rpcsx/rpcs3/Emu/GS/GSRender.h
DH f83aa9d5ae OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.

PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.

cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00

217 lines
3.7 KiB
C++

#pragma once
#include "Emu/GS/GCM.h"
#include "Emu/SysCalls/Callback.h"
#include "rpcs3.h"
enum Method
{
CELL_GCM_METHOD_FLAG_NON_INCREMENT = 0x40000000,
CELL_GCM_METHOD_FLAG_JUMP = 0x20000000,
CELL_GCM_METHOD_FLAG_CALL = 0x00000002,
CELL_GCM_METHOD_FLAG_RETURN = 0x00020000,
};
wxSize AspectRatio(wxSize rs, const wxSize as);
class GSFrame : public wxFrame
{
protected:
GSFrame(wxWindow* parent, const wxString& title);
virtual void SetViewport(int x, int y, u32 w, u32 h) {}
virtual void OnPaint(wxPaintEvent& event);
virtual void OnClose(wxCloseEvent& event);
//virtual void OnSize(wxSizeEvent&);
void OnKeyDown(wxKeyEvent& event);
void OnFullScreen();
public:
void OnLeftDclick(wxMouseEvent&)
{
OnFullScreen();
}
//void SetSize(int width, int height);
private:
DECLARE_EVENT_TABLE();
};
struct CellGcmSurface
{
u8 type;
u8 antialias;
u8 color_format;
u8 color_target;
u8 color_location[4];
u32 color_offset[4];
u32 color_pitch[4];
u8 depth_format;
u8 depth_location;
u16 pad;
u32 depth_offset;
u32 depth_pitch;
u16 width;
u16 height;
u16 x;
u16 y;
};
struct CellGcmReportData
{
u64 timer;
u32 value;
u32 pad;
};
struct CellGcmZcullInfo
{
u32 region;
u32 size;
u32 start;
u32 offset;
u32 status0;
u32 status1;
};
struct CellGcmTileInfo
{
u32 tile;
u32 limit;
u32 pitch;
u32 format;
};
struct GcmZcullInfo
{
u32 m_offset;
u32 m_width;
u32 m_height;
u32 m_cullStart;
u32 m_zFormat;
u32 m_aaFormat;
u32 m_zCullDir;
u32 m_zCullFormat;
u32 m_sFunc;
u32 m_sRef;
u32 m_sMask;
bool m_binded;
GcmZcullInfo()
{
memset(this, 0, sizeof(*this));
}
};
struct GcmTileInfo
{
u8 m_location;
u32 m_offset;
u32 m_size;
u32 m_pitch;
u8 m_comp;
u16 m_base;
u8 m_bank;
bool m_binded;
GcmTileInfo()
{
memset(this, 0, sizeof(*this));
}
CellGcmTileInfo Pack()
{
CellGcmTileInfo ret;
re(ret.tile, (m_location + 1) | (m_bank << 4) | ((m_offset / 0x10000) << 16) | (m_location << 31));
re(ret.limit, ((m_offset + m_size - 1) / 0x10000) << 16 | (m_location << 31));
re(ret.pitch, (m_pitch / 0x100) << 8);
re(ret.format, m_base | ((m_base + ((m_size - 1) / 0x10000)) << 13) | (m_comp << 26) | (1 << 30));
return ret;
}
};
static const int g_tiles_count = 15;
struct GSRender
{
u32 m_ioAddress, m_ioSize, m_ctrlAddress;
CellGcmControl* m_ctrl;
wxCriticalSection m_cs_main;
wxSemaphore m_sem_flush;
wxSemaphore m_sem_flip;
int m_flip_status;
int m_flip_mode;
volatile bool m_draw;
Callback m_flip_handler;
GcmTileInfo m_tiles[g_tiles_count];
u32 m_tiles_addr;
u32 m_zculls_addr;
u32 m_gcm_buffers_addr;
u32 m_gcm_buffers_count;
u32 m_gcm_current_buffer;
u32 m_ctxt_addr;
u32 m_report_main_addr;
u32 m_local_mem_addr, m_main_mem_addr;
Array<MemInfo> m_main_mem_info;
GSRender();
virtual void Init(const u32 ioAddress, const u32 ioSize, const u32 ctrlAddress, const u32 localAddress)=0;
virtual void Draw()=0;
virtual void Close()=0;
u32 GetAddress(u32 offset, u8 location);
};
enum GSLockType
{
GS_LOCK_NOT_WAIT,
GS_LOCK_WAIT_FLUSH,
GS_LOCK_WAIT_FLIP,
};
struct GSLock
{
private:
GSRender& m_renderer;
GSLockType m_type;
public:
GSLock(GSRender& renderer, GSLockType type)
: m_renderer(renderer)
, m_type(type)
{
switch(m_type)
{
case GS_LOCK_NOT_WAIT: m_renderer.m_cs_main.Enter(); break;
case GS_LOCK_WAIT_FLUSH: m_renderer.m_sem_flush.Wait(); break;
case GS_LOCK_WAIT_FLIP: m_renderer.m_sem_flip.Wait(); break;
}
}
~GSLock()
{
switch(m_type)
{
case GS_LOCK_NOT_WAIT: m_renderer.m_cs_main.Leave(); break;
case GS_LOCK_WAIT_FLUSH: m_renderer.m_sem_flush.Post(); break;
case GS_LOCK_WAIT_FLIP: m_renderer.m_sem_flip.Post(); break;
}
}
};
struct GSLockCurrent : GSLock
{
GSLockCurrent(GSLockType type);
};