Commit graph

2162 commits

Author SHA1 Message Date
Ioannis Tsakpinis
58fc5401d5 Added ATI_shader_texture_lod extension 2006-05-14 14:18:13 +00:00
Elias Naur
ec67322e64 Linux: Fixed accum color bits when accum_bpp = 0 2006-05-13 10:03:19 +00:00
Elias Naur
6bb5885bcc Updated jinput.jar to fix a NPE in the directinput plugin 2006-05-07 10:19:47 +00:00
Elias Naur
1ea59789f6 Mac OS X: build fixes 2006-05-06 19:45:12 +00:00
Elias Naur
7f01d5d220 Removed the generator from lwjgl_util.jar 2006-05-05 08:14:28 +00:00
Elias Naur
684ee48641 Added Display.swapBuffers(). Combined with Display.processMessages() and Mouse/Keyboard/Controllers.poll() this method allows an application to create a custom policy for the rendering/polling loop in addition to the static Display.update() policy. 2006-05-03 20:53:16 +00:00
Elias Naur
0d0e6f03ea Mac OS X: Updated the libjinput-osx.jnilib to avoid a separate libjinput-osx-legacy.jnilib 2006-05-03 08:04:57 +00:00
Elias Naur
da675ddc9b Updated jinput.jar to fix a windows issue 2006-05-02 15:12:19 +00:00
Elias Naur
a9651b1852 Mac OS X: native build.xml tweak 2006-05-01 12:24:13 +00:00
Elias Naur
45f9823958 Mac OS X: native build.xml tweak 2006-05-01 12:14:16 +00:00
Elias Naur
0f5489a883 Mac OS X: Replaced liblwjgl-legacy.jnilib and liblwjgl.jnilib with one liblwjgl.jnilib containing gcc 3 compiled ppc code in the ppc part and gcc 4 compiled intel code in the intel part. That way, we should be able to support all platforms and architectures with one library. I've replaced the Makefile.* files with a single build.xml to do the native building and merging of object code. 2006-05-01 12:07:58 +00:00
Elias Naur
3ce92a9563 Fixed warning from generated native code on mac os x 2006-05-01 08:58:26 +00:00
Brian Matzon
8baee79bd2 1.0
base and optional
2006-04-30 21:15:30 +00:00
Brian Matzon
9130b91027 updated version to 1.0 2006-04-30 21:15:14 +00:00
Brian Matzon
4869744cf1 changed cursor support exception to lwjglexception 2006-04-30 21:09:16 +00:00
Brian Matzon
65dba57d2c mo contribs 2006-04-30 19:45:29 +00:00
Brian Matzon
81ba9164ab restructure into optional 2006-04-30 19:45:14 +00:00
Brian Matzon
42f82a2c37 restructure into optional 2006-04-30 19:44:56 +00:00
Elias Naur
a0f78ffb55 Removed svn eol markers on binary files 2006-04-28 15:21:15 +00:00
Elias Naur
2c34208e22 Linux: updated libopenal.so 2006-04-27 19:34:45 +00:00
Brian Matzon
079489ab0c orig logo 2006-04-25 21:02:24 +00:00
Caspian Rychlik-Prince
16524516cd Tidied up unused variables, added serialVersionUIDs as appropriate,
removed a few unnecessary casts and brackets and exceptions.
2006-04-21 11:11:21 +00:00
Brian Matzon
5db7a9a7b8 removed printf statement 2006-04-13 13:36:03 +00:00
Elias Naur
821778c655 Made AWTGLCanvas listen to its own component events 2006-04-06 21:00:43 +00:00
Elias Naur
481ffb5f16 Fixed jinput plugins 2006-04-05 12:42:17 +00:00
Elias Naur
f16f0e26cc Added a JInput plugin to interface with the LWJGL mouse and keyboard from jinput (untested) 2006-04-05 11:27:46 +00:00
Elias Naur
461a9a2ba4 Upgraded jinput to the 'jinput 2' branch 2006-04-05 11:25:51 +00:00
Elias Naur
0aa0ec5526 Added glPrioritizeTextures and glAreTexturesResident 2006-04-05 11:20:36 +00:00
Elias Naur
0b5f802d33 Windows: Fixed building natives with latest directx sdk 2006-03-30 07:35:15 +00:00
Elias Naur
5d7ffed6c4 Fix building of jinput wrapper 2006-03-30 07:12:35 +00:00
Elias Naur
e94260adf8 Linux: Added SunOS (solaris) as a linux(-like) platform 2006-03-30 06:50:24 +00:00
Brian Matzon
8a3bee6b1c applied patch to move ID tag 2006-03-23 19:32:21 +00:00
Brian Matzon
0c539252b4 new, improved and shiny version, courtesy of Jos Hirth 2006-03-10 18:49:34 +00:00
Elias Naur
e34ce0f20c Fixed typo 2006-02-28 12:39:15 +00:00
Caspian Rychlik-Prince
3548ac989c Removed superfluous imports 2006-02-27 19:55:43 +00:00
Elias Naur
d7c55744ce Widened VBO/PBO buffer offsets and sizes to long to better match the GLsizeiptr and GLintptr native types 2006-02-26 11:44:34 +00:00
Elias Naur
d492cbde20 Linux: Removed the glXIsDirect test to determine whether a context is accelerated or not. This is specifically not the case for Xgl and friends that accelerates indireect rendering. Unfortunately, I'm not sure what to replace the test with, so there is currently no way to know from LWJGL whether we're software rendered or not (other than measuring FPS). In fact, I'm not even sure that we can come up with a good test, because some (DRI) drivers use software MESA rendering for some parts of GL, while other parts are hardware accelerated 2006-02-23 19:29:49 +00:00
Elias Naur
55d79e7e55 Fixed a potentially uninitialized return value in ALC.c 2006-02-23 19:22:00 +00:00
Elias Naur
cc028c9c2e Win32: Made the message processing more friendly to potential foreign windows created on the same thread (and thus sharing message queue with LWJGL). Now handleMessages() in Display.c only processes messages for the current lwjgl window. 2006-02-22 10:47:14 +00:00
Elias Naur
2bc1b89772 Win32: Made the window message proc static 2006-02-22 10:30:35 +00:00
Elias Naur
2ba1f053f9 Made handleMessages() in Display.c static 2006-02-22 09:51:25 +00:00
Brian Matzon
63e997aae4 create single distribution 2006-02-21 22:11:49 +00:00
Elias Naur
2e3c168792 OpenGL: Made generated ContextCapabilities only try to load super class symbols if a sub class is supported. This avoids spurious 'Could not locate symbol' warnings in debug mode (glLoadProgramNV on ATI hardware) 2006-02-06 11:11:09 +00:00
Brian Matzon
ac3a70926b support for ALC_ENUMERATION_EXT using LWJGL specific method: AL.getImplementations 2006-02-02 22:34:28 +00:00
Elias Naur
bf84c8b361 Linux: Fixed resetDisplayMode in case XRandr is used and the first reported mode is not the initial mode 2006-01-31 12:48:46 +00:00
Elias Naur
3b8b751935 Linux: Fixed resetDisplayMode in case XRandr is used and the first reported mode is not the initial mode 2006-01-31 12:31:41 +00:00
Caspian Rychlik-Prince
5c1b5517c3 *** empty log message *** 2006-01-20 23:25:05 +00:00
Elias Naur
a895f58e37 Mac OS X: Fixed legacy library loading 2006-01-17 08:47:52 +00:00
Elias Naur
00292ddf75 Win32: Don't accumulate scroll wheel deltas if Dinput is grabbed 2006-01-17 07:18:02 +00:00
Elias Naur
53ca29e9f7 Win32: More experimental directinput stuff 2006-01-16 23:51:57 +00:00