..
GLSLInterpreter
gl: Deswizzle textures on the GPU
2022-05-31 23:34:14 +03:00
GLSLSnippets
gl: Avoid UBO/SSBO binding index collisions
2022-09-19 01:37:10 +03:00
CgBinaryFragmentProgram.cpp
Warning fixes
2022-09-17 16:35:02 +03:00
CgBinaryProgram.h
rsx: Restore shader disassembler to working state
2021-11-05 23:55:07 +03:00
CgBinaryVertexProgram.cpp
Warning fixes
2022-09-17 16:35:02 +03:00
FragmentProgramDecompiler.cpp
rsx/vk: Rework MSAA implementation
2022-03-17 22:02:20 +03:00
FragmentProgramDecompiler.h
rsx/vk: Rework MSAA implementation
2022-03-17 22:02:20 +03:00
GLSLCommon.cpp
rsx: Optimize VTX_FMT_SNORM16 decoding
2022-08-03 23:33:31 +03:00
GLSLCommon.h
rsx: Optimize software sampling further for the 6-tap kernel
2022-04-04 16:51:03 +03:00
GLSLTypes.h
rsx/vk: Rework MSAA implementation
2022-03-17 22:02:20 +03:00
program_state_cache2.hpp
rsx: Relocatable transform constants
2022-03-26 16:10:18 +03:00
program_util.cpp
rsx/vk: Rework MSAA implementation
2022-03-17 22:02:20 +03:00
program_util.h
rsx/vk: Rework MSAA implementation
2022-03-17 22:02:20 +03:00
ProgramStateCache.cpp
rsx/vk: Rework MSAA implementation
2022-03-17 22:02:20 +03:00
ProgramStateCache.h
rsx: Relocatable transform constants
2022-03-26 16:10:18 +03:00
RSXFragmentProgram.h
rsx/vk: Rework MSAA implementation
2022-03-17 22:02:20 +03:00
RSXVertexProgram.h
rsx: Minor optimization; avoid preparing unused vertex streams
2021-09-28 17:43:15 +03:00
ShaderInterpreter.h
gl: Deswizzle textures on the GPU
2022-05-31 23:34:14 +03:00
ShaderParam.h
rsx: Fix program generation and compact referenced data blocks
2022-03-26 16:10:18 +03:00
VertexProgramDecompiler.cpp
rsx/vp: Zero-initialize temporary registers
2022-04-28 01:31:07 +03:00
VertexProgramDecompiler.h
rsx: Fix program generation and compact referenced data blocks
2022-03-26 16:10:18 +03:00