Eladash
36d8553f9c
liblv2 HLE: Fix entryx of start/stop prx functions
2020-03-26 17:52:45 +03:00
Eladash
9d971e3b07
rsx: More strict infinite desync detection
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6 desyncs per second for 1.5 seconds is pretty bad already.
2020-03-26 17:52:45 +03:00
Eladash
7ed570dc4a
PPU LLVM: Add relocation 5 for ADDIS
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+ Add some more for u16 relocations (4, 5, 6), simplify logic.
2020-03-26 17:52:45 +03:00
Nekotekina
fa29c5aa94
ppu_iname: refactor to use actual strings
2020-03-26 15:28:41 +03:00
Nekotekina
8d1a9dce91
spu_iname: refactor to use actual strings
2020-03-26 15:26:55 +03:00
Eladash
453478c98b
PPU LLVM: Log unsupported relocation opcode
2020-03-26 15:22:45 +03:00
Eladash
ccc7cb7994
Log IDs of loaded prx modules
2020-03-26 15:22:45 +03:00
Eladash
38c8dd98b4
rsx: Implement basic infinite FIFO desync detection
2020-03-26 15:22:45 +03:00
Eladash
158e34faca
rsx: Reset all method registers at rsx_state::init()
2020-03-25 17:51:59 +03:00
Eladash
768b4f8c65
rsx: Improve NV308A_COLOR
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* Fix NV308A_COLOR methods range.
* Batch NV308A_COLOR methods execution together.
* Fix termination of bind_range<> in rsx methods binding.
2020-03-25 17:51:59 +03:00
Eladash
150d1bcdd5
sys_prx_unload_module: Implement CELL_PRX_ERROR_NOT_REMOVABLE
2020-03-25 16:22:47 +03:00
Eladash
e1f2f3f081
sys_prx: Improve sys_prx_start/stop_module
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* Add missing error codes, "internal" errors are ones which are not reachable from liblv2.sprx functions
* Implement SYS_PRX_NO_RESIDENT (unloading module) for _sys_prx_start_module.
2020-03-25 16:22:47 +03:00
Eladash
717dd1625c
sys_prx: Implement sys_prx_get_module_list
2020-03-25 16:22:47 +03:00
Nekotekina
471db3219d
Finalize constexpr ppu_decoder<> thing
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Move SSSE3 checks to runtime in PPUInterpreter.cpp
2020-03-25 11:18:48 +03:00
Megamouse
fd3522436a
overlays/osk: add more panels
2020-03-25 03:54:49 +01:00
Nekotekina
1ceb779a38
Make ppu_decoder<> objects constexpr (partial)
2020-03-24 13:46:46 +03:00
Nekotekina
a936533eb1
Make spu_decoder<> objects constexpr
2020-03-24 12:18:37 +03:00
Eladash
eb1de04ca8
_sys_lwmutex_lock: log new case of ESRCH
2020-03-23 23:18:21 +03:00
Eladash
2aff36647a
Make sceNpDrmProcessExitSpawn(2) execute sys_game calls correctly
2020-03-23 23:18:21 +03:00
Eladash
52360b3f98
liblv2 HLE: Fix sys_lwmutex_lock assertation
2020-03-23 21:37:37 +03:00
Eladash
08e66ab14c
Minor warning fixes
2020-03-23 21:37:37 +03:00
Eladash
3de41bfea7
_sys_lwcond_signal: Make mode 3 respect ordering of the sleep queue
2020-03-23 21:37:37 +03:00
Megamouse
1537f505a5
cellGem: fix move_handler::mouse left click
2020-03-23 15:10:01 +03:00
Nekotekina
5ebc538d7e
Workaround for VS 16.5
...
Strange codegen bug didn't promote s32 to u64.
2020-03-23 14:48:49 +03:00
kd-11
4965bf7d7a
gl/vk: Refactor draw call handling and stub shader interpreter
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- Refactors backend draw call management to make it easier to extend
functionality.
- Stubs shader interpreter functionality.
2020-03-23 14:47:28 +03:00
Eladash
537f175f52
Another fixup after #7826
2020-03-23 11:54:19 +03:00
Eladash
017ef5a94e
Minor fixup after #7826
2020-03-23 10:59:51 +03:00
Eladash
cccc32fa9d
sys_lwmutex/lwcond: track lwcond waiters ( #7826 )
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In lwmutex destroy syscall, wait for pending waiters.
2020-03-23 10:30:17 +03:00
Emmanuel Gil Peyrot
425e032a62
SPU: Copy with memcpy() instead of hand-rolled SSE2
...
In some very unscientific benchmark:
spu_thread::do_dma_transfer() was taking 2.27% of my CPU before, now
0.07%, while __memmove_avx_unaligned_erms() was taking 1.47% and now
2.88%, which added makes about 0.8% saved.
2020-03-22 15:51:03 +03:00
Nekotekina
e606130262
Memoize and print r3-r6 under Current function in the ppu_thread::dump()
2020-03-22 14:13:52 +03:00
Eladash
dc839e1784
lv2: Do not lose r3 data on syscalls
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Allows to get the ID of the lv2 sync objects in the debugger by looking at r3's content.
2020-03-22 12:41:02 +03:00
kd-11
12044bd8b0
rsx: Properly calculate vertex range when divisor is active
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- The upper bound is to be rounded up, not down.
2020-03-22 10:57:47 +03:00
Eladash
01cafc042d
cellSaveData: Ensure savedata_context members are 16-byte aligned
...
I saw stvx v128{0} (aligned 16-bytes store) usage on the first 16-bytes of CellSaveDataCBResult before funcStat in fw.
Also I saw 4 stw of u32{0} on it as well before funcFile, funcFixed and funcList.
So just add the resets for result before all callbacks, and make all
members of savedata_ontext 16 -byte aligned in case there are more
members guaranteed to be aligned.
2020-03-21 19:05:20 +03:00
Eladash
ceaee0ec68
cellSaveData: Clear traces of setList setup from setBuf->buf, add missing memset
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* Always memset 0 setBuf->buf (to bufSize) before funcStat if the direcory is not new.
* Always memset 0 setBuf->buf (to bufSize) if listGet->dirNum became non-zero (listGet->dirListNum can be zero yet memset still occurs) .
* Clear traces of setList setup before funcStat (after funcFixed/List, only if listGet->dirNum != 0, callback can hack this value and prevent the memset).
2020-03-21 19:05:20 +03:00
Eladash
b6a288d383
cellSaveData: Skip directory items in savedata_get_list_item
2020-03-21 19:05:20 +03:00
Eladash
ae14eb0747
Minor fix of cellUserInfoGetStat
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stat == nullptr is allowed, fix invalid id error code.
2020-03-21 19:05:20 +03:00
Eladash
be0e586671
cellSaveData: Add error checks for cellSaveData(User)GetListItem
2020-03-21 19:05:20 +03:00
Eladash
66916df4ae
cellSaveData: Set listSet->focusPosition to LISTHEAD by default
2020-03-21 19:05:20 +03:00
Eladash
fae46bf194
cellSaveData: Add CELL_SAVEDATA_ERROR_NOUSER
2020-03-21 19:05:20 +03:00
Eladash
e1cb827488
PPU Precise: Fix FMADDS, FMSUBS, FNMSUBS, FNMADDS
2020-03-21 16:32:09 +03:00
Eladash
3a36b713ce
Dont spam syscalls stats if emu is paused
2020-03-21 16:31:18 +03:00
Eladash
9acf8e283d
Fix OSK thread exit condition
2020-03-21 12:37:29 +03:00
Nekotekina
c577bd2111
Implement thread_state::errored
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State after calling thread emergency_exit() function.
Also default-construct thread result in this case.
2020-03-20 21:31:27 +03:00
Megamouse
fd8cda0f2b
overlays/osk: fix selection after changing panels
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We now try to keep the current x and y selected after panel changes.
Also change some copy to ref
2020-03-19 21:10:08 +01:00
Megamouse
c63f77e3b0
overlays/osk: fix full width characters
2020-03-19 21:10:08 +01:00
Megamouse
a1f70bf96e
overlays/osk: do not change the preview text on empty input
...
This prevents that the placeholder disappears
2020-03-19 21:10:08 +01:00
Megamouse
f1127f1894
overlays: implement osk panels
2020-03-19 21:10:08 +01:00
Eladash
1dbb5422a2
Avoid a segfault when reading ppu stack contents in debuggers
...
TODO: lock vm mutex.
2020-03-19 14:18:05 +03:00
Eladash
7139c4fbab
Fix bug introduced by #7797
2020-03-19 07:22:05 +03:00
Malcolm Jestadt
0bfdc1f62e
PPU LLVM: Improve VMADDFP and VNMSUBFP
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- Use native FMA to emulate VMADDFP, with a fallback for processors that don't support FMA
- Use native FMA to emulate VNMSUBFP as well, but note that it differs from the emulated path with regards to negative zero
2020-03-19 06:47:16 +03:00
Eladash
b11e8f8b8d
Minor fix of sys_ppu_thread_yield return value
...
Account for a special case where threads were rotated but no context
switch was made.
2020-03-19 06:45:14 +03:00
Eladash
7be35315da
Fix lv2 sys_lwcond/sys_lwmutex kernel explorer names
2020-03-19 06:45:14 +03:00
Nekotekina
6a2571d0e1
SPU: print current chunk hash in dump
2020-03-18 18:28:46 +03:00
Nekotekina
20f7544a8a
SPU profiler: minor change
...
Use std::greater to sort
2020-03-18 18:28:46 +03:00
Zion Nimchuk
2678ac6382
Change default audio backend on non-windows
...
FAudio is preferred, but if we didn't build with FAudio, we default to OpenAL
Also changed it to explicitly use xaudio backend on windows, rather than the static cast we had before.
2020-03-18 09:38:13 +01:00
Eladash
03a6d67c6c
Log sys_lwmutex/sys_lwcond names as strings
...
Use std::string_view instead of creating a temporary NTS string when reading object name.
2020-03-17 18:22:13 +03:00
Eladash
a9f492b605
sys_spu: Fix oops in sys_raw_spu_destroy after #7782
...
'id' is not the idm id, also explicitly join the thread so a situation where the thread is still active and communicating other threads (e.g via MMIO or MFC) yet its ID is removed won't happen. (logic breakage, destroyed thread can't be active)
2020-03-17 18:22:13 +03:00
Eladash
664d606123
Add return value of sys_ppu_thread_yield
2020-03-17 18:22:13 +03:00
Eladash
00d25a191b
lv2: Uncomment sys_ppu_thread_stop/restart
2020-03-17 18:22:13 +03:00
Eladash
3566faabd9
Add missing lv2_obj::sleep when joining interrupt thread
2020-03-16 21:06:33 +03:00
Eladash
7e224c5585
cellVdecClose: Followup fix to #7663
...
Avoid executing sys_interrupt_thread_disestablish on different ppu thread with the same ID.
2020-03-16 21:06:33 +03:00
Eladash
9e14e835e7
Fix sys_raw_spu_destroy
2020-03-16 21:06:33 +03:00
kd-11
d25ba03e82
vk: Lazy evaluate renderpass scope
...
- Spamming the driver with renderpass open/close cycles is bad for performance.
2020-03-15 18:39:40 +03:00
kd-11
7025985c0d
rsx: Improve section scanning when updating surface cache resources in blit engine.
2020-03-15 16:51:23 +03:00
kd-11
a756c0679e
rsx: Implement cross-aspect slice gathering
...
- Fixes a data leak that can happen when a surface is rejected due to aspect mismatch.
- Mismatch can lead to rejection due to area covered excluding the RTT and inevitable upload a texture from CPU at the same location.
- Overlapping fbo/shader_read resources are not allowed.
2020-03-15 16:51:23 +03:00
Eladash
377e06a4a2
rsx: Fix unknown Blend equation
2020-03-15 09:53:15 +03:00
Nekotekina
45389dca51
PPU: minor fix for ppu_join_status::max
...
Don't treat it as special "invalid" value.
2020-03-14 20:36:56 +03:00
Eladash
4e6934c9dc
Minor idm::remove_verify usage optimization in sys_interrupty.cpp
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Avoid copying a shared ptr, create a weak ptr instead.
2020-03-14 19:26:37 +02:00
Eladash
74c05ec5ee
PPU Disasm: Fix non-link extended BCCTR forms
2020-03-14 19:26:22 +02:00
Eladash
cb4192bce9
vm: Log all guest memory bases at startup
2020-03-14 18:30:14 +02:00
Eladash
83a2204f87
PPU Disasm: Fixup BCCTR after #7775
2020-03-14 18:30:14 +02:00
Eladash
c16124f0d9
idm: Fix minor race in cellVdecClose, sys_raw_spu_destroy...
...
Because of racing removal of IDs vs the shared pointer owned object
2020-03-14 18:30:14 +02:00
Eladash
efe6e1eb0a
sys_ppu_thread: Make PPU id removal after exit atomic with descheduling
...
* Make PPU id removal after exit atomic with descheduling
* Make joining thread scheduling atomic with thread exit sleep.
* Update sys_ppu_thread_stop/restart.
* Add idm::remove_verify.
2020-03-14 18:30:14 +02:00
Eladash
c3d36940c7
cellSaveData: do not allow to read/write/delete system files in funcFile
...
Return param error 70 as realhw in this case.
2020-03-14 16:12:18 +03:00
Eladash
ff341fe597
PPU Disasm: Fix branches spacing
...
Null terminator was added at the end which prevented proper spacing.
2020-03-14 16:12:18 +03:00
Eladash
db71d4852a
cellSaveData: Fix adding file entries to PARAM.SFO on error
2020-03-14 16:12:18 +03:00
Eladash
88ee198d78
cellSaveData: return ERROR_FAILURE on funcFile deletion failures
2020-03-14 16:12:18 +03:00
Nekotekina
9176ca084c
VFS: clarify escape/unescape cannot work on paths
...
With recent changes, it can only work with file or directory name.
2020-03-14 16:01:55 +03:00
Nekotekina
70cd8afafa
VFS: improve vfs::escape (escape NUL, LPT, COM...)
...
Windows legacy trash.
2020-03-14 15:07:59 +03:00
Nekotekina
6a8f5e6b38
VFS: fix vfs::get
...
Escape each path element separately.
2020-03-14 14:25:37 +03:00
Nekotekina
6c234b48ce
VFS: Fix possible out of range in vfs::escape
2020-03-14 13:33:25 +03:00
Nekotekina
bf957a575c
VFS: fix out of range problem in vfs::unescape
...
Also improve unescape with "!" allowing any character
2020-03-14 13:15:46 +03:00
Nekotekina
0c65a1721d
VFS: escape multidot names like ...
2020-03-14 12:34:28 +03:00
Eladash
5d78d81c00
cellSaveData: Filter directory lists to allowed savedata directories
...
Filters "." and "..", as well as possible wrong directories added by the user.
2020-03-13 22:43:27 +03:00
Eladash
b21b4faca8
cellSaveData: Fixed savedata lock after fmt::throw_exception
2020-03-13 22:43:27 +03:00
Eladash
d58f52ff31
cellSaveData: Add some listSet error checks
...
* Check listSet->fixedListNum.
* Check listSet->fixedList for nullptr and its directory items names.
* Check listSet->focusDirName for nullptr and directory name.
* Check listSet->newData->iconPosition.
* Check listSet->newData->dirName for nullptr and directory string.
* Check statSet->setParam->parental_level for old sdk.
* Return an error if listSet->focusPosition is NEWDATA and listSet->newData is nullptr.
* Simplify savedata directory list selection.
2020-03-13 22:43:27 +03:00
Eladash
54af8ec544
cellSaveData: funcFile fixes
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* Allow '_' at filenames start and extension.
* Check if reading offset is valid, fix error code to CELL_SAVEDATA_ERROR_FAILURE.
* Don't create empty file on error of write ops.
* Don't allow "." and ".." filenames on funcFile, return CELL_SAVEDATA_ERROR_BROKEN.
2020-03-13 22:43:27 +03:00
Eladash
fdf47f43d8
cellSaveData: refactor param error 70 checks
...
Also extend the check to check empty name.
2020-03-13 22:43:27 +03:00
kd-11
2ae83782e1
vk: Fix potential MTRSX deadlock in case of a race condition
2020-03-13 22:06:04 +03:00
Eladash
f3877d11e8
rsx: Fix initial boolean state of m_textures_dirty and m_vertex_textures_dirty
2020-03-12 21:36:43 +01:00
Eladash
c04abac630
rsx capture: Fix exceptions handler, fix tiny race condition on capture new capture
2020-03-12 21:36:43 +01:00
kd-11
7e9dbeff7b
vk: Fix MTRSX deadlock ( #7766 )
2020-03-12 22:29:58 +03:00
Nekotekina
04dedb17eb
Disable exception handling.
...
Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00
kd-11
47bbfdd2aa
vk: Change texture cache memory management for disposed textures
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- Use global resource manager instead of using the 2-frame hold behavior.
- Fixes high VRAM usage in some games
2020-03-11 16:29:34 +03:00
Nekotekina
92eeec39b7
Improve Stop Watchdog
...
Make it less possible to interfere with the debugger.
2020-03-10 23:00:23 +03:00
kd-11
7989de9d16
vk: Properly release dma resources.
2020-03-10 22:02:02 +03:00
Megamouse
3ea94c286b
input/overlays: fix premature pad interception removal
...
shader compilation and trophy notifications shouldn't cancel the pad interception during proper dialogs
2020-03-10 19:04:32 +01:00
Bird Egop
4e25daffa6
Explicitly rename has_512 into has_avx512 ( #7751 )
2020-03-10 19:21:00 +03:00
kd-11
12b73c8bdc
rsx: Fix copypasta
2020-03-09 17:20:24 +03:00
Eladash
636ed4a48b
HLE cellGcmSys: Avoid calling sys_rsx syscalls in rsx code
2020-03-09 16:07:14 +03:00