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Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
Common
Fix one more warning
2022-09-18 18:35:17 +03:00
GL
gl: Avoid UBO/SSBO binding index collisions
2022-09-19 01:37:10 +03:00
Null
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
Overlays
gl: Fix incomplete stencil view of depth-stencil texture
2022-08-03 23:33:31 +03:00
Program
gl: Avoid UBO/SSBO binding index collisions
2022-09-19 01:37:10 +03:00
VK
gl: Avoid UBO/SSBO binding index collisions
2022-09-19 01:37:10 +03:00
display.h
Remove BOM markers
2020-12-06 15:30:12 +03:00
GCM.h
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
gcm_enums.cpp
Warning Fixes
2022-03-23 19:35:10 +01:00
gcm_enums.h
rsx: Rework how depth/stencil initialization+clear works
2021-09-21 19:53:46 +03:00
gcm_printing.cpp
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
gcm_printing.h
Introducing RSX debugger entry (main debugger)
2021-01-19 22:55:12 +03:00
GSFrameBase.h
scale debug overlay based on current dpi settings
2021-05-26 20:31:29 +02:00
GSRender.cpp
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
GSRender.h
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
rsx_cache.h
rsx/vk: Rework MSAA implementation
2022-03-17 22:02:20 +03:00
rsx_decode.h
rsx: PS3 Native frame limiter improvements, add Infinite frame limiter
2022-06-25 15:30:41 +02:00
rsx_methods.cpp
Warning fixes
2022-09-17 16:35:02 +03:00
rsx_methods.h
Savestates/RSX: Save drawing context
2022-07-08 12:57:43 +03:00
rsx_utils.cpp
rsx: Add some sensible fallbacks ( #11219 )
2021-12-02 16:02:08 +03:00
rsx_utils.h
rsx: Fix 2D intersection tests
2022-08-14 23:53:50 +03:00
rsx_vertex_data.cpp
rsx: Properly implement immediate mode rendering
2021-11-15 18:14:15 +03:00
rsx_vertex_data.h
rsx: Properly implement immediate mode rendering
2021-11-15 18:14:15 +03:00
RSXDisAsm.cpp
rsx: Add some debugging information
2022-09-07 18:39:32 +03:00
RSXDisAsm.h
RSX-Debugger: Implement backwards scrolling
2022-04-15 22:34:51 +03:00
RSXFIFO.cpp
rsx: Simplify FIFO concurrent access.
2022-09-09 23:17:27 +03:00
RSXFIFO.h
rsx: Minor FIFO cleanup
2022-09-09 23:17:27 +03:00
RSXOffload.cpp
rsx: Implement atomic vertex upload (with Strict Rendering Mode)
2022-09-01 20:09:28 +03:00
RSXOffload.h
rsx: Fix emu stopping crash when using multi-threaded rsx
2022-07-10 14:19:59 +03:00
RSXTexture.cpp
gl: Finalize BGRA storage format internals
2022-07-13 02:09:58 +03:00
RSXTexture.h
Implement fill_array() utility
2021-04-19 12:33:32 +03:00
RSXThread.cpp
CPU preemption control: Improve stutter elimination
2022-09-16 18:57:55 +03:00
RSXThread.h
CPU preemption control: Improve analysis
2022-09-16 18:57:55 +03:00
RSXZCULL.cpp
Warning fixes
2022-09-17 16:35:02 +03:00
RSXZCULL.h
rsx: Avoid on-the-fly ZCULL allocations with unordered_map
2022-09-09 23:17:27 +03:00