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VKCommonDecompiler.cpp
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rsx: Code cleanup. Fixes several dozen warnings
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2017-06-22 23:36:15 +03:00 |
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VKCommonDecompiler.h
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rsx: Code cleanup. Fixes several dozen warnings
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2017-06-22 23:36:15 +03:00 |
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VKFormats.cpp
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rsx/ui: Make a few settings configurable via the GUI
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2017-06-22 23:36:15 +03:00 |
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VKFormats.h
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gl/vk/dx12: Implement forced channel remapping
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2017-03-06 14:34:29 +03:00 |
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VKFragmentProgram.cpp
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rsx/decompilers: Avoid std::endl like the plague. It adds extra processing overhead
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2017-06-29 13:13:19 +03:00 |
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VKFragmentProgram.h
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Fix nvidia crash (API version). Fix linux builds
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2016-03-10 23:55:25 +03:00 |
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VKGSRender.cpp
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Add Stretch to Display Area option (#2961)
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2017-07-08 16:06:11 +03:00 |
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VKGSRender.h
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rsx: Minor bug fixes
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2017-07-08 14:52:16 +03:00 |
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VKHelpers.cpp
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vk: Fix layout transitions
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2017-07-08 14:52:16 +03:00 |
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VKHelpers.h
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rsx: Minor bug fixes
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2017-07-08 14:52:16 +03:00 |
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VKProgramBuffer.h
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rsx: Code cleanup. Fixes several dozen warnings
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2017-06-22 23:36:15 +03:00 |
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VKProgramPipeline.cpp
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rsx: Implement skip draw. Also, start working on MT vertex upload
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2017-07-08 14:52:16 +03:00 |
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VKRenderTargets.h
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rsx/gl/vk: Enable contents transfer when a new framebuffer is created and not cleared
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2017-07-08 14:52:16 +03:00 |
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VKTextOut.h
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rsx/gl/vk: Fix some warnings and whitespace issues (LF vs CRLF)
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2017-06-22 23:36:15 +03:00 |
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VKTexture.cpp
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RSX texture refactor (#2144)
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2016-09-19 09:25:49 +08:00 |
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VKTextureCache.h
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rsx: Use loose memory protection on textures since they're almost guaranteed to be wholly moved when changing. Speedup.
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2017-06-29 13:13:19 +03:00 |
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VKVertexBuffers.cpp
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rsx: Implement skip draw. Also, start working on MT vertex upload
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2017-07-08 14:52:16 +03:00 |
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VKVertexProgram.cpp
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rsx/decompilers: Avoid std::endl like the plague. It adds extra processing overhead
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2017-06-29 13:13:19 +03:00 |
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VKVertexProgram.h
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rsx: Code cleanup. Fixes several dozen warnings
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2017-06-22 23:36:15 +03:00 |
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VulkanAPI.cpp
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Partial commit: RSX
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2016-04-15 19:22:36 +03:00 |
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VulkanAPI.h
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Debug build fix
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2017-01-28 15:32:45 +03:00 |