rpcsx/rpcs3/Emu
Alexandro Sánchez Bach b85a86b225 RSX Debugger: Shader program editor
* Added checkbox in the Settings dialog for logging/editing shader
programs.
* Added "Programs" tab to the RSX Debugger. Double-click on the entries
to view/edit the shaders. Click on "Yes" after closing the editor will
recompile your program even if no changes were done.
* Replaced "Ctrl+C" shortcut for running the emulator with "Ctrl+E" to
avoid accidentally unpausing the emulator when copying text.
* Added glDetachShader to GLProcTable.tbl

NOTE: There is a known bug: For some reason, certain shaders refuse to
compile again, even if you save the original shader as the "new" one.
2014-02-19 01:41:57 +01:00
..
ARMv7 log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
Audio Small cellAudio update 2014-02-15 00:08:02 +04:00
Cell Fixed some problems 2014-02-16 01:16:35 +04:00
CPU Fixed conflicts 2014-02-16 21:57:36 +04:00
FS Fixed cellFsOpen & cellFsOpendir 2014-02-16 17:37:32 +02:00
GS RSX Debugger: Shader program editor 2014-02-19 01:41:57 +01:00
HDD Fixed cellFsOpen & cellFsOpendir 2014-02-16 17:37:32 +02:00
Io Simple analog stick support (from KB) 2014-01-14 23:03:48 +04:00
Memory remove commented out code 2014-02-10 17:16:35 +01:00
SysCalls Small changes 2014-02-18 22:45:51 +04:00
DbgConsole.cpp Improved ThreadBase. 2014-01-31 20:40:18 +02:00
DbgConsole.h convert Dbg console packets uniformly to char* 2014-02-10 17:13:38 +01:00
Event.cpp Merge pull request #70 from Nekotekina/rpcs3 2014-02-13 12:13:05 +01:00
event.h Merge pull request #70 from Nekotekina/rpcs3 2014-02-13 12:13:05 +01:00
GameInfo.h http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
System.cpp Improved VFS 2014-02-16 17:19:06 +02:00
System.h Improved VFS 2014-02-16 17:19:06 +02:00