021-11-02 20:11:08 +03:00
Malcolm Jestadt
37383f4217
SPU ASMJIT: Disable 512 wide spu verification
...
- Apparantly this crashes every game.
2021-11-01 20:04:26 +03:00
Eladash
b84e95d768
rsx: Fixate time stamp of VBLANK
2021-11-01 10:04:53 +01:00
Eladash
4369fb234e
rsx: Fix typo in VBLANK processing regarding emulation pause
2021-11-01 10:04:53 +01:00
Eladash
58040d478a
rsx: Implement NTSC fixup mode, improve VBLANK accuracy
2021-11-01 10:04:53 +01:00
AniLeo
46a54f5474
rpcs3_version: Bump to 0.0.19
2021-11-01 03:05:52 +00:00
Eladash
e31173e33e
GUI: Always show thread name for fatal messages ( #11090 )
2021-10-31 13:24:41 +01:00
kd-11
5b0ef401f7
rsx: Fix sampling in X when 0 pitch is given
...
- A pitch of 0 still allows 1-dimensional addressing.
2021-10-31 14:32:42 +03:00
Megamouse
1650dd1c7d
overlays: fix graph offset error after applying new config
...
I already had this figured out last time but forgot the dynamic config use case.
2021-10-31 10:14:08 +01:00
Megamouse
84f123041a
overlays: fix offset of right edge oriented graphs when detail level is none
2021-10-31 10:14:08 +01:00
Megamouse
f258ae795c
Add more logging for Emulator Stop events
...
This should give us more insight into the conditions that cause emulation stops.
This may also help find false issue reports.
2021-10-31 04:12:47 +01:00
Megamouse
33e80a733d
overlays: fix trophy notification sound in queue
2021-10-30 22:44:30 +02:00
Megamouse
20331a77ce
Qt: multithreaded trophy icon refresh
2021-10-30 22:44:30 +02:00
Megamouse
4e6b37ca04
Qt: fix missing vfs mount
2021-10-30 22:44:30 +02:00
Eladash
646ad3eed4
SPU DisAsm: Force decimal point insertion for constant floats
2021-10-30 21:33:06 +02:00
Eladash
edcc2a9e0d
PS3 String Searcher: Implement instruction searching in embedded SPU images
2021-10-30 21:33:06 +02:00
Megamouse
0e20acdf55
overlays: add optional sound to trophy popup
2021-10-30 17:16:45 +02:00
Megamouse
f262e77fbd
overlays: add fade to trophy notification pop-ups
2021-10-30 17:16:45 +02:00
Megamouse
244aa6879a
overlays: fix trophy notification pop-up locations
2021-10-30 17:16:45 +02:00
Megamouse
e9fe90244f
Emu: Move VFS mount to Init
2021-10-29 19:46:11 +02:00
Eladash
a90376a7c4
SPU DisAsm: Print SPU floats
2021-10-29 19:15:21 +02:00
Megamouse
aff7d8a994
Qt: fix QSvg deployment
2021-10-28 23:54:56 +02:00
Megamouse
7f4b6b1ae7
Qt: Use svg instead of png
2021-10-28 21:01:27 +02:00
kd-11
78bcb0fd53
rsx: Do not reuse/destroy sections that have references held
...
- Avoids a situation where blit-dst and blit-src have overlapping ranges. Uploading blit-dst destroys blit-src and vice-versa.
This is not the end of the world, but blit-src should be kept around until the operation is completed to avoid stale references!
2021-10-27 12:30:43 +03:00
kd-11
c733e794de
gl: Use real image dimensions when decoding compressed textures
...
- Image size is already correctly calculated using block dimensions
2021-10-27 12:30:43 +03:00
kd-11
99fc90648b
gl: Disable shader interpreter if hardware does not support bindless textures
2021-10-27 12:30:43 +03:00
kd-11
2587545eed
gl: Fix decoding of wide, swizzled textures
...
- Handle pre-byteswapped data (swizzled usually) in the compute-safe path
2021-10-27 12:30:43 +03:00
capriots
ac300c7356
Correct channel order
...
Documentation says the order is Front L, Front R, Center, LFE, Surround L, Surround R, Rear L, Rear R
2021-10-27 10:24:02 +03:00
Megamouse
2af2db2cbf
Lower some log spam
...
These functions probably aren't perfect, but they spam a lot of unnecessary log messages.
2021-10-27 00:25:27 +02:00
Megamouse
d5ca9dacb6
Qt: add sound-effect to screenshots
2021-10-26 09:18:37 +02:00
Megamouse
5e436984a2
cellCamera: fix qt handler crash if object is destroyed from another thread
2021-10-24 15:01:43 +02:00
Megamouse
be972f04ac
cellGem: hook up camera
2021-10-24 15:01:43 +02:00
illusion0001
00c87a8fc9
Screenshot: add Title ID to filename
2021-10-24 13:12:01 +02:00
Megamouse
e51656e070
Qt: Add camera settings dialog
2021-10-24 11:32:35 +02:00
Megamouse
9dc6d920ce
cellCamera: don't flip qt image vertically by default
2021-10-24 11:32:35 +02:00
Megamouse
e67cf68321
cellCamera: fix compilation on linux
2021-10-24 11:32:35 +02:00
Megamouse
60d35e17ac
cellCamera: support all formats and set RGB32 if possible
2021-10-24 11:32:35 +02:00
Megamouse
d161d8c545
cellCamera: add some more logging and fix some warnings
2021-10-24 11:32:35 +02:00
Megamouse
f66b29f043
cellCamera: Implement dynamic camera selection
2021-10-24 11:32:35 +02:00
Megamouse
77f6db2543
cellCamera: fix some typos (fixes camera attachment in Kung Fu Live)
2021-10-24 11:32:35 +02:00
Megamouse
5eabe9aa33
cellCamera: silence some log errors
2021-10-24 11:32:35 +02:00
Megamouse
76c1681173
cellCamera: fix regular YUV422 conversion of qt camera handler
2021-10-24 11:32:35 +02:00
Megamouse
67ba381dfe
cellCamera: fix qt camera handler format
2021-10-24 11:32:35 +02:00
Megamouse
9a6285942b
cellCamera: fix buffer allocation
2021-10-24 11:32:35 +02:00
Megamouse
d93f16fe87
cellCamera: log qt camera handler status strings
2021-10-24 11:32:35 +02:00
Megamouse
214c1ccc7e
cellCamera: move camera handler interaction to seperate functions
2021-10-24 11:32:35 +02:00
Megamouse
d1ac92fd99
cellCamera: improve image conversion speed
2021-10-24 11:32:35 +02:00
Megamouse
263b7854c1
cellCamera: sprinkle some mutexes and handle disconnected cameras during open phase
2021-10-24 11:32:35 +02:00
Megamouse
843aed228e
cellCamera: fix camera interaction
2021-10-24 11:32:35 +02:00
Megamouse
bf71b1fcf7
cellCamera: fix buffer size for YUV
2021-10-24 11:32:35 +02:00
Megamouse
81c216f330
cellCamera: add error handling to qt camera
2021-10-24 11:32:35 +02:00
Megamouse
e4b242955c
cellCamera: implement CELL_CAMERA_READ_DIRECT
2021-10-24 11:32:35 +02:00
Megamouse
3fac832567
cellCamera: fix qt camera width and height for non-default resolutions
2021-10-24 11:32:35 +02:00
Megamouse
08011e9b78
cellCamera: Add qt camera handler
2021-10-24 11:32:35 +02:00
Eladash
ee7ed1fdc3
Allow booting any ELF inside disc directory, not just ones at 'PS3_GAME/USRDIR/'
2021-10-24 11:03:51 +02:00
Megamouse
d63a712cc5
Qt: fix richtext_item_delegate palette
...
We have to use the styled palette instead of the default palette in order to fix the style of lists as seen the pkg installer.
2021-10-24 10:38:50 +02:00
illusion0001
c549d7154b
Screenshot: sort folders by Title IDs
2021-10-24 05:24:18 +02:00
shockdude
590483b81f
Add emulated Guitar Hero Live guitar controller in Settings I/O tab
2021-10-24 03:04:07 +02:00
Eladash
9ba9d9424e
[Win32] Allow renaming uppercase RAP/EDAT to lowercase with drag-and-drop from /exdata
2021-10-24 02:22:45 +02:00
RipleyTom
962e140cea
fix: cleanup basic handler in np term
2021-10-23 08:31:59 +02:00
Eladash
c0c52c33b9
SPU: Implement interrupts handling for remaining events
2021-10-20 15:46:50 +03:00
kd-11
4ed92f4155
vk: Fully allow CB change in emit_geometry
...
- upload_vertex_data can trigger a flush to CELL which will result in CB flush.
Ensure CB state is correctly reloaded in such a situation.
2021-10-20 12:05:39 +03:00
Megamouse
cb953a418f
Linux: add org.mate.ScreenSaver as fallback
2021-10-20 02:09:28 +02:00
Megamouse
9c1f258be3
Qt: remove pad settings size constraint
...
This might fix some scrolling issues (or add more)
2021-10-19 22:09:02 +02:00
Eladash
c6641748ce
vm_native.cpp: Fix DeviceIoControl usage ( #11029 )
2021-10-19 12:53:08 +03:00
Eladash
12efd29121
SPU/PPU DisAsm: Implement more constant formation patterns
2021-10-17 12:15:58 +02:00
Eladash
a4bd1755cf
PPUDisAsm: Fix MFSPR/MTSPR disassembly
2021-10-16 15:03:52 +02:00
RipleyTom
683c061e60
sys_net: getsockname on unbound p2p socket fix
2021-10-16 11:41:20 +02:00
RipleyTom
0e625e193e
sys_net: redirects 0.0.0.0 packets on windows
2021-10-16 11:41:20 +02:00
Eladash
43302f937c
PPUDisAsm: Fixup SC printing, support LV1 syscalls
2021-10-16 10:56:31 +02:00
Megamouse
792ac5ed64
DS4: add version check
2021-10-15 01:20:15 +02:00
Megamouse
90548468ee
mmjoy: add member prefix to blacklist
2021-10-15 01:20:15 +02:00
Megamouse
1584aba387
sceNpDrmIsAvailable: fix error check
...
No idea where I saw this check. Probably looked at the wrong function
2021-10-14 22:06:12 +02:00
RipleyTom
caea340985
RPCN: Set error state on empty login/password
2021-10-14 19:28:20 +02:00
RipleyTom
ab6c74b3c1
Enables resend token button
2021-10-13 21:18:29 +02:00
Malcolm Jestadt
f06c8b22e8
PPU/SPU LLVM: Emulate VPERM2B with a 256 bit wide VPERMB
...
- Save 1 uop by using 256 wide VPERMB instead of VPERM2B. (Compiles down to a vinserti128 and vpermb)
2021-10-13 17:51:54 +03:00
RipleyTom
68fdc49528
Defaults to 127.0.0.1 when failing to discover IP
2021-10-13 08:17:29 +02:00
shockdude
cd73d738e5
Add emulated DJ Hero turntable controller in Settings I/O tab
2021-10-12 23:29:19 +02:00
Eladash
ab50e5483e
GUI Utilities: Implement instruction search, PPU/SPU disasm improvements ( #10968 )
...
* GUI Utilities: Implement instruction search in PS3 memory
* String Searcher: Case insensitive search
* PPU DisAsm: Comment constants with ORI
* PPU DisAsm: Add 64-bit constant support
* SPU/PPU DisAsm: Print CELL errors in disasm
* PPU DisAsm: Constant comparison support
2021-10-12 23:12:30 +03:00
RipleyTom
8a72bdb422
rpcn: wait for signal before connect
2021-10-12 20:20:32 +02:00
RipleyTom
df39bd39b0
Fix rpcn create/login not returning proper error
2021-10-12 17:30:46 +02:00
kd-11
d58df667b9
rsx: Fix some texture decode instructions
...
- Fix TEX1D_PROJ definition
- Make TEX3D_PROJ cubemap-compatible
2021-10-12 13:47:08 +03:00
Jan Beich
7a24642c56
vm_native: simplify vm.overcommit sysctl
...
dragonfly$ sysctl vm.overcommit
sysctl: unknown oid 'vm.overcommit'
freebsd$ rg VM_OVERCOMMIT /usr/include
/usr/include/vm/vm_param.h
89:#define VM_OVERCOMMIT 12 /* vm.overcommit */
2021-10-12 02:11:58 +03:00
Jan Beich
1a90adfb5e
vm_native: unbreak runtime on FreeBSD after 63104af8e9
...
shm_open() returns a file descriptor on success, not zero. As SHM_ANON
only exists on FreeBSD which also has memfd_create use the same code
as on Linux.
$ rpcs3
[...]
Verification failed (in file rpcs3/util/vm_native.cpp:478[:4], in function shm) (errno=2)
Segmentation fault
2021-10-12 02:11:58 +03:00
Megamouse
3832d4fa1c
sceNpFriendlist: some improvements
2021-10-12 00:40:27 +02:00
Megamouse
8f328b2624
sceNpCustomMenu: improvements
2021-10-12 00:40:27 +02:00
Megamouse
80ef348600
sceNp: more error checks
2021-10-12 00:40:27 +02:00
Megamouse
e2a9c0a8f3
sceNpInit: fix error check order
2021-10-12 00:40:27 +02:00
Megamouse
780a234467
sceNpDrmIsAvailable: add param checks
2021-10-12 00:40:27 +02:00
RipleyTom
ea9dc9317d
rpcn v0.4.0
2021-10-11 22:20:20 +02:00
Eladash
15af1bca69
PPU DisAsm: Fix CMPLI disassembly
2021-10-11 19:34:01 +03:00
kd-11
479150b214
rsx: Fix decoding of linear cubemaps
...
- 128-byte boundary is not observed in linear tiling. Verified in hw.
2021-10-10 16:15:28 +03:00
kd-11
e1d1d16227
gl: Alias register binding points a bit
...
- While aliasing is easy to break, it allows outdated hw to run
2021-10-10 16:15:28 +03:00
Megamouse
877dd1f98d
DS4: add ZEROPLUS Brook Mars controller
2021-10-10 10:34:03 +02:00
Megamouse
7df7ac57cc
input: log hid_get_feature_report return values
2021-10-10 10:34:03 +02:00
Megamouse
e5793acd78
Qt: write version changes to update.log
2021-10-10 10:08:31 +02:00
Eladash
75e66ab5e0
Make pad and patches config savinng atomic
2021-10-10 09:34:50 +02:00
kd-11
b3725baf5a
rsx: Rewrite shader decompiler texture dispatch
2021-10-09 15:10:36 +03:00
kd-11
f1d9a014c0
vk: Silence compiler warning
2021-10-09 15:10:36 +03:00
RipleyTom
8e3112734e
Add edat install support
2021-10-07 14:27:34 +02:00
Megamouse
eb850681ee
cellKb: implement key repeat
...
- Implements key repeat functionality
- Fixes an issue where games registered keys repeatedly even though we weren't actually setting multiple key presses.
2021-10-07 09:49:53 +02:00
Megamouse
c7e5a62909
Add missing cpu_flag formatting
2021-10-05 20:16:11 +02:00
Megamouse
f72d148d37
Fix config mode reset
2021-10-05 20:16:11 +02:00
Megamouse
d8435163bb
input: increase mouse acceleration maximum
2021-10-04 21:21:32 +02:00
Megamouse
af11546b1e
Overlays: fix small performance overlay font sizes
2021-10-04 19:57:57 +02:00
Eladash
63f16d7a46
GUI Utilities: Implement PS3 SDAT/EDAT decryption
2021-10-02 11:29:01 +02:00
Eladash
71b15c1fa6
Suggest tweaking the setting "Stub PPU Traps" after PPU trap ( #10921 )
2021-09-30 21:33:55 +03:00
Eladash
65e9388f00
Update unpkg.cpp
2021-09-30 21:33:28 +03:00
Eladash
056d43eca7
PKG: Simplify files management
2021-09-30 20:48:47 +03:00
Nekotekina
55ec4808f1
SPU LLVM Fixup for VDBPSADBW
...
Fixes #10947
2021-09-30 17:53:47 +03:00
Malcolm Jestadt
2cfa5406e7
LLVM DSL: reimplement vdbpsadbw
2021-09-30 13:22:35 +03:00
Malcolm Jestadt
86716dc37b
SPU LLVM: Optimize branches following byteswaps
...
- The first element can be extracted via vmovd rather than vpextrd, which saves 1 uop.
2021-09-30 13:22:35 +03:00
Malcolm Jestadt
f9ab077908
SPU LLVM: Use VDBPSADBW in SUMB
...
- This instruction can be used to sum bytes horrizontally if the second input vector is all zeroes.
2021-09-30 13:22:35 +03:00
Megamouse
8b3a3e4ac8
Qt/Linux: Properly hide taskbar progress when done
2021-09-29 22:38:50 +02:00
Megamouse
45f5819ef3
Qt/Linux: Implement SignalFailure with dbus
2021-09-29 22:38:50 +02:00
Megamouse
3f55067414
Qt: Add sound if download fails
2021-09-29 22:38:50 +02:00
Megamouse
797b69fe8f
Qt: fix downloader taskbar progress
2021-09-29 22:38:50 +02:00
Megamouse
019fa390f2
settings_dialog: Add Restore Defaults button
...
Only works for config.yml for now (not gui settings)
2021-09-29 19:52:00 +02:00
Megamouse
42de2a3e0b
settings: Fixup for ranged combobox fallback
...
# Conflicts:
# 3rdparty/SPIRV/SPIRV-Headers
# 3rdparty/SPIRV/SPIRV-Tools
# 3rdparty/yaml-cpp/yaml-cpp
# 3rdparty/zlib/zlib
2021-09-29 19:52:00 +02:00
kd-11
f90bf2dd40
vk: Use a dynamic number of descriptor allocations
2021-09-29 01:20:32 +03:00
kd-11
dc8fc9fc79
vk: Clean up around vkQueueSubmit handling
...
- Explicitly declare one version for CB flush and the other for Async flush
- Always flush descriptors on CB flush in case of page fault handling.
Other threads other than offloader can also enter the method and require normal flow.
- Fix overlapping interrupt IDs.
- Minor formatting fixes
2021-09-28 23:18:26 +03:00
kd-11
3d49976b3c
vk: Add deregister event for sets
...
- Unused in practice, but this is more for peace of mind.
2021-09-28 17:43:15 +03:00
kd-11
eed38e1bbc
vk: Make the new descriptor system spec compliant
2021-09-28 17:43:15 +03:00
kd-11
9595297a3a
Whitespace fix
2021-09-28 17:43:15 +03:00
kd-11
7c5b5d25e3
vk: Implement descriptor allocation batching
2021-09-28 17:43:15 +03:00
kd-11
2e22a0d9bb
rsx: Optimize thread self-tests
2021-09-28 17:43:15 +03:00
kd-11
ba2a8ebf2e
vk: Enable deferred descriptor updates via descriptor-indexing
2021-09-28 17:43:15 +03:00
kd-11
381c7544fa
Optimize basic descriptor batching
2021-09-28 17:43:15 +03:00
kd-11
4752c4014b
vk: Implement basic descriptor updates batching
2021-09-28 17:43:15 +03:00
kd-11
24642a4c18
vk: Refactor descriptors a bit
2021-09-28 17:43:15 +03:00
kd-11
62979c7bd9
vk: Enable descriptor indexing extension if supported
2021-09-28 17:43:15 +03:00
kd-11
7b9fb7ad9c
rsx: refactor rsx_utils a bit
...
- Move obviously standalone things to their own utility files
2021-09-28 17:43:15 +03:00
kd-11
7f830d555d
vk: Simplify texture cache OOM tracking a bit
2021-09-28 17:43:15 +03:00
kd-11
9aafd8c09f
rsx: Avoid get_system_time for simple draw ordering
2021-09-28 17:43:15 +03:00
kd-11
6781eb7c76
rsx: Avoid calling get_system_time() every draw call
2021-09-28 17:43:15 +03:00
kd-11
3e09b97f58
rsx: Minor optimization; avoid preparing unused vertex streams
...
- Also discards unused program state variables
2021-09-28 17:43:15 +03:00
Eladash
e7b9513d4a
Bugfix after recent PPU patches pr
2021-09-28 12:12:12 +03:00
Eladash
34c36c73ee
Debugger/Disasm: Name PPU Syscalls
2021-09-28 12:12:12 +03:00
Megamouse
2821eb7397
Remove some lwmutex log spam
...
I don't know if there's a reason for the warning message.
So I'll just change it and see how many developers throw insults at me :)
2021-09-26 21:28:17 +03:00
Eladash
65c9cd99cd
Patches/PPU: Implement HLE/LLE/With-TOC function call patches
...
Example patches:
[ jumpf, 0x12340, "cellGcmSys:cellGcmSetFlip"] // Places a call to cellGcmSetFlip at 0x12340
[ jumpf, 0x12340, "cellGcmSys:0xDC09357E"] // Same, using FNID
[ jumpf, 0x12340, 0x2345678 ] # Function OPD based call eading OPD at 0x2345678
2021-09-26 20:49:57 +03:00
Megamouse
b217e8384c
Qt: Fix SnapSlider in settings
...
The SnapSlider function is used to snap the current slider to certain values if modified with the mouse.
But it only triggered if the user was dragging the handle of the slider and not if the bar itself was clicked.
This is fixed by using an eventFilter that listens for mousepress and mouserelease events instead of the sliderPressed and sliderReleased signals.
Maybe this is a Qt bug, but I don't want to bother with reporting this right now.
2021-09-26 12:08:40 +02:00
Ani
df96be199b
config: Remove Lower SPU Priority setting
2021-09-26 00:29:21 +01:00
Ani
ecc55048c5
ui: Remove SPU Cache from settings dialog
2021-09-26 00:29:21 +01:00
Ani
e58911cc95
config: Disable SPU loop detection by default
2021-09-26 00:29:21 +01:00
Megamouse
269c4604aa
VFS: move VFS settings to seperate file
2021-09-25 19:21:59 +03:00
Megamouse
8f1dc7a2d4
Fix VFS regression
...
Implements cfg_mode
2021-09-25 19:21:59 +03:00
Megamouse
da91a841b7
VFS: add logging to mount
2021-09-25 19:21:59 +03:00
Megamouse
4323ca4a01
Remove unused lambda
2021-09-25 19:21:59 +03:00
Eladash
fff0c96bf3
Debugger: Implement editing instruction for entire SPU group
2021-09-24 21:05:11 +03:00
kd-11
e4aff539b0
vk: Fix scanning for upload heap types.
...
- HOST_CACHED support must be prioritized, but is not a mandate.
- Scan for that flag explicitly and fall back to uncached if it is not supported.
- Uncached memory is too slow for our requirements to contend with cached memory.
2021-09-23 01:45:37 +03:00
Eladash
d0e31f4ec3
sys_fs: Add write log messages for SDATA/EDATA
2021-09-22 14:57:16 +03:00
Eladash
3e06446297
sys_fs: Fix sys_fs_read/write when nbytes is 0
2021-09-22 14:57:16 +03:00
Eladash
4237039d53
sys_fs: Fix SDATA/EDATA file-stat
2021-09-22 14:57:16 +03:00
Eladash
5ae7dbf77c
Fix cellFsSdataOpenByFd flags
2021-09-22 14:57:16 +03:00
Megamouse
f1037f75d9
perf_overlay: fix initial graph positions with detail level none
2021-09-22 08:06:58 +02:00
Megamouse
a7cb513a89
cellOsk: partially implement continuous mode
2021-09-21 23:22:26 +02:00
Megamouse
e3ec71c683
cellOsk: partially implement cellOskDialogExtUpdateInputText
2021-09-21 23:22:26 +02:00
Megamouse
f7870d4968
cellOsk: do not notify INPUT_ENTERED on each input
...
Apparently the event is only sent when a user confirms the dialog during any continuous mode with seperate windows.
2021-09-21 23:22:26 +02:00
Megamouse
80ef0ce9b5
cellOsk: reset options after unload
2021-09-21 23:22:26 +02:00
Megamouse
696a3c4a42
cellOsk: stub some settings
2021-09-21 23:22:26 +02:00
Megamouse
81a01134bb
cellOsk: fix dialog abort w/o user interaction
2021-09-21 23:22:26 +02:00
Megamouse
70c291753c
cellOsk: dont send INPUT_ENTERED unless continuous
2021-09-21 23:22:26 +02:00
kd-11
3c7ada8e83
rsx: Fix 3D texture decode
...
- 3D mipmaps are shrunk in all 3 axes, they are not 2D array textures.
- Fixes mip1-mipN for all situations
2021-09-21 19:53:46 +03:00
kd-11
46b3027981
rsx: Invariably clear the texture state if referenced.
2021-09-21 19:53:46 +03:00
kd-11
334999f639
vk: Enable sampler mirror-clamped-to-edge as an extension
2021-09-21 19:53:46 +03:00
kd-11
dabfce5c82
rsx: Rework how depth/stencil initialization+clear works
2021-09-21 19:53:46 +03:00
kd-11
0a8d9a12ab
vk: Rewrite memory initialization
2021-09-21 19:53:46 +03:00
kd-11
19b2da2590
Enable stencil export extension when required
2021-09-21 19:53:46 +03:00
Eladash
17a074e1ac
Fix memory leak in cellOskDialog ( #10895 )
2021-09-21 11:29:32 +03:00
Eladash
38d5f688b3
cellAudio fix
2021-09-20 07:59:34 +02:00
Megamouse
e307a1b4bd
input: fix keyboard_pad_handler pressure sensitivity
2021-09-19 23:46:51 +02:00
Megamouse
a50e22a11f
Overlays: Fix position of centered perf-overlay
2021-09-19 20:30:02 +02:00
AniLeo
c995505023
edat: Check for the correct directory
2021-09-18 18:20:55 +01:00
AniLeo
1f8f428a59
unpkg: Don't append title ID to license packages
2021-09-18 18:20:55 +01:00
Eladash
e10c6cbaf7
SPU: cpu_work() fixup, fix recursion in AV handler
2021-09-18 19:43:55 +03:00
Eladash
5870da0b55
SPU MFC: Add shuffling in steps setting
2021-09-18 19:43:55 +03:00
Eladash
5f729d4dbf
GUI Settings: Add MFC Delay Command checkbox
...
Limited control over "MFC Commands Shuffling Limit" setting.
2021-09-18 19:43:55 +03:00
Megamouse
ebde86b967
CLI: add "high-res-timer" argument (defaults to 1)
2021-09-18 00:58:05 +02:00
Megamouse
14a425e487
rsx: wait when emulation is paused
...
This decreases my cpu usage by to <1% during Emu.Pause()
2021-09-17 23:13:24 +02:00
Megamouse
1f1d1da87b
silence some warnings
2021-09-17 23:13:24 +02:00
Megamouse
129ade2f73
System: only init fxo objects if a game is started
...
The progress_dialog and patch system aren't needed unless a game is started.
Before, they were both initialized everytime we added a single game to the game list or even when simply started RPCS3.
This both means that a thread was needlessly idling all the time and even worse: The patch.yml was read countless times when we didn't need it.
2021-09-17 22:45:14 +02:00
Eladash
c37c6fb6de
System.cpp: Remove outdated and bugged code-block
2021-09-17 22:15:48 +02:00
Eladash
5736fa3351
Fix Emulator::IsPathInsideDir
2021-09-17 22:15:48 +02:00
Eladash
3e84a2acc0
PKG: Implement SDATA decryption
2021-09-17 22:15:48 +02:00
Eladash
77c252a4c0
PKG: Debugging messages
2021-09-17 22:15:48 +02:00
Eladash
e4f92ddf77
GUI: PARAM.SFO formatting
2021-09-17 22:15:48 +02:00
Eladash
1f3b1e1c99
Implement Emulator::GetFakeCat()
...
I still have nightmares about that cat.
2021-09-17 22:15:48 +02:00
Eladash
73bdf7481e
Emu: Fix disc game move from hdd0/game
2021-09-17 22:15:48 +02:00
kd-11
c2ab3c664c
rsx: Fix stupid overflow
2021-09-17 20:12:08 +03:00
Eladash
ddec5d6908
CPUThread: Prevent recursive check_state calls
2021-09-17 14:02:22 +03:00
Eladash
975aae1d13
SPU MFC: Implement MFC commands execution shuffling
2021-09-17 11:38:10 +03:00
Nekotekina
9e62ca562b
SPU LLVM: implement SQRT and DIV pattern detection (xf)
2021-09-17 10:23:43 +03:00
Nekotekina
d28b0ba2fa
SPU LLVM: implement spu_re, spu_rsqrte
...
Improve matching with peek_through_bitcasts() helper.
Implement erase_stores() helper.
2021-09-17 10:23:43 +03:00
Nekotekina
aba332d4c4
SPU LLVM: make intrinsics for most xfloat instructions
2021-09-17 10:23:43 +03:00
Nekotekina
543fb7a9cb
LLVM DSL / SPU LLVM: implement infinite precision shifts
...
Remove old make_*** helpers in favor of matcheable expressions.
2021-09-17 10:23:43 +03:00
Nekotekina
67b3fc70f8
LLVM DSL: implement absd and match helpers
...
Matcheable expression absd(a, b) (absolute difference).
2021-09-17 10:23:43 +03:00
Nekotekina
2268aa9093
LLVM DSL: reimplement fre, frsqe, fmax, fmin
2021-09-17 10:23:43 +03:00
Nekotekina
4b8ee85995
LLVM DSL: reimplement pshufb, add 'calli'
...
Implement postponed custom intrinsic replacement.
Make bitcast operator static like other ones.
2021-09-17 10:23:43 +03:00
Nekotekina
86ead1b93b
SPU LLVM: implement FI instruction
...
Use approximate reciprocal in FRSQEST.
2021-09-17 10:23:43 +03:00
Nekotekina
7ec7f261b1
LLVM DSL: implement fpcast
2021-09-17 10:23:43 +03:00
Nekotekina
1685769bd9
LLVM DSL: reimplement fmuladd, force hw fma if present
2021-09-17 10:23:43 +03:00
Nekotekina
2acb6ed60d
SPU LLVM: optimize SHUFB for permutation-only shuffles
...
Drop constant generation when unused.
2021-09-17 10:23:43 +03:00
Nekotekina
144244e902
SPU LLVM: implement missing constant mask handling in SHUFB
2021-09-17 10:23:43 +03:00
Nekotekina
7cf9d1380b
LLVM DSL: add line number in get_const_vector automatically
2021-09-17 10:23:43 +03:00
Nekotekina
f188019244
LLVM DSL: reimpelement fsqrt, fabs
2021-09-17 10:23:43 +03:00
Nekotekina
38dfc88e8d
LLVM DSL: reimplement avg
2021-09-17 10:23:43 +03:00
Nekotekina
95c36221fa
LLVM DSL: reimplement ctlz, ctpop
2021-09-17 10:23:43 +03:00
NicknineTheEagle
b30ac48513
Refresh game list after installing RAP files via menus
2021-09-16 23:54:53 +02:00
NicknineTheEagle
4fcc1c0f31
Fully implement sceNpDrmVerifyUpgradeLicense
2021-09-16 23:54:53 +02:00
Megamouse
1a2fad4eac
cellSearch: more stubs and implementations ( #10578 )
2021-09-16 22:05:29 +01:00
Megamouse
da4f4dafbd
overlays: Show feedback while stopping ppu compilation
2021-09-16 22:18:43 +02:00
Eladash
e5876b3a1b
Fix BDVD path setting
2021-09-16 21:28:52 +03:00
Eladash
9c2d94ca1a
sys_prx: Improve sys_prx_get_module_info error checking
2021-09-16 19:09:18 +03:00
Eladash
ae4f837f57
sys_prx: Implement sys_prx_get_module_id_by_address
2021-09-16 19:09:18 +03:00
xddxd
bcda172ae7
Switch from r16ui to r16
2021-09-16 14:09:21 +03:00
xddxd
d511e76a63
Enable the precise occlusion query feature
2021-09-16 14:09:21 +03:00
Megamouse
56e982375e
Qt: add changelog to updater ( #10844 )
2021-09-16 04:34:06 +01:00
Megamouse
e3eaf5f29e
Qt: Reset stick positions on pad handler change
...
Fixes weird stick positions when pads are disconnected or not sticks are not supported.
2021-09-15 21:43:29 +02:00
Megamouse
e56609d836
Qt: Relocate pad handler parameter changes
2021-09-15 21:43:29 +02:00
Megamouse
460fb66949
Qt: reset config when null pad handler is selected
2021-09-15 21:43:29 +02:00
Megamouse
b955469721
Qt: fix player selection checks
2021-09-15 21:43:29 +02:00
Megamouse
6378e16fdf
Emu.Load: add more logging
2021-09-15 21:43:29 +02:00
Eladash
8b48fd95fe
Fix sys_prx_start/stop_module for older firmware
...
The old structure is only 32 bytes long, not containing prologue/epilogue functions.
2021-09-15 18:08:58 +03:00
Eladash
5600430a05
Fix user_interface::alloc_thread_bit() usage
2021-09-13 22:36:53 +03:00
Eladash
50ad7ba1f6
vm: Fix vm::unmap
...
* Make vm::unmap atomic, squash the memory unmapping process inside this function while still using the same VM mutex ownership.
* Make vm::unmap not fail due to random vm::get calls, shared_ptr reference count is no longer a condition.
* Fix sys_mmapper_free_address spuriously failing with EBUSY due to random vm::get calls.
* Fix sys_vm_unmap race condition due to non-atomic vm::unmap.
* Add an optional verification block ptr arg to vm::unmap, used by patches.
2021-09-13 20:53:34 +03:00
Eladash
fe6cb4774e
Fixup default config-path ( #10863 )
...
Fixes #10862
2021-09-12 21:28:48 +03:00
Eladash
91fefd4671
Fix vm::try_alloc regression
2021-09-12 19:05:26 +03:00
Eladash
677d5f09ce
Add debugging info for when sys_tty_write is executed
2021-09-12 19:05:26 +03:00
Eladash
c7f5475b56
Improve sys_fs_close logging
2021-09-12 19:05:26 +03:00
陈俊嘉
42e3add6a1
BUILD: a couple of cmake msvc compile fixes ( #10799 )
...
* cmake: a couple of msvc compile fixes
Throw error when using multi-config generators.
Add USE_MSVC_STATIC_CRT option for statically linking with CRT.
Set curl's CURL_STATIC_CRT aligned with USE_MSVC_STATIC_CRT.
Fix cmake configs of 7z and OpenAL in msvc build.
Remove unecessary hard coded compiling and linking flags.
Use debug option in windeployqt when configuring for a debug build.
Search for windeployqt tool in configure time.
Add vcpkg's Qt support.
* Fix some typos
2021-09-11 23:55:53 +02:00
Megamouse
8dc98bbc1b
Add support for sc vtrm crypto
...
For VSH for @Clienthax
2021-09-11 21:13:46 +02:00
Eladash
f98595bee5
Patches/PPU: Add jump_link patch type
2021-09-10 11:46:39 +03:00
Eladash
fafefb2cf5
Fixup No.3 after #10779
2021-09-10 11:46:39 +03:00
Eladash
1cbcf7e1ad
Reimplement config selection for game startup
...
* Implement manual selection of config file.
* Implement default config option.
* Fix bug which led to 'force global config' to not work in some games. (any game using process relaunch such most game collections, RDR, MGS4 etc)
* Relax CLI config purpose - instead the emulator forever ignoring any other config except for the one provided in arg, use it only for the CLI-booted game.
2021-09-09 21:56:50 +02:00
Eladash
df080fbc53
Ensure frozen emulation for special executables inspection modes
2021-09-09 19:30:54 +02:00
Eladash
bd66dfedc9
Do not allow to unpause after fatal error occured in emulation
...
* Plus fix #10590
2021-09-09 19:30:54 +02:00
Megamouse
69faf14a79
System: remove deprecated custom config location
2021-09-08 21:56:50 +02:00
Megamouse
1a443cf6b5
Qt: remove deprecated playtime code
2021-09-08 21:56:50 +02:00
Megamouse
2fb68bfc03
Qt: release scaled pixmaps from memory if possible
2021-09-08 20:40:34 +02:00
Megamouse
4d70c483b2
Qt: release unused data when switching list modes
2021-09-08 20:40:34 +02:00
Megamouse
29256df5b1
input: make pad_thread a named_thread
2021-09-08 20:15:28 +02:00
Megamouse
a74156fe5b
input: reimplement lost optimization
...
We don't need to check all the buttons constantly
2021-09-08 20:15:28 +02:00
Megamouse
57473ff98d
Qt: Add missing Boot confirmation
2021-09-08 20:15:28 +02:00
Talkashie
00618995d9
fix
...
Makes things more consistent.
There were cases where both "Alt-Enter" and "Alt+Enter" were being used, so I made them all use the same style.
Added more commas and periods to give a more natural flow of sentences.
2021-09-07 13:26:08 +02:00
Eladash
6a340afb8a
Log emulation pause/unpause events
2021-09-07 08:51:59 +02:00
Eladash
dfbc49513d
Debugger/Disasm: Name SPU Syscalls
2021-09-07 01:13:57 +02:00
Megamouse
7bb830a228
Enable PPU java mode handling by default ( #10825 )
...
I don't remember if we had decided to do this, so I'll just make a PR and Ani or Neko can merge if needed.
2021-09-06 20:26:23 +01:00
kd-11
b3f002f68f
Add enums for zcull precision control
2021-09-06 20:04:03 +03:00
kd-11
ea949a5f28
Add ZCULL control options to the GUI
2021-09-06 20:04:03 +03:00