kd-11
7ca15c60bb
rsx: Improve image aspect tests
...
- Replace old format-based detection with proper aspect test.
Explicit image aspect has been available for a long time, but older
code was not updated.
2021-12-08 23:58:32 +03:00
Nekotekina
8abd3e8bb4
PPU LLVM: fix bitcast usage to enable constant folding
2021-12-07 15:35:51 +03:00
Nekotekina
6730dc1dc4
LLVM DSL: print some debug info in get_const_vector<v128>
2021-12-07 13:21:24 +03:00
Nekotekina
6b40d69a8f
Introduce coroutine support (util/coro.hpp)
...
Implement coroutine types `lazy` and `generator` in stx namespace.
Implement fs::list_dir_recursively.
2021-12-07 13:04:10 +03:00
Nekotekina
d6420b8803
Put std::hash specialization out of std
2021-12-07 13:04:10 +03:00
Megamouse
a4ad0a9468
cellVideoOutConfigure: treat unknown aspect as AUTO
2021-12-06 20:50:57 +01:00
Malcolm Jestadt
0617e9e14b
SPU LLVM: Fix vgf2p8affineqb usage
...
- Reverse the order of the bytes in the selection masks. Previously it was assumed that byte 0 would determine the output of bit 0, but byte 7 determines the output of bit 0.
2021-12-06 12:34:11 +03:00
Nekotekina
e3e39e8de3
PPU LLVM: rewrite and optimize saturation bit
...
Use vector accumulator
2021-12-03 00:14:06 +03:00
Nekotekina
209b14fbac
PPU LLVM: inline remaining vector instructions
2021-12-03 00:14:06 +03:00
Nekotekina
04c9d01390
PPU LLVM: modernize most vector instructions
...
Rewritten VSUM instructions:
VSUMSWS, VSUM2SWS, VSUM4SBS, VSUM4SHS, VSUM4UBS
2021-12-03 00:14:06 +03:00
Nekotekina
c9d8e59dbf
PPU LLVM: allow to drop setting SAT flag (optimization, module-wide)
...
Implement ppu_attr::has_mfvscr (partially, module-wide search).
If this instruction isn't found, allow to drop setting SAT flag.
It's based on presumption that only MFVSCR can retrieve SAT flag.
2021-12-03 00:14:06 +03:00
Nekotekina
86b194014b
PPU LLVM: rewrite more packing instructions
...
Rewritten VPKUHUM, VPKUHUS, VPKUWUM, VPKUWUS.
Decoupled saturation test from sat pack pattern.
2021-12-03 00:14:06 +03:00
Nekotekina
e7c827f73b
PPU LLVM: rewrite some packing instructions
...
Rewritten VPKSHSS, VPKSHUS, VPKSWSS, VPKSWUS.
Decoupled saturation test from sat pack pattern.
2021-12-03 00:14:06 +03:00
Nekotekina
abe498f35c
PPU LLVM: modernize some code with new DSL
...
PPU: rewritten instructions VMHADDSHS, VMHRADDSHS
PPU: added optimized path for VPERM (ra=rb)
2021-12-03 00:14:06 +03:00
DH
49c02854f5
[rsx] reduce size of config structs
2021-12-02 21:36:57 +03:00
DH
cccfb89aa0
[Config] Use std::less<> for std::map<...>
...
Reduces amount of string copies
[Utilities] fmt::replace_all: avoid creation of temporary strings
2021-12-02 21:36:57 +03:00
DH
2981867375
sys_spu_thread: Removed unused field access
2021-12-02 21:36:57 +03:00
DH
56d922999f
Fixed debug build compilation errors
...
const_str_t constructor without arguments shoud be constexpr for usage as default initializer in constexpr functions
2021-12-02 21:36:57 +03:00
kd-11
02832d9623
rsx: Add some sensible fallbacks ( #11219 )
...
* rsx: Add some sensible fallbacks
* Update GLPresent.cpp
* Update VKPresent.cpp
* Update rsx_utils.h
* Update rsx_utils.cpp
2021-12-02 16:02:08 +03:00
Eladash
0ab36ef44d
sys_spu: Implement SPU image segment info checks ( #11211 )
2021-12-02 13:17:10 +03:00
kd-11
9bb46aa944
rsx: Simplify unconstrained aspect ratio conversion
...
- There is a reason resolutions are defined by only a height variable.
2021-12-01 21:55:53 +01:00
Megamouse
474baca6d8
rsx: default initialize RsxDisplayInfo
2021-12-01 21:55:53 +01:00
Megamouse
88d0b7d135
cellAvconfExt: add some trivial param checks
2021-12-01 21:55:53 +01:00
Megamouse
aea1ec2594
avconf: Add const to fxo references
2021-12-01 21:55:53 +01:00
kd-11
22a7b026e7
rsx: Fix image scaling
...
- Specifically fixes a corner case where double transforms are required.
Technically this can be made more readable using transformation matrices:
* M1 = transform_virtual_to_physical()
* M2 = transform_image_to_virtual()
* M3 = M1 * M2
* Result = Input * M3
But we don't use a CPU-side matrix library and it is not reasonable to do this on the GPU.
2021-12-01 21:55:53 +01:00
Megamouse
c8d4a0dcdc
VK/GL: honor game's aspect ratio when scaling
2021-12-01 21:55:53 +01:00
Eladash
f16949c292
fs::file: always use strict reading mode for large reads ( #11206 )
2021-12-01 19:09:07 +03:00
Vestral
e5005597fe
CellAudio fixes
2021-11-29 20:43:00 +01:00
kd-11
38bfefcdfa
vk: Fix incorrect mixed transfer modes for mipmapped VTC
2021-11-28 01:44:21 +03:00
kd-11
44fe6f6d39
rsx: Fix sloppy format matching test
2021-11-27 17:47:41 +03:00
RipleyTom
4fe17fcecf
sys_usbd improvements ( #11202 )
2021-11-27 01:49:35 +00:00
RipleyTom
276ee81da8
Ignore Log subsection for config obsolete check
2021-11-25 19:42:12 +01:00
RipleyTom
5e158bd3f2
Impl sys_usbd_get_device_location
2021-11-25 00:53:00 +01:00
clienthax
2b924175aa
Emulated v406 usio
2021-11-24 21:59:48 +01:00
Vestrel
37a722cc1d
Audio backend improvements
...
Callback based audio update.
Upgraded common backend interface.
Added Cubeb backend.
Support multiple audio providers.
Dropped pulse, alsa, openal backends.
2021-11-24 19:41:05 +01:00
orbea
a84223bdc6
rpcs3: Fix the DATADIR path for AppImage
...
Even when DATADIR is defined the other paths may still be correct.
Fixes: https://github.com/RPCS3/rpcs3/issues/11195
2021-11-24 19:14:06 +01:00
kd-11
4df1a938b1
Unused var
2021-11-24 16:02:24 +03:00
kd-11
94a3b1cfe8
rsx: Roll back some optimizations
...
- Just use RGB565 for all blit targets. Avoids really dumb transforms done by GPU hw.
- When X16 is used, all the channels get written to R channel alone. CmdBlit does perform format conversion!
- gl: Force image copy when blit is requested with compatible targets. Avoids format conversion issues.
2021-11-24 16:02:24 +03:00
kd-11
a21c6c4628
rsx: Fix handling of scaling requests for packed formats
...
- One does not simply interpolate RGB565 components as U16 data!
2021-11-24 16:02:24 +03:00
kd-11
58f0fa3ca5
gl: Enable handling of X16 blit targets
2021-11-24 16:02:24 +03:00
kd-11
97bd8f7bc1
rsx: Update sampler format class when inheriting mipmap slices/sections
2021-11-24 16:02:24 +03:00
clienthax
4c0ef37a5c
Stub uvc camera init
2021-11-23 23:41:13 +01:00
AniLeo
1df8f52a9f
vk: Remove lavapipe workaround
...
Current lavapipe version now has support for
shaderStorageBufferArrayDynamicIndexing
2021-11-23 22:48:46 +01:00
shockdude
f9434091c3
sys_usbd: make emulated turntable interrupt transfer as fast as possible
...
Also add missing mutex
2021-11-23 02:19:36 +00:00
orbea
59f253ba24
cmake: Use GNUInstalldirs
2021-11-22 21:45:55 +01:00
Eladash
c52d447381
sys_fs: Place all path-format checks upfront, implement more checks
2021-11-22 21:03:07 +03:00
Eladash
524b065bc8
Debugger: Show PPU reservation data
...
Asterisk marks the offset of data that had been given to the guest PPU code.
2021-11-22 14:48:34 +03:00
Eladash
f7b55ec8d4
lv2: Add missing reservation disowning in lv2_obj::yield
2021-11-22 14:48:34 +03:00
Megamouse
e7fc2bfa3b
Input: Log path on hid_open_path error
2021-11-22 09:41:12 +01:00
Megamouse
22e3075c64
cellSaveData: always log setList and setBuf
...
For debugging
2021-11-20 08:43:46 +01:00
Megamouse
09ead539a5
improvise CELL_SAVEDATA_ERRDIALOG_NOREPEAT
2021-11-20 08:43:46 +01:00
Megamouse
5272dd951b
Qt: simplify callbacks.resolve_path
2021-11-20 08:43:46 +01:00
Megamouse
7eee9e7b05
overlays: simplify backup icon copy procedure
2021-11-20 08:43:46 +01:00
Eladash
e5eb727110
Memory Searcher: Peek full string in log, fix case-insensitive search
2021-11-20 07:57:34 +01:00
Eladash
7352a5a495
GUI: Rename memory string searching tool to "Memory Searcher"
2021-11-20 07:57:34 +01:00
Megamouse
de2be90636
Qt: only show prefix for fatal messages
...
Always messages are supposed to be humanly readable
2021-11-17 22:53:20 +01:00
Artur
9f35c3f52d
Properly recognize triggers and axes for evdev pads.
2021-11-17 21:29:24 +01:00
RipleyTom
22910c02a9
Implement sceNpManagerGetPsHandle ( #11164 )
2021-11-17 18:02:01 +00:00
Megamouse
0f7534c755
VK: fix NVIDIA driverVersion check
2021-11-16 09:31:16 +01:00
Megamouse
4d0330bf82
rsx: fix possible segfault
2021-11-16 09:31:16 +01:00
Megamouse
026efd96b2
cellKbCnvRawCode: use proper constants
...
and comment out unreachable code
2021-11-16 09:31:16 +01:00
Megamouse
f6af5ff13a
cellRtcGetDaysInMonth: fix param check
2021-11-16 09:31:16 +01:00
Megamouse
0d7b7585a8
Some typo/warning fixes
2021-11-16 09:31:16 +01:00
Eladash
6283600b84
Qt: Fix log prefix in log_frame
2021-11-16 09:02:43 +01:00
Megamouse
f6e04ffdd2
overlays: add stick input to native dialogs
2021-11-16 01:38:33 +01:00
Megamouse
44b42f68fd
overlays: add R3, L3 and PS buttons
...
Unused at the moment
2021-11-16 01:38:33 +01:00
Megamouse
56241838c0
input: add made up CELL_PAD_CTRL_PS enum
...
And remove useless comment about 0x0 buttons. It's a bitmap, so 0x0 is literally useless.
2021-11-16 01:38:33 +01:00
Megamouse
26475f8f40
cellGem: add comment about hack
2021-11-16 01:38:33 +01:00
Megamouse
ff5e31f396
overlays: add system sounds
2021-11-15 23:03:30 +01:00
kd-11
59b1c324a9
rsx: Properly implement immediate mode rendering
...
- Treat the draw commands as being consumed on-the-fly with ATTR0 as provoking attribute
- Analysing streams sent to RSX and the results implies they are consumed fully inline.
This only makes sense if a provoking attribute is present. The 'static' register is truly the immediate register for the draw.
2021-11-15 18:14:15 +03:00
kd-11
1f627caa81
rsx: Clear some leaking register state between runs
2021-11-15 18:14:15 +03:00
Megamouse
7dc3a50ddf
Fix headless mode
2021-11-14 17:07:18 +01:00
Eladash
cfe08de951
Account empty EDAT ( #11146 )
...
* Improve sys_fs_open logging
2021-11-14 02:15:27 +03:00
Eladash
48ad959697
sys_event: Fix PPU queue forced uproot of waiters ( #11147 )
2021-11-13 20:22:54 +03:00
陈俊嘉
05881ffa62
Disable vulkan in Windows build when HAVE_VULKAN is off and other cmake build fixes. ( #11118 )
...
* Make WolfSSL build support multi-config generator.
Fix a build error in Windows when using QT's moc.
Disable vulkan in Windows build when HAVE_VULKAN is off.
* add WIN32_LEAN_AND_MEAN definition to VS project.
add HAVE_VULKAN definition to VS project.
Define NTSTATUS in main.cpp.
2021-11-13 16:11:49 +01:00
Megamouse
8b3ed7b599
Qt: fix initial pad settings dialog size and position
2021-11-11 23:06:57 +01:00
Megamouse
cbec04cd0f
Curl: fix --verbose-curl option
2021-11-11 17:37:22 +01:00
Malcolm Jestadt
3fde455932
SPU LLVM: Optimize branch following ORX
...
- test the input of ORX directly for zeroes, instead of the result
2021-11-11 12:58:38 +03:00
RipleyTom
ba727e13ae
Fixes rpcn_client.h func ptr comparison warning
2021-11-11 08:11:14 +01:00
Megamouse
2359ba9aed
curl: add verbose logging
...
and really verbose logging i you use --verbose-curl
2021-11-11 00:36:42 +01:00
RipleyTom
b736691bde
Special nullptr optParam->cbFunc case fix
2021-11-10 20:03:11 +01:00
RipleyTom
50bf528f3f
NP: add signaling_handler wakeup on connect queue
2021-11-10 12:43:45 +01:00
kd-11
7e3eab9915
rsx: Fix texture state propagation between unrelated draw calls
...
- Older games can load all textures before a draw sequence and then swap shaders for different draws.
- Optimizations in texture state streaming make it so that only referenced data is carried forward.
2021-11-09 12:39:49 +03:00
RipleyTom
dc0793b731
NP: Implement sceNpMatching2DeleteServerContext
2021-11-08 13:10:40 +03:00
RipleyTom
c194804fec
NP: Implement sceNpBasicGetFriendListEntry
2021-11-08 13:10:40 +03:00
RipleyTom
d41e405420
NP: Cache Manager + improvements
2021-11-08 13:10:40 +03:00
RipleyTom
516cb959cb
rpcn: new allocator + refactoring of np_handler
2021-11-08 13:10:40 +03:00
RipleyTom
704e74b904
rpcn: extra changes
2021-11-08 13:10:40 +03:00
Nick Renieris
b70f08d850
The Velocity Improvements: RoomData/RoomMemberData commands & fixes
...
modules/np2: Correct some SceNpMaching2 ptr type endianness
np/handler: Use STL .contains() method
Ignore USECRYPTO & USESIGNATURE in recvfrom/sendto
Implement RoomData/RoomMemberData commands
2021-11-08 13:10:40 +03:00
Malcolm Jestadt
7573d7289b
SPU LLVM: Hook up 128 bit spu verification
...
- Also fix FMA enablement for sapphirerapids
2021-11-06 21:12:12 +03:00
Megamouse
f9abe40494
Qt: fix initial TSX selection
2021-11-06 13:47:43 +01:00
Megamouse
88bb26afb4
vk: make upscaler dynamic
...
The config option was marked as dynamic, but was never actually changed ingame
2021-11-06 01:02:54 +01:00
Megamouse
dac0baac0d
Qt: improve fsr tooltip area
2021-11-06 01:02:54 +01:00
kd-11
f7eacf70ec
rsx: Restore shader disassembler to working state
2021-11-05 23:55:07 +03:00
Megamouse
067b35217a
Qt: Consider TSX-FA in settings dialog
2021-11-04 23:34:10 +01:00
Megamouse
af3ef02ca0
fix npDrmIsAvailable
2021-11-04 21:41:07 +01:00
Eladash
c49ebba648
Fixes of PS3 filesystem EDAT/SDAT handling
...
* Return EFSSPEIFIC if encountered corrupted EDAT or an unmatched key in sys_fs_open and sys_fs_read.
* Fix validate_dev_klic() for license-free EDAT.
* Fix EDATADecrypter::ReadData() for when size + pos > file_size but pos < file_size.
* Try to save up to 16 decryption keys. Educated guess based on NPDRM file descriptors count llimit.
* Return LICENCE_NOT_FOUND if needed RAP file is not found in sceNpDrmIsAvailable.
* Check additional sys_fs_open errors for sceNpDrmOpen. (EISDIR, ENOTMOUNTED)
2021-11-04 21:32:15 +03:00
kd-11
933d96af5f
vk: Do not clip region using renderpass renderarea, we have scissor for that
2021-11-04 21:05:15 +03:00
Whatcookie
bf6044fced
SPU/SYSINFO: Disable TSX by default for TSX-FA cpus ( #11105 )
...
- Also detect the new RTM_ALWAYS_ABORT bit in cpuid
- This new bit indicates that RTM is disabled in the microcode
- On cpus with RTM_ALWAYS_ABORT TSX can be renabled by writing 0x4 to the msr 0x0000010F
2021-11-04 16:44:25 +00:00
Ani
1a0392bf15
CPUTranslator: Enable FMA for alderlake CPUs ( #11106 )
2021-11-03 19:31:46 +00:00
kd-11
ad00c44231
rsx: Configure pitch correctly for pitch-zero textures (1D)
2021-11-03 16:58:30 +03:00
Nekotekina
69f321a471
LLVM 13
2021-11-02 20:11:08 +03:00
Malcolm Jestadt
37383f4217
SPU ASMJIT: Disable 512 wide spu verification
...
- Apparantly this crashes every game.
2021-11-01 20:04:26 +03:00
Eladash
b84e95d768
rsx: Fixate time stamp of VBLANK
2021-11-01 10:04:53 +01:00
Eladash
4369fb234e
rsx: Fix typo in VBLANK processing regarding emulation pause
2021-11-01 10:04:53 +01:00
Eladash
58040d478a
rsx: Implement NTSC fixup mode, improve VBLANK accuracy
2021-11-01 10:04:53 +01:00
AniLeo
46a54f5474
rpcs3_version: Bump to 0.0.19
2021-11-01 03:05:52 +00:00
Eladash
e31173e33e
GUI: Always show thread name for fatal messages ( #11090 )
2021-10-31 13:24:41 +01:00
kd-11
5b0ef401f7
rsx: Fix sampling in X when 0 pitch is given
...
- A pitch of 0 still allows 1-dimensional addressing.
2021-10-31 14:32:42 +03:00
Megamouse
1650dd1c7d
overlays: fix graph offset error after applying new config
...
I already had this figured out last time but forgot the dynamic config use case.
2021-10-31 10:14:08 +01:00
Megamouse
84f123041a
overlays: fix offset of right edge oriented graphs when detail level is none
2021-10-31 10:14:08 +01:00
Megamouse
f258ae795c
Add more logging for Emulator Stop events
...
This should give us more insight into the conditions that cause emulation stops.
This may also help find false issue reports.
2021-10-31 04:12:47 +01:00
Megamouse
33e80a733d
overlays: fix trophy notification sound in queue
2021-10-30 22:44:30 +02:00
Megamouse
20331a77ce
Qt: multithreaded trophy icon refresh
2021-10-30 22:44:30 +02:00
Megamouse
4e6b37ca04
Qt: fix missing vfs mount
2021-10-30 22:44:30 +02:00
Eladash
646ad3eed4
SPU DisAsm: Force decimal point insertion for constant floats
2021-10-30 21:33:06 +02:00
Eladash
edcc2a9e0d
PS3 String Searcher: Implement instruction searching in embedded SPU images
2021-10-30 21:33:06 +02:00
Megamouse
0e20acdf55
overlays: add optional sound to trophy popup
2021-10-30 17:16:45 +02:00
Megamouse
f262e77fbd
overlays: add fade to trophy notification pop-ups
2021-10-30 17:16:45 +02:00
Megamouse
244aa6879a
overlays: fix trophy notification pop-up locations
2021-10-30 17:16:45 +02:00
Megamouse
e9fe90244f
Emu: Move VFS mount to Init
2021-10-29 19:46:11 +02:00
Eladash
a90376a7c4
SPU DisAsm: Print SPU floats
2021-10-29 19:15:21 +02:00
Megamouse
aff7d8a994
Qt: fix QSvg deployment
2021-10-28 23:54:56 +02:00
Megamouse
7f4b6b1ae7
Qt: Use svg instead of png
2021-10-28 21:01:27 +02:00
kd-11
78bcb0fd53
rsx: Do not reuse/destroy sections that have references held
...
- Avoids a situation where blit-dst and blit-src have overlapping ranges. Uploading blit-dst destroys blit-src and vice-versa.
This is not the end of the world, but blit-src should be kept around until the operation is completed to avoid stale references!
2021-10-27 12:30:43 +03:00
kd-11
c733e794de
gl: Use real image dimensions when decoding compressed textures
...
- Image size is already correctly calculated using block dimensions
2021-10-27 12:30:43 +03:00
kd-11
99fc90648b
gl: Disable shader interpreter if hardware does not support bindless textures
2021-10-27 12:30:43 +03:00
kd-11
2587545eed
gl: Fix decoding of wide, swizzled textures
...
- Handle pre-byteswapped data (swizzled usually) in the compute-safe path
2021-10-27 12:30:43 +03:00
capriots
ac300c7356
Correct channel order
...
Documentation says the order is Front L, Front R, Center, LFE, Surround L, Surround R, Rear L, Rear R
2021-10-27 10:24:02 +03:00
Megamouse
2af2db2cbf
Lower some log spam
...
These functions probably aren't perfect, but they spam a lot of unnecessary log messages.
2021-10-27 00:25:27 +02:00
Megamouse
d5ca9dacb6
Qt: add sound-effect to screenshots
2021-10-26 09:18:37 +02:00
Megamouse
5e436984a2
cellCamera: fix qt handler crash if object is destroyed from another thread
2021-10-24 15:01:43 +02:00
Megamouse
be972f04ac
cellGem: hook up camera
2021-10-24 15:01:43 +02:00
illusion0001
00c87a8fc9
Screenshot: add Title ID to filename
2021-10-24 13:12:01 +02:00
Megamouse
e51656e070
Qt: Add camera settings dialog
2021-10-24 11:32:35 +02:00
Megamouse
9dc6d920ce
cellCamera: don't flip qt image vertically by default
2021-10-24 11:32:35 +02:00
Megamouse
e67cf68321
cellCamera: fix compilation on linux
2021-10-24 11:32:35 +02:00
Megamouse
60d35e17ac
cellCamera: support all formats and set RGB32 if possible
2021-10-24 11:32:35 +02:00
Megamouse
d161d8c545
cellCamera: add some more logging and fix some warnings
2021-10-24 11:32:35 +02:00
Megamouse
f66b29f043
cellCamera: Implement dynamic camera selection
2021-10-24 11:32:35 +02:00
Megamouse
77f6db2543
cellCamera: fix some typos (fixes camera attachment in Kung Fu Live)
2021-10-24 11:32:35 +02:00
Megamouse
5eabe9aa33
cellCamera: silence some log errors
2021-10-24 11:32:35 +02:00
Megamouse
76c1681173
cellCamera: fix regular YUV422 conversion of qt camera handler
2021-10-24 11:32:35 +02:00
Megamouse
67ba381dfe
cellCamera: fix qt camera handler format
2021-10-24 11:32:35 +02:00
Megamouse
9a6285942b
cellCamera: fix buffer allocation
2021-10-24 11:32:35 +02:00
Megamouse
d93f16fe87
cellCamera: log qt camera handler status strings
2021-10-24 11:32:35 +02:00
Megamouse
214c1ccc7e
cellCamera: move camera handler interaction to seperate functions
2021-10-24 11:32:35 +02:00
Megamouse
d1ac92fd99
cellCamera: improve image conversion speed
2021-10-24 11:32:35 +02:00
Megamouse
263b7854c1
cellCamera: sprinkle some mutexes and handle disconnected cameras during open phase
2021-10-24 11:32:35 +02:00
Megamouse
843aed228e
cellCamera: fix camera interaction
2021-10-24 11:32:35 +02:00
Megamouse
bf71b1fcf7
cellCamera: fix buffer size for YUV
2021-10-24 11:32:35 +02:00
Megamouse
81c216f330
cellCamera: add error handling to qt camera
2021-10-24 11:32:35 +02:00
Megamouse
e4b242955c
cellCamera: implement CELL_CAMERA_READ_DIRECT
2021-10-24 11:32:35 +02:00
Megamouse
3fac832567
cellCamera: fix qt camera width and height for non-default resolutions
2021-10-24 11:32:35 +02:00
Megamouse
08011e9b78
cellCamera: Add qt camera handler
2021-10-24 11:32:35 +02:00
Eladash
ee7ed1fdc3
Allow booting any ELF inside disc directory, not just ones at 'PS3_GAME/USRDIR/'
2021-10-24 11:03:51 +02:00
Megamouse
d63a712cc5
Qt: fix richtext_item_delegate palette
...
We have to use the styled palette instead of the default palette in order to fix the style of lists as seen the pkg installer.
2021-10-24 10:38:50 +02:00
illusion0001
c549d7154b
Screenshot: sort folders by Title IDs
2021-10-24 05:24:18 +02:00
shockdude
590483b81f
Add emulated Guitar Hero Live guitar controller in Settings I/O tab
2021-10-24 03:04:07 +02:00
Eladash
9ba9d9424e
[Win32] Allow renaming uppercase RAP/EDAT to lowercase with drag-and-drop from /exdata
2021-10-24 02:22:45 +02:00
RipleyTom
962e140cea
fix: cleanup basic handler in np term
2021-10-23 08:31:59 +02:00
Eladash
c0c52c33b9
SPU: Implement interrupts handling for remaining events
2021-10-20 15:46:50 +03:00
kd-11
4ed92f4155
vk: Fully allow CB change in emit_geometry
...
- upload_vertex_data can trigger a flush to CELL which will result in CB flush.
Ensure CB state is correctly reloaded in such a situation.
2021-10-20 12:05:39 +03:00
Megamouse
cb953a418f
Linux: add org.mate.ScreenSaver as fallback
2021-10-20 02:09:28 +02:00
Megamouse
9c1f258be3
Qt: remove pad settings size constraint
...
This might fix some scrolling issues (or add more)
2021-10-19 22:09:02 +02:00
Eladash
c6641748ce
vm_native.cpp: Fix DeviceIoControl usage ( #11029 )
2021-10-19 12:53:08 +03:00
Eladash
12efd29121
SPU/PPU DisAsm: Implement more constant formation patterns
2021-10-17 12:15:58 +02:00
Eladash
a4bd1755cf
PPUDisAsm: Fix MFSPR/MTSPR disassembly
2021-10-16 15:03:52 +02:00
RipleyTom
683c061e60
sys_net: getsockname on unbound p2p socket fix
2021-10-16 11:41:20 +02:00
RipleyTom
0e625e193e
sys_net: redirects 0.0.0.0 packets on windows
2021-10-16 11:41:20 +02:00
Eladash
43302f937c
PPUDisAsm: Fixup SC printing, support LV1 syscalls
2021-10-16 10:56:31 +02:00
Megamouse
792ac5ed64
DS4: add version check
2021-10-15 01:20:15 +02:00
Megamouse
90548468ee
mmjoy: add member prefix to blacklist
2021-10-15 01:20:15 +02:00
Megamouse
1584aba387
sceNpDrmIsAvailable: fix error check
...
No idea where I saw this check. Probably looked at the wrong function
2021-10-14 22:06:12 +02:00
RipleyTom
caea340985
RPCN: Set error state on empty login/password
2021-10-14 19:28:20 +02:00
RipleyTom
ab6c74b3c1
Enables resend token button
2021-10-13 21:18:29 +02:00
Malcolm Jestadt
f06c8b22e8
PPU/SPU LLVM: Emulate VPERM2B with a 256 bit wide VPERMB
...
- Save 1 uop by using 256 wide VPERMB instead of VPERM2B. (Compiles down to a vinserti128 and vpermb)
2021-10-13 17:51:54 +03:00
RipleyTom
68fdc49528
Defaults to 127.0.0.1 when failing to discover IP
2021-10-13 08:17:29 +02:00
shockdude
cd73d738e5
Add emulated DJ Hero turntable controller in Settings I/O tab
2021-10-12 23:29:19 +02:00
Eladash
ab50e5483e
GUI Utilities: Implement instruction search, PPU/SPU disasm improvements ( #10968 )
...
* GUI Utilities: Implement instruction search in PS3 memory
* String Searcher: Case insensitive search
* PPU DisAsm: Comment constants with ORI
* PPU DisAsm: Add 64-bit constant support
* SPU/PPU DisAsm: Print CELL errors in disasm
* PPU DisAsm: Constant comparison support
2021-10-12 23:12:30 +03:00
RipleyTom
8a72bdb422
rpcn: wait for signal before connect
2021-10-12 20:20:32 +02:00
RipleyTom
df39bd39b0
Fix rpcn create/login not returning proper error
2021-10-12 17:30:46 +02:00
kd-11
d58df667b9
rsx: Fix some texture decode instructions
...
- Fix TEX1D_PROJ definition
- Make TEX3D_PROJ cubemap-compatible
2021-10-12 13:47:08 +03:00
Jan Beich
7a24642c56
vm_native: simplify vm.overcommit sysctl
...
dragonfly$ sysctl vm.overcommit
sysctl: unknown oid 'vm.overcommit'
freebsd$ rg VM_OVERCOMMIT /usr/include
/usr/include/vm/vm_param.h
89:#define VM_OVERCOMMIT 12 /* vm.overcommit */
2021-10-12 02:11:58 +03:00
Jan Beich
1a90adfb5e
vm_native: unbreak runtime on FreeBSD after 63104af8e9
...
shm_open() returns a file descriptor on success, not zero. As SHM_ANON
only exists on FreeBSD which also has memfd_create use the same code
as on Linux.
$ rpcs3
[...]
Verification failed (in file rpcs3/util/vm_native.cpp:478[:4], in function shm) (errno=2)
Segmentation fault
2021-10-12 02:11:58 +03:00
Megamouse
3832d4fa1c
sceNpFriendlist: some improvements
2021-10-12 00:40:27 +02:00
Megamouse
8f328b2624
sceNpCustomMenu: improvements
2021-10-12 00:40:27 +02:00
Megamouse
80ef348600
sceNp: more error checks
2021-10-12 00:40:27 +02:00
Megamouse
e2a9c0a8f3
sceNpInit: fix error check order
2021-10-12 00:40:27 +02:00
Megamouse
780a234467
sceNpDrmIsAvailable: add param checks
2021-10-12 00:40:27 +02:00
RipleyTom
ea9dc9317d
rpcn v0.4.0
2021-10-11 22:20:20 +02:00
Eladash
15af1bca69
PPU DisAsm: Fix CMPLI disassembly
2021-10-11 19:34:01 +03:00
kd-11
479150b214
rsx: Fix decoding of linear cubemaps
...
- 128-byte boundary is not observed in linear tiling. Verified in hw.
2021-10-10 16:15:28 +03:00
kd-11
e1d1d16227
gl: Alias register binding points a bit
...
- While aliasing is easy to break, it allows outdated hw to run
2021-10-10 16:15:28 +03:00
Megamouse
877dd1f98d
DS4: add ZEROPLUS Brook Mars controller
2021-10-10 10:34:03 +02:00
Megamouse
7df7ac57cc
input: log hid_get_feature_report return values
2021-10-10 10:34:03 +02:00
Megamouse
e5793acd78
Qt: write version changes to update.log
2021-10-10 10:08:31 +02:00
Eladash
75e66ab5e0
Make pad and patches config savinng atomic
2021-10-10 09:34:50 +02:00
kd-11
b3725baf5a
rsx: Rewrite shader decompiler texture dispatch
2021-10-09 15:10:36 +03:00
kd-11
f1d9a014c0
vk: Silence compiler warning
2021-10-09 15:10:36 +03:00
RipleyTom
8e3112734e
Add edat install support
2021-10-07 14:27:34 +02:00
Megamouse
eb850681ee
cellKb: implement key repeat
...
- Implements key repeat functionality
- Fixes an issue where games registered keys repeatedly even though we weren't actually setting multiple key presses.
2021-10-07 09:49:53 +02:00
Megamouse
c7e5a62909
Add missing cpu_flag formatting
2021-10-05 20:16:11 +02:00
Megamouse
f72d148d37
Fix config mode reset
2021-10-05 20:16:11 +02:00
Megamouse
d8435163bb
input: increase mouse acceleration maximum
2021-10-04 21:21:32 +02:00
Megamouse
af11546b1e
Overlays: fix small performance overlay font sizes
2021-10-04 19:57:57 +02:00
Eladash
63f16d7a46
GUI Utilities: Implement PS3 SDAT/EDAT decryption
2021-10-02 11:29:01 +02:00
Eladash
71b15c1fa6
Suggest tweaking the setting "Stub PPU Traps" after PPU trap ( #10921 )
2021-09-30 21:33:55 +03:00
Eladash
65e9388f00
Update unpkg.cpp
2021-09-30 21:33:28 +03:00
Eladash
056d43eca7
PKG: Simplify files management
2021-09-30 20:48:47 +03:00
Nekotekina
55ec4808f1
SPU LLVM Fixup for VDBPSADBW
...
Fixes #10947
2021-09-30 17:53:47 +03:00
Malcolm Jestadt
2cfa5406e7
LLVM DSL: reimplement vdbpsadbw
2021-09-30 13:22:35 +03:00
Malcolm Jestadt
86716dc37b
SPU LLVM: Optimize branches following byteswaps
...
- The first element can be extracted via vmovd rather than vpextrd, which saves 1 uop.
2021-09-30 13:22:35 +03:00
Malcolm Jestadt
f9ab077908
SPU LLVM: Use VDBPSADBW in SUMB
...
- This instruction can be used to sum bytes horrizontally if the second input vector is all zeroes.
2021-09-30 13:22:35 +03:00
Megamouse
8b3a3e4ac8
Qt/Linux: Properly hide taskbar progress when done
2021-09-29 22:38:50 +02:00
Megamouse
45f5819ef3
Qt/Linux: Implement SignalFailure with dbus
2021-09-29 22:38:50 +02:00
Megamouse
3f55067414
Qt: Add sound if download fails
2021-09-29 22:38:50 +02:00
Megamouse
797b69fe8f
Qt: fix downloader taskbar progress
2021-09-29 22:38:50 +02:00
Megamouse
019fa390f2
settings_dialog: Add Restore Defaults button
...
Only works for config.yml for now (not gui settings)
2021-09-29 19:52:00 +02:00
Megamouse
42de2a3e0b
settings: Fixup for ranged combobox fallback
...
# Conflicts:
# 3rdparty/SPIRV/SPIRV-Headers
# 3rdparty/SPIRV/SPIRV-Tools
# 3rdparty/yaml-cpp/yaml-cpp
# 3rdparty/zlib/zlib
2021-09-29 19:52:00 +02:00
kd-11
f90bf2dd40
vk: Use a dynamic number of descriptor allocations
2021-09-29 01:20:32 +03:00
kd-11
dc8fc9fc79
vk: Clean up around vkQueueSubmit handling
...
- Explicitly declare one version for CB flush and the other for Async flush
- Always flush descriptors on CB flush in case of page fault handling.
Other threads other than offloader can also enter the method and require normal flow.
- Fix overlapping interrupt IDs.
- Minor formatting fixes
2021-09-28 23:18:26 +03:00
kd-11
3d49976b3c
vk: Add deregister event for sets
...
- Unused in practice, but this is more for peace of mind.
2021-09-28 17:43:15 +03:00
kd-11
eed38e1bbc
vk: Make the new descriptor system spec compliant
2021-09-28 17:43:15 +03:00
kd-11
9595297a3a
Whitespace fix
2021-09-28 17:43:15 +03:00
kd-11
7c5b5d25e3
vk: Implement descriptor allocation batching
2021-09-28 17:43:15 +03:00
kd-11
2e22a0d9bb
rsx: Optimize thread self-tests
2021-09-28 17:43:15 +03:00
kd-11
ba2a8ebf2e
vk: Enable deferred descriptor updates via descriptor-indexing
2021-09-28 17:43:15 +03:00
kd-11
381c7544fa
Optimize basic descriptor batching
2021-09-28 17:43:15 +03:00
kd-11
4752c4014b
vk: Implement basic descriptor updates batching
2021-09-28 17:43:15 +03:00
kd-11
24642a4c18
vk: Refactor descriptors a bit
2021-09-28 17:43:15 +03:00
kd-11
62979c7bd9
vk: Enable descriptor indexing extension if supported
2021-09-28 17:43:15 +03:00
kd-11
7b9fb7ad9c
rsx: refactor rsx_utils a bit
...
- Move obviously standalone things to their own utility files
2021-09-28 17:43:15 +03:00
kd-11
7f830d555d
vk: Simplify texture cache OOM tracking a bit
2021-09-28 17:43:15 +03:00
kd-11
9aafd8c09f
rsx: Avoid get_system_time for simple draw ordering
2021-09-28 17:43:15 +03:00
kd-11
6781eb7c76
rsx: Avoid calling get_system_time() every draw call
2021-09-28 17:43:15 +03:00
kd-11
3e09b97f58
rsx: Minor optimization; avoid preparing unused vertex streams
...
- Also discards unused program state variables
2021-09-28 17:43:15 +03:00
Eladash
e7b9513d4a
Bugfix after recent PPU patches pr
2021-09-28 12:12:12 +03:00
Eladash
34c36c73ee
Debugger/Disasm: Name PPU Syscalls
2021-09-28 12:12:12 +03:00
Megamouse
2821eb7397
Remove some lwmutex log spam
...
I don't know if there's a reason for the warning message.
So I'll just change it and see how many developers throw insults at me :)
2021-09-26 21:28:17 +03:00
Eladash
65c9cd99cd
Patches/PPU: Implement HLE/LLE/With-TOC function call patches
...
Example patches:
[ jumpf, 0x12340, "cellGcmSys:cellGcmSetFlip"] // Places a call to cellGcmSetFlip at 0x12340
[ jumpf, 0x12340, "cellGcmSys:0xDC09357E"] // Same, using FNID
[ jumpf, 0x12340, 0x2345678 ] # Function OPD based call eading OPD at 0x2345678
2021-09-26 20:49:57 +03:00
Megamouse
b217e8384c
Qt: Fix SnapSlider in settings
...
The SnapSlider function is used to snap the current slider to certain values if modified with the mouse.
But it only triggered if the user was dragging the handle of the slider and not if the bar itself was clicked.
This is fixed by using an eventFilter that listens for mousepress and mouserelease events instead of the sliderPressed and sliderReleased signals.
Maybe this is a Qt bug, but I don't want to bother with reporting this right now.
2021-09-26 12:08:40 +02:00
Ani
df96be199b
config: Remove Lower SPU Priority setting
2021-09-26 00:29:21 +01:00
Ani
ecc55048c5
ui: Remove SPU Cache from settings dialog
2021-09-26 00:29:21 +01:00
Ani
e58911cc95
config: Disable SPU loop detection by default
2021-09-26 00:29:21 +01:00
Megamouse
269c4604aa
VFS: move VFS settings to seperate file
2021-09-25 19:21:59 +03:00
Megamouse
8f1dc7a2d4
Fix VFS regression
...
Implements cfg_mode
2021-09-25 19:21:59 +03:00
Megamouse
da91a841b7
VFS: add logging to mount
2021-09-25 19:21:59 +03:00
Megamouse
4323ca4a01
Remove unused lambda
2021-09-25 19:21:59 +03:00
Eladash
fff0c96bf3
Debugger: Implement editing instruction for entire SPU group
2021-09-24 21:05:11 +03:00
kd-11
e4aff539b0
vk: Fix scanning for upload heap types.
...
- HOST_CACHED support must be prioritized, but is not a mandate.
- Scan for that flag explicitly and fall back to uncached if it is not supported.
- Uncached memory is too slow for our requirements to contend with cached memory.
2021-09-23 01:45:37 +03:00
Eladash
d0e31f4ec3
sys_fs: Add write log messages for SDATA/EDATA
2021-09-22 14:57:16 +03:00
Eladash
3e06446297
sys_fs: Fix sys_fs_read/write when nbytes is 0
2021-09-22 14:57:16 +03:00
Eladash
4237039d53
sys_fs: Fix SDATA/EDATA file-stat
2021-09-22 14:57:16 +03:00
Eladash
5ae7dbf77c
Fix cellFsSdataOpenByFd flags
2021-09-22 14:57:16 +03:00
Megamouse
f1037f75d9
perf_overlay: fix initial graph positions with detail level none
2021-09-22 08:06:58 +02:00
Megamouse
a7cb513a89
cellOsk: partially implement continuous mode
2021-09-21 23:22:26 +02:00
Megamouse
e3ec71c683
cellOsk: partially implement cellOskDialogExtUpdateInputText
2021-09-21 23:22:26 +02:00
Megamouse
f7870d4968
cellOsk: do not notify INPUT_ENTERED on each input
...
Apparently the event is only sent when a user confirms the dialog during any continuous mode with seperate windows.
2021-09-21 23:22:26 +02:00
Megamouse
80ef0ce9b5
cellOsk: reset options after unload
2021-09-21 23:22:26 +02:00
Megamouse
696a3c4a42
cellOsk: stub some settings
2021-09-21 23:22:26 +02:00
Megamouse
81a01134bb
cellOsk: fix dialog abort w/o user interaction
2021-09-21 23:22:26 +02:00
Megamouse
70c291753c
cellOsk: dont send INPUT_ENTERED unless continuous
2021-09-21 23:22:26 +02:00
kd-11
3c7ada8e83
rsx: Fix 3D texture decode
...
- 3D mipmaps are shrunk in all 3 axes, they are not 2D array textures.
- Fixes mip1-mipN for all situations
2021-09-21 19:53:46 +03:00
kd-11
46b3027981
rsx: Invariably clear the texture state if referenced.
2021-09-21 19:53:46 +03:00
kd-11
334999f639
vk: Enable sampler mirror-clamped-to-edge as an extension
2021-09-21 19:53:46 +03:00
kd-11
dabfce5c82
rsx: Rework how depth/stencil initialization+clear works
2021-09-21 19:53:46 +03:00
kd-11
0a8d9a12ab
vk: Rewrite memory initialization
2021-09-21 19:53:46 +03:00
kd-11
19b2da2590
Enable stencil export extension when required
2021-09-21 19:53:46 +03:00
Eladash
17a074e1ac
Fix memory leak in cellOskDialog ( #10895 )
2021-09-21 11:29:32 +03:00
Eladash
38d5f688b3
cellAudio fix
2021-09-20 07:59:34 +02:00
Megamouse
e307a1b4bd
input: fix keyboard_pad_handler pressure sensitivity
2021-09-19 23:46:51 +02:00
Megamouse
a50e22a11f
Overlays: Fix position of centered perf-overlay
2021-09-19 20:30:02 +02:00
AniLeo
c995505023
edat: Check for the correct directory
2021-09-18 18:20:55 +01:00
AniLeo
1f8f428a59
unpkg: Don't append title ID to license packages
2021-09-18 18:20:55 +01:00
Eladash
e10c6cbaf7
SPU: cpu_work() fixup, fix recursion in AV handler
2021-09-18 19:43:55 +03:00
Eladash
5870da0b55
SPU MFC: Add shuffling in steps setting
2021-09-18 19:43:55 +03:00
Eladash
5f729d4dbf
GUI Settings: Add MFC Delay Command checkbox
...
Limited control over "MFC Commands Shuffling Limit" setting.
2021-09-18 19:43:55 +03:00
Megamouse
ebde86b967
CLI: add "high-res-timer" argument (defaults to 1)
2021-09-18 00:58:05 +02:00
Megamouse
14a425e487
rsx: wait when emulation is paused
...
This decreases my cpu usage by to <1% during Emu.Pause()
2021-09-17 23:13:24 +02:00
Megamouse
1f1d1da87b
silence some warnings
2021-09-17 23:13:24 +02:00
Megamouse
129ade2f73
System: only init fxo objects if a game is started
...
The progress_dialog and patch system aren't needed unless a game is started.
Before, they were both initialized everytime we added a single game to the game list or even when simply started RPCS3.
This both means that a thread was needlessly idling all the time and even worse: The patch.yml was read countless times when we didn't need it.
2021-09-17 22:45:14 +02:00
Eladash
c37c6fb6de
System.cpp: Remove outdated and bugged code-block
2021-09-17 22:15:48 +02:00
Eladash
5736fa3351
Fix Emulator::IsPathInsideDir
2021-09-17 22:15:48 +02:00
Eladash
3e84a2acc0
PKG: Implement SDATA decryption
2021-09-17 22:15:48 +02:00
Eladash
77c252a4c0
PKG: Debugging messages
2021-09-17 22:15:48 +02:00
Eladash
e4f92ddf77
GUI: PARAM.SFO formatting
2021-09-17 22:15:48 +02:00
Eladash
1f3b1e1c99
Implement Emulator::GetFakeCat()
...
I still have nightmares about that cat.
2021-09-17 22:15:48 +02:00
Eladash
73bdf7481e
Emu: Fix disc game move from hdd0/game
2021-09-17 22:15:48 +02:00
kd-11
c2ab3c664c
rsx: Fix stupid overflow
2021-09-17 20:12:08 +03:00
Eladash
ddec5d6908
CPUThread: Prevent recursive check_state calls
2021-09-17 14:02:22 +03:00
Eladash
975aae1d13
SPU MFC: Implement MFC commands execution shuffling
2021-09-17 11:38:10 +03:00
Nekotekina
9e62ca562b
SPU LLVM: implement SQRT and DIV pattern detection (xf)
2021-09-17 10:23:43 +03:00
Nekotekina
d28b0ba2fa
SPU LLVM: implement spu_re, spu_rsqrte
...
Improve matching with peek_through_bitcasts() helper.
Implement erase_stores() helper.
2021-09-17 10:23:43 +03:00
Nekotekina
aba332d4c4
SPU LLVM: make intrinsics for most xfloat instructions
2021-09-17 10:23:43 +03:00
Nekotekina
543fb7a9cb
LLVM DSL / SPU LLVM: implement infinite precision shifts
...
Remove old make_*** helpers in favor of matcheable expressions.
2021-09-17 10:23:43 +03:00
Nekotekina
67b3fc70f8
LLVM DSL: implement absd and match helpers
...
Matcheable expression absd(a, b) (absolute difference).
2021-09-17 10:23:43 +03:00
Nekotekina
2268aa9093
LLVM DSL: reimplement fre, frsqe, fmax, fmin
2021-09-17 10:23:43 +03:00
Nekotekina
4b8ee85995
LLVM DSL: reimplement pshufb, add 'calli'
...
Implement postponed custom intrinsic replacement.
Make bitcast operator static like other ones.
2021-09-17 10:23:43 +03:00
Nekotekina
86ead1b93b
SPU LLVM: implement FI instruction
...
Use approximate reciprocal in FRSQEST.
2021-09-17 10:23:43 +03:00
Nekotekina
7ec7f261b1
LLVM DSL: implement fpcast
2021-09-17 10:23:43 +03:00
Nekotekina
1685769bd9
LLVM DSL: reimplement fmuladd, force hw fma if present
2021-09-17 10:23:43 +03:00
Nekotekina
2acb6ed60d
SPU LLVM: optimize SHUFB for permutation-only shuffles
...
Drop constant generation when unused.
2021-09-17 10:23:43 +03:00
Nekotekina
144244e902
SPU LLVM: implement missing constant mask handling in SHUFB
2021-09-17 10:23:43 +03:00
Nekotekina
7cf9d1380b
LLVM DSL: add line number in get_const_vector automatically
2021-09-17 10:23:43 +03:00
Nekotekina
f188019244
LLVM DSL: reimpelement fsqrt, fabs
2021-09-17 10:23:43 +03:00
Nekotekina
38dfc88e8d
LLVM DSL: reimplement avg
2021-09-17 10:23:43 +03:00
Nekotekina
95c36221fa
LLVM DSL: reimplement ctlz, ctpop
2021-09-17 10:23:43 +03:00
NicknineTheEagle
b30ac48513
Refresh game list after installing RAP files via menus
2021-09-16 23:54:53 +02:00
NicknineTheEagle
4fcc1c0f31
Fully implement sceNpDrmVerifyUpgradeLicense
2021-09-16 23:54:53 +02:00
Megamouse
1a2fad4eac
cellSearch: more stubs and implementations ( #10578 )
2021-09-16 22:05:29 +01:00
Megamouse
da4f4dafbd
overlays: Show feedback while stopping ppu compilation
2021-09-16 22:18:43 +02:00
Eladash
e5876b3a1b
Fix BDVD path setting
2021-09-16 21:28:52 +03:00
Eladash
9c2d94ca1a
sys_prx: Improve sys_prx_get_module_info error checking
2021-09-16 19:09:18 +03:00
Eladash
ae4f837f57
sys_prx: Implement sys_prx_get_module_id_by_address
2021-09-16 19:09:18 +03:00
xddxd
bcda172ae7
Switch from r16ui to r16
2021-09-16 14:09:21 +03:00
xddxd
d511e76a63
Enable the precise occlusion query feature
2021-09-16 14:09:21 +03:00
Megamouse
56e982375e
Qt: add changelog to updater ( #10844 )
2021-09-16 04:34:06 +01:00
Megamouse
e3eaf5f29e
Qt: Reset stick positions on pad handler change
...
Fixes weird stick positions when pads are disconnected or not sticks are not supported.
2021-09-15 21:43:29 +02:00
Megamouse
e56609d836
Qt: Relocate pad handler parameter changes
2021-09-15 21:43:29 +02:00
Megamouse
460fb66949
Qt: reset config when null pad handler is selected
2021-09-15 21:43:29 +02:00
Megamouse
b955469721
Qt: fix player selection checks
2021-09-15 21:43:29 +02:00
Megamouse
6378e16fdf
Emu.Load: add more logging
2021-09-15 21:43:29 +02:00
Eladash
8b48fd95fe
Fix sys_prx_start/stop_module for older firmware
...
The old structure is only 32 bytes long, not containing prologue/epilogue functions.
2021-09-15 18:08:58 +03:00
Eladash
5600430a05
Fix user_interface::alloc_thread_bit() usage
2021-09-13 22:36:53 +03:00
Eladash
50ad7ba1f6
vm: Fix vm::unmap
...
* Make vm::unmap atomic, squash the memory unmapping process inside this function while still using the same VM mutex ownership.
* Make vm::unmap not fail due to random vm::get calls, shared_ptr reference count is no longer a condition.
* Fix sys_mmapper_free_address spuriously failing with EBUSY due to random vm::get calls.
* Fix sys_vm_unmap race condition due to non-atomic vm::unmap.
* Add an optional verification block ptr arg to vm::unmap, used by patches.
2021-09-13 20:53:34 +03:00
Eladash
fe6cb4774e
Fixup default config-path ( #10863 )
...
Fixes #10862
2021-09-12 21:28:48 +03:00
Eladash
91fefd4671
Fix vm::try_alloc regression
2021-09-12 19:05:26 +03:00
Eladash
677d5f09ce
Add debugging info for when sys_tty_write is executed
2021-09-12 19:05:26 +03:00
Eladash
c7f5475b56
Improve sys_fs_close logging
2021-09-12 19:05:26 +03:00
陈俊嘉
42e3add6a1
BUILD: a couple of cmake msvc compile fixes ( #10799 )
...
* cmake: a couple of msvc compile fixes
Throw error when using multi-config generators.
Add USE_MSVC_STATIC_CRT option for statically linking with CRT.
Set curl's CURL_STATIC_CRT aligned with USE_MSVC_STATIC_CRT.
Fix cmake configs of 7z and OpenAL in msvc build.
Remove unecessary hard coded compiling and linking flags.
Use debug option in windeployqt when configuring for a debug build.
Search for windeployqt tool in configure time.
Add vcpkg's Qt support.
* Fix some typos
2021-09-11 23:55:53 +02:00
Megamouse
8dc98bbc1b
Add support for sc vtrm crypto
...
For VSH for @Clienthax
2021-09-11 21:13:46 +02:00
Eladash
f98595bee5
Patches/PPU: Add jump_link patch type
2021-09-10 11:46:39 +03:00
Eladash
fafefb2cf5
Fixup No.3 after #10779
2021-09-10 11:46:39 +03:00
Eladash
1cbcf7e1ad
Reimplement config selection for game startup
...
* Implement manual selection of config file.
* Implement default config option.
* Fix bug which led to 'force global config' to not work in some games. (any game using process relaunch such most game collections, RDR, MGS4 etc)
* Relax CLI config purpose - instead the emulator forever ignoring any other config except for the one provided in arg, use it only for the CLI-booted game.
2021-09-09 21:56:50 +02:00
Eladash
df080fbc53
Ensure frozen emulation for special executables inspection modes
2021-09-09 19:30:54 +02:00
Eladash
bd66dfedc9
Do not allow to unpause after fatal error occured in emulation
...
* Plus fix #10590
2021-09-09 19:30:54 +02:00
Megamouse
69faf14a79
System: remove deprecated custom config location
2021-09-08 21:56:50 +02:00
Megamouse
1a443cf6b5
Qt: remove deprecated playtime code
2021-09-08 21:56:50 +02:00
Megamouse
2fb68bfc03
Qt: release scaled pixmaps from memory if possible
2021-09-08 20:40:34 +02:00
Megamouse
4d70c483b2
Qt: release unused data when switching list modes
2021-09-08 20:40:34 +02:00
Megamouse
29256df5b1
input: make pad_thread a named_thread
2021-09-08 20:15:28 +02:00
Megamouse
a74156fe5b
input: reimplement lost optimization
...
We don't need to check all the buttons constantly
2021-09-08 20:15:28 +02:00
Megamouse
57473ff98d
Qt: Add missing Boot confirmation
2021-09-08 20:15:28 +02:00
Talkashie
00618995d9
fix
...
Makes things more consistent.
There were cases where both "Alt-Enter" and "Alt+Enter" were being used, so I made them all use the same style.
Added more commas and periods to give a more natural flow of sentences.
2021-09-07 13:26:08 +02:00
Eladash
6a340afb8a
Log emulation pause/unpause events
2021-09-07 08:51:59 +02:00
Eladash
dfbc49513d
Debugger/Disasm: Name SPU Syscalls
2021-09-07 01:13:57 +02:00
Megamouse
7bb830a228
Enable PPU java mode handling by default ( #10825 )
...
I don't remember if we had decided to do this, so I'll just make a PR and Ani or Neko can merge if needed.
2021-09-06 20:26:23 +01:00
kd-11
b3f002f68f
Add enums for zcull precision control
2021-09-06 20:04:03 +03:00
kd-11
ea949a5f28
Add ZCULL control options to the GUI
2021-09-06 20:04:03 +03:00
kd-11
53457262d4
rsx: Implement ZPASS results scaling for precise stats
2021-09-06 20:04:03 +03:00
kd-11
472efc08eb
rsx: Implement precise ZCULL stats
2021-09-06 20:04:03 +03:00
Megamouse
0525070898
remove deprecated avcodec_register_all
...
We already use newer avcodec code anyway.
2021-09-06 10:00:34 +02:00
Megamouse
cbc1c472d5
VS: add missing generated file
2021-09-05 10:16:25 +02:00
Megamouse
aca9884e76
input: fix custom pad config loading
2021-09-05 10:16:25 +02:00
Megamouse
17fb601c02
input: fix custom pad config saving
2021-09-05 10:16:25 +02:00
Megamouse
76ac8ffbd6
input: fix custom pad config removal
2021-09-05 10:16:25 +02:00
Eladash
fe0c164de2
sys_net: Anti-log spam enhancement
2021-09-04 11:58:59 +02:00
Eladash
ea2c5294df
cellCamera: Anti-Log spam enhancement
2021-09-04 11:58:59 +02:00
Megamouse
3c0681ad6d
Qt: patch creator
2021-09-04 10:39:32 +02:00
Megamouse
0debcfed0a
Silence some warnings
2021-09-02 19:39:42 +02:00
Nekotekina
06f733a7f2
Fixup No.2 for #10779
2021-09-01 16:56:38 +03:00
Nekotekina
ad6a72e369
Fixup for #10779
2021-09-01 14:38:20 +03:00
Eladash
b40ed5bdb7
Patches/PPU: Extend and improve patching capabilities (code allocations, jumps to any address) ( #10779 )
...
* Patches/PPU: Implement dynamic code allocation + Any-Address jump patches
Also fix deallocation path of fixed allocation patches.
2021-09-01 13:38:17 +03:00
polar
ee6e4c493d
BUILD: Refactor wolfssl submodule ( #10780 )
2021-09-01 09:58:05 +02:00
Ani
9c0c8f2bc7
rpcs3_version: Bump to 0.0.18
2021-08-31 23:03:30 +01:00
Malcolm Jestadt
43cc62d267
SPU LLVM: Add m_use_vnni
...
- Alderlake and Sapphirerapids will require an update to the llvm fork before they can be detected
2021-08-31 14:02:05 +03:00
Malcolm Jestadt
d304b52391
SPU LLVM: Add VNNI optimized variant of sumb
...
- Uses vpdpbusd to horrizontally add values, for some reason this is much faster than the normal horizontal add instructions.
2021-08-31 14:02:05 +03:00
Malcolm Jestadt
a86b278115
SPU LLVM: Expand byteswap elimination to more instructions
2021-08-31 14:02:05 +03:00
Justin Lewis
ae491f04a1
Fixes build issue with LLVM on Windows with cmake ( #10776 )
...
LLVM fails to build on Windows with C++ 20 standard. When building LLVM
on Windows, we use C++ 14 already. This commit changes the c++ standard
to be picked by each subdirectory rather than the standard being picked
by the root level cmake file.
2021-08-31 11:07:49 +01:00
RipleyTom
1e108d97b2
Removes need for sys/sysctl.h on linux
2021-08-31 12:30:22 +03:00
Nekotekina
8db02dcf40
Fixup get-commit-db utility
2021-08-30 14:42:16 +03:00
Nekotekina
63104af8e9
vm_native: detect overcommit support on FreeBSD and other OS
...
Used in sparse memory initialization code.
2021-08-30 14:42:16 +03:00
kd-11
b5dcfb3431
rsx: Rework gamma override mask from RGBA to ARGB to match other per-channel mask registers
2021-08-30 11:41:19 +03:00
kd-11
a5e455d8ed
rsx/fp: Handle signed operator precedence
...
This was marked TODO for a long time
- Unsigned remap seems to be overriden by gamma mask (Resistance 3)
- We already know sign mask overrides gamma mask from UE3 titles
2021-08-30 11:41:19 +03:00
Eladash
6781373727
Patch cooperate with system SPU group creation ( #10791 )
2021-08-29 22:03:17 +03:00
Megamouse
b07960d3bc
input: move pressure sensitivity to the handlers
...
This removes a data race where the button was kept pressed but the values ingame could vary
2021-08-29 10:41:22 +02:00
Megamouse
977d729ee0
input: use buffers during button translation
...
This should reduce some random noise by assgning the values once instead of twice
2021-08-29 10:41:22 +02:00
Megamouse
a33b2afe08
input: remove inconvenient pad mutex
...
It takes too long to wait for some handlers after all, causing stutter.
2021-08-29 10:41:22 +02:00
Megamouse
2eb0d19a75
input: rename some variables
2021-08-29 10:41:22 +02:00
Megamouse
9ecd1e37fa
add log message for downloader
2021-08-29 10:41:22 +02:00
kd-11
3ab9e04db7
rsx: Fix surface access bit flags
...
- The previous enumeration was a holdover from older access management.
- A bitflag of 0 seriously messes up the mask tests
2021-08-29 11:10:30 +03:00
Eladash
f185aba5fc
Mark "Disable Logging", add explanatory log message
2021-08-28 20:35:30 +02:00
Megamouse
2431fcc2a1
windows: fix get-commit-db
2021-08-28 18:29:46 +02:00
Megamouse
1060e93783
curl: log errors
2021-08-28 17:37:52 +02:00
Megamouse
5aee8a8a81
pad settings: Check duplicate button assignment
2021-08-28 11:15:43 +02:00
Megamouse
28b9f4238a
pad settings: disable more stuff during key input
2021-08-28 11:15:43 +02:00
Megamouse
a09c2dbdd7
Qt: fix newlines. someone ™️ changed to richtext
2021-08-28 11:15:43 +02:00
Megamouse
e1a5a24a93
Qt: remove obsolete lambda
2021-08-28 11:15:43 +02:00
Eladash
ddb042148d
Patches/LLVM: Implement Complex Patches Support
2021-08-26 23:04:32 +03:00
Eladash
2d9929059f
vm: Fix an overflow at vm::alloc, fix vm::find_map ( #10760 )
...
* The statement addr += align could have overflowed resulting in either infinite loop or allocating memory outside of the region (illegal).
Add a check checking if it's the last iteration of the loop, then break without adding.
* vm::find_map condition didn't consider the size of the map to be allocated, allowing illegal occupation of [<=0xB000'0000]-0xCFFF'FFFF. (0xC000'0000-0xCFFF'FFFF is reserved for RSX)
2021-08-26 18:14:08 +03:00
kd-11
b0e352c44e
Add missing const
2021-08-26 13:55:00 +03:00
kd-11
2ff407ac6a
rsx/fp: Fix perspective correction handling
...
- Perspective correction flag multiplies VP output by HPOS.w.
NOTE: Not the same as division by w when it comes to NaN/Inf problems!!
- Restructure indexed loads a bit to avoid re-initializing registers unnecessarily
2021-08-26 13:55:00 +03:00
kd-11
b0e5de4c9c
rsx: Texcoord control mask affects decompiler output!
2021-08-26 13:55:00 +03:00
Megamouse
970fe0df12
input: revert stupid ideas
...
In order to make input more "atomic" I added man in the middle interfaces to decrease the delay between input and cellPad.
But I failed to notice that this introduced a data race between both ends of the pipeline.
I hope the new mutex location doesn't cause any noticeable input lag.
2021-08-26 08:48:03 +02:00
Megamouse
38097783b8
input: fix keyboard handler port status
...
🤦
2021-08-26 05:01:16 +02:00
Megamouse
ae1729bd8a
fix MSVC filters
2021-08-26 05:01:16 +02:00
Megamouse
72f0637efe
Windows/Audio: add listener for device change
...
For some reason XAudio2 doesn't automatically change the device anymore.
So let's just listen for the OnDefaultDeviceChanged event and update the cell audio thread if necessary.
2021-08-25 22:44:16 +02:00
Eladash
4e139ee080
vm: Fix vm::page_protect error checking
2021-08-24 18:52:01 +03:00
kd-11
57b9acec62
rsx: Implement indexed dynamic attribute load
2021-08-24 16:52:18 +03:00
kd-11
c1f31d37f5
fsr: Mark output images explicitly as nonreadable
2021-08-24 15:30:46 +03:00
polar
d84d82c166
BUILD: Refactor yaml-cpp submodule ( #10745 )
...
* moved yaml-cpp files into seperate directory
2021-08-24 06:39:26 +01:00
Megamouse
f44e50b9cd
mmjoy: fix pressure sensitivity button
...
It defaulted to JOY_POVFORWARD (same dumb facepalm bug as with XInput earlier)
2021-08-24 00:01:38 +02:00
Whatcookie
d0451932bf
Offset get_timebased_time at game boot ( #10744 )
...
- Avoids game bugs in the case where games convert the value read from the clock to a float before performing delta time calculations
2021-08-23 13:06:02 +01:00
kd-11
92749f011e
vk: Experimental workaround to just disable compression
...
Applies some flags to disable aggressive optimizations on some hw.
Currently applies to AMD cards which will avoid compression if mutable
format is enabled.
This is a temporary workaround.
2021-08-23 09:34:56 +03:00
kd-11
9080d09583
vk: Add support for other formats as FSR output
2021-08-23 09:34:56 +03:00
kd-11
afc71341a5
vk: Add RADV to list of drivers with unreliable 'OUT_OF_DATE' notification when window size changes
2021-08-23 09:34:56 +03:00
Ani
1cdb2c6a26
vk: Register newer Navi GPUs ( #10740 )
2021-08-22 13:18:38 +01:00
Whatcookie
c62deeefd4
SPU LLVM: Add approximate FCEQ/FCMEQ ( #8729 )
...
- It's 100% accurate, but will sit under approx xfloat anyways
- Attempts to use a single instruction when 1 value is constant
2021-08-22 10:13:34 +03:00
kd-11
4953e79588
Add workaround for wayland session
2021-08-21 21:40:19 +03:00
Marco
5c0bf14554
Whitelist Kamen Rider Summonride Portal sys_usbd ( #10722 )
...
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-08-21 11:08:56 +03:00
Megamouse
62102293b5
Input: fix keyboard stick lerp
2021-08-21 00:56:50 +02:00
kd-11
3eb37344cd
rsx/fp: Fix indexed TEX[n] loads
2021-08-20 11:59:05 +03:00
Eladash
fcfeac818f
Loader: Improve just-in-time installation of disc game files ( #10719 )
...
* rsx: Indexed access to surface attributes
2021-08-19 08:49:59 +03:00
Justin Lewis
c13a46b07b
Fix warnings about using deprecated inet_ntoa function ( #10698 )
...
* Replaced inet_ntoa with inet_ntop.
The warning in question is: "Warning C4996 'inet_ntoa': Use
inet_ntop() or InetNtop() instead or define
_WINSOCK_DEPRECATED_NO_WARNINGS"
2021-08-18 07:16:38 +03:00
kd-11
705693ecf8
rsx: Fixup image-in data length calculations
2021-08-17 23:10:42 +03:00
kd-11
8848dc6673
vk: Improve driver compatibility
...
- Add workarounds to disable compression on mesa drivers
- Separate intel proprietary vs mesa into two enumerants
2021-08-17 20:19:45 +03:00
Nick Renieris
47e784d5d0
gl/vk: Scale line width & point size by resolution scaling
2021-08-17 19:29:46 +03:00
Eladash
a346767a72
rsx: Improve rsx::recover_fifo() to take a hint from driver wake-up delay
2021-08-17 16:40:41 +03:00
Eladash
107641626a
rsx: Implement crash-proofing for image_in dst/src formats
2021-08-17 16:40:41 +03:00
Eladash
83624e1f68
rsx: Implement crash-proofing for src/dst image_in address
2021-08-17 16:40:41 +03:00
Eladash
2ce164be09
rsx: Implement crash-proofing for 308A_COLOR dst address
2021-08-17 16:40:41 +03:00
Megamouse
aa48bd91f4
input: fix pad defaults when config file was empty
2021-08-15 21:02:38 +02:00
Megamouse
ac986c7c61
fix some warnings
2021-08-15 21:02:38 +02:00
Megamouse
cad96cef72
input: redesign pad profiles
2021-08-15 08:24:35 +02:00
Eladash
41cfa6349a
GUI: Display PKG information & installation confirmation from main menu
2021-08-14 23:26:11 +02:00
Eladash
62beaf299f
Remove old RSX instructions viewer ( #10710 )
2021-08-14 21:20:11 +03:00
kd-11
b928cb0223
vk: Fix unused variable error
2021-08-13 22:46:36 +03:00
kd-11
4b2562d02a
vk: Silence maybe-uninitialized warnings
2021-08-13 22:46:36 +03:00
kd-11
b5faa8f83c
vk: Properly calculate cubemap memory size
2021-08-13 22:46:36 +03:00
Megamouse
53bfc6fa59
cellGem: fix floating point warning
2021-08-13 20:45:18 +02:00
Megamouse
adece0b73e
Qt: fix updater menu button
...
It kept auto accepting
2021-08-13 20:45:18 +02:00
Eladash
063df64108
SPU/event queue: Implement protocol for SPU queue
2021-08-13 08:58:09 +03:00
Eladash
f1f93b8f81
SPU: Remove outdated assertation
2021-08-13 08:58:09 +03:00
Eladash
5784ffc972
Fixup PPU breakpoints
2021-08-12 22:24:54 +03:00
Eladash
91737b11fe
Fix sys_spu_thread_group_resume
...
Do not remove suspend flag when SPU group state is not SPU_THREAD_GROUP_STATUS_RUNNING after operation!
2021-08-12 22:24:54 +03:00
Eladash
bf61c826d5
SPU/event queue: Atomically resume SPU group
2021-08-12 22:24:54 +03:00
Megamouse
5816505e61
input: fix player id if handler has 2 or more pads
2021-08-10 21:31:29 +02:00
dio-gh
6e1c7a2c16
Change the FSR tooltip to not Bri'ish English
...
Apparently artefacts is not a typo, but the en-gb spelling?
2021-08-10 20:36:20 +02:00
kd-11
c9afb3daaa
rsx: Significantly reduce the applied subpixel bias when handling unnormalized access
...
- If a large value is set (e.g 0.5) rounding will sample 'up' and we can read the wrong texel
2021-08-10 12:02:19 +03:00
Megamouse
27c86422c7
input: fix keyboard pad handler
2021-08-09 14:38:33 +02:00
Megamouse
1b775febcd
evdev: fix axis_orientations index
2021-08-09 14:38:33 +02:00
Megamouse
f0d51899c1
input: fix minor data race
...
While usually not exposed to the user, there was a slight chance that user input was read in a dirty state.
This became apparent during usage of the new pressure sensitivity button
2021-08-09 11:29:46 +02:00
Zion
3fa9d23627
Add startupWMClass to linux .desktop Fixes #10685
2021-08-09 09:08:44 +02:00
Megamouse
2b18813115
input: fix pressure sensitivity button
2021-08-09 01:05:15 +02:00
Megamouse
430fd759fe
sys_net: add missing range checks
2021-08-08 21:06:07 +02:00
Eladash
0556837e3b
kernel_explorer: Fix VM object formatting ( #10666 )
...
* kernel_explorer: Fix VM object formatting
* kernel-explorer: Fix type of tree_item_names
unordered_map is completely unordered.. while with array-alike type (such as initializer_list) you can control the order of elements.
* kernel_explorer: Add control data ptr info (lwcond/lwmutex)
* kernel_explorer: Restrict lwmutex data reading furthher
2021-08-07 21:38:03 +02:00
Megamouse
d4802cc766
input: Add pressure sensitivity button
2021-08-07 21:03:34 +02:00
kd-11
0031c41630
rsx: Check all attachments when generating pipeline hash key
2021-08-07 19:38:39 +03:00
kd-11
f745971cc8
rsx: Fix coordinate scaling for shadow access ( #10668 )
...
- For shadow2DProj the 3rd coordinate is actually the depth value, do not scale
2021-08-06 22:49:50 +01:00
kd-11
456b649b19
vk: Do not force check for successful texture cache load
...
The following set of conditions can fail
1. We hit a RTT owned texture
2. The texture is invalidated (failed memory integrity test) and set to write/read-through
In this situation, RTT overlap check will skip this surface, and a match can be found in texture cache if WCB/WDB is enabled.
The incoming hit however has no managed payload. This is expected behavior, the search should load from CPU.
2021-08-06 22:07:23 +03:00
Matias Moran
4035dcf8e3
ui: fix spacing on gpu tab
...
just changed back what didn't seem important from kd's changes lol
2021-08-06 19:43:03 +03:00
kd-11
dff5707e19
Formatting fix
2021-08-06 17:18:48 +03:00
kd-11
0f5603a4bc
Disable warnings around 3rdparty header
2021-08-06 17:18:48 +03:00
kd-11
a4c1fcb59a
Fix 3rdparty imports for case-sensitive platforms (fixes *NIX build)
2021-08-06 17:18:48 +03:00
kd-11
d0a824996b
vk: Add basic support for FSR 1.0
...
- Only implemented for image upscaling.
- Disabled by default. Emulators cannot ensure upscalers are injected at the right rendering step.
- GUI integration not implemented.
2021-08-06 17:18:48 +03:00
kd-11
69b34693f0
vk: Simplify compute job cleanup on exit
...
- Just call destroy automatically on object destruct
2021-08-06 17:18:48 +03:00
kd-11
9a63ed6c50
vk: Unbind global renderer if it is destroyed
2021-08-06 17:18:48 +03:00
kd-11
6f6eda6413
vk/device: Formatting fixes only (EOL)
2021-08-06 17:18:48 +03:00
Nekotekina
86d2316089
sys_net/NP: set some init dependencies
...
Ensure finalization order of network threads.
This should prevent some crashes.
2021-08-06 10:41:40 +03:00
Nekotekina
064fc81697
Fix warnings
2021-08-06 10:41:40 +03:00
Megamouse
b7e4de6ea5
Qt: purge gui settings
2021-08-05 22:56:38 +02:00
Megamouse
a146aabcaf
cellGem: Disable Alignment Checks
2021-08-05 13:10:08 +02:00
Eladash
9ecb6c4e34
Fix sys_spu_thread_group_create
2021-08-05 08:12:34 +03:00
Megamouse
3ccfb86e1b
cellGem: use existing constant for sphere radius
2021-08-05 02:26:20 +02:00
Megamouse
9c21f43df6
cellGem: fix Deadstorm Pirates regression
2021-08-05 02:02:34 +02:00
Megamouse
87c07679e1
cellGem: add calibration logic with 0.5 second delay
2021-08-05 02:02:34 +02:00
Megamouse
6de4c27b32
cellGem: fix controller connection check
2021-08-05 02:02:34 +02:00
Megamouse
995e9b5f9f
cellGem: reset struct on controller reset
2021-08-05 02:02:34 +02:00
Megamouse
e03f323fdd
cellGem: add some more checks
2021-08-05 02:02:34 +02:00
Megamouse
f2bca2ef67
cellGem: set cellGemGetCameraState values
2021-08-05 02:02:34 +02:00
Megamouse
0b88d5f077
cellGem: implement cellGemHSVtoRGB
2021-08-05 02:02:34 +02:00
Eladash
9f67e00e40
sys_spu: Add one more limiting SPU threads creation condition
2021-08-04 21:39:57 +03:00
Eladash
9d71369b2c
Fixup HLE lwmutex
2021-08-04 21:39:57 +03:00
Megamouse
2dd0f488a1
cellGem: cellGemPrepareVideoConvert update
2021-08-04 20:28:34 +02:00
Megamouse
dd7f24b20e
cellGem: fix mouse positions
2021-08-04 20:28:34 +02:00
Megamouse
ccb7531289
cellGem: update cellGemGetState
2021-08-04 20:28:34 +02:00
Megamouse
4d0179174a
cellGem: add more mouse buttons
2021-08-04 20:28:34 +02:00
Megamouse
3ddcf60a11
cellGem: add some more error checks
2021-08-04 20:28:34 +02:00
Megamouse
3b581aaf94
cellGem: disable tracking in cellGemForceRGB
2021-08-04 20:28:34 +02:00
Megamouse
0c68a6afdd
cellGem: improve hue handling
2021-08-04 20:28:34 +02:00
Megamouse
fd29382290
cellGem: fix fake move calibration status flag
...
Apparently OCCURRED means that there are flags to be checked, while SUCCEEDED means that everything went smoothly.
2021-08-04 20:28:34 +02:00
Megamouse
1d3f91a1b8
cellGem: add ext_id and SHARP_SHOOTER_DEVICE_ID
2021-08-04 20:28:34 +02:00
Megamouse
999252a806
cellGem: fix typos, add some comments and reorder
2021-08-04 20:28:34 +02:00
kd-11
da3c9948e6
rsx: Revert use of std::has_single_bit
...
- Zero is not a power of 2 in this situation, and we do not want to treat it as such
2021-08-04 20:28:25 +03:00
kd-11
daa8265a47
rsx: Fix interpreter texture fetch
2021-08-04 20:28:25 +03:00
Eladash
f807ebf9ba
PPU: Improve accuracy of "Accurate PPU 128 reservations" mode
2021-08-04 18:18:59 +03:00
Eladash
8c3a4c260e
Bugfix of sys_lwmutex_destroy
2021-08-04 09:03:17 +03:00
Eladash
06f4dfb9f1
SPU: Implement sys_spu_initialize and limit of physical SPU threads
2021-08-04 08:26:32 +03:00
Megamouse
af89eb5404
ppu compilation: fix facepalm (double increase)
2021-08-03 08:39:57 +02:00
Megamouse
dc0a086400
sys_prx_unload_module: fix log message
2021-08-03 08:39:57 +02:00
kd-11
8aec943093
Use c++20 has_single_bit for POT test
2021-08-03 00:36:04 +03:00
kd-11
99b6963fab
rsx: Improve unnormalized coordinate sampling
...
- Improve rounding when sampling nearest neighbour. This is mostly a problem with NVIDIA
- Implement unnormalized 3D sampling
2021-08-03 00:36:04 +03:00
kd-11
b3c65b7bca
rsx: Implement vtc encoding for NVIDIA OpenGL support
2021-08-03 00:36:04 +03:00
kd-11
0ec526c5f1
rsx: Do not use VTC tiling on NPOT textures
...
- Seems to be ignored for 'normal' textures. Mostly verified through games.
2021-08-03 00:36:04 +03:00
Emmanuel Gil Peyrot
8af694da2e
Crypto/ec: Make internal functions static
...
This reduces the size of the stripped .o by 3 KiB, and the non-stripped
one by 21 KiB, when not doing LTO.
2021-08-01 12:21:17 +03:00
Nekotekina
05d1b3605e
Fixup for SPU Debug mode (bad SHA1)
...
Should fix crashes due to read out of bounds.
2021-08-01 10:12:08 +03:00
Nekotekina
286e154d05
SPU Profiler: adjust accumulation logic
...
Don't append trampoline time to verification time.
2021-08-01 09:59:00 +03:00
Eladash
a0c1b250b6
Fix HLE LWMutex setting - Implement dynamic initialization of HLE functions
2021-07-31 21:47:22 +03:00
Megamouse
6527eef655
System: add progress update on existing modules
...
This could cause dialogs to seemingly finish at e.g. 50/100 modules because the existing modules weren't accounted for.
2021-07-31 16:06:18 +02:00
Eladash
f39a0a5fbe
Debugger: Add some error pop-ups for invalid operations
...
* Show error window when setting breakpoints on these conditions:
- SPU/RSX are selected. (not supported)
- When using non-interpreters decoders.
- Non-executable memory is specified.
* Do not allow instruction stepping for non-interpreters decoders.
* Clear breakpoints when the game is stopped.
* Fix setting breakpoints on HLE functions.
2021-07-31 15:27:30 +02:00
Eladash
a06a93d5ba
Fix sys_storage_read
2021-07-30 17:22:43 +03:00
kd-11
f6e4cc14a2
vk: Fix a few incorrectly calculated scratch buffer sizes
2021-07-30 12:43:21 +03:00
Nekotekina
658b4f70ef
Fix some warnings
2021-07-30 09:31:36 +03:00
Nekotekina
fc5840cda6
SPU Cache: allow to dump cache upon startup
...
Print also some stats (if SPU Debug is enabled).
2021-07-30 09:21:11 +03:00
Nekotekina
2f6db5802f
Fix CPU Profiler regression
2021-07-30 09:21:11 +03:00
ibancel
77c191df42
Qt: add fullscreen mouse lock setting
2021-07-29 22:55:55 +02:00
Eladash
d85bb3f4eb
vm_ptr.h: Improve try_read() ( #10627 )
2021-07-29 21:14:29 +03:00
Jan Beich
3a6399aaaa
vm_native: add workaround for FreeBSD 12
...
rpcs3/util/vm_native.cpp:302:16: error: no member named 'memfd_create' in the global namespace
m_file = ::memfd_create_("2M", c_mfd_huge_2mb);
~~^
rpcs3/util/vm_native.cpp:34:23: note: expanded from macro 'memfd_create_'
#define memfd_create_ memfd_create
^
rpcs3/util/vm_native.cpp:308:15: error: no member named 'memfd_create' in the global namespace
m_file = ::memfd_create_("", 0);
~~^
rpcs3/util/vm_native.cpp:34:23: note: expanded from macro 'memfd_create_'
#define memfd_create_ memfd_create
^
2021-07-29 20:48:10 +03:00
Jan Beich
de6f3b5653
vm_native: enable memfd_create on FreeBSD
2021-07-29 20:48:10 +03:00
Megamouse
0262076bfe
Qt: move java mode setting to advanced tab
2021-07-29 12:42:04 +02:00
Megamouse
7aca2785b6
Qt: abort batch PPU compilation on dialog cancel
2021-07-29 10:18:20 +02:00
Megamouse
6dc35a3772
Qt: add nullptr checks in msg_dialog_frame
2021-07-29 10:18:20 +02:00
Megamouse
2efc4812d7
Qt/System: reset boot path after directory scan
...
This should fix the "Play" Button after batch compiling PPU caches.
Previously you would start the last compiled game, which was kinda weird.
2021-07-29 10:18:20 +02:00
Megamouse
bb9c063e80
Remove unused ppu_initialize declaration
2021-07-29 10:18:20 +02:00
Megamouse
22e51e1615
System: add vsh.self when scanning vsh/module
2021-07-29 10:18:20 +02:00
Megamouse
03a46a499e
System: make IsPathInsideDir a member function
2021-07-29 10:18:20 +02:00
Megamouse
f0e01ceb8f
Qt: compile vsh/module instead of vsh.self
2021-07-29 10:18:20 +02:00
Megamouse
c2c74982c4
Qt: fix vsh ppu compilation and add compile stage
...
It was aborted immediately (hilarious).
2021-07-29 10:18:20 +02:00
Megamouse
c390c02acb
Qt: Compile entire sys folder for firmware
2021-07-29 10:18:20 +02:00
Megamouse
56d46b5a49
Qt: disable VSH boot if not installed
2021-07-29 10:18:20 +02:00
Megamouse
0a7a12bbff
RSX: fix 'Working buffer not big enough'
2021-07-27 23:59:12 +02:00
kd-11
ace187cdd0
vk: Fix scratch allocation when doing GPU deswizzle
...
- We have to use double the memory because the transformation does not occur in-place like normal bswap
2021-07-27 19:56:31 +03:00
kd-11
c54ddabe0b
vk: Handle out of memory errors that are deferred during texture binding
...
- Set out-of-memory flag if we have a failure to build a subresource.
- Mark textures as requiring reload in case of references to invalid data.
- TODO: This is overly complicated and can be handled better with a smart restructure.
2021-07-27 10:52:21 +03:00
kd-11
e5029c532b
vk: Fix comparison between composite memory types
2021-07-27 10:52:21 +03:00
kd-11
a4cd9e022a
vk: Force explicit minimum size declaration for scratch buffers
2021-07-27 10:52:21 +03:00
kd-11
99bbcd15e1
vk: Fix undefined format class for typeless helpers
2021-07-27 10:52:21 +03:00
kd-11
9d11c8cbb5
vk: Allow creating temporary subresources to fail if we run out of memory.
2021-07-27 10:52:21 +03:00
kd-11
92d1534917
rsx: Set composite images upload context based on their actual contents
2021-07-27 10:52:21 +03:00
kd-11
abd8bbd6ef
vk: Allocate enough scratch memory for GPU deswizzle
...
- Forgot to take alignment into account.
2021-07-27 10:52:21 +03:00
kd-11
13abe785a9
vk: Try to spread memory usage evenly across compatible types if possible
...
- Avoids running into budget constraints if you just dump everything into one heap
2021-07-27 10:52:21 +03:00
kd-11
6a9d1edee1
vk: Fix use-after-free hazard by checking if we're faulting from within the texture cache
...
- If we're using the texture cache, DO NOT delete resources.
2021-07-25 20:55:09 +03:00
kd-11
69bdbe97a8
vk: Make use of multi-pool memory types
2021-07-25 20:55:09 +03:00
kd-11
de7ed1cbe9
vk: Scrap minimum scratch buffer size and just allocate what is requested.
2021-07-25 20:55:09 +03:00
kd-11
7d3bbd3cf7
vk: Dynamically select panic boundaries based on resolution scale
2021-07-25 20:55:09 +03:00
kd-11
59e7379010
vk: Implement heap aggregation
...
- Aggregate heaps of same type under one object and allow allocator to try each matching type.
2021-07-25 20:55:09 +03:00
Eladash
be9be6e5c9
Make sys_prx_unload_module use success type logging
2021-07-24 14:23:47 +03:00
Megamouse
867f0e1f02
fix warning
2021-07-23 00:09:46 +02:00
Megamouse
202aed560b
Qt: add option to auto install updates
2021-07-23 00:09:46 +02:00
Megamouse
737b0dfd42
Qt: use last window state when leaving fullscreen
2021-07-21 02:39:26 +02:00
Megamouse
66371457fd
Qt: fix game window positions if the window is bigger than the screen
...
If the screen was smaller than the game window, then the window would pop up top right offscreen.
The fix itself was really simple and obvious from the beginning, just some missing clamping.
But I figured it might be less confusing if I add some prosa.
Especially because it took me a couple of hours to figure out why I made it so complex in the first place.
Btw, there might still be some offset to the left occasionally, but that seems to be an upstream issue
2021-07-21 01:15:01 +02:00
kd-11
0502f7881f
vk: Disable async texture streaming on all NVIDIA cards
2021-07-20 23:00:00 +03:00
Megamouse
50354253c8
replace some random Emu.Pause with fatal errors
2021-07-20 19:47:00 +02:00
Megamouse
954d83b6a0
Qt: fix BatchCreatePPUCaches cancel
2021-07-20 09:46:51 +02:00
Megamouse
f83a877331
Qt: Add VSH to BatchCreatePPUCaches
2021-07-20 09:46:51 +02:00
Megamouse
2a8d740d63
Qt: Add Boot VSH option
2021-07-20 09:46:51 +02:00
Eladash
c84e5489f2
vsh.self: Fix execution on default settings ( #10586 )
2021-07-20 00:36:32 +02:00
Matias
aa08df0455
Include different case files on file selection filters ( #10587 )
...
* Include upper-case .PUP files on firmware selection window filter
* Include uppercase files on a few more filters
2021-07-19 21:47:21 +02:00
Ilya Oleinik
e51d16aa37
Initial implementation of sys_uart
2021-07-19 19:20:43 +03:00
Eladash
98e40d12ef
sys_ppu: Implement sys_ppu_thread_rename
2021-07-19 12:37:33 +02:00