rpcsx/rpcs3/Emu/RSX/GL/GLCompute.h
Megamouse cbd895a29c
Move code to cpp (#9938)
* GL: move GLOverlays code to cpp
* GL: move GLCompute code to cpp
* VK: move VKOverlays code to cpp
* VK: move VKCompute code to cpp
2021-03-10 00:58:08 +01:00

249 lines
5.4 KiB
C++

#pragma once
#include "Emu/IdManager.h"
#include "GLHelpers.h"
#include <unordered_map>
namespace gl
{
struct compute_task
{
std::string m_src;
gl::glsl::shader m_shader;
gl::glsl::program m_program;
bool compiled = false;
// Device-specific options
bool unroll_loops = true;
u32 optimal_group_size = 1;
u32 optimal_kernel_size = 1;
u32 max_invocations_x = 65535;
void initialize();
void create();
void destroy();
virtual void bind_resources() {}
void run(u32 invocations_x, u32 invocations_y);
void run(u32 num_invocations);
};
struct cs_shuffle_base : compute_task
{
const gl::buffer* m_data = nullptr;
u32 m_data_offset = 0;
u32 m_data_length = 0;
u32 kernel_size = 1;
std::string uniforms, variables, work_kernel, loop_advance, suffix, method_declarations;
cs_shuffle_base();
void build(const char* function_name, u32 _kernel_size = 0);
void bind_resources() override;
void run(const gl::buffer* data, u32 data_length, u32 data_offset = 0);
};
struct cs_shuffle_16 : cs_shuffle_base
{
// byteswap ushort
cs_shuffle_16()
{
cs_shuffle_base::build("bswap_u16");
}
};
struct cs_shuffle_32 : cs_shuffle_base
{
// byteswap_ulong
cs_shuffle_32()
{
cs_shuffle_base::build("bswap_u32");
}
};
struct cs_shuffle_32_16 : cs_shuffle_base
{
// byteswap_ulong + byteswap_ushort
cs_shuffle_32_16()
{
cs_shuffle_base::build("bswap_u16_u32");
}
};
struct cs_shuffle_d32fx8_to_x8d24f : cs_shuffle_base
{
u32 m_ssbo_length = 0;
cs_shuffle_d32fx8_to_x8d24f();
void bind_resources() override;
void run(const gl::buffer* data, u32 src_offset, u32 dst_offset, u32 num_texels);
};
struct cs_shuffle_x8d24f_to_d32fx8 : cs_shuffle_base
{
u32 m_ssbo_length = 0;
cs_shuffle_x8d24f_to_d32fx8();
void bind_resources() override;
void run(const gl::buffer* data, u32 src_offset, u32 dst_offset, u32 num_texels);
};
template<typename From, typename To, bool _SwapSrc = false, bool _SwapDst = false>
struct cs_fconvert_task : cs_shuffle_base
{
u32 m_ssbo_length = 0;
void declare_f16_expansion()
{
method_declarations +=
"uvec2 unpack_e4m12_pack16(const in uint value)\n"
"{\n"
" uvec2 result = uvec2(bitfieldExtract(value, 0, 16), bitfieldExtract(value, 16, 16));\n"
" result <<= 11;\n"
" result += (120 << 23);\n"
" return result;\n"
"}\n\n";
}
void declare_f16_contraction()
{
method_declarations +=
"uint pack_e4m12_pack16(const in uvec2 value)\n"
"{\n"
" uvec2 result = (value - (120 << 23)) >> 11;\n"
" return (result.x & 0xFFFF) | (result.y << 16);\n"
"}\n\n";
}
cs_fconvert_task()
{
uniforms =
"uniform uint data_length_in_bytes, in_ptr, out_ptr;\n";
variables =
" uint block_length = data_length_in_bytes >> 2;\n"
" uint in_offset = in_ptr >> 2;\n"
" uint out_offset = out_ptr >> 2;\n"
" uvec4 tmp;\n";
work_kernel =
" if (index >= block_length)\n"
" return;\n";
if constexpr (sizeof(From) == 4)
{
static_assert(sizeof(To) == 2);
declare_f16_contraction();
work_kernel +=
" const uint src_offset = (index * 2) + in_offset;\n"
" const uint dst_offset = index + out_offset;\n"
" tmp.x = data[src_offset];\n"
" tmp.y = data[src_offset + 1];\n";
if constexpr (_SwapSrc)
{
work_kernel +=
" tmp = bswap_u32(tmp);\n";
}
// Convert
work_kernel += " tmp.z = pack_e4m12_pack16(tmp.xy);\n";
if constexpr (_SwapDst)
{
work_kernel += " tmp.z = bswap_u16(tmp.z);\n";
}
work_kernel += " data[dst_offset] = tmp.z;\n";
}
else
{
static_assert(sizeof(To) == 4);
declare_f16_expansion();
work_kernel +=
" const uint src_offset = index + in_offset;\n"
" const uint dst_offset = (index * 2) + out_offset;\n"
" tmp.x = data[src_offset];\n";
if constexpr (_SwapSrc)
{
work_kernel +=
" tmp.x = bswap_u16(tmp.x);\n";
}
// Convert
work_kernel += " tmp.yz = unpack_e4m12_pack16(tmp.x);\n";
if constexpr (_SwapDst)
{
work_kernel += " tmp.yz = bswap_u32(tmp.yz);\n";
}
work_kernel +=
" data[dst_offset] = tmp.y;\n"
" data[dst_offset + 1] = tmp.z;\n";
}
cs_shuffle_base::build("");
}
void bind_resources() override
{
m_data->bind_range(gl::buffer::target::ssbo, GL_COMPUTE_BUFFER_SLOT(0), m_data_offset, m_ssbo_length);
}
void run(const gl::buffer* data, u32 src_offset, u32 src_length, u32 dst_offset)
{
u32 data_offset;
if (src_offset > dst_offset)
{
m_ssbo_length = (src_offset + src_length) - dst_offset;
data_offset = dst_offset;
}
else
{
m_ssbo_length = (dst_offset - src_offset) + (src_length / sizeof(From)) * sizeof(To);
data_offset = src_offset;
}
m_program.uniforms["data_length_in_bytes"] = src_length;
m_program.uniforms["in_ptr"] = src_offset - data_offset;
m_program.uniforms["out_ptr"] = dst_offset - data_offset;
cs_shuffle_base::run(data, src_length, data_offset);
}
};
// TODO: Replace with a proper manager
extern std::unordered_map<u32, std::unique_ptr<gl::compute_task>> g_compute_tasks;
template<class T>
T* get_compute_task()
{
u32 index = id_manager::typeinfo::get_index<T>();
auto &e = g_compute_tasks[index];
if (!e)
{
e = std::make_unique<T>();
e->create();
}
return static_cast<T*>(e.get());
}
void destroy_compute_tasks();
}