rpcsx/rpcs3/Emu/RSX/GL/GLCommonDecompiler.h
kd-11 6a707f515e vk/gl: Factorize shared GLSL code
- prep vulkan for shared glsl backend
2017-08-16 23:58:30 +03:00

8 lines
144 B
C++

#pragma once
#include "../Common/ShaderParam.h"
#include "../Common/GLSLCommon.h"
#include <ostream>
std::string getFunctionImpl(FUNCTION f);