2002-08-15 17:14:42 +02:00
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/*
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* Copyright (c) 2002 Light Weight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.openal;
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2002-08-14 01:13:28 +02:00
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/**
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* $Id$
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*
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* This class is used by the alutLoadWAVFile method. Since we
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* cannot modify values supplied to the method (since JNI is pass by value)
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* we return this object, which encapsulates the file loaded. Use this class
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* when unloading using 'alutUnloadWAV'.
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*
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* @author Brian Matzon <brian@matzon.dk>
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* @version $Revision$
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*/
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2002-08-18 15:57:28 +02:00
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public class ALUTLoadWAVData {
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2002-08-14 01:13:28 +02:00
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/* format of file */
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public final int format;
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/* pointer to data allocated */
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public final int data;
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/* size of data allocated */
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public final int size;
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/* frequency of sound data */
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public final int freq;
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/* whether or not to loop */
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public final boolean loop;
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/**
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* Creates an ALUTLoadWAVFile object with specified properties
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*
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* @param format OpenAL format specifier
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* @param data address of data (pointer)
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* @param size size of the data in bytes
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* @param freq frequency of the data
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* @param loop looping indicator for the WAV data
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*/
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2002-08-18 15:57:28 +02:00
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public ALUTLoadWAVData(int format, int data, int size, int freq, boolean loop) {
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2002-08-14 01:13:28 +02:00
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this.format = format;
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this.data = data;
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this.size = size;
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this.freq = freq;
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this.loop = loop;
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}
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}
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