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VKCommandStream.cpp
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Cleanup some includes
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2020-10-31 11:53:46 +01:00 |
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VKCommandStream.h
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vk: Implement multithreaded command submission
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2019-12-29 13:49:46 +03:00 |
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VKCommonDecompiler.cpp
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vk: Disable spirv optimizer
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2020-09-27 18:56:04 +03:00 |
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VKCommonDecompiler.h
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gl/vk: Add constexpr to varying_registers and sync functions between the two backends
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2019-06-12 10:59:31 +01:00 |
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VKCompute.h
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Cleanup some includes
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2020-10-31 11:53:46 +01:00 |
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VKDMA.cpp
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Use attributes for LIKELY/UNLIKELY
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2020-02-05 10:42:34 +03:00 |
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VKDMA.h
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vk: Reimplement DMA synchronization
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2019-09-12 23:32:21 +03:00 |
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VKDraw.cpp
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vk: Reimplement GPU query management
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2020-10-06 12:02:53 +03:00 |
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VKFormats.cpp
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vk: Add VK_FORMAT_D32_SFLOAT to format conversion table
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2020-10-18 19:30:40 +03:00 |
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VKFormats.h
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rsx: Refactor and improve image memory manipulation routines
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2020-08-27 12:52:28 +03:00 |
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VKFragmentProgram.cpp
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vk: Simplify shadow comparison operations for non-integer formats
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2020-09-09 22:11:12 +03:00 |
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VKFragmentProgram.h
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vk: Integrate shader interpreter
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2020-04-30 15:02:59 +03:00 |
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VKFramebuffer.cpp
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vk: Implement 2D array textures required for new font subsystem
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2020-02-22 15:07:14 +03:00 |
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VKFramebuffer.h
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vk: Refactor framebuffers
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2019-05-28 15:28:30 +03:00 |
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VKGSRender.cpp
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Fix vm::lock_range wrong check
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2020-11-04 14:59:26 +03:00 |
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VKGSRender.h
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vk: Reimplement GPU query management
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2020-10-06 12:02:53 +03:00 |
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VKHelpers.cpp
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rsx: Refactor and improve image memory manipulation routines
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2020-08-27 12:52:28 +03:00 |
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VKHelpers.h
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Add Quadro to fast version of VK get_driver_vendor
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2020-11-04 12:13:56 +01:00 |
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VKMemAlloc.cpp
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C-style cast cleanup VI
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2019-12-04 17:56:22 +03:00 |
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VKOverlays.h
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More Header cleanup
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2020-11-06 22:14:05 +01:00 |
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VKPresent.cpp
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vk: Open CB before doing frame cleanup so that callbacks work (#9041)
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2020-10-10 10:02:55 +01:00 |
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VKProgramBuffer.h
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vk: Remove deprecated enum VK_DYNAMIC_STATE_RANGE_SIZE (#8202)
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2020-05-12 22:36:55 +01:00 |
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VKProgramPipeline.cpp
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vk: Integrate shader interpreter
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2020-04-30 15:02:59 +03:00 |
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VKQueryPool.cpp
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vk: Reimplement GPU query management
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2020-10-06 12:02:53 +03:00 |
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VKQueryPool.h
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vk: Reimplement GPU query management
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2020-10-06 12:02:53 +03:00 |
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VKRenderPass.cpp
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vk: Remove RADV workaround regarding renderpass barriers
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2020-03-31 20:53:12 +03:00 |
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VKRenderPass.h
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vk: Lazy evaluate renderpass scope
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2020-03-15 18:39:40 +03:00 |
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VKRenderTargets.h
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More Header cleanup
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2020-11-06 22:14:05 +01:00 |
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VKResolveHelper.cpp
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rsx: Proper support for typeless transform of ABGR framebuffers using the RGBA8 format
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2020-08-12 20:19:19 +03:00 |
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VKResolveHelper.h
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vk: Properly fix dynamic state descriptors
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2020-05-13 22:20:43 +03:00 |
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VKResourceManager.cpp
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vk: Improve video memory manager to attempt recovery in out of memory situations
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2020-07-25 14:48:11 +03:00 |
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VKResourceManager.h
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vk: Reimplement GPU query management
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2020-10-06 12:02:53 +03:00 |
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VKShaderInterpreter.cpp
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rsx: Add stippled rendering support to interpreters
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2020-05-30 14:47:10 +03:00 |
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VKShaderInterpreter.h
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vk: Implement optimized pipeline cache
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2020-04-30 15:02:59 +03:00 |
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VKTextOut.h
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vk: Remove more deprecated VK_DYNAMIC_STATE_RANGE_SIZE usage (#8206)
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2020-05-13 02:52:01 +01:00 |
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VKTexture.cpp
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More Header cleanup
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2020-11-06 22:14:05 +01:00 |
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VKTextureCache.h
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vk: Fix nul section crash due to unexpected format (B8)
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2020-09-16 20:14:44 +03:00 |
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VKVertexBuffers.cpp
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Disable exception handling.
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2020-03-12 16:03:08 +03:00 |
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VKVertexProgram.cpp
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vk: Properly initialize float64 support for SPIRV
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2020-09-24 01:30:21 +03:00 |
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VKVertexProgram.h
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vk: Integrate shader interpreter
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2020-04-30 15:02:59 +03:00 |
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VulkanAPI.h
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VK: remove unused init function declaration
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2020-01-03 14:22:40 +01:00 |