rpcsx/rpcs3/Emu/RSX/Null/NullGSRender.cpp
DH 4fdeeace66 D3D12Renderer: fixed some compilation errors
Removed GSFrameBase2 and D3DGSFrame.
Added frame for NullRender.
Minor improvements and fixes
2015-10-05 13:03:23 +03:00

17 lines
241 B
C++

#include "stdafx.h"
#include "NullGSRender.h"
#include "Emu/System.h"
NullGSRender::NullGSRender() : GSRender(frame_type::Null)
{
}
void NullGSRender::onexit_thread()
{
}
bool NullGSRender::domethod(u32 cmd, u32 value)
{
return false;
}