mirror of
https://github.com/shadowfacts/jinput-arm64.git
synced 2025-12-06 08:01:59 +01:00
Add an axis identifier for unknown axis types and get directx to use it
if it doesn't recognise an axis on construction.
This commit is contained in:
parent
1dc8f9ea11
commit
99e28a3d9d
|
|
@ -273,6 +273,11 @@ public interface Component {
|
|||
*/
|
||||
public static final Axis POV = new Axis("pov");
|
||||
|
||||
/**
|
||||
* An unknown axis.
|
||||
*/
|
||||
public static final Axis UNKNOWN = new Axis("unknown");
|
||||
|
||||
}
|
||||
|
||||
public static class Button extends Identifier {
|
||||
|
|
|
|||
|
|
@ -472,7 +472,7 @@ final class IDirectInputDevice {
|
|||
case IDirectInputDevice.GUID_Button:
|
||||
return getNextButtonIdentifier();
|
||||
default:
|
||||
return null;
|
||||
return Component.Identifier.Axis.UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue