Eladash
d69bec8f59
rsx: Fix vblank thread stop regression
2020-04-11 21:21:15 +03:00
Eladash
504ba8d824
rsx: Fix grammer issue (binded -> bound)
2020-04-11 21:21:15 +03:00
Eladash
8228fa1ece
sys_rsx: Warn if RSX is not idle during crucial points
2020-04-11 21:21:15 +03:00
Eladash
1f9f455801
sys_rsx: Implement error checks for Zcull/Tiles binding
...
* Check zcull/tiles offset if bigger than max MAIN/LOCAL size.
* Check memory mapping of offset if location is MAIN.
* Check pitch/size for 0 as coming from hw tests.
* In addition: fix 'bound' check of tiles, seem to rely on the bits location is in.
* Add locks for zcull/tiles/displaybuffer binding.
2020-04-11 21:21:15 +03:00
Eladash
5ba26e247b
sys_rsx: Implement LLE cellGcmSysGetLastVBlankTime
2020-04-11 21:21:15 +03:00
Eladash
93b8f3b5db
idm: Minor update to use std::static_pointer_cast
2020-04-11 10:58:24 +03:00
Eladash
d451a0b7b7
SPU LLVM: Improve FNMS
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Should be more accurate with postive/negative zero inputs according to docs while being more optimized.
TODO: Check SPU precise interptreter.
2020-04-09 17:27:14 +03:00
Eladash
158b24ec25
SPU LLVM: Add accurate double-precision FMA support
2020-04-09 17:27:14 +03:00
Nekotekina
1b68f90e42
Tweak TSC calibration
...
Round to 3 digits after dot (count in MHz).
2020-04-09 16:23:33 +03:00
clienthax
765b14a8ba
Implement cellRtc HLE ( #7933 )
2020-04-09 15:54:41 +03:00
Eladash
36fd1d0f0d
rsx: Optimize transform constants load methods ( #7992 )
2020-04-09 15:53:43 +03:00
Eladash
cce946f10e
spu: typo fix
2020-04-08 19:23:13 +03:00
Eladash
c948c9305c
sys_ppu_thread_create: read function descriptor immediately and save it
2020-04-08 19:23:13 +03:00
Eladash
c0f4fb6e35
SPU debugger: dump reservation address
2020-04-08 14:35:44 +03:00
Eladash
cc8f024c6c
Fixup ppu/spu_thread::dump_all()
2020-04-08 14:35:44 +03:00
Eladash
995fa63f4c
sys_rsx: Fixup after #7978
2020-04-08 11:33:26 +03:00
Eladash
f7536bbce0
sys_rsx: Fix gcm events spam
...
In realhw the events are only sent if they are masked in driver_info->handlers as well.
2020-04-07 20:43:28 +03:00
Eladash
3f48450408
sys_rsx: Minor atomicity fixes
2020-04-07 20:43:28 +03:00
Víctor "IlDucci
a38d2461c9
Linguistic changes ( #7917 )
2020-04-07 17:10:04 +02:00
Nekotekina
91d80aa7b9
Implement jit_compiler::check
...
Instead of checking file existence (because file may be damaged).
2020-04-07 16:09:47 +03:00
Nekotekina
7939160178
Shorten SPU LLVM Worker name to SPUW.#
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For debugging.
2020-04-07 15:55:30 +03:00
Nekotekina
3eabec0030
SPU: Fix SPU Precise interpreter
2020-04-07 15:42:27 +03:00
Eladash
8f3ad8b81a
Fix cellGameDataCheckCreate2 error broken check ( #7976 )
2020-04-07 14:03:03 +03:00
Megamouse
078c31c1da
Qt: fix lupdate warnings (used for translation)
2020-04-06 20:59:58 +02:00
Megamouse
b1fdbc7fcc
Move some format functions
2020-04-06 20:59:58 +02:00
Eladash
e7d5d17fd8
rsx: Adjust FIFO recovery to be a bit more merciful
2020-04-05 17:40:23 +03:00
Eladash
bbbd06dcee
Make vm::_test_map aware of overflow
...
+ remove vm::find_map 1024mb limit.
2020-04-05 17:40:23 +03:00
Silent
fd09dde911
cellSearch: Change search state before invoking callbacks
2020-04-05 16:35:56 +03:00
kd-11
0b6e2b26fa
rsx: Fix DST instruction
...
- It's the old-school distance vector, not the more modern distance() function
- There is seemingly no glsl function that maps to it directly.
2020-04-05 16:35:20 +03:00
kd-11
b301fecfd8
gl: Fix async shader compiler
...
- Removes glFinish hack.
- Adds proper server-side synchronization.
- Adds primary context detection to allow worker threads to be identified.
2020-04-05 16:35:20 +03:00
Eladash
dc5cdb3bb4
sys_ppu_thread: reduce global memory stats after thread creation
2020-04-05 15:23:09 +03:00
Eladash
72d1efa383
rsx: Batch transform contants load methods
2020-04-05 15:21:56 +03:00
RipleyTom
f33373ca1b
Add Lego Dimensions Portal to usb passthroughs
2020-04-05 14:23:54 +03:00
Nekotekina
ae140a1ac9
SPU LLVM: improve stack mirror format in Mega mode
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Store first instruction for additional validation.
Should fix some problems.
I didn't touch ASMJIT.
2020-04-04 21:40:42 +03:00
Nekotekina
8053d2602a
SPU LLVM: implement bisect helper (debugging tool)
...
Added two new settings: SPU LLVM Lower/Upper Bound
By manipulating values, conditionally avoid compiling programs.
It uses hash of the programs (64-bit start hash of SHA-1).
Programs which aren't compiled run with interpreter.
2020-04-04 21:38:40 +03:00
Nekotekina
18dbd788e6
SPU DisAsm: fix disasm for BINZ and similar instruction
2020-04-04 21:38:40 +03:00
Nekotekina
a53d0d50b3
SPU LLVM: add alternative ROTQBY implementation
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Used if SSSE3 is not available (exec_rotqby).
2020-04-04 21:38:40 +03:00
Nekotekina
f05e24e8e8
SPU LLVM: make LS loads/stores volatile
...
Fixes PS1 classics and possibly something else.
2020-04-04 21:38:40 +03:00
Eladash
0b24b09a06
sys_fs: Lock dev_hdd1 mount point at cellSysCacheClear
2020-04-04 19:36:16 +01:00
Eladash
a178374052
sys_fs: Limit NPDRM FDs to 16
...
Co-Authored-By: Silent <cookieplmonster@users.noreply.github.com>
2020-04-04 19:36:16 +01:00
Eladash
63080c22a3
Fix ppu_thread::dump_callstack()
2020-04-04 00:06:51 +03:00
Eladash
55baaea8e7
liblv2 HLE: Fix sys_lwcond_signal mode 3
2020-04-03 19:42:25 +03:00
Eladash
13820d6802
SPU debugger: Show channels data
2020-04-03 18:37:21 +03:00
Eladash
0beea91d5e
Minor debugger fixups
2020-04-03 18:37:21 +03:00
Eladash
3f559cd86e
Fix sys_cond_destroy ( #7931 )
...
Dereference cond count in sys_cond_destroy
2020-04-03 12:45:59 +03:00
Nick Renieris
6cbb12e5cd
PPUThread: String & hex previews for register pointers in register dump
2020-04-03 01:36:35 +01:00
Nick Renieris
1231274e0f
CPUThread: Split dump() info to separate methods
2020-04-03 01:36:35 +01:00
Eladash
72c0aed4c1
rsx: Reset vertex program/constants at each boot
2020-04-02 20:42:12 +03:00
Eladash
c2c5005278
rsx: Fix and improve fp program data invalidation
2020-04-02 20:42:12 +03:00
Eladash
2ed370093e
rsx: Get rid of invalid_command_interrupt_raised
2020-04-02 20:42:12 +03:00
Eladash
d97e9f7b4a
rsx: Batch vertex program load methods
2020-04-02 20:42:12 +03:00
kd-11
69d90f6fec
vk: Remove NVIDIA workaround for broken partial occlusion queries
...
- This bug has been fixed in the latest drivers.
2020-03-31 20:53:12 +03:00
kd-11
8c847d3a4b
vk: Remove RADV workaround regarding renderpass barriers
...
- The situation was clarified in the official vulkan spec to allow this
behavior.
Barriers are now only inserted by the driver when layout
transitions are requested.
2020-03-31 20:53:12 +03:00
kd-11
b327e329d6
vk: Avoid query log spam if no program is loaded
2020-03-31 20:53:12 +03:00
Eladash
92f821aeb1
PPU LLVM: Add FMA accuracy setting ( #7874 )
...
* PPU LLVM : Match PS3 for the instructions fmadd, fmadds, fmsub, fmsubs, fnmadd, fnmadds, fnmsub, fnmsubs
Co-authored-by: doesthisusername <yfirestorm@gmail.com>
2020-03-31 20:01:10 +03:00
Megamouse
fc3a134e7d
Emu: make "Silence All Logs" dynamic
2020-03-31 18:06:37 +02:00
Eladash
fdd7f0645d
Some typos ( #7908 )
...
* sys_lwcond: replace writer lock with reader lock
* sys_rsx: Typo fix
* sys_net: Fixup for buffer reading
2020-03-31 16:44:50 +03:00
Eladash
29be815302
rsx: Implement DECR memory layout ( #7906 )
2020-03-31 05:12:30 +01:00
Eladash
1510505b30
Fix sys_rwlock_wlock timeout event
2020-03-30 14:22:15 +03:00
Eladash
019aae8bec
sys_net: Fix access violation handling ( #7901 )
...
Should fix page faults notifications on unmapped menory on Gran Turismo 5.
2020-03-30 05:53:17 +01:00
Whatcookie
cc100f4008
Fix alignment on embedded spu elf searching ( #7894 )
...
- They are actually 128 byte (1024 bit) aligned.
2020-03-29 03:54:45 +01:00
Nekotekina
dcc269128f
SPU LLVM: runtime multithreaded compilation
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Active for CPU with 12 or more threads.
2020-03-28 17:17:51 +03:00
Nekotekina
9db088e17b
SPU LLVM: log hash in some places
2020-03-28 17:17:51 +03:00
Eladash
4215499b7f
rsx: Fix typo in NV4097_SET_TRANSFORM_PROGRAM range
2020-03-28 11:07:34 +03:00
unknown
049825812e
RSX: Restrict analyser loop error
2020-03-28 09:42:13 +03:00
Eladash
66bd8308d9
lv2: Wait for rescheduling before confirming timeouts ( #7875 )
2020-03-28 03:16:59 +00:00
xddxd
d96dabcd60
rsx: Rename current_instrution to current_instruction ( #7883 )
2020-03-28 02:46:48 +00:00
AniLeo
c00ee7ed5b
hle: cellSysutilNpEula
...
Add missing function names and stub all functions
Co-Authored-By: Eladash <elad3356p@gmail.com>
Co-Authored-By: Eladash <elad3356p@gmail.com>
2020-03-27 15:26:28 +03:00
RipleyTom
cd4eed0704
Gives ANSI path to curl CURLOPT_CAINFO
2020-03-27 14:23:20 +03:00
Ani
e8177906e7
System/Load: Handle PSP Remaster ( #7857 )
...
This just makes RPCS3 execute PSP Remaster games through
psp_emulator.self
pspemu does not work yet, so the boot will fail, but at the least it
starts loading
2020-03-26 20:03:00 +03:00
Nekotekina
17a9ce6fb9
Fix PS1 game_path
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Don't assume local path has '/dev_hdd0' in it.
2020-03-26 18:32:42 +03:00
Eladash
36d8553f9c
liblv2 HLE: Fix entryx of start/stop prx functions
2020-03-26 17:52:45 +03:00
Eladash
9d971e3b07
rsx: More strict infinite desync detection
...
6 desyncs per second for 1.5 seconds is pretty bad already.
2020-03-26 17:52:45 +03:00
Eladash
7ed570dc4a
PPU LLVM: Add relocation 5 for ADDIS
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+ Add some more for u16 relocations (4, 5, 6), simplify logic.
2020-03-26 17:52:45 +03:00
Nekotekina
fa29c5aa94
ppu_iname: refactor to use actual strings
2020-03-26 15:28:41 +03:00
Nekotekina
8d1a9dce91
spu_iname: refactor to use actual strings
2020-03-26 15:26:55 +03:00
Eladash
453478c98b
PPU LLVM: Log unsupported relocation opcode
2020-03-26 15:22:45 +03:00
Eladash
ccc7cb7994
Log IDs of loaded prx modules
2020-03-26 15:22:45 +03:00
Eladash
38c8dd98b4
rsx: Implement basic infinite FIFO desync detection
2020-03-26 15:22:45 +03:00
Eladash
158e34faca
rsx: Reset all method registers at rsx_state::init()
2020-03-25 17:51:59 +03:00
Eladash
768b4f8c65
rsx: Improve NV308A_COLOR
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* Fix NV308A_COLOR methods range.
* Batch NV308A_COLOR methods execution together.
* Fix termination of bind_range<> in rsx methods binding.
2020-03-25 17:51:59 +03:00
Eladash
150d1bcdd5
sys_prx_unload_module: Implement CELL_PRX_ERROR_NOT_REMOVABLE
2020-03-25 16:22:47 +03:00
Eladash
e1f2f3f081
sys_prx: Improve sys_prx_start/stop_module
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* Add missing error codes, "internal" errors are ones which are not reachable from liblv2.sprx functions
* Implement SYS_PRX_NO_RESIDENT (unloading module) for _sys_prx_start_module.
2020-03-25 16:22:47 +03:00
Eladash
717dd1625c
sys_prx: Implement sys_prx_get_module_list
2020-03-25 16:22:47 +03:00
Nekotekina
471db3219d
Finalize constexpr ppu_decoder<> thing
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Move SSSE3 checks to runtime in PPUInterpreter.cpp
2020-03-25 11:18:48 +03:00
Megamouse
fd3522436a
overlays/osk: add more panels
2020-03-25 03:54:49 +01:00
Nekotekina
1ceb779a38
Make ppu_decoder<> objects constexpr (partial)
2020-03-24 13:46:46 +03:00
Nekotekina
a936533eb1
Make spu_decoder<> objects constexpr
2020-03-24 12:18:37 +03:00
Eladash
eb1de04ca8
_sys_lwmutex_lock: log new case of ESRCH
2020-03-23 23:18:21 +03:00
Eladash
2aff36647a
Make sceNpDrmProcessExitSpawn(2) execute sys_game calls correctly
2020-03-23 23:18:21 +03:00
Eladash
52360b3f98
liblv2 HLE: Fix sys_lwmutex_lock assertation
2020-03-23 21:37:37 +03:00
Eladash
08e66ab14c
Minor warning fixes
2020-03-23 21:37:37 +03:00
Eladash
3de41bfea7
_sys_lwcond_signal: Make mode 3 respect ordering of the sleep queue
2020-03-23 21:37:37 +03:00
Megamouse
1537f505a5
cellGem: fix move_handler::mouse left click
2020-03-23 15:10:01 +03:00
Nekotekina
5ebc538d7e
Workaround for VS 16.5
...
Strange codegen bug didn't promote s32 to u64.
2020-03-23 14:48:49 +03:00
kd-11
4965bf7d7a
gl/vk: Refactor draw call handling and stub shader interpreter
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- Refactors backend draw call management to make it easier to extend
functionality.
- Stubs shader interpreter functionality.
2020-03-23 14:47:28 +03:00
Eladash
537f175f52
Another fixup after #7826
2020-03-23 11:54:19 +03:00
Eladash
017ef5a94e
Minor fixup after #7826
2020-03-23 10:59:51 +03:00
Eladash
cccc32fa9d
sys_lwmutex/lwcond: track lwcond waiters ( #7826 )
...
In lwmutex destroy syscall, wait for pending waiters.
2020-03-23 10:30:17 +03:00
Emmanuel Gil Peyrot
425e032a62
SPU: Copy with memcpy() instead of hand-rolled SSE2
...
In some very unscientific benchmark:
spu_thread::do_dma_transfer() was taking 2.27% of my CPU before, now
0.07%, while __memmove_avx_unaligned_erms() was taking 1.47% and now
2.88%, which added makes about 0.8% saved.
2020-03-22 15:51:03 +03:00