Commit graph

2162 commits

Author SHA1 Message Date
Ioannis Tsakpinis 58fc5401d5 Added ATI_shader_texture_lod extension 2006-05-14 14:18:13 +00:00
Elias Naur ec67322e64 Linux: Fixed accum color bits when accum_bpp = 0 2006-05-13 10:03:19 +00:00
Elias Naur 6bb5885bcc Updated jinput.jar to fix a NPE in the directinput plugin 2006-05-07 10:19:47 +00:00
Elias Naur 1ea59789f6 Mac OS X: build fixes 2006-05-06 19:45:12 +00:00
Elias Naur 7f01d5d220 Removed the generator from lwjgl_util.jar 2006-05-05 08:14:28 +00:00
Elias Naur 684ee48641 Added Display.swapBuffers(). Combined with Display.processMessages() and Mouse/Keyboard/Controllers.poll() this method allows an application to create a custom policy for the rendering/polling loop in addition to the static Display.update() policy. 2006-05-03 20:53:16 +00:00
Elias Naur 0d0e6f03ea Mac OS X: Updated the libjinput-osx.jnilib to avoid a separate libjinput-osx-legacy.jnilib 2006-05-03 08:04:57 +00:00
Elias Naur da675ddc9b Updated jinput.jar to fix a windows issue 2006-05-02 15:12:19 +00:00
Elias Naur a9651b1852 Mac OS X: native build.xml tweak 2006-05-01 12:24:13 +00:00
Elias Naur 45f9823958 Mac OS X: native build.xml tweak 2006-05-01 12:14:16 +00:00
Elias Naur 0f5489a883 Mac OS X: Replaced liblwjgl-legacy.jnilib and liblwjgl.jnilib with one liblwjgl.jnilib containing gcc 3 compiled ppc code in the ppc part and gcc 4 compiled intel code in the intel part. That way, we should be able to support all platforms and architectures with one library. I've replaced the Makefile.* files with a single build.xml to do the native building and merging of object code. 2006-05-01 12:07:58 +00:00
Elias Naur 3ce92a9563 Fixed warning from generated native code on mac os x 2006-05-01 08:58:26 +00:00
Brian Matzon 8baee79bd2 1.0
base and optional
2006-04-30 21:15:30 +00:00
Brian Matzon 9130b91027 updated version to 1.0 2006-04-30 21:15:14 +00:00
Brian Matzon 4869744cf1 changed cursor support exception to lwjglexception 2006-04-30 21:09:16 +00:00
Brian Matzon 65dba57d2c mo contribs 2006-04-30 19:45:29 +00:00
Brian Matzon 81ba9164ab restructure into optional 2006-04-30 19:45:14 +00:00
Brian Matzon 42f82a2c37 restructure into optional 2006-04-30 19:44:56 +00:00
Elias Naur a0f78ffb55 Removed svn eol markers on binary files 2006-04-28 15:21:15 +00:00
Elias Naur 2c34208e22 Linux: updated libopenal.so 2006-04-27 19:34:45 +00:00
Brian Matzon 079489ab0c orig logo 2006-04-25 21:02:24 +00:00
Caspian Rychlik-Prince 16524516cd Tidied up unused variables, added serialVersionUIDs as appropriate,
removed a few unnecessary casts and brackets and exceptions.
2006-04-21 11:11:21 +00:00
Brian Matzon 5db7a9a7b8 removed printf statement 2006-04-13 13:36:03 +00:00
Elias Naur 821778c655 Made AWTGLCanvas listen to its own component events 2006-04-06 21:00:43 +00:00
Elias Naur 481ffb5f16 Fixed jinput plugins 2006-04-05 12:42:17 +00:00
Elias Naur f16f0e26cc Added a JInput plugin to interface with the LWJGL mouse and keyboard from jinput (untested) 2006-04-05 11:27:46 +00:00
Elias Naur 461a9a2ba4 Upgraded jinput to the 'jinput 2' branch 2006-04-05 11:25:51 +00:00
Elias Naur 0aa0ec5526 Added glPrioritizeTextures and glAreTexturesResident 2006-04-05 11:20:36 +00:00
Elias Naur 0b5f802d33 Windows: Fixed building natives with latest directx sdk 2006-03-30 07:35:15 +00:00
Elias Naur 5d7ffed6c4 Fix building of jinput wrapper 2006-03-30 07:12:35 +00:00
Elias Naur e94260adf8 Linux: Added SunOS (solaris) as a linux(-like) platform 2006-03-30 06:50:24 +00:00
Brian Matzon 8a3bee6b1c applied patch to move ID tag 2006-03-23 19:32:21 +00:00
Brian Matzon 0c539252b4 new, improved and shiny version, courtesy of Jos Hirth 2006-03-10 18:49:34 +00:00
Elias Naur e34ce0f20c Fixed typo 2006-02-28 12:39:15 +00:00
Caspian Rychlik-Prince 3548ac989c Removed superfluous imports 2006-02-27 19:55:43 +00:00
Elias Naur d7c55744ce Widened VBO/PBO buffer offsets and sizes to long to better match the GLsizeiptr and GLintptr native types 2006-02-26 11:44:34 +00:00
Elias Naur d492cbde20 Linux: Removed the glXIsDirect test to determine whether a context is accelerated or not. This is specifically not the case for Xgl and friends that accelerates indireect rendering. Unfortunately, I'm not sure what to replace the test with, so there is currently no way to know from LWJGL whether we're software rendered or not (other than measuring FPS). In fact, I'm not even sure that we can come up with a good test, because some (DRI) drivers use software MESA rendering for some parts of GL, while other parts are hardware accelerated 2006-02-23 19:29:49 +00:00
Elias Naur 55d79e7e55 Fixed a potentially uninitialized return value in ALC.c 2006-02-23 19:22:00 +00:00
Elias Naur cc028c9c2e Win32: Made the message processing more friendly to potential foreign windows created on the same thread (and thus sharing message queue with LWJGL). Now handleMessages() in Display.c only processes messages for the current lwjgl window. 2006-02-22 10:47:14 +00:00
Elias Naur 2bc1b89772 Win32: Made the window message proc static 2006-02-22 10:30:35 +00:00
Elias Naur 2ba1f053f9 Made handleMessages() in Display.c static 2006-02-22 09:51:25 +00:00
Brian Matzon 63e997aae4 create single distribution 2006-02-21 22:11:49 +00:00
Elias Naur 2e3c168792 OpenGL: Made generated ContextCapabilities only try to load super class symbols if a sub class is supported. This avoids spurious 'Could not locate symbol' warnings in debug mode (glLoadProgramNV on ATI hardware) 2006-02-06 11:11:09 +00:00
Brian Matzon ac3a70926b support for ALC_ENUMERATION_EXT using LWJGL specific method: AL.getImplementations 2006-02-02 22:34:28 +00:00
Elias Naur bf84c8b361 Linux: Fixed resetDisplayMode in case XRandr is used and the first reported mode is not the initial mode 2006-01-31 12:48:46 +00:00
Elias Naur 3b8b751935 Linux: Fixed resetDisplayMode in case XRandr is used and the first reported mode is not the initial mode 2006-01-31 12:31:41 +00:00
Caspian Rychlik-Prince 5c1b5517c3 *** empty log message *** 2006-01-20 23:25:05 +00:00
Elias Naur a895f58e37 Mac OS X: Fixed legacy library loading 2006-01-17 08:47:52 +00:00
Elias Naur 00292ddf75 Win32: Don't accumulate scroll wheel deltas if Dinput is grabbed 2006-01-17 07:18:02 +00:00
Elias Naur 53ca29e9f7 Win32: More experimental directinput stuff 2006-01-16 23:51:57 +00:00