elias
0fb2152bde
Windows: MinGW path fixes
2006-07-15 23:09:40 +00:00
elias
e5b009c563
Windows: Added build.xml.mingw for building with mingw compiler. Doesn't work yet since the RawInput API is not supported through mingw yet.
2006-07-15 22:39:32 +00:00
elias
c9b1dd2ba1
Windows: Handle polled devices in setDataFormat
2006-07-13 18:37:27 +00:00
elias
8f13bb8862
Windows: Use pre-defined environment variables for the native include and lib paths
2006-07-10 22:20:03 +00:00
elias
e1e1d4f564
Windows Raw Plugin: Make sure DefWindowProc is called to clean up resources. Use MSG.time field instead of GetMessageTime.
2006-07-05 08:51:36 +00:00
elias
4931654f9c
Windows: Fix RawMouse event bug where all mouse clicks would end up being reported on the left (primary) mouse button
2006-07-04 21:25:51 +00:00
elias
4306f119c2
added DefaultControllerEnvironment.loadLibrary convenience method for plugins. It will also respect the new net.java.games.input.librarypath property for locating natives (useful for applets). Removed the mac os x jinput-osx-legacy library loading, as it is not necessary anymore with the combined 10.3/10.4 library
2006-07-03 11:59:10 +00:00
elias
603d4c6ce6
Added ControllerEventTest for testing event queueing
2006-06-23 10:48:04 +00:00
endolf
99e28a3d9d
Add an axis identifier for unknown axis types and get directx to use it
...
if it doesn't recognise an axis on construction.
2006-05-25 12:40:27 +00:00
endolf
1dc8f9ea11
Merge revision 12 of oddlabs svn repo.
...
Mac OS X: build.xml fix
Windows: Fixed crash when Raw plugin fails to load
Mac OS X: Tweak native libraries so only one library, libjinput-osx.jnilib contains both gcc 3 ppc code and gcc 4 i386 code. That way, we'll cover all releases and architectures with one native library instead of two
2006-05-14 09:14:52 +00:00
endolf
559c008a02
Make version 2 the main jinput version
2006-04-29 22:29:27 +00:00