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Common
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rsx: Minor bug fixes
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2017-07-08 14:52:16 +03:00 |
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D3D12
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rsx/gl/vk: Enable contents transfer when a new framebuffer is created and not cleared
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2017-07-08 14:52:16 +03:00 |
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GL
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Add Stretch to Display Area option (#2961)
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2017-07-08 16:06:11 +03:00 |
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Null
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Configuration simplified
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2017-05-20 16:01:48 +03:00 |
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VK
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Add Stretch to Display Area option (#2961)
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2017-07-08 16:06:11 +03:00 |
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CgBinaryFragmentProgram.cpp
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EXPECTS usage removed
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2016-08-15 16:29:38 +03:00 |
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CgBinaryProgram.h
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ENSURES usage removed
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2016-08-14 22:41:01 +03:00 |
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CgBinaryVertexProgram.cpp
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EXPECTS usage removed
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2016-08-15 16:29:38 +03:00 |
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GCM.h
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Implemented cellGcmSetDefaultCommandBufferAndSegmentWordSize
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2017-02-04 19:32:54 +03:00 |
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gcm_enums.cpp
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rsx: Fix stencil initial values
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2017-06-22 23:36:15 +03:00 |
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gcm_enums.h
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rsx: Fix stencil initial values
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2017-06-22 23:36:15 +03:00 |
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gcm_printing.cpp
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rsx: Move printing function in a separate header/cpp
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2016-09-22 15:44:59 +02:00 |
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gcm_printing.h
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rsx: Move printing function in a separate header/cpp
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2016-09-22 15:44:59 +02:00 |
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GSRender.cpp
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Configuration simplified
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2017-05-20 16:01:48 +03:00 |
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GSRender.h
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rsx/gl/vk: Enable frame skipping
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2017-07-08 14:52:16 +03:00 |
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rsx_cache.h
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rsx: Use loose memory protection on textures since they're almost guaranteed to be wholly moved when changing. Speedup.
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2017-06-29 13:13:19 +03:00 |
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rsx_decode.h
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rsx: Fix depth clears on z16 surfaces without stencil
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2017-03-26 16:22:53 +03:00 |
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rsx_methods.cpp
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rsx: Implement skip draw. Also, start working on MT vertex upload
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2017-07-08 14:52:16 +03:00 |
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rsx_methods.h
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rsx: Support indexed immediate draw via ArrayElement method
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2017-03-29 23:06:17 +03:00 |
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rsx_trace.h
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rsx: implement serialization of rsx states.
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2016-07-30 18:39:26 +02:00 |
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rsx_utils.cpp
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vulkan: Do not bother with cache checks if buffer sync is not managed
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2017-05-10 21:50:14 +03:00 |
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rsx_utils.h
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rsx/vk: Fixes for ring buffer allocation and image clipping (#2850)
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2017-06-10 23:32:17 +03:00 |
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rsx_vertex_data.h
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rsx: Implement skip draw. Also, start working on MT vertex upload
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2017-07-08 14:52:16 +03:00 |
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RSXFragmentProgram.h
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rsx/gl/vk: Enable use of native PCF shadows
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2017-06-22 23:36:15 +03:00 |
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RSXTexture.cpp
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rsx: Fix mipmap count calculation
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2017-03-29 23:06:17 +03:00 |
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RSXTexture.h
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gl/vk/dx12: Implement forced channel remapping
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2017-03-06 14:34:29 +03:00 |
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RSXThread.cpp
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rsx/gl/vk: Enable frame skipping
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2017-07-08 14:52:16 +03:00 |
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RSXThread.h
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rsx/gl/vk: Enable frame skipping
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2017-07-08 14:52:16 +03:00 |
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RSXVertexProgram.h
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[rsx/vp] Improve BRB opcode implementation
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2017-02-26 10:17:34 +03:00 |