rpcsx/rpcs3/Emu/RSX/VK
2020-11-06 22:14:05 +01:00
..
VKCommandStream.cpp Cleanup some includes 2020-10-31 11:53:46 +01:00
VKCommandStream.h vk: Implement multithreaded command submission 2019-12-29 13:49:46 +03:00
VKCommonDecompiler.cpp vk: Disable spirv optimizer 2020-09-27 18:56:04 +03:00
VKCommonDecompiler.h gl/vk: Add constexpr to varying_registers and sync functions between the two backends 2019-06-12 10:59:31 +01:00
VKCompute.h Cleanup some includes 2020-10-31 11:53:46 +01:00
VKDMA.cpp Use attributes for LIKELY/UNLIKELY 2020-02-05 10:42:34 +03:00
VKDMA.h vk: Reimplement DMA synchronization 2019-09-12 23:32:21 +03:00
VKDraw.cpp vk: Reimplement GPU query management 2020-10-06 12:02:53 +03:00
VKFormats.cpp vk: Add VK_FORMAT_D32_SFLOAT to format conversion table 2020-10-18 19:30:40 +03:00
VKFormats.h rsx: Refactor and improve image memory manipulation routines 2020-08-27 12:52:28 +03:00
VKFragmentProgram.cpp vk: Simplify shadow comparison operations for non-integer formats 2020-09-09 22:11:12 +03:00
VKFragmentProgram.h vk: Integrate shader interpreter 2020-04-30 15:02:59 +03:00
VKFramebuffer.cpp vk: Implement 2D array textures required for new font subsystem 2020-02-22 15:07:14 +03:00
VKFramebuffer.h vk: Refactor framebuffers 2019-05-28 15:28:30 +03:00
VKGSRender.cpp Fix vm::lock_range wrong check 2020-11-04 14:59:26 +03:00
VKGSRender.h vk: Reimplement GPU query management 2020-10-06 12:02:53 +03:00
VKHelpers.cpp rsx: Refactor and improve image memory manipulation routines 2020-08-27 12:52:28 +03:00
VKHelpers.h Add Quadro to fast version of VK get_driver_vendor 2020-11-04 12:13:56 +01:00
VKMemAlloc.cpp C-style cast cleanup VI 2019-12-04 17:56:22 +03:00
VKOverlays.h More Header cleanup 2020-11-06 22:14:05 +01:00
VKPresent.cpp vk: Open CB before doing frame cleanup so that callbacks work (#9041) 2020-10-10 10:02:55 +01:00
VKProgramBuffer.h vk: Remove deprecated enum VK_DYNAMIC_STATE_RANGE_SIZE (#8202) 2020-05-12 22:36:55 +01:00
VKProgramPipeline.cpp vk: Integrate shader interpreter 2020-04-30 15:02:59 +03:00
VKQueryPool.cpp vk: Reimplement GPU query management 2020-10-06 12:02:53 +03:00
VKQueryPool.h vk: Reimplement GPU query management 2020-10-06 12:02:53 +03:00
VKRenderPass.cpp vk: Remove RADV workaround regarding renderpass barriers 2020-03-31 20:53:12 +03:00
VKRenderPass.h vk: Lazy evaluate renderpass scope 2020-03-15 18:39:40 +03:00
VKRenderTargets.h More Header cleanup 2020-11-06 22:14:05 +01:00
VKResolveHelper.cpp rsx: Proper support for typeless transform of ABGR framebuffers using the RGBA8 format 2020-08-12 20:19:19 +03:00
VKResolveHelper.h vk: Properly fix dynamic state descriptors 2020-05-13 22:20:43 +03:00
VKResourceManager.cpp vk: Improve video memory manager to attempt recovery in out of memory situations 2020-07-25 14:48:11 +03:00
VKResourceManager.h vk: Reimplement GPU query management 2020-10-06 12:02:53 +03:00
VKShaderInterpreter.cpp rsx: Add stippled rendering support to interpreters 2020-05-30 14:47:10 +03:00
VKShaderInterpreter.h vk: Implement optimized pipeline cache 2020-04-30 15:02:59 +03:00
VKTextOut.h vk: Remove more deprecated VK_DYNAMIC_STATE_RANGE_SIZE usage (#8206) 2020-05-13 02:52:01 +01:00
VKTexture.cpp More Header cleanup 2020-11-06 22:14:05 +01:00
VKTextureCache.h vk: Fix nul section crash due to unexpected format (B8) 2020-09-16 20:14:44 +03:00
VKVertexBuffers.cpp Disable exception handling. 2020-03-12 16:03:08 +03:00
VKVertexProgram.cpp vk: Properly initialize float64 support for SPIRV 2020-09-24 01:30:21 +03:00
VKVertexProgram.h vk: Integrate shader interpreter 2020-04-30 15:02:59 +03:00
VulkanAPI.h VK: remove unused init function declaration 2020-01-03 14:22:40 +01:00