rpcsx/rpcs3/Emu
kd-11 d25ba03e82 vk: Lazy evaluate renderpass scope
- Spamming the driver with renderpass open/close cycles is bad for performance.
2020-03-15 18:39:40 +03:00
..
Audio Move Log.h to util/logs.hpp 2020-03-07 12:29:23 +03:00
Cell PPU: minor fix for ppu_join_status::max 2020-03-14 20:36:56 +03:00
CPU Disable exception handling. 2020-03-12 16:03:08 +03:00
Io Qt/Input: piggyback on existing callback for battery_level 2020-03-05 22:37:48 +01:00
Memory vm: Log all guest memory bases at startup 2020-03-14 18:30:14 +02:00
NP Fix sceNpUtilCmpNpId 2020-03-08 12:49:34 +03:00
RSX vk: Lazy evaluate renderpass scope 2020-03-15 18:39:40 +03:00
CMakeLists.txt Disable exception handling. 2020-03-12 16:03:08 +03:00
GameInfo.h Compilation fix 2020-02-29 21:16:28 +03:00
GDB.cpp Disable exception handling. 2020-03-12 16:03:08 +03:00
GDB.h GDB: remove wrong_checksum_exception 2019-11-08 19:27:11 +03:00
IdManager.cpp Idm: Minor assert fix 2020-02-15 10:41:15 +03:00
IdManager.h sys_ppu_thread: Make PPU id removal after exit atomic with descheduling 2020-03-14 18:30:14 +02:00
IPC.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
System.cpp Disable exception handling. 2020-03-12 16:03:08 +03:00
System.h Qt: Add title and title id to button tooltips 2020-03-08 00:06:48 +01:00
system_config.cpp move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
system_config.h overlay: set minimum update interval to 1ms 2020-03-08 15:05:42 +03:00
system_config_types.cpp Fake PSN (#7516) 2020-03-04 13:55:35 +00:00
system_config_types.h Fake PSN (#7516) 2020-03-04 13:55:35 +00:00
title.cpp Add more game window title options 2020-02-20 20:07:25 +01:00
title.h Add more game window title options 2020-02-20 20:07:25 +01:00
VFS.cpp VFS: clarify escape/unescape cannot work on paths 2020-03-14 16:01:55 +03:00
VFS.h VFS: clarify escape/unescape cannot work on paths 2020-03-14 16:01:55 +03:00