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BufferUtils.cpp
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rsx: Minor cleanup to silence stupid compiler warnings
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2018-12-03 20:01:23 +03:00 |
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BufferUtils.h
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rsx: Fixups
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2018-11-30 23:51:25 +03:00 |
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FragmentProgramDecompiler.cpp
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c++17: use std::size
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2018-09-06 13:15:59 +03:00 |
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FragmentProgramDecompiler.h
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rsx: Fix FP temp register count
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2018-09-03 21:39:18 +03:00 |
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GLSLCommon.h
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rsx: Fixup; input attributes blob decoding
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2018-11-30 23:51:25 +03:00 |
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ProgramStateCache.cpp
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Minor optimizations and fixes
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2018-08-18 16:14:30 +03:00 |
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ProgramStateCache.h
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Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
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2018-09-03 23:00:36 +03:00 |
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ring_buffer_helper.h
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typos
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2018-05-14 21:14:39 +04:00 |
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ShaderParam.cpp
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RSX: Add a class factorizing decompiler code
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2015-05-23 20:45:07 +02:00 |
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ShaderParam.h
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clang-tidy: performance-faster-string-find
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2018-07-15 12:51:09 +04:00 |
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surface_store.cpp
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EXCEPTION macro removed
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2016-08-08 19:19:32 +03:00 |
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surface_store.h
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Update GSL and yaml-cpp submodules
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2018-08-25 01:15:47 +03:00 |
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TextGlyphs.h
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rsx/gl/vk: Fix some warnings and whitespace issues (LF vs CRLF)
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2017-06-22 23:36:15 +03:00 |
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texture_cache.h
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Misc. Texture Cache fixes
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2018-12-11 22:37:10 +03:00 |
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texture_cache_checker.h
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Texture cache cleanup, refactoring and fixes
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2018-09-24 15:26:40 +03:00 |
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texture_cache_predictor.h
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Implement dedicated texture cache predictor
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2018-12-11 22:37:10 +03:00 |
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texture_cache_utils.h
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Misc. Texture Cache fixes
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2018-12-11 22:37:10 +03:00 |
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TextureUtils.cpp
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rsx: Fix texture depth read
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2018-10-03 20:57:46 +03:00 |
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TextureUtils.h
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Add missing virtual desctructors (#5094)
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2018-09-07 14:35:40 +03:00 |
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VertexProgramDecompiler.cpp
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rsx/vp: Fix ARL opcode properly
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2018-09-15 11:57:06 +03:00 |
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VertexProgramDecompiler.h
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rsx/vp: Fix ARL opcode properly
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2018-09-15 11:57:06 +03:00 |