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glutils
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Fix typos, improve consistency
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2023-07-28 13:09:06 +03:00 |
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GLCommonDecompiler.cpp
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Remove HERE macro
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2020-12-10 12:30:22 +03:00 |
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GLCommonDecompiler.h
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gl/vk: Add constexpr to varying_registers and sync functions between the two backends
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2019-06-12 10:59:31 +01:00 |
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GLCompute.cpp
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rsx: Fix some more warnings
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2022-09-22 23:46:48 +03:00 |
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GLCompute.h
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gl: Fix D24X8 accelerated encode/decode
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2022-09-22 23:46:48 +03:00 |
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GLDraw.cpp
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rsx: Fix shader interpreter
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2023-07-04 09:31:51 +03:00 |
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GLFragmentProgram.cpp
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rsx: Fix the default shadow codegen path
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2023-07-09 19:33:48 +03:00 |
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GLFragmentProgram.h
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gl: Refactor the rest of GLHelpers
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2022-07-13 02:09:58 +03:00 |
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GLGSRender.cpp
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rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup
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2023-07-04 09:31:51 +03:00 |
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GLGSRender.h
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Make compile with msvc, clang and gcc on Windows
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2023-07-11 21:40:30 +03:00 |
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GLHelpers.cpp
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gl: Refactor the rest of GLHelpers
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2022-07-13 02:09:58 +03:00 |
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GLHelpers.h
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Decrease some include madness
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2023-04-26 21:37:44 +02:00 |
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GLOverlays.cpp
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Get the font directory from Windows (#13825)
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2023-05-13 20:58:59 +02:00 |
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GLOverlays.h
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Decrease some include madness
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2023-04-26 21:37:44 +02:00 |
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GLPipelineCompiler.cpp
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Fix most of "[x] thread is too sleepy" at Emu.Stop() (#9813)
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2021-02-21 16:43:02 +03:00 |
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GLPipelineCompiler.h
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gl: Refactor the rest of GLHelpers
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2022-07-13 02:09:58 +03:00 |
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GLPresent.cpp
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vk/gl: Fix debug overlay stats
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2023-07-04 09:31:51 +03:00 |
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GLProcTable.h
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gl: Add support for capture debug markers
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2022-11-22 12:15:18 +03:00 |
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GLProgramBuffer.h
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rsx: Minor optimization; avoid preparing unused vertex streams
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2021-09-28 17:43:15 +03:00 |
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GLRenderTargets.cpp
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rsx: Remove framebuffer_status_valid flag and move to state
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2023-01-26 11:42:39 +03:00 |
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GLRenderTargets.h
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rsx: Trim the number of in-flight invalidated resources (temp cache)
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2023-06-01 19:25:50 +03:00 |
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GLShaderInterpreter.cpp
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Fix interpreter
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2022-03-26 16:10:18 +03:00 |
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GLShaderInterpreter.h
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gl: Refactor the rest of GLHelpers
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2022-07-13 02:09:58 +03:00 |
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GLTextOut.h
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gl: Handle clip plane switching using API calls and the state tracker
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2022-10-21 13:45:45 +03:00 |
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GLTexture.cpp
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Whitespace fix
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2023-05-05 16:59:06 +03:00 |
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GLTexture.h
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formatting
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2023-04-19 14:21:15 +03:00 |
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GLTextureCache.cpp
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rsx: Use designated initializer for the dangerous copy_region_descriptor type
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2023-07-04 09:31:51 +03:00 |
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GLTextureCache.h
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rsx: Force compatibility checks when applying fast-path optimizations
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2023-07-04 09:31:51 +03:00 |
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GLVertexBuffers.cpp
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rsx: Drop format information from the vertex cache and use a simpler model that is much faster
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2023-06-10 01:36:10 +03:00 |
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GLVertexProgram.cpp
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Decrease some include madness
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2023-04-26 21:37:44 +02:00 |
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GLVertexProgram.h
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gl: Refactor the rest of GLHelpers
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2022-07-13 02:09:58 +03:00 |
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OpenGL.cpp
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Make compile with msvc, clang and gcc on Windows
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2023-07-11 21:40:30 +03:00 |
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OpenGL.h
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rsx: Make X11 optional on Linux
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2019-12-20 10:48:03 +00:00 |