Commit graph

55 commits

Author SHA1 Message Date
Bigpet 25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
Peter Tissen 8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Nekotekina 475c3ff967 Merge https://github.com/elisha464/rpcs3 2014-03-17 13:17:12 +04:00
Alexandro Sánchez Bach 6c4a980d36 Minor changes
* Fixed identation
* Make some parts of the code more readable.
2014-03-14 18:12:12 +01:00
elisha464 62f9d454eb Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-03-11 21:00:21 +02:00
elisha464 c08c5eef10 disabled a few stuff and changed color to white before rendering to main window (fix fw_stencil_reflect) 2014-03-11 20:52:14 +02:00
Sacha 5f3f7e197a Linux build fix. 2014-03-12 02:36:58 +10:00
elisha464 1ab5bc40a0 fixed colors on scogger 2014-02-28 11:19:56 +02:00
elisha464 d0300e5f43 fix alpha test 2014-02-27 19:47:08 +02:00
elisha464 5fbc190c80 fixed flipped colors on some homebrews 2014-02-26 23:24:57 +02:00
Bigpet 92fb77d50e more merge fixes, I should really compile it before submitting a pull request 2014-02-23 20:40:12 +01:00
Bigpet 1be8563fdb fix small merge mistake 2014-02-23 18:21:10 +01:00
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
Alexandro Sánchez Bach 696e00a570 Merge refactoring branch & Krofna's pull req. #46 2014-02-23 02:39:46 +01:00
DH 81b19057bb Implemented audio Dump To File
Fixed MFOCRF, MTOCRF, MTCRF
Minor fixes
2014-02-22 14:06:23 +02:00
Bigpet 07135570f4 merge branch 2014-02-21 20:36:22 +01:00
Alexandro Sánchez Bach e7a721a1fb Merge pull request #46 from krofna 2014-02-21 17:13:57 +01:00
DH b1df7444a4 Minor fixes 2014-02-19 19:27:52 +02:00
Alexandro Sánchez Bach b85a86b225 RSX Debugger: Shader program editor
* Added checkbox in the Settings dialog for logging/editing shader
programs.
* Added "Programs" tab to the RSX Debugger. Double-click on the entries
to view/edit the shaders. Click on "Yes" after closing the editor will
recompile your program even if no changes were done.
* Replaced "Ctrl+C" shortcut for running the emulator with "Ctrl+E" to
avoid accidentally unpausing the emulator when copying text.
* Added glDetachShader to GLProcTable.tbl

NOTE: There is a known bug: For some reason, certain shaders refuse to
compile again, even if you save the original shader as the "new" one.
2014-02-19 01:41:57 +01:00
Alexandro Sánchez Bach ab25edfacc Few source-code improvements
* Fixed identation inconsistency after last merge.
* Replaced uint32_t with u32 in LinearToSwizzleAddress.
* Replaced hardcoded values with defined GCM constants (in Emu/GS/GCM.h)
in some switch statements.

This commit won't produce any changes in the RPCS3 executable. It's just
to make the code easier to read.
2014-02-16 22:17:56 +01:00
DH a7368cc893 Merged elisha464 branch 2014-02-16 10:56:58 +02:00
Nekotekina 5a240c32a9 log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
Peter Tissen 59dcbd3ba3 make it compilable, don't merge this, string logs are broken and paths absolute to my machine 2014-02-10 02:13:13 +01:00
DH 4b8d6b6919 Improved ThreadBase.
Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
DH ab41540064 Improved ID manager.
Improved MemoryBlock.
2014-01-19 05:14:11 +02:00
DH eaef09df91 Improved PSF loader.
Improved Game Viewer.
Implemented cellPadGetInfo.
Minor improvements.
2013-12-08 15:47:54 +02:00
DH 34f5997f82 Improved OpenGL renderer.
- Rotate color buffer.
2013-12-08 02:42:59 +02:00
DH 76a93443c3 Improved OpenGL renderer
- Implemented color buffer reading.
2013-12-08 02:09:16 +02:00
Alexandro Sánchez Bach 5ce57e963f New functions & Minor changes
* cellGameBootCheck, cellSysutilGetSystemParamString partially
implemented.
* Improved debug SELF loader (I applied DH's changes over another part
of code that Hykem wrote).
* Added checkbox in the Config>Settings menu to ignore Read/Write errors
(disabled by default).
* Minor issues.
2013-11-29 05:56:26 +01:00
DH 9ce30fdd74 Improved OpenGL renderer & RAW SPU
- Improved Fragment Shader Decompiler.
- Fixed NV308A_COLOR cmd.
- Fixed break points for RAW SPU Thread.
- Added cellMsgDialogOpen2 to cellSysutil module.
2013-11-26 06:34:19 +02:00
Alexandro Sánchez Bach f43a324937 New GCM commands implemented
- NV4097_SET_DEPTH_BOUNDS_MIN
- NV4097_SET_POLY_OFFSET_FILL_ENABLE
- NV4097_SET_POLY_OFFSET_LINE_ENABLE
- NV4097_SET_POLY_OFFSET_POINT_ENABLE
- NV4097_SET_RESTART_INDEX_ENABLE
- NV4097_SET_RESTART_INDEX
2013-11-24 01:47:17 +01:00
Mislav Blažević 2926d3805c Cleanup OpenGL hacks 2013-11-23 23:31:05 +01:00
Mislav Blažević d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
DH 62c1980cac Improved PPU Interpreter
- Fixed MULHW & MULHWU.
- Improved MULHD & MULHDU.
2013-11-23 04:55:26 +02:00
DH 9d5b13839b - Fixed OpenGL renderer LoadVertexArray & DrawArray.
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
DH 5373747210 - Improved sc function binder.
- Improved Module binder.
- Added Dump Depth Buffer & Dump Color Buffers options (values can be changed on the fly).
2013-11-16 23:12:30 +02:00
DH 521244b0e0 Improved GS Renderer. 2013-11-09 23:29:49 +02:00
Hykem 3076571b6f Fixed OpenGL error 0x0502.
Implemented cellRtc module.

Added module name list in cellSysmodule to aid debugging.
2013-11-09 01:27:37 +00:00
DH 0b35be32a4 - Implemented ARM9Thread.
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00
DH 8259006bc3 Improved OpenGL renderer.
- Improved Vertex Shader Decompiler.
- Fixed CMD analyzer.

- Improved sys_fs module.
- Minor fixes.
2013-10-06 17:15:04 +03:00
DH eebe859f83 Improved mem_t.
- Implemented mem_ptr_t.
- Fixed issue 3.
2013-09-25 00:11:29 +03:00
Cornee Traas f4b98074b0 Merge remote-tracking branch 'upstream/master'
Conflicts:
	rpcs3/Emu/GS/GL/GLGSRender.cpp
	rpcs3/Gui/InterpreterDisAsm.cpp
	rpcs3/Gui/MainFrame.cpp
2013-09-03 19:26:31 +02:00
DH a9fdcd959b OpenGL renderer:
- Disabled dump vertex data.
- Fixed fragment constants loader.
- Fixed fbo creation.
- Implemented texture filtering.
2013-08-27 18:18:01 +03:00
DH f83aa9d5ae OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.

PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.

cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00
DH 234e174b7d - Implemented send open system menu cmd.
- Added cellSysutil module.
- Improved OpenGL renderer.
- Added cube & hello world homebrews.
- Implemented more GCM syscalls.
2013-08-19 02:06:11 +03:00
DH 2f5fa75bb4 - Fixed sys_ppu_thread_exit.
- Disabled some dbg tools.
2013-08-17 19:23:03 +03:00
DH 0aff049960 - Improved Vertex & Fragment Shader Decompilers.
- Fixed some FPR instructions.
- Implemented more GCM syscalls.
- Fixed callbacks alert.
2013-08-17 01:22:26 +03:00
Cornee Traas 96c692aefc Fix spelling of IsRunned to IsRunning 2013-08-12 11:56:56 +02:00
DH f42d4b6572 OpenGL Renderer fixes:
- Fixed Vertex & Fragment Shader Decompilers.
  - Fixed Transform Constants loading.
2013-08-11 00:56:24 +03:00
DH 81e874c9e2 - Implemented HDD manager.
- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00