rpcsx/rpcs3/Emu/SysCalls
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
..
lv2 Make buildable with GCC in Linux 2014-02-23 17:52:52 +01:00
Modules Make buildable with GCC in Linux 2014-02-23 17:52:52 +01:00
Callback.cpp Improved ThreadBase. 2014-01-31 20:40:18 +02:00
Callback.h Improved Vertex Shader Decompiler. 2014-01-07 22:11:02 +02:00
ErrorCodes.h http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
FuncList.cpp Some sceNpTrophy syscalls and few fixes 2014-02-16 02:51:04 +01:00
Modules.cpp Logging CheckBox, cellGame stuff and other fixes 2014-02-13 20:05:23 +01:00
Modules.h Fixed compilation errors. 2014-02-02 22:47:17 +02:00
SC_FUNC.h Make buildable with GCC in Linux 2014-02-23 17:52:52 +01:00
SysCalls.cpp Make buildable with GCC in Linux 2014-02-23 17:52:52 +01:00
SysCalls.h Make buildable with GCC in Linux 2014-02-23 17:52:52 +01:00