rpcsx/rpcs3/Emu/RSX/GL
Talkashie dabb2cc9a0
Fix typos, improve consistency
Fixes typos where spelling or grammar is objectively wrong.
Changes wording and capitalization in some areas to be more consistent with other areas.
2023-07-28 13:09:06 +03:00
..
glutils Fix typos, improve consistency 2023-07-28 13:09:06 +03:00
GLCommonDecompiler.cpp Remove HERE macro 2020-12-10 12:30:22 +03:00
GLCommonDecompiler.h gl/vk: Add constexpr to varying_registers and sync functions between the two backends 2019-06-12 10:59:31 +01:00
GLCompute.cpp rsx: Fix some more warnings 2022-09-22 23:46:48 +03:00
GLCompute.h gl: Fix D24X8 accelerated encode/decode 2022-09-22 23:46:48 +03:00
GLDraw.cpp rsx: Fix shader interpreter 2023-07-04 09:31:51 +03:00
GLFragmentProgram.cpp rsx: Fix the default shadow codegen path 2023-07-09 19:33:48 +03:00
GLFragmentProgram.h gl: Refactor the rest of GLHelpers 2022-07-13 02:09:58 +03:00
GLGSRender.cpp rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup 2023-07-04 09:31:51 +03:00
GLGSRender.h Make compile with msvc, clang and gcc on Windows 2023-07-11 21:40:30 +03:00
GLHelpers.cpp gl: Refactor the rest of GLHelpers 2022-07-13 02:09:58 +03:00
GLHelpers.h Decrease some include madness 2023-04-26 21:37:44 +02:00
GLOverlays.cpp Get the font directory from Windows (#13825) 2023-05-13 20:58:59 +02:00
GLOverlays.h Decrease some include madness 2023-04-26 21:37:44 +02:00
GLPipelineCompiler.cpp Fix most of "[x] thread is too sleepy" at Emu.Stop() (#9813) 2021-02-21 16:43:02 +03:00
GLPipelineCompiler.h gl: Refactor the rest of GLHelpers 2022-07-13 02:09:58 +03:00
GLPresent.cpp vk/gl: Fix debug overlay stats 2023-07-04 09:31:51 +03:00
GLProcTable.h gl: Add support for capture debug markers 2022-11-22 12:15:18 +03:00
GLProgramBuffer.h rsx: Minor optimization; avoid preparing unused vertex streams 2021-09-28 17:43:15 +03:00
GLRenderTargets.cpp rsx: Remove framebuffer_status_valid flag and move to state 2023-01-26 11:42:39 +03:00
GLRenderTargets.h rsx: Trim the number of in-flight invalidated resources (temp cache) 2023-06-01 19:25:50 +03:00
GLShaderInterpreter.cpp Fix interpreter 2022-03-26 16:10:18 +03:00
GLShaderInterpreter.h gl: Refactor the rest of GLHelpers 2022-07-13 02:09:58 +03:00
GLTextOut.h gl: Handle clip plane switching using API calls and the state tracker 2022-10-21 13:45:45 +03:00
GLTexture.cpp Whitespace fix 2023-05-05 16:59:06 +03:00
GLTexture.h formatting 2023-04-19 14:21:15 +03:00
GLTextureCache.cpp rsx: Use designated initializer for the dangerous copy_region_descriptor type 2023-07-04 09:31:51 +03:00
GLTextureCache.h rsx: Force compatibility checks when applying fast-path optimizations 2023-07-04 09:31:51 +03:00
GLVertexBuffers.cpp rsx: Drop format information from the vertex cache and use a simpler model that is much faster 2023-06-10 01:36:10 +03:00
GLVertexProgram.cpp Decrease some include madness 2023-04-26 21:37:44 +02:00
GLVertexProgram.h gl: Refactor the rest of GLHelpers 2022-07-13 02:09:58 +03:00
OpenGL.cpp Make compile with msvc, clang and gcc on Windows 2023-07-11 21:40:30 +03:00
OpenGL.h rsx: Make X11 optional on Linux 2019-12-20 10:48:03 +00:00