rpcsx/rpcs3/Emu/RSX
2022-12-19 23:13:25 +03:00
..
Capture System.cpp: Fix RSX thread abort 2022-10-04 14:14:38 +03:00
Common rsx: Fix surface metadata life-cycle 2022-12-17 20:16:58 +03:00
GL rsx: Fix surface metadata life-cycle 2022-12-17 20:16:58 +03:00
Null Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
Overlays overlays: use the system keyboard layout for osk 2022-10-29 22:56:08 +02:00
Program Support compiling with older SDK headers 2022-12-11 15:21:58 +03:00
VK rsx: Fix surface metadata life-cycle 2022-12-17 20:16:58 +03:00
display.h Remove BOM markers 2020-12-06 15:30:12 +03:00
GCM.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
gcm_enums.cpp rsx: Fix exceptions 2022-12-17 14:27:20 +01:00
gcm_enums.h rsx: Restructure color format enum to clearly separate float from int formats 2022-12-19 23:13:25 +03:00
gcm_printing.cpp Enable -Wunused-parameter 2021-03-06 18:07:08 +03:00
gcm_printing.h Introducing RSX debugger entry (main debugger) 2021-01-19 22:55:12 +03:00
GSFrameBase.h rsx/qt: add recording to game window 2022-12-08 21:08:37 +01:00
GSRender.cpp Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
GSRender.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
rsx_cache.h rsx: Pass on shader flags to the cache 2022-12-11 15:21:58 +03:00
rsx_decode.h rsx: Propagate surface format changes to shader ROP control 2022-12-19 23:13:25 +03:00
rsx_methods.cpp rsx: Propagate surface format changes to shader ROP control 2022-12-19 23:13:25 +03:00
rsx_methods.h rsx: Propagate surface format changes to shader ROP control 2022-12-19 23:13:25 +03:00
rsx_utils.cpp rsx: Add some sensible fallbacks (#11219) 2021-12-02 16:02:08 +03:00
rsx_utils.h rsx: Fix clear color for formats with less than 32-bit width 2022-10-31 13:39:37 +03:00
rsx_vertex_data.cpp rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
rsx_vertex_data.h rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
RSXDisAsm.cpp rsx: Add some debugging information 2022-09-07 18:39:32 +03:00
RSXDisAsm.h RSX-Debugger: Implement backwards scrolling 2022-04-15 22:34:51 +03:00
RSXFIFO.cpp rsx: Fix parsing of broken command streams with hanging begin/end commands without a pair. 2022-10-12 11:19:52 +03:00
RSXFIFO.h rsx: Fix parsing of broken command streams with hanging begin/end commands without a pair. 2022-10-12 11:19:52 +03:00
RSXOffload.cpp rsx: Implement atomic vertex upload (with Strict Rendering Mode) 2022-09-01 20:09:28 +03:00
RSXOffload.h rsx: Fix emu stopping crash when using multi-threaded rsx 2022-07-10 14:19:59 +03:00
RSXTexture.cpp gl: Finalize BGRA storage format internals 2022-07-13 02:09:58 +03:00
RSXTexture.h Implement fill_array() utility 2021-04-19 12:33:32 +03:00
RSXThread.cpp rsx: Only request attribute interpolation if the GPU requires it and the driver supports it 2022-12-11 15:21:58 +03:00
RSXThread.h rsx: Properly flag the program control if needed 2022-12-11 15:21:58 +03:00
RSXZCULL.cpp Fix underflow in ZCULL sync 2022-09-30 23:44:37 +03:00
RSXZCULL.h rsx: Avoid on-the-fly ZCULL allocations with unordered_map 2022-09-09 23:17:27 +03:00