rpcsx/rpcs3
Malcolm Jestadt ad8988afd3 Embedded SPU elf patching
- PS3 games include both PPU and SPU code in their PPU executables, so to make patching games that make use of the same SPU libraries easier, we add a system to find and patch them.
- Patches for this system still use SPU LS (Local Storage) addresses despite the fact that we aren't loading anything into SPU LS at this time. The patches are checked against each segment and patched in place.
2020-01-28 02:13:37 +03:00
..
cmake_modules Fix some warnings 2019-12-13 02:08:52 +03:00
Crypto Avoid using vfs::get to let decrypt work on PSN binaries 2019-12-31 22:23:22 +03:00
Emu Embedded SPU elf patching 2020-01-28 02:13:37 +03:00
Icons Qt: Add custom pad configs 2019-05-16 20:37:41 +02:00
Input small improvement (#7288) 2020-01-22 12:28:48 +00:00
Json Add description for rsx wake-up delay 2020-01-15 19:54:23 +03:00
Loader sceNpTrophy: deny unlocking of platinum trophies 2020-01-13 22:50:05 +01:00
qt/etc Qt: Create qt/plugins dir to tidy up our Visual Studio builds 2018-05-13 18:39:24 +04:00
rpcs3qt Qt: Change some labels 2020-01-26 18:46:04 +01:00
util Fixup shared_cptr, atomic_cptr 2020-01-20 21:51:28 +03:00
CMakeLists.txt Move input to its own directory (#7126) 2019-12-22 17:39:42 +01:00
define_new_memleakdetect.h
display_sleep_control.cpp Add option for preventing display sleep (#5783) 2019-10-12 15:40:47 +03:00
display_sleep_control.h Add option for preventing display sleep (#5783) 2019-10-12 15:40:47 +03:00
emucore.vcxproj Implement shared_cptr and atomic_cptr 2020-01-20 16:53:42 +03:00
emucore.vcxproj.filters Implement shared_cptr and atomic_cptr 2020-01-20 16:53:42 +03:00
frame_icon.xpm
git-version.cmake Partially revert git-version.cmake 2019-10-22 11:42:49 +01:00
GLGSRender.vcxproj rsx: Refactor out complex present code into separate files 2020-01-18 19:52:52 +03:00
GLGSRender.vcxproj.filters rsx: Refactor out complex present code into separate files 2020-01-18 19:52:52 +03:00
headless_application.cpp Add Emu.HasGui() to properly hide Qt dialogs in no-gui mode 2019-12-03 09:12:51 +01:00
headless_application.h Qt: Enable stylesheet cli args and add stylesheet option "None" 2019-09-13 10:30:56 +02:00
main.cpp silence some annoying warnings 2019-12-28 15:40:57 +01:00
main_application.cpp Move input to its own directory (#7126) 2019-12-22 17:39:42 +01:00
main_application.h Add Emu.HasGui() to properly hide Qt dialogs in no-gui mode 2019-12-03 09:12:51 +01:00
OpenAL.vcxproj [MSbuild] Extend support to v142 toolset 2019-08-17 23:30:23 +03:00
OpenAL.vcxproj.filters Rewrite OpenAL backend to support new features 2019-01-12 21:29:56 +03:00
resource.h
resources.qrc Pad settings dialog improvements 2019-09-15 22:48:39 +02:00
restore_new.h
rpcs3.appdata.xml Update rpcs3.appdata.xml 2019-02-14 03:10:36 +03:00
rpcs3.desktop
rpcs3.icns Support macOS bundling for binary distribution 2018-12-16 18:17:21 +03:00
rpcs3.ico
rpcs3.plist.in CMake: Use Info.plist template for macOS bundle 2019-02-26 21:09:18 +00:00
rpcs3.png
rpcs3.rc
rpcs3.svg Optimise the SVG logo with svgcleaner 2020-01-17 08:31:00 +01:00
rpcs3.vcxproj Qt: use persistent_settings for playtimes 2020-01-17 07:43:10 +01:00
rpcs3.vcxproj.filters VS: fix filter facepalm 2020-01-19 16:38:17 +01:00
rpcs3_version.cpp rpcs3_version: Bump to 0.0.8 2019-12-31 23:20:49 +00:00
rpcs3_version.h Auto-updater 2019-10-22 01:51:50 +02:00
stb_image.cpp C-style cast cleanup IV 2019-12-01 22:12:33 +03:00
stdafx.cpp
stdafx.h Implement waitable atomics 2019-07-29 03:04:55 +03:00
VKGSRender.vcxproj rsx: Refactor out complex present code into separate files 2020-01-18 19:52:52 +03:00
VKGSRender.vcxproj.filters rsx: Refactor out complex present code into separate files 2020-01-18 19:52:52 +03:00
windows.qrc Qt: Use additional windows resource file for qt.conf 2018-05-13 21:02:21 +04:00
XAudio.vcxproj [MSbuild] Extend support to v142 toolset 2019-08-17 23:30:23 +03:00
XAudio.vcxproj.filters Implement Audio Backend Capabilities querying 2019-01-12 21:29:56 +03:00